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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -050030 if(shader->getShaderModel() >= 0x0300)
Alexis Hetuf2a8c372015-07-13 11:08:41 -040031 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050054 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040055 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
56
Nicolas Capens4f172c72016-01-13 08:34:30 -050057 vFace.x = face;
58 vFace.y = face;
59 vFace.z = face;
60 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040061 }
Nicolas Capens5d961882016-01-01 23:18:14 -050062 }
63 }
64
Nicolas Capens4f172c72016-01-13 08:34:30 -050065 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050066 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050067 enableIndex = 0;
68 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069
70 if(shader->containsLeaveInstruction())
71 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050072 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073 }
74
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050075 for(int i = 0; i < RENDERTARGETS; i++)
76 {
77 if(state.targetFormat[i] != FORMAT_NULL)
78 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050079 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050080 }
81 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040082
83 // Create all call site return blocks up front
84 for(size_t i = 0; i < shader->getLength(); i++)
85 {
86 const Shader::Instruction *instruction = shader->getInstruction(i);
87 Shader::Opcode opcode = instruction->opcode;
88
89 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
90 {
91 const Dst &dst = instruction->dst;
92
93 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
94 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
95 }
96 }
97
Nicolas Capens8b124c12016-04-18 14:09:37 -040098 bool broadcastColor0 = true;
99
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400100 for(size_t i = 0; i < shader->getLength(); i++)
101 {
102 const Shader::Instruction *instruction = shader->getInstruction(i);
103 Shader::Opcode opcode = instruction->opcode;
104
105 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
106 {
107 continue;
108 }
109
110 const Dst &dst = instruction->dst;
111 const Src &src0 = instruction->src[0];
112 const Src &src1 = instruction->src[1];
113 const Src &src2 = instruction->src[2];
114 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400115 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400116
117 bool predicate = instruction->predicate;
118 Control control = instruction->control;
119 bool pp = dst.partialPrecision;
120 bool project = instruction->project;
121 bool bias = instruction->bias;
122
123 Vector4f d;
124 Vector4f s0;
125 Vector4f s1;
126 Vector4f s2;
127 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400128 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400129
130 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
131 {
132 if(dst.type == Shader::PARAMETER_TEXTURE)
133 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500134 d.x = v[2 + dst.index].x;
135 d.y = v[2 + dst.index].y;
136 d.z = v[2 + dst.index].z;
137 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400138 }
139 else
140 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500141 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 }
144
Nicolas Capensc2534f42016-04-04 11:13:24 -0400145 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
146 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
147 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
148 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
149 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400150
151 switch(opcode)
152 {
153 case Shader::OPCODE_PS_2_0: break;
154 case Shader::OPCODE_PS_2_x: break;
155 case Shader::OPCODE_PS_3_0: break;
156 case Shader::OPCODE_DEF: break;
157 case Shader::OPCODE_DCL: break;
158 case Shader::OPCODE_NOP: break;
159 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400160 case Shader::OPCODE_NEG: neg(d, s0); break;
161 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400162 case Shader::OPCODE_F2B: f2b(d, s0); break;
163 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_F2I: f2i(d, s0); break;
165 case Shader::OPCODE_I2F: i2f(d, s0); break;
166 case Shader::OPCODE_F2U: f2u(d, s0); break;
167 case Shader::OPCODE_U2F: u2f(d, s0); break;
168 case Shader::OPCODE_I2B: i2b(d, s0); break;
169 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
179 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
180 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
181 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
182 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400183 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
184 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
185 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400186 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
187 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400188 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400189 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
190 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
191 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
192 case Shader::OPCODE_FRC: frc(d, s0); break;
193 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
194 case Shader::OPCODE_FLOOR: floor(d, s0); break;
195 case Shader::OPCODE_ROUND: round(d, s0); break;
196 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
197 case Shader::OPCODE_CEIL: ceil(d, s0); break;
198 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
199 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
200 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
201 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
202 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
203 case Shader::OPCODE_LOG: log(d, s0, pp); break;
204 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
205 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400206 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
207 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400209 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
210 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
211 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
212 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
213 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400214 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
215 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
216 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
217 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
219 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
220 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
224 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400225 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
226 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400227 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400228 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
229 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400230 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
231 case Shader::OPCODE_STEP: step(d, s0, s1); break;
232 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500233 case Shader::OPCODE_ISINF: isinf(d, s0); break;
234 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400235 case Shader::OPCODE_FLOATBITSTOINT:
236 case Shader::OPCODE_FLOATBITSTOUINT:
237 case Shader::OPCODE_INTBITSTOFLOAT:
238 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400239 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
240 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400241 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400242 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
243 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400244 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400245 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
246 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
247 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400248 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400249 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
250 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
251 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
252 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
253 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
254 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
255 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
256 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
