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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Ben Claytond951f192019-02-11 20:59:19 +000028 PixelProgram::PixelProgram(const PixelProcessor::State &state, const PixelShader *shader) :
29 PixelRoutine(state, shader),
30 r(shader->indirectAddressableTemporaries),
31 aL(shader->getLimits().loops),
32 increment(shader->getLimits().loops),
33 iteration(shader->getLimits().loops),
34 callStack(shader->getLimits().stack)
35 {
36 auto limits = shader->getLimits();
Ben Claytond951f192019-02-11 20:59:19 +000037 ifFalseBlock.resize(limits.ifs);
38 loopRepTestBlock.resize(limits.loops);
39 loopRepEndBlock.resize(limits.loops);
Ben Clayton3f48ecb2019-02-21 11:05:27 +000040 labelBlock.resize(limits.maxLabel + 1);
Ben Claytond951f192019-02-11 20:59:19 +000041 isConditionalIf.resize(limits.ifs);
42
43 loopDepth = -1;
44 enableStack[0] = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
45
46 if(shader->containsBreakInstruction())
47 {
48 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
49 }
50
51 if(shader->containsContinueInstruction())
52 {
53 enableContinue = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
54 }
55 }
56
Nicolas Capens4f172c72016-01-13 08:34:30 -050057 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050058 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -050059 if(shader->getShaderModel() >= 0x0300)
Alexis Hetuf2a8c372015-07-13 11:08:41 -040060 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040061 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040062 {
63 if(!halfIntegerCoordinates)
64 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050065 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
66 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040067 }
68 else
69 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050070 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
71 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040072 }
73
74 if(fullPixelPositionRegister)
75 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050076 vPos.z = z[0]; // FIXME: Centroid?
77 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078 }
79 }
80
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040081 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040082 {
Nicolas Capensdd4c8632018-07-31 15:33:28 -040083 Float4 face = *Pointer<Float>(primitive + OFFSET(Primitive, area));
84
85 if(booleanFaceRegister)
86 {
87 face = As<Float4>(state.frontFaceCCW ? CmpNLT(face, Float4(0.0f)) : CmpLT(face, Float4(0.0f)));
88 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040089
Nicolas Capens4f172c72016-01-13 08:34:30 -050090 vFace.x = face;
91 vFace.y = face;
92 vFace.z = face;
93 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040094 }
Nicolas Capens5d961882016-01-01 23:18:14 -050095 }
96 }
97
Nicolas Capens4f172c72016-01-13 08:34:30 -050098 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050099 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500100 enableIndex = 0;
101 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400102
103 if(shader->containsLeaveInstruction())
104 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500105 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400106 }
107
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500108 for(int i = 0; i < RENDERTARGETS; i++)
109 {
110 if(state.targetFormat[i] != FORMAT_NULL)
111 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500112 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500113 }
114 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400115
116 // Create all call site return blocks up front
117 for(size_t i = 0; i < shader->getLength(); i++)
118 {
119 const Shader::Instruction *instruction = shader->getInstruction(i);
120 Shader::Opcode opcode = instruction->opcode;
121
122 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
123 {
124 const Dst &dst = instruction->dst;
125
126 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
127 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
128 }
129 }
130
Nicolas Capens8b124c12016-04-18 14:09:37 -0400131 bool broadcastColor0 = true;
132
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400133 for(size_t i = 0; i < shader->getLength(); i++)
134 {
135 const Shader::Instruction *instruction = shader->getInstruction(i);
136 Shader::Opcode opcode = instruction->opcode;
137
138 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
139 {
140 continue;
141 }
142
143 const Dst &dst = instruction->dst;
144 const Src &src0 = instruction->src[0];
145 const Src &src1 = instruction->src[1];
146 const Src &src2 = instruction->src[2];
147 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400148 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400149
150 bool predicate = instruction->predicate;
151 Control control = instruction->control;
152 bool pp = dst.partialPrecision;
153 bool project = instruction->project;
154 bool bias = instruction->bias;
155
156 Vector4f d;
157 Vector4f s0;
158 Vector4f s1;
159 Vector4f s2;
160 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400161 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400162
163 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
164 {
165 if(dst.type == Shader::PARAMETER_TEXTURE)
166 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500167 d.x = v[2 + dst.index].x;
168 d.y = v[2 + dst.index].y;
169 d.z = v[2 + dst.index].z;
170 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400171 }
172 else
173 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500174 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400175 }
176 }
177
Nicolas Capensc2534f42016-04-04 11:13:24 -0400178 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
179 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
180 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
181 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
182 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400183
184 switch(opcode)
185 {
186 case Shader::OPCODE_PS_2_0: break;
187 case Shader::OPCODE_PS_2_x: break;
188 case Shader::OPCODE_PS_3_0: break;
189 case Shader::OPCODE_DEF: break;
190 case Shader::OPCODE_DCL: break;
191 case Shader::OPCODE_NOP: break;
192 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400193 case Shader::OPCODE_NEG: neg(d, s0); break;
194 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400195 case Shader::OPCODE_F2B: f2b(d, s0); break;
196 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400197 case Shader::OPCODE_F2I: f2i(d, s0); break;
198 case Shader::OPCODE_I2F: i2f(d, s0); break;
199 case Shader::OPCODE_F2U: f2u(d, s0); break;
200 case Shader::OPCODE_U2F: u2f(d, s0); break;
201 case Shader::OPCODE_I2B: i2b(d, s0); break;
202 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400203 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400204 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400205 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400206 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400207 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400208 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400209 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400210 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400211 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
212 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
213 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
214 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
215 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400216 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
217 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
218 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400219 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
220 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400221 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400222 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
223 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
224 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
225 case Shader::OPCODE_FRC: frc(d, s0); break;
226 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
227 case Shader::OPCODE_FLOOR: floor(d, s0); break;
228 case Shader::OPCODE_ROUND: round(d, s0); break;
229 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
230 case Shader::OPCODE_CEIL: ceil(d, s0); break;
231 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
232 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
233 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
234 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
235 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
236 case Shader::OPCODE_LOG: log(d, s0, pp); break;
237 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
238 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400239 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
240 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400241 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400242 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
243 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
244 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
245 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
246 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400247 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
