blob: b00586372564afd67ea8c0ac80595dce33cb57d4 [file] [log] [blame]
Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
94 for(size_t i = 0; i < shader->getLength(); i++)
95 {
96 const Shader::Instruction *instruction = shader->getInstruction(i);
97 Shader::Opcode opcode = instruction->opcode;
98
99 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
100 {
101 continue;
102 }
103
104 const Dst &dst = instruction->dst;
105 const Src &src0 = instruction->src[0];
106 const Src &src1 = instruction->src[1];
107 const Src &src2 = instruction->src[2];
108 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400109 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400110
111 bool predicate = instruction->predicate;
112 Control control = instruction->control;
113 bool pp = dst.partialPrecision;
114 bool project = instruction->project;
115 bool bias = instruction->bias;
116
117 Vector4f d;
118 Vector4f s0;
119 Vector4f s1;
120 Vector4f s2;
121 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400122 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400123
124 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
125 {
126 if(dst.type == Shader::PARAMETER_TEXTURE)
127 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500128 d.x = v[2 + dst.index].x;
129 d.y = v[2 + dst.index].y;
130 d.z = v[2 + dst.index].z;
131 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400132 }
133 else
134 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500135 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400136 }
137 }
138
Nicolas Capensc2534f42016-04-04 11:13:24 -0400139 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
140 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
141 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
142 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
143 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400144
145 switch(opcode)
146 {
147 case Shader::OPCODE_PS_2_0: break;
148 case Shader::OPCODE_PS_2_x: break;
149 case Shader::OPCODE_PS_3_0: break;
150 case Shader::OPCODE_DEF: break;
151 case Shader::OPCODE_DCL: break;
152 case Shader::OPCODE_NOP: break;
153 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400154 case Shader::OPCODE_NEG: neg(d, s0); break;
155 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400156 case Shader::OPCODE_F2B: f2b(d, s0); break;
157 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400158 case Shader::OPCODE_F2I: f2i(d, s0); break;
159 case Shader::OPCODE_I2F: i2f(d, s0); break;
160 case Shader::OPCODE_F2U: f2u(d, s0); break;
161 case Shader::OPCODE_U2F: u2f(d, s0); break;
162 case Shader::OPCODE_I2B: i2b(d, s0); break;
163 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400164 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400165 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
173 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
174 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
175 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
176 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400177 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
178 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
179 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
181 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400182 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400183 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
184 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
185 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
186 case Shader::OPCODE_FRC: frc(d, s0); break;
187 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
188 case Shader::OPCODE_FLOOR: floor(d, s0); break;
189 case Shader::OPCODE_ROUND: round(d, s0); break;
190 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
191 case Shader::OPCODE_CEIL: ceil(d, s0); break;
192 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
193 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
194 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
195 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
196 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
197 case Shader::OPCODE_LOG: log(d, s0, pp); break;
198 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
199 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400200 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
201 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400202 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400203 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
204 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
205 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
206 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
207 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
209 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
210 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
211 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
212 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
213 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
214 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
215 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
216 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400219 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
220 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400221 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400222 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
223 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400224 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
225 case Shader::OPCODE_STEP: step(d, s0, s1); break;
226 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_FLOATBITSTOINT:
228 case Shader::OPCODE_FLOATBITSTOUINT:
229 case Shader::OPCODE_INTBITSTOFLOAT:
230 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400231 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
232 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400233 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400234 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
235 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400236 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400237 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
238 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
239 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400240 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400241 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
242 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
243 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
244 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
245 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
246 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
247 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
248 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
249 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
250 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
251 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
252 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
253 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
254 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
255 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
256 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
257 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400258 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400259 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
260 case Shader::OPCODE_COS: cos(d, s0, pp); break;
261 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
262 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
263 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
