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Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
94 for(size_t i = 0; i < shader->getLength(); i++)
95 {
96 const Shader::Instruction *instruction = shader->getInstruction(i);
97 Shader::Opcode opcode = instruction->opcode;
98
99 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
100 {
101 continue;
102 }
103
104 const Dst &dst = instruction->dst;
105 const Src &src0 = instruction->src[0];
106 const Src &src1 = instruction->src[1];
107 const Src &src2 = instruction->src[2];
108 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400109 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400110
111 bool predicate = instruction->predicate;
112 Control control = instruction->control;
113 bool pp = dst.partialPrecision;
114 bool project = instruction->project;
115 bool bias = instruction->bias;
116
117 Vector4f d;
118 Vector4f s0;
119 Vector4f s1;
120 Vector4f s2;
121 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400122 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400123
124 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
125 {
126 if(dst.type == Shader::PARAMETER_TEXTURE)
127 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500128 d.x = v[2 + dst.index].x;
129 d.y = v[2 + dst.index].y;
130 d.z = v[2 + dst.index].z;
131 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400132 }
133 else
134 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500135 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400136 }
137 }
138
Nicolas Capensc2534f42016-04-04 11:13:24 -0400139 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
140 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
141 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
142 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
143 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400144
145 switch(opcode)
146 {
147 case Shader::OPCODE_PS_2_0: break;
148 case Shader::OPCODE_PS_2_x: break;
149 case Shader::OPCODE_PS_3_0: break;
150 case Shader::OPCODE_DEF: break;
151 case Shader::OPCODE_DCL: break;
152 case Shader::OPCODE_NOP: break;
153 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400154 case Shader::OPCODE_NEG: neg(d, s0); break;
155 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400156 case Shader::OPCODE_F2B: f2b(d, s0); break;
157 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400158 case Shader::OPCODE_F2I: f2i(d, s0); break;
159 case Shader::OPCODE_I2F: i2f(d, s0); break;
160 case Shader::OPCODE_F2U: f2u(d, s0); break;
161 case Shader::OPCODE_U2F: u2f(d, s0); break;
162 case Shader::OPCODE_I2B: i2b(d, s0); break;
163 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400164 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400165 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
173 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
174 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
175 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
176 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400177 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
178 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
179 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
181 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400182 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400183 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
184 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
185 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
186 case Shader::OPCODE_FRC: frc(d, s0); break;
187 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
188 case Shader::OPCODE_FLOOR: floor(d, s0); break;
189 case Shader::OPCODE_ROUND: round(d, s0); break;
190 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
191 case Shader::OPCODE_CEIL: ceil(d, s0); break;
192 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
193 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
194 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
195 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
196 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
197 case Shader::OPCODE_LOG: log(d, s0, pp); break;
198 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
199 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400200 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
201 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400202 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400203 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
204 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
205 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
206 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
207 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
209 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
210 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
211 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
212 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
213 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
214 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
215 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
216 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400219 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
220 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400221 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400222 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
223 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400224 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
225 case Shader::OPCODE_STEP: step(d, s0, s1); break;
226 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_FLOATBITSTOINT:
228 case Shader::OPCODE_FLOATBITSTOUINT:
229 case Shader::OPCODE_INTBITSTOFLOAT:
230 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400231 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
232 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400233 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400234 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
235 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400236 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400237 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
238 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
239 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400240 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400241 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
242 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
243 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
244 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
245 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
246 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
247 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
248 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
249 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
250 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
251 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
252 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
253 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
254 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
255 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
256 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
257 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400258 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400259 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
260 case Shader::OPCODE_COS: cos(d, s0, pp); break;
261 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
262 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
263 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
264 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
