blob: 473712b8ac56659c1d78a634f5f28face400bad7 [file] [log] [blame]
Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -050030 if(shader->getShaderModel() >= 0x0300)
Alexis Hetuf2a8c372015-07-13 11:08:41 -040031 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capensdd4c8632018-07-31 15:33:28 -040054 Float4 face = *Pointer<Float>(primitive + OFFSET(Primitive, area));
55
56 if(booleanFaceRegister)
57 {
58 face = As<Float4>(state.frontFaceCCW ? CmpNLT(face, Float4(0.0f)) : CmpLT(face, Float4(0.0f)));
59 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040060
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 vFace.x = face;
62 vFace.y = face;
63 vFace.z = face;
64 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065 }
Nicolas Capens5d961882016-01-01 23:18:14 -050066 }
67 }
68
Nicolas Capens4f172c72016-01-13 08:34:30 -050069 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050070 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050071 enableIndex = 0;
72 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073
74 if(shader->containsLeaveInstruction())
75 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050076 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040077 }
78
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050079 for(int i = 0; i < RENDERTARGETS; i++)
80 {
81 if(state.targetFormat[i] != FORMAT_NULL)
82 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050083 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050084 }
85 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040086
87 // Create all call site return blocks up front
88 for(size_t i = 0; i < shader->getLength(); i++)
89 {
90 const Shader::Instruction *instruction = shader->getInstruction(i);
91 Shader::Opcode opcode = instruction->opcode;
92
93 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
94 {
95 const Dst &dst = instruction->dst;
96
97 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
98 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
99 }
100 }
101
Nicolas Capens8b124c12016-04-18 14:09:37 -0400102 bool broadcastColor0 = true;
103
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400104 for(size_t i = 0; i < shader->getLength(); i++)
105 {
106 const Shader::Instruction *instruction = shader->getInstruction(i);
107 Shader::Opcode opcode = instruction->opcode;
108
109 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
110 {
111 continue;
112 }
113
114 const Dst &dst = instruction->dst;
115 const Src &src0 = instruction->src[0];
116 const Src &src1 = instruction->src[1];
117 const Src &src2 = instruction->src[2];
118 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400119 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400120
121 bool predicate = instruction->predicate;
122 Control control = instruction->control;
123 bool pp = dst.partialPrecision;
124 bool project = instruction->project;
125 bool bias = instruction->bias;
126
127 Vector4f d;
128 Vector4f s0;
129 Vector4f s1;
130 Vector4f s2;
131 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400132 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400133
134 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
135 {
136 if(dst.type == Shader::PARAMETER_TEXTURE)
137 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500138 d.x = v[2 + dst.index].x;
139 d.y = v[2 + dst.index].y;
140 d.z = v[2 + dst.index].z;
141 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 else
144 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500145 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400146 }
147 }
148
Nicolas Capensc2534f42016-04-04 11:13:24 -0400149 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
150 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
151 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
152 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
153 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400154
155 switch(opcode)
156 {
157 case Shader::OPCODE_PS_2_0: break;
158 case Shader::OPCODE_PS_2_x: break;
159 case Shader::OPCODE_PS_3_0: break;
160 case Shader::OPCODE_DEF: break;
161 case Shader::OPCODE_DCL: break;
162 case Shader::OPCODE_NOP: break;
163 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_NEG: neg(d, s0); break;
165 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_F2B: f2b(d, s0); break;
167 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400168 case Shader::OPCODE_F2I: f2i(d, s0); break;
169 case Shader::OPCODE_I2F: i2f(d, s0); break;
170 case Shader::OPCODE_F2U: f2u(d, s0); break;
171 case Shader::OPCODE_U2F: u2f(d, s0); break;
172 case Shader::OPCODE_I2B: i2b(d, s0); break;
173 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400179 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400181 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400182 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
183 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
184 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
185 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
186 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400187 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
188 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
189 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400190 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
191 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400192 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400193 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
194 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
195 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
196 case Shader::OPCODE_FRC: frc(d, s0); break;
197 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
198 case Shader::OPCODE_FLOOR: floor(d, s0); break;
199 case Shader::OPCODE_ROUND: round(d, s0); break;
200 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
201 case Shader::OPCODE_CEIL: ceil(d, s0); break;
202 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
203 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
204 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
205 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
206 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
207 case Shader::OPCODE_LOG: log(d, s0, pp); break;
208 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
209 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400210 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
211 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400212 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400213 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
214 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
215 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
216 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
217 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400218 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
219 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
220 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
221 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
222 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
223 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
224 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
225 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
226 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
227 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
228 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400229 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
230 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400231 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400232 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
233 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400234 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
235 case Shader::OPCODE_STEP: step(d, s0, s1); break;
236 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500237 case Shader::OPCODE_ISINF: isinf(d, s0); break;
238 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400239 case Shader::OPCODE_FLOATBITSTOINT:
240 case Shader::OPCODE_FLOATBITSTOUINT:
241 case Shader::OPCODE_INTBITSTOFLOAT:
242 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400243 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
244 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400245 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400246 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
247 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400248 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400249 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
250 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
