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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -050030 if(shader->getShaderModel() >= 0x0300)
Alexis Hetuf2a8c372015-07-13 11:08:41 -040031 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capensdd4c8632018-07-31 15:33:28 -040054 Float4 face = *Pointer<Float>(primitive + OFFSET(Primitive, area));
55
56 if(booleanFaceRegister)
57 {
58 face = As<Float4>(state.frontFaceCCW ? CmpNLT(face, Float4(0.0f)) : CmpLT(face, Float4(0.0f)));
59 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040060
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 vFace.x = face;
62 vFace.y = face;
63 vFace.z = face;
64 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065 }
Nicolas Capens5d961882016-01-01 23:18:14 -050066 }
67 }
68
Nicolas Capens4f172c72016-01-13 08:34:30 -050069 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050070 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050071 enableIndex = 0;
72 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073
74 if(shader->containsLeaveInstruction())
75 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050076 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040077 }
78
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050079 for(int i = 0; i < RENDERTARGETS; i++)
80 {
81 if(state.targetFormat[i] != FORMAT_NULL)
82 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050083 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050084 }
85 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040086
87 // Create all call site return blocks up front
88 for(size_t i = 0; i < shader->getLength(); i++)
89 {
90 const Shader::Instruction *instruction = shader->getInstruction(i);
91 Shader::Opcode opcode = instruction->opcode;
92
93 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
94 {
95 const Dst &dst = instruction->dst;
96
97 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
98 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
99 }
100 }
101
Nicolas Capens8b124c12016-04-18 14:09:37 -0400102 bool broadcastColor0 = true;
103
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400104 for(size_t i = 0; i < shader->getLength(); i++)
105 {
106 const Shader::Instruction *instruction = shader->getInstruction(i);
107 Shader::Opcode opcode = instruction->opcode;
108
109 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
110 {
111 continue;
112 }
113
114 const Dst &dst = instruction->dst;
115 const Src &src0 = instruction->src[0];
116 const Src &src1 = instruction->src[1];
117 const Src &src2 = instruction->src[2];
118 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400119 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400120
121 bool predicate = instruction->predicate;
122 Control control = instruction->control;
123 bool pp = dst.partialPrecision;
124 bool project = instruction->project;
125 bool bias = instruction->bias;
126
127 Vector4f d;
128 Vector4f s0;
129 Vector4f s1;
130 Vector4f s2;
131 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400132 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400133
134 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
135 {
136 if(dst.type == Shader::PARAMETER_TEXTURE)
137 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500138 d.x = v[2 + dst.index].x;
139 d.y = v[2 + dst.index].y;
140 d.z = v[2 + dst.index].z;
141 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 else
144 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500145 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400146 }
147 }
148
Nicolas Capensc2534f42016-04-04 11:13:24 -0400149 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
150 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
151 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
152 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
153 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400154
155 switch(opcode)
156 {
157 case Shader::OPCODE_PS_2_0: break;
158 case Shader::OPCODE_PS_2_x: break;
159 case Shader::OPCODE_PS_3_0: break;
160 case Shader::OPCODE_DEF: break;
161 case Shader::OPCODE_DCL: break;
162 case Shader::OPCODE_NOP: break;
163 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_NEG: neg(d, s0); break;
165 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_F2B: f2b(d, s0); break;
167 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400168 case Shader::OPCODE_F2I: f2i(d, s0); break;
169 case Shader::OPCODE_I2F: i2f(d, s0); break;
170 case Shader::OPCODE_F2U: f2u(d, s0); break;
171 case Shader::OPCODE_U2F: u2f(d, s0); break;
172 case Shader::OPCODE_I2B: i2b(d, s0); break;
173 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400179 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400181 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400182 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
183 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
184 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
185 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
186 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400187 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
188 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
189 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400190 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
191 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400192 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400193 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
194 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
195 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
196 case Shader::OPCODE_FRC: frc(d, s0); break;
197 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
198 case Shader::OPCODE_FLOOR: floor(d, s0); break;
199 case Shader::OPCODE_ROUND: round(d, s0); break;
200 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
201 case Shader::OPCODE_CEIL: ceil(d, s0); break;
202 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
203 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
204 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
205 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
206 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
207 case Shader::OPCODE_LOG: log(d, s0, pp); break;
208 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
209 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400210 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
211 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400212 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400213 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
214 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
215 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
216 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
217 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400218 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
219 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
220 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
221 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
222 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
223 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
224 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
225 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
226 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
227 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
228 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400229 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
230 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400231 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400232 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
233 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400234 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
235 case Shader::OPCODE_STEP: step(d, s0, s1); break;
236 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500237 case Shader::OPCODE_ISINF: isinf(d, s0); break;
238 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400239 case Shader::OPCODE_FLOATBITSTOINT:
240 case Shader::OPCODE_FLOATBITSTOUINT:
241 case Shader::OPCODE_INTBITSTOFLOAT:
242 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400243 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
244 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400245 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400246 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
247 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400248 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400249 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
250 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