265 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
266 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
267 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
268 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
269 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
270 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
271 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
272 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500273 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
274 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
275 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
276 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
277 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
278 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400279 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project); break;
280 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400282 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500283 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
284 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
285 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
286 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
287 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
288 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
289 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400290 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
291 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
292 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500293 case Shader::OPCODE_BREAK: BREAK(); break;
294 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
295 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
296 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400297 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500298 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
299 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
300 case Shader::OPCODE_ELSE: ELSE(); break;
301 case Shader::OPCODE_ENDIF: ENDIF(); break;
302 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
303 case Shader::OPCODE_ENDREP: ENDREP(); break;
304 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
305 case Shader::OPCODE_IF: IF(src0); break;
306 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400307 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500308 case Shader::OPCODE_LOOP: LOOP(src1); break;
309 case Shader::OPCODE_REP: REP(src0); break;
310 case Shader::OPCODE_WHILE: WHILE(src0); break;
311 case Shader::OPCODE_RET: RET(); break;
312 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400313 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
314 case Shader::OPCODE_ALL: all(d.x, s0); break;
315 case Shader::OPCODE_ANY: any(d.x, s0); break;
316 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400317 case Shader::OPCODE_OR: or(d, s0, s1); break;
318 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
319 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400320 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
321 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400322 case Shader::OPCODE_END: break;
323 default:
324 ASSERT(false);
325 }
326
327 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
328 {
329 if(dst.integer)
330 {
331 switch(opcode)
332 {
333 case Shader::OPCODE_DIV:
334 if(dst.x) d.x = Trunc(d.x);
335 if(dst.y) d.y = Trunc(d.y);
336 if(dst.z) d.z = Trunc(d.z);
337 if(dst.w) d.w = Trunc(d.w);
338 break;
339 default:
340 break; // No truncation to integer required when arguments are integer
341 }
342 }
343
344 if(dst.saturate)
345 {
346 if(dst.x) d.x = Max(d.x, Float4(0.0f));
347 if(dst.y) d.y = Max(d.y, Float4(0.0f));
348 if(dst.z) d.z = Max(d.z, Float4(0.0f));
349 if(dst.w) d.w = Max(d.w, Float4(0.0f));
350
351 if(dst.x) d.x = Min(d.x, Float4(1.0f));
352 if(dst.y) d.y = Min(d.y, Float4(1.0f));
353 if(dst.z) d.z = Min(d.z, Float4(1.0f));
354 if(dst.w) d.w = Min(d.w, Float4(1.0f));
355 }
356
357 if(instruction->isPredicated())
358 {
359 Vector4f pDst; // FIXME: Rename
360
361 switch(dst.type)
362 {
363 case Shader::PARAMETER_TEMP:
364 if(dst.rel.type == Shader::PARAMETER_VOID)
365 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500366 if(dst.x) pDst.x = r[dst.index].x;
367 if(dst.y) pDst.y = r[dst.index].y;
368 if(dst.z) pDst.z = r[dst.index].z;
369 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400370 }
371 else
372 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500373 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400374
Nicolas Capens4f172c72016-01-13 08:34:30 -0500375 if(dst.x) pDst.x = r[dst.index + a].x;
376 if(dst.y) pDst.y = r[dst.index + a].y;
377 if(dst.z) pDst.z = r[dst.index + a].z;
378 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400379 }
380 break;
381 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500382 if(dst.rel.type == Shader::PARAMETER_VOID)
383 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500384 if(dst.x) pDst.x = oC[dst.index].x;
385 if(dst.y) pDst.y = oC[dst.index].y;
386 if(dst.z) pDst.z = oC[dst.index].z;
387 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500388 }
389 else
390 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500392
Nicolas Capens4f172c72016-01-13 08:34:30 -0500393 if(dst.x) pDst.x = oC[a].x;
394 if(dst.y) pDst.y = oC[a].y;
395 if(dst.z) pDst.z = oC[a].z;
396 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500397 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400398 break;
399 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500400 if(dst.x) pDst.x = p0.x;
401 if(dst.y) pDst.y = p0.y;
402 if(dst.z) pDst.z = p0.z;
403 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400404 break;
405 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500406 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400407 break;
408 default:
409 ASSERT(false);
410 }
411
Nicolas Capens4f172c72016-01-13 08:34:30 -0500412 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400413
414 Int4 xEnable = enable;
415 Int4 yEnable = enable;
416 Int4 zEnable = enable;
417 Int4 wEnable = enable;
418
419 if(predicate)
420 {
421 unsigned char pSwizzle = instruction->predicateSwizzle;
422
Nicolas Capens4f172c72016-01-13 08:34:30 -0500423 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
424 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
425 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
426 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400427
428 if(!instruction->predicateNot)
429 {
430 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
431 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
432 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
433 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
434 }
435 else
436 {
437 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
438 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
439 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
440 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
441 }
442 }
443
444 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
445 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
446 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
447 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
448
449 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
450 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
451 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
452 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
453 }
454
455 switch(dst.type)
456 {
457 case Shader::PARAMETER_TEMP:
458 if(dst.rel.type == Shader::PARAMETER_VOID)
459 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500460 if(dst.x) r[dst.index].x = d.x;
461 if(dst.y) r[dst.index].y = d.y;
462 if(dst.z) r[dst.index].z = d.z;