264 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
265 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
266 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
267 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
268 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
269 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
270 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
271 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
272 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500273 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
274 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
275 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
276 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
277 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
278 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400279 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project); break;
280 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400282 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500283 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
284 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
285 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
286 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
287 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
288 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
289 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400290 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
291 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
292 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500293 case Shader::OPCODE_BREAK: BREAK(); break;
294 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
295 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
296 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400297 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500298 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
299 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
300 case Shader::OPCODE_ELSE: ELSE(); break;
301 case Shader::OPCODE_ENDIF: ENDIF(); break;
302 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
303 case Shader::OPCODE_ENDREP: ENDREP(); break;
304 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
305 case Shader::OPCODE_IF: IF(src0); break;
306 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400307 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500308 case Shader::OPCODE_LOOP: LOOP(src1); break;
309 case Shader::OPCODE_REP: REP(src0); break;
310 case Shader::OPCODE_WHILE: WHILE(src0); break;
311 case Shader::OPCODE_RET: RET(); break;
312 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400313 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
314 case Shader::OPCODE_ALL: all(d.x, s0); break;
315 case Shader::OPCODE_ANY: any(d.x, s0); break;
316 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400317 case Shader::OPCODE_OR: or(d, s0, s1); break;
318 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
319 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400320 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
321 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400322 case Shader::OPCODE_END: break;
323 default:
324 ASSERT(false);
325 }
326
327 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
328 {
329 if(dst.integer)
330 {
331 switch(opcode)
332 {
333 case Shader::OPCODE_DIV:
334 if(dst.x) d.x = Trunc(d.x);
335 if(dst.y) d.y = Trunc(d.y);
336 if(dst.z) d.z = Trunc(d.z);
337 if(dst.w) d.w = Trunc(d.w);
338 break;
339 default:
340 break; // No truncation to integer required when arguments are integer
341 }
342 }
343
344 if(dst.saturate)
345 {
346 if(dst.x) d.x = Max(d.x, Float4(0.0f));
347 if(dst.y) d.y = Max(d.y, Float4(0.0f));
348 if(dst.z) d.z = Max(d.z, Float4(0.0f));
349 if(dst.w) d.w = Max(d.w, Float4(0.0f));
350
351 if(dst.x) d.x = Min(d.x, Float4(1.0f));
352 if(dst.y) d.y = Min(d.y, Float4(1.0f));
353 if(dst.z) d.z = Min(d.z, Float4(1.0f));
354 if(dst.w) d.w = Min(d.w, Float4(1.0f));
355 }
356
357 if(instruction->isPredicated())
358 {
359 Vector4f pDst; // FIXME: Rename
360
361 switch(dst.type)
362 {
363 case Shader::PARAMETER_TEMP:
364 if(dst.rel.type == Shader::PARAMETER_VOID)
365 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500366 if(dst.x) pDst.x = r[dst.index].x;
367 if(dst.y) pDst.y = r[dst.index].y;
368 if(dst.z) pDst.z = r[dst.index].z;
369 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400370 }
371 else
372 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500373 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400374
Nicolas Capens4f172c72016-01-13 08:34:30 -0500375 if(dst.x) pDst.x = r[dst.index + a].x;
376 if(dst.y) pDst.y = r[dst.index + a].y;
377 if(dst.z) pDst.z = r[dst.index + a].z;
378 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400379 }
380 break;
381 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500382 if(dst.rel.type == Shader::PARAMETER_VOID)
383 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500384 if(dst.x) pDst.x = oC[dst.index].x;
385 if(dst.y) pDst.y = oC[dst.index].y;
386 if(dst.z) pDst.z = oC[dst.index].z;
387 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500388 }
389 else
390 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500392
Nicolas Capens4f172c72016-01-13 08:34:30 -0500393 if(dst.x) pDst.x = oC[a].x;
394 if(dst.y) pDst.y = oC[a].y;
395 if(dst.z) pDst.z = oC[a].z;
396 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500397 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400398 break;
399 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500400 if(dst.x) pDst.x = p0.x;
401 if(dst.y) pDst.y = p0.y;
402 if(dst.z) pDst.z = p0.z;
403 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400404 break;
405 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500406 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400407 break;
408 default:
409 ASSERT(false);
410 }
411
Nicolas Capens4f172c72016-01-13 08:34:30 -0500412 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400413
414 Int4 xEnable = enable;
415 Int4 yEnable = enable;
416 Int4 zEnable = enable;
417 Int4 wEnable = enable;
418
419 if(predicate)
420 {
421 unsigned char pSwizzle = instruction->predicateSwizzle;
422
Nicolas Capens4f172c72016-01-13 08:34:30 -0500423 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
424 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
425 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
426 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400427
428 if(!instruction->predicateNot)
429 {
430 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
431 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
432 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
433 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
434 }
435 else
436 {
437 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
438 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
439 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
440 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
441 }
442 }
443
444 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
445 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
446 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
447 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
448
449 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
450 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
451 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
452 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
453 }
454
455 switch(dst.type)
456 {
457 case Shader::PARAMETER_TEMP:
458 if(dst.rel.type == Shader::PARAMETER_VOID)
459 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500460 if(dst.x) r[dst.index].x = d.x;
