blob: bdcd1b9a3ec0761918721ef6854b1b83c43c4cdd [file] [log] [blame]
Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040030 if(shader->getVersion() >= 0x0300)
31 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050054 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040055 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
56
Nicolas Capens4f172c72016-01-13 08:34:30 -050057 vFace.x = face;
58 vFace.y = face;
59 vFace.z = face;
60 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040061 }
Nicolas Capens5d961882016-01-01 23:18:14 -050062 }
63 }
64
Nicolas Capens4f172c72016-01-13 08:34:30 -050065 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050066 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050067 enableIndex = 0;
68 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069
70 if(shader->containsLeaveInstruction())
71 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050072 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073 }
74
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050075 for(int i = 0; i < RENDERTARGETS; i++)
76 {
77 if(state.targetFormat[i] != FORMAT_NULL)
78 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050079 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050080 }
81 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040082
83 // Create all call site return blocks up front
84 for(size_t i = 0; i < shader->getLength(); i++)
85 {
86 const Shader::Instruction *instruction = shader->getInstruction(i);
87 Shader::Opcode opcode = instruction->opcode;
88
89 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
90 {
91 const Dst &dst = instruction->dst;
92
93 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
94 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
95 }
96 }
97
Nicolas Capens8b124c12016-04-18 14:09:37 -040098 bool broadcastColor0 = true;
99
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400100 for(size_t i = 0; i < shader->getLength(); i++)
101 {
102 const Shader::Instruction *instruction = shader->getInstruction(i);
103 Shader::Opcode opcode = instruction->opcode;
104
105 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
106 {
107 continue;
108 }
109
110 const Dst &dst = instruction->dst;
111 const Src &src0 = instruction->src[0];
112 const Src &src1 = instruction->src[1];
113 const Src &src2 = instruction->src[2];
114 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400115 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400116
117 bool predicate = instruction->predicate;
118 Control control = instruction->control;
119 bool pp = dst.partialPrecision;
120 bool project = instruction->project;
121 bool bias = instruction->bias;
122
123 Vector4f d;
124 Vector4f s0;
125 Vector4f s1;
126 Vector4f s2;
127 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400128 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400129
130 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
131 {
132 if(dst.type == Shader::PARAMETER_TEXTURE)
133 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500134 d.x = v[2 + dst.index].x;
135 d.y = v[2 + dst.index].y;
136 d.z = v[2 + dst.index].z;
137 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400138 }
139 else
140 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500141 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 }
144
Nicolas Capensc2534f42016-04-04 11:13:24 -0400145 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
146 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
147 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
148 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
149 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400150
151 switch(opcode)
152 {
153 case Shader::OPCODE_PS_2_0: break;
154 case Shader::OPCODE_PS_2_x: break;
155 case Shader::OPCODE_PS_3_0: break;
156 case Shader::OPCODE_DEF: break;
157 case Shader::OPCODE_DCL: break;
158 case Shader::OPCODE_NOP: break;
159 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400160 case Shader::OPCODE_NEG: neg(d, s0); break;
161 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400162 case Shader::OPCODE_F2B: f2b(d, s0); break;
163 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_F2I: f2i(d, s0); break;
165 case Shader::OPCODE_I2F: i2f(d, s0); break;
166 case Shader::OPCODE_F2U: f2u(d, s0); break;
167 case Shader::OPCODE_U2F: u2f(d, s0); break;
168 case Shader::OPCODE_I2B: i2b(d, s0); break;
169 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
179 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
180 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
181 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
182 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400183 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
184 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
185 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400186 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
187 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400188 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400189 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
190 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
191 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
192 case Shader::OPCODE_FRC: frc(d, s0); break;
193 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
194 case Shader::OPCODE_FLOOR: floor(d, s0); break;
195 case Shader::OPCODE_ROUND: round(d, s0); break;
196 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
197 case Shader::OPCODE_CEIL: ceil(d, s0); break;
198 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
199 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
200 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
201 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
202 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
203 case Shader::OPCODE_LOG: log(d, s0, pp); break;
204 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
205 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400206 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
207 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400209 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
210 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
211 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
212 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
213 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400214 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
215 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
216 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
217 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
219 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
220 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
224 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400225 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
226 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400227 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400228 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
229 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400230 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
231 case Shader::OPCODE_STEP: step(d, s0, s1); break;
232 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400233 case Shader::OPCODE_FLOATBITSTOINT:
234 case Shader::OPCODE_FLOATBITSTOUINT:
235 case Shader::OPCODE_INTBITSTOFLOAT:
236 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400237 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
238 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400239 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400240 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
241 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400242 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400243 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
244 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
245 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400246 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400247 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
248 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
249 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
250 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
251 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
252 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
253 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
254 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
255 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
256 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
