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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040016
Nicolas Capens5d961882016-01-01 23:18:14 -050017#include "SamplerCore.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040018#include "Renderer/Primitive.hpp"
19#include "Renderer/Renderer.hpp"
Nicolas Capens5d961882016-01-01 23:18:14 -050020
21namespace sw
22{
23 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040024 extern bool booleanFaceRegister;
25 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050026 extern bool fullPixelPositionRegister;
27
Nicolas Capens4f172c72016-01-13 08:34:30 -050028 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050029 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040030 if(shader->getVersion() >= 0x0300)
31 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040032 if(shader->isVPosDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040033 {
34 if(!halfIntegerCoordinates)
35 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050036 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
37 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040038 }
39 else
40 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050041 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
42 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040043 }
44
45 if(fullPixelPositionRegister)
46 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050047 vPos.z = z[0]; // FIXME: Centroid?
48 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040049 }
50 }
51
Alexis Hetu02ad0aa2016-08-02 11:18:14 -040052 if(shader->isVFaceDeclared())
Alexis Hetuf2a8c372015-07-13 11:08:41 -040053 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050054 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040055 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
56
Nicolas Capens4f172c72016-01-13 08:34:30 -050057 vFace.x = face;
58 vFace.y = face;
59 vFace.z = face;
60 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040061 }
Nicolas Capens5d961882016-01-01 23:18:14 -050062 }
63 }
64
Nicolas Capens4f172c72016-01-13 08:34:30 -050065 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050066 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050067 enableIndex = 0;
68 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069
70 if(shader->containsLeaveInstruction())
71 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050072 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040073 }
74
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050075 for(int i = 0; i < RENDERTARGETS; i++)
76 {
77 if(state.targetFormat[i] != FORMAT_NULL)
78 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050079 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050080 }
81 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040082
83 // Create all call site return blocks up front
84 for(size_t i = 0; i < shader->getLength(); i++)
85 {
86 const Shader::Instruction *instruction = shader->getInstruction(i);
87 Shader::Opcode opcode = instruction->opcode;
88
89 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
90 {
91 const Dst &dst = instruction->dst;
92
93 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
94 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
95 }
96 }
97
Nicolas Capens8b124c12016-04-18 14:09:37 -040098 bool broadcastColor0 = true;
99
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400100 for(size_t i = 0; i < shader->getLength(); i++)
101 {
102 const Shader::Instruction *instruction = shader->getInstruction(i);
103 Shader::Opcode opcode = instruction->opcode;
104
105 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
106 {
107 continue;
108 }
109
110 const Dst &dst = instruction->dst;
111 const Src &src0 = instruction->src[0];
112 const Src &src1 = instruction->src[1];
113 const Src &src2 = instruction->src[2];
114 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400115 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400116
117 bool predicate = instruction->predicate;
118 Control control = instruction->control;
119 bool pp = dst.partialPrecision;
120 bool project = instruction->project;
121 bool bias = instruction->bias;
122
123 Vector4f d;
124 Vector4f s0;
125 Vector4f s1;
126 Vector4f s2;
127 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400128 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400129
130 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
131 {
132 if(dst.type == Shader::PARAMETER_TEXTURE)
133 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500134 d.x = v[2 + dst.index].x;
135 d.y = v[2 + dst.index].y;
136 d.z = v[2 + dst.index].z;
137 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400138 }
139 else
140 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500141 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400142 }
143 }
144
Nicolas Capensc2534f42016-04-04 11:13:24 -0400145 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
146 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
147 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
148 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
149 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400150
151 switch(opcode)
152 {
153 case Shader::OPCODE_PS_2_0: break;
154 case Shader::OPCODE_PS_2_x: break;
155 case Shader::OPCODE_PS_3_0: break;
156 case Shader::OPCODE_DEF: break;
157 case Shader::OPCODE_DCL: break;
158 case Shader::OPCODE_NOP: break;
159 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400160 case Shader::OPCODE_NEG: neg(d, s0); break;
161 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400162 case Shader::OPCODE_F2B: f2b(d, s0); break;
163 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400164 case Shader::OPCODE_F2I: f2i(d, s0); break;
165 case Shader::OPCODE_I2F: i2f(d, s0); break;
166 case Shader::OPCODE_F2U: f2u(d, s0); break;
167 case Shader::OPCODE_U2F: u2f(d, s0); break;
168 case Shader::OPCODE_I2B: i2b(d, s0); break;
169 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400175 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400176 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400177 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400178 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
179 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
180 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
181 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
182 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400183 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
184 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
185 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400186 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
187 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400188 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400189 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
190 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
191 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
192 case Shader::OPCODE_FRC: frc(d, s0); break;