461 if(dst.y) r[dst.index].y = d.y;
462 if(dst.z) r[dst.index].z = d.z;
463 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400464 }
465 else
466 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500467 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400468
Nicolas Capens4f172c72016-01-13 08:34:30 -0500469 if(dst.x) r[dst.index + a].x = d.x;
470 if(dst.y) r[dst.index + a].y = d.y;
471 if(dst.z) r[dst.index + a].z = d.z;
472 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400473 }
474 break;
475 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500476 if(dst.rel.type == Shader::PARAMETER_VOID)
477 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500478 if(dst.x) { oC[dst.index].x = d.x; }
479 if(dst.y) { oC[dst.index].y = d.y; }
480 if(dst.z) { oC[dst.index].z = d.z; }
481 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500482 }
483 else
484 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500485 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500486
Nicolas Capens4f172c72016-01-13 08:34:30 -0500487 if(dst.x) { oC[a].x = d.x; }
488 if(dst.y) { oC[a].y = d.y; }
489 if(dst.z) { oC[a].z = d.z; }
490 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500491 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400492 break;
493 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500494 if(dst.x) p0.x = d.x;
495 if(dst.y) p0.y = d.y;
496 if(dst.z) p0.z = d.z;
497 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400498 break;
499 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500500 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400501 break;
502 default:
503 ASSERT(false);
504 }
505 }
506 }
507
508 if(currentLabel != -1)
509 {
510 Nucleus::setInsertBlock(returnBlock);
511 }
512
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500513 for(int i = 0; i < RENDERTARGETS; i++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400514 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500515 c[i] = oC[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400516 }
517 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500518
Nicolas Capens4f172c72016-01-13 08:34:30 -0500519 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500520 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500521 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500522
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400523 if(!state.alphaTestActive())
524 {
525 return true;
526 }
527
528 Int aMask;
529
530 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
531 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500532 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400533
Nicolas Capens4f172c72016-01-13 08:34:30 -0500534 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400535
536 for(unsigned int q = 0; q < state.multiSample; q++)
537 {
538 cMask[q] &= aMask;
539 }
540 }
541 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
542 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500543 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400544 }
545 else ASSERT(false);
546
547 Int pass = cMask[0];
548
549 for(unsigned int q = 1; q < state.multiSample; q++)
550 {
551 pass = pass | cMask[q];
552 }
553
Nicolas Capens5d961882016-01-01 23:18:14 -0500554 return pass != 0x0;
555 }
556
Nicolas Capens4f172c72016-01-13 08:34:30 -0500557 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500558 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500559 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400560 {
561 if(!state.colorWriteActive(index))
562 {
563 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500564 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400565
566 if(!postBlendSRGB && state.writeSRGB)
567 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500568 c[index].x = linearToSRGB(c[index].x);
569 c[index].y = linearToSRGB(c[index].y);
570 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400571 }
572
573 if(index == 0)
574 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500575 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576 }
577
578 switch(state.targetFormat[index])
579 {
580 case FORMAT_R5G6B5:
581 case FORMAT_X8R8G8B8:
582 case FORMAT_X8B8G8R8:
583 case FORMAT_A8R8G8B8:
584 case FORMAT_A8B8G8R8:
585 case FORMAT_A8:
586 case FORMAT_G16R16:
587 case FORMAT_A16B16G16R16:
588 for(unsigned int q = 0; q < state.multiSample; q++)
589 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500590 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591 Vector4s color;
592
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400593 if(state.targetFormat[index] == FORMAT_R5G6B5)
594 {
595 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
596 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
597 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
598 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
599 }
600 else
601 {
602 color.x = convertFixed16(c[index].x, false);
603 color.y = convertFixed16(c[index].y, false);
604 color.z = convertFixed16(c[index].z, false);
605 color.w = convertFixed16(c[index].w, false);
606 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400607
608 if(state.multiSampleMask & (1 << q))
609 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500610 alphaBlend(index, buffer, color, x);
611 logicOperation(index, buffer, color, x);
612 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400613 }
614 }
615 break;
616 case FORMAT_R32F:
617 case FORMAT_G32R32F:
618 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500619 case FORMAT_R32I:
620 case FORMAT_G32R32I:
621 case FORMAT_A32B32G32R32I:
622 case FORMAT_R32UI:
623 case FORMAT_G32R32UI:
624 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400625 for(unsigned int q = 0; q < state.multiSample; q++)
626 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500627 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
628 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400629
630 if(state.multiSampleMask & (1 << q))
631 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500632 alphaBlend(index, buffer, color, x);
633 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400634 }
635 }
636 break;
637 default:
638 ASSERT(false);
639 }
640 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500641 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400642
Nicolas Capensc2534f42016-04-04 11:13:24 -0400643 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400644 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400645 Vector4f tmp;
646
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400647 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
648 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400649 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400650 }
651 else
652 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400653 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400654
655 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
656 {
657 if(shader->usesSampler(i))
658 {
659 If(index == i)
660 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400661 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400662 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
663 }
664 }
665 }
666 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400667
668 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
669 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
670 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
671 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400672 }
673
Nicolas Capensc2534f42016-04-04 11:13:24 -0400674 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400675 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400676 #if PERF_PROFILE
677 Long texTime = Ticks();
