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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040030 if(shader->getVersion() >= 0x0300)
31 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050054 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040055 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
56
Nicolas Capens4f172c72016-01-13 08:34:30 -050057 vFace.x = face;
58 vFace.y = face;
59 vFace.z = face;
60 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040061 }
Nicolas Capens5d961882016-01-01 23:18:14 -050062 }
63 }
64
Nicolas Capens4f172c72016-01-13 08:34:30 -050065 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050066 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050067 enableIndex = 0;
68 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069
70 if(shader->containsLeaveInstruction())
71 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050072 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073 }
74
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050075 for(int i = 0; i < RENDERTARGETS; i++)
76 {
77 if(state.targetFormat[i] != FORMAT_NULL)
78 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050079 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050080 }
81 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040082
83 // Create all call site return blocks up front
84 for(size_t i = 0; i < shader->getLength(); i++)
85 {
86 const Shader::Instruction *instruction = shader->getInstruction(i);
87 Shader::Opcode opcode = instruction->opcode;
88
89 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
90 {
91 const Dst &dst = instruction->dst;
92
93 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
94 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
95 }
96 }
97
Nicolas Capens8b124c12016-04-18 14:09:37 -040098 bool broadcastColor0 = true;
99
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400100 for(size_t i = 0; i < shader->getLength(); i++)
101 {
102 const Shader::Instruction *instruction = shader->getInstruction(i);
103 Shader::Opcode opcode = instruction->opcode;
104
105 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
106 {
107 continue;
108 }
109
110 const Dst &dst = instruction->dst;
111 const Src &src0 = instruction->src[0];
112 const Src &src1 = instruction->src[1];
113 const Src &src2 = instruction->src[2];
114 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400115 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400116
117 bool predicate = instruction->predicate;
118 Control control = instruction->control;
119 bool pp = dst.partialPrecision;
120 bool project = instruction->project;
121 bool bias = instruction->bias;
122
123 Vector4f d;
124 Vector4f s0;
125 Vector4f s1;
126 Vector4f s2;
127 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400128 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400129
130 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
131 {
132 if(dst.type == Shader::PARAMETER_TEXTURE)
133 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500134 d.x = v[2 + dst.index].x;
135 d.y = v[2 + dst.index].y;
136 d.z = v[2 + dst.index].z;
137 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400138 }
139 else
140 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500141 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 }
144
Nicolas Capensc2534f42016-04-04 11:13:24 -0400145 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
146 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
147 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
148 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
149 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400150
151 switch(opcode)
152 {
153 case Shader::OPCODE_PS_2_0: break;
154 case Shader::OPCODE_PS_2_x: break;
155 case Shader::OPCODE_PS_3_0: break;
156 case Shader::OPCODE_DEF: break;
157 case Shader::OPCODE_DCL: break;
158 case Shader::OPCODE_NOP: break;
159 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400160 case Shader::OPCODE_NEG: neg(d, s0); break;
161 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400162 case Shader::OPCODE_F2B: f2b(d, s0); break;
163 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_F2I: f2i(d, s0); break;
165 case Shader::OPCODE_I2F: i2f(d, s0); break;
166 case Shader::OPCODE_F2U: f2u(d, s0); break;
167 case Shader::OPCODE_U2F: u2f(d, s0); break;
168 case Shader::OPCODE_I2B: i2b(d, s0); break;
169 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
179 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
180 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
181 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
182 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400183 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
184 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
185 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400186 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
187 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400188 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400189 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
190 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
191 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
192 case Shader::OPCODE_FRC: frc(d, s0); break;
193 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
194 case Shader::OPCODE_FLOOR: floor(d, s0); break;
195 case Shader::OPCODE_ROUND: round(d, s0); break;
196 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
197 case Shader::OPCODE_CEIL: ceil(d, s0); break;
198 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
199 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
200 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
201 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
202 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
203 case Shader::OPCODE_LOG: log(d, s0, pp); break;
204 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
205 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400206 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
207 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400209 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
210 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
211 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
212 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
213 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400214 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
215 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
216 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
217 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
219 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
220 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
224 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400225 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
226 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400227 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400228 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
229 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400230 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
231 case Shader::OPCODE_STEP: step(d, s0, s1); break;
232 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500233 case Shader::OPCODE_ISINF: isinf(d, s0); break;
234 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400235 case Shader::OPCODE_FLOATBITSTOINT:
236 case Shader::OPCODE_FLOATBITSTOUINT:
237 case Shader::OPCODE_INTBITSTOFLOAT:
238 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400239 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
240 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400241 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400242 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
243 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400244 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400245 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
246 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
247 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400248 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400249 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
250 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
251 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
252 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
253 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
254 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
255 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
256 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
257 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