257 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
258 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
260 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
261 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
262 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
263 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400264 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400265 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
266 case Shader::OPCODE_COS: cos(d, s0, pp); break;
267 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
268 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
269 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
270 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
271 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
272 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
273 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
274 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
275 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
276 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
277 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
278 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500279 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
280 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
281 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
282 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
283 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500284 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
285 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
286 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
287 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500288 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400289 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500290 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
291 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
292 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
293 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500294 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500295 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
296 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
297 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500298 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400299 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
300 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
301 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500302 case Shader::OPCODE_BREAK: BREAK(); break;
303 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
304 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
305 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400306 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500307 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
308 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
309 case Shader::OPCODE_ELSE: ELSE(); break;
310 case Shader::OPCODE_ENDIF: ENDIF(); break;
311 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
312 case Shader::OPCODE_ENDREP: ENDREP(); break;
313 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400314 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500315 case Shader::OPCODE_IF: IF(src0); break;
316 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400317 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500318 case Shader::OPCODE_LOOP: LOOP(src1); break;
319 case Shader::OPCODE_REP: REP(src0); break;
320 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400321 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500322 case Shader::OPCODE_RET: RET(); break;
323 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400324 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
325 case Shader::OPCODE_ALL: all(d.x, s0); break;
326 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400327 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
328 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
329 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
330 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400331 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
332 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400333 case Shader::OPCODE_END: break;
334 default:
335 ASSERT(false);
336 }
337
338 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
339 {
340 if(dst.integer)
341 {
342 switch(opcode)
343 {
344 case Shader::OPCODE_DIV:
345 if(dst.x) d.x = Trunc(d.x);
346 if(dst.y) d.y = Trunc(d.y);
347 if(dst.z) d.z = Trunc(d.z);
348 if(dst.w) d.w = Trunc(d.w);
349 break;
350 default:
351 break; // No truncation to integer required when arguments are integer
352 }
353 }
354
355 if(dst.saturate)
356 {
357 if(dst.x) d.x = Max(d.x, Float4(0.0f));
358 if(dst.y) d.y = Max(d.y, Float4(0.0f));
359 if(dst.z) d.z = Max(d.z, Float4(0.0f));
360 if(dst.w) d.w = Max(d.w, Float4(0.0f));
361
362 if(dst.x) d.x = Min(d.x, Float4(1.0f));
363 if(dst.y) d.y = Min(d.y, Float4(1.0f));
364 if(dst.z) d.z = Min(d.z, Float4(1.0f));
365 if(dst.w) d.w = Min(d.w, Float4(1.0f));
366 }
367
368 if(instruction->isPredicated())
369 {
370 Vector4f pDst; // FIXME: Rename
371
372 switch(dst.type)
373 {
374 case Shader::PARAMETER_TEMP:
375 if(dst.rel.type == Shader::PARAMETER_VOID)
376 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500377 if(dst.x) pDst.x = r[dst.index].x;
378 if(dst.y) pDst.y = r[dst.index].y;
379 if(dst.z) pDst.z = r[dst.index].z;
380 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400381 }
382 else
383 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500384 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400385
Nicolas Capens4f172c72016-01-13 08:34:30 -0500386 if(dst.x) pDst.x = r[dst.index + a].x;
387 if(dst.y) pDst.y = r[dst.index + a].y;
388 if(dst.z) pDst.z = r[dst.index + a].z;
389 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400390 }
391 break;
392 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500393 if(dst.rel.type == Shader::PARAMETER_VOID)
394 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500395 if(dst.x) pDst.x = oC[dst.index].x;
396 if(dst.y) pDst.y = oC[dst.index].y;
397 if(dst.z) pDst.z = oC[dst.index].z;
398 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500399 }
400 else
401 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500402 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500403
Nicolas Capens4f172c72016-01-13 08:34:30 -0500404 if(dst.x) pDst.x = oC[a].x;
405 if(dst.y) pDst.y = oC[a].y;
406 if(dst.z) pDst.z = oC[a].z;
407 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500408 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400409 break;
410 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500411 if(dst.x) pDst.x = p0.x;
412 if(dst.y) pDst.y = p0.y;
413 if(dst.z) pDst.z = p0.z;
414 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400415 break;
416 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500417 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400418 break;
419 default:
420 ASSERT(false);
421 }
422
Nicolas Capens4f172c72016-01-13 08:34:30 -0500423 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400424
425 Int4 xEnable = enable;
426 Int4 yEnable = enable;
427 Int4 zEnable = enable;
428 Int4 wEnable = enable;
429
430 if(predicate)
431 {
432 unsigned char pSwizzle = instruction->predicateSwizzle;
433
Nicolas Capens4f172c72016-01-13 08:34:30 -0500434 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
435 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
436 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
437 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400438
439 if(!instruction->predicateNot)
440 {
441 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
442 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
443 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
444 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
445 }
446 else
447 {
448 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
449 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
450 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
451 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
452 }
453 }
454
455 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
456 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
457 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
458 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
459
460 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
461 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
462 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