248 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
249 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
250 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
251 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
252 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
253 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
254 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
255 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
256 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
257 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400258 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
259 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400260 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400261 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
262 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400263 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
264 case Shader::OPCODE_STEP: step(d, s0, s1); break;
265 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500266 case Shader::OPCODE_ISINF: isinf(d, s0); break;
267 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400268 case Shader::OPCODE_FLOATBITSTOINT:
269 case Shader::OPCODE_FLOATBITSTOUINT:
270 case Shader::OPCODE_INTBITSTOFLOAT:
271 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400272 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
273 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400274 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400275 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
276 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400277 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400278 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
279 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
280 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400281 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400282 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
283 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
284 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
285 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
286 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
287 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
288 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
289 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
290 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
291 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
292 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
293 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
294 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
295 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
296 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
297 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
298 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400299 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400300 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
301 case Shader::OPCODE_COS: cos(d, s0, pp); break;
302 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
303 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
304 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
305 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
306 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
307 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
308 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
309 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
310 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
311 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
312 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
313 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500314 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
315 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
316 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
317 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
318 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500319 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
320 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
321 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
322 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500323 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400324 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500325 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
326 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
327 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
328 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500329 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500330 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
331 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
332 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500333 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400334 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
335 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
336 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500337 case Shader::OPCODE_BREAK: BREAK(); break;
338 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
339 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
340 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400341 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens6e8ec332018-11-06 11:56:21 -0500342 case Shader::OPCODE_SCALAR: SCALAR(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500343 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
344 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
345 case Shader::OPCODE_ELSE: ELSE(); break;
346 case Shader::OPCODE_ENDIF: ENDIF(); break;
347 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
348 case Shader::OPCODE_ENDREP: ENDREP(); break;
349 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400350 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500351 case Shader::OPCODE_IF: IF(src0); break;
352 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400353 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500354 case Shader::OPCODE_LOOP: LOOP(src1); break;
355 case Shader::OPCODE_REP: REP(src0); break;
356 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400357 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500358 case Shader::OPCODE_RET: RET(); break;
359 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400360 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
361 case Shader::OPCODE_ALL: all(d.x, s0); break;
362 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400363 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
364 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
365 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
366 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400367 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
368 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400369 case Shader::OPCODE_END: break;
370 default:
371 ASSERT(false);
372 }
373
374 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
375 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400376 if(dst.saturate)
377 {
378 if(dst.x) d.x = Max(d.x, Float4(0.0f));
379 if(dst.y) d.y = Max(d.y, Float4(0.0f));
380 if(dst.z) d.z = Max(d.z, Float4(0.0f));
381 if(dst.w) d.w = Max(d.w, Float4(0.0f));
382
383 if(dst.x) d.x = Min(d.x, Float4(1.0f));
384 if(dst.y) d.y = Min(d.y, Float4(1.0f));
385 if(dst.z) d.z = Min(d.z, Float4(1.0f));
386 if(dst.w) d.w = Min(d.w, Float4(1.0f));
387 }
388
389 if(instruction->isPredicated())
390 {
391 Vector4f pDst; // FIXME: Rename
392
393 switch(dst.type)
394 {
395 case Shader::PARAMETER_TEMP:
396 if(dst.rel.type == Shader::PARAMETER_VOID)
397 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 if(dst.x) pDst.x = r[dst.index].x;
399 if(dst.y) pDst.y = r[dst.index].y;
400 if(dst.z) pDst.z = r[dst.index].z;
401 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400402 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400403 else if(!dst.rel.dynamic)
404 {
405 Int a = dst.index + relativeAddress(dst.rel);
406
407 if(dst.x) pDst.x = r[a].x;
408 if(dst.y) pDst.y = r[a].y;
409 if(dst.z) pDst.z = r[a].z;
410 if(dst.w) pDst.w = r[a].w;
411 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400412 else
413 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400414 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400415
Nicolas Capens4b743732018-05-28 13:22:07 -0400416 if(dst.x) pDst.x = r[a].x;
417 if(dst.y) pDst.y = r[a].y;
418 if(dst.z) pDst.z = r[a].z;
419 if(dst.w) pDst.w = r[a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400420 }
421 break;
422 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500423 if(dst.rel.type == Shader::PARAMETER_VOID)
424 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500425 if(dst.x) pDst.x = oC[dst.index].x;
426 if(dst.y) pDst.y = oC[dst.index].y;
427 if(dst.z) pDst.z = oC[dst.index].z;
428 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500429 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400430 else if(!dst.rel.dynamic)
431 {
432 Int a = dst.index + relativeAddress(dst.rel);
433
434 if(dst.x) pDst.x = oC[a].x;
435 if(dst.y) pDst.y = oC[a].y;
436 if(dst.z) pDst.z = oC[a].z;
437 if(dst.w) pDst.w = oC[a].w;