251 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400252 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400253 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
254 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
255 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
256 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
257 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
258 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
259 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
260 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
261 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
262 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
263 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
264 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
265 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
266 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
267 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
268 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
269 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400270 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400271 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
272 case Shader::OPCODE_COS: cos(d, s0, pp); break;
273 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
274 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
275 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
276 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
277 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
278 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
279 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
280 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
281 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
282 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
283 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
284 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500285 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
286 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
287 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
288 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
289 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500290 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
291 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
292 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
293 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500294 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400295 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500296 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
297 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
298 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
299 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500301 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
302 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
303 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500304 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400305 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
306 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
307 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500308 case Shader::OPCODE_BREAK: BREAK(); break;
309 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
310 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
311 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400312 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500313 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
314 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
315 case Shader::OPCODE_ELSE: ELSE(); break;
316 case Shader::OPCODE_ENDIF: ENDIF(); break;
317 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
318 case Shader::OPCODE_ENDREP: ENDREP(); break;
319 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400320 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500321 case Shader::OPCODE_IF: IF(src0); break;
322 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400323 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500324 case Shader::OPCODE_LOOP: LOOP(src1); break;
325 case Shader::OPCODE_REP: REP(src0); break;
326 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400327 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500328 case Shader::OPCODE_RET: RET(); break;
329 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400330 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
331 case Shader::OPCODE_ALL: all(d.x, s0); break;
332 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400333 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
334 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
335 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
336 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400337 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
338 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400339 case Shader::OPCODE_END: break;
340 default:
341 ASSERT(false);
342 }
343
344 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
345 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400346 if(dst.saturate)
347 {
348 if(dst.x) d.x = Max(d.x, Float4(0.0f));
349 if(dst.y) d.y = Max(d.y, Float4(0.0f));
350 if(dst.z) d.z = Max(d.z, Float4(0.0f));
351 if(dst.w) d.w = Max(d.w, Float4(0.0f));
352
353 if(dst.x) d.x = Min(d.x, Float4(1.0f));
354 if(dst.y) d.y = Min(d.y, Float4(1.0f));
355 if(dst.z) d.z = Min(d.z, Float4(1.0f));
356 if(dst.w) d.w = Min(d.w, Float4(1.0f));
357 }
358
359 if(instruction->isPredicated())
360 {
361 Vector4f pDst; // FIXME: Rename
362
363 switch(dst.type)
364 {
365 case Shader::PARAMETER_TEMP:
366 if(dst.rel.type == Shader::PARAMETER_VOID)
367 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500368 if(dst.x) pDst.x = r[dst.index].x;
369 if(dst.y) pDst.y = r[dst.index].y;
370 if(dst.z) pDst.z = r[dst.index].z;
371 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400372 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400373 else if(!dst.rel.dynamic)
374 {
375 Int a = dst.index + relativeAddress(dst.rel);
376
377 if(dst.x) pDst.x = r[a].x;
378 if(dst.y) pDst.y = r[a].y;
379 if(dst.z) pDst.z = r[a].z;
380 if(dst.w) pDst.w = r[a].w;
381 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400382 else
383 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400384 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400385
Nicolas Capens4b743732018-05-28 13:22:07 -0400386 if(dst.x) pDst.x = r[a].x;
387 if(dst.y) pDst.y = r[a].y;
388 if(dst.z) pDst.z = r[a].z;
389 if(dst.w) pDst.w = r[a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400390 }
391 break;
392 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500393 if(dst.rel.type == Shader::PARAMETER_VOID)
394 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500395 if(dst.x) pDst.x = oC[dst.index].x;
396 if(dst.y) pDst.y = oC[dst.index].y;
397 if(dst.z) pDst.z = oC[dst.index].z;
398 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500399 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400400 else if(!dst.rel.dynamic)
401 {
402 Int a = dst.index + relativeAddress(dst.rel);
403
404 if(dst.x) pDst.x = oC[a].x;
405 if(dst.y) pDst.y = oC[a].y;
406 if(dst.z) pDst.z = oC[a].z;
407 if(dst.w) pDst.w = oC[a].w;
408 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500409 else
410 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400411 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500412
Nicolas Capens4f172c72016-01-13 08:34:30 -0500413 if(dst.x) pDst.x = oC[a].x;
414 if(dst.y) pDst.y = oC[a].y;
415 if(dst.z) pDst.z = oC[a].z;
416 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500417 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400418 break;
419 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500420 if(dst.x) pDst.x = p0.x;
421 if(dst.y) pDst.y = p0.y;
422 if(dst.z) pDst.z = p0.z;
423 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400424 break;
425 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500426 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400427 break;
428 default:
429 ASSERT(false);
430 }
431
Nicolas Capens4f172c72016-01-13 08:34:30 -0500432 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400433
434 Int4 xEnable = enable;
435 Int4 yEnable = enable;
436 Int4 zEnable = enable;
437 Int4 wEnable = enable;
438
439 if(predicate)
440 {
441 unsigned char pSwizzle = instruction->predicateSwizzle;
442
Nicolas Capens4f172c72016-01-13 08:34:30 -0500443 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
444 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
445 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