463 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400464 }
465 else
466 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500467 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400468
Nicolas Capens4f172c72016-01-13 08:34:30 -0500469 if(dst.x) r[dst.index + a].x = d.x;
470 if(dst.y) r[dst.index + a].y = d.y;
471 if(dst.z) r[dst.index + a].z = d.z;
472 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400473 }
474 break;
475 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500476 if(dst.rel.type == Shader::PARAMETER_VOID)
477 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500478 if(dst.x) { oC[dst.index].x = d.x; }
479 if(dst.y) { oC[dst.index].y = d.y; }
480 if(dst.z) { oC[dst.index].z = d.z; }
481 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500482 }
483 else
484 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500485 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500486
Nicolas Capens4f172c72016-01-13 08:34:30 -0500487 if(dst.x) { oC[a].x = d.x; }
488 if(dst.y) { oC[a].y = d.y; }
489 if(dst.z) { oC[a].z = d.z; }
490 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500491 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400492 break;
493 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500494 if(dst.x) p0.x = d.x;
495 if(dst.y) p0.y = d.y;
496 if(dst.z) p0.z = d.z;
497 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400498 break;
499 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500500 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400501 break;
502 default:
503 ASSERT(false);
504 }
505 }
506 }
507
508 if(currentLabel != -1)
509 {
510 Nucleus::setInsertBlock(returnBlock);
511 }
512
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500513 for(int i = 0; i < RENDERTARGETS; i++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400514 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500515 c[i] = oC[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400516 }
517 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500518
Nicolas Capens4f172c72016-01-13 08:34:30 -0500519 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500520 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500521 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500522
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400523 if(!state.alphaTestActive())
524 {
525 return true;
526 }
527
528 Int aMask;
529
530 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
531 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500532 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400533
Nicolas Capens4f172c72016-01-13 08:34:30 -0500534 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400535
536 for(unsigned int q = 0; q < state.multiSample; q++)
537 {
538 cMask[q] &= aMask;
539 }
540 }
541 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
542 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500543 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400544 }
545 else ASSERT(false);
546
547 Int pass = cMask[0];
548
549 for(unsigned int q = 1; q < state.multiSample; q++)
550 {
551 pass = pass | cMask[q];
552 }
553
Nicolas Capens5d961882016-01-01 23:18:14 -0500554 return pass != 0x0;
555 }
556
Nicolas Capens4f172c72016-01-13 08:34:30 -0500557 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500558 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500559 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400560 {
561 if(!state.colorWriteActive(index))
562 {
563 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500564 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400565
566 if(!postBlendSRGB && state.writeSRGB)
567 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500568 c[index].x = linearToSRGB(c[index].x);
569 c[index].y = linearToSRGB(c[index].y);
570 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400571 }
572
573 if(index == 0)
574 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500575 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576 }
577
578 switch(state.targetFormat[index])
579 {
580 case FORMAT_R5G6B5:
581 case FORMAT_X8R8G8B8:
582 case FORMAT_X8B8G8R8:
583 case FORMAT_A8R8G8B8:
584 case FORMAT_A8B8G8R8:
585 case FORMAT_A8:
586 case FORMAT_G16R16:
587 case FORMAT_A16B16G16R16:
588 for(unsigned int q = 0; q < state.multiSample; q++)
589 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500590 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591 Vector4s color;
592
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400593 if(state.targetFormat[index] == FORMAT_R5G6B5)
594 {
595 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
596 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
597 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
598 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
599 }
600 else
601 {
602 color.x = convertFixed16(c[index].x, false);
603 color.y = convertFixed16(c[index].y, false);
604 color.z = convertFixed16(c[index].z, false);
605 color.w = convertFixed16(c[index].w, false);
606 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400607
608 if(state.multiSampleMask & (1 << q))
609 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500610 alphaBlend(index, buffer, color, x);
611 logicOperation(index, buffer, color, x);
612 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400613 }
614 }
615 break;
616 case FORMAT_R32F:
617 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400618 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400619 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500620 case FORMAT_R32I:
621 case FORMAT_G32R32I:
622 case FORMAT_A32B32G32R32I:
623 case FORMAT_R32UI:
624 case FORMAT_G32R32UI:
625 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400626 for(unsigned int q = 0; q < state.multiSample; q++)
627 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500628 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
629 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400630
631 if(state.multiSampleMask & (1 << q))
632 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500633 alphaBlend(index, buffer, color, x);
634 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400635 }
636 }
637 break;
638 default:
639 ASSERT(false);
640 }
641 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500642 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400643
Nicolas Capensc2534f42016-04-04 11:13:24 -0400644 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400645 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400646 Vector4f tmp;
647
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400648 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
649 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400650 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400651 }
652 else
653 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400654 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400655
656 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
657 {
658 if(shader->usesSampler(i))
659 {
660 If(index == i)
661 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400662 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400663 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
664 }
665 }
666 }
667 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400668
669 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
670 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
671 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
672 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400673 }
674
Nicolas Capensc2534f42016-04-04 11:13:24 -0400675 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400676 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400677 #if PERF_PROFILE
678 Long texTime = Ticks();