257 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
258 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
260 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
261 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
262 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
263 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
264 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
265 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400266 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400267 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
268 case Shader::OPCODE_COS: cos(d, s0, pp); break;
269 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
270 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
271 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
272 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
273 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
274 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
275 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
276 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
277 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
278 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
279 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
280 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
282 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
283 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
284 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
285 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500286 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
287 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
288 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
289 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500290 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400291 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500292 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
293 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
294 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
295 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500296 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500297 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
298 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
299 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400301 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
302 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
303 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500304 case Shader::OPCODE_BREAK: BREAK(); break;
305 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
306 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
307 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400308 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500309 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
310 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
311 case Shader::OPCODE_ELSE: ELSE(); break;
312 case Shader::OPCODE_ENDIF: ENDIF(); break;
313 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
314 case Shader::OPCODE_ENDREP: ENDREP(); break;
315 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400316 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500317 case Shader::OPCODE_IF: IF(src0); break;
318 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400319 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500320 case Shader::OPCODE_LOOP: LOOP(src1); break;
321 case Shader::OPCODE_REP: REP(src0); break;
322 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400323 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500324 case Shader::OPCODE_RET: RET(); break;
325 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400326 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
327 case Shader::OPCODE_ALL: all(d.x, s0); break;
328 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400329 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
330 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
331 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
332 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400333 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
334 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400335 case Shader::OPCODE_END: break;
336 default:
337 ASSERT(false);
338 }
339
340 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
341 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400342 if(dst.saturate)
343 {
344 if(dst.x) d.x = Max(d.x, Float4(0.0f));
345 if(dst.y) d.y = Max(d.y, Float4(0.0f));
346 if(dst.z) d.z = Max(d.z, Float4(0.0f));
347 if(dst.w) d.w = Max(d.w, Float4(0.0f));
348
349 if(dst.x) d.x = Min(d.x, Float4(1.0f));
350 if(dst.y) d.y = Min(d.y, Float4(1.0f));
351 if(dst.z) d.z = Min(d.z, Float4(1.0f));
352 if(dst.w) d.w = Min(d.w, Float4(1.0f));
353 }
354
355 if(instruction->isPredicated())
356 {
357 Vector4f pDst; // FIXME: Rename
358
359 switch(dst.type)
360 {
361 case Shader::PARAMETER_TEMP:
362 if(dst.rel.type == Shader::PARAMETER_VOID)
363 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500364 if(dst.x) pDst.x = r[dst.index].x;
365 if(dst.y) pDst.y = r[dst.index].y;
366 if(dst.z) pDst.z = r[dst.index].z;
367 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400368 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400369 else if(!dst.rel.dynamic)
370 {
371 Int a = dst.index + relativeAddress(dst.rel);
372
373 if(dst.x) pDst.x = r[a].x;
374 if(dst.y) pDst.y = r[a].y;
375 if(dst.z) pDst.z = r[a].z;
376 if(dst.w) pDst.w = r[a].w;
377 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400378 else
379 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400380 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400381
Nicolas Capens4b743732018-05-28 13:22:07 -0400382 if(dst.x) pDst.x = r[a].x;
383 if(dst.y) pDst.y = r[a].y;
384 if(dst.z) pDst.z = r[a].z;
385 if(dst.w) pDst.w = r[a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400386 }
387 break;
388 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500389 if(dst.rel.type == Shader::PARAMETER_VOID)
390 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 if(dst.x) pDst.x = oC[dst.index].x;
392 if(dst.y) pDst.y = oC[dst.index].y;
393 if(dst.z) pDst.z = oC[dst.index].z;
394 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500395 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400396 else if(!dst.rel.dynamic)
397 {
398 Int a = dst.index + relativeAddress(dst.rel);
399
400 if(dst.x) pDst.x = oC[a].x;
401 if(dst.y) pDst.y = oC[a].y;
402 if(dst.z) pDst.z = oC[a].z;
403 if(dst.w) pDst.w = oC[a].w;
404 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500405 else
406 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400407 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500408
Nicolas Capens4f172c72016-01-13 08:34:30 -0500409 if(dst.x) pDst.x = oC[a].x;
410 if(dst.y) pDst.y = oC[a].y;
411 if(dst.z) pDst.z = oC[a].z;
412 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500413 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400414 break;
415 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500416 if(dst.x) pDst.x = p0.x;
417 if(dst.y) pDst.y = p0.y;
418 if(dst.z) pDst.z = p0.z;
419 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400420 break;
421 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500422 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400423 break;
424 default:
425 ASSERT(false);
426 }
427
Nicolas Capens4f172c72016-01-13 08:34:30 -0500428 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400429
430 Int4 xEnable = enable;
431 Int4 yEnable = enable;
432 Int4 zEnable = enable;
433 Int4 wEnable = enable;
434
435 if(predicate)
436 {
437 unsigned char pSwizzle = instruction->predicateSwizzle;
438
Nicolas Capens4f172c72016-01-13 08:34:30 -0500439 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
440 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
441 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
442 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400443
444 if(!instruction->predicateNot)
445 {
446 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
447 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
448 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
449 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
450 }
451 else
452 {
453 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
454 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
455 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
456 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
457 }
458 }
459
460 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
