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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
16#include "Primitive.hpp"
17#include "Renderer.hpp"
18#include "SamplerCore.hpp"
19
20namespace sw
21{
22 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040023 extern bool booleanFaceRegister;
24 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050025 extern bool fullPixelPositionRegister;
26
Nicolas Capens4f172c72016-01-13 08:34:30 -050027 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050028 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040029 if(shader->getVersion() >= 0x0300)
30 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040031 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040032 {
33 if(!halfIntegerCoordinates)
34 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050035 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
36 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040037 }
38 else
39 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050040 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
41 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040042 }
43
44 if(fullPixelPositionRegister)
45 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050046 vPos.z = z[0]; // FIXME: Centroid?
47 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040048 }
49 }
50
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040051 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040052 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040054 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
55
Nicolas Capens4f172c72016-01-13 08:34:30 -050056 vFace.x = face;
57 vFace.y = face;
58 vFace.z = face;
59 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040060 }
Nicolas Capens5d961882016-01-01 23:18:14 -050061 }
62 }
63
Nicolas Capens4f172c72016-01-13 08:34:30 -050064 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050065 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050066 enableIndex = 0;
67 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040068
69 if(shader->containsLeaveInstruction())
70 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050071 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040072 }
73
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050074 for(int i = 0; i < RENDERTARGETS; i++)
75 {
76 if(state.targetFormat[i] != FORMAT_NULL)
77 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050078 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050079 }
80 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040081
82 // Create all call site return blocks up front
83 for(size_t i = 0; i < shader->getLength(); i++)
84 {
85 const Shader::Instruction *instruction = shader->getInstruction(i);
86 Shader::Opcode opcode = instruction->opcode;
87
88 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
89 {
90 const Dst &dst = instruction->dst;
91
92 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
93 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
94 }
95 }
96
Nicolas Capens8b124c12016-04-18 14:09:37 -040097 bool broadcastColor0 = true;
98
Alexis Hetuf2a8c372015-07-13 11:08:41 -040099 for(size_t i = 0; i < shader->getLength(); i++)
100 {
101 const Shader::Instruction *instruction = shader->getInstruction(i);
102 Shader::Opcode opcode = instruction->opcode;
103
104 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
105 {
106 continue;
107 }
108
109 const Dst &dst = instruction->dst;
110 const Src &src0 = instruction->src[0];
111 const Src &src1 = instruction->src[1];
112 const Src &src2 = instruction->src[2];
113 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400114 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400115
116 bool predicate = instruction->predicate;
117 Control control = instruction->control;
118 bool pp = dst.partialPrecision;
119 bool project = instruction->project;
120 bool bias = instruction->bias;
121
122 Vector4f d;
123 Vector4f s0;
124 Vector4f s1;
125 Vector4f s2;
126 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400127 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400128
129 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
130 {
131 if(dst.type == Shader::PARAMETER_TEXTURE)
132 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500133 d.x = v[2 + dst.index].x;
134 d.y = v[2 + dst.index].y;
135 d.z = v[2 + dst.index].z;
136 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400137 }
138 else
139 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500140 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400141 }
142 }
143
Nicolas Capensc2534f42016-04-04 11:13:24 -0400144 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
145 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
146 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
147 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
148 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400149
150 switch(opcode)
151 {
152 case Shader::OPCODE_PS_2_0: break;
153 case Shader::OPCODE_PS_2_x: break;
154 case Shader::OPCODE_PS_3_0: break;
155 case Shader::OPCODE_DEF: break;
156 case Shader::OPCODE_DCL: break;
157 case Shader::OPCODE_NOP: break;
158 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400159 case Shader::OPCODE_NEG: neg(d, s0); break;
160 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400161 case Shader::OPCODE_F2B: f2b(d, s0); break;
162 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400163 case Shader::OPCODE_F2I: f2i(d, s0); break;
164 case Shader::OPCODE_I2F: i2f(d, s0); break;
165 case Shader::OPCODE_F2U: f2u(d, s0); break;
166 case Shader::OPCODE_U2F: u2f(d, s0); break;
167 case Shader::OPCODE_I2B: i2b(d, s0); break;
168 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400169 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400170 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400171 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400172 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400173 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400174 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400175 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400176 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400177 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
178 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
179 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
180 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
181 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400182 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
183 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
184 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400185 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
186 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400187 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400188 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
189 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
190 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
191 case Shader::OPCODE_FRC: frc(d, s0); break;
192 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
193 case Shader::OPCODE_FLOOR: floor(d, s0); break;
194 case Shader::OPCODE_ROUND: round(d, s0); break;
195 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
196 case Shader::OPCODE_CEIL: ceil(d, s0); break;
197 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
198 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
199 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
200 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
201 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
202 case Shader::OPCODE_LOG: log(d, s0, pp); break;
203 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
204 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400205 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
206 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400207 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400208 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
209 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
210 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
211 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
212 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400213 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
214 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
215 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
216 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
217 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
219 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
220 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400224 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
225 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400226 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
228 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400229 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
230 case Shader::OPCODE_STEP: step(d, s0, s1); break;