193 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
194 case Shader::OPCODE_FLOOR: floor(d, s0); break;
195 case Shader::OPCODE_ROUND: round(d, s0); break;
196 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
197 case Shader::OPCODE_CEIL: ceil(d, s0); break;
198 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
199 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
200 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
201 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
202 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
203 case Shader::OPCODE_LOG: log(d, s0, pp); break;
204 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
205 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400206 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
207 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400209 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
210 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
211 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
212 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
213 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400214 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
215 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
216 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
217 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
219 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
220 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
224 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400225 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
226 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400227 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400228 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
229 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400230 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
231 case Shader::OPCODE_STEP: step(d, s0, s1); break;
232 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8ef6d102017-11-09 15:49:09 -0500233 case Shader::OPCODE_ISINF: isinf(d, s0); break;
234 case Shader::OPCODE_ISNAN: isnan(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400235 case Shader::OPCODE_FLOATBITSTOINT:
236 case Shader::OPCODE_FLOATBITSTOUINT:
237 case Shader::OPCODE_INTBITSTOFLOAT:
238 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400239 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
240 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400241 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400242 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
243 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400244 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400245 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
246 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
247 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400248 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400249 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
250 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
251 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
252 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
253 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
254 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
255 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
256 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
257 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
258 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
260 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
261 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
262 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
263 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
264 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
265 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400266 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400267 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
268 case Shader::OPCODE_COS: cos(d, s0, pp); break;
269 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
270 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
271 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
272 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
273 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
274 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
275 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
276 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
277 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
278 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
279 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
280 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500281 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
282 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
283 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
284 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
285 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500286 case Shader::OPCODE_TEX: TEX(d, s0, src1, project, bias); break;
287 case Shader::OPCODE_TEXLDD: TEXGRAD(d, s0, src1, s2, s3); break;
288 case Shader::OPCODE_TEXLDL: TEXLOD(d, s0, src1, s0.w); break;
289 case Shader::OPCODE_TEXLOD: TEXLOD(d, s0, src1, s2.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500290 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400291 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500292 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2); break;
293 case Shader::OPCODE_TEXLODOFFSET: TEXLODOFFSET(d, s0, src1, s2, s3.x); break;
294 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2.x); break;
295 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCHOFFSET(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500296 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
Nicolas Capensa0b57832017-11-07 13:07:53 -0500297 case Shader::OPCODE_TEXGRADOFFSET: TEXGRADOFFSET(d, s0, src1, s2, s3, s4); break;
298 case Shader::OPCODE_TEXBIAS: TEXBIAS(d, s0, src1, s2.x); break;
299 case Shader::OPCODE_TEXOFFSETBIAS: TEXOFFSETBIAS(d, s0, src1, s2, s3.x); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400301 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
302 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
303 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500304 case Shader::OPCODE_BREAK: BREAK(); break;
305 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
306 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
307 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400308 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500309 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
310 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
311 case Shader::OPCODE_ELSE: ELSE(); break;
312 case Shader::OPCODE_ENDIF: ENDIF(); break;
313 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
314 case Shader::OPCODE_ENDREP: ENDREP(); break;
315 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400316 case Shader::OPCODE_ENDSWITCH: ENDSWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500317 case Shader::OPCODE_IF: IF(src0); break;