463 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
464 }
465
466 switch(dst.type)
467 {
468 case Shader::PARAMETER_TEMP:
469 if(dst.rel.type == Shader::PARAMETER_VOID)
470 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500471 if(dst.x) r[dst.index].x = d.x;
472 if(dst.y) r[dst.index].y = d.y;
473 if(dst.z) r[dst.index].z = d.z;
474 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400475 }
476 else
477 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500478 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400479
Nicolas Capens4f172c72016-01-13 08:34:30 -0500480 if(dst.x) r[dst.index + a].x = d.x;
481 if(dst.y) r[dst.index + a].y = d.y;
482 if(dst.z) r[dst.index + a].z = d.z;
483 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400484 }
485 break;
486 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500487 if(dst.rel.type == Shader::PARAMETER_VOID)
488 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400489 broadcastColor0 = (dst.index == 0) && broadcastColor0;
490
Nicolas Capens4f172c72016-01-13 08:34:30 -0500491 if(dst.x) { oC[dst.index].x = d.x; }
492 if(dst.y) { oC[dst.index].y = d.y; }
493 if(dst.z) { oC[dst.index].z = d.z; }
494 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500495 }
496 else
497 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400498 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500499 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500500
Nicolas Capens4f172c72016-01-13 08:34:30 -0500501 if(dst.x) { oC[a].x = d.x; }
502 if(dst.y) { oC[a].y = d.y; }
503 if(dst.z) { oC[a].z = d.z; }
504 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500505 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400506 break;
507 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500508 if(dst.x) p0.x = d.x;
509 if(dst.y) p0.y = d.y;
510 if(dst.z) p0.z = d.z;
511 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400512 break;
513 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500514 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400515 break;
516 default:
517 ASSERT(false);
518 }
519 }
520 }
521
522 if(currentLabel != -1)
523 {
524 Nucleus::setInsertBlock(returnBlock);
525 }
526
Nicolas Capens8b124c12016-04-18 14:09:37 -0400527 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400528 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400529 for(int i = 0; i < RENDERTARGETS; i++)
530 {
531 c[i] = oC[0];
532 }
533 }
534 else
535 {
536 for(int i = 0; i < RENDERTARGETS; i++)
537 {
538 c[i] = oC[i];
539 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400540 }
541 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500542
Nicolas Capens4f172c72016-01-13 08:34:30 -0500543 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500544 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500545 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500546
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400547 if(!state.alphaTestActive())
548 {
549 return true;
550 }
551
552 Int aMask;
553
554 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
555 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500556 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400557
Nicolas Capens4f172c72016-01-13 08:34:30 -0500558 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400559
560 for(unsigned int q = 0; q < state.multiSample; q++)
561 {
562 cMask[q] &= aMask;
563 }
564 }
565 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
566 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500567 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400568 }
569 else ASSERT(false);
570
571 Int pass = cMask[0];
572
573 for(unsigned int q = 1; q < state.multiSample; q++)
574 {
575 pass = pass | cMask[q];
576 }
577
Nicolas Capens5d961882016-01-01 23:18:14 -0500578 return pass != 0x0;
579 }
580
Nicolas Capens4f172c72016-01-13 08:34:30 -0500581 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500582 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500583 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400584 {
585 if(!state.colorWriteActive(index))
586 {
587 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500588 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400589
Alexis Hetu049a1872016-04-25 16:59:58 -0400590 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500592 c[index].x = linearToSRGB(c[index].x);
593 c[index].y = linearToSRGB(c[index].y);
594 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400595 }
596
597 if(index == 0)
598 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500599 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400600 }
601
602 switch(state.targetFormat[index])
603 {
604 case FORMAT_R5G6B5:
605 case FORMAT_X8R8G8B8:
606 case FORMAT_X8B8G8R8:
607 case FORMAT_A8R8G8B8:
608 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400609 case FORMAT_SRGB8_X8:
610 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400611 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400612 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400613 case FORMAT_A8:
614 case FORMAT_G16R16:
615 case FORMAT_A16B16G16R16:
616 for(unsigned int q = 0; q < state.multiSample; q++)
617 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500618 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400619 Vector4s color;
620
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400621 if(state.targetFormat[index] == FORMAT_R5G6B5)
622 {
623 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
624 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
625 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
626 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
627 }
628 else
629 {
630 color.x = convertFixed16(c[index].x, false);
631 color.y = convertFixed16(c[index].y, false);
632 color.z = convertFixed16(c[index].z, false);
633 color.w = convertFixed16(c[index].w, false);
634 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400635
636 if(state.multiSampleMask & (1 << q))
637 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500638 alphaBlend(index, buffer, color, x);
639 logicOperation(index, buffer, color, x);
640 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400641 }
642 }
643 break;
644 case FORMAT_R32F:
645 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400646 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400647 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500648 case FORMAT_R32I:
649 case FORMAT_G32R32I:
650 case FORMAT_A32B32G32R32I:
651 case FORMAT_R32UI:
652 case FORMAT_G32R32UI:
653 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400654 case FORMAT_R16I:
655 case FORMAT_G16R16I:
656 case FORMAT_A16B16G16R16I:
657 case FORMAT_R16UI:
658 case FORMAT_G16R16UI:
659 case FORMAT_A16B16G16R16UI:
660 case FORMAT_R8I:
661 case FORMAT_G8R8I:
662 case FORMAT_A8B8G8R8I:
663 case FORMAT_R8UI:
664 case FORMAT_G8R8UI:
665 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400666 for(unsigned int q = 0; q < state.multiSample; q++)
667 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500668 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
669 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670
671 if(state.multiSampleMask & (1 << q))
672 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500673 alphaBlend(index, buffer, color, x);
674 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400675 }
676 }
677 break;
678 default:
679 ASSERT(false);
680 }
681 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500682 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400683
Nicolas Capensa0b57832017-11-07 13:07:53 -0500684 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400685 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400686 Vector4f tmp;
687
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400688 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
689 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500690 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400691 }
692 else
693 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400694 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400695
696 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
697 {
698 if(shader->usesSampler(i))
699 {
700 If(index == i)
701 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500702 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400703 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
704 }
705 }
706 }
707 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400708
Nicolas Capens89a218b2017-11-07 13:05:20 -0500709 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400710 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
