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Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
94 for(size_t i = 0; i < shader->getLength(); i++)
95 {
96 const Shader::Instruction *instruction = shader->getInstruction(i);
97 Shader::Opcode opcode = instruction->opcode;
98
99 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
100 {
101 continue;
102 }
103
104 const Dst &dst = instruction->dst;
105 const Src &src0 = instruction->src[0];
106 const Src &src1 = instruction->src[1];
107 const Src &src2 = instruction->src[2];
108 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400109 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400110
111 bool predicate = instruction->predicate;
112 Control control = instruction->control;
113 bool pp = dst.partialPrecision;
114 bool project = instruction->project;
115 bool bias = instruction->bias;
116
117 Vector4f d;
118 Vector4f s0;
119 Vector4f s1;
120 Vector4f s2;
121 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400122 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400123
124 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
125 {
126 if(dst.type == Shader::PARAMETER_TEXTURE)
127 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500128 d.x = v[2 + dst.index].x;
129 d.y = v[2 + dst.index].y;
130 d.z = v[2 + dst.index].z;
131 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400132 }
133 else
134 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500135 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400136 }
137 }
138
Nicolas Capens4f172c72016-01-13 08:34:30 -0500139 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegisterF(src0);
140 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegisterF(src1);
141 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegisterF(src2);
142 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegisterF(src3);
143 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegisterF(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400144
145 switch(opcode)
146 {
147 case Shader::OPCODE_PS_2_0: break;
148 case Shader::OPCODE_PS_2_x: break;
149 case Shader::OPCODE_PS_3_0: break;
150 case Shader::OPCODE_DEF: break;
151 case Shader::OPCODE_DCL: break;
152 case Shader::OPCODE_NOP: break;
153 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400154 case Shader::OPCODE_NEG: neg(d, s0); break;
155 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400156 case Shader::OPCODE_F2B: f2b(d, s0); break;
157 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400158 case Shader::OPCODE_F2I: f2i(d, s0); break;
159 case Shader::OPCODE_I2F: i2f(d, s0); break;
160 case Shader::OPCODE_F2U: f2u(d, s0); break;
161 case Shader::OPCODE_U2F: u2f(d, s0); break;
162 case Shader::OPCODE_I2B: i2b(d, s0); break;
163 case Shader::OPCODE_B2I: b2i(d, s0); break;
164 case Shader::OPCODE_U2B: u2b(d, s0); break;
165 case Shader::OPCODE_B2U: b2u(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
175 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
176 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
177 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
178 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400179 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
180 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
181 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400182 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
183 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400184 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400185 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
186 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
187 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
188 case Shader::OPCODE_FRC: frc(d, s0); break;
189 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
190 case Shader::OPCODE_FLOOR: floor(d, s0); break;
191 case Shader::OPCODE_ROUND: round(d, s0); break;
192 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
193 case Shader::OPCODE_CEIL: ceil(d, s0); break;
194 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
195 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
196 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
197 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
198 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
199 case Shader::OPCODE_LOG: log(d, s0, pp); break;
200 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
201 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400202 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
203 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400204 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400205 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
206 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
207 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
208 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
209 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400210 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
211 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
212 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
213 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
214 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
215 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
216 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
219 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
220 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400221 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
222 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400223 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400224 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
225 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400226 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
227 case Shader::OPCODE_STEP: step(d, s0, s1); break;
228 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400229 case Shader::OPCODE_FLOATBITSTOINT:
230 case Shader::OPCODE_FLOATBITSTOUINT:
231 case Shader::OPCODE_INTBITSTOFLOAT:
232 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400233 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
234 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
235 case Shader::OPCODE_SGN: sgn(d, s0); break;
236 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
237 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
238 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
239 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
240 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
241 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
242 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
243 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
244 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
245 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
246 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
247 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
248 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
249 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
250 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
251 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
252 case Shader::OPCODE_ABS: abs(d, s0); break;
253 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
254 case Shader::OPCODE_COS: cos(d, s0, pp); break;
255 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
256 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
257 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
258 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
259 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
260 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
261 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