679 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400680
Nicolas Capens4f172c72016-01-13 08:34:30 -0500681 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400682
683 if(!project)
684 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400685 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400686 }
687 else
688 {
689 Float4 rq = reciprocal(q);
690
691 Float4 u_q = u * rq;
692 Float4 v_q = v * rq;
693 Float4 w_q = w * rq;
694
Nicolas Capensc2534f42016-04-04 11:13:24 -0400695 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400696 }
697
Nicolas Capensc2534f42016-04-04 11:13:24 -0400698 #if PERF_PROFILE
699 cycles[PERF_TEX] += Ticks() - texTime;
700 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400701 }
702
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500703 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400704 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500705 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400706 {
707 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
708 {
709 continue;
710 }
711
712 switch(state.targetFormat[index])
713 {
714 case FORMAT_NULL:
715 break;
716 case FORMAT_R5G6B5:
717 case FORMAT_A8R8G8B8:
718 case FORMAT_A8B8G8R8:
719 case FORMAT_X8R8G8B8:
720 case FORMAT_X8B8G8R8:
721 case FORMAT_A8:
722 case FORMAT_G16R16:
723 case FORMAT_A16B16G16R16:
724 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
725 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
726 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
727 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
728 break;
729 case FORMAT_R32F:
730 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400731 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400732 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500733 case FORMAT_R32I:
734 case FORMAT_G32R32I:
735 case FORMAT_A32B32G32R32I:
736 case FORMAT_R32UI:
737 case FORMAT_G32R32UI:
738 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400739 break;
740 default:
741 ASSERT(false);
742 }
743 }
744 }
745
Nicolas Capens4f172c72016-01-13 08:34:30 -0500746 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400747 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500748 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400749
750 if(!whileTest)
751 {
752 if(shader->containsBreakInstruction() && instruction->analysisBreak)
753 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500754 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400755 }
756
757 if(shader->containsContinueInstruction() && instruction->analysisContinue)
758 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500759 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400760 }
761
762 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
763 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500764 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400765 }
766 }
767
768 return enable;
769 }
770
Nicolas Capensc2534f42016-04-04 11:13:24 -0400771 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400772 {
773 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500774 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400775
776 switch(src.type)
777 {
778 case Shader::PARAMETER_TEMP:
779 if(src.rel.type == Shader::PARAMETER_VOID)
780 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500781 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400782 }
783 else
784 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400785 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400786
Nicolas Capens4f172c72016-01-13 08:34:30 -0500787 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400788 }
789 break;
790 case Shader::PARAMETER_INPUT:
791 {
792 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
793 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500794 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400795 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400796 else
797 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400798 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400799
Nicolas Capens4f172c72016-01-13 08:34:30 -0500800 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400801 }
802 }
803 break;
804 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500805 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400806 break;
807 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500808 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400809 break;
810 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500811 if(src.index == 0) reg = vPos;
812 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400813 break;
814 case Shader::PARAMETER_SAMPLER:
815 if(src.rel.type == Shader::PARAMETER_VOID)
816 {
817 reg.x = As<Float4>(Int4(i));
818 }
819 else if(src.rel.type == Shader::PARAMETER_TEMP)
820 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500821 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400822 }
823 return reg;
824 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
825 case Shader::PARAMETER_VOID: return reg; // Dummy
826 case Shader::PARAMETER_FLOAT4LITERAL:
827 reg.x = Float4(src.value[0]);
828 reg.y = Float4(src.value[1]);
829 reg.z = Float4(src.value[2]);
830 reg.w = Float4(src.value[3]);
831 break;
832 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
833 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
834 case Shader::PARAMETER_LOOP: return reg; // Dummy
835 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500836 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
837 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500838 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500839 }
840 else
841 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400842 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500843
Nicolas Capens4f172c72016-01-13 08:34:30 -0500844 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500845 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400846 break;
847 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500848 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400849 break;
850 default:
851 ASSERT(false);
852 }
853
854 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
855 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
856 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
857 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
858
859 Vector4f mod;
860
861 switch(src.modifier)
862 {
863 case Shader::MODIFIER_NONE:
864 mod.x = x;
865 mod.y = y;
866 mod.z = z;
867 mod.w = w;
868 break;
869 case Shader::MODIFIER_NEGATE:
870 mod.x = -x;
871 mod.y = -y;
872 mod.z = -z;
873 mod.w = -w;
874 break;
875 case Shader::MODIFIER_ABS:
876 mod.x = Abs(x);
877 mod.y = Abs(y);
878 mod.z = Abs(z);
879 mod.w = Abs(w);
880 break;
881 case Shader::MODIFIER_ABS_NEGATE:
882 mod.x = -Abs(x);
883 mod.y = -Abs(y);
884 mod.z = -Abs(z);
885 mod.w = -Abs(w);
886 break;
887 case Shader::MODIFIER_NOT:
888 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
889 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
890 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
891 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
892 break;
893 default:
894 ASSERT(false);
895 }
896
897 return mod;
898 }
899
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400900 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
901 {
902 if(bufferIndex == -1)
903 {
904 return data + OFFSET(DrawData, ps.c[index]);
905 }
906 else
907 {
908 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
909 }
910 }
911
912 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
913 {
914 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
915 }
916
Nicolas Capens4f172c72016-01-13 08:34:30 -0500917 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400918 {
919 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500920 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400921