461 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
462 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
463 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
464
465 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
466 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
467 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
468 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
469 }
470
471 switch(dst.type)
472 {
473 case Shader::PARAMETER_TEMP:
474 if(dst.rel.type == Shader::PARAMETER_VOID)
475 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500476 if(dst.x) r[dst.index].x = d.x;
477 if(dst.y) r[dst.index].y = d.y;
478 if(dst.z) r[dst.index].z = d.z;
479 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400480 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400481 else if(!dst.rel.dynamic)
482 {
483 Int a = dst.index + relativeAddress(dst.rel);
484
485 if(dst.x) r[a].x = d.x;
486 if(dst.y) r[a].y = d.y;
487 if(dst.z) r[a].z = d.z;
488 if(dst.w) r[a].w = d.w;
489 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400490 else
491 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400492 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400493
Nicolas Capens4b743732018-05-28 13:22:07 -0400494 if(dst.x) r.scatter_x(a, d.x);
495 if(dst.y) r.scatter_y(a, d.y);
496 if(dst.z) r.scatter_z(a, d.z);
497 if(dst.w) r.scatter_w(a, d.w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400498 }
499 break;
500 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500501 if(dst.rel.type == Shader::PARAMETER_VOID)
502 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400503 broadcastColor0 = (dst.index == 0) && broadcastColor0;
504
Nicolas Capens4b743732018-05-28 13:22:07 -0400505 if(dst.x) oC[dst.index].x = d.x;
506 if(dst.y) oC[dst.index].y = d.y;
507 if(dst.z) oC[dst.index].z = d.z;
508 if(dst.w) oC[dst.index].w = d.w;
509 }
510 else if(!dst.rel.dynamic)
511 {
512 broadcastColor0 = false;
513 Int a = dst.index + relativeAddress(dst.rel);
514
515 if(dst.x) oC[a].x = d.x;
516 if(dst.y) oC[a].y = d.y;
517 if(dst.z) oC[a].z = d.z;
518 if(dst.w) oC[a].w = d.w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500519 }
520 else
521 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400522 broadcastColor0 = false;
Nicolas Capens4b743732018-05-28 13:22:07 -0400523 Int4 a = dst.index + dynamicAddress(dst.rel);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500524
Nicolas Capens4b743732018-05-28 13:22:07 -0400525 if(dst.x) oC.scatter_x(a, d.x);
526 if(dst.y) oC.scatter_y(a, d.y);
527 if(dst.z) oC.scatter_z(a, d.z);
528 if(dst.w) oC.scatter_w(a, d.w);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500529 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400530 break;
531 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500532 if(dst.x) p0.x = d.x;
533 if(dst.y) p0.y = d.y;
534 if(dst.z) p0.z = d.z;
535 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400536 break;
537 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500538 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400539 break;
540 default:
541 ASSERT(false);
542 }
543 }
544 }
545
546 if(currentLabel != -1)
547 {
548 Nucleus::setInsertBlock(returnBlock);
549 }
550
Nicolas Capens8b124c12016-04-18 14:09:37 -0400551 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400552 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400553 for(int i = 0; i < RENDERTARGETS; i++)
554 {
555 c[i] = oC[0];
556 }
557 }
558 else
559 {
560 for(int i = 0; i < RENDERTARGETS; i++)
561 {
562 c[i] = oC[i];
563 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400564 }
Nicolas Capens7bc079c2018-01-02 15:55:11 -0500565
566 clampColor(c);
567
568 if(state.depthOverride)
569 {
570 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f));
571 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400572 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500573
Nicolas Capens4f172c72016-01-13 08:34:30 -0500574 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500575 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576 if(!state.alphaTestActive())
577 {
578 return true;
579 }
580
581 Int aMask;
582
583 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
584 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500585 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400586
Nicolas Capens4f172c72016-01-13 08:34:30 -0500587 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400588
589 for(unsigned int q = 0; q < state.multiSample; q++)
590 {
591 cMask[q] &= aMask;
592 }
593 }
594 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
595 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500596 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400597 }
598 else ASSERT(false);
599
600 Int pass = cMask[0];
601
602 for(unsigned int q = 1; q < state.multiSample; q++)
603 {
604 pass = pass | cMask[q];
605 }
606
Nicolas Capens5d961882016-01-01 23:18:14 -0500607 return pass != 0x0;
608 }
609
Nicolas Capens4f172c72016-01-13 08:34:30 -0500610 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500611 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500612 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400613 {
614 if(!state.colorWriteActive(index))
615 {
616 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500617 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400618
Alexis Hetu049a1872016-04-25 16:59:58 -0400619 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400620 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500621 c[index].x = linearToSRGB(c[index].x);
622 c[index].y = linearToSRGB(c[index].y);
623 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400624 }
625
626 if(index == 0)
627 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500628 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400629 }
630
631 switch(state.targetFormat[index])
632 {
633 case FORMAT_R5G6B5:
634 case FORMAT_X8R8G8B8:
635 case FORMAT_X8B8G8R8:
636 case FORMAT_A8R8G8B8:
637 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400638 case FORMAT_SRGB8_X8:
639 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400640 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400641 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400642 case FORMAT_A8:
643 case FORMAT_G16R16:
644 case FORMAT_A16B16G16R16:
645 for(unsigned int q = 0; q < state.multiSample; q++)
646 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500647 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400648 Vector4s color;
649
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400650 if(state.targetFormat[index] == FORMAT_R5G6B5)
651 {
652 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
653 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
654 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
655 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
656 }
657 else
658 {
659 color.x = convertFixed16(c[index].x, false);
660 color.y = convertFixed16(c[index].y, false);
661 color.z = convertFixed16(c[index].z, false);
662 color.w = convertFixed16(c[index].w, false);
663 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400664
665 if(state.multiSampleMask & (1 << q))
666 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500667 alphaBlend(index, buffer, color, x);
668 logicOperation(index, buffer, color, x);
669 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670 }
671 }
672 break;
673 case FORMAT_R32F:
674 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400675 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400676 case FORMAT_A32B32G32R32F:
Nicolas Capens67fdd832017-12-21 11:20:54 -0500677 case FORMAT_X32B32G32R32F_UNSIGNED:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500678 case FORMAT_R32I:
679 case FORMAT_G32R32I:
680 case FORMAT_A32B32G32R32I:
681 case FORMAT_R32UI:
682 case FORMAT_G32R32UI:
683 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400684 case FORMAT_R16I:
685 case FORMAT_G16R16I:
686 case FORMAT_A16B16G16R16I:
687 case FORMAT_R16UI:
688 case FORMAT_G16R16UI:
689 case FORMAT_A16B16G16R16UI:
690 case FORMAT_R8I:
691 case FORMAT_G8R8I:
692 case FORMAT_A8B8G8R8I:
693 case FORMAT_R8UI:
694 case FORMAT_G8R8UI:
695 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400696 for(unsigned int q = 0; q < state.multiSample; q++)
697 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500698 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
699 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400700
701 if(state.multiSampleMask & (1 << q))
702 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500703 alphaBlend(index, buffer, color, x);
704 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400705 }
