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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -050030 if(shader->getShaderModel() >= 0x0300)
Alexis Hetuf2a8c372015-07-13 11:08:41 -040031 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050054 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040055 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
56
Nicolas Capens4f172c72016-01-13 08:34:30 -050057 vFace.x = face;
58 vFace.y = face;
59 vFace.z = face;
60 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040061 }
Nicolas Capens5d961882016-01-01 23:18:14 -050062 }
63 }
64
Nicolas Capens4f172c72016-01-13 08:34:30 -050065 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050066 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050067 enableIndex = 0;
68 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069
70 if(shader->containsLeaveInstruction())
71 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050072 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073 }
74
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050075 for(int i = 0; i < RENDERTARGETS; i++)
76 {
77 if(state.targetFormat[i] != FORMAT_NULL)
78 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050079 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050080 }
81 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040082
83 // Create all call site return blocks up front
84 for(size_t i = 0; i < shader->getLength(); i++)
85 {
86 const Shader::Instruction *instruction = shader->getInstruction(i);
87 Shader::Opcode opcode = instruction->opcode;
88
89 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
90 {
91 const Dst &dst = instruction->dst;
92
93 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
94 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
95 }
96 }
97
Nicolas Capens8b124c12016-04-18 14:09:37 -040098 bool broadcastColor0 = true;
99
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400100 for(size_t i = 0; i < shader->getLength(); i++)
101 {
102 const Shader::Instruction *instruction = shader->getInstruction(i);
103 Shader::Opcode opcode = instruction->opcode;
104
105 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
106 {
107 continue;
108 }
109
110 const Dst &dst = instruction->dst;
111 const Src &src0 = instruction->src[0];
112 const Src &src1 = instruction->src[1];
113 const Src &src2 = instruction->src[2];
114 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400115 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400116
117 bool predicate = instruction->predicate;
118 Control control = instruction->control;
119 bool pp = dst.partialPrecision;
120 bool project = instruction->project;
121 bool bias = instruction->bias;
122
123 Vector4f d;
124 Vector4f s0;
125 Vector4f s1;
126 Vector4f s2;
127 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400128 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400129
130 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
131 {
132 if(dst.type == Shader::PARAMETER_TEXTURE)
133 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500134 d.x = v[2 + dst.index].x;
135 d.y = v[2 + dst.index].y;
136 d.z = v[2 + dst.index].z;
137 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400138 }
139 else
140 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500141 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 }
144
Nicolas Capensc2534f42016-04-04 11:13:24 -0400145 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
146 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
147 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
148 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
149 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400150
151 switch(opcode)
152 {
153 case Shader::OPCODE_PS_2_0: break;
154 case Shader::OPCODE_PS_2_x: break;
155 case Shader::OPCODE_PS_3_0: break;
156 case Shader::OPCODE_DEF: break;
157 case Shader::OPCODE_DCL: break;
158 case Shader::OPCODE_NOP: break;
159 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400160 case Shader::OPCODE_NEG: neg(d, s0); break;
161 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400162 case Shader::OPCODE_F2B: f2b(d, s0); break;
163 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_F2I: f2i(d, s0); break;
165 case Shader::OPCODE_I2F: i2f(d, s0); break;
166 case Shader::OPCODE_F2U: f2u(d, s0); break;
167 case Shader::OPCODE_U2F: u2f(d, s0); break;
168 case Shader::OPCODE_I2B: i2b(d, s0); break;
169 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
179 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
180 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
181 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
182 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400183 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
184 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
185 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400186 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
187 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400188 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400189 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
190 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
191 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
192 case Shader::OPCODE_FRC: frc(d, s0); break;
193 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
194 case Shader::OPCODE_FLOOR: floor(d, s0); break;
195 case Shader::OPCODE_ROUND: round(d, s0); break;
196 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
197 case Shader::OPCODE_CEIL: ceil(d, s0); break;
198 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
199 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
200 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
201 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
202 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
203 case Shader::OPCODE_LOG: log(d, s0, pp); break;
204 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
205 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400206 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
207 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400209 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
210 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
211 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
212 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
213 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400214 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
215 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
216 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
217 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
219 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
220 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
224 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400225 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
226 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400227 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400228 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
229 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400230 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
231 case Shader::OPCODE_STEP: step(d, s0, s1); break;
232 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500233 case Shader::OPCODE_ISINF: isinf(d, s0); break;
234 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400235 case Shader::OPCODE_FLOATBITSTOINT:
236 case Shader::OPCODE_FLOATBITSTOUINT:
237 case Shader::OPCODE_INTBITSTOFLOAT:
238 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400239 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
240 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400241 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400242 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
243 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400244 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400245 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
246 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
247 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400248 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400249 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
250 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
251 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
252 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
253 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
254 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
255 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
256 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
257 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