231 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400232 case Shader::OPCODE_FLOATBITSTOINT:
233 case Shader::OPCODE_FLOATBITSTOUINT:
234 case Shader::OPCODE_INTBITSTOFLOAT:
235 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400236 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
237 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400238 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400239 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
240 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400241 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400242 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
243 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
244 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400245 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400246 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
247 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
248 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
249 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
250 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
251 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
252 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
253 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
254 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
255 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
256 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
257 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
258 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
260 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
261 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
262 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400263 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400264 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
265 case Shader::OPCODE_COS: cos(d, s0, pp); break;
266 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
267 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
268 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
269 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
270 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
271 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
272 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
273 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
274 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
275 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
276 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
277 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500278 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
279 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
280 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
281 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
282 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
283 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capens0484c792016-06-13 22:02:36 -0400284 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3); break;
285 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500286 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400287 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens0484c792016-06-13 22:02:36 -0400288 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, bias); break;
289 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, bias); break;
Meng-Lin Wu9d62c482016-06-14 11:11:25 -0400290 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1); break;
291 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500292 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
293 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
294 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400295 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
296 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
297 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500298 case Shader::OPCODE_BREAK: BREAK(); break;
299 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
300 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
301 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400302 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500303 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
304 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
305 case Shader::OPCODE_ELSE: ELSE(); break;
306 case Shader::OPCODE_ENDIF: ENDIF(); break;
307 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
308 case Shader::OPCODE_ENDREP: ENDREP(); break;
309 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400310 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500311 case Shader::OPCODE_IF: IF(src0); break;
312 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400313 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500314 case Shader::OPCODE_LOOP: LOOP(src1); break;
315 case Shader::OPCODE_REP: REP(src0); break;
316 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400317 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500318 case Shader::OPCODE_RET: RET(); break;
319 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400320 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
321 case Shader::OPCODE_ALL: all(d.x, s0); break;
322 case Shader::OPCODE_ANY: any(d.x, s0); break;
323 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400324 case Shader::OPCODE_OR: or(d, s0, s1); break;
325 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
326 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400327 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
328 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400329 case Shader::OPCODE_END: break;
330 default:
331 ASSERT(false);
332 }
333
334 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
335 {
336 if(dst.integer)
337 {
338 switch(opcode)
339 {
340 case Shader::OPCODE_DIV:
341 if(dst.x) d.x = Trunc(d.x);
342 if(dst.y) d.y = Trunc(d.y);
343 if(dst.z) d.z = Trunc(d.z);
344 if(dst.w) d.w = Trunc(d.w);
345 break;
346 default:
347 break; // No truncation to integer required when arguments are integer
348 }
349 }
350
351 if(dst.saturate)
352 {
353 if(dst.x) d.x = Max(d.x, Float4(0.0f));
354 if(dst.y) d.y = Max(d.y, Float4(0.0f));
355 if(dst.z) d.z = Max(d.z, Float4(0.0f));
356 if(dst.w) d.w = Max(d.w, Float4(0.0f));
357
358 if(dst.x) d.x = Min(d.x, Float4(1.0f));
359 if(dst.y) d.y = Min(d.y, Float4(1.0f));
360 if(dst.z) d.z = Min(d.z, Float4(1.0f));
361 if(dst.w) d.w = Min(d.w, Float4(1.0f));
362 }
363
364 if(instruction->isPredicated())
365 {
366 Vector4f pDst; // FIXME: Rename
367
368 switch(dst.type)
369 {
370 case Shader::PARAMETER_TEMP:
371 if(dst.rel.type == Shader::PARAMETER_VOID)
372 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500373 if(dst.x) pDst.x = r[dst.index].x;
374 if(dst.y) pDst.y = r[dst.index].y;
375 if(dst.z) pDst.z = r[dst.index].z;
376 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400377 }
378 else
379 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500380 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400381
Nicolas Capens4f172c72016-01-13 08:34:30 -0500382 if(dst.x) pDst.x = r[dst.index + a].x;
383 if(dst.y) pDst.y = r[dst.index + a].y;
384 if(dst.z) pDst.z = r[dst.index + a].z;
385 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400386 }
387 break;
388 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500389 if(dst.rel.type == Shader::PARAMETER_VOID)
390 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 if(dst.x) pDst.x = oC[dst.index].x;
392 if(dst.y) pDst.y = oC[dst.index].y;
393 if(dst.z) pDst.z = oC[dst.index].z;
394 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500395 }
396 else
397 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500399
Nicolas Capens4f172c72016-01-13 08:34:30 -0500400 if(dst.x) pDst.x = oC[a].x;
401 if(dst.y) pDst.y = oC[a].y;
402 if(dst.z) pDst.z = oC[a].z;
403 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500404 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400405 break;
406 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500407 if(dst.x) pDst.x = p0.x;
408 if(dst.y) pDst.y = p0.y;
409 if(dst.z) pDst.z = p0.z;
410 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400411 break;
412 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500413 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400414 break;
415 default:
416 ASSERT(false);
417 }
418
Nicolas Capens4f172c72016-01-13 08:34:30 -0500419 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400420
421 Int4 xEnable = enable;
422 Int4 yEnable = enable;
423 Int4 zEnable = enable;
424 Int4 wEnable = enable;
425
426 if(predicate)
427 {
428 unsigned char pSwizzle = instruction->predicateSwizzle;
429
Nicolas Capens4f172c72016-01-13 08:34:30 -0500430 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
431 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
432 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
433 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400434