706 }
707 break;
708 default:
709 ASSERT(false);
710 }
711 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500712 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400713
Nicolas Capensa0b57832017-11-07 13:07:53 -0500714 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400715 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400716 Vector4f tmp;
717
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400718 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
719 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500720 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400721 }
722 else
723 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400724 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400725
726 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
727 {
728 if(shader->usesSampler(i))
729 {
730 If(index == i)
731 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500732 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400733 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
734 }
735 }
736 }
737 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400738
Nicolas Capens89a218b2017-11-07 13:05:20 -0500739 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400740 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
741 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
742 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
743 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500744
745 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400746 }
747
Nicolas Capensa0b57832017-11-07 13:07:53 -0500748 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400749 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400750 #if PERF_PROFILE
751 Long texTime = Ticks();
752 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400753
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400754 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500755 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400756
Nicolas Capensc2534f42016-04-04 11:13:24 -0400757 #if PERF_PROFILE
758 cycles[PERF_TEX] += Ticks() - texTime;
759 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500760
761 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400762 }
763
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500764 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400765 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500766 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400767 {
768 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
769 {
770 continue;
771 }
772
773 switch(state.targetFormat[index])
774 {
775 case FORMAT_NULL:
776 break;
777 case FORMAT_R5G6B5:
778 case FORMAT_A8R8G8B8:
779 case FORMAT_A8B8G8R8:
780 case FORMAT_X8R8G8B8:
781 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400782 case FORMAT_SRGB8_X8:
783 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400784 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400785 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400786 case FORMAT_A8:
787 case FORMAT_G16R16:
788 case FORMAT_A16B16G16R16:
789 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
790 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
791 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
792 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
793 break;
794 case FORMAT_R32F:
795 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400796 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400797 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500798 case FORMAT_R32I:
799 case FORMAT_G32R32I:
800 case FORMAT_A32B32G32R32I:
801 case FORMAT_R32UI:
802 case FORMAT_G32R32UI:
803 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400804 case FORMAT_R16I:
805 case FORMAT_G16R16I:
806 case FORMAT_A16B16G16R16I:
807 case FORMAT_R16UI:
808 case FORMAT_G16R16UI:
809 case FORMAT_A16B16G16R16UI:
810 case FORMAT_R8I:
811 case FORMAT_G8R8I:
812 case FORMAT_A8B8G8R8I:
813 case FORMAT_R8UI:
814 case FORMAT_G8R8UI:
815 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400816 break;
Nicolas Capens67fdd832017-12-21 11:20:54 -0500817 case FORMAT_X32B32G32R32F_UNSIGNED:
818 oC[index].x = Max(oC[index].x, Float4(0.0f));
819 oC[index].y = Max(oC[index].y, Float4(0.0f));
820 oC[index].z = Max(oC[index].z, Float4(0.0f));
821 oC[index].w = Max(oC[index].w, Float4(0.0f));
822 break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400823 default:
824 ASSERT(false);
825 }
826 }
827 }
828
Nicolas Capens4f172c72016-01-13 08:34:30 -0500829 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400830 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500831 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400832
833 if(!whileTest)
834 {
835 if(shader->containsBreakInstruction() && instruction->analysisBreak)
836 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500837 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400838 }
839
840 if(shader->containsContinueInstruction() && instruction->analysisContinue)
841 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500842 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400843 }
844
845 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
846 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500847 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400848 }
849 }
850
851 return enable;
852 }
853
Nicolas Capensc2534f42016-04-04 11:13:24 -0400854 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400855 {
856 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500857 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400858
859 switch(src.type)
860 {
861 case Shader::PARAMETER_TEMP:
862 if(src.rel.type == Shader::PARAMETER_VOID)
863 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500864 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400865 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400866 else if(!src.rel.dynamic)
867 {
868 reg = r[i + relativeAddress(src.rel, src.bufferIndex)];
869 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400870 else
871 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400872 reg = r[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400873 }
874 break;
875 case Shader::PARAMETER_INPUT:
Nicolas Capens4b743732018-05-28 13:22:07 -0400876 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400877 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400878 reg = v[i];
879 }
880 else if(!src.rel.dynamic)
881 {
882 reg = v[i + relativeAddress(src.rel, src.bufferIndex)];
883 }
884 else
885 {
886 reg = v[i + dynamicAddress(src.rel)];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400887 }
888 break;
889 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500890 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400891 break;
892 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500893 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400894 break;
895 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400896 if(src.index == Shader::VPosIndex) reg = vPos;
897 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400898 break;
899 case Shader::PARAMETER_SAMPLER:
900 if(src.rel.type == Shader::PARAMETER_VOID)
901 {
902 reg.x = As<Float4>(Int4(i));
903 }
904 else if(src.rel.type == Shader::PARAMETER_TEMP)
905 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500906 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400907 }
908 return reg;
909 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
910 case Shader::PARAMETER_VOID: return reg; // Dummy
911 case Shader::PARAMETER_FLOAT4LITERAL:
912 reg.x = Float4(src.value[0]);
913 reg.y = Float4(src.value[1]);
914 reg.z = Float4(src.value[2]);
915 reg.w = Float4(src.value[3]);
916 break;
917 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
918 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
919 case Shader::PARAMETER_LOOP: return reg; // Dummy
920 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500921 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
922 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500923 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500924 }
Nicolas Capens4b743732018-05-28 13:22:07 -0400925 else if(!src.rel.dynamic)
926 {
927 reg = oC[i + relativeAddress(src.rel, src.bufferIndex)];
928 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500929 else
930 {
Nicolas Capens4b743732018-05-28 13:22:07 -0400931 reg = oC[i + dynamicAddress(src.rel)];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500932 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400933 break;
934 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500935 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400936 break;