251 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400252 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400253 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
254 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
255 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
256 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
257 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
258 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
259 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
260 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
261 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
262 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
263 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
264 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
265 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
266 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
267 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
268 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
269 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400270 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400271 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
272 case Shader::OPCODE_COS: cos(d, s0, pp); break;
273 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
274 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
275 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
276 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
277 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
278 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
279 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
280 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
281 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
282 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
283 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
284 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500285 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
286 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
287 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
288 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
289 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500290 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
291 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
292 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
293 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500294 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400295 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500296 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
297 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
298 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
299 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500301 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
302 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
303 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500304 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400305 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
306 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
307 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500308 case Shader::OPCODE_BREAK: BREAK(); break;
309 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
310 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
311 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400312 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500313 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
314 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
315 case Shader::OPCODE_ELSE: ELSE(); break;
316 case Shader::OPCODE_ENDIF: ENDIF(); break;
317 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
318 case Shader::OPCODE_ENDREP: ENDREP(); break;
319 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400320 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500321 case Shader::OPCODE_IF: IF(src0); break;
322 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400323 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500324 case Shader::OPCODE_LOOP: LOOP(src1); break;
325 case Shader::OPCODE_REP: REP(src0); break;
326 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400327 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500328 case Shader::OPCODE_RET: RET(); break;
329 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400330 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
331 case Shader::OPCODE_ALL: all(d.x, s0); break;
332 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400333 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
334 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
335 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
336 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400337 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
338 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400339 case Shader::OPCODE_END: break;
340 default:
341 ASSERT(false);
342 }
343
344 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
345 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400346 if(dst.saturate)
347 {
348 if(dst.x) d.x = Max(d.x, Float4(0.0f));
349 if(dst.y) d.y = Max(d.y, Float4(0.0f));
350 if(dst.z) d.z = Max(d.z, Float4(0.0f));
351 if(dst.w) d.w = Max(d.w, Float4(0.0f));
352
353 if(dst.x) d.x = Min(d.x, Float4(1.0f));
354 if(dst.y) d.y = Min(d.y, Float4(1.0f));
355 if(dst.z) d.z = Min(d.z, Float4(1.0f));
356 if(dst.w) d.w = Min(d.w, Float4(1.0f));
357 }
358
359 if(instruction->isPredicated())
360 {
361 Vector4f pDst; // FIXME: Rename
362
363 switch(dst.type)
364 {
365 case Shader::PARAMETER_TEMP:
366 if(dst.rel.type == Shader::PARAMETER_VOID)
367 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500368 if(dst.x) pDst.x = r[dst.index].x;
369 if(dst.y) pDst.y = r[dst.index].y;
370 if(dst.z) pDst.z = r[dst.index].z;
371 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400372 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400373 else if(!dst.rel.dynamic)
374 {
375 Int a = dst.index + relativeAddress(dst.rel);
376
377 if(dst.x) pDst.x = r[a].x;
378 if(dst.y) pDst.y = r[a].y;
379 if(dst.z) pDst.z = r[a].z;
380 if(dst.w) pDst.w = r[a].w;
381 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400382 else
383 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400384 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400385
Nicolas Capens4b743732018-05-28 13:22:07 -0400386 if(dst.x) pDst.x = r[a].x;
387 if(dst.y) pDst.y = r[a].y;
388 if(dst.z) pDst.z = r[a].z;
389 if(dst.w) pDst.w = r[a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400390 }
391 break;
392 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500393 if(dst.rel.type == Shader::PARAMETER_VOID)
394 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500395 if(dst.x) pDst.x = oC[dst.index].x;
396 if(dst.y) pDst.y = oC[dst.index].y;
397 if(dst.z) pDst.z = oC[dst.index].z;
398 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500399 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400400 else if(!dst.rel.dynamic)
401 {
402 Int a = dst.index + relativeAddress(dst.rel);
403
404 if(dst.x) pDst.x = oC[a].x;
405 if(dst.y) pDst.y = oC[a].y;
406 if(dst.z) pDst.z = oC[a].z;
407 if(dst.w) pDst.w = oC[a].w;
408 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500409 else
410 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400411 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500412
Nicolas Capens4f172c72016-01-13 08:34:30 -0500413 if(dst.x) pDst.x = oC[a].x;
414 if(dst.y) pDst.y = oC[a].y;
415 if(dst.z) pDst.z = oC[a].z;
416 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500417 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400418 break;
419 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500420 if(dst.x) pDst.x = p0.x;
421 if(dst.y) pDst.y = p0.y;
422 if(dst.z) pDst.z = p0.z;
423 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400424 break;
425 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500426 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400427 break;
428 default:
429 ASSERT(false);
430 }
431
Nicolas Capens4f172c72016-01-13 08:34:30 -0500432 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400433
434 Int4 xEnable = enable;
435 Int4 yEnable = enable;
436 Int4 zEnable = enable;
437 Int4 wEnable = enable;
438
439 if(predicate)
440 {
441 unsigned char pSwizzle = instruction->predicateSwizzle;
442
Nicolas Capens4f172c72016-01-13 08:34:30 -0500443 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
444 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
445 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
446 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400447
448 if(!instruction->predicateNot)
449 {