262 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
263 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
264 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
265 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
266 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500267 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
268 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
269 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
270 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
271 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
272 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
273 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project, bias); break;
274 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project, bias); break;
275 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400276 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500277 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
278 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
279 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
280 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
281 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
282 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
283 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400284 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
285 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
286 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500287 case Shader::OPCODE_BREAK: BREAK(); break;
288 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
289 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
290 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400291 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500292 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
293 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
294 case Shader::OPCODE_ELSE: ELSE(); break;
295 case Shader::OPCODE_ENDIF: ENDIF(); break;
296 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
297 case Shader::OPCODE_ENDREP: ENDREP(); break;
298 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
299 case Shader::OPCODE_IF: IF(src0); break;
300 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400301 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500302 case Shader::OPCODE_LOOP: LOOP(src1); break;
303 case Shader::OPCODE_REP: REP(src0); break;
304 case Shader::OPCODE_WHILE: WHILE(src0); break;
305 case Shader::OPCODE_RET: RET(); break;
306 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400307 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
308 case Shader::OPCODE_ALL: all(d.x, s0); break;
309 case Shader::OPCODE_ANY: any(d.x, s0); break;
310 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400311 case Shader::OPCODE_OR: or(d, s0, s1); break;
312 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
313 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400314 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
315 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400316 case Shader::OPCODE_END: break;
317 default:
318 ASSERT(false);
319 }
320
321 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
322 {
323 if(dst.integer)
324 {
325 switch(opcode)
326 {
327 case Shader::OPCODE_DIV:
328 if(dst.x) d.x = Trunc(d.x);
329 if(dst.y) d.y = Trunc(d.y);
330 if(dst.z) d.z = Trunc(d.z);
331 if(dst.w) d.w = Trunc(d.w);
332 break;
333 default:
334 break; // No truncation to integer required when arguments are integer
335 }
336 }
337
338 if(dst.saturate)
339 {
340 if(dst.x) d.x = Max(d.x, Float4(0.0f));
341 if(dst.y) d.y = Max(d.y, Float4(0.0f));
342 if(dst.z) d.z = Max(d.z, Float4(0.0f));
343 if(dst.w) d.w = Max(d.w, Float4(0.0f));
344
345 if(dst.x) d.x = Min(d.x, Float4(1.0f));
346 if(dst.y) d.y = Min(d.y, Float4(1.0f));
347 if(dst.z) d.z = Min(d.z, Float4(1.0f));
348 if(dst.w) d.w = Min(d.w, Float4(1.0f));
349 }
350
351 if(instruction->isPredicated())
352 {
353 Vector4f pDst; // FIXME: Rename
354
355 switch(dst.type)
356 {
357 case Shader::PARAMETER_TEMP:
358 if(dst.rel.type == Shader::PARAMETER_VOID)
359 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500360 if(dst.x) pDst.x = r[dst.index].x;
361 if(dst.y) pDst.y = r[dst.index].y;
362 if(dst.z) pDst.z = r[dst.index].z;
363 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400364 }
365 else
366 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500367 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400368
Nicolas Capens4f172c72016-01-13 08:34:30 -0500369 if(dst.x) pDst.x = r[dst.index + a].x;
370 if(dst.y) pDst.y = r[dst.index + a].y;
371 if(dst.z) pDst.z = r[dst.index + a].z;
372 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400373 }
374 break;
375 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500376 if(dst.rel.type == Shader::PARAMETER_VOID)
377 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500378 if(dst.x) pDst.x = oC[dst.index].x;
379 if(dst.y) pDst.y = oC[dst.index].y;
380 if(dst.z) pDst.z = oC[dst.index].z;
381 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500382 }
383 else
384 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500385 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500386
Nicolas Capens4f172c72016-01-13 08:34:30 -0500387 if(dst.x) pDst.x = oC[a].x;
388 if(dst.y) pDst.y = oC[a].y;
389 if(dst.z) pDst.z = oC[a].z;
390 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500391 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400392 break;
393 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500394 if(dst.x) pDst.x = p0.x;
395 if(dst.y) pDst.y = p0.y;
396 if(dst.z) pDst.z = p0.z;
397 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400398 break;
399 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500400 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400401 break;
402 default:
403 ASSERT(false);
404 }
405
Nicolas Capens4f172c72016-01-13 08:34:30 -0500406 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400407
408 Int4 xEnable = enable;
409 Int4 yEnable = enable;
410 Int4 zEnable = enable;
411 Int4 wEnable = enable;
412
413 if(predicate)
414 {
415 unsigned char pSwizzle = instruction->predicateSwizzle;
416
Nicolas Capens4f172c72016-01-13 08:34:30 -0500417 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
418 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
419 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
420 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400421
422 if(!instruction->predicateNot)
423 {
424 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
425 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
426 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
427 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
428 }
429 else
430 {
431 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
432 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
433 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
434 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
435 }
436 }
437
438 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
439 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
440 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
441 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
442
443 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
444 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
445 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
446 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
447 }
448
449 switch(dst.type)
450 {
451 case Shader::PARAMETER_TEMP:
452 if(dst.rel.type == Shader::PARAMETER_VOID)
453 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500454 if(dst.x) r[dst.index].x = d.x;
455 if(dst.y) r[dst.index].y = d.y;
456 if(dst.z) r[dst.index].z = d.z;