937 default:
938 ASSERT(false);
939 }
940
941 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
942 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
943 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
944 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
945
946 Vector4f mod;
947
948 switch(src.modifier)
949 {
950 case Shader::MODIFIER_NONE:
951 mod.x = x;
952 mod.y = y;
953 mod.z = z;
954 mod.w = w;
955 break;
956 case Shader::MODIFIER_NEGATE:
957 mod.x = -x;
958 mod.y = -y;
959 mod.z = -z;
960 mod.w = -w;
961 break;
962 case Shader::MODIFIER_ABS:
963 mod.x = Abs(x);
964 mod.y = Abs(y);
965 mod.z = Abs(z);
966 mod.w = Abs(w);
967 break;
968 case Shader::MODIFIER_ABS_NEGATE:
969 mod.x = -Abs(x);
970 mod.y = -Abs(y);
971 mod.z = -Abs(z);
972 mod.w = -Abs(w);
973 break;
974 case Shader::MODIFIER_NOT:
975 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
976 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
977 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
978 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
979 break;
980 default:
981 ASSERT(false);
982 }
983
984 return mod;
985 }
986
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400987 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
988 {
989 if(bufferIndex == -1)
990 {
991 return data + OFFSET(DrawData, ps.c[index]);
992 }
993 else
994 {
995 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
996 }
997 }
998
999 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
1000 {
1001 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
1002 }
1003
Nicolas Capens4f172c72016-01-13 08:34:30 -05001004 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001005 {
1006 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -05001007 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001008
1009 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
1010 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001011 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001012
1013 c.x = c.x.xxxx;
1014 c.y = c.y.yyyy;
1015 c.z = c.z.zzzz;
1016 c.w = c.w.wwww;
1017
1018 if(shader->containsDefineInstruction()) // Constant may be known at compile time
1019 {
1020 for(size_t j = 0; j < shader->getLength(); j++)
1021 {
1022 const Shader::Instruction &instruction = *shader->getInstruction(j);
1023
1024 if(instruction.opcode == Shader::OPCODE_DEF)
1025 {
1026 if(instruction.dst.index == i)
1027 {
1028 c.x = Float4(instruction.src[0].value[0]);
1029 c.y = Float4(instruction.src[0].value[1]);
1030 c.z = Float4(instruction.src[0].value[2]);
1031 c.w = Float4(instruction.src[0].value[3]);
1032
1033 break;
1034 }
1035 }
1036 }
1037 }
1038 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001039 else if(!src.rel.dynamic || src.rel.type == Shader::PARAMETER_LOOP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001040 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001041 Int a = relativeAddress(src.rel, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001042
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001043 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001044
1045 c.x = c.x.xxxx;
1046 c.y = c.y.yyyy;
1047 c.z = c.z.zzzz;
1048 c.w = c.w.wwww;
1049 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001050 else
1051 {
1052 int component = src.rel.swizzle & 0x03;
1053 Float4 a;
1054
1055 switch(src.rel.type)
1056 {
1057 case Shader::PARAMETER_TEMP: a = r[src.rel.index][component]; break;
1058 case Shader::PARAMETER_INPUT: a = v[src.rel.index][component]; break;
1059 case Shader::PARAMETER_OUTPUT: a = oC[src.rel.index][component]; break;
1060 case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index) + component * sizeof(float)); break;
1061 case Shader::PARAMETER_MISCTYPE:
1062 switch(src.rel.index)
1063 {
1064 case Shader::VPosIndex: a = vPos.x; break;
1065 case Shader::VFaceIndex: a = vFace.x; break;
1066 default: ASSERT(false);
1067 }
1068 break;
1069 default: ASSERT(false);
1070 }
1071
1072 Int4 index = Int4(i) + As<Int4>(a) * Int4(src.rel.scale);
1073
1074 index = Min(As<UInt4>(index), UInt4(VERTEX_UNIFORM_VECTORS)); // Clamp to constant register range, c[VERTEX_UNIFORM_VECTORS] = {0, 0, 0, 0}
1075
1076 Int index0 = Extract(index, 0);
1077 Int index1 = Extract(index, 1);
1078 Int index2 = Extract(index, 2);
1079 Int index3 = Extract(index, 3);
1080
1081 c.x = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index0), 16);
1082 c.y = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index1), 16);
1083 c.z = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index2), 16);
1084 c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, 0, index3), 16);
1085
1086 transpose4x4(c.x, c.y, c.z, c.w);
1087 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001088
1089 return c;
1090 }
1091
Nicolas Capens4b743732018-05-28 13:22:07 -04001092 Int PixelProgram::relativeAddress(const Shader::Relative &rel, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001093 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001094 ASSERT(!rel.dynamic);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001095
Nicolas Capens4b743732018-05-28 13:22:07 -04001096 if(rel.type == Shader::PARAMETER_TEMP)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001097 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001098 return As<Int>(Extract(r[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001099 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001100 else if(rel.type == Shader::PARAMETER_INPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001101 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001102 return As<Int>(Extract(v[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001103 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001104 else if(rel.type == Shader::PARAMETER_OUTPUT)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001105 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001106 return As<Int>(Extract(oC[rel.index].x, 0)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001107 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001108 else if(rel.type == Shader::PARAMETER_CONST)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001109 {
Nicolas Capens4b743732018-05-28 13:22:07 -04001110 return *Pointer<Int>(uniformAddress(bufferIndex, rel.index)) * rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001111 }
Nicolas Capens4b743732018-05-28 13:22:07 -04001112 else if(rel.type == Shader::PARAMETER_LOOP)
Nicolas Capens907700d2016-01-20 17:09:28 -05001113 {
1114 return aL[loopDepth];
1115 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001116 else ASSERT(false);
1117
1118 return 0;
1119 }
1120
Nicolas Capens4b743732018-05-28 13:22:07 -04001121 Int4 PixelProgram::dynamicAddress(const Shader::Relative &rel)
1122 {
1123 int component = rel.swizzle & 0x03;
1124 Float4 a;
1125
1126 switch(rel.type)
1127 {
1128 case Shader::PARAMETER_TEMP: a = r[rel.index][component]; break;
1129 case Shader::PARAMETER_INPUT: a = v[rel.index][component]; break;
1130 case Shader::PARAMETER_OUTPUT: a = oC[rel.index][component]; break;
1131 case Shader::PARAMETER_MISCTYPE:
1132 switch(rel.index)
1133 {
1134 case Shader::VPosIndex: a = vPos.x; break;
1135 case Shader::VFaceIndex: a = vFace.x; break;
1136 default: ASSERT(false);
1137 }
1138 break;
1139 default: ASSERT(false);
1140 }
1141
1142 return As<Int4>(a) * Int4(rel.scale);
1143 }
1144
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001145 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1146 {
1147 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1148 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1149
1150 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1151 }
1152
Nicolas Capens4f172c72016-01-13 08:34:30 -05001153 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001154 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001155 Vector4f row0 = fetchRegister(src1, 0);
1156 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001157
1158 dst.x = dot3(src0, row0);
1159 dst.y = dot3(src0, row1);
1160 }
1161
Nicolas Capens4f172c72016-01-13 08:34:30 -05001162 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001163 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001164 Vector4f row0 = fetchRegister(src1, 0);
1165 Vector4f row1 = fetchRegister(src1, 1);
1166 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001167
1168 dst.x = dot3(src0, row0);
1169 dst.y = dot3(src0, row1);
1170 dst.z = dot3(src0, row2);
1171 }
1172
Nicolas Capens4f172c72016-01-13 08:34:30 -05001173 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001174 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001175 Vector4f row0 = fetchRegister(src1, 0);