678 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400679
Nicolas Capens4f172c72016-01-13 08:34:30 -0500680 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400681
682 if(!project)
683 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400684 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400685 }
686 else
687 {
688 Float4 rq = reciprocal(q);
689
690 Float4 u_q = u * rq;
691 Float4 v_q = v * rq;
692 Float4 w_q = w * rq;
693
Nicolas Capensc2534f42016-04-04 11:13:24 -0400694 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400695 }
696
Nicolas Capensc2534f42016-04-04 11:13:24 -0400697 #if PERF_PROFILE
698 cycles[PERF_TEX] += Ticks() - texTime;
699 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400700 }
701
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500702 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400703 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500704 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400705 {
706 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
707 {
708 continue;
709 }
710
711 switch(state.targetFormat[index])
712 {
713 case FORMAT_NULL:
714 break;
715 case FORMAT_R5G6B5:
716 case FORMAT_A8R8G8B8:
717 case FORMAT_A8B8G8R8:
718 case FORMAT_X8R8G8B8:
719 case FORMAT_X8B8G8R8:
720 case FORMAT_A8:
721 case FORMAT_G16R16:
722 case FORMAT_A16B16G16R16:
723 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
724 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
725 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
726 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
727 break;
728 case FORMAT_R32F:
729 case FORMAT_G32R32F:
730 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500731 case FORMAT_R32I:
732 case FORMAT_G32R32I:
733 case FORMAT_A32B32G32R32I:
734 case FORMAT_R32UI:
735 case FORMAT_G32R32UI:
736 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400737 break;
738 default:
739 ASSERT(false);
740 }
741 }
742 }
743
Nicolas Capens4f172c72016-01-13 08:34:30 -0500744 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400745 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500746 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400747
748 if(!whileTest)
749 {
750 if(shader->containsBreakInstruction() && instruction->analysisBreak)
751 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500752 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400753 }
754
755 if(shader->containsContinueInstruction() && instruction->analysisContinue)
756 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500757 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400758 }
759
760 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
761 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500762 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400763 }
764 }
765
766 return enable;
767 }
768
Nicolas Capensc2534f42016-04-04 11:13:24 -0400769 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400770 {
771 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500772 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400773
774 switch(src.type)
775 {
776 case Shader::PARAMETER_TEMP:
777 if(src.rel.type == Shader::PARAMETER_VOID)
778 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500779 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400780 }
781 else
782 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400783 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400784
Nicolas Capens4f172c72016-01-13 08:34:30 -0500785 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400786 }
787 break;
788 case Shader::PARAMETER_INPUT:
789 {
790 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
791 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500792 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400793 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400794 else
795 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400796 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400797
Nicolas Capens4f172c72016-01-13 08:34:30 -0500798 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400799 }
800 }
801 break;
802 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500803 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400804 break;
805 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500806 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400807 break;
808 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500809 if(src.index == 0) reg = vPos;
810 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400811 break;
812 case Shader::PARAMETER_SAMPLER:
813 if(src.rel.type == Shader::PARAMETER_VOID)
814 {
815 reg.x = As<Float4>(Int4(i));
816 }
817 else if(src.rel.type == Shader::PARAMETER_TEMP)
818 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500819 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400820 }
821 return reg;
822 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
823 case Shader::PARAMETER_VOID: return reg; // Dummy
824 case Shader::PARAMETER_FLOAT4LITERAL:
825 reg.x = Float4(src.value[0]);
826 reg.y = Float4(src.value[1]);
827 reg.z = Float4(src.value[2]);
828 reg.w = Float4(src.value[3]);
829 break;
830 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
831 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
832 case Shader::PARAMETER_LOOP: return reg; // Dummy
833 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500834 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
835 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500836 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500837 }
838 else
839 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400840 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500841
Nicolas Capens4f172c72016-01-13 08:34:30 -0500842 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500843 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400844 break;
845 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500846 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400847 break;
848 default:
849 ASSERT(false);
850 }
851
852 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
853 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
854 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
855 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
856
857 Vector4f mod;
858
859 switch(src.modifier)
860 {
861 case Shader::MODIFIER_NONE:
862 mod.x = x;
863 mod.y = y;
864 mod.z = z;
865 mod.w = w;
866 break;
867 case Shader::MODIFIER_NEGATE:
868 mod.x = -x;
869 mod.y = -y;
870 mod.z = -z;
871 mod.w = -w;
872 break;
873 case Shader::MODIFIER_ABS:
874 mod.x = Abs(x);
875 mod.y = Abs(y);
876 mod.z = Abs(z);
877 mod.w = Abs(w);
878 break;
879 case Shader::MODIFIER_ABS_NEGATE:
880 mod.x = -Abs(x);
881 mod.y = -Abs(y);
882 mod.z = -Abs(z);
883 mod.w = -Abs(w);
884 break;
885 case Shader::MODIFIER_NOT:
886 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
887 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
888 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
889 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
890 break;
891 default:
892 ASSERT(false);
893 }
894
895 return mod;
896 }
897
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400898 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
899 {
900 if(bufferIndex == -1)
901 {
902 return data + OFFSET(DrawData, ps.c[index]);
903 }
904 else
905 {
906 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
907 }
908 }
909
910 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
911 {
912 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
913 }
914
Nicolas Capens4f172c72016-01-13 08:34:30 -0500915 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400916 {
917 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500918 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400919