450 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
451 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
452 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
453 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
454 }
455 else
456 {
457 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
458 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
459 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
460 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
461 }
462 }
463
464 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
465 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
466 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
467 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
468
469 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
470 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
471 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
472 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
473 }
474
475 switch(dst.type)
476 {
477 case Shader::PARAMETER_TEMP:
478 if(dst.rel.type == Shader::PARAMETER_VOID)
479 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500480 if(dst.x) r[dst.index].x = d.x;
481 if(dst.y) r[dst.index].y = d.y;
482 if(dst.z) r[dst.index].z = d.z;
483 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400484 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400485 else if(!dst.rel.dynamic)
486 {
487 Int a = dst.index + relativeAddress(dst.rel);
488
489 if(dst.x) r[a].x = d.x;
490 if(dst.y) r[a].y = d.y;
491 if(dst.z) r[a].z = d.z;
492 if(dst.w) r[a].w = d.w;
493 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400494 else
495 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400496 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400497
Nicolas Capens4b743732018-05-28 13:22:07 -0400498 if(dst.x) r.scatter_x(a, d.x);
499 if(dst.y) r.scatter_y(a, d.y);
500 if(dst.z) r.scatter_z(a, d.z);
501 if(dst.w) r.scatter_w(a, d.w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400502 }
503 break;
504 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500505 if(dst.rel.type == Shader::PARAMETER_VOID)
506 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400507 broadcastColor0 = (dst.index == 0) && broadcastColor0;
508
Nicolas Capens4b743732018-05-28 13:22:07 -0400509 if(dst.x) oC[dst.index].x = d.x;
510 if(dst.y) oC[dst.index].y = d.y;
511 if(dst.z) oC[dst.index].z = d.z;
512 if(dst.w) oC[dst.index].w = d.w;
513 }
514 else if(!dst.rel.dynamic)
515 {
516 broadcastColor0 = false;
517 Int a = dst.index + relativeAddress(dst.rel);
518
519 if(dst.x) oC[a].x = d.x;
520 if(dst.y) oC[a].y = d.y;
521 if(dst.z) oC[a].z = d.z;
522 if(dst.w) oC[a].w = d.w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500523 }
524 else
525 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400526 broadcastColor0 = false;
Nicolas Capens4b743732018-05-28 13:22:07 -0400527 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500528
Nicolas Capens4b743732018-05-28 13:22:07 -0400529 if(dst.x) oC.scatter_x(a, d.x);
530 if(dst.y) oC.scatter_y(a, d.y);
531 if(dst.z) oC.scatter_z(a, d.z);
532 if(dst.w) oC.scatter_w(a, d.w);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500533 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400534 break;
535 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500536 if(dst.x) p0.x = d.x;
537 if(dst.y) p0.y = d.y;
538 if(dst.z) p0.z = d.z;
539 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400540 break;
541 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500542 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400543 break;
544 default:
545 ASSERT(false);
546 }
547 }
548 }
549
550 if(currentLabel != -1)
551 {
552 Nucleus::setInsertBlock(returnBlock);
553 }
554
Nicolas Capens8b124c12016-04-18 14:09:37 -0400555 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400556 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400557 for(int i = 0; i < RENDERTARGETS; i++)
558 {
559 c[i] = oC[0];
560 }
561 }
562 else
563 {
564 for(int i = 0; i < RENDERTARGETS; i++)
565 {
566 c[i] = oC[i];
567 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400568 }
Nicolas Capens7bc079c2018-01-02 15:55:11 -0500569
570 clampColor(c);
571
572 if(state.depthOverride)
573 {
574 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f));
575 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500577
Nicolas Capens4f172c72016-01-13 08:34:30 -0500578 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500579 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400580 if(!state.alphaTestActive())
581 {
582 return true;
583 }
584
585 Int aMask;
586
587 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
588 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500589 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400590
Nicolas Capens4f172c72016-01-13 08:34:30 -0500591 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400592
593 for(unsigned int q = 0; q < state.multiSample; q++)
594 {
595 cMask[q] &= aMask;
596 }
597 }
598 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
599 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500600 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400601 }
602 else ASSERT(false);
603
604 Int pass = cMask[0];
605
606 for(unsigned int q = 1; q < state.multiSample; q++)
607 {
608 pass = pass | cMask[q];
609 }
610
Nicolas Capens5d961882016-01-01 23:18:14 -0500611 return pass != 0x0;
612 }
613
Nicolas Capens4f172c72016-01-13 08:34:30 -0500614 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500615 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500616 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400617 {
618 if(!state.colorWriteActive(index))
619 {
620 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500621 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622
Alexis Hetu049a1872016-04-25 16:59:58 -0400623 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 c[index].x = linearToSRGB(c[index].x);
626 c[index].y = linearToSRGB(c[index].y);
627 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400628 }
629
630 if(index == 0)
631 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500632 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400633 }
634
635 switch(state.targetFormat[index])
636 {
637 case FORMAT_R5G6B5:
638 case FORMAT_X8R8G8B8:
639 case FORMAT_X8B8G8R8:
640 case FORMAT_A8R8G8B8:
641 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400642 case FORMAT_SRGB8_X8:
643 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400644 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400645 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400646 case FORMAT_A8:
647 case FORMAT_G16R16:
648 case FORMAT_A16B16G16R16:
649 for(unsigned int q = 0; q < state.multiSample; q++)
650 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500651 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400652 Vector4s color;
653
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400654 if(state.targetFormat[index] == FORMAT_R5G6B5)
655 {
656 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
657 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
658 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
659 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
660 }
661 else
662 {
663 color.x = convertFixed16(c[index].x, false);
664 color.y = convertFixed16(c[index].y, false);
665 color.z = convertFixed16(c[index].z, false);
666 color.w = convertFixed16(c[index].w, false);
667 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400668
669 if(state.multiSampleMask & (1 << q))
670 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500671 alphaBlend(index, buffer, color, x);
672 logicOperation(index, buffer, color, x);
673 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400674 }
675 }
676 break;
677 case FORMAT_R32F:
678 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400679 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400680 case FORMAT_A32B32G32R32F:
Nicolas Capens67fdd832017-12-21 11:20:54 -0500681 case FORMAT_X32B32G32R32F_UNSIGNED:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500682 case FORMAT_R32I:
683 case FORMAT_G32R32I:
684 case FORMAT_A32B32G32R32I:
685 case FORMAT_R32UI:
686 case FORMAT_G32R32UI:
687 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400688 case FORMAT_R16I:
689 case FORMAT_G16R16I:
690 case FORMAT_A16B16G16R16I:
691 case FORMAT_R16UI:
692 case FORMAT_G16R16UI:
693 case FORMAT_A16B16G16R16UI:
694 case FORMAT_R8I:
695 case FORMAT_G8R8I:
696 case FORMAT_A8B8G8R8I:
697 case FORMAT_R8UI:
698 case FORMAT_G8R8UI:
699 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400700 for(unsigned int q = 0; q < state.multiSample; q++)
701 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500702 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
