blob: d39716fe260638181f212684d9bc4dc8b626eb98 [file] [log] [blame]
Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
94 for(size_t i = 0; i < shader->getLength(); i++)
95 {
96 const Shader::Instruction *instruction = shader->getInstruction(i);
97 Shader::Opcode opcode = instruction->opcode;
98
99 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
100 {
101 continue;
102 }
103
104 const Dst &dst = instruction->dst;
105 const Src &src0 = instruction->src[0];
106 const Src &src1 = instruction->src[1];
107 const Src &src2 = instruction->src[2];
108 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400109 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400110
111 bool predicate = instruction->predicate;
112 Control control = instruction->control;
113 bool pp = dst.partialPrecision;
114 bool project = instruction->project;
115 bool bias = instruction->bias;
116
117 Vector4f d;
118 Vector4f s0;
119 Vector4f s1;
120 Vector4f s2;
121 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400122 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400123
124 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
125 {
126 if(dst.type == Shader::PARAMETER_TEXTURE)
127 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500128 d.x = v[2 + dst.index].x;
129 d.y = v[2 + dst.index].y;
130 d.z = v[2 + dst.index].z;
131 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400132 }
133 else
134 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500135 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400136 }
137 }
138
Nicolas Capensc2534f42016-04-04 11:13:24 -0400139 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
140 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
141 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
142 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
143 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400144
145 switch(opcode)
146 {
147 case Shader::OPCODE_PS_2_0: break;
148 case Shader::OPCODE_PS_2_x: break;
149 case Shader::OPCODE_PS_3_0: break;
150 case Shader::OPCODE_DEF: break;
151 case Shader::OPCODE_DCL: break;
152 case Shader::OPCODE_NOP: break;
153 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400154 case Shader::OPCODE_NEG: neg(d, s0); break;
155 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400156 case Shader::OPCODE_F2B: f2b(d, s0); break;
157 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400158 case Shader::OPCODE_F2I: f2i(d, s0); break;
159 case Shader::OPCODE_I2F: i2f(d, s0); break;
160 case Shader::OPCODE_F2U: f2u(d, s0); break;
161 case Shader::OPCODE_U2F: u2f(d, s0); break;
162 case Shader::OPCODE_I2B: i2b(d, s0); break;
163 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400164 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400165 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
173 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
174 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
175 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
176 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400177 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
178 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
179 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
181 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400182 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400183 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
184 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
185 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
186 case Shader::OPCODE_FRC: frc(d, s0); break;
187 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
188 case Shader::OPCODE_FLOOR: floor(d, s0); break;
189 case Shader::OPCODE_ROUND: round(d, s0); break;
190 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
191 case Shader::OPCODE_CEIL: ceil(d, s0); break;
192 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
193 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
194 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
195 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
196 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
197 case Shader::OPCODE_LOG: log(d, s0, pp); break;
198 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
199 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400200 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
201 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400202 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400203 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
204 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
205 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
206 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
207 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
209 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
210 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
211 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
212 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
213 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
214 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
215 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
216 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400219 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
220 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400221 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400222 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
223 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400224 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
225 case Shader::OPCODE_STEP: step(d, s0, s1); break;
226 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_FLOATBITSTOINT:
228 case Shader::OPCODE_FLOATBITSTOUINT:
229 case Shader::OPCODE_INTBITSTOFLOAT:
230 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400231 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
232 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
233 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
234 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400235 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
236 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
237 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400238 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400239 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
240 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
241 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
242 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
243 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
244 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
245 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
246 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
247 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
248 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
249 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
250 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
251 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
252 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
253 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
254 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
255 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400256 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400257 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
258 case Shader::OPCODE_COS: cos(d, s0, pp); break;
259 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
260 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
261 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
262 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
263 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