711 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
712 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
713 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500714
715 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400716 }
717
Nicolas Capensa0b57832017-11-07 13:07:53 -0500718 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400719 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400720 #if PERF_PROFILE
721 Long texTime = Ticks();
722 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400723
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400724 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500725 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400726
Nicolas Capensc2534f42016-04-04 11:13:24 -0400727 #if PERF_PROFILE
728 cycles[PERF_TEX] += Ticks() - texTime;
729 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500730
731 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400732 }
733
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500734 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400735 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500736 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400737 {
738 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
739 {
740 continue;
741 }
742
743 switch(state.targetFormat[index])
744 {
745 case FORMAT_NULL:
746 break;
747 case FORMAT_R5G6B5:
748 case FORMAT_A8R8G8B8:
749 case FORMAT_A8B8G8R8:
750 case FORMAT_X8R8G8B8:
751 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400752 case FORMAT_SRGB8_X8:
753 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400754 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400755 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400756 case FORMAT_A8:
757 case FORMAT_G16R16:
758 case FORMAT_A16B16G16R16:
759 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
760 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
761 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
762 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
763 break;
764 case FORMAT_R32F:
765 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400766 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400767 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500768 case FORMAT_R32I:
769 case FORMAT_G32R32I:
770 case FORMAT_A32B32G32R32I:
771 case FORMAT_R32UI:
772 case FORMAT_G32R32UI:
773 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400774 case FORMAT_R16I:
775 case FORMAT_G16R16I:
776 case FORMAT_A16B16G16R16I:
777 case FORMAT_R16UI:
778 case FORMAT_G16R16UI:
779 case FORMAT_A16B16G16R16UI:
780 case FORMAT_R8I:
781 case FORMAT_G8R8I:
782 case FORMAT_A8B8G8R8I:
783 case FORMAT_R8UI:
784 case FORMAT_G8R8UI:
785 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400786 break;
787 default:
788 ASSERT(false);
789 }
790 }
791 }
792
Nicolas Capens4f172c72016-01-13 08:34:30 -0500793 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400794 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500795 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400796
797 if(!whileTest)
798 {
799 if(shader->containsBreakInstruction() && instruction->analysisBreak)
800 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500801 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400802 }
803
804 if(shader->containsContinueInstruction() && instruction->analysisContinue)
805 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500806 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400807 }
808
809 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
810 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500811 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400812 }
813 }
814
815 return enable;
816 }
817
Nicolas Capensc2534f42016-04-04 11:13:24 -0400818 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400819 {
820 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500821 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400822
823 switch(src.type)
824 {
825 case Shader::PARAMETER_TEMP:
826 if(src.rel.type == Shader::PARAMETER_VOID)
827 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500828 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400829 }
830 else
831 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400832 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400833
Nicolas Capens4f172c72016-01-13 08:34:30 -0500834 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400835 }
836 break;
837 case Shader::PARAMETER_INPUT:
838 {
839 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
840 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500841 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400842 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400843 else
844 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400845 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400846
Nicolas Capens4f172c72016-01-13 08:34:30 -0500847 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400848 }
849 }
850 break;
851 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500852 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400853 break;
854 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500855 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400856 break;
857 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400858 if(src.index == Shader::VPosIndex) reg = vPos;
859 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400860 break;
861 case Shader::PARAMETER_SAMPLER:
862 if(src.rel.type == Shader::PARAMETER_VOID)
863 {
864 reg.x = As<Float4>(Int4(i));
865 }
866 else if(src.rel.type == Shader::PARAMETER_TEMP)
867 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500868 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400869 }
870 return reg;
871 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
872 case Shader::PARAMETER_VOID: return reg; // Dummy
873 case Shader::PARAMETER_FLOAT4LITERAL:
874 reg.x = Float4(src.value[0]);
875 reg.y = Float4(src.value[1]);
876 reg.z = Float4(src.value[2]);
877 reg.w = Float4(src.value[3]);
878 break;
879 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
880 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
881 case Shader::PARAMETER_LOOP: return reg; // Dummy
882 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500883 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
884 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500885 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500886 }
887 else
888 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400889 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500890
Nicolas Capens4f172c72016-01-13 08:34:30 -0500891 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500892 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400893 break;
894 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500895 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400896 break;
897 default:
898 ASSERT(false);
899 }
900
901 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
902 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
903 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
904 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
905
906 Vector4f mod;
907
908 switch(src.modifier)
909 {
910 case Shader::MODIFIER_NONE:
911 mod.x = x;
912 mod.y = y;
913 mod.z = z;
914 mod.w = w;
915 break;
916 case Shader::MODIFIER_NEGATE:
917 mod.x = -x;
918 mod.y = -y;
919 mod.z = -z;
920 mod.w = -w;
921 break;
922 case Shader::MODIFIER_ABS:
923 mod.x = Abs(x);
924 mod.y = Abs(y);
925 mod.z = Abs(z);
926 mod.w = Abs(w);
927 break;
928 case Shader::MODIFIER_ABS_NEGATE:
929 mod.x = -Abs(x);
930 mod.y = -Abs(y);
931 mod.z = -Abs(z);
932 mod.w = -Abs(w);
933 break;
934 case Shader::MODIFIER_NOT:
935 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
936 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
937 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
938 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
939 break;
940 default:
941 ASSERT(false);
942 }
943
944 return mod;
945 }
946
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400947 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
948 {
949 if(bufferIndex == -1)
950 {
951 return data + OFFSET(DrawData, ps.c[index]);
952 }
953 else
954 {
955 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
956 }
957 }
958
959 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
960 {
961 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
962 }
963
Nicolas Capens4f172c72016-01-13 08:34:30 -0500964 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400965 {
966 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500967 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400968