258 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
260 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
261 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
262 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
263 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
264 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
265 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400266 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400267 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
268 case Shader::OPCODE_COS: cos(d, s0, pp); break;
269 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
270 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
271 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
272 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
273 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
274 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
275 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
276 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
277 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
278 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
279 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
280 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
282 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
283 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
284 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
285 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500286 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
287 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
288 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
289 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500290 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400291 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500292 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
293 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
294 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
295 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500296 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500297 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
298 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
299 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400301 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
302 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
303 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500304 case Shader::OPCODE_BREAK: BREAK(); break;
305 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
306 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
307 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400308 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500309 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
310 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
311 case Shader::OPCODE_ELSE: ELSE(); break;
312 case Shader::OPCODE_ENDIF: ENDIF(); break;
313 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
314 case Shader::OPCODE_ENDREP: ENDREP(); break;
315 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400316 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500317 case Shader::OPCODE_IF: IF(src0); break;
318 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400319 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500320 case Shader::OPCODE_LOOP: LOOP(src1); break;
321 case Shader::OPCODE_REP: REP(src0); break;
322 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400323 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500324 case Shader::OPCODE_RET: RET(); break;
325 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400326 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
327 case Shader::OPCODE_ALL: all(d.x, s0); break;
328 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400329 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
330 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
331 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
332 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400333 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
334 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400335 case Shader::OPCODE_END: break;
336 default:
337 ASSERT(false);
338 }
339
340 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
341 {
342 if(dst.integer)
343 {
344 switch(opcode)
345 {
346 case Shader::OPCODE_DIV:
347 if(dst.x) d.x = Trunc(d.x);
348 if(dst.y) d.y = Trunc(d.y);
349 if(dst.z) d.z = Trunc(d.z);
350 if(dst.w) d.w = Trunc(d.w);
351 break;
352 default:
353 break; // No truncation to integer required when arguments are integer
354 }
355 }
356
357 if(dst.saturate)
358 {
359 if(dst.x) d.x = Max(d.x, Float4(0.0f));
360 if(dst.y) d.y = Max(d.y, Float4(0.0f));
361 if(dst.z) d.z = Max(d.z, Float4(0.0f));
362 if(dst.w) d.w = Max(d.w, Float4(0.0f));
363
364 if(dst.x) d.x = Min(d.x, Float4(1.0f));
365 if(dst.y) d.y = Min(d.y, Float4(1.0f));
366 if(dst.z) d.z = Min(d.z, Float4(1.0f));
367 if(dst.w) d.w = Min(d.w, Float4(1.0f));
368 }
369
370 if(instruction->isPredicated())
371 {
372 Vector4f pDst; // FIXME: Rename
373
374 switch(dst.type)
375 {
376 case Shader::PARAMETER_TEMP:
377 if(dst.rel.type == Shader::PARAMETER_VOID)
378 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500379 if(dst.x) pDst.x = r[dst.index].x;
380 if(dst.y) pDst.y = r[dst.index].y;
381 if(dst.z) pDst.z = r[dst.index].z;
382 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400383 }
384 else
385 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500386 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400387
Nicolas Capens4f172c72016-01-13 08:34:30 -0500388 if(dst.x) pDst.x = r[dst.index + a].x;
389 if(dst.y) pDst.y = r[dst.index + a].y;
390 if(dst.z) pDst.z = r[dst.index + a].z;
391 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400392 }
393 break;
394 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500395 if(dst.rel.type == Shader::PARAMETER_VOID)
396 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500397 if(dst.x) pDst.x = oC[dst.index].x;
398 if(dst.y) pDst.y = oC[dst.index].y;
399 if(dst.z) pDst.z = oC[dst.index].z;
400 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500401 }
402 else
403 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500404 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500405
Nicolas Capens4f172c72016-01-13 08:34:30 -0500406 if(dst.x) pDst.x = oC[a].x;
407 if(dst.y) pDst.y = oC[a].y;
408 if(dst.z) pDst.z = oC[a].z;
409 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500410 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400411 break;
412 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500413 if(dst.x) pDst.x = p0.x;
414 if(dst.y) pDst.y = p0.y;
415 if(dst.z) pDst.z = p0.z;
416 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400417 break;
418 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500419 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400420 break;
421 default:
422 ASSERT(false);
423 }
424
Nicolas Capens4f172c72016-01-13 08:34:30 -0500425 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400426
427 Int4 xEnable = enable;
428 Int4 yEnable = enable;
429 Int4 zEnable = enable;
430 Int4 wEnable = enable;
431
432 if(predicate)
433 {
434 unsigned char pSwizzle = instruction->predicateSwizzle;
435
Nicolas Capens4f172c72016-01-13 08:34:30 -0500436 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
437 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
438 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
439 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400440
441 if(!instruction->predicateNot)
442 {
443 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
444 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
445 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
446 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
447 }
448 else
449 {
450 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
451 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
452 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
453 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
454 }
455 }
456
457 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
458 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
459 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
460 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
461
462 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
463 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
464 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
465 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