258 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
260 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
261 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
262 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
263 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
264 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
265 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400266 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400267 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
268 case Shader::OPCODE_COS: cos(d, s0, pp); break;
269 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
270 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
271 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
272 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
273 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
274 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
275 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
276 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
277 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
278 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
279 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
280 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
282 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
283 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
284 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
285 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500286 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
287 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
288 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
289 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500290 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400291 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500292 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
293 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
294 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
295 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500296 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500297 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
298 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
299 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400301 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
302 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
303 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500304 case Shader::OPCODE_BREAK: BREAK(); break;
305 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
306 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
307 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400308 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500309 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
310 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
311 case Shader::OPCODE_ELSE: ELSE(); break;
312 case Shader::OPCODE_ENDIF: ENDIF(); break;
313 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
314 case Shader::OPCODE_ENDREP: ENDREP(); break;
315 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400316 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500317 case Shader::OPCODE_IF: IF(src0); break;
318 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400319 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500320 case Shader::OPCODE_LOOP: LOOP(src1); break;
321 case Shader::OPCODE_REP: REP(src0); break;
322 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400323 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500324 case Shader::OPCODE_RET: RET(); break;
325 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400326 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
327 case Shader::OPCODE_ALL: all(d.x, s0); break;
328 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400329 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
330 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
331 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
332 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400333 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
334 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400335 case Shader::OPCODE_END: break;
336 default:
337 ASSERT(false);
338 }
339
340 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
341 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400342 if(dst.saturate)
343 {
344 if(dst.x) d.x = Max(d.x, Float4(0.0f));
345 if(dst.y) d.y = Max(d.y, Float4(0.0f));
346 if(dst.z) d.z = Max(d.z, Float4(0.0f));
347 if(dst.w) d.w = Max(d.w, Float4(0.0f));
348
349 if(dst.x) d.x = Min(d.x, Float4(1.0f));
350 if(dst.y) d.y = Min(d.y, Float4(1.0f));
351 if(dst.z) d.z = Min(d.z, Float4(1.0f));
352 if(dst.w) d.w = Min(d.w, Float4(1.0f));
353 }
354
355 if(instruction->isPredicated())
356 {
357 Vector4f pDst; // FIXME: Rename
358
359 switch(dst.type)
360 {
361 case Shader::PARAMETER_TEMP:
362 if(dst.rel.type == Shader::PARAMETER_VOID)
363 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500364 if(dst.x) pDst.x = r[dst.index].x;
365 if(dst.y) pDst.y = r[dst.index].y;
366 if(dst.z) pDst.z = r[dst.index].z;
367 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400368 }
369 else
370 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500371 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400372
Nicolas Capens4f172c72016-01-13 08:34:30 -0500373 if(dst.x) pDst.x = r[dst.index + a].x;
374 if(dst.y) pDst.y = r[dst.index + a].y;
375 if(dst.z) pDst.z = r[dst.index + a].z;
376 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400377 }
378 break;
379 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500380 if(dst.rel.type == Shader::PARAMETER_VOID)
381 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500382 if(dst.x) pDst.x = oC[dst.index].x;
383 if(dst.y) pDst.y = oC[dst.index].y;
384 if(dst.z) pDst.z = oC[dst.index].z;
385 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500386 }
387 else
388 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500389 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500390
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 if(dst.x) pDst.x = oC[a].x;
392 if(dst.y) pDst.y = oC[a].y;
393 if(dst.z) pDst.z = oC[a].z;
394 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500395 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400396 break;
397 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 if(dst.x) pDst.x = p0.x;
399 if(dst.y) pDst.y = p0.y;
400 if(dst.z) pDst.z = p0.z;
401 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400402 break;
403 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500404 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400405 break;
406 default:
407 ASSERT(false);
408 }
409
Nicolas Capens4f172c72016-01-13 08:34:30 -0500410 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400411
412 Int4 xEnable = enable;
413 Int4 yEnable = enable;
414 Int4 zEnable = enable;
415 Int4 wEnable = enable;
416
417 if(predicate)
418 {
419 unsigned char pSwizzle = instruction->predicateSwizzle;
420
Nicolas Capens4f172c72016-01-13 08:34:30 -0500421 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
422 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
423 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
424 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400425
426 if(!instruction->predicateNot)
427 {
428 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
429 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
430 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
431 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
432 }
433 else
434 {
435 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
436 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
437 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
438 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
439 }
440 }
441
442 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
443 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
444 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
445 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
446
447 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
448 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
449 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
450 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
451 }
452
453 switch(dst.type)
454 {
455 case Shader::PARAMETER_TEMP:
456 if(dst.rel.type == Shader::PARAMETER_VOID)
457 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500458 if(dst.x) r[dst.index].x = d.x;
459 if(dst.y) r[dst.index].y = d.y;
460 if(dst.z) r[dst.index].z = d.z;
461 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400462 }