969 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
970 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400971 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400972
973 c.x = c.x.xxxx;
974 c.y = c.y.yyyy;
975 c.z = c.z.zzzz;
976 c.w = c.w.wwww;
977
978 if(shader->containsDefineInstruction()) // Constant may be known at compile time
979 {
980 for(size_t j = 0; j < shader->getLength(); j++)
981 {
982 const Shader::Instruction &instruction = *shader->getInstruction(j);
983
984 if(instruction.opcode == Shader::OPCODE_DEF)
985 {
986 if(instruction.dst.index == i)
987 {
988 c.x = Float4(instruction.src[0].value[0]);
989 c.y = Float4(instruction.src[0].value[1]);
990 c.z = Float4(instruction.src[0].value[2]);
991 c.w = Float4(instruction.src[0].value[3]);
992
993 break;
994 }
995 }
996 }
997 }
998 }
999 else if(src.rel.type == Shader::PARAMETER_LOOP)
1000 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001001 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001002
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001003 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001004
1005 c.x = c.x.xxxx;
1006 c.y = c.y.yyyy;
1007 c.z = c.z.zzzz;
1008 c.w = c.w.wwww;
1009 }
1010 else
1011 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001012 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001013
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001014 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001015
1016 c.x = c.x.xxxx;
1017 c.y = c.y.yyyy;
1018 c.z = c.z.zzzz;
1019 c.w = c.w.wwww;
1020 }
1021
1022 return c;
1023 }
1024
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001025 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001026 {
1027 ASSERT(var.rel.deterministic);
1028
1029 if(var.rel.type == Shader::PARAMETER_TEMP)
1030 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001031 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001032 }
1033 else if(var.rel.type == Shader::PARAMETER_INPUT)
1034 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001035 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001036 }
1037 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1038 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001039 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001040 }
1041 else if(var.rel.type == Shader::PARAMETER_CONST)
1042 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001043 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001044 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001045 else if(var.rel.type == Shader::PARAMETER_LOOP)
1046 {
1047 return aL[loopDepth];
1048 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001049 else ASSERT(false);
1050
1051 return 0;
1052 }
1053
1054 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1055 {
1056 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1057 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1058
1059 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1060 }
1061
Nicolas Capens4f172c72016-01-13 08:34:30 -05001062 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001063 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001064 Vector4f row0 = fetchRegister(src1, 0);
1065 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001066
1067 dst.x = dot3(src0, row0);
1068 dst.y = dot3(src0, row1);
1069 }
1070
Nicolas Capens4f172c72016-01-13 08:34:30 -05001071 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001072 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001073 Vector4f row0 = fetchRegister(src1, 0);
1074 Vector4f row1 = fetchRegister(src1, 1);
1075 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001076
1077 dst.x = dot3(src0, row0);
1078 dst.y = dot3(src0, row1);
1079 dst.z = dot3(src0, row2);
1080 }
1081
Nicolas Capens4f172c72016-01-13 08:34:30 -05001082 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001083 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001084 Vector4f row0 = fetchRegister(src1, 0);
1085 Vector4f row1 = fetchRegister(src1, 1);
1086 Vector4f row2 = fetchRegister(src1, 2);
1087 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001088
1089 dst.x = dot3(src0, row0);
1090 dst.y = dot3(src0, row1);
1091 dst.z = dot3(src0, row2);
1092 dst.w = dot3(src0, row3);
1093 }
1094
Nicolas Capens4f172c72016-01-13 08:34:30 -05001095 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001096 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001097 Vector4f row0 = fetchRegister(src1, 0);
1098 Vector4f row1 = fetchRegister(src1, 1);
1099 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001100
1101 dst.x = dot4(src0, row0);
1102 dst.y = dot4(src0, row1);
1103 dst.z = dot4(src0, row2);
1104 }
1105
Nicolas Capens4f172c72016-01-13 08:34:30 -05001106 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001107 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001108 Vector4f row0 = fetchRegister(src1, 0);
1109 Vector4f row1 = fetchRegister(src1, 1);
1110 Vector4f row2 = fetchRegister(src1, 2);
1111 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001112
1113 dst.x = dot4(src0, row0);
1114 dst.y = dot4(src0, row1);
1115 dst.z = dot4(src0, row2);
1116 dst.w = dot4(src0, row3);
1117 }
1118
Nicolas Capensa0b57832017-11-07 13:07:53 -05001119 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001120 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001121 if(project)
1122 {
1123 Vector4f proj;
1124 Float4 rw = reciprocal(src0.w);
1125 proj.x = src0.x * rw;
1126 proj.y = src0.y * rw;
1127 proj.z = src0.z * rw;
1128
Nicolas Capensa0b57832017-11-07 13:07:53 -05001129 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001130 }
1131 else
1132 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001133 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001134 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001135 }
1136
Nicolas Capensa0b57832017-11-07 13:07:53 -05001137 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001138 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001139 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001140 }
1141
Nicolas Capensa0b57832017-11-07 13:07:53 -05001142 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001143 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001144 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001145 }
1146
Nicolas Capensa0b57832017-11-07 13:07:53 -05001147 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001148 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001149 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1150 }
1151
1152 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1153 {
1154 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001155 }
1156
Nicolas Capensa0b57832017-11-07 13:07:53 -05001157 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001158 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001159 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001160 }
1161
Nicolas Capensa0b57832017-11-07 13:07:53 -05001162 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001163 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001164 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001165 }
1166
Nicolas Capensa0b57832017-11-07 13:07:53 -05001167 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001168 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001169 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001170 }
1171
Nicolas Capensa0b57832017-11-07 13:07:53 -05001172 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001173 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001174 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001175 }
1176
Nicolas Capensa0b57832017-11-07 13:07:53 -05001177 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001178 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001179 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001180 }
1181
Nicolas Capens4f172c72016-01-13 08:34:30 -05001182 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001183 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001184 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001185 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001186 }
1187
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001188 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1189 {
1190 Int kill = -1;
1191
1192 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1193 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1194 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1195 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1196
1197 // FIXME: Dynamic branching affects TEXKILL?