466 }
467
468 switch(dst.type)
469 {
470 case Shader::PARAMETER_TEMP:
471 if(dst.rel.type == Shader::PARAMETER_VOID)
472 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500473 if(dst.x) r[dst.index].x = d.x;
474 if(dst.y) r[dst.index].y = d.y;
475 if(dst.z) r[dst.index].z = d.z;
476 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400477 }
478 else
479 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500480 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400481
Nicolas Capens4f172c72016-01-13 08:34:30 -0500482 if(dst.x) r[dst.index + a].x = d.x;
483 if(dst.y) r[dst.index + a].y = d.y;
484 if(dst.z) r[dst.index + a].z = d.z;
485 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400486 }
487 break;
488 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500489 if(dst.rel.type == Shader::PARAMETER_VOID)
490 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400491 broadcastColor0 = (dst.index == 0) && broadcastColor0;
492
Nicolas Capens4f172c72016-01-13 08:34:30 -0500493 if(dst.x) { oC[dst.index].x = d.x; }
494 if(dst.y) { oC[dst.index].y = d.y; }
495 if(dst.z) { oC[dst.index].z = d.z; }
496 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500497 }
498 else
499 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400500 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500501 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500502
Nicolas Capens4f172c72016-01-13 08:34:30 -0500503 if(dst.x) { oC[a].x = d.x; }
504 if(dst.y) { oC[a].y = d.y; }
505 if(dst.z) { oC[a].z = d.z; }
506 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500507 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400508 break;
509 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500510 if(dst.x) p0.x = d.x;
511 if(dst.y) p0.y = d.y;
512 if(dst.z) p0.z = d.z;
513 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400514 break;
515 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500516 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400517 break;
518 default:
519 ASSERT(false);
520 }
521 }
522 }
523
524 if(currentLabel != -1)
525 {
526 Nucleus::setInsertBlock(returnBlock);
527 }
528
Nicolas Capens8b124c12016-04-18 14:09:37 -0400529 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400530 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400531 for(int i = 0; i < RENDERTARGETS; i++)
532 {
533 c[i] = oC[0];
534 }
535 }
536 else
537 {
538 for(int i = 0; i < RENDERTARGETS; i++)
539 {
540 c[i] = oC[i];
541 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400542 }
543 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500544
Nicolas Capens4f172c72016-01-13 08:34:30 -0500545 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500546 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500547 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500548
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400549 if(!state.alphaTestActive())
550 {
551 return true;
552 }
553
554 Int aMask;
555
556 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
557 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500558 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400559
Nicolas Capens4f172c72016-01-13 08:34:30 -0500560 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400561
562 for(unsigned int q = 0; q < state.multiSample; q++)
563 {
564 cMask[q] &= aMask;
565 }
566 }
567 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
568 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500569 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400570 }
571 else ASSERT(false);
572
573 Int pass = cMask[0];
574
575 for(unsigned int q = 1; q < state.multiSample; q++)
576 {
577 pass = pass | cMask[q];
578 }
579
Nicolas Capens5d961882016-01-01 23:18:14 -0500580 return pass != 0x0;
581 }
582
Nicolas Capens4f172c72016-01-13 08:34:30 -0500583 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500584 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500585 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400586 {
587 if(!state.colorWriteActive(index))
588 {
589 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500590 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591
Alexis Hetu049a1872016-04-25 16:59:58 -0400592 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400593 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500594 c[index].x = linearToSRGB(c[index].x);
595 c[index].y = linearToSRGB(c[index].y);
596 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400597 }
598
599 if(index == 0)
600 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500601 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400602 }
603
604 switch(state.targetFormat[index])
605 {
606 case FORMAT_R5G6B5:
607 case FORMAT_X8R8G8B8:
608 case FORMAT_X8B8G8R8:
609 case FORMAT_A8R8G8B8:
610 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400611 case FORMAT_SRGB8_X8:
612 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400613 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400614 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400615 case FORMAT_A8:
616 case FORMAT_G16R16:
617 case FORMAT_A16B16G16R16:
618 for(unsigned int q = 0; q < state.multiSample; q++)
619 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500620 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400621 Vector4s color;
622
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400623 if(state.targetFormat[index] == FORMAT_R5G6B5)
624 {
625 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
626 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
627 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
628 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
629 }
630 else
631 {
632 color.x = convertFixed16(c[index].x, false);
633 color.y = convertFixed16(c[index].y, false);
634 color.z = convertFixed16(c[index].z, false);
635 color.w = convertFixed16(c[index].w, false);
636 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400637
638 if(state.multiSampleMask & (1 << q))
639 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500640 alphaBlend(index, buffer, color, x);
641 logicOperation(index, buffer, color, x);
642 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400643 }
644 }
645 break;
646 case FORMAT_R32F:
647 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400648 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400649 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500650 case FORMAT_R32I:
651 case FORMAT_G32R32I:
652 case FORMAT_A32B32G32R32I:
653 case FORMAT_R32UI:
654 case FORMAT_G32R32UI:
655 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400656 case FORMAT_R16I:
657 case FORMAT_G16R16I:
658 case FORMAT_A16B16G16R16I:
659 case FORMAT_R16UI:
660 case FORMAT_G16R16UI:
661 case FORMAT_A16B16G16R16UI:
662 case FORMAT_R8I:
663 case FORMAT_G8R8I:
664 case FORMAT_A8B8G8R8I:
665 case FORMAT_R8UI:
666 case FORMAT_G8R8UI:
667 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400668 for(unsigned int q = 0; q < state.multiSample; q++)
669 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500670 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
671 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400672
673 if(state.multiSampleMask & (1 << q))
674 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500675 alphaBlend(index, buffer, color, x);
676 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400677 }
678 }
679 break;
680 default:
681 ASSERT(false);
682 }
683 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500684 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400685
Nicolas Capensa0b57832017-11-07 13:07:53 -0500686 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400687 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400688 Vector4f tmp;
689
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400690 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
691 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500692 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400693 }
694 else
695 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400696 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400697
698 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
699 {
700 if(shader->usesSampler(i))
701 {
702 If(index == i)
703 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500704 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400705 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
706 }
707 }
708 }
709 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400710
Nicolas Capens89a218b2017-11-07 13:05:20 -0500711 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400712 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