922 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
923 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400924 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400925
926 c.x = c.x.xxxx;
927 c.y = c.y.yyyy;
928 c.z = c.z.zzzz;
929 c.w = c.w.wwww;
930
931 if(shader->containsDefineInstruction()) // Constant may be known at compile time
932 {
933 for(size_t j = 0; j < shader->getLength(); j++)
934 {
935 const Shader::Instruction &instruction = *shader->getInstruction(j);
936
937 if(instruction.opcode == Shader::OPCODE_DEF)
938 {
939 if(instruction.dst.index == i)
940 {
941 c.x = Float4(instruction.src[0].value[0]);
942 c.y = Float4(instruction.src[0].value[1]);
943 c.z = Float4(instruction.src[0].value[2]);
944 c.w = Float4(instruction.src[0].value[3]);
945
946 break;
947 }
948 }
949 }
950 }
951 }
952 else if(src.rel.type == Shader::PARAMETER_LOOP)
953 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500954 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400955
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400956 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400957
958 c.x = c.x.xxxx;
959 c.y = c.y.yyyy;
960 c.z = c.z.zzzz;
961 c.w = c.w.wwww;
962 }
963 else
964 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400965 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400966
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400967 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400968
969 c.x = c.x.xxxx;
970 c.y = c.y.yyyy;
971 c.z = c.z.zzzz;
972 c.w = c.w.wwww;
973 }
974
975 return c;
976 }
977
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400978 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400979 {
980 ASSERT(var.rel.deterministic);
981
982 if(var.rel.type == Shader::PARAMETER_TEMP)
983 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500984 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400985 }
986 else if(var.rel.type == Shader::PARAMETER_INPUT)
987 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500988 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400989 }
990 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
991 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500992 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400993 }
994 else if(var.rel.type == Shader::PARAMETER_CONST)
995 {
Alexis Hetu48be7352016-02-10 14:32:34 -0500996 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400997 }
Nicolas Capens907700d2016-01-20 17:09:28 -0500998 else if(var.rel.type == Shader::PARAMETER_LOOP)
999 {
1000 return aL[loopDepth];
1001 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001002 else ASSERT(false);
1003
1004 return 0;
1005 }
1006
1007 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1008 {
1009 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1010 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1011
1012 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1013 }
1014
Nicolas Capens4f172c72016-01-13 08:34:30 -05001015 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001016 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001017 Vector4f row0 = fetchRegister(src1, 0);
1018 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001019
1020 dst.x = dot3(src0, row0);
1021 dst.y = dot3(src0, row1);
1022 }
1023
Nicolas Capens4f172c72016-01-13 08:34:30 -05001024 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001025 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001026 Vector4f row0 = fetchRegister(src1, 0);
1027 Vector4f row1 = fetchRegister(src1, 1);
1028 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001029
1030 dst.x = dot3(src0, row0);
1031 dst.y = dot3(src0, row1);
1032 dst.z = dot3(src0, row2);
1033 }
1034
Nicolas Capens4f172c72016-01-13 08:34:30 -05001035 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001036 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001037 Vector4f row0 = fetchRegister(src1, 0);
1038 Vector4f row1 = fetchRegister(src1, 1);
1039 Vector4f row2 = fetchRegister(src1, 2);
1040 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001041
1042 dst.x = dot3(src0, row0);
1043 dst.y = dot3(src0, row1);
1044 dst.z = dot3(src0, row2);
1045 dst.w = dot3(src0, row3);
1046 }
1047
Nicolas Capens4f172c72016-01-13 08:34:30 -05001048 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001049 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001050 Vector4f row0 = fetchRegister(src1, 0);
1051 Vector4f row1 = fetchRegister(src1, 1);
1052 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001053
1054 dst.x = dot4(src0, row0);
1055 dst.y = dot4(src0, row1);
1056 dst.z = dot4(src0, row2);
1057 }
1058
Nicolas Capens4f172c72016-01-13 08:34:30 -05001059 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001060 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001061 Vector4f row0 = fetchRegister(src1, 0);
1062 Vector4f row1 = fetchRegister(src1, 1);
1063 Vector4f row2 = fetchRegister(src1, 2);
1064 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001065
1066 dst.x = dot4(src0, row0);
1067 dst.y = dot4(src0, row1);
1068 dst.z = dot4(src0, row2);
1069 dst.w = dot4(src0, row3);
1070 }
1071
Nicolas Capens4f172c72016-01-13 08:34:30 -05001072 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001073 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001074 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias ? Bias : Implicit);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001075 }
1076
Nicolas Capens4f172c72016-01-13 08:34:30 -05001077 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001078 {
1079 UNIMPLEMENTED();
1080 }
1081
Nicolas Capens4f172c72016-01-13 08:34:30 -05001082 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001083 {
1084 UNIMPLEMENTED();
1085 }
1086
Nicolas Capens4f172c72016-01-13 08:34:30 -05001087 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001088 {
1089 UNIMPLEMENTED();
1090 }
1091
Nicolas Capens4f172c72016-01-13 08:34:30 -05001092 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001093 {
1094 UNIMPLEMENTED();
1095 }
1096
Nicolas Capens4f172c72016-01-13 08:34:30 -05001097 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001098 {
1099 UNIMPLEMENTED();
1100 }
1101
Nicolas Capens4f172c72016-01-13 08:34:30 -05001102 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001103 {
1104 UNIMPLEMENTED();
1105 }
1106
Nicolas Capensc2534f42016-04-04 11:13:24 -04001107 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001108 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001109 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001110 }
1111
Nicolas Capensc2534f42016-04-04 11:13:24 -04001112 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001113 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001114 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001115 }
1116
Nicolas Capens4f172c72016-01-13 08:34:30 -05001117 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001118 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001119 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001120 for(int i = 0; i < 4; ++i)
1121 {
1122 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1123 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1124 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1125 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1126 }
1127 }
1128
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001129 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1130 {
1131 Int kill = -1;
1132
1133 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1134 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1135 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1136 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1137
1138 // FIXME: Dynamic branching affects TEXKILL?