703 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400704
705 if(state.multiSampleMask & (1 << q))
706 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500707 alphaBlend(index, buffer, color, x);
708 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400709 }
710 }
711 break;
712 default:
713 ASSERT(false);
714 }
715 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500716 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400717
Nicolas Capensa0b57832017-11-07 13:07:53 -0500718 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400719 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400720 Vector4f tmp;
721
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400722 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
723 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500724 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400725 }
726 else
727 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400728 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400729
730 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
731 {
732 if(shader->usesSampler(i))
733 {
734 If(index == i)
735 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500736 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400737 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
738 }
739 }
740 }
741 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400742
Nicolas Capens89a218b2017-11-07 13:05:20 -0500743 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400744 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
745 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
746 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
747 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500748
749 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400750 }
751
Nicolas Capensa0b57832017-11-07 13:07:53 -0500752 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400753 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400754 #if PERF_PROFILE
755 Long texTime = Ticks();
756 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400757
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400758 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500759 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400760
Nicolas Capensc2534f42016-04-04 11:13:24 -0400761 #if PERF_PROFILE
762 cycles[PERF_TEX] += Ticks() - texTime;
763 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500764
765 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400766 }
767
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500768 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400769 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500770 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400771 {
772 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
773 {
774 continue;
775 }
776
777 switch(state.targetFormat[index])
778 {
779 case FORMAT_NULL:
780 break;
781 case FORMAT_R5G6B5:
782 case FORMAT_A8R8G8B8:
783 case FORMAT_A8B8G8R8:
784 case FORMAT_X8R8G8B8:
785 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400786 case FORMAT_SRGB8_X8:
787 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400788 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400789 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400790 case FORMAT_A8:
791 case FORMAT_G16R16:
792 case FORMAT_A16B16G16R16:
793 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
794 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
795 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
796 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
797 break;
798 case FORMAT_R32F:
799 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400800 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400801 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500802 case FORMAT_R32I:
803 case FORMAT_G32R32I:
804 case FORMAT_A32B32G32R32I:
805 case FORMAT_R32UI:
806 case FORMAT_G32R32UI:
807 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400808 case FORMAT_R16I:
809 case FORMAT_G16R16I:
810 case FORMAT_A16B16G16R16I:
811 case FORMAT_R16UI:
812 case FORMAT_G16R16UI:
813 case FORMAT_A16B16G16R16UI:
814 case FORMAT_R8I:
815 case FORMAT_G8R8I:
816 case FORMAT_A8B8G8R8I:
817 case FORMAT_R8UI:
818 case FORMAT_G8R8UI:
819 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400820 break;
Nicolas Capens67fdd832017-12-21 11:20:54 -0500821 case FORMAT_X32B32G32R32F_UNSIGNED:
822 oC[index].x = Max(oC[index].x, Float4(0.0f));
823 oC[index].y = Max(oC[index].y, Float4(0.0f));
824 oC[index].z = Max(oC[index].z, Float4(0.0f));
825 oC[index].w = Max(oC[index].w, Float4(0.0f));
826 break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400827 default:
828 ASSERT(false);
829 }
830 }
831 }
832
Nicolas Capens4f172c72016-01-13 08:34:30 -0500833 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400834 {
Nicolas Capens8a587712018-10-20 14:17:49 -0400835 if(whileTest)
836 {
837 return Int4(0xFFFFFFFF);
838 }
839
Nicolas Capens4f172c72016-01-13 08:34:30 -0500840 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400841
Nicolas Capens8a587712018-10-20 14:17:49 -0400842 if(shader->containsBreakInstruction() && instruction->analysisBreak)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400843 {
Nicolas Capens8a587712018-10-20 14:17:49 -0400844 enable &= enableBreak;
845 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400846
Nicolas Capens8a587712018-10-20 14:17:49 -0400847 if(shader->containsContinueInstruction() && instruction->analysisContinue)
848 {
849 enable &= enableContinue;
850 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400851
Nicolas Capens8a587712018-10-20 14:17:49 -0400852 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
853 {
854 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400855 }
856
857 return enable;
858 }
859
Nicolas Capensc2534f42016-04-04 11:13:24 -0400860 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400861 {
862 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500863 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400864
865 switch(src.type)
866 {
867 case Shader::PARAMETER_TEMP:
868 if(src.rel.type == Shader::PARAMETER_VOID)
869 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500870 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400871 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400872 else if(!src.rel.dynamic)
873 {
874 reg = r[i + relativeAddress(src.rel, src.bufferIndex)];
875 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400876 else
877 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400878 reg = r[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400879 }
880 break;
881 case Shader::PARAMETER_INPUT:
Nicolas Capens4b743732018-05-28 13:22:07 -0400882 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400883 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400884 reg = v[i];
885 }
886 else if(!src.rel.dynamic)
887 {
888 reg = v[i + relativeAddress(src.rel, src.bufferIndex)];
889 }
890 else
891 {
892 reg = v[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400893 }
894 break;
895 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500896 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400897 break;
898 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500899 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400900 break;
901 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400902 if(src.index == Shader::VPosIndex) reg = vPos;
903 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400904 break;
905 case Shader::PARAMETER_SAMPLER:
906 if(src.rel.type == Shader::PARAMETER_VOID)
907 {
908 reg.x = As<Float4>(Int4(i));
909 }
910 else if(src.rel.type == Shader::PARAMETER_TEMP)
911 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500912 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400913 }
914 return reg;
915 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
916 case Shader::PARAMETER_VOID: return reg; // Dummy
917 case Shader::PARAMETER_FLOAT4LITERAL:
918 reg.x = Float4(src.value[0]);
919 reg.y = Float4(src.value[1]);
920 reg.z = Float4(src.value[2]);
921 reg.w = Float4(src.value[3]);
922 break;
923 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
924 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
925 case Shader::PARAMETER_LOOP: return reg; // Dummy
926 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500927 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
928 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500929 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500930 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400931 else if(!src.rel.dynamic)
932 {
933 reg = oC[i + relativeAddress(src.rel, src.bufferIndex)];