446 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400447
448 if(!instruction->predicateNot)
449 {
450 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
451 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
452 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
453 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
454 }
455 else
456 {
457 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
458 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
459 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
460 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
461 }
462 }
463
464 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
465 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
466 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
467 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
468
469 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
470 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
471 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
472 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
473 }
474
475 switch(dst.type)
476 {
477 case Shader::PARAMETER_TEMP:
478 if(dst.rel.type == Shader::PARAMETER_VOID)
479 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500480 if(dst.x) r[dst.index].x = d.x;
481 if(dst.y) r[dst.index].y = d.y;
482 if(dst.z) r[dst.index].z = d.z;
483 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400484 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400485 else if(!dst.rel.dynamic)
486 {
487 Int a = dst.index + relativeAddress(dst.rel);
488
489 if(dst.x) r[a].x = d.x;
490 if(dst.y) r[a].y = d.y;
491 if(dst.z) r[a].z = d.z;
492 if(dst.w) r[a].w = d.w;
493 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400494 else
495 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400496 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400497
Nicolas Capens4b743732018-05-28 13:22:07 -0400498 if(dst.x) r.scatter_x(a, d.x);
499 if(dst.y) r.scatter_y(a, d.y);
500 if(dst.z) r.scatter_z(a, d.z);
501 if(dst.w) r.scatter_w(a, d.w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400502 }
503 break;
504 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500505 if(dst.rel.type == Shader::PARAMETER_VOID)
506 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400507 broadcastColor0 = (dst.index == 0) && broadcastColor0;
508
Nicolas Capens4b743732018-05-28 13:22:07 -0400509 if(dst.x) oC[dst.index].x = d.x;
510 if(dst.y) oC[dst.index].y = d.y;
511 if(dst.z) oC[dst.index].z = d.z;
512 if(dst.w) oC[dst.index].w = d.w;
513 }
514 else if(!dst.rel.dynamic)
515 {
516 broadcastColor0 = false;
517 Int a = dst.index + relativeAddress(dst.rel);
518
519 if(dst.x) oC[a].x = d.x;
520 if(dst.y) oC[a].y = d.y;
521 if(dst.z) oC[a].z = d.z;
522 if(dst.w) oC[a].w = d.w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500523 }
524 else
525 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400526 broadcastColor0 = false;
Nicolas Capens4b743732018-05-28 13:22:07 -0400527 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500528
Nicolas Capens4b743732018-05-28 13:22:07 -0400529 if(dst.x) oC.scatter_x(a, d.x);
530 if(dst.y) oC.scatter_y(a, d.y);
531 if(dst.z) oC.scatter_z(a, d.z);
532 if(dst.w) oC.scatter_w(a, d.w);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500533 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400534 break;
535 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500536 if(dst.x) p0.x = d.x;
537 if(dst.y) p0.y = d.y;
538 if(dst.z) p0.z = d.z;
539 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400540 break;
541 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500542 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400543 break;
544 default:
545 ASSERT(false);
546 }
547 }
548 }
549
550 if(currentLabel != -1)
551 {
552 Nucleus::setInsertBlock(returnBlock);
553 }
554
Nicolas Capens8b124c12016-04-18 14:09:37 -0400555 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400556 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400557 for(int i = 0; i < RENDERTARGETS; i++)
558 {
559 c[i] = oC[0];
560 }
561 }
562 else
563 {
564 for(int i = 0; i < RENDERTARGETS; i++)
565 {
566 c[i] = oC[i];
567 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400568 }
Nicolas Capens7bc079c2018-01-02 15:55:11 -0500569
570 clampColor(c);
571
572 if(state.depthOverride)
573 {
574 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f));
575 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500577
Nicolas Capens4f172c72016-01-13 08:34:30 -0500578 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500579 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400580 if(!state.alphaTestActive())
581 {
582 return true;
583 }
584
585 Int aMask;
586
587 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
588 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500589 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400590
Nicolas Capens4f172c72016-01-13 08:34:30 -0500591 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400592
593 for(unsigned int q = 0; q < state.multiSample; q++)
594 {
595 cMask[q] &= aMask;
596 }
597 }
598 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
599 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500600 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400601 }
602 else ASSERT(false);
603
604 Int pass = cMask[0];
605
606 for(unsigned int q = 1; q < state.multiSample; q++)
607 {
608 pass = pass | cMask[q];
609 }
610
Nicolas Capens5d961882016-01-01 23:18:14 -0500611 return pass != 0x0;
612 }
613
Nicolas Capens4f172c72016-01-13 08:34:30 -0500614 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500615 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500616 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400617 {
618 if(!state.colorWriteActive(index))
619 {
620 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500621 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622
Alexis Hetu049a1872016-04-25 16:59:58 -0400623 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 c[index].x = linearToSRGB(c[index].x);
626 c[index].y = linearToSRGB(c[index].y);
627 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400628 }
629
630 if(index == 0)
631 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500632 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400633 }
634
635 switch(state.targetFormat[index])
636 {
637 case FORMAT_R5G6B5:
638 case FORMAT_X8R8G8B8:
639 case FORMAT_X8B8G8R8:
640 case FORMAT_A8R8G8B8:
641 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400642 case FORMAT_SRGB8_X8:
643 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400644 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400645 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400646 case FORMAT_A8:
647 case FORMAT_G16R16:
648 case FORMAT_A16B16G16R16:
649 for(unsigned int q = 0; q < state.multiSample; q++)
650 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500651 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400652 Vector4s color;
653
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400654 if(state.targetFormat[index] == FORMAT_R5G6B5)
655 {
656 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
657 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
658 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
659 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
660 }
661 else
662 {
663 color.x = convertFixed16(c[index].x, false);
664 color.y = convertFixed16(c[index].y, false);
665 color.z = convertFixed16(c[index].z, false);
666 color.w = convertFixed16(c[index].w, false);
667 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400668
669 if(state.multiSampleMask & (1 << q))
670 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500671 alphaBlend(index, buffer, color, x);
672 logicOperation(index, buffer, color, x);
673 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400674 }
675 }
676 break;
677 case FORMAT_R32F:
678 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400679 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400680 case FORMAT_A32B32G32R32F:
Nicolas Capens67fdd832017-12-21 11:20:54 -0500681 case FORMAT_X32B32G32R32F_UNSIGNED:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500682 case FORMAT_R32I:
683 case FORMAT_G32R32I:
684 case FORMAT_A32B32G32R32I:
685 case FORMAT_R32UI:
686 case FORMAT_G32R32UI:
687 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400688 case FORMAT_R16I:
689 case FORMAT_G16R16I:
690 case FORMAT_A16B16G16R16I:
691 case FORMAT_R16UI:
692 case FORMAT_G16R16UI:
693 case FORMAT_A16B16G16R16UI:
694 case FORMAT_R8I:
695 case FORMAT_G8R8I:
696 case FORMAT_A8B8G8R8I:
697 case FORMAT_R8UI:
698 case FORMAT_G8R8UI:
699 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400700 for(unsigned int q = 0; q < state.multiSample; q++)
701 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500702 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
703 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400704
705 if(state.multiSampleMask & (1 << q))
706 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500707 alphaBlend(index, buffer, color, x);
708 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400709 }
710 }
711 break;
712 default:
713 ASSERT(false);
714 }
715 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500716 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400717
Nicolas Capensa0b57832017-11-07 13:07:53 -0500718 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400719 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400720 Vector4f tmp;
721
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400722 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
723 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500724 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400725 }
726 else
727 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400728 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400729
730 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
731 {
732 if(shader->usesSampler(i))
733 {
734 If(index == i)
735 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500736 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400737 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
738 }
739 }
740 }
741 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400742
Nicolas Capens89a218b2017-11-07 13:05:20 -0500743 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400744 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
745 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
746 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
747 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500748
749 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400750 }
751
Nicolas Capensa0b57832017-11-07 13:07:53 -0500752 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400753 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400754 #if PERF_PROFILE
755 Long texTime = Ticks();
756 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400757
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400758 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500759 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400760
Nicolas Capensc2534f42016-04-04 11:13:24 -0400761 #if PERF_PROFILE
762 cycles[PERF_TEX] += Ticks() - texTime;
763 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500764
765 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400766 }
767
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500768 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400769 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500770 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400771 {
772 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
773 {
774 continue;
775 }
776
777 switch(state.targetFormat[index])
778 {
779 case FORMAT_NULL:
780 break;
781 case FORMAT_R5G6B5:
782 case FORMAT_A8R8G8B8:
783 case FORMAT_A8B8G8R8:
784 case FORMAT_X8R8G8B8:
785 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400786 case FORMAT_SRGB8_X8:
787 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400788 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400789 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400790 case FORMAT_A8:
791 case FORMAT_G16R16:
792 case FORMAT_A16B16G16R16:
793 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
794 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
795 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
796 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
797 break;
798 case FORMAT_R32F:
799 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400800 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400801 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500802 case FORMAT_R32I:
803 case FORMAT_G32R32I:
804 case FORMAT_A32B32G32R32I:
805 case FORMAT_R32UI:
806 case FORMAT_G32R32UI:
807 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400808 case FORMAT_R16I:
809 case FORMAT_G16R16I:
810 case FORMAT_A16B16G16R16I:
811 case FORMAT_R16UI:
812 case FORMAT_G16R16UI:
813 case FORMAT_A16B16G16R16UI:
814 case FORMAT_R8I:
815 case FORMAT_G8R8I:
816 case FORMAT_A8B8G8R8I:
817 case FORMAT_R8UI:
818 case FORMAT_G8R8UI:
819 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400820 break;
Nicolas Capens67fdd832017-12-21 11:20:54 -0500821 case FORMAT_X32B32G32R32F_UNSIGNED:
822 oC[index].x = Max(oC[index].x, Float4(0.0f));
823 oC[index].y = Max(oC[index].y, Float4(0.0f));
824 oC[index].z = Max(oC[index].z, Float4(0.0f));
825 oC[index].w = Max(oC[index].w, Float4(0.0f));
826 break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400827 default:
828 ASSERT(false);
829 }
830 }
831 }
832
Nicolas Capens4f172c72016-01-13 08:34:30 -0500833 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400834 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500835 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400836
837 if(!whileTest)
838 {
839 if(shader->containsBreakInstruction() && instruction->analysisBreak)
840 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500841 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400842 }
843
844 if(shader->containsContinueInstruction() && instruction->analysisContinue)
845 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500846 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400847 }
848
849 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
850 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500851 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400852 }
853 }
854
855 return enable;
856 }
857
Nicolas Capensc2534f42016-04-04 11:13:24 -0400858 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400859 {
860 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500861 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400862
863 switch(src.type)
864 {
865 case Shader::PARAMETER_TEMP:
866 if(src.rel.type == Shader::PARAMETER_VOID)
867 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500868 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400869 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400870 else if(!src.rel.dynamic)
871 {
872 reg = r[i + relativeAddress(src.rel, src.bufferIndex)];
873 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400874 else
875 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400876 reg = r[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400877 }
878 break;
879 case Shader::PARAMETER_INPUT:
Nicolas Capens4b743732018-05-28 13:22:07 -0400880 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400881 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400882 reg = v[i];
883 }
884 else if(!src.rel.dynamic)
885 {
886 reg = v[i + relativeAddress(src.rel, src.bufferIndex)];
887 }
888 else
889 {
890 reg = v[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400891 }
892 break;
893 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500894 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400895 break;
896 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500897 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400898 break;
899 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400900 if(src.index == Shader::VPosIndex) reg = vPos;
901 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400902 break;
903 case Shader::PARAMETER_SAMPLER:
904 if(src.rel.type == Shader::PARAMETER_VOID)
905 {
906 reg.x = As<Float4>(Int4(i));
907 }
908 else if(src.rel.type == Shader::PARAMETER_TEMP)
909 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500910 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400911 }
912 return reg;
913 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
914 case Shader::PARAMETER_VOID: return reg; // Dummy
915 case Shader::PARAMETER_FLOAT4LITERAL:
916 reg.x = Float4(src.value[0]);
917 reg.y = Float4(src.value[1]);
918 reg.z = Float4(src.value[2]);
919 reg.w = Float4(src.value[3]);
920 break;
921 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
922 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
923 case Shader::PARAMETER_LOOP: return reg; // Dummy
924 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500925 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
926 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500927 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500928 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400929 else if(!src.rel.dynamic)
930 {
931 reg = oC[i + relativeAddress(src.rel, src.bufferIndex)];