318 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400319 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500320 case Shader::OPCODE_LOOP: LOOP(src1); break;
321 case Shader::OPCODE_REP: REP(src0); break;
322 case Shader::OPCODE_WHILE: WHILE(src0); break;
Alexis Hetu9aa83a92016-05-02 17:34:46 -0400323 case Shader::OPCODE_SWITCH: SWITCH(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500324 case Shader::OPCODE_RET: RET(); break;
325 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400326 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
327 case Shader::OPCODE_ALL: all(d.x, s0); break;
328 case Shader::OPCODE_ANY: any(d.x, s0); break;
Alexis Hetu24f454e2016-08-31 17:22:13 -0400329 case Shader::OPCODE_NOT: bitwise_not(d, s0); break;
330 case Shader::OPCODE_OR: bitwise_or(d, s0, s1); break;
331 case Shader::OPCODE_XOR: bitwise_xor(d, s0, s1); break;
332 case Shader::OPCODE_AND: bitwise_and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400333 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
334 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400335 case Shader::OPCODE_END: break;
336 default:
337 ASSERT(false);
338 }
339
340 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
341 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400342 if(dst.saturate)
343 {
344 if(dst.x) d.x = Max(d.x, Float4(0.0f));
345 if(dst.y) d.y = Max(d.y, Float4(0.0f));
346 if(dst.z) d.z = Max(d.z, Float4(0.0f));
347 if(dst.w) d.w = Max(d.w, Float4(0.0f));
348
349 if(dst.x) d.x = Min(d.x, Float4(1.0f));
350 if(dst.y) d.y = Min(d.y, Float4(1.0f));
351 if(dst.z) d.z = Min(d.z, Float4(1.0f));
352 if(dst.w) d.w = Min(d.w, Float4(1.0f));
353 }
354
355 if(instruction->isPredicated())
356 {
357 Vector4f pDst; // FIXME: Rename
358
359 switch(dst.type)
360 {
361 case Shader::PARAMETER_TEMP:
362 if(dst.rel.type == Shader::PARAMETER_VOID)
363 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500364 if(dst.x) pDst.x = r[dst.index].x;
365 if(dst.y) pDst.y = r[dst.index].y;
366 if(dst.z) pDst.z = r[dst.index].z;
367 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400368 }
369 else
370 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500371 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400372
Nicolas Capens4f172c72016-01-13 08:34:30 -0500373 if(dst.x) pDst.x = r[dst.index + a].x;
374 if(dst.y) pDst.y = r[dst.index + a].y;
375 if(dst.z) pDst.z = r[dst.index + a].z;
376 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400377 }
378 break;
379 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500380 if(dst.rel.type == Shader::PARAMETER_VOID)
381 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500382 if(dst.x) pDst.x = oC[dst.index].x;
383 if(dst.y) pDst.y = oC[dst.index].y;
384 if(dst.z) pDst.z = oC[dst.index].z;
385 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500386 }
387 else
388 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500389 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500390
Nicolas Capens4f172c72016-01-13 08:34:30 -0500391 if(dst.x) pDst.x = oC[a].x;
392 if(dst.y) pDst.y = oC[a].y;
393 if(dst.z) pDst.z = oC[a].z;
394 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500395 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400396 break;
397 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 if(dst.x) pDst.x = p0.x;
399 if(dst.y) pDst.y = p0.y;
400 if(dst.z) pDst.z = p0.z;
401 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400402 break;
403 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500404 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400405 break;
406 default:
407 ASSERT(false);
408 }
409
Nicolas Capens4f172c72016-01-13 08:34:30 -0500410 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400411
412 Int4 xEnable = enable;
413 Int4 yEnable = enable;
414 Int4 zEnable = enable;
415 Int4 wEnable = enable;
416
417 if(predicate)
418 {
419 unsigned char pSwizzle = instruction->predicateSwizzle;
420
Nicolas Capens4f172c72016-01-13 08:34:30 -0500421 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
422 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
423 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
424 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400425
426 if(!instruction->predicateNot)
427 {
428 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
429 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
430 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
431 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
432 }
433 else
434 {
435 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
436 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
437 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
438 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
439 }
440 }
441
442 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
443 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
444 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
445 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
446
447 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
448 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
449 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
450 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
451 }
452
453 switch(dst.type)
454 {
455 case Shader::PARAMETER_TEMP:
456 if(dst.rel.type == Shader::PARAMETER_VOID)
457 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500458 if(dst.x) r[dst.index].x = d.x;
459 if(dst.y) r[dst.index].y = d.y;
460 if(dst.z) r[dst.index].z = d.z;
461 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400462 }
463 else
464 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500465 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400466
Nicolas Capens4f172c72016-01-13 08:34:30 -0500467 if(dst.x) r[dst.index + a].x = d.x;
468 if(dst.y) r[dst.index + a].y = d.y;
469 if(dst.z) r[dst.index + a].z = d.z;
470 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400471 }
472 break;
473 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500474 if(dst.rel.type == Shader::PARAMETER_VOID)
475 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400476 broadcastColor0 = (dst.index == 0) && broadcastColor0;
477
Nicolas Capens4f172c72016-01-13 08:34:30 -0500478 if(dst.x) { oC[dst.index].x = d.x; }
479 if(dst.y) { oC[dst.index].y = d.y; }
480 if(dst.z) { oC[dst.index].z = d.z; }
481 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500482 }
483 else
484 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400485 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500486 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500487
Nicolas Capens4f172c72016-01-13 08:34:30 -0500488 if(dst.x) { oC[a].x = d.x; }
489 if(dst.y) { oC[a].y = d.y; }
490 if(dst.z) { oC[a].z = d.z; }
491 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500492 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400493 break;
494 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500495 if(dst.x) p0.x = d.x;