438 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500439 else
440 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400441 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500442
Nicolas Capens4f172c72016-01-13 08:34:30 -0500443 if(dst.x) pDst.x = oC[a].x;
444 if(dst.y) pDst.y = oC[a].y;
445 if(dst.z) pDst.z = oC[a].z;
446 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500447 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400448 break;
449 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500450 if(dst.x) pDst.x = p0.x;
451 if(dst.y) pDst.y = p0.y;
452 if(dst.z) pDst.z = p0.z;
453 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400454 break;
455 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500456 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400457 break;
458 default:
459 ASSERT(false);
460 }
461
Nicolas Capens4f172c72016-01-13 08:34:30 -0500462 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400463
464 Int4 xEnable = enable;
465 Int4 yEnable = enable;
466 Int4 zEnable = enable;
467 Int4 wEnable = enable;
468
469 if(predicate)
470 {
471 unsigned char pSwizzle = instruction->predicateSwizzle;
472
Nicolas Capens4f172c72016-01-13 08:34:30 -0500473 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
474 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
475 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
476 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400477
478 if(!instruction->predicateNot)
479 {
480 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
481 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
482 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
483 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
484 }
485 else
486 {
487 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
488 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
489 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
490 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
491 }
492 }
493
494 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
495 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
496 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
497 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
498
499 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
500 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
501 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
502 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
503 }
504
505 switch(dst.type)
506 {
507 case Shader::PARAMETER_TEMP:
508 if(dst.rel.type == Shader::PARAMETER_VOID)
509 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500510 if(dst.x) r[dst.index].x = d.x;
511 if(dst.y) r[dst.index].y = d.y;
512 if(dst.z) r[dst.index].z = d.z;
513 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400514 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400515 else if(!dst.rel.dynamic)
516 {
517 Int a = dst.index + relativeAddress(dst.rel);
518
519 if(dst.x) r[a].x = d.x;
520 if(dst.y) r[a].y = d.y;
521 if(dst.z) r[a].z = d.z;
522 if(dst.w) r[a].w = d.w;
523 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400524 else
525 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400526 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400527
Nicolas Capens4b743732018-05-28 13:22:07 -0400528 if(dst.x) r.scatter_x(a, d.x);
529 if(dst.y) r.scatter_y(a, d.y);
530 if(dst.z) r.scatter_z(a, d.z);
531 if(dst.w) r.scatter_w(a, d.w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400532 }
533 break;
534 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500535 if(dst.rel.type == Shader::PARAMETER_VOID)
536 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400537 broadcastColor0 = (dst.index == 0) && broadcastColor0;
538
Nicolas Capens4b743732018-05-28 13:22:07 -0400539 if(dst.x) oC[dst.index].x = d.x;
540 if(dst.y) oC[dst.index].y = d.y;
541 if(dst.z) oC[dst.index].z = d.z;
542 if(dst.w) oC[dst.index].w = d.w;
543 }
544 else if(!dst.rel.dynamic)
545 {
546 broadcastColor0 = false;
547 Int a = dst.index + relativeAddress(dst.rel);
548
549 if(dst.x) oC[a].x = d.x;
550 if(dst.y) oC[a].y = d.y;
551 if(dst.z) oC[a].z = d.z;
552 if(dst.w) oC[a].w = d.w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500553 }
554 else
555 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400556 broadcastColor0 = false;
Nicolas Capens4b743732018-05-28 13:22:07 -0400557 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500558
Nicolas Capens4b743732018-05-28 13:22:07 -0400559 if(dst.x) oC.scatter_x(a, d.x);
560 if(dst.y) oC.scatter_y(a, d.y);
561 if(dst.z) oC.scatter_z(a, d.z);
562 if(dst.w) oC.scatter_w(a, d.w);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500563 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400564 break;
565 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500566 if(dst.x) p0.x = d.x;
567 if(dst.y) p0.y = d.y;
568 if(dst.z) p0.z = d.z;
569 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400570 break;
571 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500572 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400573 break;
574 default:
575 ASSERT(false);
576 }
577 }
578 }
579
580 if(currentLabel != -1)
581 {
582 Nucleus::setInsertBlock(returnBlock);
583 }
584
Nicolas Capens8b124c12016-04-18 14:09:37 -0400585 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400586 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400587 for(int i = 0; i < RENDERTARGETS; i++)
588 {
589 c[i] = oC[0];
590 }
591 }
592 else
593 {
594 for(int i = 0; i < RENDERTARGETS; i++)
595 {
596 c[i] = oC[i];
597 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400598 }
Nicolas Capens7bc079c2018-01-02 15:55:11 -0500599
600 clampColor(c);
601
602 if(state.depthOverride)
603 {
604 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f));
605 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400606 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500607
Nicolas Capens4f172c72016-01-13 08:34:30 -0500608 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500609 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400610 if(!state.alphaTestActive())
611 {
612 return true;
613 }
614
615 Int aMask;
616
617 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
618 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500619 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400620
Nicolas Capens4f172c72016-01-13 08:34:30 -0500621 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622
623 for(unsigned int q = 0; q < state.multiSample; q++)
624 {
625 cMask[q] &= aMask;
626 }
627 }
628 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
629 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500630 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400631 }
632 else ASSERT(false);
633
634 Int pass = cMask[0];
635
636 for(unsigned int q = 1; q < state.multiSample; q++)
637 {
638 pass = pass | cMask[q];
639 }
640
Nicolas Capens5d961882016-01-01 23:18:14 -0500641 return pass != 0x0;
642 }
643
Nicolas Capens4f172c72016-01-13 08:34:30 -0500644 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500645 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500646 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400647 {
648 if(!state.colorWriteActive(index))
649 {
650 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500651 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400652
Alexis Hetu049a1872016-04-25 16:59:58 -0400653 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400654 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500655 c[index].x = linearToSRGB(c[index].x);
656 c[index].y = linearToSRGB(c[index].y);
657 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400658 }
659
660 if(index == 0)
661 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500662 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400663 }
664
665 switch(state.targetFormat[index])
666 {
667 case FORMAT_R5G6B5:
668 case FORMAT_X8R8G8B8:
669 case FORMAT_X8B8G8R8:
670 case FORMAT_A8R8G8B8:
671 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400672 case FORMAT_SRGB8_X8:
673 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400674 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400675 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400676 case FORMAT_A8:
677 case FORMAT_G16R16:
678 case FORMAT_A16B16G16R16:
679 for(unsigned int q = 0; q < state.multiSample; q++)
680 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500681 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400682 Vector4s color;
683
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400684 if(state.targetFormat[index] == FORMAT_R5G6B5)
685 {
686 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
687 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
688 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
689 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
690 }
691 else
692 {
693 color.x = convertFixed16(c[index].x, false);
694 color.y = convertFixed16(c[index].y, false);
695 color.z = convertFixed16(c[index].z, false);
696 color.w = convertFixed16(c[index].w, false);
697 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400698
699 if(state.multiSampleMask & (1 << q))
700 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500701 alphaBlend(index, buffer, color, x);
702 logicOperation(index, buffer, color, x);