264 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
265 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
266 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
267 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
268 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
269 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
270 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500271 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
272 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
273 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
274 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
275 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
276 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400277 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project); break;
278 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500279 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400280 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
282 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
283 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
284 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
285 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
286 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
287 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400288 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
289 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
290 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500291 case Shader::OPCODE_BREAK: BREAK(); break;
292 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
293 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
294 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400295 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500296 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
297 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
298 case Shader::OPCODE_ELSE: ELSE(); break;
299 case Shader::OPCODE_ENDIF: ENDIF(); break;
300 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
301 case Shader::OPCODE_ENDREP: ENDREP(); break;
302 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
303 case Shader::OPCODE_IF: IF(src0); break;
304 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400305 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500306 case Shader::OPCODE_LOOP: LOOP(src1); break;
307 case Shader::OPCODE_REP: REP(src0); break;
308 case Shader::OPCODE_WHILE: WHILE(src0); break;
309 case Shader::OPCODE_RET: RET(); break;
310 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400311 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
312 case Shader::OPCODE_ALL: all(d.x, s0); break;
313 case Shader::OPCODE_ANY: any(d.x, s0); break;
314 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400315 case Shader::OPCODE_OR: or(d, s0, s1); break;
316 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
317 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400318 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
319 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400320 case Shader::OPCODE_END: break;
321 default:
322 ASSERT(false);
323 }
324
325 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
326 {
327 if(dst.integer)
328 {
329 switch(opcode)
330 {
331 case Shader::OPCODE_DIV:
332 if(dst.x) d.x = Trunc(d.x);
333 if(dst.y) d.y = Trunc(d.y);
334 if(dst.z) d.z = Trunc(d.z);
335 if(dst.w) d.w = Trunc(d.w);
336 break;
337 default:
338 break; // No truncation to integer required when arguments are integer
339 }
340 }
341
342 if(dst.saturate)
343 {
344 if(dst.x) d.x = Max(d.x, Float4(0.0f));
345 if(dst.y) d.y = Max(d.y, Float4(0.0f));
346 if(dst.z) d.z = Max(d.z, Float4(0.0f));
347 if(dst.w) d.w = Max(d.w, Float4(0.0f));
348
349 if(dst.x) d.x = Min(d.x, Float4(1.0f));
350 if(dst.y) d.y = Min(d.y, Float4(1.0f));
351 if(dst.z) d.z = Min(d.z, Float4(1.0f));
352 if(dst.w) d.w = Min(d.w, Float4(1.0f));
353 }
354
355 if(instruction->isPredicated())
356 {
357 Vector4f pDst; // FIXME: Rename
358
359 switch(dst.type)
360 {
361 case Shader::PARAMETER_TEMP:
362 if(dst.rel.type == Shader::PARAMETER_VOID)
363 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500364 if(dst.x) pDst.x = r[dst.index].x;
365 if(dst.y) pDst.y = r[dst.index].y;
366 if(dst.z) pDst.z = r[dst.index].z;
367 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400368 }
369 else
370 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500371 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400372
Nicolas Capens4f172c72016-01-13 08:34:30 -0500373 if(dst.x) pDst.x = r[dst.index + a].x;
374 if(dst.y) pDst.y = r[dst.index + a].y;
375 if(dst.z) pDst.z = r[dst.index + a].z;
376 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400377 }
378 break;
379 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500380 if(dst.rel.type == Shader::PARAMETER_VOID)
381 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500382 if(dst.x) pDst.x = oC[dst.index].x;
383 if(dst.y) pDst.y = oC[dst.index].y;
384 if(dst.z) pDst.z = oC[dst.index].z;
385 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500386 }
387 else
388 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500389 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500390
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 if(dst.x) pDst.x = oC[a].x;
392 if(dst.y) pDst.y = oC[a].y;
393 if(dst.z) pDst.z = oC[a].z;
394 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500395 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400396 break;
397 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 if(dst.x) pDst.x = p0.x;
399 if(dst.y) pDst.y = p0.y;
400 if(dst.z) pDst.z = p0.z;
401 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400402 break;
403 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500404 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400405 break;
406 default:
407 ASSERT(false);
408 }
409
Nicolas Capens4f172c72016-01-13 08:34:30 -0500410 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400411
412 Int4 xEnable = enable;
413 Int4 yEnable = enable;
414 Int4 zEnable = enable;
415 Int4 wEnable = enable;
416
417 if(predicate)
418 {
419 unsigned char pSwizzle = instruction->predicateSwizzle;
420
Nicolas Capens4f172c72016-01-13 08:34:30 -0500421 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
422 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
423 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
424 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400425
426 if(!instruction->predicateNot)
427 {
428 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
429 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
430 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
431 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
432 }
433 else
434 {
435 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
436 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
437 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
438 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
439 }
440 }
441
442 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
443 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
444 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
445 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
446
447 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
448 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
449 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
450 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
451 }
452
453 switch(dst.type)
454 {
455 case Shader::PARAMETER_TEMP:
456 if(dst.rel.type == Shader::PARAMETER_VOID)
457 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500458 if(dst.x) r[dst.index].x = d.x;