932 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500933 else
934 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400935 reg = oC[i + dynamicAddress(src.rel)];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500936 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400937 break;
938 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500939 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400940 break;
941 default:
942 ASSERT(false);
943 }
944
945 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
946 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
947 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
948 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
949
950 Vector4f mod;
951
952 switch(src.modifier)
953 {
954 case Shader::MODIFIER_NONE:
955 mod.x = x;
956 mod.y = y;
957 mod.z = z;
958 mod.w = w;
959 break;
960 case Shader::MODIFIER_NEGATE:
961 mod.x = -x;
962 mod.y = -y;
963 mod.z = -z;
964 mod.w = -w;
965 break;
966 case Shader::MODIFIER_ABS:
967 mod.x = Abs(x);
968 mod.y = Abs(y);
969 mod.z = Abs(z);
970 mod.w = Abs(w);
971 break;
972 case Shader::MODIFIER_ABS_NEGATE:
973 mod.x = -Abs(x);
974 mod.y = -Abs(y);
975 mod.z = -Abs(z);
976 mod.w = -Abs(w);
977 break;
978 case Shader::MODIFIER_NOT:
979 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
980 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
981 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
982 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
983 break;
984 default:
985 ASSERT(false);
986 }
987
988 return mod;
989 }
990
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400991 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
992 {
993 if(bufferIndex == -1)
994 {
995 return data + OFFSET(DrawData, ps.c[index]);
996 }
997 else
998 {
999 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
1000 }
1001 }
1002
1003 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
1004 {
1005 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
1006 }
1007
Nicolas Capens4f172c72016-01-13 08:34:30 -05001008 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001009 {
1010 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -05001011 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001012
1013 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
1014 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001015 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001016
1017 c.x = c.x.xxxx;
1018 c.y = c.y.yyyy;
1019 c.z = c.z.zzzz;
1020 c.w = c.w.wwww;
1021
1022 if(shader->containsDefineInstruction()) // Constant may be known at compile time
1023 {
1024 for(size_t j = 0; j < shader->getLength(); j++)
1025 {
1026 const Shader::Instruction &instruction = *shader->getInstruction(j);
1027
1028 if(instruction.opcode == Shader::OPCODE_DEF)
1029 {
1030 if(instruction.dst.index == i)
1031 {
1032 c.x = Float4(instruction.src[0].value[0]);
1033 c.y = Float4(instruction.src[0].value[1]);
1034 c.z = Float4(instruction.src[0].value[2]);
1035 c.w = Float4(instruction.src[0].value[3]);
1036
1037 break;
1038 }
1039 }
1040 }
1041 }
1042 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001043 else if(!src.rel.dynamic || src.rel.type == Shader::PARAMETER_LOOP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001044 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001045 Int a = relativeAddress(src.rel, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001046
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001047 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001048
1049 c.x = c.x.xxxx;
1050 c.y = c.y.yyyy;
1051 c.z = c.z.zzzz;
1052 c.w = c.w.wwww;
1053 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001054 else
1055 {
1056 int component = src.rel.swizzle & 0x03;
1057 Float4 a;
1058
1059 switch(src.rel.type)
1060 {
1061 case Shader::PARAMETER_TEMP: a = r[src.rel.index][component]; break;
1062 case Shader::PARAMETER_INPUT: a = v[src.rel.index][component]; break;
1063 case Shader::PARAMETER_OUTPUT: a = oC[src.rel.index][component]; break;
1064 case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index) + component * sizeof(float)); break;
1065 case Shader::PARAMETER_MISCTYPE:
1066 switch(src.rel.index)
1067 {
1068 case Shader::VPosIndex: a = vPos.x; break;
1069 case Shader::VFaceIndex: a = vFace.x; break;
1070 default: ASSERT(false);
1071 }
1072 break;
1073 default: ASSERT(false);
1074 }
1075
1076 Int4 index = Int4(i) + As<Int4>(a) * Int4(src.rel.scale);
1077
1078 index = Min(As<UInt4>(index), UInt4(VERTEX_UNIFORM_VECTORS)); // Clamp to constant register range, c[VERTEX_UNIFORM_VECTORS] = {0, 0, 0, 0}
1079
1080 Int index0 = Extract(index, 0);
1081 Int index1 = Extract(index, 1);
1082 Int index2 = Extract(index, 2);
1083 Int index3 = Extract(index, 3);
1084
1085 c.x = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index0), 16);
1086 c.y = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index1), 16);
1087 c.z = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index2), 16);
1088 c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index3), 16);
1089
1090 transpose4x4(c.x, c.y, c.z, c.w);
1091 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001092
1093 return c;
1094 }
1095
Nicolas Capens4b743732018-05-28 13:22:07 -04001096 Int PixelProgram::relativeAddress(const Shader::Relative &rel, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001097 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001098 ASSERT(!rel.dynamic);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001099
Nicolas Capens4b743732018-05-28 13:22:07 -04001100 if(rel.type == Shader::PARAMETER_TEMP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001101 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001102 return As<Int>(Extract(r[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001103 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001104 else if(rel.type == Shader::PARAMETER_INPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001105 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001106 return As<Int>(Extract(v[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001107 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001108 else if(rel.type == Shader::PARAMETER_OUTPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001109 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001110 return As<Int>(Extract(oC[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001111 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001112 else if(rel.type == Shader::PARAMETER_CONST)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001113 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001114 return *Pointer<Int>(uniformAddress(bufferIndex, rel.index)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001115 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001116 else if(rel.type == Shader::PARAMETER_LOOP)
Nicolas Capens907700d2016-01-20 17:09:28 -05001117 {
1118 return aL[loopDepth];
1119 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001120 else ASSERT(false);
1121
1122 return 0;
1123 }
1124
Nicolas Capens4b743732018-05-28 13:22:07 -04001125 Int4 PixelProgram::dynamicAddress(const Shader::Relative &rel)
1126 {
1127 int component = rel.swizzle & 0x03;
1128 Float4 a;
1129
1130 switch(rel.type)
1131 {
1132 case Shader::PARAMETER_TEMP: a = r[rel.index][component]; break;
1133 case Shader::PARAMETER_INPUT: a = v[rel.index][component]; break;
1134 case Shader::PARAMETER_OUTPUT: a = oC[rel.index][component]; break;
1135 case Shader::PARAMETER_MISCTYPE:
1136 switch(rel.index)
1137 {
1138 case Shader::VPosIndex: a = vPos.x; break;
1139 case Shader::VFaceIndex: a = vFace.x; break;
1140 default: ASSERT(false);
1141 }
1142 break;
1143 default: ASSERT(false);
1144 }
1145
1146 return As<Int4>(a) * Int4(rel.scale);
1147 }
1148
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001149 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1150 {
1151 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1152 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1153
1154 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1155 }
1156
Nicolas Capens4f172c72016-01-13 08:34:30 -05001157 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001158 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001159 Vector4f row0 = fetchRegister(src1, 0);
1160 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001161
1162 dst.x = dot3(src0, row0);
1163 dst.y = dot3(src0, row1);
1164 }
1165
Nicolas Capens4f172c72016-01-13 08:34:30 -05001166 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001167 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001168 Vector4f row0 = fetchRegister(src1, 0);
1169 Vector4f row1 = fetchRegister(src1, 1);
1170 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001171