1198 // if(shader->containsDynamicBranching())
1199 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001200 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001201 // }
1202
1203 for(unsigned int q = 0; q < state.multiSample; q++)
1204 {
1205 cMask[q] &= kill;
1206 }
1207
1208 // FIXME: Branch to end of shader if all killed?
1209 }
1210
Nicolas Capens4f172c72016-01-13 08:34:30 -05001211 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001212 {
1213 Int kill = 0;
1214
1215 if(shader->containsDynamicBranching())
1216 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001217 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001218 }
1219
1220 for(unsigned int q = 0; q < state.multiSample; q++)
1221 {
1222 cMask[q] &= kill;
1223 }
1224
1225 // FIXME: Branch to end of shader if all killed?
1226 }
1227
1228 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1229 {
1230 dst.x = src.x.yyww - src.x.xxzz;
1231 dst.y = src.y.yyww - src.y.xxzz;
1232 dst.z = src.z.yyww - src.z.xxzz;
1233 dst.w = src.w.yyww - src.w.xxzz;
1234 }
1235
1236 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1237 {
1238 dst.x = src.x.zwzw - src.x.xyxy;
1239 dst.y = src.y.zwzw - src.y.xyxy;
1240 dst.z = src.z.zwzw - src.z.xyxy;
1241 dst.w = src.w.zwzw - src.w.xyxy;
1242 }
1243
1244 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1245 {
1246 // abs(dFdx(src)) + abs(dFdy(src));
1247 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1248 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1249 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1250 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1251 }
1252
Nicolas Capens4f172c72016-01-13 08:34:30 -05001253 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001254 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001255 BasicBlock *deadBlock = Nucleus::createBasicBlock();
1256 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001257
1258 if(breakDepth == 0)
1259 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001260 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261 Nucleus::createBr(endBlock);
1262 }
1263 else
1264 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001265 enableBreak = enableBreak & ~enableStack[enableIndex];
1266 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001267
Nicolas Capens4f172c72016-01-13 08:34:30 -05001268 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001269 branch(allBreak, endBlock, deadBlock);
1270 }
1271
1272 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001273 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001274 }
1275
Nicolas Capens4f172c72016-01-13 08:34:30 -05001276 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001277 {
1278 Int4 condition;
1279
1280 switch(control)
1281 {
1282 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1283 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1284 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1285 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1286 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1287 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1288 default:
1289 ASSERT(false);
1290 }
1291
Nicolas Capens4f172c72016-01-13 08:34:30 -05001292 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001293 }
1294
Nicolas Capens4f172c72016-01-13 08:34:30 -05001295 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001296 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001297 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001298
1299 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1300 {
1301 condition = ~condition;
1302 }
1303
Nicolas Capens4f172c72016-01-13 08:34:30 -05001304 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001305 }
1306
Nicolas Capens4f172c72016-01-13 08:34:30 -05001307 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001308 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001309 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001310
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001311 BasicBlock *continueBlock = Nucleus::createBasicBlock();
1312 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001313
Nicolas Capens4f172c72016-01-13 08:34:30 -05001314 enableBreak = enableBreak & ~condition;
1315 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001316
Nicolas Capens4f172c72016-01-13 08:34:30 -05001317 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001318 branch(allBreak, endBlock, continueBlock);
1319
1320 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001321 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001322 }
1323
Nicolas Capens4f172c72016-01-13 08:34:30 -05001324 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001325 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001326 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001327 }
1328
1329 void PixelProgram::TEST()
1330 {
1331 whileTest = true;
1332 }
1333
Nicolas Capens4f172c72016-01-13 08:34:30 -05001334 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001335 {
1336 if(!labelBlock[labelIndex])
1337 {
1338 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1339 }
1340
1341 if(callRetBlock[labelIndex].size() > 1)
1342 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001343 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001344 }
1345
Nicolas Capens4f172c72016-01-13 08:34:30 -05001346 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001347
1348 Nucleus::createBr(labelBlock[labelIndex]);
1349 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1350
Nicolas Capens4f172c72016-01-13 08:34:30 -05001351 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001352 }
1353
Nicolas Capens4f172c72016-01-13 08:34:30 -05001354 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001355 {
1356 if(src.type == Shader::PARAMETER_CONSTBOOL)
1357 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001358 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001359 }
1360 else if(src.type == Shader::PARAMETER_PREDICATE)
1361 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001362 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001363 }
1364 else ASSERT(false);
1365 }
1366
Nicolas Capens4f172c72016-01-13 08:34:30 -05001367 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001368 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001369 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001370
1371 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1372 {
1373 condition = !condition;
1374 }
1375
1376 if(!labelBlock[labelIndex])
1377 {
1378 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1379 }
1380
1381 if(callRetBlock[labelIndex].size() > 1)
1382 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001383 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001384 }
1385
Nicolas Capens4f172c72016-01-13 08:34:30 -05001386 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001387
1388 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1389 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1390
Nicolas Capens4f172c72016-01-13 08:34:30 -05001391 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001392 }
1393
Nicolas Capens4f172c72016-01-13 08:34:30 -05001394 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001395 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001396 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001397