459 if(dst.y) r[dst.index].y = d.y;
460 if(dst.z) r[dst.index].z = d.z;
461 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400462 }
463 else
464 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500465 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400466
Nicolas Capens4f172c72016-01-13 08:34:30 -0500467 if(dst.x) r[dst.index + a].x = d.x;
468 if(dst.y) r[dst.index + a].y = d.y;
469 if(dst.z) r[dst.index + a].z = d.z;
470 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400471 }
472 break;
473 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500474 if(dst.rel.type == Shader::PARAMETER_VOID)
475 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500476 if(dst.x) { oC[dst.index].x = d.x; }
477 if(dst.y) { oC[dst.index].y = d.y; }
478 if(dst.z) { oC[dst.index].z = d.z; }
479 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500480 }
481 else
482 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500483 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500484
Nicolas Capens4f172c72016-01-13 08:34:30 -0500485 if(dst.x) { oC[a].x = d.x; }
486 if(dst.y) { oC[a].y = d.y; }
487 if(dst.z) { oC[a].z = d.z; }
488 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500489 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400490 break;
491 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500492 if(dst.x) p0.x = d.x;
493 if(dst.y) p0.y = d.y;
494 if(dst.z) p0.z = d.z;
495 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400496 break;
497 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500498 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400499 break;
500 default:
501 ASSERT(false);
502 }
503 }
504 }
505
506 if(currentLabel != -1)
507 {
508 Nucleus::setInsertBlock(returnBlock);
509 }
510
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500511 for(int i = 0; i < RENDERTARGETS; i++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400512 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500513 c[i] = oC[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400514 }
515 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500516
Nicolas Capens4f172c72016-01-13 08:34:30 -0500517 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500518 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500519 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500520
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400521 if(!state.alphaTestActive())
522 {
523 return true;
524 }
525
526 Int aMask;
527
528 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
529 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500530 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400531
Nicolas Capens4f172c72016-01-13 08:34:30 -0500532 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400533
534 for(unsigned int q = 0; q < state.multiSample; q++)
535 {
536 cMask[q] &= aMask;
537 }
538 }
539 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
540 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500541 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400542 }
543 else ASSERT(false);
544
545 Int pass = cMask[0];
546
547 for(unsigned int q = 1; q < state.multiSample; q++)
548 {
549 pass = pass | cMask[q];
550 }
551
Nicolas Capens5d961882016-01-01 23:18:14 -0500552 return pass != 0x0;
553 }
554
Nicolas Capens4f172c72016-01-13 08:34:30 -0500555 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500556 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500557 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400558 {
559 if(!state.colorWriteActive(index))
560 {
561 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500562 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400563
564 if(!postBlendSRGB && state.writeSRGB)
565 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500566 c[index].x = linearToSRGB(c[index].x);
567 c[index].y = linearToSRGB(c[index].y);
568 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400569 }
570
571 if(index == 0)
572 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500573 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400574 }
575
576 switch(state.targetFormat[index])
577 {
578 case FORMAT_R5G6B5:
579 case FORMAT_X8R8G8B8:
580 case FORMAT_X8B8G8R8:
581 case FORMAT_A8R8G8B8:
582 case FORMAT_A8B8G8R8:
583 case FORMAT_A8:
584 case FORMAT_G16R16:
585 case FORMAT_A16B16G16R16:
586 for(unsigned int q = 0; q < state.multiSample; q++)
587 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500588 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400589 Vector4s color;
590
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400591 if(state.targetFormat[index] == FORMAT_R5G6B5)
592 {
593 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
594 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
595 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
596 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
597 }
598 else
599 {
600 color.x = convertFixed16(c[index].x, false);
601 color.y = convertFixed16(c[index].y, false);
602 color.z = convertFixed16(c[index].z, false);
603 color.w = convertFixed16(c[index].w, false);
604 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400605
606 if(state.multiSampleMask & (1 << q))
607 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500608 alphaBlend(index, buffer, color, x);
609 logicOperation(index, buffer, color, x);
610 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400611 }
612 }
613 break;
614 case FORMAT_R32F:
615 case FORMAT_G32R32F:
616 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500617 case FORMAT_R32I:
618 case FORMAT_G32R32I:
619 case FORMAT_A32B32G32R32I:
620 case FORMAT_R32UI:
621 case FORMAT_G32R32UI:
622 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400623 for(unsigned int q = 0; q < state.multiSample; q++)
624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
626 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400627
628 if(state.multiSampleMask & (1 << q))
629 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500630 alphaBlend(index, buffer, color, x);
631 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400632 }
633 }
634 break;
635 default:
636 ASSERT(false);
637 }
638 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500639 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400640
Nicolas Capensc2534f42016-04-04 11:13:24 -0400641 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400642 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400643 Vector4f tmp;
644
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400645 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
646 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400647 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400648 }
649 else
650 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400651 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400652
653 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
654 {
655 if(shader->usesSampler(i))
656 {
657 If(index == i)
658 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400659 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400660 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
661 }
662 }
663 }
664 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400665
666 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
667 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
668 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
669 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670 }
671
Nicolas Capensc2534f42016-04-04 11:13:24 -0400672 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400673 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400674 #if PERF_PROFILE
675 Long texTime = Ticks();
676 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400677