496 if(dst.y) p0.y = d.y;
497 if(dst.z) p0.z = d.z;
498 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400499 break;
500 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500501 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400502 break;
503 default:
504 ASSERT(false);
505 }
506 }
507 }
508
509 if(currentLabel != -1)
510 {
511 Nucleus::setInsertBlock(returnBlock);
512 }
513
Nicolas Capens8b124c12016-04-18 14:09:37 -0400514 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400515 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400516 for(int i = 0; i < RENDERTARGETS; i++)
517 {
518 c[i] = oC[0];
519 }
520 }
521 else
522 {
523 for(int i = 0; i < RENDERTARGETS; i++)
524 {
525 c[i] = oC[i];
526 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400527 }
528 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500529
Nicolas Capens4f172c72016-01-13 08:34:30 -0500530 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500531 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500532 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500533
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400534 if(!state.alphaTestActive())
535 {
536 return true;
537 }
538
539 Int aMask;
540
541 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
542 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500543 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400544
Nicolas Capens4f172c72016-01-13 08:34:30 -0500545 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400546
547 for(unsigned int q = 0; q < state.multiSample; q++)
548 {
549 cMask[q] &= aMask;
550 }
551 }
552 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
553 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500554 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400555 }
556 else ASSERT(false);
557
558 Int pass = cMask[0];
559
560 for(unsigned int q = 1; q < state.multiSample; q++)
561 {
562 pass = pass | cMask[q];
563 }
564
Nicolas Capens5d961882016-01-01 23:18:14 -0500565 return pass != 0x0;
566 }
567
Nicolas Capens4f172c72016-01-13 08:34:30 -0500568 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500569 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500570 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400571 {
572 if(!state.colorWriteActive(index))
573 {
574 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500575 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400576
Alexis Hetu049a1872016-04-25 16:59:58 -0400577 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400578 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500579 c[index].x = linearToSRGB(c[index].x);
580 c[index].y = linearToSRGB(c[index].y);
581 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400582 }
583
584 if(index == 0)
585 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500586 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400587 }
588
589 switch(state.targetFormat[index])
590 {
591 case FORMAT_R5G6B5:
592 case FORMAT_X8R8G8B8:
593 case FORMAT_X8B8G8R8:
594 case FORMAT_A8R8G8B8:
595 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400596 case FORMAT_SRGB8_X8:
597 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400598 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400599 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400600 case FORMAT_A8:
601 case FORMAT_G16R16:
602 case FORMAT_A16B16G16R16:
603 for(unsigned int q = 0; q < state.multiSample; q++)
604 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500605 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400606 Vector4s color;
607
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400608 if(state.targetFormat[index] == FORMAT_R5G6B5)
609 {
610 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
611 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
612 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
613 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
614 }
615 else
616 {
617 color.x = convertFixed16(c[index].x, false);
618 color.y = convertFixed16(c[index].y, false);
619 color.z = convertFixed16(c[index].z, false);
620 color.w = convertFixed16(c[index].w, false);
621 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622
623 if(state.multiSampleMask & (1 << q))
624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 alphaBlend(index, buffer, color, x);
626 logicOperation(index, buffer, color, x);
627 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400628 }
629 }
630 break;
631 case FORMAT_R32F:
632 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400633 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400634 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500635 case FORMAT_R32I:
636 case FORMAT_G32R32I:
637 case FORMAT_A32B32G32R32I:
638 case FORMAT_R32UI:
639 case FORMAT_G32R32UI:
640 case FORMAT_A32B32G32R32UI:
Alexis Hetubd7117d2016-06-02 10:35:59 -0400641 case FORMAT_R16I:
642 case FORMAT_G16R16I:
643 case FORMAT_A16B16G16R16I:
644 case FORMAT_R16UI:
645 case FORMAT_G16R16UI:
646 case FORMAT_A16B16G16R16UI:
647 case FORMAT_R8I:
648 case FORMAT_G8R8I:
649 case FORMAT_A8B8G8R8I:
650 case FORMAT_R8UI:
651 case FORMAT_G8R8UI:
652 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400653 for(unsigned int q = 0; q < state.multiSample; q++)
654 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500655 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
656 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400657
658 if(state.multiSampleMask & (1 << q))
659 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500660 alphaBlend(index, buffer, color, x);
661 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400662 }
663 }
664 break;
665 default:
666 ASSERT(false);
667 }
668 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500669 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670
Nicolas Capensa0b57832017-11-07 13:07:53 -0500671 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400672 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400673 Vector4f tmp;
674
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400675 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
676 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500677 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400678 }
679 else
680 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400681 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400682
683 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
684 {
685 if(shader->usesSampler(i))
686 {
687 If(index == i)
688 {
Nicolas Capensa0b57832017-11-07 13:07:53 -0500689 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400690 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
691 }
692 }
693 }
694 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400695
Nicolas Capens89a218b2017-11-07 13:05:20 -0500696 Vector4f c;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400697 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
698 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
699 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