1398 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1399 {
1400 condition = ~condition;
1401 }
1402
Nicolas Capens4f172c72016-01-13 08:34:30 -05001403 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001404
1405 if(!labelBlock[labelIndex])
1406 {
1407 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1408 }
1409
1410 if(callRetBlock[labelIndex].size() > 1)
1411 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001412 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001413 }
1414
Nicolas Capens4f172c72016-01-13 08:34:30 -05001415 enableIndex++;
1416 enableStack[enableIndex] = condition;
1417 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001418
1419 Bool notAllFalse = SignMask(condition) != 0;
1420 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1421 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1422
Nicolas Capens4f172c72016-01-13 08:34:30 -05001423 enableIndex--;
1424 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001425 }
1426
Nicolas Capens4f172c72016-01-13 08:34:30 -05001427 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001428 {
1429 ifDepth--;
1430
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001431 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1432 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001433
1434 if(isConditionalIf[ifDepth])
1435 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001436 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001437 Bool notAllFalse = SignMask(condition) != 0;
1438
1439 branch(notAllFalse, falseBlock, endBlock);
1440
Nicolas Capens4f172c72016-01-13 08:34:30 -05001441 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001442 }
1443 else
1444 {
1445 Nucleus::createBr(endBlock);
1446 Nucleus::setInsertBlock(falseBlock);
1447 }
1448
1449 ifFalseBlock[ifDepth] = endBlock;
1450
1451 ifDepth++;
1452 }
1453
Nicolas Capens4f172c72016-01-13 08:34:30 -05001454 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001455 {
1456 ifDepth--;
1457
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001458 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001459
1460 Nucleus::createBr(endBlock);
1461 Nucleus::setInsertBlock(endBlock);
1462
1463 if(isConditionalIf[ifDepth])
1464 {
1465 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001466 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001467 }
1468 }
1469
Nicolas Capens4f172c72016-01-13 08:34:30 -05001470 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001471 {
1472 loopRepDepth--;
1473
Nicolas Capens4f172c72016-01-13 08:34:30 -05001474 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001475
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001476 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1477 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001478
1479 Nucleus::createBr(testBlock);
1480 Nucleus::setInsertBlock(endBlock);
1481
Nicolas Capens4f172c72016-01-13 08:34:30 -05001482 loopDepth--;
1483 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001484 }
1485
Nicolas Capens4f172c72016-01-13 08:34:30 -05001486 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001487 {
1488 loopRepDepth--;
1489
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001490 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1491 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001492
1493 Nucleus::createBr(testBlock);
1494 Nucleus::setInsertBlock(endBlock);
1495
Nicolas Capens4f172c72016-01-13 08:34:30 -05001496 loopDepth--;
1497 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001498 }
1499
Nicolas Capens4f172c72016-01-13 08:34:30 -05001500 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001501 {
1502 loopRepDepth--;
1503
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001504 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1505 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001506
1507 Nucleus::createBr(testBlock);
1508 Nucleus::setInsertBlock(endBlock);
1509
Nicolas Capens4f172c72016-01-13 08:34:30 -05001510 enableIndex--;
1511 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001512 whileTest = false;
1513 }
1514
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001515 void PixelProgram::ENDSWITCH()
1516 {
1517 loopRepDepth--;
1518
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001519 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001520
1521 Nucleus::createBr(loopRepEndBlock[loopRepDepth]);
1522 Nucleus::setInsertBlock(endBlock);
1523
1524 enableIndex--;
1525 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
1526 }
1527
Nicolas Capens4f172c72016-01-13 08:34:30 -05001528 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001529 {
1530 if(src.type == Shader::PARAMETER_CONSTBOOL)
1531 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001532 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001533 }
1534 else if(src.type == Shader::PARAMETER_PREDICATE)
1535 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001536 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001537 }
1538 else
1539 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001540 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001541 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001542 }
1543 }
1544
Nicolas Capens4f172c72016-01-13 08:34:30 -05001545 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001546 {
1547 ASSERT(ifDepth < 24 + 4);
1548
Nicolas Capens4f172c72016-01-13 08:34:30 -05001549 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001550
1551 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1552 {
1553 condition = !condition;
1554 }
1555
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001556 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1557 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001558
1559 branch(condition, trueBlock, falseBlock);
1560
1561 isConditionalIf[ifDepth] = false;
1562 ifFalseBlock[ifDepth] = falseBlock;
1563
1564 ifDepth++;
1565 }
1566
Nicolas Capens4f172c72016-01-13 08:34:30 -05001567 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001568 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001569 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001570
1571 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1572 {
1573 condition = ~condition;
1574 }
1575
Nicolas Capens4f172c72016-01-13 08:34:30 -05001576 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001577 }
1578
Nicolas Capens4f172c72016-01-13 08:34:30 -05001579 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001580 {
1581 Int4 condition;
1582
1583 switch(control)
1584 {
1585 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1586 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1587 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1588 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1589 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1590 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1591 default:
1592 ASSERT(false);
1593 }
1594
Nicolas Capens4f172c72016-01-13 08:34:30 -05001595 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001596 }
1597