713 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
714 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
715 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500716
717 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400718 }
719
Nicolas Capensa0b57832017-11-07 13:07:53 -0500720 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400721 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400722 #if PERF_PROFILE
723 Long texTime = Ticks();
724 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400725
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400726 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500727 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400728
Nicolas Capensc2534f42016-04-04 11:13:24 -0400729 #if PERF_PROFILE
730 cycles[PERF_TEX] += Ticks() - texTime;
731 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500732
733 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400734 }
735
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500736 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400737 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500738 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400739 {
740 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
741 {
742 continue;
743 }
744
745 switch(state.targetFormat[index])
746 {
747 case FORMAT_NULL:
748 break;
749 case FORMAT_R5G6B5:
750 case FORMAT_A8R8G8B8:
751 case FORMAT_A8B8G8R8:
752 case FORMAT_X8R8G8B8:
753 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400754 case FORMAT_SRGB8_X8:
755 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400756 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400757 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400758 case FORMAT_A8:
759 case FORMAT_G16R16:
760 case FORMAT_A16B16G16R16:
761 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
762 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
763 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
764 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
765 break;
766 case FORMAT_R32F:
767 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400768 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400769 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500770 case FORMAT_R32I:
771 case FORMAT_G32R32I:
772 case FORMAT_A32B32G32R32I:
773 case FORMAT_R32UI:
774 case FORMAT_G32R32UI:
775 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400776 case FORMAT_R16I:
777 case FORMAT_G16R16I:
778 case FORMAT_A16B16G16R16I:
779 case FORMAT_R16UI:
780 case FORMAT_G16R16UI:
781 case FORMAT_A16B16G16R16UI:
782 case FORMAT_R8I:
783 case FORMAT_G8R8I:
784 case FORMAT_A8B8G8R8I:
785 case FORMAT_R8UI:
786 case FORMAT_G8R8UI:
787 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400788 break;
789 default:
790 ASSERT(false);
791 }
792 }
793 }
794
Nicolas Capens4f172c72016-01-13 08:34:30 -0500795 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400796 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500797 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400798
799 if(!whileTest)
800 {
801 if(shader->containsBreakInstruction() && instruction->analysisBreak)
802 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500803 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400804 }
805
806 if(shader->containsContinueInstruction() && instruction->analysisContinue)
807 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500808 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400809 }
810
811 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
812 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500813 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400814 }
815 }
816
817 return enable;
818 }
819
Nicolas Capensc2534f42016-04-04 11:13:24 -0400820 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400821 {
822 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500823 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400824
825 switch(src.type)
826 {
827 case Shader::PARAMETER_TEMP:
828 if(src.rel.type == Shader::PARAMETER_VOID)
829 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500830 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400831 }
832 else
833 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400834 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400835
Nicolas Capens4f172c72016-01-13 08:34:30 -0500836 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400837 }
838 break;
839 case Shader::PARAMETER_INPUT:
840 {
841 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
842 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500843 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400844 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400845 else
846 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400847 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400848
Nicolas Capens4f172c72016-01-13 08:34:30 -0500849 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400850 }
851 }
852 break;
853 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500854 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400855 break;
856 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500857 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400858 break;
859 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400860 if(src.index == Shader::VPosIndex) reg = vPos;
861 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400862 break;
863 case Shader::PARAMETER_SAMPLER:
864 if(src.rel.type == Shader::PARAMETER_VOID)
865 {
866 reg.x = As<Float4>(Int4(i));
867 }
868 else if(src.rel.type == Shader::PARAMETER_TEMP)
869 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500870 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400871 }
872 return reg;
873 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
874 case Shader::PARAMETER_VOID: return reg; // Dummy
875 case Shader::PARAMETER_FLOAT4LITERAL:
876 reg.x = Float4(src.value[0]);
877 reg.y = Float4(src.value[1]);
878 reg.z = Float4(src.value[2]);
879 reg.w = Float4(src.value[3]);
880 break;
881 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
882 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
883 case Shader::PARAMETER_LOOP: return reg; // Dummy
884 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500885 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
886 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500887 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500888 }
889 else
890 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400891 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500892
Nicolas Capens4f172c72016-01-13 08:34:30 -0500893 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500894 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400895 break;
896 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500897 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400898 break;
899 default:
900 ASSERT(false);
901 }
902
903 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
904 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
905 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
906 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
907
908 Vector4f mod;
909
910 switch(src.modifier)
911 {
912 case Shader::MODIFIER_NONE:
913 mod.x = x;
914 mod.y = y;
915 mod.z = z;
916 mod.w = w;
917 break;
918 case Shader::MODIFIER_NEGATE:
919 mod.x = -x;
920 mod.y = -y;
921 mod.z = -z;
922 mod.w = -w;
923 break;
924 case Shader::MODIFIER_ABS:
925 mod.x = Abs(x);
926 mod.y = Abs(y);
927 mod.z = Abs(z);
928 mod.w = Abs(w);
929 break;
930 case Shader::MODIFIER_ABS_NEGATE:
931 mod.x = -Abs(x);
932 mod.y = -Abs(y);
933 mod.z = -Abs(z);
934 mod.w = -Abs(w);
935 break;
936 case Shader::MODIFIER_NOT:
937 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
938 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
939 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
940 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
941 break;
942 default:
943 ASSERT(false);
944 }
945
946 return mod;
947 }
948
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400949 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
950 {
951 if(bufferIndex == -1)
952 {
953 return data + OFFSET(DrawData, ps.c[index]);
954 }
955 else
956 {
957 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
958 }
959 }
960
961 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
962 {
963 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
964 }
965
Nicolas Capens4f172c72016-01-13 08:34:30 -0500966 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400967 {
968 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500969 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400970