457 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400458 }
459 else
460 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500461 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400462
Nicolas Capens4f172c72016-01-13 08:34:30 -0500463 if(dst.x) r[dst.index + a].x = d.x;
464 if(dst.y) r[dst.index + a].y = d.y;
465 if(dst.z) r[dst.index + a].z = d.z;
466 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400467 }
468 break;
469 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500470 if(dst.rel.type == Shader::PARAMETER_VOID)
471 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500472 if(dst.x) { oC[dst.index].x = d.x; }
473 if(dst.y) { oC[dst.index].y = d.y; }
474 if(dst.z) { oC[dst.index].z = d.z; }
475 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500476 }
477 else
478 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500479 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500480
Nicolas Capens4f172c72016-01-13 08:34:30 -0500481 if(dst.x) { oC[a].x = d.x; }
482 if(dst.y) { oC[a].y = d.y; }
483 if(dst.z) { oC[a].z = d.z; }
484 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500485 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400486 break;
487 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500488 if(dst.x) p0.x = d.x;
489 if(dst.y) p0.y = d.y;
490 if(dst.z) p0.z = d.z;
491 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400492 break;
493 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500494 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400495 break;
496 default:
497 ASSERT(false);
498 }
499 }
500 }
501
502 if(currentLabel != -1)
503 {
504 Nucleus::setInsertBlock(returnBlock);
505 }
506
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500507 for(int i = 0; i < RENDERTARGETS; i++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400508 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500509 c[i] = oC[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400510 }
511 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500512
Nicolas Capens4f172c72016-01-13 08:34:30 -0500513 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500514 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500515 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500516
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400517 if(!state.alphaTestActive())
518 {
519 return true;
520 }
521
522 Int aMask;
523
524 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
525 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500526 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400527
Nicolas Capens4f172c72016-01-13 08:34:30 -0500528 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400529
530 for(unsigned int q = 0; q < state.multiSample; q++)
531 {
532 cMask[q] &= aMask;
533 }
534 }
535 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
536 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500537 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400538 }
539 else ASSERT(false);
540
541 Int pass = cMask[0];
542
543 for(unsigned int q = 1; q < state.multiSample; q++)
544 {
545 pass = pass | cMask[q];
546 }
547
Nicolas Capens5d961882016-01-01 23:18:14 -0500548 return pass != 0x0;
549 }
550
Nicolas Capens4f172c72016-01-13 08:34:30 -0500551 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500552 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500553 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400554 {
555 if(!state.colorWriteActive(index))
556 {
557 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500558 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400559
560 if(!postBlendSRGB && state.writeSRGB)
561 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500562 c[index].x = linearToSRGB(c[index].x);
563 c[index].y = linearToSRGB(c[index].y);
564 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400565 }
566
567 if(index == 0)
568 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500569 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400570 }
571
572 switch(state.targetFormat[index])
573 {
574 case FORMAT_R5G6B5:
575 case FORMAT_X8R8G8B8:
576 case FORMAT_X8B8G8R8:
577 case FORMAT_A8R8G8B8:
578 case FORMAT_A8B8G8R8:
579 case FORMAT_A8:
580 case FORMAT_G16R16:
581 case FORMAT_A16B16G16R16:
582 for(unsigned int q = 0; q < state.multiSample; q++)
583 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500584 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400585 Vector4s color;
586
Nicolas Capens4f172c72016-01-13 08:34:30 -0500587 color.x = convertFixed16(c[index].x, false);
588 color.y = convertFixed16(c[index].y, false);
589 color.z = convertFixed16(c[index].z, false);
590 color.w = convertFixed16(c[index].w, false);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591
592 if(state.multiSampleMask & (1 << q))
593 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500594 alphaBlend(index, buffer, color, x);
595 logicOperation(index, buffer, color, x);
596 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400597 }
598 }
599 break;
600 case FORMAT_R32F:
601 case FORMAT_G32R32F:
602 case FORMAT_A32B32G32R32F:
603 for(unsigned int q = 0; q < state.multiSample; q++)
604 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500605 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
606 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400607
608 if(state.multiSampleMask & (1 << q))
609 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500610 alphaBlend(index, buffer, color, x);
611 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400612 }
613 }
614 break;
615 default:
616 ASSERT(false);
617 }
618 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500619 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400620
Nicolas Capens4f172c72016-01-13 08:34:30 -0500621 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, bool bias, bool gradients, bool lodProvided)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622 {
623 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 sampleTexture(c, sampler.index, u, v, w, q, dsx, dsy, project, bias, gradients, lodProvided);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400626 }
627 else
628 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500629 Int index = As<Int>(Float(fetchRegisterF(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400630
631 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
632 {
633 if(shader->usesSampler(i))
634 {
635 If(index == i)
636 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500637 sampleTexture(c, i, u, v, w, q, dsx, dsy, project, bias, gradients, lodProvided);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400638 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
639 }
640 }
641 }
642 }
643 }
644
Nicolas Capens4f172c72016-01-13 08:34:30 -0500645 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, bool bias, bool gradients, bool lodProvided)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400646 {
647#if PERF_PROFILE
648 Long texTime = Ticks();
649#endif
650
Nicolas Capens4f172c72016-01-13 08:34:30 -0500651 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400652
653 if(!project)
654 {
655 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, bias, gradients, lodProvided);
656 }
657 else
658 {
659 Float4 rq = reciprocal(q);
660
661 Float4 u_q = u * rq;
662 Float4 v_q = v * rq;
663 Float4 w_q = w * rq;
664
665 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, bias, gradients, lodProvided);
666 }
667
668#if PERF_PROFILE
Nicolas Capens4f172c72016-01-13 08:34:30 -0500669 cycles[PERF_TEX] += Ticks() - texTime;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670#endif
671 }
672
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500673 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400674 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500675 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400676 {