700 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Nicolas Capens89a218b2017-11-07 13:05:20 -0500701
702 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400703 }
704
Nicolas Capensa0b57832017-11-07 13:07:53 -0500705 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400706 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400707 #if PERF_PROFILE
708 Long texTime = Ticks();
709 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400710
Meng-Lin Wu2337a192016-06-01 13:54:07 -0400711 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + samplerIndex * sizeof(Texture);
Nicolas Capensa0b57832017-11-07 13:07:53 -0500712 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400713
Nicolas Capensc2534f42016-04-04 11:13:24 -0400714 #if PERF_PROFILE
715 cycles[PERF_TEX] += Ticks() - texTime;
716 #endif
Nicolas Capens89a218b2017-11-07 13:05:20 -0500717
718 return c;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400719 }
720
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500721 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400722 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500723 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400724 {
725 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
726 {
727 continue;
728 }
729
730 switch(state.targetFormat[index])
731 {
732 case FORMAT_NULL:
733 break;
734 case FORMAT_R5G6B5:
735 case FORMAT_A8R8G8B8:
736 case FORMAT_A8B8G8R8:
737 case FORMAT_X8R8G8B8:
738 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400739 case FORMAT_SRGB8_X8:
740 case FORMAT_SRGB8_A8:
Alexis Hetu143dfc72016-09-13 18:41:27 -0400741 case FORMAT_G8R8:
Alexis Hetu0cff3cb2016-05-04 16:23:50 -0400742 case FORMAT_R8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400743 case FORMAT_A8:
744 case FORMAT_G16R16:
745 case FORMAT_A16B16G16R16:
746 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
747 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
748 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
749 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
750 break;
751 case FORMAT_R32F:
752 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400753 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400754 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500755 case FORMAT_R32I:
756 case FORMAT_G32R32I:
757 case FORMAT_A32B32G32R32I:
758 case FORMAT_R32UI:
759 case FORMAT_G32R32UI:
760 case FORMAT_A32B32G32R32UI:
Alexis Hetu8e7675d2016-09-27 21:06:00 -0400761 case FORMAT_R16I:
762 case FORMAT_G16R16I:
763 case FORMAT_A16B16G16R16I:
764 case FORMAT_R16UI:
765 case FORMAT_G16R16UI:
766 case FORMAT_A16B16G16R16UI:
767 case FORMAT_R8I:
768 case FORMAT_G8R8I:
769 case FORMAT_A8B8G8R8I:
770 case FORMAT_R8UI:
771 case FORMAT_G8R8UI:
772 case FORMAT_A8B8G8R8UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400773 break;
774 default:
775 ASSERT(false);
776 }
777 }
778 }
779
Nicolas Capens4f172c72016-01-13 08:34:30 -0500780 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400781 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500782 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400783
784 if(!whileTest)
785 {
786 if(shader->containsBreakInstruction() && instruction->analysisBreak)
787 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500788 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400789 }
790
791 if(shader->containsContinueInstruction() && instruction->analysisContinue)
792 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500793 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400794 }
795
796 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
797 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500798 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400799 }
800 }
801
802 return enable;
803 }
804
Nicolas Capensc2534f42016-04-04 11:13:24 -0400805 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400806 {
807 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500808 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400809
810 switch(src.type)
811 {
812 case Shader::PARAMETER_TEMP:
813 if(src.rel.type == Shader::PARAMETER_VOID)
814 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500815 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400816 }
817 else
818 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400819 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400820
Nicolas Capens4f172c72016-01-13 08:34:30 -0500821 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400822 }
823 break;
824 case Shader::PARAMETER_INPUT:
825 {
826 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
827 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500828 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400829 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400830 else
831 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400832 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400833
Nicolas Capens4f172c72016-01-13 08:34:30 -0500834 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400835 }
836 }
837 break;
838 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500839 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400840 break;
841 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500842 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400843 break;
844 case Shader::PARAMETER_MISCTYPE:
Alexis Hetu877ddfc2017-07-25 17:48:00 -0400845 if(src.index == Shader::VPosIndex) reg = vPos;
846 if(src.index == Shader::VFaceIndex) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400847 break;
848 case Shader::PARAMETER_SAMPLER:
849 if(src.rel.type == Shader::PARAMETER_VOID)
850 {
851 reg.x = As<Float4>(Int4(i));
852 }
853 else if(src.rel.type == Shader::PARAMETER_TEMP)
854 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500855 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400856 }
857 return reg;
858 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
859 case Shader::PARAMETER_VOID: return reg; // Dummy
860 case Shader::PARAMETER_FLOAT4LITERAL:
861 reg.x = Float4(src.value[0]);
862 reg.y = Float4(src.value[1]);
863 reg.z = Float4(src.value[2]);
864 reg.w = Float4(src.value[3]);
865 break;
866 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
867 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
868 case Shader::PARAMETER_LOOP: return reg; // Dummy
869 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500870 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
871 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500872 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500873 }
874 else
875 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400876 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500877
Nicolas Capens4f172c72016-01-13 08:34:30 -0500878 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500879 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400880 break;
881 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500882 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400883 break;
884 default:
885 ASSERT(false);
886 }
887