Nicolas Capens4f172c72016-01-13 08:34:30 -0500678 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400679
680 if(!project)
681 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400682 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400683 }
684 else
685 {
686 Float4 rq = reciprocal(q);
687
688 Float4 u_q = u * rq;
689 Float4 v_q = v * rq;
690 Float4 w_q = w * rq;
691
Nicolas Capensc2534f42016-04-04 11:13:24 -0400692 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400693 }
694
Nicolas Capensc2534f42016-04-04 11:13:24 -0400695 #if PERF_PROFILE
696 cycles[PERF_TEX] += Ticks() - texTime;
697 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400698 }
699
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500700 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400701 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500702 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400703 {
704 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
705 {
706 continue;
707 }
708
709 switch(state.targetFormat[index])
710 {
711 case FORMAT_NULL:
712 break;
713 case FORMAT_R5G6B5:
714 case FORMAT_A8R8G8B8:
715 case FORMAT_A8B8G8R8:
716 case FORMAT_X8R8G8B8:
717 case FORMAT_X8B8G8R8:
718 case FORMAT_A8:
719 case FORMAT_G16R16:
720 case FORMAT_A16B16G16R16:
721 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
722 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
723 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
724 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
725 break;
726 case FORMAT_R32F:
727 case FORMAT_G32R32F:
728 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500729 case FORMAT_R32I:
730 case FORMAT_G32R32I:
731 case FORMAT_A32B32G32R32I:
732 case FORMAT_R32UI:
733 case FORMAT_G32R32UI:
734 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400735 break;
736 default:
737 ASSERT(false);
738 }
739 }
740 }
741
Nicolas Capens4f172c72016-01-13 08:34:30 -0500742 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400743 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500744 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400745
746 if(!whileTest)
747 {
748 if(shader->containsBreakInstruction() && instruction->analysisBreak)
749 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500750 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400751 }
752
753 if(shader->containsContinueInstruction() && instruction->analysisContinue)
754 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500755 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400756 }
757
758 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
759 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500760 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400761 }
762 }
763
764 return enable;
765 }
766
Nicolas Capensc2534f42016-04-04 11:13:24 -0400767 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400768 {
769 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500770 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400771
772 switch(src.type)
773 {
774 case Shader::PARAMETER_TEMP:
775 if(src.rel.type == Shader::PARAMETER_VOID)
776 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500777 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400778 }
779 else
780 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400781 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400782
Nicolas Capens4f172c72016-01-13 08:34:30 -0500783 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400784 }
785 break;
786 case Shader::PARAMETER_INPUT:
787 {
788 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
789 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500790 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400791 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400792 else
793 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400794 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400795
Nicolas Capens4f172c72016-01-13 08:34:30 -0500796 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400797 }
798 }
799 break;
800 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500801 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400802 break;
803 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500804 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400805 break;
806 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500807 if(src.index == 0) reg = vPos;
808 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400809 break;
810 case Shader::PARAMETER_SAMPLER:
811 if(src.rel.type == Shader::PARAMETER_VOID)
812 {
813 reg.x = As<Float4>(Int4(i));
814 }
815 else if(src.rel.type == Shader::PARAMETER_TEMP)
816 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500817 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400818 }
819 return reg;
820 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
821 case Shader::PARAMETER_VOID: return reg; // Dummy
822 case Shader::PARAMETER_FLOAT4LITERAL:
823 reg.x = Float4(src.value[0]);
824 reg.y = Float4(src.value[1]);
825 reg.z = Float4(src.value[2]);
826 reg.w = Float4(src.value[3]);
827 break;
828 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
829 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
830 case Shader::PARAMETER_LOOP: return reg; // Dummy
831 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500832 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
833 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500834 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500835 }
836 else
837 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400838 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500839
Nicolas Capens4f172c72016-01-13 08:34:30 -0500840 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500841 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400842 break;
843 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500844 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400845 break;
846 default:
847 ASSERT(false);
848 }
849
850 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
851 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
852 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
853 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
854
855 Vector4f mod;
856
857 switch(src.modifier)
858 {
859 case Shader::MODIFIER_NONE:
860 mod.x = x;
861 mod.y = y;
862 mod.z = z;
863 mod.w = w;
864 break;
865 case Shader::MODIFIER_NEGATE:
866 mod.x = -x;
867 mod.y = -y;
868 mod.z = -z;
869 mod.w = -w;
870 break;
871 case Shader::MODIFIER_ABS:
872 mod.x = Abs(x);
873 mod.y = Abs(y);
874 mod.z = Abs(z);
875 mod.w = Abs(w);
876 break;
877 case Shader::MODIFIER_ABS_NEGATE:
878 mod.x = -Abs(x);
879 mod.y = -Abs(y);
880 mod.z = -Abs(z);
881 mod.w = -Abs(w);
882 break;
883 case Shader::MODIFIER_NOT:
884 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
885 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
886 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
887 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
888 break;
889 default:
890 ASSERT(false);
891 }
892
893 return mod;
894 }
895
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400896 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
897 {
898 if(bufferIndex == -1)
899 {
900 return data + OFFSET(DrawData, ps.c[index]);
901 }
902 else
903 {
904 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
905 }
906 }
907
908 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
909 {
910 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
911 }
912
Nicolas Capens4f172c72016-01-13 08:34:30 -0500913 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400914 {
915 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500916 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400917