677 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
678 {
679 continue;
680 }
681
682 switch(state.targetFormat[index])
683 {
684 case FORMAT_NULL:
685 break;
686 case FORMAT_R5G6B5:
687 case FORMAT_A8R8G8B8:
688 case FORMAT_A8B8G8R8:
689 case FORMAT_X8R8G8B8:
690 case FORMAT_X8B8G8R8:
691 case FORMAT_A8:
692 case FORMAT_G16R16:
693 case FORMAT_A16B16G16R16:
694 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
695 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
696 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
697 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
698 break;
699 case FORMAT_R32F:
700 case FORMAT_G32R32F:
701 case FORMAT_A32B32G32R32F:
702 break;
703 default:
704 ASSERT(false);
705 }
706 }
707 }
708
Nicolas Capens4f172c72016-01-13 08:34:30 -0500709 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400710 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500711 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400712
713 if(!whileTest)
714 {
715 if(shader->containsBreakInstruction() && instruction->analysisBreak)
716 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500717 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400718 }
719
720 if(shader->containsContinueInstruction() && instruction->analysisContinue)
721 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500722 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400723 }
724
725 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
726 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500727 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400728 }
729 }
730
731 return enable;
732 }
733
Nicolas Capens4f172c72016-01-13 08:34:30 -0500734 Vector4f PixelProgram::fetchRegisterF(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400735 {
736 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500737 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400738
739 switch(src.type)
740 {
741 case Shader::PARAMETER_TEMP:
742 if(src.rel.type == Shader::PARAMETER_VOID)
743 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500744 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400745 }
746 else
747 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500748 Int a = relativeAddress(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400749
Nicolas Capens4f172c72016-01-13 08:34:30 -0500750 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400751 }
752 break;
753 case Shader::PARAMETER_INPUT:
754 {
755 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
756 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500757 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400758 }
759 else if(src.rel.type == Shader::PARAMETER_LOOP)
760 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500761 Int aL = this->aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400762
Nicolas Capens4f172c72016-01-13 08:34:30 -0500763 reg = v[i + aL];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400764 }
765 else
766 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500767 Int a = relativeAddress(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400768
Nicolas Capens4f172c72016-01-13 08:34:30 -0500769 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400770 }
771 }
772 break;
773 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500774 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400775 break;
776 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500777 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400778 break;
779 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500780 if(src.index == 0) reg = vPos;
781 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400782 break;
783 case Shader::PARAMETER_SAMPLER:
784 if(src.rel.type == Shader::PARAMETER_VOID)
785 {
786 reg.x = As<Float4>(Int4(i));
787 }
788 else if(src.rel.type == Shader::PARAMETER_TEMP)
789 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500790 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400791 }
792 return reg;
793 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
794 case Shader::PARAMETER_VOID: return reg; // Dummy
795 case Shader::PARAMETER_FLOAT4LITERAL:
796 reg.x = Float4(src.value[0]);
797 reg.y = Float4(src.value[1]);
798 reg.z = Float4(src.value[2]);
799 reg.w = Float4(src.value[3]);
800 break;
801 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
802 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
803 case Shader::PARAMETER_LOOP: return reg; // Dummy
804 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500805 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
806 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500807 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500808 }
809 else
810 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500811 Int a = relativeAddress(src);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500812
Nicolas Capens4f172c72016-01-13 08:34:30 -0500813 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500814 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400815 break;
816 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500817 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400818 break;
819 default:
820 ASSERT(false);
821 }
822
823 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
824 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
825 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
826 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
827
828 Vector4f mod;
829
830 switch(src.modifier)
831 {
832 case Shader::MODIFIER_NONE:
833 mod.x = x;
834 mod.y = y;
835 mod.z = z;
836 mod.w = w;
837 break;
838 case Shader::MODIFIER_NEGATE:
839 mod.x = -x;
840 mod.y = -y;
841 mod.z = -z;
842 mod.w = -w;
843 break;
844 case Shader::MODIFIER_ABS:
845 mod.x = Abs(x);
846 mod.y = Abs(y);
847 mod.z = Abs(z);
848 mod.w = Abs(w);
849 break;
850 case Shader::MODIFIER_ABS_NEGATE:
851 mod.x = -Abs(x);
852 mod.y = -Abs(y);
853 mod.z = -Abs(z);
854 mod.w = -Abs(w);
855 break;
856 case Shader::MODIFIER_NOT:
857 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
858 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
859 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
860 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
861 break;
862 default:
863 ASSERT(false);
864 }
865
866 return mod;
867 }
868
Nicolas Capens4f172c72016-01-13 08:34:30 -0500869 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400870 {
871 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500872 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400873
874 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
875 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500876 c.x = c.y = c.z = c.w = *Pointer<Float4>(data + OFFSET(DrawData, ps.c[i]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400877
878 c.x = c.x.xxxx;
879 c.y = c.y.yyyy;
880 c.z = c.z.zzzz;
881 c.w = c.w.wwww;
882
883 if(shader->containsDefineInstruction()) // Constant may be known at compile time
884 {
885 for(size_t j = 0; j < shader->getLength(); j++)
886 {
887 const Shader::Instruction &instruction = *shader->getInstruction(j);
888
889 if(instruction.opcode == Shader::OPCODE_DEF)
890 {
891 if(instruction.dst.index == i)
892 {
893 c.x = Float4(instruction.src[0].value[0]);
894 c.y = Float4(instruction.src[0].value[1]);
895 c.z = Float4(instruction.src[0].value[2]);
896 c.w = Float4(instruction.src[0].value[3]);
897
898 break;
899 }
900 }
901 }
902 }
903 }
904 else if(src.rel.type == Shader::PARAMETER_LOOP)
905 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500906 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400907