1172 dst.x = dot3(src0, row0);
1173 dst.y = dot3(src0, row1);
1174 dst.z = dot3(src0, row2);
1175 }
1176
Nicolas Capens4f172c72016-01-13 08:34:30 -05001177 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001178 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001179 Vector4f row0 = fetchRegister(src1, 0);
1180 Vector4f row1 = fetchRegister(src1, 1);
1181 Vector4f row2 = fetchRegister(src1, 2);
1182 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001183
1184 dst.x = dot3(src0, row0);
1185 dst.y = dot3(src0, row1);
1186 dst.z = dot3(src0, row2);
1187 dst.w = dot3(src0, row3);
1188 }
1189
Nicolas Capens4f172c72016-01-13 08:34:30 -05001190 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001191 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001192 Vector4f row0 = fetchRegister(src1, 0);
1193 Vector4f row1 = fetchRegister(src1, 1);
1194 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001195
1196 dst.x = dot4(src0, row0);
1197 dst.y = dot4(src0, row1);
1198 dst.z = dot4(src0, row2);
1199 }
1200
Nicolas Capens4f172c72016-01-13 08:34:30 -05001201 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001202 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001203 Vector4f row0 = fetchRegister(src1, 0);
1204 Vector4f row1 = fetchRegister(src1, 1);
1205 Vector4f row2 = fetchRegister(src1, 2);
1206 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001207
1208 dst.x = dot4(src0, row0);
1209 dst.y = dot4(src0, row1);
1210 dst.z = dot4(src0, row2);
1211 dst.w = dot4(src0, row3);
1212 }
1213
Nicolas Capensa0b57832017-11-07 13:07:53 -05001214 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001215 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001216 if(project)
1217 {
1218 Vector4f proj;
1219 Float4 rw = reciprocal(src0.w);
1220 proj.x = src0.x * rw;
1221 proj.y = src0.y * rw;
1222 proj.z = src0.z * rw;
1223
Nicolas Capensa0b57832017-11-07 13:07:53 -05001224 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001225 }
1226 else
1227 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001228 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001229 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001230 }
1231
Nicolas Capensa0b57832017-11-07 13:07:53 -05001232 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001233 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001234 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001235 }
1236
Nicolas Capensa0b57832017-11-07 13:07:53 -05001237 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001238 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001239 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001240 }
1241
Nicolas Capensa0b57832017-11-07 13:07:53 -05001242 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001243 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001244 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1245 }
Nicolas Capens67fdd832017-12-21 11:20:54 -05001246
Nicolas Capensa0b57832017-11-07 13:07:53 -05001247 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1248 {
1249 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001250 }
1251
Nicolas Capensa0b57832017-11-07 13:07:53 -05001252 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001253 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001254 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001255 }
1256
Nicolas Capensa0b57832017-11-07 13:07:53 -05001257 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001258 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001259 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001260 }
1261
Nicolas Capensa0b57832017-11-07 13:07:53 -05001262 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001263 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001264 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001265 }
1266
Nicolas Capensa0b57832017-11-07 13:07:53 -05001267 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001269 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001270 }
1271
Nicolas Capensa0b57832017-11-07 13:07:53 -05001272 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001273 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001274 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001275 }
1276
Nicolas Capens4f172c72016-01-13 08:34:30 -05001277 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001278 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001279 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001280 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001281 }
1282
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001283 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1284 {
1285 Int kill = -1;
1286
1287 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1288 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1289 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1290 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1291
1292 // FIXME: Dynamic branching affects TEXKILL?
1293 // if(shader->containsDynamicBranching())
1294 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001295 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001296 // }
1297
1298 for(unsigned int q = 0; q < state.multiSample; q++)
1299 {
1300 cMask[q] &= kill;
1301 }
1302
1303 // FIXME: Branch to end of shader if all killed?
1304 }
1305
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307 {
1308 Int kill = 0;
1309
1310 if(shader->containsDynamicBranching())
1311 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001312 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001313 }
1314
1315 for(unsigned int q = 0; q < state.multiSample; q++)
1316 {
1317 cMask[q] &= kill;
1318 }
1319
1320 // FIXME: Branch to end of shader if all killed?
1321 }
1322
1323 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1324 {
1325 dst.x = src.x.yyww - src.x.xxzz;
1326 dst.y = src.y.yyww - src.y.xxzz;
1327 dst.z = src.z.yyww - src.z.xxzz;
1328 dst.w = src.w.yyww - src.w.xxzz;
1329 }
1330
1331 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1332 {
1333 dst.x = src.x.zwzw - src.x.xyxy;
1334 dst.y = src.y.zwzw - src.y.xyxy;
1335 dst.z = src.z.zwzw - src.z.xyxy;
1336 dst.w = src.w.zwzw - src.w.xyxy;
1337 }
1338
1339 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1340 {
1341 // abs(dFdx(src)) + abs(dFdy(src));
1342 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1343 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1344 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1345 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1346 }
1347
Nicolas Capens4f172c72016-01-13 08:34:30 -05001348 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001349 {
Nicolas Capens6d123312018-01-08 12:57:52 -05001350 enableBreak = enableBreak & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001351 }
1352
Nicolas Capens4f172c72016-01-13 08:34:30 -05001353 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001354 {
1355 Int4 condition;
1356
1357 switch(control)
1358 {
1359 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1360 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1361 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1362 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1363 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1364 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1365 default:
1366 ASSERT(false);
1367 }
1368
Nicolas Capens4f172c72016-01-13 08:34:30 -05001369 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001370 }
1371
Nicolas Capens4f172c72016-01-13 08:34:30 -05001372 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001373 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001374 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001375
1376 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1377 {
1378 condition = ~condition;
1379 }
1380
Nicolas Capens4f172c72016-01-13 08:34:30 -05001381 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001382 }
1383
Nicolas Capens4f172c72016-01-13 08:34:30 -05001384 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001385 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001386 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001387
Nicolas Capens4f172c72016-01-13 08:34:30 -05001388 enableBreak = enableBreak & ~condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001389 }
1390
Nicolas Capens4f172c72016-01-13 08:34:30 -05001391 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001392 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001393 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001394 }
1395
1396 void PixelProgram::TEST()
1397 {
1398 whileTest = true;
1399 }
1400
Nicolas Capens4f172c72016-01-13 08:34:30 -05001401 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001402 {