703 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400704 }
705 }
706 break;
707 case FORMAT_R32F:
708 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400709 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400710 case FORMAT_A32B32G32R32F:
Nicolas Capens67fdd832017-12-21 11:20:54 -0500711 case FORMAT_X32B32G32R32F_UNSIGNED:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500712 case FORMAT_R32I:
713 case FORMAT_G32R32I:
714 case FORMAT_A32B32G32R32I:
715 case FORMAT_R32UI:
716 case FORMAT_G32R32UI:
717 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400718 case FORMAT_R16I:
719 case FORMAT_G16R16I:
720 case FORMAT_A16B16G16R16I:
721 case FORMAT_R16UI:
722 case FORMAT_G16R16UI:
723 case FORMAT_A16B16G16R16UI:
724 case FORMAT_R8I:
725 case FORMAT_G8R8I:
726 case FORMAT_A8B8G8R8I:
727 case FORMAT_R8UI:
728 case FORMAT_G8R8UI:
729 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400730 for(unsigned int q = 0; q < state.multiSample; q++)
731 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500732 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
733 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400734
735 if(state.multiSampleMask & (1 << q))
736 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500737 alphaBlend(index, buffer, color, x);
738 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400739 }
740 }
741 break;
742 default:
743 ASSERT(false);
744 }
745 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500746 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400747
Nicolas Capensa0b57832017-11-07 13:07:53 -0500748 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400749 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400750 Vector4f tmp;
751
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400752 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
753 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500754 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400755 }
756 else
757 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400758 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400759
760 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
761 {
762 if(shader->usesSampler(i))
763 {
764 If(index == i)
765 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500766 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400767 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
768 }
769 }
770 }
771 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400772
Nicolas Capens89a218b2017-11-07 13:05:20 -0500773 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400774 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
775 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
776 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
777 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500778
779 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400780 }
781
Nicolas Capensa0b57832017-11-07 13:07:53 -0500782 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400783 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400784 #if PERF_PROFILE
785 Long texTime = Ticks();
786 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400787
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400788 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500789 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400790
Nicolas Capensc2534f42016-04-04 11:13:24 -0400791 #if PERF_PROFILE
792 cycles[PERF_TEX] += Ticks() - texTime;
793 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500794
795 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400796 }
797
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500798 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400799 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500800 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400801 {
802 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
803 {
804 continue;
805 }
806
807 switch(state.targetFormat[index])
808 {
809 case FORMAT_NULL:
810 break;
811 case FORMAT_R5G6B5:
812 case FORMAT_A8R8G8B8:
813 case FORMAT_A8B8G8R8:
814 case FORMAT_X8R8G8B8:
815 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400816 case FORMAT_SRGB8_X8:
817 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400818 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400819 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400820 case FORMAT_A8:
821 case FORMAT_G16R16:
822 case FORMAT_A16B16G16R16:
823 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
824 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
825 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
826 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
827 break;
828 case FORMAT_R32F:
829 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400830 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400831 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500832 case FORMAT_R32I:
833 case FORMAT_G32R32I:
834 case FORMAT_A32B32G32R32I:
835 case FORMAT_R32UI:
836 case FORMAT_G32R32UI:
837 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400838 case FORMAT_R16I:
839 case FORMAT_G16R16I:
840 case FORMAT_A16B16G16R16I:
841 case FORMAT_R16UI:
842 case FORMAT_G16R16UI:
843 case FORMAT_A16B16G16R16UI:
844 case FORMAT_R8I:
845 case FORMAT_G8R8I:
846 case FORMAT_A8B8G8R8I:
847 case FORMAT_R8UI:
848 case FORMAT_G8R8UI:
849 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400850 break;
Nicolas Capens67fdd832017-12-21 11:20:54 -0500851 case FORMAT_X32B32G32R32F_UNSIGNED:
852 oC[index].x = Max(oC[index].x, Float4(0.0f));
853 oC[index].y = Max(oC[index].y, Float4(0.0f));
854 oC[index].z = Max(oC[index].z, Float4(0.0f));
855 oC[index].w = Max(oC[index].w, Float4(0.0f));
856 break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400857 default:
858 ASSERT(false);
859 }
860 }
861 }
862
Nicolas Capens4f172c72016-01-13 08:34:30 -0500863 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400864 {
Nicolas Capens6e8ec332018-11-06 11:56:21 -0500865 if(scalar)
866 {
867 return Int4(0xFFFFFFFF);
868 }
869
Alexis Hetu48d47a42019-01-10 14:04:26 -0500870 Int4 enable = instruction->analysisBranch ? Int4(enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400871
Nicolas Capens8a587712018-10-20 14:17:49 -0400872 if(shader->containsBreakInstruction() && instruction->analysisBreak)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400873 {
Nicolas Capens8a587712018-10-20 14:17:49 -0400874 enable &= enableBreak;
875 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400876
Nicolas Capens8a587712018-10-20 14:17:49 -0400877 if(shader->containsContinueInstruction() && instruction->analysisContinue)
878 {
879 enable &= enableContinue;
880 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400881
Nicolas Capens8a587712018-10-20 14:17:49 -0400882 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
883 {
884 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400885 }
886
887 return enable;
888 }
889
Nicolas Capensc2534f42016-04-04 11:13:24 -0400890 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400891 {
892 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500893 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400894
895 switch(src.type)
896 {
897 case Shader::PARAMETER_TEMP:
898 if(src.rel.type == Shader::PARAMETER_VOID)
899 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500900 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400901 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400902 else if(!src.rel.dynamic)
903 {
904 reg = r[i + relativeAddress(src.rel, src.bufferIndex)];
905 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400906 else
907 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400908 reg = r[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400909 }
910 break;
911 case Shader::PARAMETER_INPUT:
Nicolas Capens4b743732018-05-28 13:22:07 -0400912 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400913 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400914 reg = v[i];
915 }
916 else if(!src.rel.dynamic)
917 {
918 reg = v[i + relativeAddress(src.rel, src.bufferIndex)];
919 }
920 else
921 {
922 reg = v[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400923 }
924 break;
925 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500926 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400927 break;
928 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500929 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400930 break;
931 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400932 if(src.index == Shader::VPosIndex) reg = vPos;
933 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400934 break;
935 case Shader::PARAMETER_SAMPLER:
936 if(src.rel.type == Shader::PARAMETER_VOID)
937 {
938 reg.x = As<Float4>(Int4(i));
939 }
940 else if(src.rel.type == Shader::PARAMETER_TEMP)
941 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500942 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400943 }
944 return reg;
945 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
946 case Shader::PARAMETER_VOID: return reg; // Dummy
947 case Shader::PARAMETER_FLOAT4LITERAL:
Nicolas Capensb1d3bbf2019-08-31 01:32:52 -0400948 // This is used for all literal types, and since Reactor doesn't guarantee
949 // preserving the bit pattern of float constants, we must construct them
950 // as integer constants and bitcast.