Nicolas Capens4f172c72016-01-13 08:34:30 -0500908 c.x = c.y = c.z = c.w = *Pointer<Float4>(data + OFFSET(DrawData, ps.c[i]) + loopCounter * 16);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400909
910 c.x = c.x.xxxx;
911 c.y = c.y.yyyy;
912 c.z = c.z.zzzz;
913 c.w = c.w.wwww;
914 }
915 else
916 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500917 Int a = relativeAddress(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400918
Nicolas Capens4f172c72016-01-13 08:34:30 -0500919 c.x = c.y = c.z = c.w = *Pointer<Float4>(data + OFFSET(DrawData, ps.c[i]) + a * 16);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400920
921 c.x = c.x.xxxx;
922 c.y = c.y.yyyy;
923 c.z = c.z.zzzz;
924 c.w = c.w.wwww;
925 }
926
927 return c;
928 }
929
Nicolas Capens4f172c72016-01-13 08:34:30 -0500930 Int PixelProgram::relativeAddress(const Shader::Parameter &var)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400931 {
932 ASSERT(var.rel.deterministic);
933
934 if(var.rel.type == Shader::PARAMETER_TEMP)
935 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500936 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400937 }
938 else if(var.rel.type == Shader::PARAMETER_INPUT)
939 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500940 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400941 }
942 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
943 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500944 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400945 }
946 else if(var.rel.type == Shader::PARAMETER_CONST)
947 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500948 RValue<Int4> c = *Pointer<Int4>(data + OFFSET(DrawData, ps.c[var.rel.index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400949
Alexis Hetu02a2bb82015-08-20 14:10:33 -0400950 return Extract(c, 0) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400951 }
952 else ASSERT(false);
953
954 return 0;
955 }
956
957 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
958 {
959 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
960 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
961
962 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
963 }
964
Nicolas Capens4f172c72016-01-13 08:34:30 -0500965 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400966 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500967 Vector4f row0 = fetchRegisterF(src1, 0);
968 Vector4f row1 = fetchRegisterF(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400969
970 dst.x = dot3(src0, row0);
971 dst.y = dot3(src0, row1);
972 }
973
Nicolas Capens4f172c72016-01-13 08:34:30 -0500974 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400975 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500976 Vector4f row0 = fetchRegisterF(src1, 0);
977 Vector4f row1 = fetchRegisterF(src1, 1);
978 Vector4f row2 = fetchRegisterF(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400979
980 dst.x = dot3(src0, row0);
981 dst.y = dot3(src0, row1);
982 dst.z = dot3(src0, row2);
983 }
984
Nicolas Capens4f172c72016-01-13 08:34:30 -0500985 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400986 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500987 Vector4f row0 = fetchRegisterF(src1, 0);
988 Vector4f row1 = fetchRegisterF(src1, 1);
989 Vector4f row2 = fetchRegisterF(src1, 2);
990 Vector4f row3 = fetchRegisterF(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400991
992 dst.x = dot3(src0, row0);
993 dst.y = dot3(src0, row1);
994 dst.z = dot3(src0, row2);
995 dst.w = dot3(src0, row3);
996 }
997
Nicolas Capens4f172c72016-01-13 08:34:30 -0500998 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400999 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001000 Vector4f row0 = fetchRegisterF(src1, 0);
1001 Vector4f row1 = fetchRegisterF(src1, 1);
1002 Vector4f row2 = fetchRegisterF(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001003
1004 dst.x = dot4(src0, row0);
1005 dst.y = dot4(src0, row1);
1006 dst.z = dot4(src0, row2);
1007 }
1008
Nicolas Capens4f172c72016-01-13 08:34:30 -05001009 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001010 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001011 Vector4f row0 = fetchRegisterF(src1, 0);
1012 Vector4f row1 = fetchRegisterF(src1, 1);
1013 Vector4f row2 = fetchRegisterF(src1, 2);
1014 Vector4f row3 = fetchRegisterF(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001015
1016 dst.x = dot4(src0, row0);
1017 dst.y = dot4(src0, row1);
1018 dst.z = dot4(src0, row2);
1019 dst.w = dot4(src0, row3);
1020 }
1021
Nicolas Capens4f172c72016-01-13 08:34:30 -05001022 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001023 {
1024 Vector4f tmp;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001025 sampleTexture(tmp, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001026
1027 dst.x = tmp[(src1.swizzle >> 0) & 0x3];
1028 dst.y = tmp[(src1.swizzle >> 2) & 0x3];
1029 dst.z = tmp[(src1.swizzle >> 4) & 0x3];
1030 dst.w = tmp[(src1.swizzle >> 6) & 0x3];
1031 }
1032
Nicolas Capens4f172c72016-01-13 08:34:30 -05001033 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001034 {
1035 UNIMPLEMENTED();
1036 }
1037
Nicolas Capens4f172c72016-01-13 08:34:30 -05001038 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001039 {
1040 UNIMPLEMENTED();
1041 }
1042
Nicolas Capens4f172c72016-01-13 08:34:30 -05001043 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001044 {
1045 UNIMPLEMENTED();
1046 }
1047
Nicolas Capens4f172c72016-01-13 08:34:30 -05001048 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001049 {
1050 UNIMPLEMENTED();
1051 }
1052
Nicolas Capens4f172c72016-01-13 08:34:30 -05001053 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001054 {
1055 UNIMPLEMENTED();
1056 }
1057
Nicolas Capens4f172c72016-01-13 08:34:30 -05001058 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001059 {
1060 UNIMPLEMENTED();
1061 }
1062
Nicolas Capens4f172c72016-01-13 08:34:30 -05001063 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001064 {
1065 Vector4f tmp;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001066 sampleTexture(tmp, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, bias, true);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001067
1068 dst.x = tmp[(src1.swizzle >> 0) & 0x3];
1069 dst.y = tmp[(src1.swizzle >> 2) & 0x3];
1070 dst.z = tmp[(src1.swizzle >> 4) & 0x3];
1071 dst.w = tmp[(src1.swizzle >> 6) & 0x3];
1072 }
1073
Nicolas Capens4f172c72016-01-13 08:34:30 -05001074 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001075 {
1076 Vector4f tmp;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001077 sampleTexture(tmp, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias, false, true);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001078
1079 dst.x = tmp[(src1.swizzle >> 0) & 0x3];
1080 dst.y = tmp[(src1.swizzle >> 2) & 0x3];
1081 dst.z = tmp[(src1.swizzle >> 4) & 0x3];
1082 dst.w = tmp[(src1.swizzle >> 6) & 0x3];
1083 }
1084
Nicolas Capens4f172c72016-01-13 08:34:30 -05001085 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001086 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001087 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001088 for(int i = 0; i < 4; ++i)
1089 {
1090 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1091 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1092 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1093 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1094 }
1095 }
1096
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001097 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1098 {
1099 Int kill = -1;
1100
1101 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1102 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1103 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1104 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1105
1106 // FIXME: Dynamic branching affects TEXKILL?