934 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500935 else
936 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400937 reg = oC[i + dynamicAddress(src.rel)];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500938 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400939 break;
940 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500941 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400942 break;
943 default:
944 ASSERT(false);
945 }
946
947 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
948 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
949 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
950 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
951
952 Vector4f mod;
953
954 switch(src.modifier)
955 {
956 case Shader::MODIFIER_NONE:
957 mod.x = x;
958 mod.y = y;
959 mod.z = z;
960 mod.w = w;
961 break;
962 case Shader::MODIFIER_NEGATE:
963 mod.x = -x;
964 mod.y = -y;
965 mod.z = -z;
966 mod.w = -w;
967 break;
968 case Shader::MODIFIER_ABS:
969 mod.x = Abs(x);
970 mod.y = Abs(y);
971 mod.z = Abs(z);
972 mod.w = Abs(w);
973 break;
974 case Shader::MODIFIER_ABS_NEGATE:
975 mod.x = -Abs(x);
976 mod.y = -Abs(y);
977 mod.z = -Abs(z);
978 mod.w = -Abs(w);
979 break;
980 case Shader::MODIFIER_NOT:
981 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
982 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
983 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
984 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
985 break;
986 default:
987 ASSERT(false);
988 }
989
990 return mod;
991 }
992
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400993 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
994 {
995 if(bufferIndex == -1)
996 {
997 return data + OFFSET(DrawData, ps.c[index]);
998 }
999 else
1000 {
1001 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
1002 }
1003 }
1004
1005 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
1006 {
1007 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
1008 }
1009
Nicolas Capens4f172c72016-01-13 08:34:30 -05001010 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001011 {
1012 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -05001013 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001014
1015 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
1016 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001017 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001018
1019 c.x = c.x.xxxx;
1020 c.y = c.y.yyyy;
1021 c.z = c.z.zzzz;
1022 c.w = c.w.wwww;
1023
1024 if(shader->containsDefineInstruction()) // Constant may be known at compile time
1025 {
1026 for(size_t j = 0; j < shader->getLength(); j++)
1027 {
1028 const Shader::Instruction &instruction = *shader->getInstruction(j);
1029
1030 if(instruction.opcode == Shader::OPCODE_DEF)
1031 {
1032 if(instruction.dst.index == i)
1033 {
1034 c.x = Float4(instruction.src[0].value[0]);
1035 c.y = Float4(instruction.src[0].value[1]);
1036 c.z = Float4(instruction.src[0].value[2]);
1037 c.w = Float4(instruction.src[0].value[3]);
1038
1039 break;
1040 }
1041 }
1042 }
1043 }
1044 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001045 else if(!src.rel.dynamic || src.rel.type == Shader::PARAMETER_LOOP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001046 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001047 Int a = relativeAddress(src.rel, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001048
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001049 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001050
1051 c.x = c.x.xxxx;
1052 c.y = c.y.yyyy;
1053 c.z = c.z.zzzz;
1054 c.w = c.w.wwww;
1055 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001056 else
1057 {
1058 int component = src.rel.swizzle & 0x03;
1059 Float4 a;
1060
1061 switch(src.rel.type)
1062 {
1063 case Shader::PARAMETER_TEMP: a = r[src.rel.index][component]; break;
1064 case Shader::PARAMETER_INPUT: a = v[src.rel.index][component]; break;
1065 case Shader::PARAMETER_OUTPUT: a = oC[src.rel.index][component]; break;
1066 case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index) + component * sizeof(float)); break;
1067 case Shader::PARAMETER_MISCTYPE:
1068 switch(src.rel.index)
1069 {
1070 case Shader::VPosIndex: a = vPos.x; break;
1071 case Shader::VFaceIndex: a = vFace.x; break;
1072 default: ASSERT(false);
1073 }
1074 break;
1075 default: ASSERT(false);
1076 }
1077
1078 Int4 index = Int4(i) + As<Int4>(a) * Int4(src.rel.scale);
1079
1080 index = Min(As<UInt4>(index), UInt4(VERTEX_UNIFORM_VECTORS)); // Clamp to constant register range, c[VERTEX_UNIFORM_VECTORS] = {0, 0, 0, 0}
1081
1082 Int index0 = Extract(index, 0);
1083 Int index1 = Extract(index, 1);
1084 Int index2 = Extract(index, 2);
1085 Int index3 = Extract(index, 3);
1086
1087 c.x = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index0), 16);
1088 c.y = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index1), 16);
1089 c.z = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index2), 16);
1090 c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index3), 16);
1091
1092 transpose4x4(c.x, c.y, c.z, c.w);
1093 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001094
1095 return c;
1096 }
1097
Nicolas Capens4b743732018-05-28 13:22:07 -04001098 Int PixelProgram::relativeAddress(const Shader::Relative &rel, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001099 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001100 ASSERT(!rel.dynamic);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001101
Nicolas Capens4b743732018-05-28 13:22:07 -04001102 if(rel.type == Shader::PARAMETER_TEMP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001103 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001104 return As<Int>(Extract(r[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001105 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001106 else if(rel.type == Shader::PARAMETER_INPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001107 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001108 return As<Int>(Extract(v[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001109 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001110 else if(rel.type == Shader::PARAMETER_OUTPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001111 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001112 return As<Int>(Extract(oC[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001113 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001114 else if(rel.type == Shader::PARAMETER_CONST)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001115 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001116 return *Pointer<Int>(uniformAddress(bufferIndex, rel.index)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001117 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001118 else if(rel.type == Shader::PARAMETER_LOOP)
Nicolas Capens907700d2016-01-20 17:09:28 -05001119 {
1120 return aL[loopDepth];
1121 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001122 else ASSERT(false);
1123
1124 return 0;
1125 }
1126
Nicolas Capens4b743732018-05-28 13:22:07 -04001127 Int4 PixelProgram::dynamicAddress(const Shader::Relative &rel)
1128 {
1129 int component = rel.swizzle & 0x03;
1130 Float4 a;
1131
1132 switch(rel.type)
1133 {
1134 case Shader::PARAMETER_TEMP: a = r[rel.index][component]; break;
1135 case Shader::PARAMETER_INPUT: a = v[rel.index][component]; break;
1136 case Shader::PARAMETER_OUTPUT: a = oC[rel.index][component]; break;
1137 case Shader::PARAMETER_MISCTYPE:
1138 switch(rel.index)
1139 {
1140 case Shader::VPosIndex: a = vPos.x; break;
1141 case Shader::VFaceIndex: a = vFace.x; break;
1142 default: ASSERT(false);
1143 }
1144 break;
1145 default: ASSERT(false);
1146 }
1147
1148 return As<Int4>(a) * Int4(rel.scale);
1149 }
1150
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001151 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1152 {
1153 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1154 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1155
1156 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1157 }
1158
Nicolas Capens4f172c72016-01-13 08:34:30 -05001159 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001160 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001161 Vector4f row0 = fetchRegister(src1, 0);
1162 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001163
1164 dst.x = dot3(src0, row0);
1165 dst.y = dot3(src0, row1);
1166 }
1167
Nicolas Capens4f172c72016-01-13 08:34:30 -05001168 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001169 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001170 Vector4f row0 = fetchRegister(src1, 0);
1171 Vector4f row1 = fetchRegister(src1, 1);
1172 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001173
1174 dst.x = dot3(src0, row0);