920 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
921 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400922 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400923
924 c.x = c.x.xxxx;
925 c.y = c.y.yyyy;
926 c.z = c.z.zzzz;
927 c.w = c.w.wwww;
928
929 if(shader->containsDefineInstruction()) // Constant may be known at compile time
930 {
931 for(size_t j = 0; j < shader->getLength(); j++)
932 {
933 const Shader::Instruction &instruction = *shader->getInstruction(j);
934
935 if(instruction.opcode == Shader::OPCODE_DEF)
936 {
937 if(instruction.dst.index == i)
938 {
939 c.x = Float4(instruction.src[0].value[0]);
940 c.y = Float4(instruction.src[0].value[1]);
941 c.z = Float4(instruction.src[0].value[2]);
942 c.w = Float4(instruction.src[0].value[3]);
943
944 break;
945 }
946 }
947 }
948 }
949 }
950 else if(src.rel.type == Shader::PARAMETER_LOOP)
951 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500952 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400953
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400954 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400955
956 c.x = c.x.xxxx;
957 c.y = c.y.yyyy;
958 c.z = c.z.zzzz;
959 c.w = c.w.wwww;
960 }
961 else
962 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400963 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400964
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400965 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400966
967 c.x = c.x.xxxx;
968 c.y = c.y.yyyy;
969 c.z = c.z.zzzz;
970 c.w = c.w.wwww;
971 }
972
973 return c;
974 }
975
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400976 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400977 {
978 ASSERT(var.rel.deterministic);
979
980 if(var.rel.type == Shader::PARAMETER_TEMP)
981 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500982 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400983 }
984 else if(var.rel.type == Shader::PARAMETER_INPUT)
985 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500986 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400987 }
988 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
989 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500990 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400991 }
992 else if(var.rel.type == Shader::PARAMETER_CONST)
993 {
Alexis Hetu48be7352016-02-10 14:32:34 -0500994 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400995 }
Nicolas Capens907700d2016-01-20 17:09:28 -0500996 else if(var.rel.type == Shader::PARAMETER_LOOP)
997 {
998 return aL[loopDepth];
999 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001000 else ASSERT(false);
1001
1002 return 0;
1003 }
1004
1005 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1006 {
1007 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1008 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1009
1010 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1011 }
1012
Nicolas Capens4f172c72016-01-13 08:34:30 -05001013 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001014 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001015 Vector4f row0 = fetchRegister(src1, 0);
1016 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001017
1018 dst.x = dot3(src0, row0);
1019 dst.y = dot3(src0, row1);
1020 }
1021
Nicolas Capens4f172c72016-01-13 08:34:30 -05001022 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001023 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001024 Vector4f row0 = fetchRegister(src1, 0);
1025 Vector4f row1 = fetchRegister(src1, 1);
1026 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001027
1028 dst.x = dot3(src0, row0);
1029 dst.y = dot3(src0, row1);
1030 dst.z = dot3(src0, row2);
1031 }
1032
Nicolas Capens4f172c72016-01-13 08:34:30 -05001033 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001034 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001035 Vector4f row0 = fetchRegister(src1, 0);
1036 Vector4f row1 = fetchRegister(src1, 1);
1037 Vector4f row2 = fetchRegister(src1, 2);
1038 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001039
1040 dst.x = dot3(src0, row0);
1041 dst.y = dot3(src0, row1);
1042 dst.z = dot3(src0, row2);
1043 dst.w = dot3(src0, row3);
1044 }
1045
Nicolas Capens4f172c72016-01-13 08:34:30 -05001046 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001047 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001048 Vector4f row0 = fetchRegister(src1, 0);
1049 Vector4f row1 = fetchRegister(src1, 1);
1050 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001051
1052 dst.x = dot4(src0, row0);
1053 dst.y = dot4(src0, row1);
1054 dst.z = dot4(src0, row2);
1055 }
1056
Nicolas Capens4f172c72016-01-13 08:34:30 -05001057 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001058 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001059 Vector4f row0 = fetchRegister(src1, 0);
1060 Vector4f row1 = fetchRegister(src1, 1);
1061 Vector4f row2 = fetchRegister(src1, 2);
1062 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001063
1064 dst.x = dot4(src0, row0);
1065 dst.y = dot4(src0, row1);
1066 dst.z = dot4(src0, row2);
1067 dst.w = dot4(src0, row3);
1068 }
1069
Nicolas Capens4f172c72016-01-13 08:34:30 -05001070 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001071 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001072 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias ? Bias : Implicit);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001073 }
1074
Nicolas Capens4f172c72016-01-13 08:34:30 -05001075 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001076 {
1077 UNIMPLEMENTED();
1078 }
1079
Nicolas Capens4f172c72016-01-13 08:34:30 -05001080 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001081 {
1082 UNIMPLEMENTED();
1083 }
1084
Nicolas Capens4f172c72016-01-13 08:34:30 -05001085 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001086 {
1087 UNIMPLEMENTED();
1088 }
1089
Nicolas Capens4f172c72016-01-13 08:34:30 -05001090 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001091 {
1092 UNIMPLEMENTED();
1093 }
1094
Nicolas Capens4f172c72016-01-13 08:34:30 -05001095 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001096 {
1097 UNIMPLEMENTED();
1098 }
1099
Nicolas Capens4f172c72016-01-13 08:34:30 -05001100 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001101 {
1102 UNIMPLEMENTED();
1103 }
1104
Nicolas Capensc2534f42016-04-04 11:13:24 -04001105 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001106 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001107 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001108 }
1109
Nicolas Capensc2534f42016-04-04 11:13:24 -04001110 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001111 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001112 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001113 }
1114
Nicolas Capens4f172c72016-01-13 08:34:30 -05001115 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001116 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001117 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001118 for(int i = 0; i < 4; ++i)
1119 {
1120 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1121 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1122 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1123 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1124 }
1125 }
1126
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001127 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1128 {
1129 Int kill = -1;
1130
1131 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1132 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1133 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1134 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1135
1136 // FIXME: Dynamic branching affects TEXKILL?