463 else
464 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500465 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400466
Nicolas Capens4f172c72016-01-13 08:34:30 -0500467 if(dst.x) r[dst.index + a].x = d.x;
468 if(dst.y) r[dst.index + a].y = d.y;
469 if(dst.z) r[dst.index + a].z = d.z;
470 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400471 }
472 break;
473 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500474 if(dst.rel.type == Shader::PARAMETER_VOID)
475 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400476 broadcastColor0 = (dst.index == 0) && broadcastColor0;
477
Nicolas Capens4f172c72016-01-13 08:34:30 -0500478 if(dst.x) { oC[dst.index].x = d.x; }
479 if(dst.y) { oC[dst.index].y = d.y; }
480 if(dst.z) { oC[dst.index].z = d.z; }
481 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500482 }
483 else
484 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400485 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500486 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500487
Nicolas Capens4f172c72016-01-13 08:34:30 -0500488 if(dst.x) { oC[a].x = d.x; }
489 if(dst.y) { oC[a].y = d.y; }
490 if(dst.z) { oC[a].z = d.z; }
491 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500492 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400493 break;
494 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500495 if(dst.x) p0.x = d.x;
496 if(dst.y) p0.y = d.y;
497 if(dst.z) p0.z = d.z;
498 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400499 break;
500 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500501 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400502 break;
503 default:
504 ASSERT(false);
505 }
506 }
507 }
508
509 if(currentLabel != -1)
510 {
511 Nucleus::setInsertBlock(returnBlock);
512 }
513
Nicolas Capens8b124c12016-04-18 14:09:37 -0400514 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400515 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400516 for(int i = 0; i < RENDERTARGETS; i++)
517 {
518 c[i] = oC[0];
519 }
520 }
521 else
522 {
523 for(int i = 0; i < RENDERTARGETS; i++)
524 {
525 c[i] = oC[i];
526 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400527 }
528 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500529
Nicolas Capens4f172c72016-01-13 08:34:30 -0500530 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500531 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500532 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500533
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400534 if(!state.alphaTestActive())
535 {
536 return true;
537 }
538
539 Int aMask;
540
541 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
542 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500543 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400544
Nicolas Capens4f172c72016-01-13 08:34:30 -0500545 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400546
547 for(unsigned int q = 0; q < state.multiSample; q++)
548 {
549 cMask[q] &= aMask;
550 }
551 }
552 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
553 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500554 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400555 }
556 else ASSERT(false);
557
558 Int pass = cMask[0];
559
560 for(unsigned int q = 1; q < state.multiSample; q++)
561 {
562 pass = pass | cMask[q];
563 }
564
Nicolas Capens5d961882016-01-01 23:18:14 -0500565 return pass != 0x0;
566 }
567
Nicolas Capens4f172c72016-01-13 08:34:30 -0500568 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500569 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500570 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400571 {
572 if(!state.colorWriteActive(index))
573 {
574 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500575 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576
Alexis Hetu049a1872016-04-25 16:59:58 -0400577 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400578 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500579 c[index].x = linearToSRGB(c[index].x);
580 c[index].y = linearToSRGB(c[index].y);
581 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400582 }
583
584 if(index == 0)
585 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500586 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400587 }
588
589 switch(state.targetFormat[index])
590 {
591 case FORMAT_R5G6B5:
592 case FORMAT_X8R8G8B8:
593 case FORMAT_X8B8G8R8:
594 case FORMAT_A8R8G8B8:
595 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400596 case FORMAT_SRGB8_X8:
597 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400598 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400599 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400600 case FORMAT_A8:
601 case FORMAT_G16R16:
602 case FORMAT_A16B16G16R16:
603 for(unsigned int q = 0; q < state.multiSample; q++)
604 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500605 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400606 Vector4s color;
607
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400608 if(state.targetFormat[index] == FORMAT_R5G6B5)
609 {
610 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
611 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
612 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
613 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
614 }
615 else
616 {
617 color.x = convertFixed16(c[index].x, false);
618 color.y = convertFixed16(c[index].y, false);
619 color.z = convertFixed16(c[index].z, false);
620 color.w = convertFixed16(c[index].w, false);
621 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622
623 if(state.multiSampleMask & (1 << q))
624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 alphaBlend(index, buffer, color, x);
626 logicOperation(index, buffer, color, x);
627 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400628 }
629 }
630 break;
631 case FORMAT_R32F:
632 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400633 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400634 case FORMAT_A32B32G32R32F:
Nicolas Capens67fdd832017-12-21 11:20:54 -0500635 case FORMAT_X32B32G32R32F_UNSIGNED:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500636 case FORMAT_R32I:
637 case FORMAT_G32R32I:
638 case FORMAT_A32B32G32R32I:
639 case FORMAT_R32UI:
640 case FORMAT_G32R32UI:
641 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400642 case FORMAT_R16I:
643 case FORMAT_G16R16I:
644 case FORMAT_A16B16G16R16I:
645 case FORMAT_R16UI:
646 case FORMAT_G16R16UI:
647 case FORMAT_A16B16G16R16UI:
648 case FORMAT_R8I:
649 case FORMAT_G8R8I:
650 case FORMAT_A8B8G8R8I:
651 case FORMAT_R8UI:
652 case FORMAT_G8R8UI:
653 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400654 for(unsigned int q = 0; q < state.multiSample; q++)
655 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500656 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
657 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400658
659 if(state.multiSampleMask & (1 << q))
660 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500661 alphaBlend(index, buffer, color, x);
662 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400663 }
664 }
665 break;
666 default:
667 ASSERT(false);
668 }
669 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500670 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400671
Nicolas Capensa0b57832017-11-07 13:07:53 -0500672 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400673 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400674 Vector4f tmp;
675
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400676 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
677 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500678 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400679 }
680 else
681 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400682 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400683
684 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
685 {
686 if(shader->usesSampler(i))
687 {
688 If(index == i)
689 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500690 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400691 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
692 }
693 }
694 }
695 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400696
Nicolas Capens89a218b2017-11-07 13:05:20 -0500697 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400698 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
699 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
700 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
701 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500702
703 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400704 }
705