1175 dst.y = dot3(src0, row1);
1176 dst.z = dot3(src0, row2);
1177 }
1178
Nicolas Capens4f172c72016-01-13 08:34:30 -05001179 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001180 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001181 Vector4f row0 = fetchRegister(src1, 0);
1182 Vector4f row1 = fetchRegister(src1, 1);
1183 Vector4f row2 = fetchRegister(src1, 2);
1184 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001185
1186 dst.x = dot3(src0, row0);
1187 dst.y = dot3(src0, row1);
1188 dst.z = dot3(src0, row2);
1189 dst.w = dot3(src0, row3);
1190 }
1191
Nicolas Capens4f172c72016-01-13 08:34:30 -05001192 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001193 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001194 Vector4f row0 = fetchRegister(src1, 0);
1195 Vector4f row1 = fetchRegister(src1, 1);
1196 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001197
1198 dst.x = dot4(src0, row0);
1199 dst.y = dot4(src0, row1);
1200 dst.z = dot4(src0, row2);
1201 }
1202
Nicolas Capens4f172c72016-01-13 08:34:30 -05001203 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001204 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001205 Vector4f row0 = fetchRegister(src1, 0);
1206 Vector4f row1 = fetchRegister(src1, 1);
1207 Vector4f row2 = fetchRegister(src1, 2);
1208 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001209
1210 dst.x = dot4(src0, row0);
1211 dst.y = dot4(src0, row1);
1212 dst.z = dot4(src0, row2);
1213 dst.w = dot4(src0, row3);
1214 }
1215
Nicolas Capensa0b57832017-11-07 13:07:53 -05001216 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001217 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001218 if(project)
1219 {
1220 Vector4f proj;
1221 Float4 rw = reciprocal(src0.w);
1222 proj.x = src0.x * rw;
1223 proj.y = src0.y * rw;
1224 proj.z = src0.z * rw;
1225
Nicolas Capensa0b57832017-11-07 13:07:53 -05001226 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001227 }
1228 else
1229 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001230 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001231 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001232 }
1233
Nicolas Capensa0b57832017-11-07 13:07:53 -05001234 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001235 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001236 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001237 }
1238
Nicolas Capensa0b57832017-11-07 13:07:53 -05001239 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001240 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001241 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001242 }
1243
Nicolas Capensa0b57832017-11-07 13:07:53 -05001244 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001245 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001246 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1247 }
Nicolas Capens67fdd832017-12-21 11:20:54 -05001248
Nicolas Capensa0b57832017-11-07 13:07:53 -05001249 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1250 {
1251 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001252 }
1253
Nicolas Capensa0b57832017-11-07 13:07:53 -05001254 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001255 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001256 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001257 }
1258
Nicolas Capensa0b57832017-11-07 13:07:53 -05001259 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001260 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001261 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001262 }
1263
Nicolas Capensa0b57832017-11-07 13:07:53 -05001264 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001265 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001266 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001267 }
1268
Nicolas Capensa0b57832017-11-07 13:07:53 -05001269 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001270 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001271 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001272 }
1273
Nicolas Capensa0b57832017-11-07 13:07:53 -05001274 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001275 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001276 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001277 }
1278
Nicolas Capens4f172c72016-01-13 08:34:30 -05001279 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001280 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001281 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001282 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001283 }
1284
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001285 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1286 {
1287 Int kill = -1;
1288
1289 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1290 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1291 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1292 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1293
1294 // FIXME: Dynamic branching affects TEXKILL?
1295 // if(shader->containsDynamicBranching())
1296 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001297 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001298 // }
1299
1300 for(unsigned int q = 0; q < state.multiSample; q++)
1301 {
1302 cMask[q] &= kill;
1303 }
1304
1305 // FIXME: Branch to end of shader if all killed?
1306 }
1307
Nicolas Capens4f172c72016-01-13 08:34:30 -05001308 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001309 {
1310 Int kill = 0;
1311
1312 if(shader->containsDynamicBranching())
1313 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001314 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001315 }
1316
1317 for(unsigned int q = 0; q < state.multiSample; q++)
1318 {
1319 cMask[q] &= kill;
1320 }
1321
1322 // FIXME: Branch to end of shader if all killed?
1323 }
1324
1325 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1326 {
1327 dst.x = src.x.yyww - src.x.xxzz;
1328 dst.y = src.y.yyww - src.y.xxzz;
1329 dst.z = src.z.yyww - src.z.xxzz;
1330 dst.w = src.w.yyww - src.w.xxzz;
1331 }
1332
1333 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1334 {
1335 dst.x = src.x.zwzw - src.x.xyxy;
1336 dst.y = src.y.zwzw - src.y.xyxy;
1337 dst.z = src.z.zwzw - src.z.xyxy;
1338 dst.w = src.w.zwzw - src.w.xyxy;
1339 }
1340
1341 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1342 {
1343 // abs(dFdx(src)) + abs(dFdy(src));
1344 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1345 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1346 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1347 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1348 }
1349
Nicolas Capens4f172c72016-01-13 08:34:30 -05001350 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001351 {
Nicolas Capens6d123312018-01-08 12:57:52 -05001352 enableBreak = enableBreak & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001353 }
1354
Nicolas Capens4f172c72016-01-13 08:34:30 -05001355 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001356 {
1357 Int4 condition;
1358
1359 switch(control)
1360 {
1361 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1362 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1363 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1364 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1365 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1366 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1367 default:
1368 ASSERT(false);
1369 }
1370
Nicolas Capens4f172c72016-01-13 08:34:30 -05001371 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001372 }
1373
Nicolas Capens4f172c72016-01-13 08:34:30 -05001374 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001375 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001376 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001377
1378 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1379 {
1380 condition = ~condition;
1381 }
1382
Nicolas Capens4f172c72016-01-13 08:34:30 -05001383 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001384 }
1385
Nicolas Capens4f172c72016-01-13 08:34:30 -05001386 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001387 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001388 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001389
Nicolas Capens4f172c72016-01-13 08:34:30 -05001390 enableBreak = enableBreak & ~condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001391 }
1392
Nicolas Capens4f172c72016-01-13 08:34:30 -05001393 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001394 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001395 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001396 }
1397
1398 void PixelProgram::TEST()
1399 {
1400 whileTest = true;
1401 }
1402