1137 // if(shader->containsDynamicBranching())
1138 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001139 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001140 // }
1141
1142 for(unsigned int q = 0; q < state.multiSample; q++)
1143 {
1144 cMask[q] &= kill;
1145 }
1146
1147 // FIXME: Branch to end of shader if all killed?
1148 }
1149
Nicolas Capens4f172c72016-01-13 08:34:30 -05001150 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001151 {
1152 Int kill = 0;
1153
1154 if(shader->containsDynamicBranching())
1155 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001156 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001157 }
1158
1159 for(unsigned int q = 0; q < state.multiSample; q++)
1160 {
1161 cMask[q] &= kill;
1162 }
1163
1164 // FIXME: Branch to end of shader if all killed?
1165 }
1166
1167 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1168 {
1169 dst.x = src.x.yyww - src.x.xxzz;
1170 dst.y = src.y.yyww - src.y.xxzz;
1171 dst.z = src.z.yyww - src.z.xxzz;
1172 dst.w = src.w.yyww - src.w.xxzz;
1173 }
1174
1175 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1176 {
1177 dst.x = src.x.zwzw - src.x.xyxy;
1178 dst.y = src.y.zwzw - src.y.xyxy;
1179 dst.z = src.z.zwzw - src.z.xyxy;
1180 dst.w = src.w.zwzw - src.w.xyxy;
1181 }
1182
1183 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1184 {
1185 // abs(dFdx(src)) + abs(dFdy(src));
1186 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1187 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1188 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1189 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1190 }
1191
Nicolas Capens4f172c72016-01-13 08:34:30 -05001192 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001193 {
1194 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1195 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1196
1197 if(breakDepth == 0)
1198 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001199 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001200 Nucleus::createBr(endBlock);
1201 }
1202 else
1203 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001204 enableBreak = enableBreak & ~enableStack[enableIndex];
1205 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001206
Nicolas Capens4f172c72016-01-13 08:34:30 -05001207 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001208 branch(allBreak, endBlock, deadBlock);
1209 }
1210
1211 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001212 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001213 }
1214
Nicolas Capens4f172c72016-01-13 08:34:30 -05001215 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001216 {
1217 Int4 condition;
1218
1219 switch(control)
1220 {
1221 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1222 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1223 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1224 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1225 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1226 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1227 default:
1228 ASSERT(false);
1229 }
1230
Nicolas Capens4f172c72016-01-13 08:34:30 -05001231 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001232 }
1233
Nicolas Capens4f172c72016-01-13 08:34:30 -05001234 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001235 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001236 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001237
1238 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1239 {
1240 condition = ~condition;
1241 }
1242
Nicolas Capens4f172c72016-01-13 08:34:30 -05001243 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001244 }
1245
Nicolas Capens4f172c72016-01-13 08:34:30 -05001246 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001247 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001248 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001249
1250 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1251 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1252
Nicolas Capens4f172c72016-01-13 08:34:30 -05001253 enableBreak = enableBreak & ~condition;
1254 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001255
Nicolas Capens4f172c72016-01-13 08:34:30 -05001256 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001257 branch(allBreak, endBlock, continueBlock);
1258
1259 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001260 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261 }
1262
Nicolas Capens4f172c72016-01-13 08:34:30 -05001263 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001264 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001265 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001266 }
1267
1268 void PixelProgram::TEST()
1269 {
1270 whileTest = true;
1271 }
1272
Nicolas Capens4f172c72016-01-13 08:34:30 -05001273 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001274 {
1275 if(!labelBlock[labelIndex])
1276 {
1277 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1278 }
1279
1280 if(callRetBlock[labelIndex].size() > 1)
1281 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001282 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001283 }
1284
Nicolas Capens4f172c72016-01-13 08:34:30 -05001285 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001286
1287 Nucleus::createBr(labelBlock[labelIndex]);
1288 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1289
Nicolas Capens4f172c72016-01-13 08:34:30 -05001290 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001291 }
1292
Nicolas Capens4f172c72016-01-13 08:34:30 -05001293 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001294 {
1295 if(src.type == Shader::PARAMETER_CONSTBOOL)
1296 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001297 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001298 }
1299 else if(src.type == Shader::PARAMETER_PREDICATE)
1300 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001301 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001302 }
1303 else ASSERT(false);
1304 }
1305
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001308 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001309
1310 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1311 {
1312 condition = !condition;
1313 }
1314
1315 if(!labelBlock[labelIndex])
1316 {
1317 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1318 }
1319
1320 if(callRetBlock[labelIndex].size() > 1)
1321 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001322 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001323 }
1324
Nicolas Capens4f172c72016-01-13 08:34:30 -05001325 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001326