Nicolas Capens4f172c72016-01-13 08:34:30 -05001598 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001599 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001600 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601
Nicolas Capens4f172c72016-01-13 08:34:30 -05001602 enableIndex++;
1603 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001604
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001605 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1606 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001607
1608 Bool notAllFalse = SignMask(condition) != 0;
1609
1610 branch(notAllFalse, trueBlock, falseBlock);
1611
1612 isConditionalIf[ifDepth] = true;
1613 ifFalseBlock[ifDepth] = falseBlock;
1614
1615 ifDepth++;
1616 breakDepth++;
1617 }
1618
1619 void PixelProgram::LABEL(int labelIndex)
1620 {
1621 if(!labelBlock[labelIndex])
1622 {
1623 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1624 }
1625
1626 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1627 currentLabel = labelIndex;
1628 }
1629
Nicolas Capens4f172c72016-01-13 08:34:30 -05001630 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001631 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001632 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001633
Nicolas Capens4f172c72016-01-13 08:34:30 -05001634 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1635 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1636 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001637
Nicolas Capens4f172c72016-01-13 08:34:30 -05001638 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001639 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001640 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001641 // }
1642
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001643 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1644 BasicBlock *testBlock = Nucleus::createBasicBlock();
1645 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001646
1647 loopRepTestBlock[loopRepDepth] = testBlock;
1648 loopRepEndBlock[loopRepDepth] = endBlock;
1649
1650 // FIXME: jump(testBlock)
1651 Nucleus::createBr(testBlock);
1652 Nucleus::setInsertBlock(testBlock);
1653
Nicolas Capens4f172c72016-01-13 08:34:30 -05001654 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001655 Nucleus::setInsertBlock(loopBlock);
1656
Nicolas Capens4f172c72016-01-13 08:34:30 -05001657 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001658
1659 loopRepDepth++;
1660 breakDepth = 0;
1661 }
1662
Nicolas Capens4f172c72016-01-13 08:34:30 -05001663 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001664 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001665 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001666
Nicolas Capens4f172c72016-01-13 08:34:30 -05001667 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1668 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001669
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001670 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1671 BasicBlock *testBlock = Nucleus::createBasicBlock();
1672 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001673
1674 loopRepTestBlock[loopRepDepth] = testBlock;
1675 loopRepEndBlock[loopRepDepth] = endBlock;
1676
1677 // FIXME: jump(testBlock)
1678 Nucleus::createBr(testBlock);
1679 Nucleus::setInsertBlock(testBlock);
1680
Nicolas Capens4f172c72016-01-13 08:34:30 -05001681 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001682 Nucleus::setInsertBlock(loopBlock);
1683
Nicolas Capens4f172c72016-01-13 08:34:30 -05001684 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001685
1686 loopRepDepth++;
1687 breakDepth = 0;
1688 }
1689
Nicolas Capens4f172c72016-01-13 08:34:30 -05001690 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001691 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001692 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001693
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001694 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1695 BasicBlock *testBlock = Nucleus::createBasicBlock();
1696 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001697
1698 loopRepTestBlock[loopRepDepth] = testBlock;
1699 loopRepEndBlock[loopRepDepth] = endBlock;
1700
Nicolas Capens4f172c72016-01-13 08:34:30 -05001701 Int4 restoreBreak = enableBreak;
1702 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001703
1704 // FIXME: jump(testBlock)
1705 Nucleus::createBr(testBlock);
1706 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001707 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001708
Nicolas Capensc2534f42016-04-04 11:13:24 -04001709 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001710 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001711 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001712 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001713 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001714
1715 Bool notAllFalse = SignMask(condition) != 0;
1716 branch(notAllFalse, loopBlock, endBlock);
1717
1718 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001719 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001720
1721 Nucleus::setInsertBlock(loopBlock);
1722
1723 loopRepDepth++;
1724 breakDepth = 0;
1725 }
1726
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001727 void PixelProgram::SWITCH()
1728 {
1729 enableIndex++;
1730 enableStack[enableIndex] = Int4(0xFFFFFFFF);
1731
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001732 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001733
1734 loopRepTestBlock[loopRepDepth] = nullptr;
1735 loopRepEndBlock[loopRepDepth] = endBlock;
1736
1737 loopRepDepth++;
1738 breakDepth = 0;
1739 }
1740
Nicolas Capens4f172c72016-01-13 08:34:30 -05001741 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001742 {
1743 if(currentLabel == -1)
1744 {
1745 returnBlock = Nucleus::createBasicBlock();
1746 Nucleus::createBr(returnBlock);
1747 }
1748 else
1749 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001750 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001751
1752 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1753 {
1754 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001755 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001756
Nicolas Capens19336542016-09-26 10:32:29 -04001757 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001758 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001759
1760 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1761 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001762 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001763 }
1764 }
1765 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1766 {
1767 Nucleus::createBr(callRetBlock[currentLabel][0]);
1768 }
1769 else // Function isn't called
1770 {
1771 Nucleus::createBr(unreachableBlock);
1772 }
1773
1774 Nucleus::setInsertBlock(unreachableBlock);
1775 Nucleus::createUnreachable();
1776 }
1777 }
1778
Nicolas Capens4f172c72016-01-13 08:34:30 -05001779 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001780 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001781 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001782
1783 // FIXME: Return from function if all instances left
1784 // FIXME: Use enableLeave in other control-flow constructs
1785 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001786}