1139 // if(shader->containsDynamicBranching())
1140 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001141 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001142 // }
1143
1144 for(unsigned int q = 0; q < state.multiSample; q++)
1145 {
1146 cMask[q] &= kill;
1147 }
1148
1149 // FIXME: Branch to end of shader if all killed?
1150 }
1151
Nicolas Capens4f172c72016-01-13 08:34:30 -05001152 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001153 {
1154 Int kill = 0;
1155
1156 if(shader->containsDynamicBranching())
1157 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001158 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001159 }
1160
1161 for(unsigned int q = 0; q < state.multiSample; q++)
1162 {
1163 cMask[q] &= kill;
1164 }
1165
1166 // FIXME: Branch to end of shader if all killed?
1167 }
1168
1169 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1170 {
1171 dst.x = src.x.yyww - src.x.xxzz;
1172 dst.y = src.y.yyww - src.y.xxzz;
1173 dst.z = src.z.yyww - src.z.xxzz;
1174 dst.w = src.w.yyww - src.w.xxzz;
1175 }
1176
1177 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1178 {
1179 dst.x = src.x.zwzw - src.x.xyxy;
1180 dst.y = src.y.zwzw - src.y.xyxy;
1181 dst.z = src.z.zwzw - src.z.xyxy;
1182 dst.w = src.w.zwzw - src.w.xyxy;
1183 }
1184
1185 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1186 {
1187 // abs(dFdx(src)) + abs(dFdy(src));
1188 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1189 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1190 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1191 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1192 }
1193
Nicolas Capens4f172c72016-01-13 08:34:30 -05001194 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001195 {
1196 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1197 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1198
1199 if(breakDepth == 0)
1200 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001201 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001202 Nucleus::createBr(endBlock);
1203 }
1204 else
1205 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001206 enableBreak = enableBreak & ~enableStack[enableIndex];
1207 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001208
Nicolas Capens4f172c72016-01-13 08:34:30 -05001209 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001210 branch(allBreak, endBlock, deadBlock);
1211 }
1212
1213 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001214 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001215 }
1216
Nicolas Capens4f172c72016-01-13 08:34:30 -05001217 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001218 {
1219 Int4 condition;
1220
1221 switch(control)
1222 {
1223 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1224 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1225 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1226 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1227 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1228 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1229 default:
1230 ASSERT(false);
1231 }
1232
Nicolas Capens4f172c72016-01-13 08:34:30 -05001233 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001234 }
1235
Nicolas Capens4f172c72016-01-13 08:34:30 -05001236 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001237 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001238 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001239
1240 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1241 {
1242 condition = ~condition;
1243 }
1244
Nicolas Capens4f172c72016-01-13 08:34:30 -05001245 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001246 }
1247
Nicolas Capens4f172c72016-01-13 08:34:30 -05001248 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001249 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001250 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001251
1252 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1253 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1254
Nicolas Capens4f172c72016-01-13 08:34:30 -05001255 enableBreak = enableBreak & ~condition;
1256 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001257
Nicolas Capens4f172c72016-01-13 08:34:30 -05001258 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001259 branch(allBreak, endBlock, continueBlock);
1260
1261 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001262 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001263 }
1264
Nicolas Capens4f172c72016-01-13 08:34:30 -05001265 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001266 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001267 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 }
1269
1270 void PixelProgram::TEST()
1271 {
1272 whileTest = true;
1273 }
1274
Nicolas Capens4f172c72016-01-13 08:34:30 -05001275 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001276 {
1277 if(!labelBlock[labelIndex])
1278 {
1279 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1280 }
1281
1282 if(callRetBlock[labelIndex].size() > 1)
1283 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001284 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001285 }
1286
Nicolas Capens4f172c72016-01-13 08:34:30 -05001287 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001288
1289 Nucleus::createBr(labelBlock[labelIndex]);
1290 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1291
Nicolas Capens4f172c72016-01-13 08:34:30 -05001292 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001293 }
1294
Nicolas Capens4f172c72016-01-13 08:34:30 -05001295 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001296 {
1297 if(src.type == Shader::PARAMETER_CONSTBOOL)
1298 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001299 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001300 }
1301 else if(src.type == Shader::PARAMETER_PREDICATE)
1302 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001303 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001304 }
1305 else ASSERT(false);
1306 }
1307
Nicolas Capens4f172c72016-01-13 08:34:30 -05001308 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001309 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001310 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001311
1312 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1313 {
1314 condition = !condition;
1315 }
1316
1317 if(!labelBlock[labelIndex])
1318 {
1319 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1320 }
1321
1322 if(callRetBlock[labelIndex].size() > 1)
1323 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001324 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001325 }
1326