918 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
919 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400920 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400921
922 c.x = c.x.xxxx;
923 c.y = c.y.yyyy;
924 c.z = c.z.zzzz;
925 c.w = c.w.wwww;
926
927 if(shader->containsDefineInstruction()) // Constant may be known at compile time
928 {
929 for(size_t j = 0; j < shader->getLength(); j++)
930 {
931 const Shader::Instruction &instruction = *shader->getInstruction(j);
932
933 if(instruction.opcode == Shader::OPCODE_DEF)
934 {
935 if(instruction.dst.index == i)
936 {
937 c.x = Float4(instruction.src[0].value[0]);
938 c.y = Float4(instruction.src[0].value[1]);
939 c.z = Float4(instruction.src[0].value[2]);
940 c.w = Float4(instruction.src[0].value[3]);
941
942 break;
943 }
944 }
945 }
946 }
947 }
948 else if(src.rel.type == Shader::PARAMETER_LOOP)
949 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500950 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400951
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400952 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400953
954 c.x = c.x.xxxx;
955 c.y = c.y.yyyy;
956 c.z = c.z.zzzz;
957 c.w = c.w.wwww;
958 }
959 else
960 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400961 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400962
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400963 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400964
965 c.x = c.x.xxxx;
966 c.y = c.y.yyyy;
967 c.z = c.z.zzzz;
968 c.w = c.w.wwww;
969 }
970
971 return c;
972 }
973
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400974 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400975 {
976 ASSERT(var.rel.deterministic);
977
978 if(var.rel.type == Shader::PARAMETER_TEMP)
979 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500980 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400981 }
982 else if(var.rel.type == Shader::PARAMETER_INPUT)
983 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500984 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400985 }
986 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
987 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500988 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400989 }
990 else if(var.rel.type == Shader::PARAMETER_CONST)
991 {
Alexis Hetu48be7352016-02-10 14:32:34 -0500992 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400993 }
Nicolas Capens907700d2016-01-20 17:09:28 -0500994 else if(var.rel.type == Shader::PARAMETER_LOOP)
995 {
996 return aL[loopDepth];
997 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400998 else ASSERT(false);
999
1000 return 0;
1001 }
1002
1003 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1004 {
1005 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1006 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1007
1008 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1009 }
1010
Nicolas Capens4f172c72016-01-13 08:34:30 -05001011 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001012 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001013 Vector4f row0 = fetchRegister(src1, 0);
1014 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001015
1016 dst.x = dot3(src0, row0);
1017 dst.y = dot3(src0, row1);
1018 }
1019
Nicolas Capens4f172c72016-01-13 08:34:30 -05001020 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001021 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001022 Vector4f row0 = fetchRegister(src1, 0);
1023 Vector4f row1 = fetchRegister(src1, 1);
1024 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001025
1026 dst.x = dot3(src0, row0);
1027 dst.y = dot3(src0, row1);
1028 dst.z = dot3(src0, row2);
1029 }
1030
Nicolas Capens4f172c72016-01-13 08:34:30 -05001031 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001032 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001033 Vector4f row0 = fetchRegister(src1, 0);
1034 Vector4f row1 = fetchRegister(src1, 1);
1035 Vector4f row2 = fetchRegister(src1, 2);
1036 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001037
1038 dst.x = dot3(src0, row0);
1039 dst.y = dot3(src0, row1);
1040 dst.z = dot3(src0, row2);
1041 dst.w = dot3(src0, row3);
1042 }
1043
Nicolas Capens4f172c72016-01-13 08:34:30 -05001044 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001045 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001046 Vector4f row0 = fetchRegister(src1, 0);
1047 Vector4f row1 = fetchRegister(src1, 1);
1048 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001049
1050 dst.x = dot4(src0, row0);
1051 dst.y = dot4(src0, row1);
1052 dst.z = dot4(src0, row2);
1053 }
1054
Nicolas Capens4f172c72016-01-13 08:34:30 -05001055 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001056 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001057 Vector4f row0 = fetchRegister(src1, 0);
1058 Vector4f row1 = fetchRegister(src1, 1);
1059 Vector4f row2 = fetchRegister(src1, 2);
1060 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001061
1062 dst.x = dot4(src0, row0);
1063 dst.y = dot4(src0, row1);
1064 dst.z = dot4(src0, row2);
1065 dst.w = dot4(src0, row3);
1066 }
1067
Nicolas Capens4f172c72016-01-13 08:34:30 -05001068 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001069 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001070 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias ? Bias : Implicit);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001071 }
1072
Nicolas Capens4f172c72016-01-13 08:34:30 -05001073 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001074 {
1075 UNIMPLEMENTED();
1076 }
1077
Nicolas Capens4f172c72016-01-13 08:34:30 -05001078 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001079 {
1080 UNIMPLEMENTED();
1081 }
1082
Nicolas Capens4f172c72016-01-13 08:34:30 -05001083 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001084 {
1085 UNIMPLEMENTED();
1086 }
1087
Nicolas Capens4f172c72016-01-13 08:34:30 -05001088 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001089 {
1090 UNIMPLEMENTED();
1091 }
1092
Nicolas Capens4f172c72016-01-13 08:34:30 -05001093 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001094 {
1095 UNIMPLEMENTED();
1096 }
1097
Nicolas Capens4f172c72016-01-13 08:34:30 -05001098 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001099 {
1100 UNIMPLEMENTED();
1101 }
1102
Nicolas Capensc2534f42016-04-04 11:13:24 -04001103 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001104 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001105 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001106 }
1107
Nicolas Capensc2534f42016-04-04 11:13:24 -04001108 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001109 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001110 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001111 }
1112
Nicolas Capens4f172c72016-01-13 08:34:30 -05001113 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001114 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001115 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001116 for(int i = 0; i < 4; ++i)
1117 {
1118 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1119 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1120 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1121 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1122 }
1123 }
1124
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001125 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1126 {
1127 Int kill = -1;
1128
1129 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1130 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1131 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1132 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1133
1134 // FIXME: Dynamic branching affects TEXKILL?