Nicolas Capensa0b57832017-11-07 13:07:53 -0500706 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400707 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400708 #if PERF_PROFILE
709 Long texTime = Ticks();
710 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400711
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400712 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500713 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400714
Nicolas Capensc2534f42016-04-04 11:13:24 -0400715 #if PERF_PROFILE
716 cycles[PERF_TEX] += Ticks() - texTime;
717 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500718
719 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400720 }
721
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500722 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400723 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500724 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400725 {
726 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
727 {
728 continue;
729 }
730
731 switch(state.targetFormat[index])
732 {
733 case FORMAT_NULL:
734 break;
735 case FORMAT_R5G6B5:
736 case FORMAT_A8R8G8B8:
737 case FORMAT_A8B8G8R8:
738 case FORMAT_X8R8G8B8:
739 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400740 case FORMAT_SRGB8_X8:
741 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400742 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400743 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400744 case FORMAT_A8:
745 case FORMAT_G16R16:
746 case FORMAT_A16B16G16R16:
747 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
748 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
749 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
750 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
751 break;
752 case FORMAT_R32F:
753 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400754 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400755 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500756 case FORMAT_R32I:
757 case FORMAT_G32R32I:
758 case FORMAT_A32B32G32R32I:
759 case FORMAT_R32UI:
760 case FORMAT_G32R32UI:
761 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400762 case FORMAT_R16I:
763 case FORMAT_G16R16I:
764 case FORMAT_A16B16G16R16I:
765 case FORMAT_R16UI:
766 case FORMAT_G16R16UI:
767 case FORMAT_A16B16G16R16UI:
768 case FORMAT_R8I:
769 case FORMAT_G8R8I:
770 case FORMAT_A8B8G8R8I:
771 case FORMAT_R8UI:
772 case FORMAT_G8R8UI:
773 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400774 break;
Nicolas Capens67fdd832017-12-21 11:20:54 -0500775 case FORMAT_X32B32G32R32F_UNSIGNED:
776 oC[index].x = Max(oC[index].x, Float4(0.0f));
777 oC[index].y = Max(oC[index].y, Float4(0.0f));
778 oC[index].z = Max(oC[index].z, Float4(0.0f));
779 oC[index].w = Max(oC[index].w, Float4(0.0f));
780 break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400781 default:
782 ASSERT(false);
783 }
784 }
785 }
786
Nicolas Capens4f172c72016-01-13 08:34:30 -0500787 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400788 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500789 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400790
791 if(!whileTest)
792 {
793 if(shader->containsBreakInstruction() && instruction->analysisBreak)
794 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500795 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400796 }
797
798 if(shader->containsContinueInstruction() && instruction->analysisContinue)
799 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500800 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400801 }
802
803 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
804 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500805 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400806 }
807 }
808
809 return enable;
810 }
811
Nicolas Capensc2534f42016-04-04 11:13:24 -0400812 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400813 {
814 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500815 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400816
817 switch(src.type)
818 {
819 case Shader::PARAMETER_TEMP:
820 if(src.rel.type == Shader::PARAMETER_VOID)
821 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500822 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400823 }
824 else
825 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400826 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400827
Nicolas Capens4f172c72016-01-13 08:34:30 -0500828 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400829 }
830 break;
831 case Shader::PARAMETER_INPUT:
832 {
833 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
834 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500835 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400836 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400837 else
838 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400839 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400840
Nicolas Capens4f172c72016-01-13 08:34:30 -0500841 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400842 }
843 }
844 break;
845 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500846 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400847 break;
848 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500849 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400850 break;
851 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400852 if(src.index == Shader::VPosIndex) reg = vPos;
853 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400854 break;
855 case Shader::PARAMETER_SAMPLER:
856 if(src.rel.type == Shader::PARAMETER_VOID)
857 {
858 reg.x = As<Float4>(Int4(i));
859 }
860 else if(src.rel.type == Shader::PARAMETER_TEMP)
861 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500862 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400863 }
864 return reg;
865 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
866 case Shader::PARAMETER_VOID: return reg; // Dummy
867 case Shader::PARAMETER_FLOAT4LITERAL:
868 reg.x = Float4(src.value[0]);
869 reg.y = Float4(src.value[1]);
870 reg.z = Float4(src.value[2]);
871 reg.w = Float4(src.value[3]);
872 break;
873 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
874 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
875 case Shader::PARAMETER_LOOP: return reg; // Dummy
876 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500877 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
878 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500879 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500880 }
881 else
882 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400883 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500884
Nicolas Capens4f172c72016-01-13 08:34:30 -0500885 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500886 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400887 break;
888 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500889 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400890 break;
891 default:
892 ASSERT(false);
893 }
894
895 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
896 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
897 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
898 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
899
900 Vector4f mod;
901
902 switch(src.modifier)
903 {
904 case Shader::MODIFIER_NONE:
905 mod.x = x;
906 mod.y = y;
907 mod.z = z;
908 mod.w = w;
909 break;
910 case Shader::MODIFIER_NEGATE:
911 mod.x = -x;
912 mod.y = -y;
913 mod.z = -z;
914 mod.w = -w;
915 break;
916 case Shader::MODIFIER_ABS:
917 mod.x = Abs(x);
918 mod.y = Abs(y);
919 mod.z = Abs(z);
920 mod.w = Abs(w);
921 break;
922 case Shader::MODIFIER_ABS_NEGATE:
923 mod.x = -Abs(x);
924 mod.y = -Abs(y);
925 mod.z = -Abs(z);
926 mod.w = -Abs(w);
927 break;
928 case Shader::MODIFIER_NOT:
929 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
930 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
931 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
932 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
933 break;
934 default:
935 ASSERT(false);
936 }
937
938 return mod;
939 }
940
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400941 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
942 {
943 if(bufferIndex == -1)
944 {
945 return data + OFFSET(DrawData, ps.c[index]);
946 }
947 else
948 {
949 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
950 }
951 }
952
953 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
954 {
955 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
956 }
957
Nicolas Capens4f172c72016-01-13 08:34:30 -0500958 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400959 {
960 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500961 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400962