971 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
972 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400973 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400974
975 c.x = c.x.xxxx;
976 c.y = c.y.yyyy;
977 c.z = c.z.zzzz;
978 c.w = c.w.wwww;
979
980 if(shader->containsDefineInstruction()) // Constant may be known at compile time
981 {
982 for(size_t j = 0; j < shader->getLength(); j++)
983 {
984 const Shader::Instruction &instruction = *shader->getInstruction(j);
985
986 if(instruction.opcode == Shader::OPCODE_DEF)
987 {
988 if(instruction.dst.index == i)
989 {
990 c.x = Float4(instruction.src[0].value[0]);
991 c.y = Float4(instruction.src[0].value[1]);
992 c.z = Float4(instruction.src[0].value[2]);
993 c.w = Float4(instruction.src[0].value[3]);
994
995 break;
996 }
997 }
998 }
999 }
1000 }
1001 else if(src.rel.type == Shader::PARAMETER_LOOP)
1002 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001003 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001004
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001005 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001006
1007 c.x = c.x.xxxx;
1008 c.y = c.y.yyyy;
1009 c.z = c.z.zzzz;
1010 c.w = c.w.wwww;
1011 }
1012 else
1013 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001014 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001015
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001016 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001017
1018 c.x = c.x.xxxx;
1019 c.y = c.y.yyyy;
1020 c.z = c.z.zzzz;
1021 c.w = c.w.wwww;
1022 }
1023
1024 return c;
1025 }
1026
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001027 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001028 {
1029 ASSERT(var.rel.deterministic);
1030
1031 if(var.rel.type == Shader::PARAMETER_TEMP)
1032 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001033 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001034 }
1035 else if(var.rel.type == Shader::PARAMETER_INPUT)
1036 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001037 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001038 }
1039 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1040 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001041 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001042 }
1043 else if(var.rel.type == Shader::PARAMETER_CONST)
1044 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001045 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001046 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001047 else if(var.rel.type == Shader::PARAMETER_LOOP)
1048 {
1049 return aL[loopDepth];
1050 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001051 else ASSERT(false);
1052
1053 return 0;
1054 }
1055
1056 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1057 {
1058 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1059 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1060
1061 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1062 }
1063
Nicolas Capens4f172c72016-01-13 08:34:30 -05001064 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001065 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001066 Vector4f row0 = fetchRegister(src1, 0);
1067 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001068
1069 dst.x = dot3(src0, row0);
1070 dst.y = dot3(src0, row1);
1071 }
1072
Nicolas Capens4f172c72016-01-13 08:34:30 -05001073 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001074 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001075 Vector4f row0 = fetchRegister(src1, 0);
1076 Vector4f row1 = fetchRegister(src1, 1);
1077 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001078
1079 dst.x = dot3(src0, row0);
1080 dst.y = dot3(src0, row1);
1081 dst.z = dot3(src0, row2);
1082 }
1083
Nicolas Capens4f172c72016-01-13 08:34:30 -05001084 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001085 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001086 Vector4f row0 = fetchRegister(src1, 0);
1087 Vector4f row1 = fetchRegister(src1, 1);
1088 Vector4f row2 = fetchRegister(src1, 2);
1089 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001090
1091 dst.x = dot3(src0, row0);
1092 dst.y = dot3(src0, row1);
1093 dst.z = dot3(src0, row2);
1094 dst.w = dot3(src0, row3);
1095 }
1096
Nicolas Capens4f172c72016-01-13 08:34:30 -05001097 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001098 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001099 Vector4f row0 = fetchRegister(src1, 0);
1100 Vector4f row1 = fetchRegister(src1, 1);
1101 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001102
1103 dst.x = dot4(src0, row0);
1104 dst.y = dot4(src0, row1);
1105 dst.z = dot4(src0, row2);
1106 }
1107
Nicolas Capens4f172c72016-01-13 08:34:30 -05001108 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001109 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001110 Vector4f row0 = fetchRegister(src1, 0);
1111 Vector4f row1 = fetchRegister(src1, 1);
1112 Vector4f row2 = fetchRegister(src1, 2);
1113 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001114
1115 dst.x = dot4(src0, row0);
1116 dst.y = dot4(src0, row1);
1117 dst.z = dot4(src0, row2);
1118 dst.w = dot4(src0, row3);
1119 }
1120
Nicolas Capensa0b57832017-11-07 13:07:53 -05001121 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001122 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001123 if(project)
1124 {
1125 Vector4f proj;
1126 Float4 rw = reciprocal(src0.w);
1127 proj.x = src0.x * rw;
1128 proj.y = src0.y * rw;
1129 proj.z = src0.z * rw;
1130
Nicolas Capensa0b57832017-11-07 13:07:53 -05001131 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001132 }
1133 else
1134 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001135 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001136 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001137 }
1138
Nicolas Capensa0b57832017-11-07 13:07:53 -05001139 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001140 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001141 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001142 }
1143
Nicolas Capensa0b57832017-11-07 13:07:53 -05001144 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001145 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001146 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001147 }
1148
Nicolas Capensa0b57832017-11-07 13:07:53 -05001149 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001150 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001151 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1152 }
1153
1154 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1155 {
1156 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001157 }
1158
Nicolas Capensa0b57832017-11-07 13:07:53 -05001159 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001160 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001161 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001162 }
1163
Nicolas Capensa0b57832017-11-07 13:07:53 -05001164 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001165 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001166 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001167 }
1168
Nicolas Capensa0b57832017-11-07 13:07:53 -05001169 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001170 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001171 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001172 }
1173
Nicolas Capensa0b57832017-11-07 13:07:53 -05001174 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001175 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001176 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001177 }
1178
Nicolas Capensa0b57832017-11-07 13:07:53 -05001179 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001180 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001181 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001182 }
1183
Nicolas Capens4f172c72016-01-13 08:34:30 -05001184 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001185 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001186 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001187 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001188 }
1189
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001190 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1191 {
1192 Int kill = -1;
1193
1194 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1195 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1196 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1197 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1198
1199 // FIXME: Dynamic branching affects TEXKILL?