888 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
889 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
890 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
891 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
892
893 Vector4f mod;
894
895 switch(src.modifier)
896 {
897 case Shader::MODIFIER_NONE:
898 mod.x = x;
899 mod.y = y;
900 mod.z = z;
901 mod.w = w;
902 break;
903 case Shader::MODIFIER_NEGATE:
904 mod.x = -x;
905 mod.y = -y;
906 mod.z = -z;
907 mod.w = -w;
908 break;
909 case Shader::MODIFIER_ABS:
910 mod.x = Abs(x);
911 mod.y = Abs(y);
912 mod.z = Abs(z);
913 mod.w = Abs(w);
914 break;
915 case Shader::MODIFIER_ABS_NEGATE:
916 mod.x = -Abs(x);
917 mod.y = -Abs(y);
918 mod.z = -Abs(z);
919 mod.w = -Abs(w);
920 break;
921 case Shader::MODIFIER_NOT:
922 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
923 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
924 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
925 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
926 break;
927 default:
928 ASSERT(false);
929 }
930
931 return mod;
932 }
933
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400934 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
935 {
936 if(bufferIndex == -1)
937 {
938 return data + OFFSET(DrawData, ps.c[index]);
939 }
940 else
941 {
942 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
943 }
944 }
945
946 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
947 {
948 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
949 }
950
Nicolas Capens4f172c72016-01-13 08:34:30 -0500951 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400952 {
953 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500954 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400955
956 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
957 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400958 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400959
960 c.x = c.x.xxxx;
961 c.y = c.y.yyyy;
962 c.z = c.z.zzzz;
963 c.w = c.w.wwww;
964
965 if(shader->containsDefineInstruction()) // Constant may be known at compile time
966 {
967 for(size_t j = 0; j < shader->getLength(); j++)
968 {
969 const Shader::Instruction &instruction = *shader->getInstruction(j);
970
971 if(instruction.opcode == Shader::OPCODE_DEF)
972 {
973 if(instruction.dst.index == i)
974 {
975 c.x = Float4(instruction.src[0].value[0]);
976 c.y = Float4(instruction.src[0].value[1]);
977 c.z = Float4(instruction.src[0].value[2]);
978 c.w = Float4(instruction.src[0].value[3]);
979
980 break;
981 }
982 }
983 }
984 }
985 }
986 else if(src.rel.type == Shader::PARAMETER_LOOP)
987 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500988 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400989
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400990 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400991
992 c.x = c.x.xxxx;
993 c.y = c.y.yyyy;
994 c.z = c.z.zzzz;
995 c.w = c.w.wwww;
996 }
997 else
998 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400999 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001000
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001001 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001002
1003 c.x = c.x.xxxx;
1004 c.y = c.y.yyyy;
1005 c.z = c.z.zzzz;
1006 c.w = c.w.wwww;
1007 }
1008
1009 return c;
1010 }
1011
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001012 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001013 {
1014 ASSERT(var.rel.deterministic);
1015
1016 if(var.rel.type == Shader::PARAMETER_TEMP)
1017 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001018 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001019 }
1020 else if(var.rel.type == Shader::PARAMETER_INPUT)
1021 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001022 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001023 }
1024 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1025 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001026 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001027 }
1028 else if(var.rel.type == Shader::PARAMETER_CONST)
1029 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001030 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001031 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001032 else if(var.rel.type == Shader::PARAMETER_LOOP)
1033 {
1034 return aL[loopDepth];
1035 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001036 else ASSERT(false);
1037
1038 return 0;
1039 }
1040
1041 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1042 {
1043 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1044 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1045
1046 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1047 }
1048
Nicolas Capens4f172c72016-01-13 08:34:30 -05001049 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001050 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001051 Vector4f row0 = fetchRegister(src1, 0);
1052 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001053
1054 dst.x = dot3(src0, row0);
1055 dst.y = dot3(src0, row1);
1056 }
1057
Nicolas Capens4f172c72016-01-13 08:34:30 -05001058 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001059 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001060 Vector4f row0 = fetchRegister(src1, 0);
1061 Vector4f row1 = fetchRegister(src1, 1);
1062 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001063
1064 dst.x = dot3(src0, row0);
1065 dst.y = dot3(src0, row1);
1066 dst.z = dot3(src0, row2);
1067 }
1068
Nicolas Capens4f172c72016-01-13 08:34:30 -05001069 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001070 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001071 Vector4f row0 = fetchRegister(src1, 0);
1072 Vector4f row1 = fetchRegister(src1, 1);
1073 Vector4f row2 = fetchRegister(src1, 2);
1074 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001075
1076 dst.x = dot3(src0, row0);
1077 dst.y = dot3(src0, row1);
1078 dst.z = dot3(src0, row2);
1079 dst.w = dot3(src0, row3);
1080 }
1081
Nicolas Capens4f172c72016-01-13 08:34:30 -05001082 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001083 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001084 Vector4f row0 = fetchRegister(src1, 0);
1085 Vector4f row1 = fetchRegister(src1, 1);
1086 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001087
1088 dst.x = dot4(src0, row0);
1089 dst.y = dot4(src0, row1);
1090 dst.z = dot4(src0, row2);
1091 }
1092
Nicolas Capens4f172c72016-01-13 08:34:30 -05001093 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001094 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001095 Vector4f row0 = fetchRegister(src1, 0);
1096 Vector4f row1 = fetchRegister(src1, 1);
1097 Vector4f row2 = fetchRegister(src1, 2);
1098 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001099
1100 dst.x = dot4(src0, row0);
1101 dst.y = dot4(src0, row1);
1102 dst.z = dot4(src0, row2);
1103 dst.w = dot4(src0, row3);
1104 }
1105
Nicolas Capensa0b57832017-11-07 13:07:53 -05001106 void PixelProgram::TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001107 {