951 reg.x = As<Float4>(Int4(src.integer[0]));
952 reg.y = As<Float4>(Int4(src.integer[1]));
953 reg.z = As<Float4>(Int4(src.integer[2]));
954 reg.w = As<Float4>(Int4(src.integer[3]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400955 break;
956 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
957 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
958 case Shader::PARAMETER_LOOP: return reg; // Dummy
959 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500960 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
961 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500962 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500963 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400964 else if(!src.rel.dynamic)
965 {
966 reg = oC[i + relativeAddress(src.rel, src.bufferIndex)];
967 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500968 else
969 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400970 reg = oC[i + dynamicAddress(src.rel)];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500971 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400972 break;
973 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500974 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400975 break;
976 default:
977 ASSERT(false);
978 }
979
980 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
981 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
982 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
983 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
984
985 Vector4f mod;
986
987 switch(src.modifier)
988 {
989 case Shader::MODIFIER_NONE:
990 mod.x = x;
991 mod.y = y;
992 mod.z = z;
993 mod.w = w;
994 break;
995 case Shader::MODIFIER_NEGATE:
996 mod.x = -x;
997 mod.y = -y;
998 mod.z = -z;
999 mod.w = -w;
1000 break;
1001 case Shader::MODIFIER_ABS:
1002 mod.x = Abs(x);
1003 mod.y = Abs(y);
1004 mod.z = Abs(z);
1005 mod.w = Abs(w);
1006 break;
1007 case Shader::MODIFIER_ABS_NEGATE:
1008 mod.x = -Abs(x);
1009 mod.y = -Abs(y);
1010 mod.z = -Abs(z);
1011 mod.w = -Abs(w);
1012 break;
1013 case Shader::MODIFIER_NOT:
1014 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
1015 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
1016 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
1017 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
1018 break;
1019 default:
1020 ASSERT(false);
1021 }
1022
1023 return mod;
1024 }
1025
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001026 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
1027 {
1028 if(bufferIndex == -1)
1029 {
1030 return data + OFFSET(DrawData, ps.c[index]);
1031 }
1032 else
1033 {
1034 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
1035 }
1036 }
1037
1038 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
1039 {
1040 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
1041 }
1042
Nicolas Capens4f172c72016-01-13 08:34:30 -05001043 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001044 {
1045 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -05001046 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001047
1048 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
1049 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001050 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001051
1052 c.x = c.x.xxxx;
1053 c.y = c.y.yyyy;
1054 c.z = c.z.zzzz;
1055 c.w = c.w.wwww;
1056
1057 if(shader->containsDefineInstruction()) // Constant may be known at compile time
1058 {
1059 for(size_t j = 0; j < shader->getLength(); j++)
1060 {
1061 const Shader::Instruction &instruction = *shader->getInstruction(j);
1062
1063 if(instruction.opcode == Shader::OPCODE_DEF)
1064 {
1065 if(instruction.dst.index == i)
1066 {
1067 c.x = Float4(instruction.src[0].value[0]);
1068 c.y = Float4(instruction.src[0].value[1]);
1069 c.z = Float4(instruction.src[0].value[2]);
1070 c.w = Float4(instruction.src[0].value[3]);
1071
1072 break;
1073 }
1074 }
1075 }
1076 }
1077 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001078 else if(!src.rel.dynamic || src.rel.type == Shader::PARAMETER_LOOP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001079 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001080 Int a = relativeAddress(src.rel, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001081
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001082 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001083
1084 c.x = c.x.xxxx;
1085 c.y = c.y.yyyy;
1086 c.z = c.z.zzzz;
1087 c.w = c.w.wwww;
1088 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001089 else
1090 {
1091 int component = src.rel.swizzle & 0x03;
1092 Float4 a;
1093
1094 switch(src.rel.type)
1095 {
1096 case Shader::PARAMETER_TEMP: a = r[src.rel.index][component]; break;
1097 case Shader::PARAMETER_INPUT: a = v[src.rel.index][component]; break;
1098 case Shader::PARAMETER_OUTPUT: a = oC[src.rel.index][component]; break;
1099 case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index) + component * sizeof(float)); break;
1100 case Shader::PARAMETER_MISCTYPE:
1101 switch(src.rel.index)
1102 {
1103 case Shader::VPosIndex: a = vPos.x; break;
1104 case Shader::VFaceIndex: a = vFace.x; break;
1105 default: ASSERT(false);
1106 }
1107 break;
1108 default: ASSERT(false);
1109 }
1110
1111 Int4 index = Int4(i) + As<Int4>(a) * Int4(src.rel.scale);
1112
Chris Forbesac3a67c2019-11-26 11:49:09 -08001113 if (src.bufferIndex == -1)
1114 {
1115 index = Min(As<UInt4>(index), UInt4(VERTEX_UNIFORM_VECTORS)); // Clamp to constant register range, c[VERTEX_UNIFORM_VECTORS] = {0, 0, 0, 0}
1116 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001117
1118 Int index0 = Extract(index, 0);
1119 Int index1 = Extract(index, 1);
1120 Int index2 = Extract(index, 2);
1121 Int index3 = Extract(index, 3);
1122
1123 c.x = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index0), 16);
1124 c.y = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index1), 16);
1125 c.z = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index2), 16);
1126 c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index3), 16);
1127
1128 transpose4x4(c.x, c.y, c.z, c.w);
1129 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001130
1131 return c;
1132 }
1133
Nicolas Capens4b743732018-05-28 13:22:07 -04001134 Int PixelProgram::relativeAddress(const Shader::Relative &rel, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001135 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001136 ASSERT(!rel.dynamic);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001137
Nicolas Capens4b743732018-05-28 13:22:07 -04001138 if(rel.type == Shader::PARAMETER_TEMP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001139 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001140 return As<Int>(Extract(r[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001141 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001142 else if(rel.type == Shader::PARAMETER_INPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001143 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001144 return As<Int>(Extract(v[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001145 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001146 else if(rel.type == Shader::PARAMETER_OUTPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001147 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001148 return As<Int>(Extract(oC[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001149 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001150 else if(rel.type == Shader::PARAMETER_CONST)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001151 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001152 return *Pointer<Int>(uniformAddress(bufferIndex, rel.index)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001153 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001154 else if(rel.type == Shader::PARAMETER_LOOP)
Nicolas Capens907700d2016-01-20 17:09:28 -05001155 {
1156 return aL[loopDepth];
1157 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001158 else ASSERT(false);
1159
1160 return 0;
1161 }
1162
Nicolas Capens4b743732018-05-28 13:22:07 -04001163 Int4 PixelProgram::dynamicAddress(const Shader::Relative &rel)
1164 {
1165 int component = rel.swizzle & 0x03;
1166 Float4 a;
1167
1168 switch(rel.type)
1169 {
1170 case Shader::PARAMETER_TEMP: a = r[rel.index][component]; break;
1171 case Shader::PARAMETER_INPUT: a = v[rel.index][component]; break;
1172 case Shader::PARAMETER_OUTPUT: a = oC[rel.index][component]; break;
1173 case Shader::PARAMETER_MISCTYPE:
1174 switch(rel.index)
1175 {
1176 case Shader::VPosIndex: a = vPos.x; break;
1177 case Shader::VFaceIndex: a = vFace.x; break;
1178 default: ASSERT(false);
1179 }
1180 break;
1181 default: ASSERT(false);
1182 }
1183
1184 return As<Int4>(a) * Int4(rel.scale);
1185 }
1186
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001187 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1188 {
1189 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1190 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1191
1192 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1193 }
1194
Nicolas Capens4f172c72016-01-13 08:34:30 -05001195 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001196 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001197 Vector4f row0 = fetchRegister(src1, 0);
1198 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001199