1135 // if(shader->containsDynamicBranching())
1136 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001137 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001138 // }
1139
1140 for(unsigned int q = 0; q < state.multiSample; q++)
1141 {
1142 cMask[q] &= kill;
1143 }
1144
1145 // FIXME: Branch to end of shader if all killed?
1146 }
1147
Nicolas Capens4f172c72016-01-13 08:34:30 -05001148 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001149 {
1150 Int kill = 0;
1151
1152 if(shader->containsDynamicBranching())
1153 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001154 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001155 }
1156
1157 for(unsigned int q = 0; q < state.multiSample; q++)
1158 {
1159 cMask[q] &= kill;
1160 }
1161
1162 // FIXME: Branch to end of shader if all killed?
1163 }
1164
1165 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1166 {
1167 dst.x = src.x.yyww - src.x.xxzz;
1168 dst.y = src.y.yyww - src.y.xxzz;
1169 dst.z = src.z.yyww - src.z.xxzz;
1170 dst.w = src.w.yyww - src.w.xxzz;
1171 }
1172
1173 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1174 {
1175 dst.x = src.x.zwzw - src.x.xyxy;
1176 dst.y = src.y.zwzw - src.y.xyxy;
1177 dst.z = src.z.zwzw - src.z.xyxy;
1178 dst.w = src.w.zwzw - src.w.xyxy;
1179 }
1180
1181 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1182 {
1183 // abs(dFdx(src)) + abs(dFdy(src));
1184 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1185 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1186 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1187 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1188 }
1189
Nicolas Capens4f172c72016-01-13 08:34:30 -05001190 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001191 {
1192 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1193 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1194
1195 if(breakDepth == 0)
1196 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001197 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001198 Nucleus::createBr(endBlock);
1199 }
1200 else
1201 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001202 enableBreak = enableBreak & ~enableStack[enableIndex];
1203 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001204
Nicolas Capens4f172c72016-01-13 08:34:30 -05001205 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001206 branch(allBreak, endBlock, deadBlock);
1207 }
1208
1209 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001210 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001211 }
1212
Nicolas Capens4f172c72016-01-13 08:34:30 -05001213 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001214 {
1215 Int4 condition;
1216
1217 switch(control)
1218 {
1219 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1220 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1221 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1222 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1223 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1224 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1225 default:
1226 ASSERT(false);
1227 }
1228
Nicolas Capens4f172c72016-01-13 08:34:30 -05001229 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001230 }
1231
Nicolas Capens4f172c72016-01-13 08:34:30 -05001232 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001233 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001234 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001235
1236 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1237 {
1238 condition = ~condition;
1239 }
1240
Nicolas Capens4f172c72016-01-13 08:34:30 -05001241 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001242 }
1243
Nicolas Capens4f172c72016-01-13 08:34:30 -05001244 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001245 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001246 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001247
1248 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1249 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1250
Nicolas Capens4f172c72016-01-13 08:34:30 -05001251 enableBreak = enableBreak & ~condition;
1252 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001253
Nicolas Capens4f172c72016-01-13 08:34:30 -05001254 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001255 branch(allBreak, endBlock, continueBlock);
1256
1257 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001258 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001259 }
1260
Nicolas Capens4f172c72016-01-13 08:34:30 -05001261 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001262 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001263 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001264 }
1265
1266 void PixelProgram::TEST()
1267 {
1268 whileTest = true;
1269 }
1270
Nicolas Capens4f172c72016-01-13 08:34:30 -05001271 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001272 {
1273 if(!labelBlock[labelIndex])
1274 {
1275 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1276 }
1277
1278 if(callRetBlock[labelIndex].size() > 1)
1279 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001280 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001281 }
1282
Nicolas Capens4f172c72016-01-13 08:34:30 -05001283 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001284
1285 Nucleus::createBr(labelBlock[labelIndex]);
1286 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1287
Nicolas Capens4f172c72016-01-13 08:34:30 -05001288 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001289 }
1290
Nicolas Capens4f172c72016-01-13 08:34:30 -05001291 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001292 {
1293 if(src.type == Shader::PARAMETER_CONSTBOOL)
1294 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001295 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001296 }
1297 else if(src.type == Shader::PARAMETER_PREDICATE)
1298 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001299 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001300 }
1301 else ASSERT(false);
1302 }
1303
Nicolas Capens4f172c72016-01-13 08:34:30 -05001304 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001305 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307
1308 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1309 {
1310 condition = !condition;
1311 }
1312
1313 if(!labelBlock[labelIndex])
1314 {
1315 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1316 }
1317
1318 if(callRetBlock[labelIndex].size() > 1)
1319 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001320 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001321 }
1322