Nicolas Capens0484c792016-06-13 22:02:36 -04001108 if(project)
1109 {
1110 Vector4f proj;
1111 Float4 rw = reciprocal(src0.w);
1112 proj.x = src0.x * rw;
1113 proj.y = src0.y * rw;
1114 proj.z = src0.z * rw;
1115
Nicolas Capensa0b57832017-11-07 13:07:53 -05001116 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001117 }
1118 else
1119 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001120 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
Nicolas Capens0484c792016-06-13 22:02:36 -04001121 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001122 }
1123
Nicolas Capensa0b57832017-11-07 13:07:53 -05001124 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001125 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001126 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001127 }
1128
Nicolas Capensa0b57832017-11-07 13:07:53 -05001129 void PixelProgram::TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001130 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001131 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001132 }
1133
Nicolas Capensa0b57832017-11-07 13:07:53 -05001134 void PixelProgram::TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001135 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001136 dst = sampleTexture(src1, src0, bias, (src0), (src0), (src0), Bias);
1137 }
1138
1139 void PixelProgram::TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias)
1140 {
1141 dst = sampleTexture(src1, src0, bias, (src0), (src0), offset, {Bias, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001142 }
1143
Nicolas Capensa0b57832017-11-07 13:07:53 -05001144 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001145 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001146 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001147 }
1148
Nicolas Capensa0b57832017-11-07 13:07:53 -05001149 void PixelProgram::TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &offset, Float4 &lod)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001150 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001151 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001152 }
1153
Nicolas Capensa0b57832017-11-07 13:07:53 -05001154 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001155 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001156 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, (src0), Grad);
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001157 }
1158
Nicolas Capensa0b57832017-11-07 13:07:53 -05001159 void PixelProgram::TEXGRADOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &dsx, Vector4f &dsy, Vector4f &offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001160 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001161 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001162 }
1163
Nicolas Capensa0b57832017-11-07 13:07:53 -05001164 void PixelProgram::TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001165 {
Nicolas Capensa0b57832017-11-07 13:07:53 -05001166 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001167 }
1168
Nicolas Capens4f172c72016-01-13 08:34:30 -05001169 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001170 {
Alexis Hetu95ac1872016-06-06 13:26:52 -04001171 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture);
Nicolas Capens89a218b2017-11-07 13:05:20 -05001172 dst = SamplerCore::textureSize(texture, lod);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001173 }
1174
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001175 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1176 {
1177 Int kill = -1;
1178
1179 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1180 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1181 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1182 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1183
1184 // FIXME: Dynamic branching affects TEXKILL?
1185 // if(shader->containsDynamicBranching())
1186 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001187 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001188 // }
1189
1190 for(unsigned int q = 0; q < state.multiSample; q++)
1191 {
1192 cMask[q] &= kill;
1193 }
1194
1195 // FIXME: Branch to end of shader if all killed?
1196 }
1197
Nicolas Capens4f172c72016-01-13 08:34:30 -05001198 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001199 {
1200 Int kill = 0;
1201
1202 if(shader->containsDynamicBranching())
1203 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001204 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001205 }
1206
1207 for(unsigned int q = 0; q < state.multiSample; q++)
1208 {
1209 cMask[q] &= kill;
1210 }
1211
1212 // FIXME: Branch to end of shader if all killed?
1213 }
1214
1215 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1216 {
1217 dst.x = src.x.yyww - src.x.xxzz;
1218 dst.y = src.y.yyww - src.y.xxzz;
1219 dst.z = src.z.yyww - src.z.xxzz;
1220 dst.w = src.w.yyww - src.w.xxzz;
1221 }
1222
1223 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1224 {
1225 dst.x = src.x.zwzw - src.x.xyxy;
1226 dst.y = src.y.zwzw - src.y.xyxy;
1227 dst.z = src.z.zwzw - src.z.xyxy;
1228 dst.w = src.w.zwzw - src.w.xyxy;
1229 }
1230
1231 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1232 {
1233 // abs(dFdx(src)) + abs(dFdy(src));
1234 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1235 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1236 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1237 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1238 }
1239
Nicolas Capens4f172c72016-01-13 08:34:30 -05001240 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001241 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001242 BasicBlock *deadBlock = Nucleus::createBasicBlock();
1243 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001244
1245 if(breakDepth == 0)
1246 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001247 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001248 Nucleus::createBr(endBlock);
1249 }
1250 else
1251 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001252 enableBreak = enableBreak & ~enableStack[enableIndex];
1253 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001254
Nicolas Capens4f172c72016-01-13 08:34:30 -05001255 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001256 branch(allBreak, endBlock, deadBlock);
1257 }
1258
1259 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001260 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261 }
1262
Nicolas Capens4f172c72016-01-13 08:34:30 -05001263 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001264 {
1265 Int4 condition;
1266
1267 switch(control)
1268 {
1269 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1270 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1271 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1272 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1273 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1274 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1275 default:
1276 ASSERT(false);
1277 }
1278