963 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
964 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400965 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400966
967 c.x = c.x.xxxx;
968 c.y = c.y.yyyy;
969 c.z = c.z.zzzz;
970 c.w = c.w.wwww;
971
972 if(shader->containsDefineInstruction()) // Constant may be known at compile time
973 {
974 for(size_t j = 0; j < shader->getLength(); j++)
975 {
976 const Shader::Instruction &instruction = *shader->getInstruction(j);
977
978 if(instruction.opcode == Shader::OPCODE_DEF)
979 {
980 if(instruction.dst.index == i)
981 {
982 c.x = Float4(instruction.src[0].value[0]);
983 c.y = Float4(instruction.src[0].value[1]);
984 c.z = Float4(instruction.src[0].value[2]);
985 c.w = Float4(instruction.src[0].value[3]);
986
987 break;
988 }
989 }
990 }
991 }
992 }
993 else if(src.rel.type == Shader::PARAMETER_LOOP)
994 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500995 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400996
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400997 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400998
999 c.x = c.x.xxxx;
1000 c.y = c.y.yyyy;
1001 c.z = c.z.zzzz;
1002 c.w = c.w.wwww;
1003 }
1004 else
1005 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001006 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001007
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001008 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001009
1010 c.x = c.x.xxxx;
1011 c.y = c.y.yyyy;
1012 c.z = c.z.zzzz;
1013 c.w = c.w.wwww;
1014 }
1015
1016 return c;
1017 }
1018
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001019 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001020 {
1021 ASSERT(var.rel.deterministic);
1022
1023 if(var.rel.type == Shader::PARAMETER_TEMP)
1024 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001025 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001026 }
1027 else if(var.rel.type == Shader::PARAMETER_INPUT)
1028 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001029 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001030 }
1031 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1032 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001033 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001034 }
1035 else if(var.rel.type == Shader::PARAMETER_CONST)
1036 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001037 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001038 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001039 else if(var.rel.type == Shader::PARAMETER_LOOP)
1040 {
1041 return aL[loopDepth];
1042 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001043 else ASSERT(false);
1044
1045 return 0;
1046 }
1047
1048 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1049 {
1050 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1051 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1052
1053 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1054 }
1055
Nicolas Capens4f172c72016-01-13 08:34:30 -05001056 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001057 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001058 Vector4f row0 = fetchRegister(src1, 0);
1059 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001060
1061 dst.x = dot3(src0, row0);
1062 dst.y = dot3(src0, row1);
1063 }
1064
Nicolas Capens4f172c72016-01-13 08:34:30 -05001065 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001066 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001067 Vector4f row0 = fetchRegister(src1, 0);
1068 Vector4f row1 = fetchRegister(src1, 1);
1069 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001070
1071 dst.x = dot3(src0, row0);
1072 dst.y = dot3(src0, row1);
1073 dst.z = dot3(src0, row2);
1074 }
1075
Nicolas Capens4f172c72016-01-13 08:34:30 -05001076 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001077 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001078 Vector4f row0 = fetchRegister(src1, 0);
1079 Vector4f row1 = fetchRegister(src1, 1);
1080 Vector4f row2 = fetchRegister(src1, 2);
1081 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001082
1083 dst.x = dot3(src0, row0);
1084 dst.y = dot3(src0, row1);
1085 dst.z = dot3(src0, row2);
1086 dst.w = dot3(src0, row3);
1087 }
1088
Nicolas Capens4f172c72016-01-13 08:34:30 -05001089 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001090 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001091 Vector4f row0 = fetchRegister(src1, 0);
1092 Vector4f row1 = fetchRegister(src1, 1);
1093 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001094
1095 dst.x = dot4(src0, row0);
1096 dst.y = dot4(src0, row1);
1097 dst.z = dot4(src0, row2);
1098 }
1099
Nicolas Capens4f172c72016-01-13 08:34:30 -05001100 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001101 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001102 Vector4f row0 = fetchRegister(src1, 0);
1103 Vector4f row1 = fetchRegister(src1, 1);
1104 Vector4f row2 = fetchRegister(src1, 2);
1105 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001106
1107 dst.x = dot4(src0, row0);
1108 dst.y = dot4(src0, row1);
1109 dst.z = dot4(src0, row2);
1110 dst.w = dot4(src0, row3);
1111 }
1112
Nicolas Capensa0b57832017-11-07 13:07:53 -05001113 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001114 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001115 if(project)
1116 {
1117 Vector4f proj;
1118 Float4 rw = reciprocal(src0.w);
1119 proj.x = src0.x * rw;
1120 proj.y = src0.y * rw;
1121 proj.z = src0.z * rw;
1122
Nicolas Capensa0b57832017-11-07 13:07:53 -05001123 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001124 }
1125 else
1126 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001127 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001128 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001129 }
1130
Nicolas Capensa0b57832017-11-07 13:07:53 -05001131 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001132 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001133 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001134 }
1135
Nicolas Capensa0b57832017-11-07 13:07:53 -05001136 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001137 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001138 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001139 }
1140
Nicolas Capensa0b57832017-11-07 13:07:53 -05001141 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001142 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001143 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1144 }
Nicolas Capens67fdd832017-12-21 11:20:54 -05001145
Nicolas Capensa0b57832017-11-07 13:07:53 -05001146 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1147 {
1148 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001149 }
1150
Nicolas Capensa0b57832017-11-07 13:07:53 -05001151 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001152 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001153 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001154 }
1155
Nicolas Capensa0b57832017-11-07 13:07:53 -05001156 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001157 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001158 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001159 }
1160
Nicolas Capensa0b57832017-11-07 13:07:53 -05001161 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001162 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001163 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001164 }
1165
Nicolas Capensa0b57832017-11-07 13:07:53 -05001166 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001167 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001168 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001169 }
1170
Nicolas Capensa0b57832017-11-07 13:07:53 -05001171 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001172 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001173 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001174 }
1175
Nicolas Capens4f172c72016-01-13 08:34:30 -05001176 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001177 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001178 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001179 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001180 }
1181
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001182 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1183 {
1184 Int kill = -1;
1185
1186 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1187 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1188 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1189 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1190
1191 // FIXME: Dynamic branching affects TEXKILL?