1176 Vector4f row1 = fetchRegister(src1, 1);
1177 Vector4f row2 = fetchRegister(src1, 2);
1178 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001179
1180 dst.x = dot3(src0, row0);
1181 dst.y = dot3(src0, row1);
1182 dst.z = dot3(src0, row2);
1183 dst.w = dot3(src0, row3);
1184 }
1185
Nicolas Capens4f172c72016-01-13 08:34:30 -05001186 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001187 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001188 Vector4f row0 = fetchRegister(src1, 0);
1189 Vector4f row1 = fetchRegister(src1, 1);
1190 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001191
1192 dst.x = dot4(src0, row0);
1193 dst.y = dot4(src0, row1);
1194 dst.z = dot4(src0, row2);
1195 }
1196
Nicolas Capens4f172c72016-01-13 08:34:30 -05001197 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001198 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001199 Vector4f row0 = fetchRegister(src1, 0);
1200 Vector4f row1 = fetchRegister(src1, 1);
1201 Vector4f row2 = fetchRegister(src1, 2);
1202 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001203
1204 dst.x = dot4(src0, row0);
1205 dst.y = dot4(src0, row1);
1206 dst.z = dot4(src0, row2);
1207 dst.w = dot4(src0, row3);
1208 }
1209
Nicolas Capensa0b57832017-11-07 13:07:53 -05001210 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001211 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001212 if(project)
1213 {
1214 Vector4f proj;
1215 Float4 rw = reciprocal(src0.w);
1216 proj.x = src0.x * rw;
1217 proj.y = src0.y * rw;
1218 proj.z = src0.z * rw;
1219
Nicolas Capensa0b57832017-11-07 13:07:53 -05001220 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001221 }
1222 else
1223 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001224 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001225 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001226 }
1227
Nicolas Capensa0b57832017-11-07 13:07:53 -05001228 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001229 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001230 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001231 }
1232
Nicolas Capensa0b57832017-11-07 13:07:53 -05001233 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001234 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001235 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001236 }
1237
Nicolas Capensa0b57832017-11-07 13:07:53 -05001238 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001239 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001240 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1241 }
Nicolas Capens67fdd832017-12-21 11:20:54 -05001242
Nicolas Capensa0b57832017-11-07 13:07:53 -05001243 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1244 {
1245 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001246 }
1247
Nicolas Capensa0b57832017-11-07 13:07:53 -05001248 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001249 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001250 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001251 }
1252
Nicolas Capensa0b57832017-11-07 13:07:53 -05001253 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001254 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001255 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001256 }
1257
Nicolas Capensa0b57832017-11-07 13:07:53 -05001258 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001259 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001260 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001261 }
1262
Nicolas Capensa0b57832017-11-07 13:07:53 -05001263 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001264 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001265 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001266 }
1267
Nicolas Capensa0b57832017-11-07 13:07:53 -05001268 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001269 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001270 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001271 }
1272
Nicolas Capens4f172c72016-01-13 08:34:30 -05001273 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001274 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001275 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001276 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001277 }
1278
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001279 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1280 {
1281 Int kill = -1;
1282
1283 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1284 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1285 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1286 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1287
1288 // FIXME: Dynamic branching affects TEXKILL?
1289 // if(shader->containsDynamicBranching())
1290 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001291 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001292 // }
1293
1294 for(unsigned int q = 0; q < state.multiSample; q++)
1295 {
1296 cMask[q] &= kill;
1297 }
1298
1299 // FIXME: Branch to end of shader if all killed?
1300 }
1301
Nicolas Capens4f172c72016-01-13 08:34:30 -05001302 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001303 {
1304 Int kill = 0;
1305
1306 if(shader->containsDynamicBranching())
1307 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001308 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001309 }
1310
1311 for(unsigned int q = 0; q < state.multiSample; q++)
1312 {
1313 cMask[q] &= kill;
1314 }
1315
1316 // FIXME: Branch to end of shader if all killed?
1317 }
1318
1319 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1320 {
1321 dst.x = src.x.yyww - src.x.xxzz;
1322 dst.y = src.y.yyww - src.y.xxzz;
1323 dst.z = src.z.yyww - src.z.xxzz;
1324 dst.w = src.w.yyww - src.w.xxzz;
1325 }
1326
1327 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1328 {
1329 dst.x = src.x.zwzw - src.x.xyxy;
1330 dst.y = src.y.zwzw - src.y.xyxy;
1331 dst.z = src.z.zwzw - src.z.xyxy;
1332 dst.w = src.w.zwzw - src.w.xyxy;
1333 }
1334
1335 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1336 {
1337 // abs(dFdx(src)) + abs(dFdy(src));
1338 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1339 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1340 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1341 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1342 }
1343
Nicolas Capens4f172c72016-01-13 08:34:30 -05001344 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001345 {
Nicolas Capens6d123312018-01-08 12:57:52 -05001346 enableBreak = enableBreak & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001347 }
1348
Nicolas Capens4f172c72016-01-13 08:34:30 -05001349 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001350 {
1351 Int4 condition;
1352
1353 switch(control)
1354 {
1355 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1356 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1357 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1358 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1359 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1360 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1361 default:
1362 ASSERT(false);
1363 }
1364
Nicolas Capens4f172c72016-01-13 08:34:30 -05001365 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001366 }
1367
Nicolas Capens4f172c72016-01-13 08:34:30 -05001368 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001369 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001370 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001371
1372 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1373 {
1374 condition = ~condition;
1375 }
1376
Nicolas Capens4f172c72016-01-13 08:34:30 -05001377 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001378 }
1379
Nicolas Capens4f172c72016-01-13 08:34:30 -05001380 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001381 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001382 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001383
Nicolas Capens4f172c72016-01-13 08:34:30 -05001384 enableBreak = enableBreak & ~condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001385 }
1386
Nicolas Capens4f172c72016-01-13 08:34:30 -05001387 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001388 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001389 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001390 }
1391
1392 void PixelProgram::TEST()
1393 {
1394 whileTest = true;
1395 }
1396
Nicolas Capens4f172c72016-01-13 08:34:30 -05001397 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001398 {
1399 if(!labelBlock[labelIndex])
1400 {