Nicolas Capens4f172c72016-01-13 08:34:30 -05001327 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001328
1329 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1330 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1331
Nicolas Capens4f172c72016-01-13 08:34:30 -05001332 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001333 }
1334
Nicolas Capens4f172c72016-01-13 08:34:30 -05001335 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001336 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001337 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001338
1339 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1340 {
1341 condition = ~condition;
1342 }
1343
Nicolas Capens4f172c72016-01-13 08:34:30 -05001344 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001345
1346 if(!labelBlock[labelIndex])
1347 {
1348 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1349 }
1350
1351 if(callRetBlock[labelIndex].size() > 1)
1352 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001353 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001354 }
1355
Nicolas Capens4f172c72016-01-13 08:34:30 -05001356 enableIndex++;
1357 enableStack[enableIndex] = condition;
1358 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001359
1360 Bool notAllFalse = SignMask(condition) != 0;
1361 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1362 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1363
Nicolas Capens4f172c72016-01-13 08:34:30 -05001364 enableIndex--;
1365 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001366 }
1367
Nicolas Capens4f172c72016-01-13 08:34:30 -05001368 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001369 {
1370 ifDepth--;
1371
1372 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1373 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1374
1375 if(isConditionalIf[ifDepth])
1376 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001377 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001378 Bool notAllFalse = SignMask(condition) != 0;
1379
1380 branch(notAllFalse, falseBlock, endBlock);
1381
Nicolas Capens4f172c72016-01-13 08:34:30 -05001382 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001383 }
1384 else
1385 {
1386 Nucleus::createBr(endBlock);
1387 Nucleus::setInsertBlock(falseBlock);
1388 }
1389
1390 ifFalseBlock[ifDepth] = endBlock;
1391
1392 ifDepth++;
1393 }
1394
Nicolas Capens4f172c72016-01-13 08:34:30 -05001395 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001396 {
1397 ifDepth--;
1398
1399 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1400
1401 Nucleus::createBr(endBlock);
1402 Nucleus::setInsertBlock(endBlock);
1403
1404 if(isConditionalIf[ifDepth])
1405 {
1406 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001407 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001408 }
1409 }
1410
Nicolas Capens4f172c72016-01-13 08:34:30 -05001411 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001412 {
1413 loopRepDepth--;
1414
Nicolas Capens4f172c72016-01-13 08:34:30 -05001415 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001416
1417 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1418 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1419
1420 Nucleus::createBr(testBlock);
1421 Nucleus::setInsertBlock(endBlock);
1422
Nicolas Capens4f172c72016-01-13 08:34:30 -05001423 loopDepth--;
1424 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001425 }
1426
Nicolas Capens4f172c72016-01-13 08:34:30 -05001427 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001428 {
1429 loopRepDepth--;
1430
1431 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1432 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1433
1434 Nucleus::createBr(testBlock);
1435 Nucleus::setInsertBlock(endBlock);
1436
Nicolas Capens4f172c72016-01-13 08:34:30 -05001437 loopDepth--;
1438 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001439 }
1440
Nicolas Capens4f172c72016-01-13 08:34:30 -05001441 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001442 {
1443 loopRepDepth--;
1444
1445 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1446 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1447
1448 Nucleus::createBr(testBlock);
1449 Nucleus::setInsertBlock(endBlock);
1450
Nicolas Capens4f172c72016-01-13 08:34:30 -05001451 enableIndex--;
1452 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001453 whileTest = false;
1454 }
1455
Nicolas Capens4f172c72016-01-13 08:34:30 -05001456 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001457 {
1458 if(src.type == Shader::PARAMETER_CONSTBOOL)
1459 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001460 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461 }
1462 else if(src.type == Shader::PARAMETER_PREDICATE)
1463 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001464 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001465 }
1466 else
1467 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001468 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001469 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001470 }
1471 }
1472
Nicolas Capens4f172c72016-01-13 08:34:30 -05001473 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001474 {
1475 ASSERT(ifDepth < 24 + 4);
1476
Nicolas Capens4f172c72016-01-13 08:34:30 -05001477 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001478
1479 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1480 {
1481 condition = !condition;
1482 }
1483
1484 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1485 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1486
1487 branch(condition, trueBlock, falseBlock);
1488
1489 isConditionalIf[ifDepth] = false;
1490 ifFalseBlock[ifDepth] = falseBlock;
1491
1492 ifDepth++;
1493 }
1494
Nicolas Capens4f172c72016-01-13 08:34:30 -05001495 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001496 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001497 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001498
1499 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1500 {
1501 condition = ~condition;
1502 }
1503
Nicolas Capens4f172c72016-01-13 08:34:30 -05001504 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001505 }
1506
Nicolas Capens4f172c72016-01-13 08:34:30 -05001507 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001508 {
1509 Int4 condition;
1510
1511 switch(control)
1512 {
1513 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1514 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1515 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1516 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1517 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1518 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1519 default:
1520 ASSERT(false);
1521 }
1522
Nicolas Capens4f172c72016-01-13 08:34:30 -05001523 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001524 }
1525
Nicolas Capens4f172c72016-01-13 08:34:30 -05001526 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001527 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001528 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001529
Nicolas Capens4f172c72016-01-13 08:34:30 -05001530 enableIndex++;
1531 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001532
1533 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1534 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1535
1536 Bool notAllFalse = SignMask(condition) != 0;
1537
1538 branch(notAllFalse, trueBlock, falseBlock);
1539
1540 isConditionalIf[ifDepth] = true;
1541 ifFalseBlock[ifDepth] = falseBlock;
1542
1543 ifDepth++;
1544 breakDepth++;
1545 }
1546
1547 void PixelProgram::LABEL(int labelIndex)
1548 {
1549 if(!labelBlock[labelIndex])
1550 {
1551 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1552 }
1553
1554 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1555 currentLabel = labelIndex;
1556 }
1557
Nicolas Capens4f172c72016-01-13 08:34:30 -05001558 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001559 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001560 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001561
Nicolas Capens4f172c72016-01-13 08:34:30 -05001562 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1563 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1564 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001565
Nicolas Capens4f172c72016-01-13 08:34:30 -05001566 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001567 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001568 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001569 // }
1570
1571 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1572 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1573 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1574
1575 loopRepTestBlock[loopRepDepth] = testBlock;
1576 loopRepEndBlock[loopRepDepth] = endBlock;
1577
1578 // FIXME: jump(testBlock)
1579 Nucleus::createBr(testBlock);
1580 Nucleus::setInsertBlock(testBlock);
1581
Nicolas Capens4f172c72016-01-13 08:34:30 -05001582 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001583 Nucleus::setInsertBlock(loopBlock);
1584
Nicolas Capens4f172c72016-01-13 08:34:30 -05001585 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001586
1587 loopRepDepth++;
1588 breakDepth = 0;
1589 }
1590
Nicolas Capens4f172c72016-01-13 08:34:30 -05001591 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001592 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001593 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001594
Nicolas Capens4f172c72016-01-13 08:34:30 -05001595 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1596 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001597
1598 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1599 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1600 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1601
1602 loopRepTestBlock[loopRepDepth] = testBlock;
1603 loopRepEndBlock[loopRepDepth] = endBlock;
1604
1605 // FIXME: jump(testBlock)
1606 Nucleus::createBr(testBlock);
1607 Nucleus::setInsertBlock(testBlock);
1608
Nicolas Capens4f172c72016-01-13 08:34:30 -05001609 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001610 Nucleus::setInsertBlock(loopBlock);
1611
Nicolas Capens4f172c72016-01-13 08:34:30 -05001612 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001613
1614 loopRepDepth++;
1615 breakDepth = 0;
1616 }
1617
Nicolas Capens4f172c72016-01-13 08:34:30 -05001618 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001619 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001620 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001621
1622 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1623 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1624 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1625
1626 loopRepTestBlock[loopRepDepth] = testBlock;
1627 loopRepEndBlock[loopRepDepth] = endBlock;
1628
Nicolas Capens4f172c72016-01-13 08:34:30 -05001629 Int4 restoreBreak = enableBreak;
1630 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001631
1632 // FIXME: jump(testBlock)
1633 Nucleus::createBr(testBlock);
1634 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001635 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001636
Nicolas Capensc2534f42016-04-04 11:13:24 -04001637 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001638 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001639 condition &= enableStack[enableIndex - 1];
1640 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001641
1642 Bool notAllFalse = SignMask(condition) != 0;
1643 branch(notAllFalse, loopBlock, endBlock);
1644
1645 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001646 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001647
1648 Nucleus::setInsertBlock(loopBlock);
1649
1650 loopRepDepth++;
1651 breakDepth = 0;
1652 }
1653
Nicolas Capens4f172c72016-01-13 08:34:30 -05001654 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001655 {
1656 if(currentLabel == -1)
1657 {
1658 returnBlock = Nucleus::createBasicBlock();
1659 Nucleus::createBr(returnBlock);
1660 }
1661 else
1662 {
1663 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1664
1665 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1666 {
1667 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001668 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001669
1670 llvm::Value *value = index.loadValue();
1671 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1672
1673 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1674 {
1675 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1676 }
1677 }
1678 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1679 {
1680 Nucleus::createBr(callRetBlock[currentLabel][0]);
1681 }
1682 else // Function isn't called
1683 {
1684 Nucleus::createBr(unreachableBlock);
1685 }
1686
1687 Nucleus::setInsertBlock(unreachableBlock);
1688 Nucleus::createUnreachable();
1689 }
1690 }
1691
Nicolas Capens4f172c72016-01-13 08:34:30 -05001692 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001693 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001694 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001695
1696 // FIXME: Return from function if all instances left
1697 // FIXME: Use enableLeave in other control-flow constructs
1698 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001699}