Nicolas Capens4f172c72016-01-13 08:34:30 -05001403 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001404 {
1405 if(!labelBlock[labelIndex])
1406 {
1407 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1408 }
1409
1410 if(callRetBlock[labelIndex].size() > 1)
1411 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001412 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001413 }
1414
Nicolas Capens4f172c72016-01-13 08:34:30 -05001415 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001416
1417 Nucleus::createBr(labelBlock[labelIndex]);
1418 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1419
Nicolas Capens4f172c72016-01-13 08:34:30 -05001420 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001421 }
1422
Nicolas Capens4f172c72016-01-13 08:34:30 -05001423 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001424 {
1425 if(src.type == Shader::PARAMETER_CONSTBOOL)
1426 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001427 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001428 }
1429 else if(src.type == Shader::PARAMETER_PREDICATE)
1430 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001431 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001432 }
1433 else ASSERT(false);
1434 }
1435
Nicolas Capens4f172c72016-01-13 08:34:30 -05001436 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001437 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001438 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001439
1440 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1441 {
1442 condition = !condition;
1443 }
1444
1445 if(!labelBlock[labelIndex])
1446 {
1447 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1448 }
1449
1450 if(callRetBlock[labelIndex].size() > 1)
1451 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001452 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001453 }
1454
Nicolas Capens4f172c72016-01-13 08:34:30 -05001455 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001456
1457 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1458 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1459
Nicolas Capens4f172c72016-01-13 08:34:30 -05001460 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461 }
1462
Nicolas Capens4f172c72016-01-13 08:34:30 -05001463 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001464 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001465 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001466
1467 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1468 {
1469 condition = ~condition;
1470 }
1471
Nicolas Capens4f172c72016-01-13 08:34:30 -05001472 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001473
1474 if(!labelBlock[labelIndex])
1475 {
1476 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1477 }
1478
1479 if(callRetBlock[labelIndex].size() > 1)
1480 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001481 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001482 }
1483
Nicolas Capens4f172c72016-01-13 08:34:30 -05001484 enableIndex++;
1485 enableStack[enableIndex] = condition;
1486 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001487
1488 Bool notAllFalse = SignMask(condition) != 0;
1489 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1490 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1491
Nicolas Capens4f172c72016-01-13 08:34:30 -05001492 enableIndex--;
1493 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001494 }
1495
Nicolas Capens4f172c72016-01-13 08:34:30 -05001496 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001497 {
1498 ifDepth--;
1499
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001500 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1501 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001502
1503 if(isConditionalIf[ifDepth])
1504 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001505 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001506 Bool notAllFalse = SignMask(condition) != 0;
1507
1508 branch(notAllFalse, falseBlock, endBlock);
1509
Nicolas Capens4f172c72016-01-13 08:34:30 -05001510 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001511 }
1512 else
1513 {
1514 Nucleus::createBr(endBlock);
1515 Nucleus::setInsertBlock(falseBlock);
1516 }
1517
1518 ifFalseBlock[ifDepth] = endBlock;
1519
1520 ifDepth++;
1521 }
1522
Nicolas Capens4f172c72016-01-13 08:34:30 -05001523 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001524 {
1525 ifDepth--;
1526
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001527 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001528
1529 Nucleus::createBr(endBlock);
1530 Nucleus::setInsertBlock(endBlock);
1531
1532 if(isConditionalIf[ifDepth])
1533 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001534 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001535 }
1536 }
1537
Nicolas Capens4f172c72016-01-13 08:34:30 -05001538 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001539 {
1540 loopRepDepth--;
1541
Nicolas Capens4f172c72016-01-13 08:34:30 -05001542 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001543
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001544 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1545 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001546
1547 Nucleus::createBr(testBlock);
1548 Nucleus::setInsertBlock(endBlock);
1549
Nicolas Capens4f172c72016-01-13 08:34:30 -05001550 loopDepth--;
1551 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001552 }
1553
Nicolas Capens4f172c72016-01-13 08:34:30 -05001554 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001555 {
1556 loopRepDepth--;
1557
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001558 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1559 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001560
1561 Nucleus::createBr(testBlock);
1562 Nucleus::setInsertBlock(endBlock);
1563
Nicolas Capens4f172c72016-01-13 08:34:30 -05001564 loopDepth--;
1565 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001566 }
1567
Nicolas Capens4f172c72016-01-13 08:34:30 -05001568 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001569 {
1570 loopRepDepth--;
1571
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001572 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1573 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001574
1575 Nucleus::createBr(testBlock);
1576 Nucleus::setInsertBlock(endBlock);
1577
Nicolas Capens4f172c72016-01-13 08:34:30 -05001578 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001579 whileTest = false;
1580 }
1581
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001582 void PixelProgram::ENDSWITCH()
1583 {
1584 loopRepDepth--;
1585
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001586 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001587
Nicolas Capensac6d5052018-01-05 15:34:00 -05001588 Nucleus::createBr(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001589 Nucleus::setInsertBlock(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001590 }
1591
Nicolas Capens4f172c72016-01-13 08:34:30 -05001592 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001593 {
1594 if(src.type == Shader::PARAMETER_CONSTBOOL)
1595 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001596 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001597 }
1598 else if(src.type == Shader::PARAMETER_PREDICATE)
1599 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001600 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601 }
1602 else
1603 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001604 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001605 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001606 }
1607 }
1608
Nicolas Capens4f172c72016-01-13 08:34:30 -05001609 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001610 {
1611 ASSERT(ifDepth < 24 + 4);
1612
Nicolas Capens4f172c72016-01-13 08:34:30 -05001613 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001614
1615 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1616 {
1617 condition = !condition;
1618 }
1619
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001620 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1621 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001622
1623 branch(condition, trueBlock, falseBlock);
1624
1625 isConditionalIf[ifDepth] = false;
1626 ifFalseBlock[ifDepth] = falseBlock;
1627
1628 ifDepth++;
1629 }
1630
Nicolas Capens4f172c72016-01-13 08:34:30 -05001631 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001632 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001633 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001634
1635 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1636 {
1637 condition = ~condition;
1638 }
1639
Nicolas Capens4f172c72016-01-13 08:34:30 -05001640 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001641 }
1642