1403 if(!labelBlock[labelIndex])
1404 {
1405 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1406 }
1407
1408 if(callRetBlock[labelIndex].size() > 1)
1409 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001410 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001411 }
1412
Nicolas Capens4f172c72016-01-13 08:34:30 -05001413 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001414
1415 Nucleus::createBr(labelBlock[labelIndex]);
1416 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1417
Nicolas Capens4f172c72016-01-13 08:34:30 -05001418 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001419 }
1420
Nicolas Capens4f172c72016-01-13 08:34:30 -05001421 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001422 {
1423 if(src.type == Shader::PARAMETER_CONSTBOOL)
1424 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001425 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001426 }
1427 else if(src.type == Shader::PARAMETER_PREDICATE)
1428 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001429 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001430 }
1431 else ASSERT(false);
1432 }
1433
Nicolas Capens4f172c72016-01-13 08:34:30 -05001434 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001435 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001436 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001437
1438 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1439 {
1440 condition = !condition;
1441 }
1442
1443 if(!labelBlock[labelIndex])
1444 {
1445 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1446 }
1447
1448 if(callRetBlock[labelIndex].size() > 1)
1449 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001450 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001451 }
1452
Nicolas Capens4f172c72016-01-13 08:34:30 -05001453 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001454
1455 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1456 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1457
Nicolas Capens4f172c72016-01-13 08:34:30 -05001458 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001459 }
1460
Nicolas Capens4f172c72016-01-13 08:34:30 -05001461 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001462 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001463 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001464
1465 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1466 {
1467 condition = ~condition;
1468 }
1469
Nicolas Capens4f172c72016-01-13 08:34:30 -05001470 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001471
1472 if(!labelBlock[labelIndex])
1473 {
1474 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1475 }
1476
1477 if(callRetBlock[labelIndex].size() > 1)
1478 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001479 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001480 }
1481
Nicolas Capens4f172c72016-01-13 08:34:30 -05001482 enableIndex++;
1483 enableStack[enableIndex] = condition;
1484 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001485
1486 Bool notAllFalse = SignMask(condition) != 0;
1487 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1488 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1489
Nicolas Capens4f172c72016-01-13 08:34:30 -05001490 enableIndex--;
1491 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001492 }
1493
Nicolas Capens4f172c72016-01-13 08:34:30 -05001494 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001495 {
1496 ifDepth--;
1497
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001498 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1499 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001500
1501 if(isConditionalIf[ifDepth])
1502 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001503 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001504 Bool notAllFalse = SignMask(condition) != 0;
1505
1506 branch(notAllFalse, falseBlock, endBlock);
1507
Nicolas Capens4f172c72016-01-13 08:34:30 -05001508 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001509 }
1510 else
1511 {
1512 Nucleus::createBr(endBlock);
1513 Nucleus::setInsertBlock(falseBlock);
1514 }
1515
1516 ifFalseBlock[ifDepth] = endBlock;
1517
1518 ifDepth++;
1519 }
1520
Nicolas Capens4f172c72016-01-13 08:34:30 -05001521 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001522 {
1523 ifDepth--;
1524
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001525 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001526
1527 Nucleus::createBr(endBlock);
1528 Nucleus::setInsertBlock(endBlock);
1529
1530 if(isConditionalIf[ifDepth])
1531 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001532 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001533 }
1534 }
1535
Nicolas Capens4f172c72016-01-13 08:34:30 -05001536 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001537 {
1538 loopRepDepth--;
1539
Nicolas Capens4f172c72016-01-13 08:34:30 -05001540 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001541
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001542 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1543 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001544
1545 Nucleus::createBr(testBlock);
1546 Nucleus::setInsertBlock(endBlock);
1547
Nicolas Capens4f172c72016-01-13 08:34:30 -05001548 loopDepth--;
1549 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001550 }
1551
Nicolas Capens4f172c72016-01-13 08:34:30 -05001552 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001553 {
1554 loopRepDepth--;
1555
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001556 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1557 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001558
1559 Nucleus::createBr(testBlock);
1560 Nucleus::setInsertBlock(endBlock);
1561
Nicolas Capens4f172c72016-01-13 08:34:30 -05001562 loopDepth--;
1563 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001564 }
1565
Nicolas Capens4f172c72016-01-13 08:34:30 -05001566 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001567 {
1568 loopRepDepth--;
1569
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001570 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1571 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001572
1573 Nucleus::createBr(testBlock);
1574 Nucleus::setInsertBlock(endBlock);
1575
Nicolas Capens4f172c72016-01-13 08:34:30 -05001576 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001577 whileTest = false;
1578 }
1579
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001580 void PixelProgram::ENDSWITCH()
1581 {
1582 loopRepDepth--;
1583
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001584 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001585
Nicolas Capensac6d5052018-01-05 15:34:00 -05001586 Nucleus::createBr(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001587 Nucleus::setInsertBlock(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001588 }
1589
Nicolas Capens4f172c72016-01-13 08:34:30 -05001590 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001591 {
1592 if(src.type == Shader::PARAMETER_CONSTBOOL)
1593 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001594 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001595 }
1596 else if(src.type == Shader::PARAMETER_PREDICATE)
1597 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001598 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001599 }
1600 else
1601 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001602 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001603 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001604 }
1605 }
1606
Nicolas Capens4f172c72016-01-13 08:34:30 -05001607 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001608 {
1609 ASSERT(ifDepth < 24 + 4);
1610
Nicolas Capens4f172c72016-01-13 08:34:30 -05001611 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001612
1613 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1614 {
1615 condition = !condition;
1616 }
1617
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001618 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1619 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001620
1621 branch(condition, trueBlock, falseBlock);
1622
1623 isConditionalIf[ifDepth] = false;
1624 ifFalseBlock[ifDepth] = falseBlock;
1625
1626 ifDepth++;
1627 }
1628
Nicolas Capens4f172c72016-01-13 08:34:30 -05001629 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001630 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001631 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001632
1633 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1634 {
1635 condition = ~condition;
1636 }
1637
Nicolas Capens4f172c72016-01-13 08:34:30 -05001638 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001639 }