1401 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1402 }
1403
1404 if(callRetBlock[labelIndex].size() > 1)
1405 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001406 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001407 }
1408
Nicolas Capens4f172c72016-01-13 08:34:30 -05001409 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001410
1411 Nucleus::createBr(labelBlock[labelIndex]);
1412 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1413
Nicolas Capens4f172c72016-01-13 08:34:30 -05001414 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001415 }
1416
Nicolas Capens4f172c72016-01-13 08:34:30 -05001417 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001418 {
1419 if(src.type == Shader::PARAMETER_CONSTBOOL)
1420 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001421 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001422 }
1423 else if(src.type == Shader::PARAMETER_PREDICATE)
1424 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001425 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001426 }
1427 else ASSERT(false);
1428 }
1429
Nicolas Capens4f172c72016-01-13 08:34:30 -05001430 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001431 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001432 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001433
1434 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1435 {
1436 condition = !condition;
1437 }
1438
1439 if(!labelBlock[labelIndex])
1440 {
1441 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1442 }
1443
1444 if(callRetBlock[labelIndex].size() > 1)
1445 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001446 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001447 }
1448
Nicolas Capens4f172c72016-01-13 08:34:30 -05001449 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001450
1451 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1452 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1453
Nicolas Capens4f172c72016-01-13 08:34:30 -05001454 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001455 }
1456
Nicolas Capens4f172c72016-01-13 08:34:30 -05001457 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001458 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001459 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001460
1461 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1462 {
1463 condition = ~condition;
1464 }
1465
Nicolas Capens4f172c72016-01-13 08:34:30 -05001466 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001467
1468 if(!labelBlock[labelIndex])
1469 {
1470 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1471 }
1472
1473 if(callRetBlock[labelIndex].size() > 1)
1474 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001475 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001476 }
1477
Nicolas Capens4f172c72016-01-13 08:34:30 -05001478 enableIndex++;
1479 enableStack[enableIndex] = condition;
1480 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001481
1482 Bool notAllFalse = SignMask(condition) != 0;
1483 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1484 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1485
Nicolas Capens4f172c72016-01-13 08:34:30 -05001486 enableIndex--;
1487 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001488 }
1489
Nicolas Capens4f172c72016-01-13 08:34:30 -05001490 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001491 {
1492 ifDepth--;
1493
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001494 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1495 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001496
1497 if(isConditionalIf[ifDepth])
1498 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001499 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001500 Bool notAllFalse = SignMask(condition) != 0;
1501
1502 branch(notAllFalse, falseBlock, endBlock);
1503
Nicolas Capens4f172c72016-01-13 08:34:30 -05001504 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001505 }
1506 else
1507 {
1508 Nucleus::createBr(endBlock);
1509 Nucleus::setInsertBlock(falseBlock);
1510 }
1511
1512 ifFalseBlock[ifDepth] = endBlock;
1513
1514 ifDepth++;
1515 }
1516
Nicolas Capens4f172c72016-01-13 08:34:30 -05001517 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001518 {
1519 ifDepth--;
1520
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001521 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001522
1523 Nucleus::createBr(endBlock);
1524 Nucleus::setInsertBlock(endBlock);
1525
1526 if(isConditionalIf[ifDepth])
1527 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001528 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001529 }
1530 }
1531
Nicolas Capens4f172c72016-01-13 08:34:30 -05001532 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001533 {
1534 loopRepDepth--;
1535
Nicolas Capens4f172c72016-01-13 08:34:30 -05001536 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001537
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001538 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1539 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001540
1541 Nucleus::createBr(testBlock);
1542 Nucleus::setInsertBlock(endBlock);
1543
Nicolas Capens4f172c72016-01-13 08:34:30 -05001544 loopDepth--;
1545 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001546 }
1547
Nicolas Capens4f172c72016-01-13 08:34:30 -05001548 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001549 {
1550 loopRepDepth--;
1551
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001552 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1553 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001554
1555 Nucleus::createBr(testBlock);
1556 Nucleus::setInsertBlock(endBlock);
1557
Nicolas Capens4f172c72016-01-13 08:34:30 -05001558 loopDepth--;
1559 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001560 }
1561
Nicolas Capens4f172c72016-01-13 08:34:30 -05001562 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001563 {
1564 loopRepDepth--;
1565
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001566 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1567 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001568
1569 Nucleus::createBr(testBlock);
1570 Nucleus::setInsertBlock(endBlock);
1571
Nicolas Capens4f172c72016-01-13 08:34:30 -05001572 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001573 whileTest = false;
1574 }
1575
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001576 void PixelProgram::ENDSWITCH()
1577 {
1578 loopRepDepth--;
1579
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001580 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001581
Nicolas Capensac6d5052018-01-05 15:34:00 -05001582 Nucleus::createBr(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001583 Nucleus::setInsertBlock(endBlock);
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001584 }
1585
Nicolas Capens4f172c72016-01-13 08:34:30 -05001586 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001587 {
1588 if(src.type == Shader::PARAMETER_CONSTBOOL)
1589 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001590 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001591 }
1592 else if(src.type == Shader::PARAMETER_PREDICATE)
1593 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001594 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001595 }
1596 else
1597 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001598 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001599 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001600 }
1601 }
1602
Nicolas Capens4f172c72016-01-13 08:34:30 -05001603 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001604 {
1605 ASSERT(ifDepth < 24 + 4);
1606
Nicolas Capens4f172c72016-01-13 08:34:30 -05001607 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001608
1609 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1610 {
1611 condition = !condition;
1612 }
1613
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001614 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1615 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001616
1617 branch(condition, trueBlock, falseBlock);
1618
1619 isConditionalIf[ifDepth] = false;
1620 ifFalseBlock[ifDepth] = falseBlock;
1621
1622 ifDepth++;
1623 }
1624
Nicolas Capens4f172c72016-01-13 08:34:30 -05001625 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001626 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001627 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001628
1629 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1630 {
1631 condition = ~condition;
1632 }
1633
Nicolas Capens4f172c72016-01-13 08:34:30 -05001634 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001635 }
1636