1107 // if(shader->containsDynamicBranching())
1108 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001109 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001110 // }
1111
1112 for(unsigned int q = 0; q < state.multiSample; q++)
1113 {
1114 cMask[q] &= kill;
1115 }
1116
1117 // FIXME: Branch to end of shader if all killed?
1118 }
1119
Nicolas Capens4f172c72016-01-13 08:34:30 -05001120 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001121 {
1122 Int kill = 0;
1123
1124 if(shader->containsDynamicBranching())
1125 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001126 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001127 }
1128
1129 for(unsigned int q = 0; q < state.multiSample; q++)
1130 {
1131 cMask[q] &= kill;
1132 }
1133
1134 // FIXME: Branch to end of shader if all killed?
1135 }
1136
1137 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1138 {
1139 dst.x = src.x.yyww - src.x.xxzz;
1140 dst.y = src.y.yyww - src.y.xxzz;
1141 dst.z = src.z.yyww - src.z.xxzz;
1142 dst.w = src.w.yyww - src.w.xxzz;
1143 }
1144
1145 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1146 {
1147 dst.x = src.x.zwzw - src.x.xyxy;
1148 dst.y = src.y.zwzw - src.y.xyxy;
1149 dst.z = src.z.zwzw - src.z.xyxy;
1150 dst.w = src.w.zwzw - src.w.xyxy;
1151 }
1152
1153 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1154 {
1155 // abs(dFdx(src)) + abs(dFdy(src));
1156 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1157 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1158 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1159 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1160 }
1161
Nicolas Capens4f172c72016-01-13 08:34:30 -05001162 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001163 {
1164 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1165 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1166
1167 if(breakDepth == 0)
1168 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001169 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001170 Nucleus::createBr(endBlock);
1171 }
1172 else
1173 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001174 enableBreak = enableBreak & ~enableStack[enableIndex];
1175 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001176
Nicolas Capens4f172c72016-01-13 08:34:30 -05001177 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001178 branch(allBreak, endBlock, deadBlock);
1179 }
1180
1181 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001182 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001183 }
1184
Nicolas Capens4f172c72016-01-13 08:34:30 -05001185 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001186 {
1187 Int4 condition;
1188
1189 switch(control)
1190 {
1191 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1192 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1193 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1194 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1195 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1196 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1197 default:
1198 ASSERT(false);
1199 }
1200
Nicolas Capens4f172c72016-01-13 08:34:30 -05001201 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001202 }
1203
Nicolas Capens4f172c72016-01-13 08:34:30 -05001204 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001205 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001206 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001207
1208 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1209 {
1210 condition = ~condition;
1211 }
1212
Nicolas Capens4f172c72016-01-13 08:34:30 -05001213 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001214 }
1215
Nicolas Capens4f172c72016-01-13 08:34:30 -05001216 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001217 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001218 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001219
1220 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1221 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1222
Nicolas Capens4f172c72016-01-13 08:34:30 -05001223 enableBreak = enableBreak & ~condition;
1224 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001225
Nicolas Capens4f172c72016-01-13 08:34:30 -05001226 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001227 branch(allBreak, endBlock, continueBlock);
1228
1229 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001230 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001231 }
1232
Nicolas Capens4f172c72016-01-13 08:34:30 -05001233 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001234 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001235 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001236 }
1237
1238 void PixelProgram::TEST()
1239 {
1240 whileTest = true;
1241 }
1242
Nicolas Capens4f172c72016-01-13 08:34:30 -05001243 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001244 {
1245 if(!labelBlock[labelIndex])
1246 {
1247 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1248 }
1249
1250 if(callRetBlock[labelIndex].size() > 1)
1251 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001252 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001253 }
1254
Nicolas Capens4f172c72016-01-13 08:34:30 -05001255 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001256
1257 Nucleus::createBr(labelBlock[labelIndex]);
1258 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1259
Nicolas Capens4f172c72016-01-13 08:34:30 -05001260 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261 }
1262
Nicolas Capens4f172c72016-01-13 08:34:30 -05001263 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001264 {
1265 if(src.type == Shader::PARAMETER_CONSTBOOL)
1266 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001267 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 }
1269 else if(src.type == Shader::PARAMETER_PREDICATE)
1270 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001271 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001272 }
1273 else ASSERT(false);
1274 }
1275
Nicolas Capens4f172c72016-01-13 08:34:30 -05001276 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001277 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001278 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001279
1280 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1281 {
1282 condition = !condition;
1283 }
1284
1285 if(!labelBlock[labelIndex])
1286 {
1287 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1288 }
1289
1290 if(callRetBlock[labelIndex].size() > 1)
1291 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001292 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001293 }
1294