435 if(!instruction->predicateNot)
436 {
437 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
438 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
439 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
440 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
441 }
442 else
443 {
444 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
445 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
446 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
447 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
448 }
449 }
450
451 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
452 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
453 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
454 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
455
456 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
457 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
458 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
459 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
460 }
461
462 switch(dst.type)
463 {
464 case Shader::PARAMETER_TEMP:
465 if(dst.rel.type == Shader::PARAMETER_VOID)
466 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500467 if(dst.x) r[dst.index].x = d.x;
468 if(dst.y) r[dst.index].y = d.y;
469 if(dst.z) r[dst.index].z = d.z;
470 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400471 }
472 else
473 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500474 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400475
Nicolas Capens4f172c72016-01-13 08:34:30 -0500476 if(dst.x) r[dst.index + a].x = d.x;
477 if(dst.y) r[dst.index + a].y = d.y;
478 if(dst.z) r[dst.index + a].z = d.z;
479 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400480 }
481 break;
482 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500483 if(dst.rel.type == Shader::PARAMETER_VOID)
484 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400485 broadcastColor0 = (dst.index == 0) && broadcastColor0;
486
Nicolas Capens4f172c72016-01-13 08:34:30 -0500487 if(dst.x) { oC[dst.index].x = d.x; }
488 if(dst.y) { oC[dst.index].y = d.y; }
489 if(dst.z) { oC[dst.index].z = d.z; }
490 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500491 }
492 else
493 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400494 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500495 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500496
Nicolas Capens4f172c72016-01-13 08:34:30 -0500497 if(dst.x) { oC[a].x = d.x; }
498 if(dst.y) { oC[a].y = d.y; }
499 if(dst.z) { oC[a].z = d.z; }
500 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500501 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400502 break;
503 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500504 if(dst.x) p0.x = d.x;
505 if(dst.y) p0.y = d.y;
506 if(dst.z) p0.z = d.z;
507 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400508 break;
509 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500510 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400511 break;
512 default:
513 ASSERT(false);
514 }
515 }
516 }
517
518 if(currentLabel != -1)
519 {
520 Nucleus::setInsertBlock(returnBlock);
521 }
522
Nicolas Capens8b124c12016-04-18 14:09:37 -0400523 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400524 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400525 for(int i = 0; i < RENDERTARGETS; i++)
526 {
527 c[i] = oC[0];
528 }
529 }
530 else
531 {
532 for(int i = 0; i < RENDERTARGETS; i++)
533 {
534 c[i] = oC[i];
535 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400536 }
537 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500538
Nicolas Capens4f172c72016-01-13 08:34:30 -0500539 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500540 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500541 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500542
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400543 if(!state.alphaTestActive())
544 {
545 return true;
546 }
547
548 Int aMask;
549
550 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
551 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500552 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400553
Nicolas Capens4f172c72016-01-13 08:34:30 -0500554 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400555
556 for(unsigned int q = 0; q < state.multiSample; q++)
557 {
558 cMask[q] &= aMask;
559 }
560 }
561 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
562 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500563 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400564 }
565 else ASSERT(false);
566
567 Int pass = cMask[0];
568
569 for(unsigned int q = 1; q < state.multiSample; q++)
570 {
571 pass = pass | cMask[q];
572 }
573
Nicolas Capens5d961882016-01-01 23:18:14 -0500574 return pass != 0x0;
575 }
576
Nicolas Capens4f172c72016-01-13 08:34:30 -0500577 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500578 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500579 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400580 {
581 if(!state.colorWriteActive(index))
582 {
583 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500584 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400585
Alexis Hetu049a1872016-04-25 16:59:58 -0400586 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400587 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500588 c[index].x = linearToSRGB(c[index].x);
589 c[index].y = linearToSRGB(c[index].y);
590 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591 }
592
593 if(index == 0)
594 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500595 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400596 }
597
598 switch(state.targetFormat[index])
599 {
600 case FORMAT_R5G6B5:
601 case FORMAT_X8R8G8B8:
602 case FORMAT_X8B8G8R8:
603 case FORMAT_A8R8G8B8:
604 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400605 case FORMAT_SRGB8_X8:
606 case FORMAT_SRGB8_A8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400607 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400608 case FORMAT_A8:
609 case FORMAT_G16R16:
610 case FORMAT_A16B16G16R16:
611 for(unsigned int q = 0; q < state.multiSample; q++)
612 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500613 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400614 Vector4s color;
615
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400616 if(state.targetFormat[index] == FORMAT_R5G6B5)
617 {
618 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
619 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
620 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
621 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
622 }
623 else
624 {
625 color.x = convertFixed16(c[index].x, false);
626 color.y = convertFixed16(c[index].y, false);
627 color.z = convertFixed16(c[index].z, false);
628 color.w = convertFixed16(c[index].w, false);
629 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400630
631 if(state.multiSampleMask & (1 << q))
632 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500633 alphaBlend(index, buffer, color, x);
634 logicOperation(index, buffer, color, x);
635 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400636 }
637 }
638 break;
639 case FORMAT_R32F:
640 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400641 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400642 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500643 case FORMAT_R32I:
644 case FORMAT_G32R32I:
645 case FORMAT_A32B32G32R32I:
646 case FORMAT_R32UI:
647 case FORMAT_G32R32UI:
648 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400649 case FORMAT_R16I:
650 case FORMAT_G16R16I:
651 case FORMAT_A16B16G16R16I:
652 case FORMAT_R16UI:
653 case FORMAT_G16R16UI:
654 case FORMAT_A16B16G16R16UI:
655 case FORMAT_R8I:
656 case FORMAT_G8R8I:
657 case FORMAT_A8B8G8R8I:
658 case FORMAT_R8UI:
659 case FORMAT_G8R8UI:
660 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400661 for(unsigned int q = 0; q < state.multiSample; q++)
662 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500663 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
664 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400665
666 if(state.multiSampleMask & (1 << q))
667 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500668 alphaBlend(index, buffer, color, x);
669 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670 }
671 }
672 break;
673 default:
674 ASSERT(false);
675 }
676 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500677 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400678
Nicolas Capensa3c16e42016-06-15 16:45:53 -0400679 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Vector4f &uvwq, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400680 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400681 Vector4f tmp;
682
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400683 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
684 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -0400685 sampleTexture(tmp, sampler.index, uvwq, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400686 }