1192 // if(shader->containsDynamicBranching())
1193 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001194 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001195 // }
1196
1197 for(unsigned int q = 0; q < state.multiSample; q++)
1198 {
1199 cMask[q] &= kill;
1200 }
1201
1202 // FIXME: Branch to end of shader if all killed?
1203 }
1204
Nicolas Capens4f172c72016-01-13 08:34:30 -05001205 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001206 {
1207 Int kill = 0;
1208
1209 if(shader->containsDynamicBranching())
1210 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001211 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001212 }
1213
1214 for(unsigned int q = 0; q < state.multiSample; q++)
1215 {
1216 cMask[q] &= kill;
1217 }
1218
1219 // FIXME: Branch to end of shader if all killed?
1220 }
1221
1222 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1223 {
1224 dst.x = src.x.yyww - src.x.xxzz;
1225 dst.y = src.y.yyww - src.y.xxzz;
1226 dst.z = src.z.yyww - src.z.xxzz;
1227 dst.w = src.w.yyww - src.w.xxzz;
1228 }
1229
1230 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1231 {
1232 dst.x = src.x.zwzw - src.x.xyxy;
1233 dst.y = src.y.zwzw - src.y.xyxy;
1234 dst.z = src.z.zwzw - src.z.xyxy;
1235 dst.w = src.w.zwzw - src.w.xyxy;
1236 }
1237
1238 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1239 {
1240 // abs(dFdx(src)) + abs(dFdy(src));
1241 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1242 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1243 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1244 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1245 }
1246
Nicolas Capens4f172c72016-01-13 08:34:30 -05001247 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001248 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001249 BasicBlock *deadBlock = Nucleus::createBasicBlock();
1250 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001251
1252 if(breakDepth == 0)
1253 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001254 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001255 Nucleus::createBr(endBlock);
1256 }
1257 else
1258 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001259 enableBreak = enableBreak & ~enableStack[enableIndex];
1260 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261
Nicolas Capens4f172c72016-01-13 08:34:30 -05001262 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001263 branch(allBreak, endBlock, deadBlock);
1264 }
1265
1266 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001267 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 }
1269
Nicolas Capens4f172c72016-01-13 08:34:30 -05001270 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001271 {
1272 Int4 condition;
1273
1274 switch(control)
1275 {
1276 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1277 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1278 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1279 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1280 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1281 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1282 default:
1283 ASSERT(false);
1284 }
1285
Nicolas Capens4f172c72016-01-13 08:34:30 -05001286 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001287 }
1288
Nicolas Capens4f172c72016-01-13 08:34:30 -05001289 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001290 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001291 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001292
1293 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1294 {
1295 condition = ~condition;
1296 }
1297
Nicolas Capens4f172c72016-01-13 08:34:30 -05001298 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001299 }
1300
Nicolas Capens4f172c72016-01-13 08:34:30 -05001301 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001302 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001303 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001304
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001305 BasicBlock *continueBlock = Nucleus::createBasicBlock();
1306 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307
Nicolas Capens4f172c72016-01-13 08:34:30 -05001308 enableBreak = enableBreak & ~condition;
1309 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001310
Nicolas Capens4f172c72016-01-13 08:34:30 -05001311 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001312 branch(allBreak, endBlock, continueBlock);
1313
1314 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001315 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001316 }
1317
Nicolas Capens4f172c72016-01-13 08:34:30 -05001318 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001319 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001320 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001321 }
1322
1323 void PixelProgram::TEST()
1324 {
1325 whileTest = true;
1326 }
1327
Nicolas Capens4f172c72016-01-13 08:34:30 -05001328 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001329 {
1330 if(!labelBlock[labelIndex])
1331 {
1332 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1333 }
1334
1335 if(callRetBlock[labelIndex].size() > 1)
1336 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001337 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001338 }
1339
Nicolas Capens4f172c72016-01-13 08:34:30 -05001340 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001341
1342 Nucleus::createBr(labelBlock[labelIndex]);
1343 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1344
Nicolas Capens4f172c72016-01-13 08:34:30 -05001345 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001346 }
1347
Nicolas Capens4f172c72016-01-13 08:34:30 -05001348 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001349 {
1350 if(src.type == Shader::PARAMETER_CONSTBOOL)
1351 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001352 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001353 }
1354 else if(src.type == Shader::PARAMETER_PREDICATE)
1355 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001356 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001357 }
1358 else ASSERT(false);
1359 }
1360
Nicolas Capens4f172c72016-01-13 08:34:30 -05001361 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001362 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001363 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001364
1365 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1366 {
1367 condition = !condition;
1368 }
1369
1370 if(!labelBlock[labelIndex])
1371 {
1372 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1373 }
1374
1375 if(callRetBlock[labelIndex].size() > 1)
1376 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001377 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001378 }
1379
Nicolas Capens4f172c72016-01-13 08:34:30 -05001380 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001381
1382 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1383 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1384
Nicolas Capens4f172c72016-01-13 08:34:30 -05001385 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001386 }
1387
Nicolas Capens4f172c72016-01-13 08:34:30 -05001388 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001389 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001390 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001391