1200 // if(shader->containsDynamicBranching())
1201 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001202 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001203 // }
1204
1205 for(unsigned int q = 0; q < state.multiSample; q++)
1206 {
1207 cMask[q] &= kill;
1208 }
1209
1210 // FIXME: Branch to end of shader if all killed?
1211 }
1212
Nicolas Capens4f172c72016-01-13 08:34:30 -05001213 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001214 {
1215 Int kill = 0;
1216
1217 if(shader->containsDynamicBranching())
1218 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001219 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001220 }
1221
1222 for(unsigned int q = 0; q < state.multiSample; q++)
1223 {
1224 cMask[q] &= kill;
1225 }
1226
1227 // FIXME: Branch to end of shader if all killed?
1228 }
1229
1230 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1231 {
1232 dst.x = src.x.yyww - src.x.xxzz;
1233 dst.y = src.y.yyww - src.y.xxzz;
1234 dst.z = src.z.yyww - src.z.xxzz;
1235 dst.w = src.w.yyww - src.w.xxzz;
1236 }
1237
1238 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1239 {
1240 dst.x = src.x.zwzw - src.x.xyxy;
1241 dst.y = src.y.zwzw - src.y.xyxy;
1242 dst.z = src.z.zwzw - src.z.xyxy;
1243 dst.w = src.w.zwzw - src.w.xyxy;
1244 }
1245
1246 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1247 {
1248 // abs(dFdx(src)) + abs(dFdy(src));
1249 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1250 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1251 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1252 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1253 }
1254
Nicolas Capens4f172c72016-01-13 08:34:30 -05001255 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001256 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001257 BasicBlock *deadBlock = Nucleus::createBasicBlock();
1258 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001259
1260 if(breakDepth == 0)
1261 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001262 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001263 Nucleus::createBr(endBlock);
1264 }
1265 else
1266 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001267 enableBreak = enableBreak & ~enableStack[enableIndex];
1268 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001269
Nicolas Capens4f172c72016-01-13 08:34:30 -05001270 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001271 branch(allBreak, endBlock, deadBlock);
1272 }
1273
1274 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001275 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001276 }
1277
Nicolas Capens4f172c72016-01-13 08:34:30 -05001278 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001279 {
1280 Int4 condition;
1281
1282 switch(control)
1283 {
1284 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1285 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1286 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1287 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1288 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1289 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1290 default:
1291 ASSERT(false);
1292 }
1293
Nicolas Capens4f172c72016-01-13 08:34:30 -05001294 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001295 }
1296
Nicolas Capens4f172c72016-01-13 08:34:30 -05001297 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001298 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001299 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001300
1301 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1302 {
1303 condition = ~condition;
1304 }
1305
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307 }
1308
Nicolas Capens4f172c72016-01-13 08:34:30 -05001309 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001310 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001311 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001312
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001313 BasicBlock *continueBlock = Nucleus::createBasicBlock();
1314 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001315
Nicolas Capens4f172c72016-01-13 08:34:30 -05001316 enableBreak = enableBreak & ~condition;
1317 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001318
Nicolas Capens4f172c72016-01-13 08:34:30 -05001319 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001320 branch(allBreak, endBlock, continueBlock);
1321
1322 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001323 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001324 }
1325
Nicolas Capens4f172c72016-01-13 08:34:30 -05001326 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001327 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001328 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001329 }
1330
1331 void PixelProgram::TEST()
1332 {
1333 whileTest = true;
1334 }
1335
Nicolas Capens4f172c72016-01-13 08:34:30 -05001336 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001337 {
1338 if(!labelBlock[labelIndex])
1339 {
1340 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1341 }
1342
1343 if(callRetBlock[labelIndex].size() > 1)
1344 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001345 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001346 }
1347
Nicolas Capens4f172c72016-01-13 08:34:30 -05001348 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001349
1350 Nucleus::createBr(labelBlock[labelIndex]);
1351 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1352
Nicolas Capens4f172c72016-01-13 08:34:30 -05001353 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001354 }
1355
Nicolas Capens4f172c72016-01-13 08:34:30 -05001356 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001357 {
1358 if(src.type == Shader::PARAMETER_CONSTBOOL)
1359 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001360 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001361 }
1362 else if(src.type == Shader::PARAMETER_PREDICATE)
1363 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001364 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001365 }
1366 else ASSERT(false);
1367 }
1368
Nicolas Capens4f172c72016-01-13 08:34:30 -05001369 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001370 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001371 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001372
1373 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1374 {
1375 condition = !condition;
1376 }
1377
1378 if(!labelBlock[labelIndex])
1379 {
1380 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1381 }
1382
1383 if(callRetBlock[labelIndex].size() > 1)
1384 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001385 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001386 }
1387
Nicolas Capens4f172c72016-01-13 08:34:30 -05001388 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001389
1390 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1391 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1392
Nicolas Capens4f172c72016-01-13 08:34:30 -05001393 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001394 }
1395
Nicolas Capens4f172c72016-01-13 08:34:30 -05001396 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001397 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001398 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001399