687 else
688 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400689 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400690
691 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
692 {
693 if(shader->usesSampler(i))
694 {
695 If(index == i)
696 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -0400697 sampleTexture(tmp, i, uvwq, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400698 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
699 }
700 }
701 }
702 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400703
704 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
705 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
706 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
707 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400708 }
709
Nicolas Capensa3c16e42016-06-15 16:45:53 -0400710 void PixelProgram::sampleTexture(Vector4f &c, int samplerIndex, Vector4f &uvwq, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400711 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400712 #if PERF_PROFILE
713 Long texTime = Ticks();
714 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400715
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400716 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa3c16e42016-06-15 16:45:53 -0400717 sampler[samplerIndex]->sampleTexture(texture, c, uvwq.x, uvwq.y, uvwq.z, uvwq.w, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400718
Nicolas Capensc2534f42016-04-04 11:13:24 -0400719 #if PERF_PROFILE
720 cycles[PERF_TEX] += Ticks() - texTime;
721 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400722 }
723
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500724 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400725 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500726 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400727 {
728 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
729 {
730 continue;
731 }
732
733 switch(state.targetFormat[index])
734 {
735 case FORMAT_NULL:
736 break;
737 case FORMAT_R5G6B5:
738 case FORMAT_A8R8G8B8:
739 case FORMAT_A8B8G8R8:
740 case FORMAT_X8R8G8B8:
741 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400742 case FORMAT_SRGB8_X8:
743 case FORMAT_SRGB8_A8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400744 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400745 case FORMAT_A8:
746 case FORMAT_G16R16:
747 case FORMAT_A16B16G16R16:
748 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
749 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
750 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
751 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
752 break;
753 case FORMAT_R32F:
754 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400755 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400756 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500757 case FORMAT_R32I:
758 case FORMAT_G32R32I:
759 case FORMAT_A32B32G32R32I:
760 case FORMAT_R32UI:
761 case FORMAT_G32R32UI:
762 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400763 break;
764 default:
765 ASSERT(false);
766 }
767 }
768 }
769
Nicolas Capens4f172c72016-01-13 08:34:30 -0500770 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400771 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500772 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400773
774 if(!whileTest)
775 {
776 if(shader->containsBreakInstruction() && instruction->analysisBreak)
777 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500778 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400779 }
780
781 if(shader->containsContinueInstruction() && instruction->analysisContinue)
782 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500783 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400784 }
785
786 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
787 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500788 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400789 }
790 }
791
792 return enable;
793 }
794
Nicolas Capensc2534f42016-04-04 11:13:24 -0400795 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400796 {
797 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500798 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400799
800 switch(src.type)
801 {
802 case Shader::PARAMETER_TEMP:
803 if(src.rel.type == Shader::PARAMETER_VOID)
804 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500805 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400806 }
807 else
808 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400809 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400810
Nicolas Capens4f172c72016-01-13 08:34:30 -0500811 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400812 }
813 break;
814 case Shader::PARAMETER_INPUT:
815 {
816 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
817 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500818 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400819 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400820 else
821 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400822 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400823
Nicolas Capens4f172c72016-01-13 08:34:30 -0500824 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400825 }
826 }
827 break;
828 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500829 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400830 break;
831 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500832 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400833 break;
834 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500835 if(src.index == 0) reg = vPos;
836 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400837 break;
838 case Shader::PARAMETER_SAMPLER:
839 if(src.rel.type == Shader::PARAMETER_VOID)
840 {
841 reg.x = As<Float4>(Int4(i));
842 }
843 else if(src.rel.type == Shader::PARAMETER_TEMP)
844 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500845 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400846 }
847 return reg;
848 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
849 case Shader::PARAMETER_VOID: return reg; // Dummy
850 case Shader::PARAMETER_FLOAT4LITERAL:
851 reg.x = Float4(src.value[0]);
852 reg.y = Float4(src.value[1]);
853 reg.z = Float4(src.value[2]);
854 reg.w = Float4(src.value[3]);
855 break;
856 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
857 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
858 case Shader::PARAMETER_LOOP: return reg; // Dummy
859 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500860 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
861 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500862 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500863 }
864 else
865 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400866 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500867
Nicolas Capens4f172c72016-01-13 08:34:30 -0500868 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500869 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400870 break;
871 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500872 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400873 break;
874 default:
875 ASSERT(false);
876 }
877
878 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
879 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
880 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
881 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
882
883 Vector4f mod;
884
885 switch(src.modifier)
886 {
887 case Shader::MODIFIER_NONE:
888 mod.x = x;
889 mod.y = y;
890 mod.z = z;
891 mod.w = w;
892 break;
893 case Shader::MODIFIER_NEGATE:
894 mod.x = -x;
895 mod.y = -y;
896 mod.z = -z;
897 mod.w = -w;
898 break;
899 case Shader::MODIFIER_ABS:
900 mod.x = Abs(x);
901 mod.y = Abs(y);
902 mod.z = Abs(z);
903 mod.w = Abs(w);
904 break;
905 case Shader::MODIFIER_ABS_NEGATE:
906 mod.x = -Abs(x);
907 mod.y = -Abs(y);
908 mod.z = -Abs(z);
909 mod.w = -Abs(w);
910 break;
911 case Shader::MODIFIER_NOT:
912 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
913 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
914 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
915 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
916 break;
917 default:
918 ASSERT(false);
919 }
920
921 return mod;
922 }
923
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400924 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
925 {
926 if(bufferIndex == -1)
927 {
928 return data + OFFSET(DrawData, ps.c[index]);
929 }
930 else
931 {
932 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
933 }
934 }
935
936 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
937 {
938 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
939 }
940
Nicolas Capens4f172c72016-01-13 08:34:30 -0500941 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400942 {
943 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500944 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400945