1392 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1393 {
1394 condition = ~condition;
1395 }
1396
Nicolas Capens4f172c72016-01-13 08:34:30 -05001397 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001398
1399 if(!labelBlock[labelIndex])
1400 {
1401 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1402 }
1403
1404 if(callRetBlock[labelIndex].size() > 1)
1405 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001406 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001407 }
1408
Nicolas Capens4f172c72016-01-13 08:34:30 -05001409 enableIndex++;
1410 enableStack[enableIndex] = condition;
1411 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001412
1413 Bool notAllFalse = SignMask(condition) != 0;
1414 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1415 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1416
Nicolas Capens4f172c72016-01-13 08:34:30 -05001417 enableIndex--;
1418 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001419 }
1420
Nicolas Capens4f172c72016-01-13 08:34:30 -05001421 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001422 {
1423 ifDepth--;
1424
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001425 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1426 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001427
1428 if(isConditionalIf[ifDepth])
1429 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001430 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001431 Bool notAllFalse = SignMask(condition) != 0;
1432
1433 branch(notAllFalse, falseBlock, endBlock);
1434
Nicolas Capens4f172c72016-01-13 08:34:30 -05001435 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001436 }
1437 else
1438 {
1439 Nucleus::createBr(endBlock);
1440 Nucleus::setInsertBlock(falseBlock);
1441 }
1442
1443 ifFalseBlock[ifDepth] = endBlock;
1444
1445 ifDepth++;
1446 }
1447
Nicolas Capens4f172c72016-01-13 08:34:30 -05001448 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001449 {
1450 ifDepth--;
1451
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001452 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001453
1454 Nucleus::createBr(endBlock);
1455 Nucleus::setInsertBlock(endBlock);
1456
1457 if(isConditionalIf[ifDepth])
1458 {
1459 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001460 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461 }
1462 }
1463
Nicolas Capens4f172c72016-01-13 08:34:30 -05001464 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001465 {
1466 loopRepDepth--;
1467
Nicolas Capens4f172c72016-01-13 08:34:30 -05001468 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001469
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001470 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1471 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001472
1473 Nucleus::createBr(testBlock);
1474 Nucleus::setInsertBlock(endBlock);
1475
Nicolas Capens4f172c72016-01-13 08:34:30 -05001476 loopDepth--;
1477 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001478 }
1479
Nicolas Capens4f172c72016-01-13 08:34:30 -05001480 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001481 {
1482 loopRepDepth--;
1483
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001484 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1485 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001486
1487 Nucleus::createBr(testBlock);
1488 Nucleus::setInsertBlock(endBlock);
1489
Nicolas Capens4f172c72016-01-13 08:34:30 -05001490 loopDepth--;
1491 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001492 }
1493
Nicolas Capens4f172c72016-01-13 08:34:30 -05001494 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001495 {
1496 loopRepDepth--;
1497
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001498 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1499 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001500
1501 Nucleus::createBr(testBlock);
1502 Nucleus::setInsertBlock(endBlock);
1503
Nicolas Capens4f172c72016-01-13 08:34:30 -05001504 enableIndex--;
1505 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001506 whileTest = false;
1507 }
1508
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001509 void PixelProgram::ENDSWITCH()
1510 {
1511 loopRepDepth--;
1512
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001513 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001514
1515 Nucleus::createBr(loopRepEndBlock[loopRepDepth]);
1516 Nucleus::setInsertBlock(endBlock);
1517
1518 enableIndex--;
1519 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
1520 }
1521
Nicolas Capens4f172c72016-01-13 08:34:30 -05001522 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001523 {
1524 if(src.type == Shader::PARAMETER_CONSTBOOL)
1525 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001526 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001527 }
1528 else if(src.type == Shader::PARAMETER_PREDICATE)
1529 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001530 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001531 }
1532 else
1533 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001534 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001535 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001536 }
1537 }
1538
Nicolas Capens4f172c72016-01-13 08:34:30 -05001539 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001540 {
1541 ASSERT(ifDepth < 24 + 4);
1542
Nicolas Capens4f172c72016-01-13 08:34:30 -05001543 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001544
1545 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1546 {
1547 condition = !condition;
1548 }
1549
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001550 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1551 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001552
1553 branch(condition, trueBlock, falseBlock);
1554
1555 isConditionalIf[ifDepth] = false;
1556 ifFalseBlock[ifDepth] = falseBlock;
1557
1558 ifDepth++;
1559 }
1560
Nicolas Capens4f172c72016-01-13 08:34:30 -05001561 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001562 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001563 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001564
1565 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1566 {
1567 condition = ~condition;
1568 }
1569
Nicolas Capens4f172c72016-01-13 08:34:30 -05001570 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001571 }
1572
Nicolas Capens4f172c72016-01-13 08:34:30 -05001573 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001574 {
1575 Int4 condition;
1576
1577 switch(control)
1578 {
1579 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1580 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1581 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1582 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1583 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1584 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1585 default:
1586 ASSERT(false);
1587 }
1588
Nicolas Capens4f172c72016-01-13 08:34:30 -05001589 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001590 }
1591
Nicolas Capens4f172c72016-01-13 08:34:30 -05001592 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001593 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001594 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001595