Nicolas Capens4f172c72016-01-13 08:34:30 -05001295 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001296
1297 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1298 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1299
Nicolas Capens4f172c72016-01-13 08:34:30 -05001300 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001301 }
1302
Nicolas Capens4f172c72016-01-13 08:34:30 -05001303 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001304 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001305 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001306
1307 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1308 {
1309 condition = ~condition;
1310 }
1311
Nicolas Capens4f172c72016-01-13 08:34:30 -05001312 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001313
1314 if(!labelBlock[labelIndex])
1315 {
1316 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1317 }
1318
1319 if(callRetBlock[labelIndex].size() > 1)
1320 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001321 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001322 }
1323
Nicolas Capens4f172c72016-01-13 08:34:30 -05001324 enableIndex++;
1325 enableStack[enableIndex] = condition;
1326 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001327
1328 Bool notAllFalse = SignMask(condition) != 0;
1329 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1330 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1331
Nicolas Capens4f172c72016-01-13 08:34:30 -05001332 enableIndex--;
1333 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001334 }
1335
Nicolas Capens4f172c72016-01-13 08:34:30 -05001336 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001337 {
1338 ifDepth--;
1339
1340 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1341 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1342
1343 if(isConditionalIf[ifDepth])
1344 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001345 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001346 Bool notAllFalse = SignMask(condition) != 0;
1347
1348 branch(notAllFalse, falseBlock, endBlock);
1349
Nicolas Capens4f172c72016-01-13 08:34:30 -05001350 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001351 }
1352 else
1353 {
1354 Nucleus::createBr(endBlock);
1355 Nucleus::setInsertBlock(falseBlock);
1356 }
1357
1358 ifFalseBlock[ifDepth] = endBlock;
1359
1360 ifDepth++;
1361 }
1362
Nicolas Capens4f172c72016-01-13 08:34:30 -05001363 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001364 {
1365 ifDepth--;
1366
1367 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1368
1369 Nucleus::createBr(endBlock);
1370 Nucleus::setInsertBlock(endBlock);
1371
1372 if(isConditionalIf[ifDepth])
1373 {
1374 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001375 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001376 }
1377 }
1378
Nicolas Capens4f172c72016-01-13 08:34:30 -05001379 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001380 {
1381 loopRepDepth--;
1382
Nicolas Capens4f172c72016-01-13 08:34:30 -05001383 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001384
1385 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1386 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1387
1388 Nucleus::createBr(testBlock);
1389 Nucleus::setInsertBlock(endBlock);
1390
Nicolas Capens4f172c72016-01-13 08:34:30 -05001391 loopDepth--;
1392 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001393 }
1394
Nicolas Capens4f172c72016-01-13 08:34:30 -05001395 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001396 {
1397 loopRepDepth--;
1398
1399 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1400 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1401
1402 Nucleus::createBr(testBlock);
1403 Nucleus::setInsertBlock(endBlock);
1404
Nicolas Capens4f172c72016-01-13 08:34:30 -05001405 loopDepth--;
1406 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001407 }
1408
Nicolas Capens4f172c72016-01-13 08:34:30 -05001409 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001410 {
1411 loopRepDepth--;
1412
1413 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1414 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1415
1416 Nucleus::createBr(testBlock);
1417 Nucleus::setInsertBlock(endBlock);
1418
Nicolas Capens4f172c72016-01-13 08:34:30 -05001419 enableIndex--;
1420 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001421 whileTest = false;
1422 }
1423
Nicolas Capens4f172c72016-01-13 08:34:30 -05001424 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001425 {
1426 if(src.type == Shader::PARAMETER_CONSTBOOL)
1427 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001428 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001429 }
1430 else if(src.type == Shader::PARAMETER_PREDICATE)
1431 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001432 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001433 }
1434 else
1435 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001436 Int4 condition = As<Int4>(fetchRegisterF(src).x);
1437 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001438 }
1439 }
1440
Nicolas Capens4f172c72016-01-13 08:34:30 -05001441 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001442 {
1443 ASSERT(ifDepth < 24 + 4);
1444
Nicolas Capens4f172c72016-01-13 08:34:30 -05001445 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001446
1447 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1448 {
1449 condition = !condition;
1450 }
1451
1452 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1453 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1454
1455 branch(condition, trueBlock, falseBlock);
1456
1457 isConditionalIf[ifDepth] = false;
1458 ifFalseBlock[ifDepth] = falseBlock;
1459
1460 ifDepth++;
1461 }
1462
Nicolas Capens4f172c72016-01-13 08:34:30 -05001463 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001464 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001465 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001466
1467 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1468 {
1469 condition = ~condition;
1470 }
1471
Nicolas Capens4f172c72016-01-13 08:34:30 -05001472 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001473 }
1474
Nicolas Capens4f172c72016-01-13 08:34:30 -05001475 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001476 {
1477 Int4 condition;
1478
1479 switch(control)
1480 {
1481 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1482 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1483 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1484 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1485 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1486 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1487 default:
1488 ASSERT(false);
1489 }
1490
Nicolas Capens4f172c72016-01-13 08:34:30 -05001491 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001492 }
1493
Nicolas Capens4f172c72016-01-13 08:34:30 -05001494 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001495 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001496 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001497
Nicolas Capens4f172c72016-01-13 08:34:30 -05001498 enableIndex++;
1499 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001500
1501 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1502 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1503
1504 Bool notAllFalse = SignMask(condition) != 0;
1505
1506 branch(notAllFalse, trueBlock, falseBlock);
1507
1508 isConditionalIf[ifDepth] = true;
1509 ifFalseBlock[ifDepth] = falseBlock;
1510
1511 ifDepth++;
1512 breakDepth++;
1513 }
1514
1515 void PixelProgram::LABEL(int labelIndex)
1516 {
1517 if(!labelBlock[labelIndex])
1518 {
1519 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1520 }
1521
1522 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1523 currentLabel = labelIndex;
1524 }
1525
Nicolas Capens4f172c72016-01-13 08:34:30 -05001526 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001527 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001528 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001529
Nicolas Capens4f172c72016-01-13 08:34:30 -05001530 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1531 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1532 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001533
Nicolas Capens4f172c72016-01-13 08:34:30 -05001534 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001535 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001536 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001537 // }
1538
1539 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1540 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1541 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1542
1543 loopRepTestBlock[loopRepDepth] = testBlock;
1544 loopRepEndBlock[loopRepDepth] = endBlock;
1545
1546 // FIXME: jump(testBlock)
1547 Nucleus::createBr(testBlock);
1548 Nucleus::setInsertBlock(testBlock);
1549
Nicolas Capens4f172c72016-01-13 08:34:30 -05001550 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001551 Nucleus::setInsertBlock(loopBlock);
1552
Nicolas Capens4f172c72016-01-13 08:34:30 -05001553 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001554
1555 loopRepDepth++;
1556 breakDepth = 0;
1557 }
1558
Nicolas Capens4f172c72016-01-13 08:34:30 -05001559 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001560 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001561 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001562
Nicolas Capens4f172c72016-01-13 08:34:30 -05001563 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1564 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001565
1566 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1567 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1568 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1569
1570 loopRepTestBlock[loopRepDepth] = testBlock;
1571 loopRepEndBlock[loopRepDepth] = endBlock;
1572
1573 // FIXME: jump(testBlock)
1574 Nucleus::createBr(testBlock);
1575 Nucleus::setInsertBlock(testBlock);
1576
Nicolas Capens4f172c72016-01-13 08:34:30 -05001577 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001578 Nucleus::setInsertBlock(loopBlock);
1579
Nicolas Capens4f172c72016-01-13 08:34:30 -05001580 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001581
1582 loopRepDepth++;
1583 breakDepth = 0;
1584 }
1585
Nicolas Capens4f172c72016-01-13 08:34:30 -05001586 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001587 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001588 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001589
1590 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1591 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1592 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1593
1594 loopRepTestBlock[loopRepDepth] = testBlock;
1595 loopRepEndBlock[loopRepDepth] = endBlock;
1596
Nicolas Capens4f172c72016-01-13 08:34:30 -05001597 Int4 restoreBreak = enableBreak;
1598 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001599
1600 // FIXME: jump(testBlock)
1601 Nucleus::createBr(testBlock);
1602 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001603 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001604
Nicolas Capens4f172c72016-01-13 08:34:30 -05001605 const Vector4f &src = fetchRegisterF(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001606 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001607 condition &= enableStack[enableIndex - 1];
1608 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001609
1610 Bool notAllFalse = SignMask(condition) != 0;
1611 branch(notAllFalse, loopBlock, endBlock);
1612
1613 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001614 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001615
1616 Nucleus::setInsertBlock(loopBlock);
1617
1618 loopRepDepth++;
1619 breakDepth = 0;
1620 }
1621
Nicolas Capens4f172c72016-01-13 08:34:30 -05001622 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001623 {
1624 if(currentLabel == -1)
1625 {
1626 returnBlock = Nucleus::createBasicBlock();
1627 Nucleus::createBr(returnBlock);
1628 }
1629 else
1630 {
1631 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1632
1633 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1634 {
1635 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001636 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001637
1638 llvm::Value *value = index.loadValue();
1639 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1640
1641 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1642 {
1643 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1644 }
1645 }
1646 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1647 {
1648 Nucleus::createBr(callRetBlock[currentLabel][0]);
1649 }
1650 else // Function isn't called
1651 {
1652 Nucleus::createBr(unreachableBlock);
1653 }
1654
1655 Nucleus::setInsertBlock(unreachableBlock);
1656 Nucleus::createUnreachable();
1657 }
1658 }
1659
Nicolas Capens4f172c72016-01-13 08:34:30 -05001660 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001661 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001662 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001663
1664 // FIXME: Return from function if all instances left
1665 // FIXME: Use enableLeave in other control-flow constructs
1666 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001667}