946 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
947 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400948 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400949
950 c.x = c.x.xxxx;
951 c.y = c.y.yyyy;
952 c.z = c.z.zzzz;
953 c.w = c.w.wwww;
954
955 if(shader->containsDefineInstruction()) // Constant may be known at compile time
956 {
957 for(size_t j = 0; j < shader->getLength(); j++)
958 {
959 const Shader::Instruction &instruction = *shader->getInstruction(j);
960
961 if(instruction.opcode == Shader::OPCODE_DEF)
962 {
963 if(instruction.dst.index == i)
964 {
965 c.x = Float4(instruction.src[0].value[0]);
966 c.y = Float4(instruction.src[0].value[1]);
967 c.z = Float4(instruction.src[0].value[2]);
968 c.w = Float4(instruction.src[0].value[3]);
969
970 break;
971 }
972 }
973 }
974 }
975 }
976 else if(src.rel.type == Shader::PARAMETER_LOOP)
977 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500978 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400979
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400980 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400981
982 c.x = c.x.xxxx;
983 c.y = c.y.yyyy;
984 c.z = c.z.zzzz;
985 c.w = c.w.wwww;
986 }
987 else
988 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400989 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400990
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400991 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400992
993 c.x = c.x.xxxx;
994 c.y = c.y.yyyy;
995 c.z = c.z.zzzz;
996 c.w = c.w.wwww;
997 }
998
999 return c;
1000 }
1001
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001002 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001003 {
1004 ASSERT(var.rel.deterministic);
1005
1006 if(var.rel.type == Shader::PARAMETER_TEMP)
1007 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001008 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001009 }
1010 else if(var.rel.type == Shader::PARAMETER_INPUT)
1011 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001012 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001013 }
1014 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1015 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001016 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001017 }
1018 else if(var.rel.type == Shader::PARAMETER_CONST)
1019 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001020 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001021 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001022 else if(var.rel.type == Shader::PARAMETER_LOOP)
1023 {
1024 return aL[loopDepth];
1025 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001026 else ASSERT(false);
1027
1028 return 0;
1029 }
1030
1031 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1032 {
1033 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1034 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1035
1036 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1037 }
1038
Nicolas Capens4f172c72016-01-13 08:34:30 -05001039 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001040 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001041 Vector4f row0 = fetchRegister(src1, 0);
1042 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001043
1044 dst.x = dot3(src0, row0);
1045 dst.y = dot3(src0, row1);
1046 }
1047
Nicolas Capens4f172c72016-01-13 08:34:30 -05001048 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001049 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001050 Vector4f row0 = fetchRegister(src1, 0);
1051 Vector4f row1 = fetchRegister(src1, 1);
1052 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001053
1054 dst.x = dot3(src0, row0);
1055 dst.y = dot3(src0, row1);
1056 dst.z = dot3(src0, row2);
1057 }
1058
Nicolas Capens4f172c72016-01-13 08:34:30 -05001059 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001060 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001061 Vector4f row0 = fetchRegister(src1, 0);
1062 Vector4f row1 = fetchRegister(src1, 1);
1063 Vector4f row2 = fetchRegister(src1, 2);
1064 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001065
1066 dst.x = dot3(src0, row0);
1067 dst.y = dot3(src0, row1);
1068 dst.z = dot3(src0, row2);
1069 dst.w = dot3(src0, row3);
1070 }
1071
Nicolas Capens4f172c72016-01-13 08:34:30 -05001072 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001073 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001074 Vector4f row0 = fetchRegister(src1, 0);
1075 Vector4f row1 = fetchRegister(src1, 1);
1076 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001077
1078 dst.x = dot4(src0, row0);
1079 dst.y = dot4(src0, row1);
1080 dst.z = dot4(src0, row2);
1081 }
1082
Nicolas Capens4f172c72016-01-13 08:34:30 -05001083 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001084 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001085 Vector4f row0 = fetchRegister(src1, 0);
1086 Vector4f row1 = fetchRegister(src1, 1);
1087 Vector4f row2 = fetchRegister(src1, 2);
1088 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001089
1090 dst.x = dot4(src0, row0);
1091 dst.y = dot4(src0, row1);
1092 dst.z = dot4(src0, row2);
1093 dst.w = dot4(src0, row3);
1094 }
1095
Nicolas Capens4f172c72016-01-13 08:34:30 -05001096 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001097 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001098 if(project)
1099 {
1100 Vector4f proj;
1101 Float4 rw = reciprocal(src0.w);
1102 proj.x = src0.x * rw;
1103 proj.y = src0.y * rw;
1104 proj.z = src0.z * rw;
1105
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001106 sampleTexture(dst, src1, proj, src0, src0, src0, Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001107 }
1108 else
1109 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001110 sampleTexture(dst, src1, src0, src0, src0, src0, bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001111 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001112 }
1113
Nicolas Capens0484c792016-06-13 22:02:36 -04001114 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001115 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001116 sampleTexture(dst, src1, src0, src0, src0, src2, {bias ? Bias : Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001117 }
1118
Nicolas Capens0484c792016-06-13 22:02:36 -04001119 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001120 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001121 sampleTexture(dst, src1, src0, src0, src0, offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001122 }
1123
Meng-Lin Wu9d62c482016-06-14 11:11:25 -04001124 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001125 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001126 sampleTexture(dst, src1, src0, src0, src0, src0, Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001127 }
1128
Meng-Lin Wu9d62c482016-06-14 11:11:25 -04001129 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001130 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001131 sampleTexture(dst, src1, src0, src0, src0, offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001132 }
1133
Nicolas Capens4f172c72016-01-13 08:34:30 -05001134 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001135 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001136 sampleTexture(dst, src1, src0, src2, src3, src0, Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001137 }
1138
Nicolas Capens4f172c72016-01-13 08:34:30 -05001139 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001140 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001141 sampleTexture(dst, src1, src0, src2, src3, offset, {Grad, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001142 }
1143
Nicolas Capens0484c792016-06-13 22:02:36 -04001144 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001145 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001146 sampleTexture(dst, src1, src0, src2, src3, src0, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001147 }
1148
Nicolas Capens0484c792016-06-13 22:02:36 -04001149 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001150 {
Nicolas Capensa3c16e42016-06-15 16:45:53 -04001151 sampleTexture(dst, src1, src0, src0, src0, src0, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001152 }
1153
Nicolas Capens4f172c72016-01-13 08:34:30 -05001154 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001155 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001156 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
1157 sampler[src1.index]->textureSize(texture, dst, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001158 }
1159
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001160 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1161 {
1162 Int kill = -1;
1163
1164 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1165 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1166 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1167 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1168
1169 // FIXME: Dynamic branching affects TEXKILL?