1640
Nicolas Capens4f172c72016-01-13 08:34:30 -05001641 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001642 {
1643 Int4 condition;
1644
1645 switch(control)
1646 {
1647 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1648 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1649 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1650 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1651 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1652 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1653 default:
1654 ASSERT(false);
1655 }
1656
Nicolas Capens4f172c72016-01-13 08:34:30 -05001657 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001658 }
1659
Nicolas Capens4f172c72016-01-13 08:34:30 -05001660 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001661 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001662 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001663
Nicolas Capens4f172c72016-01-13 08:34:30 -05001664 enableIndex++;
1665 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001666
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001667 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1668 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001669
1670 Bool notAllFalse = SignMask(condition) != 0;
1671
1672 branch(notAllFalse, trueBlock, falseBlock);
1673
1674 isConditionalIf[ifDepth] = true;
1675 ifFalseBlock[ifDepth] = falseBlock;
1676
1677 ifDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001678 }
1679
1680 void PixelProgram::LABEL(int labelIndex)
1681 {
1682 if(!labelBlock[labelIndex])
1683 {
1684 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1685 }
1686
1687 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1688 currentLabel = labelIndex;
1689 }
1690
Nicolas Capens4f172c72016-01-13 08:34:30 -05001691 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001692 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001693 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001694
Nicolas Capens4f172c72016-01-13 08:34:30 -05001695 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1696 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1697 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001698
Nicolas Capens4f172c72016-01-13 08:34:30 -05001699 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001700 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001701 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001702 // }
1703
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001704 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1705 BasicBlock *testBlock = Nucleus::createBasicBlock();
1706 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001707
1708 loopRepTestBlock[loopRepDepth] = testBlock;
1709 loopRepEndBlock[loopRepDepth] = endBlock;
1710
1711 // FIXME: jump(testBlock)
1712 Nucleus::createBr(testBlock);
1713 Nucleus::setInsertBlock(testBlock);
1714
Nicolas Capens4f172c72016-01-13 08:34:30 -05001715 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001716 Nucleus::setInsertBlock(loopBlock);
1717
Nicolas Capens4f172c72016-01-13 08:34:30 -05001718 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001719
1720 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001721 }
1722
Nicolas Capens4f172c72016-01-13 08:34:30 -05001723 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001724 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001725 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001726
Nicolas Capens4f172c72016-01-13 08:34:30 -05001727 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1728 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001729
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001730 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1731 BasicBlock *testBlock = Nucleus::createBasicBlock();
1732 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001733
1734 loopRepTestBlock[loopRepDepth] = testBlock;
1735 loopRepEndBlock[loopRepDepth] = endBlock;
1736
1737 // FIXME: jump(testBlock)
1738 Nucleus::createBr(testBlock);
1739 Nucleus::setInsertBlock(testBlock);
1740
Nicolas Capens4f172c72016-01-13 08:34:30 -05001741 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001742 Nucleus::setInsertBlock(loopBlock);
1743
Nicolas Capens4f172c72016-01-13 08:34:30 -05001744 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001745
1746 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001747 }
1748
Nicolas Capens4f172c72016-01-13 08:34:30 -05001749 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001750 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001751 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001752
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001753 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1754 BasicBlock *testBlock = Nucleus::createBasicBlock();
1755 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001756
1757 loopRepTestBlock[loopRepDepth] = testBlock;
1758 loopRepEndBlock[loopRepDepth] = endBlock;
1759
Nicolas Capens4f172c72016-01-13 08:34:30 -05001760 Int4 restoreBreak = enableBreak;
1761 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001762
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001763 // TODO: jump(testBlock)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001764 Nucleus::createBr(testBlock);
1765 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001766 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001767
Nicolas Capensc2534f42016-04-04 11:13:24 -04001768 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001769 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001770 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001771 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens6d123312018-01-08 12:57:52 -05001772 if(shader->containsBreakInstruction()) condition &= enableBreak;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001773 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001774
1775 Bool notAllFalse = SignMask(condition) != 0;
1776 branch(notAllFalse, loopBlock, endBlock);
1777
1778 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001779 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001780
1781 Nucleus::setInsertBlock(loopBlock);
1782
1783 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001784 }
1785
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001786 void PixelProgram::SWITCH()
1787 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001788 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001789
1790 loopRepTestBlock[loopRepDepth] = nullptr;
1791 loopRepEndBlock[loopRepDepth] = endBlock;
1792
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001793 Int4 restoreBreak = enableBreak;
1794
1795 BasicBlock *currentBlock = Nucleus::getInsertBlock();
1796
1797 Nucleus::setInsertBlock(endBlock);
1798 enableBreak = restoreBreak;
1799
1800 Nucleus::setInsertBlock(currentBlock);
1801
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001802 loopRepDepth++;
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001803 }
1804
Nicolas Capens4f172c72016-01-13 08:34:30 -05001805 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001806 {
1807 if(currentLabel == -1)
1808 {
1809 returnBlock = Nucleus::createBasicBlock();
1810 Nucleus::createBr(returnBlock);
1811 }
1812 else
1813 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001814 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001815
1816 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1817 {
1818 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001819 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001820
Nicolas Capens19336542016-09-26 10:32:29 -04001821 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001822 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001823
1824 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1825 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001826 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001827 }
1828 }
1829 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1830 {
1831 Nucleus::createBr(callRetBlock[currentLabel][0]);
1832 }
1833 else // Function isn't called
1834 {
1835 Nucleus::createBr(unreachableBlock);
1836 }
1837
1838 Nucleus::setInsertBlock(unreachableBlock);
1839 Nucleus::createUnreachable();
1840 }
1841 }
1842
Nicolas Capens4f172c72016-01-13 08:34:30 -05001843 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001844 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001845 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001846
1847 // FIXME: Return from function if all instances left
1848 // FIXME: Use enableLeave in other control-flow constructs
1849 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001850}