1327 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1328 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1329
Nicolas Capens4f172c72016-01-13 08:34:30 -05001330 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001331 }
1332
Nicolas Capens4f172c72016-01-13 08:34:30 -05001333 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001334 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001335 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001336
1337 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1338 {
1339 condition = ~condition;
1340 }
1341
Nicolas Capens4f172c72016-01-13 08:34:30 -05001342 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001343
1344 if(!labelBlock[labelIndex])
1345 {
1346 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1347 }
1348
1349 if(callRetBlock[labelIndex].size() > 1)
1350 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001351 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001352 }
1353
Nicolas Capens4f172c72016-01-13 08:34:30 -05001354 enableIndex++;
1355 enableStack[enableIndex] = condition;
1356 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001357
1358 Bool notAllFalse = SignMask(condition) != 0;
1359 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1360 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1361
Nicolas Capens4f172c72016-01-13 08:34:30 -05001362 enableIndex--;
1363 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001364 }
1365
Nicolas Capens4f172c72016-01-13 08:34:30 -05001366 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001367 {
1368 ifDepth--;
1369
1370 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1371 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1372
1373 if(isConditionalIf[ifDepth])
1374 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001375 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001376 Bool notAllFalse = SignMask(condition) != 0;
1377
1378 branch(notAllFalse, falseBlock, endBlock);
1379
Nicolas Capens4f172c72016-01-13 08:34:30 -05001380 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001381 }
1382 else
1383 {
1384 Nucleus::createBr(endBlock);
1385 Nucleus::setInsertBlock(falseBlock);
1386 }
1387
1388 ifFalseBlock[ifDepth] = endBlock;
1389
1390 ifDepth++;
1391 }
1392
Nicolas Capens4f172c72016-01-13 08:34:30 -05001393 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001394 {
1395 ifDepth--;
1396
1397 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1398
1399 Nucleus::createBr(endBlock);
1400 Nucleus::setInsertBlock(endBlock);
1401
1402 if(isConditionalIf[ifDepth])
1403 {
1404 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001405 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001406 }
1407 }
1408
Nicolas Capens4f172c72016-01-13 08:34:30 -05001409 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001410 {
1411 loopRepDepth--;
1412
Nicolas Capens4f172c72016-01-13 08:34:30 -05001413 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001414
1415 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1416 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1417
1418 Nucleus::createBr(testBlock);
1419 Nucleus::setInsertBlock(endBlock);
1420
Nicolas Capens4f172c72016-01-13 08:34:30 -05001421 loopDepth--;
1422 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001423 }
1424
Nicolas Capens4f172c72016-01-13 08:34:30 -05001425 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001426 {
1427 loopRepDepth--;
1428
1429 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1430 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1431
1432 Nucleus::createBr(testBlock);
1433 Nucleus::setInsertBlock(endBlock);
1434
Nicolas Capens4f172c72016-01-13 08:34:30 -05001435 loopDepth--;
1436 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001437 }
1438
Nicolas Capens4f172c72016-01-13 08:34:30 -05001439 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001440 {
1441 loopRepDepth--;
1442
1443 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1444 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1445
1446 Nucleus::createBr(testBlock);
1447 Nucleus::setInsertBlock(endBlock);
1448
Nicolas Capens4f172c72016-01-13 08:34:30 -05001449 enableIndex--;
1450 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001451 whileTest = false;
1452 }
1453
Nicolas Capens4f172c72016-01-13 08:34:30 -05001454 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001455 {
1456 if(src.type == Shader::PARAMETER_CONSTBOOL)
1457 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001458 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001459 }
1460 else if(src.type == Shader::PARAMETER_PREDICATE)
1461 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001462 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001463 }
1464 else
1465 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001466 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001467 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001468 }
1469 }
1470
Nicolas Capens4f172c72016-01-13 08:34:30 -05001471 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001472 {
1473 ASSERT(ifDepth < 24 + 4);
1474
Nicolas Capens4f172c72016-01-13 08:34:30 -05001475 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001476
1477 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1478 {
1479 condition = !condition;
1480 }
1481
1482 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1483 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1484
1485 branch(condition, trueBlock, falseBlock);
1486
1487 isConditionalIf[ifDepth] = false;
1488 ifFalseBlock[ifDepth] = falseBlock;
1489
1490 ifDepth++;
1491 }
1492
Nicolas Capens4f172c72016-01-13 08:34:30 -05001493 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001494 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001495 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001496
1497 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1498 {
1499 condition = ~condition;
1500 }
1501
Nicolas Capens4f172c72016-01-13 08:34:30 -05001502 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001503 }
1504
Nicolas Capens4f172c72016-01-13 08:34:30 -05001505 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001506 {
1507 Int4 condition;
1508
1509 switch(control)
1510 {
1511 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1512 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1513 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1514 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1515 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1516 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1517 default:
1518 ASSERT(false);
1519 }
1520
Nicolas Capens4f172c72016-01-13 08:34:30 -05001521 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001522 }
1523
Nicolas Capens4f172c72016-01-13 08:34:30 -05001524 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001525 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001526 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001527
Nicolas Capens4f172c72016-01-13 08:34:30 -05001528 enableIndex++;
1529 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001530
1531 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1532 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1533
1534 Bool notAllFalse = SignMask(condition) != 0;
1535
1536 branch(notAllFalse, trueBlock, falseBlock);
1537
1538 isConditionalIf[ifDepth] = true;
1539 ifFalseBlock[ifDepth] = falseBlock;
1540
1541 ifDepth++;
1542 breakDepth++;
1543 }
1544
1545 void PixelProgram::LABEL(int labelIndex)
1546 {
1547 if(!labelBlock[labelIndex])
1548 {
1549 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1550 }
1551
1552 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1553 currentLabel = labelIndex;
1554 }
1555
Nicolas Capens4f172c72016-01-13 08:34:30 -05001556 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001557 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001558 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001559
Nicolas Capens4f172c72016-01-13 08:34:30 -05001560 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1561 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1562 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001563
Nicolas Capens4f172c72016-01-13 08:34:30 -05001564 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001565 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001566 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001567 // }
1568
1569 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1570 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1571 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1572
1573 loopRepTestBlock[loopRepDepth] = testBlock;
1574 loopRepEndBlock[loopRepDepth] = endBlock;
1575
1576 // FIXME: jump(testBlock)
1577 Nucleus::createBr(testBlock);
1578 Nucleus::setInsertBlock(testBlock);
1579
Nicolas Capens4f172c72016-01-13 08:34:30 -05001580 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001581 Nucleus::setInsertBlock(loopBlock);
1582
Nicolas Capens4f172c72016-01-13 08:34:30 -05001583 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001584
1585 loopRepDepth++;
1586 breakDepth = 0;
1587 }
1588
Nicolas Capens4f172c72016-01-13 08:34:30 -05001589 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001590 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001591 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001592
Nicolas Capens4f172c72016-01-13 08:34:30 -05001593 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1594 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001595
1596 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1597 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1598 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1599
1600 loopRepTestBlock[loopRepDepth] = testBlock;
1601 loopRepEndBlock[loopRepDepth] = endBlock;
1602
1603 // FIXME: jump(testBlock)
1604 Nucleus::createBr(testBlock);
1605 Nucleus::setInsertBlock(testBlock);
1606
Nicolas Capens4f172c72016-01-13 08:34:30 -05001607 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001608 Nucleus::setInsertBlock(loopBlock);
1609
Nicolas Capens4f172c72016-01-13 08:34:30 -05001610 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001611
1612 loopRepDepth++;
1613 breakDepth = 0;
1614 }
1615
Nicolas Capens4f172c72016-01-13 08:34:30 -05001616 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001617 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001618 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001619
1620 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1621 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1622 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1623
1624 loopRepTestBlock[loopRepDepth] = testBlock;
1625 loopRepEndBlock[loopRepDepth] = endBlock;
1626
Nicolas Capens4f172c72016-01-13 08:34:30 -05001627 Int4 restoreBreak = enableBreak;
1628 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001629
1630 // FIXME: jump(testBlock)
1631 Nucleus::createBr(testBlock);
1632 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001633 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001634
Nicolas Capensc2534f42016-04-04 11:13:24 -04001635 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001636 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001637 condition &= enableStack[enableIndex - 1];
1638 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001639
1640 Bool notAllFalse = SignMask(condition) != 0;
1641 branch(notAllFalse, loopBlock, endBlock);
1642
1643 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001644 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001645
1646 Nucleus::setInsertBlock(loopBlock);
1647
1648 loopRepDepth++;
1649 breakDepth = 0;
1650 }
1651
Nicolas Capens4f172c72016-01-13 08:34:30 -05001652 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001653 {
1654 if(currentLabel == -1)
1655 {
1656 returnBlock = Nucleus::createBasicBlock();
1657 Nucleus::createBr(returnBlock);
1658 }
1659 else
1660 {
1661 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1662
1663 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1664 {
1665 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001666 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001667
1668 llvm::Value *value = index.loadValue();
1669 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1670
1671 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1672 {
1673 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1674 }
1675 }
1676 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1677 {
1678 Nucleus::createBr(callRetBlock[currentLabel][0]);
1679 }
1680 else // Function isn't called
1681 {
1682 Nucleus::createBr(unreachableBlock);
1683 }
1684
1685 Nucleus::setInsertBlock(unreachableBlock);
1686 Nucleus::createUnreachable();
1687 }
1688 }
1689
Nicolas Capens4f172c72016-01-13 08:34:30 -05001690 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001691 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001692 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001693
1694 // FIXME: Return from function if all instances left
1695 // FIXME: Use enableLeave in other control-flow constructs
1696 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001697}