1170 // if(shader->containsDynamicBranching())
1171 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001172 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001173 // }
1174
1175 for(unsigned int q = 0; q < state.multiSample; q++)
1176 {
1177 cMask[q] &= kill;
1178 }
1179
1180 // FIXME: Branch to end of shader if all killed?
1181 }
1182
Nicolas Capens4f172c72016-01-13 08:34:30 -05001183 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001184 {
1185 Int kill = 0;
1186
1187 if(shader->containsDynamicBranching())
1188 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001189 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001190 }
1191
1192 for(unsigned int q = 0; q < state.multiSample; q++)
1193 {
1194 cMask[q] &= kill;
1195 }
1196
1197 // FIXME: Branch to end of shader if all killed?
1198 }
1199
1200 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1201 {
1202 dst.x = src.x.yyww - src.x.xxzz;
1203 dst.y = src.y.yyww - src.y.xxzz;
1204 dst.z = src.z.yyww - src.z.xxzz;
1205 dst.w = src.w.yyww - src.w.xxzz;
1206 }
1207
1208 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1209 {
1210 dst.x = src.x.zwzw - src.x.xyxy;
1211 dst.y = src.y.zwzw - src.y.xyxy;
1212 dst.z = src.z.zwzw - src.z.xyxy;
1213 dst.w = src.w.zwzw - src.w.xyxy;
1214 }
1215
1216 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1217 {
1218 // abs(dFdx(src)) + abs(dFdy(src));
1219 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1220 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1221 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1222 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1223 }
1224
Nicolas Capens4f172c72016-01-13 08:34:30 -05001225 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001226 {
1227 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1228 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1229
1230 if(breakDepth == 0)
1231 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001232 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001233 Nucleus::createBr(endBlock);
1234 }
1235 else
1236 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001237 enableBreak = enableBreak & ~enableStack[enableIndex];
1238 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001239
Nicolas Capens4f172c72016-01-13 08:34:30 -05001240 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001241 branch(allBreak, endBlock, deadBlock);
1242 }
1243
1244 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001245 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001246 }
1247
Nicolas Capens4f172c72016-01-13 08:34:30 -05001248 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001249 {
1250 Int4 condition;
1251
1252 switch(control)
1253 {
1254 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1255 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1256 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1257 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1258 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1259 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1260 default:
1261 ASSERT(false);
1262 }
1263
Nicolas Capens4f172c72016-01-13 08:34:30 -05001264 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001265 }
1266
Nicolas Capens4f172c72016-01-13 08:34:30 -05001267 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001269 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001270
1271 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1272 {
1273 condition = ~condition;
1274 }
1275
Nicolas Capens4f172c72016-01-13 08:34:30 -05001276 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001277 }
1278
Nicolas Capens4f172c72016-01-13 08:34:30 -05001279 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001280 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001281 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001282
1283 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1284 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1285
Nicolas Capens4f172c72016-01-13 08:34:30 -05001286 enableBreak = enableBreak & ~condition;
1287 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001288
Nicolas Capens4f172c72016-01-13 08:34:30 -05001289 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001290 branch(allBreak, endBlock, continueBlock);
1291
1292 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001293 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001294 }
1295
Nicolas Capens4f172c72016-01-13 08:34:30 -05001296 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001297 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001298 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001299 }
1300
1301 void PixelProgram::TEST()
1302 {
1303 whileTest = true;
1304 }
1305
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307 {
1308 if(!labelBlock[labelIndex])
1309 {
1310 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1311 }
1312
1313 if(callRetBlock[labelIndex].size() > 1)
1314 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001315 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001316 }
1317
Nicolas Capens4f172c72016-01-13 08:34:30 -05001318 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001319
1320 Nucleus::createBr(labelBlock[labelIndex]);
1321 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1322
Nicolas Capens4f172c72016-01-13 08:34:30 -05001323 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001324 }
1325
Nicolas Capens4f172c72016-01-13 08:34:30 -05001326 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001327 {
1328 if(src.type == Shader::PARAMETER_CONSTBOOL)
1329 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001330 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001331 }
1332 else if(src.type == Shader::PARAMETER_PREDICATE)
1333 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001334 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001335 }
1336 else ASSERT(false);
1337 }
1338
Nicolas Capens4f172c72016-01-13 08:34:30 -05001339 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001340 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001341 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001342
1343 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1344 {
1345 condition = !condition;
1346 }
1347
1348 if(!labelBlock[labelIndex])
1349 {
1350 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1351 }
1352
1353 if(callRetBlock[labelIndex].size() > 1)
1354 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001355 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001356 }
1357
Nicolas Capens4f172c72016-01-13 08:34:30 -05001358 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001359
1360 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1361 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1362
Nicolas Capens4f172c72016-01-13 08:34:30 -05001363 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001364 }
1365