1200 dst.x = dot3(src0, row0);
1201 dst.y = dot3(src0, row1);
1202 }
1203
Nicolas Capens4f172c72016-01-13 08:34:30 -05001204 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001205 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001206 Vector4f row0 = fetchRegister(src1, 0);
1207 Vector4f row1 = fetchRegister(src1, 1);
1208 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001209
1210 dst.x = dot3(src0, row0);
1211 dst.y = dot3(src0, row1);
1212 dst.z = dot3(src0, row2);
1213 }
1214
Nicolas Capens4f172c72016-01-13 08:34:30 -05001215 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001216 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001217 Vector4f row0 = fetchRegister(src1, 0);
1218 Vector4f row1 = fetchRegister(src1, 1);
1219 Vector4f row2 = fetchRegister(src1, 2);
1220 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001221
1222 dst.x = dot3(src0, row0);
1223 dst.y = dot3(src0, row1);
1224 dst.z = dot3(src0, row2);
1225 dst.w = dot3(src0, row3);
1226 }
1227
Nicolas Capens4f172c72016-01-13 08:34:30 -05001228 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001229 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001230 Vector4f row0 = fetchRegister(src1, 0);
1231 Vector4f row1 = fetchRegister(src1, 1);
1232 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001233
1234 dst.x = dot4(src0, row0);
1235 dst.y = dot4(src0, row1);
1236 dst.z = dot4(src0, row2);
1237 }
1238
Nicolas Capens4f172c72016-01-13 08:34:30 -05001239 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001240 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001241 Vector4f row0 = fetchRegister(src1, 0);
1242 Vector4f row1 = fetchRegister(src1, 1);
1243 Vector4f row2 = fetchRegister(src1, 2);
1244 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001245
1246 dst.x = dot4(src0, row0);
1247 dst.y = dot4(src0, row1);
1248 dst.z = dot4(src0, row2);
1249 dst.w = dot4(src0, row3);
1250 }
1251
Nicolas Capensa0b57832017-11-07 13:07:53 -05001252 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001253 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001254 if(project)
1255 {
1256 Vector4f proj;
1257 Float4 rw = reciprocal(src0.w);
1258 proj.x = src0.x * rw;
1259 proj.y = src0.y * rw;
1260 proj.z = src0.z * rw;
1261
Nicolas Capensa0b57832017-11-07 13:07:53 -05001262 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001263 }
1264 else
1265 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001266 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001267 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 }
1269
Nicolas Capensa0b57832017-11-07 13:07:53 -05001270 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001271 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001272 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001273 }
1274
Nicolas Capensa0b57832017-11-07 13:07:53 -05001275 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001276 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001277 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001278 }
1279
Nicolas Capensa0b57832017-11-07 13:07:53 -05001280 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001281 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001282 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1283 }
Nicolas Capens67fdd832017-12-21 11:20:54 -05001284
Nicolas Capensa0b57832017-11-07 13:07:53 -05001285 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1286 {
1287 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001288 }
1289
Nicolas Capensa0b57832017-11-07 13:07:53 -05001290 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001291 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001292 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001293 }
1294
Nicolas Capensa0b57832017-11-07 13:07:53 -05001295 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001296 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001297 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001298 }
1299
Nicolas Capensa0b57832017-11-07 13:07:53 -05001300 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001301 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001302 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001303 }
1304
Nicolas Capensa0b57832017-11-07 13:07:53 -05001305 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001306 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001307 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001308 }
1309
Nicolas Capensa0b57832017-11-07 13:07:53 -05001310 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001311 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001312 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001313 }
1314
Nicolas Capens4f172c72016-01-13 08:34:30 -05001315 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001316 {
Nicolas Capens79d0e562018-11-27 17:07:49 -05001317 bool uniformSampler = (src1.type == Shader::PARAMETER_SAMPLER && src1.rel.type == Shader::PARAMETER_VOID);
Nicolas Capensa9727582018-11-28 17:33:24 -05001318 Int offset = uniformSampler ? src1.index * sizeof(Texture) : As<Int>(Float(fetchRegister(src1).x.x)) * sizeof(Texture);
1319 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + offset;
Nicolas Capens79d0e562018-11-27 17:07:49 -05001320
Nicolas Capens89a218b2017-11-07 13:05:20 -05001321 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001322 }
1323
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001324 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1325 {
1326 Int kill = -1;
1327
1328 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1329 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1330 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1331 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1332
1333 // FIXME: Dynamic branching affects TEXKILL?
1334 // if(shader->containsDynamicBranching())
1335 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001336 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001337 // }
1338
1339 for(unsigned int q = 0; q < state.multiSample; q++)
1340 {
1341 cMask[q] &= kill;
1342 }
1343
1344 // FIXME: Branch to end of shader if all killed?
1345 }
1346
Nicolas Capens4f172c72016-01-13 08:34:30 -05001347 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001348 {
1349 Int kill = 0;
1350
1351 if(shader->containsDynamicBranching())
1352 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001353 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001354 }
1355
1356 for(unsigned int q = 0; q < state.multiSample; q++)
1357 {
1358 cMask[q] &= kill;
1359 }
1360
1361 // FIXME: Branch to end of shader if all killed?
1362 }
1363
1364 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1365 {
1366 dst.x = src.x.yyww - src.x.xxzz;
1367 dst.y = src.y.yyww - src.y.xxzz;
1368 dst.z = src.z.yyww - src.z.xxzz;
1369 dst.w = src.w.yyww - src.w.xxzz;
1370 }
1371
1372 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1373 {
1374 dst.x = src.x.zwzw - src.x.xyxy;
1375 dst.y = src.y.zwzw - src.y.xyxy;
1376 dst.z = src.z.zwzw - src.z.xyxy;
1377 dst.w = src.w.zwzw - src.w.xyxy;
1378 }
1379
1380 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1381 {
1382 // abs(dFdx(src)) + abs(dFdy(src));
1383 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1384 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1385 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1386 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1387 }
1388
Nicolas Capens4f172c72016-01-13 08:34:30 -05001389 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001390 {
Alexis Hetu48d47a42019-01-10 14:04:26 -05001391 enableBreak = enableBreak & ~enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001392 }
1393
Nicolas Capens4f172c72016-01-13 08:34:30 -05001394 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001395 {
1396 Int4 condition;
1397
1398 switch(control)
1399 {
1400 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1401 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1402 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1403 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1404 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1405 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1406 default:
1407 ASSERT(false);
1408 }
1409
Nicolas Capens4f172c72016-01-13 08:34:30 -05001410 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001411 }
1412
Nicolas Capens4f172c72016-01-13 08:34:30 -05001413 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001414 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001415 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001416
1417 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1418 {
1419 condition = ~condition;
1420 }
1421
Nicolas Capens4f172c72016-01-13 08:34:30 -05001422 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001423 }
1424
Nicolas Capens4f172c72016-01-13 08:34:30 -05001425 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001426 {
Alexis Hetu48d47a42019-01-10 14:04:26 -05001427 condition &= enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001428
Nicolas Capens4f172c72016-01-13 08:34:30 -05001429 enableBreak = enableBreak & ~condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001430 }
1431
Nicolas Capens4f172c72016-01-13 08:34:30 -05001432 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001433 {