1400 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1401 {
1402 condition = ~condition;
1403 }
1404
Nicolas Capens4f172c72016-01-13 08:34:30 -05001405 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001406
1407 if(!labelBlock[labelIndex])
1408 {
1409 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1410 }
1411
1412 if(callRetBlock[labelIndex].size() > 1)
1413 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001414 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001415 }
1416
Nicolas Capens4f172c72016-01-13 08:34:30 -05001417 enableIndex++;
1418 enableStack[enableIndex] = condition;
1419 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001420
1421 Bool notAllFalse = SignMask(condition) != 0;
1422 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1423 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1424
Nicolas Capens4f172c72016-01-13 08:34:30 -05001425 enableIndex--;
1426 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001427 }
1428
Nicolas Capens4f172c72016-01-13 08:34:30 -05001429 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001430 {
1431 ifDepth--;
1432
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001433 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1434 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001435
1436 if(isConditionalIf[ifDepth])
1437 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001438 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001439 Bool notAllFalse = SignMask(condition) != 0;
1440
1441 branch(notAllFalse, falseBlock, endBlock);
1442
Nicolas Capens4f172c72016-01-13 08:34:30 -05001443 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001444 }
1445 else
1446 {
1447 Nucleus::createBr(endBlock);
1448 Nucleus::setInsertBlock(falseBlock);
1449 }
1450
1451 ifFalseBlock[ifDepth] = endBlock;
1452
1453 ifDepth++;
1454 }
1455
Nicolas Capens4f172c72016-01-13 08:34:30 -05001456 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001457 {
1458 ifDepth--;
1459
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001460 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461
1462 Nucleus::createBr(endBlock);
1463 Nucleus::setInsertBlock(endBlock);
1464
1465 if(isConditionalIf[ifDepth])
1466 {
1467 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001468 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001469 }
1470 }
1471
Nicolas Capens4f172c72016-01-13 08:34:30 -05001472 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001473 {
1474 loopRepDepth--;
1475
Nicolas Capens4f172c72016-01-13 08:34:30 -05001476 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001477
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001478 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1479 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001480
1481 Nucleus::createBr(testBlock);
1482 Nucleus::setInsertBlock(endBlock);
1483
Nicolas Capens4f172c72016-01-13 08:34:30 -05001484 loopDepth--;
1485 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001486 }
1487
Nicolas Capens4f172c72016-01-13 08:34:30 -05001488 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001489 {
1490 loopRepDepth--;
1491
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001492 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1493 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001494
1495 Nucleus::createBr(testBlock);
1496 Nucleus::setInsertBlock(endBlock);
1497
Nicolas Capens4f172c72016-01-13 08:34:30 -05001498 loopDepth--;
1499 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001500 }
1501
Nicolas Capens4f172c72016-01-13 08:34:30 -05001502 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001503 {
1504 loopRepDepth--;
1505
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001506 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1507 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001508
1509 Nucleus::createBr(testBlock);
1510 Nucleus::setInsertBlock(endBlock);
1511
Nicolas Capens4f172c72016-01-13 08:34:30 -05001512 enableIndex--;
1513 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001514 whileTest = false;
1515 }
1516
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001517 void PixelProgram::ENDSWITCH()
1518 {
1519 loopRepDepth--;
1520
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001521 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001522
1523 Nucleus::createBr(loopRepEndBlock[loopRepDepth]);
1524 Nucleus::setInsertBlock(endBlock);
1525
1526 enableIndex--;
1527 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
1528 }
1529
Nicolas Capens4f172c72016-01-13 08:34:30 -05001530 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001531 {
1532 if(src.type == Shader::PARAMETER_CONSTBOOL)
1533 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001534 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001535 }
1536 else if(src.type == Shader::PARAMETER_PREDICATE)
1537 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001538 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001539 }
1540 else
1541 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001542 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001543 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001544 }
1545 }
1546
Nicolas Capens4f172c72016-01-13 08:34:30 -05001547 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001548 {
1549 ASSERT(ifDepth < 24 + 4);
1550
Nicolas Capens4f172c72016-01-13 08:34:30 -05001551 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001552
1553 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1554 {
1555 condition = !condition;
1556 }
1557
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001558 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1559 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001560
1561 branch(condition, trueBlock, falseBlock);
1562
1563 isConditionalIf[ifDepth] = false;
1564 ifFalseBlock[ifDepth] = falseBlock;
1565
1566 ifDepth++;
1567 }
1568
Nicolas Capens4f172c72016-01-13 08:34:30 -05001569 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001570 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001571 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001572
1573 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1574 {
1575 condition = ~condition;
1576 }
1577
Nicolas Capens4f172c72016-01-13 08:34:30 -05001578 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001579 }
1580
Nicolas Capens4f172c72016-01-13 08:34:30 -05001581 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001582 {
1583 Int4 condition;
1584
1585 switch(control)
1586 {
1587 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1588 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1589 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1590 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1591 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1592 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1593 default:
1594 ASSERT(false);
1595 }
1596
Nicolas Capens4f172c72016-01-13 08:34:30 -05001597 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001598 }
1599
Nicolas Capens4f172c72016-01-13 08:34:30 -05001600 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001602 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001603