Nicolas Capens4f172c72016-01-13 08:34:30 -05001366 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001367 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001368 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001369
1370 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1371 {
1372 condition = ~condition;
1373 }
1374
Nicolas Capens4f172c72016-01-13 08:34:30 -05001375 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001376
1377 if(!labelBlock[labelIndex])
1378 {
1379 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1380 }
1381
1382 if(callRetBlock[labelIndex].size() > 1)
1383 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001384 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001385 }
1386
Nicolas Capens4f172c72016-01-13 08:34:30 -05001387 enableIndex++;
1388 enableStack[enableIndex] = condition;
1389 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001390
1391 Bool notAllFalse = SignMask(condition) != 0;
1392 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1393 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1394
Nicolas Capens4f172c72016-01-13 08:34:30 -05001395 enableIndex--;
1396 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001397 }
1398
Nicolas Capens4f172c72016-01-13 08:34:30 -05001399 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001400 {
1401 ifDepth--;
1402
1403 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1404 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1405
1406 if(isConditionalIf[ifDepth])
1407 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001408 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001409 Bool notAllFalse = SignMask(condition) != 0;
1410
1411 branch(notAllFalse, falseBlock, endBlock);
1412
Nicolas Capens4f172c72016-01-13 08:34:30 -05001413 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001414 }
1415 else
1416 {
1417 Nucleus::createBr(endBlock);
1418 Nucleus::setInsertBlock(falseBlock);
1419 }
1420
1421 ifFalseBlock[ifDepth] = endBlock;
1422
1423 ifDepth++;
1424 }
1425
Nicolas Capens4f172c72016-01-13 08:34:30 -05001426 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001427 {
1428 ifDepth--;
1429
1430 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1431
1432 Nucleus::createBr(endBlock);
1433 Nucleus::setInsertBlock(endBlock);
1434
1435 if(isConditionalIf[ifDepth])
1436 {
1437 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001438 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001439 }
1440 }
1441
Nicolas Capens4f172c72016-01-13 08:34:30 -05001442 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001443 {
1444 loopRepDepth--;
1445
Nicolas Capens4f172c72016-01-13 08:34:30 -05001446 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001447
1448 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1449 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1450
1451 Nucleus::createBr(testBlock);
1452 Nucleus::setInsertBlock(endBlock);
1453
Nicolas Capens4f172c72016-01-13 08:34:30 -05001454 loopDepth--;
1455 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001456 }
1457
Nicolas Capens4f172c72016-01-13 08:34:30 -05001458 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001459 {
1460 loopRepDepth--;
1461
1462 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1463 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1464
1465 Nucleus::createBr(testBlock);
1466 Nucleus::setInsertBlock(endBlock);
1467
Nicolas Capens4f172c72016-01-13 08:34:30 -05001468 loopDepth--;
1469 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001470 }
1471
Nicolas Capens4f172c72016-01-13 08:34:30 -05001472 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001473 {
1474 loopRepDepth--;
1475
1476 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1477 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1478
1479 Nucleus::createBr(testBlock);
1480 Nucleus::setInsertBlock(endBlock);
1481
Nicolas Capens4f172c72016-01-13 08:34:30 -05001482 enableIndex--;
1483 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001484 whileTest = false;
1485 }
1486
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001487 void PixelProgram::ENDSWITCH()
1488 {
1489 loopRepDepth--;
1490
1491 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1492
1493 Nucleus::createBr(loopRepEndBlock[loopRepDepth]);
1494 Nucleus::setInsertBlock(endBlock);
1495
1496 enableIndex--;
1497 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
1498 }
1499
Nicolas Capens4f172c72016-01-13 08:34:30 -05001500 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001501 {
1502 if(src.type == Shader::PARAMETER_CONSTBOOL)
1503 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001504 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001505 }
1506 else if(src.type == Shader::PARAMETER_PREDICATE)
1507 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001508 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001509 }
1510 else
1511 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001512 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001513 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001514 }
1515 }
1516
Nicolas Capens4f172c72016-01-13 08:34:30 -05001517 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001518 {
1519 ASSERT(ifDepth < 24 + 4);
1520
Nicolas Capens4f172c72016-01-13 08:34:30 -05001521 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001522
1523 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1524 {
1525 condition = !condition;
1526 }
1527
1528 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1529 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1530
1531 branch(condition, trueBlock, falseBlock);
1532
1533 isConditionalIf[ifDepth] = false;
1534 ifFalseBlock[ifDepth] = falseBlock;
1535
1536 ifDepth++;
1537 }
1538
Nicolas Capens4f172c72016-01-13 08:34:30 -05001539 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001540 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001541 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001542
1543 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1544 {
1545 condition = ~condition;
1546 }
1547
Nicolas Capens4f172c72016-01-13 08:34:30 -05001548 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001549 }
1550
Nicolas Capens4f172c72016-01-13 08:34:30 -05001551 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001552 {
1553 Int4 condition;
1554
1555 switch(control)
1556 {
1557 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1558 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1559 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1560 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1561 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1562 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1563 default:
1564 ASSERT(false);
1565 }
1566
Nicolas Capens4f172c72016-01-13 08:34:30 -05001567 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001568 }
1569