Nicolas Capens4f172c72016-01-13 08:34:30 -05001323 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001324
1325 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1326 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1327
Nicolas Capens4f172c72016-01-13 08:34:30 -05001328 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001329 }
1330
Nicolas Capens4f172c72016-01-13 08:34:30 -05001331 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001332 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001333 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001334
1335 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1336 {
1337 condition = ~condition;
1338 }
1339
Nicolas Capens4f172c72016-01-13 08:34:30 -05001340 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001341
1342 if(!labelBlock[labelIndex])
1343 {
1344 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1345 }
1346
1347 if(callRetBlock[labelIndex].size() > 1)
1348 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001349 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001350 }
1351
Nicolas Capens4f172c72016-01-13 08:34:30 -05001352 enableIndex++;
1353 enableStack[enableIndex] = condition;
1354 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001355
1356 Bool notAllFalse = SignMask(condition) != 0;
1357 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1358 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1359
Nicolas Capens4f172c72016-01-13 08:34:30 -05001360 enableIndex--;
1361 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001362 }
1363
Nicolas Capens4f172c72016-01-13 08:34:30 -05001364 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001365 {
1366 ifDepth--;
1367
1368 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1369 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1370
1371 if(isConditionalIf[ifDepth])
1372 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001373 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001374 Bool notAllFalse = SignMask(condition) != 0;
1375
1376 branch(notAllFalse, falseBlock, endBlock);
1377
Nicolas Capens4f172c72016-01-13 08:34:30 -05001378 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001379 }
1380 else
1381 {
1382 Nucleus::createBr(endBlock);
1383 Nucleus::setInsertBlock(falseBlock);
1384 }
1385
1386 ifFalseBlock[ifDepth] = endBlock;
1387
1388 ifDepth++;
1389 }
1390
Nicolas Capens4f172c72016-01-13 08:34:30 -05001391 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001392 {
1393 ifDepth--;
1394
1395 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1396
1397 Nucleus::createBr(endBlock);
1398 Nucleus::setInsertBlock(endBlock);
1399
1400 if(isConditionalIf[ifDepth])
1401 {
1402 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001403 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001404 }
1405 }
1406
Nicolas Capens4f172c72016-01-13 08:34:30 -05001407 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001408 {
1409 loopRepDepth--;
1410
Nicolas Capens4f172c72016-01-13 08:34:30 -05001411 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001412
1413 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1414 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1415
1416 Nucleus::createBr(testBlock);
1417 Nucleus::setInsertBlock(endBlock);
1418
Nicolas Capens4f172c72016-01-13 08:34:30 -05001419 loopDepth--;
1420 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001421 }
1422
Nicolas Capens4f172c72016-01-13 08:34:30 -05001423 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001424 {
1425 loopRepDepth--;
1426
1427 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1428 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1429
1430 Nucleus::createBr(testBlock);
1431 Nucleus::setInsertBlock(endBlock);
1432
Nicolas Capens4f172c72016-01-13 08:34:30 -05001433 loopDepth--;
1434 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001435 }
1436
Nicolas Capens4f172c72016-01-13 08:34:30 -05001437 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001438 {
1439 loopRepDepth--;
1440
1441 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1442 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1443
1444 Nucleus::createBr(testBlock);
1445 Nucleus::setInsertBlock(endBlock);
1446
Nicolas Capens4f172c72016-01-13 08:34:30 -05001447 enableIndex--;
1448 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001449 whileTest = false;
1450 }
1451
Nicolas Capens4f172c72016-01-13 08:34:30 -05001452 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001453 {
1454 if(src.type == Shader::PARAMETER_CONSTBOOL)
1455 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001456 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001457 }
1458 else if(src.type == Shader::PARAMETER_PREDICATE)
1459 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001460 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461 }
1462 else
1463 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001464 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001465 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001466 }
1467 }
1468
Nicolas Capens4f172c72016-01-13 08:34:30 -05001469 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001470 {
1471 ASSERT(ifDepth < 24 + 4);
1472
Nicolas Capens4f172c72016-01-13 08:34:30 -05001473 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001474
1475 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1476 {
1477 condition = !condition;
1478 }
1479
1480 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1481 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1482
1483 branch(condition, trueBlock, falseBlock);
1484
1485 isConditionalIf[ifDepth] = false;
1486 ifFalseBlock[ifDepth] = falseBlock;
1487
1488 ifDepth++;
1489 }
1490
Nicolas Capens4f172c72016-01-13 08:34:30 -05001491 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001492 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001493 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001494
1495 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1496 {
1497 condition = ~condition;
1498 }
1499
Nicolas Capens4f172c72016-01-13 08:34:30 -05001500 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001501 }
1502
Nicolas Capens4f172c72016-01-13 08:34:30 -05001503 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001504 {
1505 Int4 condition;
1506
1507 switch(control)
1508 {
1509 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1510 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1511 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1512 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1513 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1514 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1515 default:
1516 ASSERT(false);
1517 }
1518
Nicolas Capens4f172c72016-01-13 08:34:30 -05001519 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001520 }
1521
Nicolas Capens4f172c72016-01-13 08:34:30 -05001522 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001523 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001524 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001525
Nicolas Capens4f172c72016-01-13 08:34:30 -05001526 enableIndex++;
1527 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001528
1529 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1530 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1531
1532 Bool notAllFalse = SignMask(condition) != 0;
1533
1534 branch(notAllFalse, trueBlock, falseBlock);
1535
1536 isConditionalIf[ifDepth] = true;
1537 ifFalseBlock[ifDepth] = falseBlock;
1538
1539 ifDepth++;
1540 breakDepth++;
1541 }
1542
1543 void PixelProgram::LABEL(int labelIndex)
1544 {
1545 if(!labelBlock[labelIndex])
1546 {
1547 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1548 }
1549
1550 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1551 currentLabel = labelIndex;
1552 }
1553
Nicolas Capens4f172c72016-01-13 08:34:30 -05001554 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001555 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001556 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001557
Nicolas Capens4f172c72016-01-13 08:34:30 -05001558 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1559 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1560 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001561
Nicolas Capens4f172c72016-01-13 08:34:30 -05001562 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001563 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001564 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001565 // }
1566
1567 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1568 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1569 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1570
1571 loopRepTestBlock[loopRepDepth] = testBlock;
1572 loopRepEndBlock[loopRepDepth] = endBlock;
1573
1574 // FIXME: jump(testBlock)
1575 Nucleus::createBr(testBlock);
1576 Nucleus::setInsertBlock(testBlock);
1577
Nicolas Capens4f172c72016-01-13 08:34:30 -05001578 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001579 Nucleus::setInsertBlock(loopBlock);
1580
Nicolas Capens4f172c72016-01-13 08:34:30 -05001581 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001582
1583 loopRepDepth++;
1584 breakDepth = 0;
1585 }
1586
Nicolas Capens4f172c72016-01-13 08:34:30 -05001587 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001588 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001589 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001590
Nicolas Capens4f172c72016-01-13 08:34:30 -05001591 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1592 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001593
1594 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1595 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1596 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1597
1598 loopRepTestBlock[loopRepDepth] = testBlock;
1599 loopRepEndBlock[loopRepDepth] = endBlock;
1600
1601 // FIXME: jump(testBlock)
1602 Nucleus::createBr(testBlock);
1603 Nucleus::setInsertBlock(testBlock);
1604
Nicolas Capens4f172c72016-01-13 08:34:30 -05001605 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001606 Nucleus::setInsertBlock(loopBlock);
1607
Nicolas Capens4f172c72016-01-13 08:34:30 -05001608 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001609
1610 loopRepDepth++;
1611 breakDepth = 0;
1612 }
1613
Nicolas Capens4f172c72016-01-13 08:34:30 -05001614 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001615 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001616 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001617
1618 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1619 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1620 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1621
1622 loopRepTestBlock[loopRepDepth] = testBlock;
1623 loopRepEndBlock[loopRepDepth] = endBlock;
1624
Nicolas Capens4f172c72016-01-13 08:34:30 -05001625 Int4 restoreBreak = enableBreak;
1626 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001627
1628 // FIXME: jump(testBlock)
1629 Nucleus::createBr(testBlock);
1630 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001631 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001632
Nicolas Capensc2534f42016-04-04 11:13:24 -04001633 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001634 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001635 condition &= enableStack[enableIndex - 1];
1636 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001637
1638 Bool notAllFalse = SignMask(condition) != 0;
1639 branch(notAllFalse, loopBlock, endBlock);
1640
1641 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001642 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001643
1644 Nucleus::setInsertBlock(loopBlock);
1645
1646 loopRepDepth++;
1647 breakDepth = 0;
1648 }
1649
Nicolas Capens4f172c72016-01-13 08:34:30 -05001650 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001651 {
1652 if(currentLabel == -1)
1653 {
1654 returnBlock = Nucleus::createBasicBlock();
1655 Nucleus::createBr(returnBlock);
1656 }
1657 else
1658 {
1659 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1660
1661 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1662 {
1663 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001664 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001665
1666 llvm::Value *value = index.loadValue();
1667 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1668
1669 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1670 {
1671 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1672 }
1673 }
1674 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1675 {
1676 Nucleus::createBr(callRetBlock[currentLabel][0]);
1677 }
1678 else // Function isn't called
1679 {
1680 Nucleus::createBr(unreachableBlock);
1681 }
1682
1683 Nucleus::setInsertBlock(unreachableBlock);
1684 Nucleus::createUnreachable();
1685 }
1686 }
1687
Nicolas Capens4f172c72016-01-13 08:34:30 -05001688 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001689 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001690 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001691
1692 // FIXME: Return from function if all instances left
1693 // FIXME: Use enableLeave in other control-flow constructs
1694 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001695}