Nicolas Capens4f172c72016-01-13 08:34:30 -05001604 enableIndex++;
1605 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001606
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001607 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1608 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001609
1610 Bool notAllFalse = SignMask(condition) != 0;
1611
1612 branch(notAllFalse, trueBlock, falseBlock);
1613
1614 isConditionalIf[ifDepth] = true;
1615 ifFalseBlock[ifDepth] = falseBlock;
1616
1617 ifDepth++;
1618 breakDepth++;
1619 }
1620
1621 void PixelProgram::LABEL(int labelIndex)
1622 {
1623 if(!labelBlock[labelIndex])
1624 {
1625 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1626 }
1627
1628 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1629 currentLabel = labelIndex;
1630 }
1631
Nicolas Capens4f172c72016-01-13 08:34:30 -05001632 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001633 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001634 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001635
Nicolas Capens4f172c72016-01-13 08:34:30 -05001636 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1637 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1638 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001639
Nicolas Capens4f172c72016-01-13 08:34:30 -05001640 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001641 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001642 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001643 // }
1644
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001645 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1646 BasicBlock *testBlock = Nucleus::createBasicBlock();
1647 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001648
1649 loopRepTestBlock[loopRepDepth] = testBlock;
1650 loopRepEndBlock[loopRepDepth] = endBlock;
1651
1652 // FIXME: jump(testBlock)
1653 Nucleus::createBr(testBlock);
1654 Nucleus::setInsertBlock(testBlock);
1655
Nicolas Capens4f172c72016-01-13 08:34:30 -05001656 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001657 Nucleus::setInsertBlock(loopBlock);
1658
Nicolas Capens4f172c72016-01-13 08:34:30 -05001659 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001660
1661 loopRepDepth++;
1662 breakDepth = 0;
1663 }
1664
Nicolas Capens4f172c72016-01-13 08:34:30 -05001665 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001666 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001667 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001668
Nicolas Capens4f172c72016-01-13 08:34:30 -05001669 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1670 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001671
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001672 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1673 BasicBlock *testBlock = Nucleus::createBasicBlock();
1674 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001675
1676 loopRepTestBlock[loopRepDepth] = testBlock;
1677 loopRepEndBlock[loopRepDepth] = endBlock;
1678
1679 // FIXME: jump(testBlock)
1680 Nucleus::createBr(testBlock);
1681 Nucleus::setInsertBlock(testBlock);
1682
Nicolas Capens4f172c72016-01-13 08:34:30 -05001683 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001684 Nucleus::setInsertBlock(loopBlock);
1685
Nicolas Capens4f172c72016-01-13 08:34:30 -05001686 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001687
1688 loopRepDepth++;
1689 breakDepth = 0;
1690 }
1691
Nicolas Capens4f172c72016-01-13 08:34:30 -05001692 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001693 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001694 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001695
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001696 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1697 BasicBlock *testBlock = Nucleus::createBasicBlock();
1698 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001699
1700 loopRepTestBlock[loopRepDepth] = testBlock;
1701 loopRepEndBlock[loopRepDepth] = endBlock;
1702
Nicolas Capens4f172c72016-01-13 08:34:30 -05001703 Int4 restoreBreak = enableBreak;
1704 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001705
1706 // FIXME: jump(testBlock)
1707 Nucleus::createBr(testBlock);
1708 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001709 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001710
Nicolas Capensc2534f42016-04-04 11:13:24 -04001711 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001712 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001713 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001714 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001715 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001716
1717 Bool notAllFalse = SignMask(condition) != 0;
1718 branch(notAllFalse, loopBlock, endBlock);
1719
1720 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001721 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001722
1723 Nucleus::setInsertBlock(loopBlock);
1724
1725 loopRepDepth++;
1726 breakDepth = 0;
1727 }
1728
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001729 void PixelProgram::SWITCH()
1730 {
1731 enableIndex++;
1732 enableStack[enableIndex] = Int4(0xFFFFFFFF);
1733
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001734 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001735
1736 loopRepTestBlock[loopRepDepth] = nullptr;
1737 loopRepEndBlock[loopRepDepth] = endBlock;
1738
1739 loopRepDepth++;
1740 breakDepth = 0;
1741 }
1742
Nicolas Capens4f172c72016-01-13 08:34:30 -05001743 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001744 {
1745 if(currentLabel == -1)
1746 {
1747 returnBlock = Nucleus::createBasicBlock();
1748 Nucleus::createBr(returnBlock);
1749 }
1750 else
1751 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001752 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001753
1754 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1755 {
1756 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001757 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001758
Nicolas Capens19336542016-09-26 10:32:29 -04001759 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001760 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001761
1762 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1763 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001764 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001765 }
1766 }
1767 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1768 {
1769 Nucleus::createBr(callRetBlock[currentLabel][0]);
1770 }
1771 else // Function isn't called
1772 {
1773 Nucleus::createBr(unreachableBlock);
1774 }
1775
1776 Nucleus::setInsertBlock(unreachableBlock);
1777 Nucleus::createUnreachable();
1778 }
1779 }
1780
Nicolas Capens4f172c72016-01-13 08:34:30 -05001781 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001782 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001783 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001784
1785 // FIXME: Return from function if all instances left
1786 // FIXME: Use enableLeave in other control-flow constructs
1787 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001788}