Nicolas Capens4f172c72016-01-13 08:34:30 -05001570 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001571 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001572 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001573
Nicolas Capens4f172c72016-01-13 08:34:30 -05001574 enableIndex++;
1575 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001576
1577 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1578 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1579
1580 Bool notAllFalse = SignMask(condition) != 0;
1581
1582 branch(notAllFalse, trueBlock, falseBlock);
1583
1584 isConditionalIf[ifDepth] = true;
1585 ifFalseBlock[ifDepth] = falseBlock;
1586
1587 ifDepth++;
1588 breakDepth++;
1589 }
1590
1591 void PixelProgram::LABEL(int labelIndex)
1592 {
1593 if(!labelBlock[labelIndex])
1594 {
1595 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1596 }
1597
1598 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1599 currentLabel = labelIndex;
1600 }
1601
Nicolas Capens4f172c72016-01-13 08:34:30 -05001602 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001603 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001604 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001605
Nicolas Capens4f172c72016-01-13 08:34:30 -05001606 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1607 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1608 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001609
Nicolas Capens4f172c72016-01-13 08:34:30 -05001610 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001611 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001612 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001613 // }
1614
1615 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1616 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1617 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1618
1619 loopRepTestBlock[loopRepDepth] = testBlock;
1620 loopRepEndBlock[loopRepDepth] = endBlock;
1621
1622 // FIXME: jump(testBlock)
1623 Nucleus::createBr(testBlock);
1624 Nucleus::setInsertBlock(testBlock);
1625
Nicolas Capens4f172c72016-01-13 08:34:30 -05001626 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001627 Nucleus::setInsertBlock(loopBlock);
1628
Nicolas Capens4f172c72016-01-13 08:34:30 -05001629 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001630
1631 loopRepDepth++;
1632 breakDepth = 0;
1633 }
1634
Nicolas Capens4f172c72016-01-13 08:34:30 -05001635 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001636 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001637 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001638
Nicolas Capens4f172c72016-01-13 08:34:30 -05001639 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1640 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001641
1642 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1643 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1644 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1645
1646 loopRepTestBlock[loopRepDepth] = testBlock;
1647 loopRepEndBlock[loopRepDepth] = endBlock;
1648
1649 // FIXME: jump(testBlock)
1650 Nucleus::createBr(testBlock);
1651 Nucleus::setInsertBlock(testBlock);
1652
Nicolas Capens4f172c72016-01-13 08:34:30 -05001653 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001654 Nucleus::setInsertBlock(loopBlock);
1655
Nicolas Capens4f172c72016-01-13 08:34:30 -05001656 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001657
1658 loopRepDepth++;
1659 breakDepth = 0;
1660 }
1661
Nicolas Capens4f172c72016-01-13 08:34:30 -05001662 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001663 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001664 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001665
1666 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1667 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1668 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1669
1670 loopRepTestBlock[loopRepDepth] = testBlock;
1671 loopRepEndBlock[loopRepDepth] = endBlock;
1672
Nicolas Capens4f172c72016-01-13 08:34:30 -05001673 Int4 restoreBreak = enableBreak;
1674 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001675
1676 // FIXME: jump(testBlock)
1677 Nucleus::createBr(testBlock);
1678 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001679 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001680
Nicolas Capensc2534f42016-04-04 11:13:24 -04001681 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001682 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001683 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001684 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001685 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001686
1687 Bool notAllFalse = SignMask(condition) != 0;
1688 branch(notAllFalse, loopBlock, endBlock);
1689
1690 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001691 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001692
1693 Nucleus::setInsertBlock(loopBlock);
1694
1695 loopRepDepth++;
1696 breakDepth = 0;
1697 }
1698
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001699 void PixelProgram::SWITCH()
1700 {
1701 enableIndex++;
1702 enableStack[enableIndex] = Int4(0xFFFFFFFF);
1703
1704 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1705
1706 loopRepTestBlock[loopRepDepth] = nullptr;
1707 loopRepEndBlock[loopRepDepth] = endBlock;
1708
1709 loopRepDepth++;
1710 breakDepth = 0;
1711 }
1712
Nicolas Capens4f172c72016-01-13 08:34:30 -05001713 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001714 {
1715 if(currentLabel == -1)
1716 {
1717 returnBlock = Nucleus::createBasicBlock();
1718 Nucleus::createBr(returnBlock);
1719 }
1720 else
1721 {
1722 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1723
1724 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1725 {
1726 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001727 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001728
1729 llvm::Value *value = index.loadValue();
1730 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1731
1732 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1733 {
1734 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1735 }
1736 }
1737 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1738 {
1739 Nucleus::createBr(callRetBlock[currentLabel][0]);
1740 }
1741 else // Function isn't called
1742 {
1743 Nucleus::createBr(unreachableBlock);
1744 }
1745
1746 Nucleus::setInsertBlock(unreachableBlock);
1747 Nucleus::createUnreachable();
1748 }
1749 }
1750
Nicolas Capens4f172c72016-01-13 08:34:30 -05001751 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001752 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001753 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001754
1755 // FIXME: Return from function if all instances left
1756 // FIXME: Use enableLeave in other control-flow constructs
1757 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001758}