Nicolas Capens4f172c72016-01-13 08:34:30 -05001637 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001638 {
1639 Int4 condition;
1640
1641 switch(control)
1642 {
1643 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1644 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1645 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1646 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1647 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1648 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1649 default:
1650 ASSERT(false);
1651 }
1652
Nicolas Capens4f172c72016-01-13 08:34:30 -05001653 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001654 }
1655
Nicolas Capens4f172c72016-01-13 08:34:30 -05001656 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001657 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001658 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001659
Nicolas Capens4f172c72016-01-13 08:34:30 -05001660 enableIndex++;
1661 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001662
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001663 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1664 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001665
1666 Bool notAllFalse = SignMask(condition) != 0;
1667
1668 branch(notAllFalse, trueBlock, falseBlock);
1669
1670 isConditionalIf[ifDepth] = true;
1671 ifFalseBlock[ifDepth] = falseBlock;
1672
1673 ifDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001674 }
1675
1676 void PixelProgram::LABEL(int labelIndex)
1677 {
1678 if(!labelBlock[labelIndex])
1679 {
1680 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1681 }
1682
1683 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1684 currentLabel = labelIndex;
1685 }
1686
Nicolas Capens4f172c72016-01-13 08:34:30 -05001687 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001688 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001689 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001690
Nicolas Capens4f172c72016-01-13 08:34:30 -05001691 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1692 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1693 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001694
Nicolas Capens4f172c72016-01-13 08:34:30 -05001695 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001696 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001697 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001698 // }
1699
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001700 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1701 BasicBlock *testBlock = Nucleus::createBasicBlock();
1702 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001703
1704 loopRepTestBlock[loopRepDepth] = testBlock;
1705 loopRepEndBlock[loopRepDepth] = endBlock;
1706
1707 // FIXME: jump(testBlock)
1708 Nucleus::createBr(testBlock);
1709 Nucleus::setInsertBlock(testBlock);
1710
Nicolas Capens4f172c72016-01-13 08:34:30 -05001711 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001712 Nucleus::setInsertBlock(loopBlock);
1713
Nicolas Capens4f172c72016-01-13 08:34:30 -05001714 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001715
1716 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001717 }
1718
Nicolas Capens4f172c72016-01-13 08:34:30 -05001719 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001720 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001721 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001722
Nicolas Capens4f172c72016-01-13 08:34:30 -05001723 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1724 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001725
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001726 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1727 BasicBlock *testBlock = Nucleus::createBasicBlock();
1728 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001729
1730 loopRepTestBlock[loopRepDepth] = testBlock;
1731 loopRepEndBlock[loopRepDepth] = endBlock;
1732
1733 // FIXME: jump(testBlock)
1734 Nucleus::createBr(testBlock);
1735 Nucleus::setInsertBlock(testBlock);
1736
Nicolas Capens4f172c72016-01-13 08:34:30 -05001737 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001738 Nucleus::setInsertBlock(loopBlock);
1739
Nicolas Capens4f172c72016-01-13 08:34:30 -05001740 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001741
1742 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001743 }
1744
Nicolas Capens4f172c72016-01-13 08:34:30 -05001745 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001746 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001747 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001748
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001749 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1750 BasicBlock *testBlock = Nucleus::createBasicBlock();
1751 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001752
1753 loopRepTestBlock[loopRepDepth] = testBlock;
1754 loopRepEndBlock[loopRepDepth] = endBlock;
1755
Nicolas Capens4f172c72016-01-13 08:34:30 -05001756 Int4 restoreBreak = enableBreak;
1757 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001758
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001759 // TODO: jump(testBlock)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001760 Nucleus::createBr(testBlock);
1761 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001762 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001763
Nicolas Capensc2534f42016-04-04 11:13:24 -04001764 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001765 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001766 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001767 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens6d123312018-01-08 12:57:52 -05001768 if(shader->containsBreakInstruction()) condition &= enableBreak;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001769 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001770
1771 Bool notAllFalse = SignMask(condition) != 0;
1772 branch(notAllFalse, loopBlock, endBlock);
1773
1774 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001775 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001776
1777 Nucleus::setInsertBlock(loopBlock);
1778
1779 loopRepDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001780 }
1781
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001782 void PixelProgram::SWITCH()
1783 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001784 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001785
1786 loopRepTestBlock[loopRepDepth] = nullptr;
1787 loopRepEndBlock[loopRepDepth] = endBlock;
1788
Nicolas Capensd6bcc112018-01-08 14:09:51 -05001789 Int4 restoreBreak = enableBreak;
1790
1791 BasicBlock *currentBlock = Nucleus::getInsertBlock();
1792
1793 Nucleus::setInsertBlock(endBlock);
1794 enableBreak = restoreBreak;
1795
1796 Nucleus::setInsertBlock(currentBlock);
1797
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001798 loopRepDepth++;
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001799 }
1800
Nicolas Capens4f172c72016-01-13 08:34:30 -05001801 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001802 {
1803 if(currentLabel == -1)
1804 {
1805 returnBlock = Nucleus::createBasicBlock();
1806 Nucleus::createBr(returnBlock);
1807 }
1808 else
1809 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001810 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001811
1812 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1813 {
1814 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001815 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001816
Nicolas Capens19336542016-09-26 10:32:29 -04001817 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001818 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001819
1820 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1821 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001822 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001823 }
1824 }
1825 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1826 {
1827 Nucleus::createBr(callRetBlock[currentLabel][0]);
1828 }
1829 else // Function isn't called
1830 {
1831 Nucleus::createBr(unreachableBlock);
1832 }
1833
1834 Nucleus::setInsertBlock(unreachableBlock);
1835 Nucleus::createUnreachable();
1836 }
1837 }
1838
Nicolas Capens4f172c72016-01-13 08:34:30 -05001839 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001840 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001841 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001842
1843 // FIXME: Return from function if all instances left
1844 // FIXME: Use enableLeave in other control-flow constructs
1845 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001846}