Alexis Hetu48d47a42019-01-10 14:04:26 -05001434 enableContinue = enableContinue & ~enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001435 }
1436
1437 void PixelProgram::TEST()
1438 {
Nicolas Capens2f490f02018-11-01 16:53:36 -04001439 enableContinue = restoreContinue.back();
1440 restoreContinue.pop_back();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001441 }
1442
Nicolas Capens6e8ec332018-11-06 11:56:21 -05001443 void PixelProgram::SCALAR()
1444 {
1445 scalar = true;
1446 }
1447
Nicolas Capens4f172c72016-01-13 08:34:30 -05001448 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001449 {
1450 if(!labelBlock[labelIndex])
1451 {
1452 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1453 }
1454
1455 if(callRetBlock[labelIndex].size() > 1)
1456 {
Nicolas Capens0f34a982019-02-11 16:02:23 -05001457 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001458 }
1459
Nicolas Capens4f172c72016-01-13 08:34:30 -05001460 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461
1462 Nucleus::createBr(labelBlock[labelIndex]);
1463 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1464
Nicolas Capens4f172c72016-01-13 08:34:30 -05001465 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001466 }
1467
Nicolas Capens4f172c72016-01-13 08:34:30 -05001468 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001469 {
1470 if(src.type == Shader::PARAMETER_CONSTBOOL)
1471 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001472 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001473 }
1474 else if(src.type == Shader::PARAMETER_PREDICATE)
1475 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001476 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001477 }
1478 else ASSERT(false);
1479 }
1480
Nicolas Capens4f172c72016-01-13 08:34:30 -05001481 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001482 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001483 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001484
1485 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1486 {
1487 condition = !condition;
1488 }
1489
1490 if(!labelBlock[labelIndex])
1491 {
1492 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1493 }
1494
1495 if(callRetBlock[labelIndex].size() > 1)
1496 {
Nicolas Capens0f34a982019-02-11 16:02:23 -05001497 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001498 }
1499
Nicolas Capens4f172c72016-01-13 08:34:30 -05001500 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001501
1502 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1503 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1504
Nicolas Capens4f172c72016-01-13 08:34:30 -05001505 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001506 }
1507
Nicolas Capens4f172c72016-01-13 08:34:30 -05001508 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001509 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001510 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001511
1512 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1513 {
1514 condition = ~condition;
1515 }
1516
Alexis Hetu48d47a42019-01-10 14:04:26 -05001517 condition &= enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001518
1519 if(!labelBlock[labelIndex])
1520 {
1521 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1522 }
1523
1524 if(callRetBlock[labelIndex].size() > 1)
1525 {
Nicolas Capens0f34a982019-02-11 16:02:23 -05001526 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001527 }
1528
Nicolas Capens4f172c72016-01-13 08:34:30 -05001529 enableIndex++;
Alexis Hetu48d47a42019-01-10 14:04:26 -05001530 enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))] = condition;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001531 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001532
1533 Bool notAllFalse = SignMask(condition) != 0;
1534 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1535 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1536
Nicolas Capens4f172c72016-01-13 08:34:30 -05001537 enableIndex--;
1538 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001539 }
1540
Nicolas Capens4f172c72016-01-13 08:34:30 -05001541 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001542 {
1543 ifDepth--;
1544
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001545 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1546 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001547
1548 if(isConditionalIf[ifDepth])
1549 {
Alexis Hetu48d47a42019-01-10 14:04:26 -05001550 Int4 condition = ~enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))] & enableStack[Min(enableIndex - 1, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001551 Bool notAllFalse = SignMask(condition) != 0;
1552
1553 branch(notAllFalse, falseBlock, endBlock);
1554
Alexis Hetu48d47a42019-01-10 14:04:26 -05001555 enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))] = ~enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))] & enableStack[Min(enableIndex - 1, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001556 }
1557 else
1558 {
1559 Nucleus::createBr(endBlock);
1560 Nucleus::setInsertBlock(falseBlock);
1561 }
1562
1563 ifFalseBlock[ifDepth] = endBlock;
1564
1565 ifDepth++;
1566 }
1567
Nicolas Capens4f172c72016-01-13 08:34:30 -05001568 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001569 {
1570 ifDepth--;
1571
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001572 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001573
1574 Nucleus::createBr(endBlock);
1575 Nucleus::setInsertBlock(endBlock);
1576
1577 if(isConditionalIf[ifDepth])
1578 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001579 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001580 }
1581 }
1582
Nicolas Capens4f172c72016-01-13 08:34:30 -05001583 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001584 {
1585 loopRepDepth--;
1586
Nicolas Capens4f172c72016-01-13 08:34:30 -05001587 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001588
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001589 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1590 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001591
1592 Nucleus::createBr(testBlock);
1593 Nucleus::setInsertBlock(endBlock);
1594
Nicolas Capens4f172c72016-01-13 08:34:30 -05001595 loopDepth--;
1596 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001597 }
1598
Nicolas Capens4f172c72016-01-13 08:34:30 -05001599 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001600 {
1601 loopRepDepth--;
1602
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001603 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1604 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001605
1606 Nucleus::createBr(testBlock);
1607 Nucleus::setInsertBlock(endBlock);
1608
Nicolas Capens4f172c72016-01-13 08:34:30 -05001609 loopDepth--;
1610 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001611 }
1612
Nicolas Capens4f172c72016-01-13 08:34:30 -05001613 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001614 {
1615 loopRepDepth--;
1616
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001617 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1618 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001619
1620 Nucleus::createBr(testBlock);
1621 Nucleus::setInsertBlock(endBlock);
1622
Nicolas Capens4f172c72016-01-13 08:34:30 -05001623 enableIndex--;
Nicolas Capens6e8ec332018-11-06 11:56:21 -05001624 scalar = false;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001625 }
1626
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001627 void PixelProgram::ENDSWITCH()
1628 {
1629 loopRepDepth--;
1630
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001631 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001632
Nicolas Capensac6d5052018-01-05 15:34:00 -05001633 Nucleus::createBr(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001634 Nucleus::setInsertBlock(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001635 }
1636
Nicolas Capens4f172c72016-01-13 08:34:30 -05001637 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001638 {
1639 if(src.type == Shader::PARAMETER_CONSTBOOL)
1640 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001641 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001642 }
1643 else if(src.type == Shader::PARAMETER_PREDICATE)
1644 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001645 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001646 }
1647 else
1648 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001649 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001650 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001651 }
1652 }
1653
Nicolas Capens4f172c72016-01-13 08:34:30 -05001654 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001655 {
1656 ASSERT(ifDepth < 24 + 4);
1657
Nicolas Capens4f172c72016-01-13 08:34:30 -05001658 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001659
1660 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1661 {
1662 condition = !condition;
1663 }
1664
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001665 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1666 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001667
1668 branch(condition, trueBlock, falseBlock);
1669
1670 isConditionalIf[ifDepth] = false;
1671 ifFalseBlock[ifDepth] = falseBlock;
1672
1673 ifDepth++;
1674 }
1675