Nicolas Capens4f172c72016-01-13 08:34:30 -05001643 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001644 {
1645 Int4 condition;
1646
1647 switch(control)
1648 {
1649 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1650 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1651 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1652 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1653 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1654 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1655 default:
1656 ASSERT(false);
1657 }
1658
Nicolas Capens4f172c72016-01-13 08:34:30 -05001659 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001660 }
1661
Nicolas Capens4f172c72016-01-13 08:34:30 -05001662 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001663 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001664 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001665
Nicolas Capens4f172c72016-01-13 08:34:30 -05001666 enableIndex++;
1667 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001668
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001669 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1670 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001671
1672 Bool notAllFalse = SignMask(condition) != 0;
1673
1674 branch(notAllFalse, trueBlock, falseBlock);
1675
1676 isConditionalIf[ifDepth] = true;
1677 ifFalseBlock[ifDepth] = falseBlock;
1678
1679 ifDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001680 }
1681
1682 void PixelProgram::LABEL(int labelIndex)
1683 {
1684 if(!labelBlock[labelIndex])
1685 {
1686 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1687 }
1688
1689 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1690 currentLabel = labelIndex;
1691 }
1692
Nicolas Capens4f172c72016-01-13 08:34:30 -05001693 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001694 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001695 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001696
Nicolas Capens4f172c72016-01-13 08:34:30 -05001697 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1698 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1699 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001700
Nicolas Capens4f172c72016-01-13 08:34:30 -05001701 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001702 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001703 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001704 // }
1705
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001706 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1707 BasicBlock *testBlock = Nucleus::createBasicBlock();
1708 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001709
1710 loopRepTestBlock[loopRepDepth] = testBlock;
1711 loopRepEndBlock[loopRepDepth] = endBlock;
1712
1713 // FIXME: jump(testBlock)
1714 Nucleus::createBr(testBlock);
1715 Nucleus::setInsertBlock(testBlock);
1716
Nicolas Capens4f172c72016-01-13 08:34:30 -05001717 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001718 Nucleus::setInsertBlock(loopBlock);
1719
Nicolas Capens4f172c72016-01-13 08:34:30 -05001720 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001721
1722 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001723 }
1724
Nicolas Capens4f172c72016-01-13 08:34:30 -05001725 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001726 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001727 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001728
Nicolas Capens4f172c72016-01-13 08:34:30 -05001729 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1730 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001731
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001732 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1733 BasicBlock *testBlock = Nucleus::createBasicBlock();
1734 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001735
1736 loopRepTestBlock[loopRepDepth] = testBlock;
1737 loopRepEndBlock[loopRepDepth] = endBlock;
1738
1739 // FIXME: jump(testBlock)
1740 Nucleus::createBr(testBlock);
1741 Nucleus::setInsertBlock(testBlock);
1742
Nicolas Capens4f172c72016-01-13 08:34:30 -05001743 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001744 Nucleus::setInsertBlock(loopBlock);
1745
Nicolas Capens4f172c72016-01-13 08:34:30 -05001746 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001747
1748 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001749 }
1750
Nicolas Capens4f172c72016-01-13 08:34:30 -05001751 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001752 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001753 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001754
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001755 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1756 BasicBlock *testBlock = Nucleus::createBasicBlock();
1757 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001758
1759 loopRepTestBlock[loopRepDepth] = testBlock;
1760 loopRepEndBlock[loopRepDepth] = endBlock;
1761
Nicolas Capens4f172c72016-01-13 08:34:30 -05001762 Int4 restoreBreak = enableBreak;
1763 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001764
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001765 // TODO: jump(testBlock)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001766 Nucleus::createBr(testBlock);
1767 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001768 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001769
Nicolas Capensc2534f42016-04-04 11:13:24 -04001770 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001771 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001772 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001773 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens6d123312018-01-08 12:57:52 -05001774 if(shader->containsBreakInstruction()) condition &= enableBreak;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001775 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001776
1777 Bool notAllFalse = SignMask(condition) != 0;
1778 branch(notAllFalse, loopBlock, endBlock);
1779
1780 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001781 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001782
1783 Nucleus::setInsertBlock(loopBlock);
1784
1785 loopRepDepth++;
Nicolas Capens8a587712018-10-20 14:17:49 -04001786 whileTest = false;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001787 }
1788
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001789 void PixelProgram::SWITCH()
1790 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001791 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001792
1793 loopRepTestBlock[loopRepDepth] = nullptr;
1794 loopRepEndBlock[loopRepDepth] = endBlock;
1795
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001796 Int4 restoreBreak = enableBreak;
1797
1798 BasicBlock *currentBlock = Nucleus::getInsertBlock();
1799
1800 Nucleus::setInsertBlock(endBlock);
1801 enableBreak = restoreBreak;
1802
1803 Nucleus::setInsertBlock(currentBlock);
1804
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001805 loopRepDepth++;
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001806 }
1807
Nicolas Capens4f172c72016-01-13 08:34:30 -05001808 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001809 {
1810 if(currentLabel == -1)
1811 {
1812 returnBlock = Nucleus::createBasicBlock();
1813 Nucleus::createBr(returnBlock);
1814 }
1815 else
1816 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001817 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001818
1819 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1820 {
1821 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001822 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001823
Nicolas Capens19336542016-09-26 10:32:29 -04001824 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001825 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001826
1827 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1828 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001829 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001830 }
1831 }
1832 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1833 {
1834 Nucleus::createBr(callRetBlock[currentLabel][0]);
1835 }
1836 else // Function isn't called
1837 {
1838 Nucleus::createBr(unreachableBlock);
1839 }
1840
1841 Nucleus::setInsertBlock(unreachableBlock);
1842 Nucleus::createUnreachable();
1843 }
1844 }
1845
Nicolas Capens4f172c72016-01-13 08:34:30 -05001846 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001847 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001848 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001849
1850 // FIXME: Return from function if all instances left
1851 // FIXME: Use enableLeave in other control-flow constructs
1852 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001853}