Nicolas Capens4f172c72016-01-13 08:34:30 -05001596 enableIndex++;
1597 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001598
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001599 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1600 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601
1602 Bool notAllFalse = SignMask(condition) != 0;
1603
1604 branch(notAllFalse, trueBlock, falseBlock);
1605
1606 isConditionalIf[ifDepth] = true;
1607 ifFalseBlock[ifDepth] = falseBlock;
1608
1609 ifDepth++;
1610 breakDepth++;
1611 }
1612
1613 void PixelProgram::LABEL(int labelIndex)
1614 {
1615 if(!labelBlock[labelIndex])
1616 {
1617 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1618 }
1619
1620 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1621 currentLabel = labelIndex;
1622 }
1623
Nicolas Capens4f172c72016-01-13 08:34:30 -05001624 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001625 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001626 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001627
Nicolas Capens4f172c72016-01-13 08:34:30 -05001628 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1629 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1630 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001631
Nicolas Capens4f172c72016-01-13 08:34:30 -05001632 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001633 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001634 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001635 // }
1636
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001637 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1638 BasicBlock *testBlock = Nucleus::createBasicBlock();
1639 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001640
1641 loopRepTestBlock[loopRepDepth] = testBlock;
1642 loopRepEndBlock[loopRepDepth] = endBlock;
1643
1644 // FIXME: jump(testBlock)
1645 Nucleus::createBr(testBlock);
1646 Nucleus::setInsertBlock(testBlock);
1647
Nicolas Capens4f172c72016-01-13 08:34:30 -05001648 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001649 Nucleus::setInsertBlock(loopBlock);
1650
Nicolas Capens4f172c72016-01-13 08:34:30 -05001651 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001652
1653 loopRepDepth++;
1654 breakDepth = 0;
1655 }
1656
Nicolas Capens4f172c72016-01-13 08:34:30 -05001657 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001658 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001659 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001660
Nicolas Capens4f172c72016-01-13 08:34:30 -05001661 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1662 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001663
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001664 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1665 BasicBlock *testBlock = Nucleus::createBasicBlock();
1666 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001667
1668 loopRepTestBlock[loopRepDepth] = testBlock;
1669 loopRepEndBlock[loopRepDepth] = endBlock;
1670
1671 // FIXME: jump(testBlock)
1672 Nucleus::createBr(testBlock);
1673 Nucleus::setInsertBlock(testBlock);
1674
Nicolas Capens4f172c72016-01-13 08:34:30 -05001675 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001676 Nucleus::setInsertBlock(loopBlock);
1677
Nicolas Capens4f172c72016-01-13 08:34:30 -05001678 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001679
1680 loopRepDepth++;
1681 breakDepth = 0;
1682 }
1683
Nicolas Capens4f172c72016-01-13 08:34:30 -05001684 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001685 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001686 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001687
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001688 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1689 BasicBlock *testBlock = Nucleus::createBasicBlock();
1690 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001691
1692 loopRepTestBlock[loopRepDepth] = testBlock;
1693 loopRepEndBlock[loopRepDepth] = endBlock;
1694
Nicolas Capens4f172c72016-01-13 08:34:30 -05001695 Int4 restoreBreak = enableBreak;
1696 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001697
1698 // FIXME: jump(testBlock)
1699 Nucleus::createBr(testBlock);
1700 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001701 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001702
Nicolas Capensc2534f42016-04-04 11:13:24 -04001703 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001704 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001705 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001706 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001707 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001708
1709 Bool notAllFalse = SignMask(condition) != 0;
1710 branch(notAllFalse, loopBlock, endBlock);
1711
1712 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001713 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001714
1715 Nucleus::setInsertBlock(loopBlock);
1716
1717 loopRepDepth++;
1718 breakDepth = 0;
1719 }
1720
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001721 void PixelProgram::SWITCH()
1722 {
1723 enableIndex++;
1724 enableStack[enableIndex] = Int4(0xFFFFFFFF);
1725
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001726 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001727
1728 loopRepTestBlock[loopRepDepth] = nullptr;
1729 loopRepEndBlock[loopRepDepth] = endBlock;
1730
1731 loopRepDepth++;
1732 breakDepth = 0;
1733 }
1734
Nicolas Capens4f172c72016-01-13 08:34:30 -05001735 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001736 {
1737 if(currentLabel == -1)
1738 {
1739 returnBlock = Nucleus::createBasicBlock();
1740 Nucleus::createBr(returnBlock);
1741 }
1742 else
1743 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001744 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001745
1746 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1747 {
1748 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001749 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001750
Nicolas Capens19336542016-09-26 10:32:29 -04001751 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001752 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001753
1754 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1755 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001756 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001757 }
1758 }
1759 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1760 {
1761 Nucleus::createBr(callRetBlock[currentLabel][0]);
1762 }
1763 else // Function isn't called
1764 {
1765 Nucleus::createBr(unreachableBlock);
1766 }
1767
1768 Nucleus::setInsertBlock(unreachableBlock);
1769 Nucleus::createUnreachable();
1770 }
1771 }
1772
Nicolas Capens4f172c72016-01-13 08:34:30 -05001773 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001774 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001775 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001776
1777 // FIXME: Return from function if all instances left
1778 // FIXME: Use enableLeave in other control-flow constructs
1779 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001780}