Nicolas Capens4f172c72016-01-13 08:34:30 -05001676 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001677 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001678 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001679
1680 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1681 {
1682 condition = ~condition;
1683 }
1684
Nicolas Capens4f172c72016-01-13 08:34:30 -05001685 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001686 }
1687
Nicolas Capens4f172c72016-01-13 08:34:30 -05001688 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001689 {
1690 Int4 condition;
1691
1692 switch(control)
1693 {
1694 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1695 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1696 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1697 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1698 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1699 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1700 default:
1701 ASSERT(false);
1702 }
1703
Nicolas Capens4f172c72016-01-13 08:34:30 -05001704 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001705 }
1706
Nicolas Capens4f172c72016-01-13 08:34:30 -05001707 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001708 {
Alexis Hetu48d47a42019-01-10 14:04:26 -05001709 condition &= enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001710
Nicolas Capens4f172c72016-01-13 08:34:30 -05001711 enableIndex++;
Alexis Hetu48d47a42019-01-10 14:04:26 -05001712 enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001713
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001714 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1715 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001716
1717 Bool notAllFalse = SignMask(condition) != 0;
1718
1719 branch(notAllFalse, trueBlock, falseBlock);
1720
1721 isConditionalIf[ifDepth] = true;
1722 ifFalseBlock[ifDepth] = falseBlock;
1723
1724 ifDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001725 }
1726
1727 void PixelProgram::LABEL(int labelIndex)
1728 {
1729 if(!labelBlock[labelIndex])
1730 {
1731 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1732 }
1733
1734 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1735 currentLabel = labelIndex;
1736 }
1737
Nicolas Capens4f172c72016-01-13 08:34:30 -05001738 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001739 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001740 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001741
Nicolas Capens4f172c72016-01-13 08:34:30 -05001742 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1743 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1744 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001745
Nicolas Capens4f172c72016-01-13 08:34:30 -05001746 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001747 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001748 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001749 // }
1750
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001751 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1752 BasicBlock *testBlock = Nucleus::createBasicBlock();
1753 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001754
1755 loopRepTestBlock[loopRepDepth] = testBlock;
1756 loopRepEndBlock[loopRepDepth] = endBlock;
1757
1758 // FIXME: jump(testBlock)
1759 Nucleus::createBr(testBlock);
1760 Nucleus::setInsertBlock(testBlock);
1761
Nicolas Capens4f172c72016-01-13 08:34:30 -05001762 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001763 Nucleus::setInsertBlock(loopBlock);
1764
Nicolas Capens4f172c72016-01-13 08:34:30 -05001765 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001766
1767 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001768 }
1769
Nicolas Capens4f172c72016-01-13 08:34:30 -05001770 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001771 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001772 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001773
Nicolas Capens4f172c72016-01-13 08:34:30 -05001774 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1775 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001776
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001777 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1778 BasicBlock *testBlock = Nucleus::createBasicBlock();
1779 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001780
1781 loopRepTestBlock[loopRepDepth] = testBlock;
1782 loopRepEndBlock[loopRepDepth] = endBlock;
1783
1784 // FIXME: jump(testBlock)
1785 Nucleus::createBr(testBlock);
1786 Nucleus::setInsertBlock(testBlock);
1787
Nicolas Capens4f172c72016-01-13 08:34:30 -05001788 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001789 Nucleus::setInsertBlock(loopBlock);
1790
Nicolas Capens4f172c72016-01-13 08:34:30 -05001791 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001792
1793 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001794 }
1795
Nicolas Capens4f172c72016-01-13 08:34:30 -05001796 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001797 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001798 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001799
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001800 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1801 BasicBlock *testBlock = Nucleus::createBasicBlock();
1802 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001803
1804 loopRepTestBlock[loopRepDepth] = testBlock;
1805 loopRepEndBlock[loopRepDepth] = endBlock;
1806
Nicolas Capens4f172c72016-01-13 08:34:30 -05001807 Int4 restoreBreak = enableBreak;
Nicolas Capens2f490f02018-11-01 16:53:36 -04001808 restoreContinue.push_back(enableContinue);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001809
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001810 // TODO: jump(testBlock)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001811 Nucleus::createBr(testBlock);
1812 Nucleus::setInsertBlock(testBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001813
Nicolas Capensc2534f42016-04-04 11:13:24 -04001814 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001815 Int4 condition = As<Int4>(src.x);
Alexis Hetu48d47a42019-01-10 14:04:26 -05001816 condition &= enableStack[Min(enableIndex - 1, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001817 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens6d123312018-01-08 12:57:52 -05001818 if(shader->containsBreakInstruction()) condition &= enableBreak;
Alexis Hetu48d47a42019-01-10 14:04:26 -05001819 enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001820
1821 Bool notAllFalse = SignMask(condition) != 0;
1822 branch(notAllFalse, loopBlock, endBlock);
1823
1824 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001825 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001826
1827 Nucleus::setInsertBlock(loopBlock);
1828
1829 loopRepDepth++;
Nicolas Capens6e8ec332018-11-06 11:56:21 -05001830 scalar = false;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001831 }
1832
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001833 void PixelProgram::SWITCH()
1834 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001835 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001836
1837 loopRepTestBlock[loopRepDepth] = nullptr;
1838 loopRepEndBlock[loopRepDepth] = endBlock;
1839
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001840 Int4 restoreBreak = enableBreak;
1841
1842 BasicBlock *currentBlock = Nucleus::getInsertBlock();
1843
1844 Nucleus::setInsertBlock(endBlock);
1845 enableBreak = restoreBreak;
1846
1847 Nucleus::setInsertBlock(currentBlock);
1848
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001849 loopRepDepth++;
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001850 }
1851
Nicolas Capens4f172c72016-01-13 08:34:30 -05001852 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001853 {
1854 if(currentLabel == -1)
1855 {
1856 returnBlock = Nucleus::createBasicBlock();
1857 Nucleus::createBr(returnBlock);
1858 }
1859 else
1860 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001861 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001862
1863 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1864 {
1865 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001866 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001867
Nicolas Capens19336542016-09-26 10:32:29 -04001868 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001869 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001870
1871 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1872 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001873 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001874 }
1875 }
1876 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1877 {
1878 Nucleus::createBr(callRetBlock[currentLabel][0]);
1879 }
1880 else // Function isn't called
1881 {
1882 Nucleus::createBr(unreachableBlock);
1883 }
1884
1885 Nucleus::setInsertBlock(unreachableBlock);
1886 Nucleus::createUnreachable();
1887 }
1888 }
1889
Nicolas Capens4f172c72016-01-13 08:34:30 -05001890 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001891 {
Alexis Hetu48d47a42019-01-10 14:04:26 -05001892 enableLeave = enableLeave & ~enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001893
1894 // FIXME: Return from function if all instances left
1895 // FIXME: Use enableLeave in other control-flow constructs
1896 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001897}