Nicolas Capens4f172c72016-01-13 08:34:30 -05001279 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001280 }
1281
Nicolas Capens4f172c72016-01-13 08:34:30 -05001282 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001283 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001284 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001285
1286 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1287 {
1288 condition = ~condition;
1289 }
1290
Nicolas Capens4f172c72016-01-13 08:34:30 -05001291 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001292 }
1293
Nicolas Capens4f172c72016-01-13 08:34:30 -05001294 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001295 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001296 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001297
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001298 BasicBlock *continueBlock = Nucleus::createBasicBlock();
1299 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001300
Nicolas Capens4f172c72016-01-13 08:34:30 -05001301 enableBreak = enableBreak & ~condition;
1302 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001303
Nicolas Capens4f172c72016-01-13 08:34:30 -05001304 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001305 branch(allBreak, endBlock, continueBlock);
1306
1307 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001308 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001309 }
1310
Nicolas Capens4f172c72016-01-13 08:34:30 -05001311 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001312 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001313 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001314 }
1315
1316 void PixelProgram::TEST()
1317 {
1318 whileTest = true;
1319 }
1320
Nicolas Capens4f172c72016-01-13 08:34:30 -05001321 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001322 {
1323 if(!labelBlock[labelIndex])
1324 {
1325 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1326 }
1327
1328 if(callRetBlock[labelIndex].size() > 1)
1329 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001330 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001331 }
1332
Nicolas Capens4f172c72016-01-13 08:34:30 -05001333 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001334
1335 Nucleus::createBr(labelBlock[labelIndex]);
1336 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1337
Nicolas Capens4f172c72016-01-13 08:34:30 -05001338 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001339 }
1340
Nicolas Capens4f172c72016-01-13 08:34:30 -05001341 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001342 {
1343 if(src.type == Shader::PARAMETER_CONSTBOOL)
1344 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001345 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001346 }
1347 else if(src.type == Shader::PARAMETER_PREDICATE)
1348 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001349 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001350 }
1351 else ASSERT(false);
1352 }
1353
Nicolas Capens4f172c72016-01-13 08:34:30 -05001354 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001355 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001356 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001357
1358 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1359 {
1360 condition = !condition;
1361 }
1362
1363 if(!labelBlock[labelIndex])
1364 {
1365 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1366 }
1367
1368 if(callRetBlock[labelIndex].size() > 1)
1369 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001370 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001371 }
1372
Nicolas Capens4f172c72016-01-13 08:34:30 -05001373 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001374
1375 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1376 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1377
Nicolas Capens4f172c72016-01-13 08:34:30 -05001378 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001379 }
1380
Nicolas Capens4f172c72016-01-13 08:34:30 -05001381 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001382 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001383 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001384
1385 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1386 {
1387 condition = ~condition;
1388 }
1389
Nicolas Capens4f172c72016-01-13 08:34:30 -05001390 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001391
1392 if(!labelBlock[labelIndex])
1393 {
1394 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1395 }
1396
1397 if(callRetBlock[labelIndex].size() > 1)
1398 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001399 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001400 }
1401
Nicolas Capens4f172c72016-01-13 08:34:30 -05001402 enableIndex++;
1403 enableStack[enableIndex] = condition;
1404 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001405
1406 Bool notAllFalse = SignMask(condition) != 0;
1407 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1408 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1409
Nicolas Capens4f172c72016-01-13 08:34:30 -05001410 enableIndex--;
1411 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001412 }
1413
Nicolas Capens4f172c72016-01-13 08:34:30 -05001414 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001415 {
1416 ifDepth--;
1417
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001418 BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1419 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001420
1421 if(isConditionalIf[ifDepth])
1422 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001423 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001424 Bool notAllFalse = SignMask(condition) != 0;
1425
1426 branch(notAllFalse, falseBlock, endBlock);
1427
Nicolas Capens4f172c72016-01-13 08:34:30 -05001428 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001429 }
1430 else
1431 {
1432 Nucleus::createBr(endBlock);
1433 Nucleus::setInsertBlock(falseBlock);
1434 }
1435
1436 ifFalseBlock[ifDepth] = endBlock;
1437
1438 ifDepth++;
1439 }
1440
Nicolas Capens4f172c72016-01-13 08:34:30 -05001441 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001442 {
1443 ifDepth--;
1444
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001445 BasicBlock *endBlock = ifFalseBlock[ifDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001446
1447 Nucleus::createBr(endBlock);
1448 Nucleus::setInsertBlock(endBlock);
1449
1450 if(isConditionalIf[ifDepth])
1451 {
1452 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001453 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001454 }
1455 }
1456
Nicolas Capens4f172c72016-01-13 08:34:30 -05001457 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001458 {
1459 loopRepDepth--;
1460
Nicolas Capens4f172c72016-01-13 08:34:30 -05001461 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001462
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001463 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1464 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001465
1466 Nucleus::createBr(testBlock);
1467 Nucleus::setInsertBlock(endBlock);
1468
Nicolas Capens4f172c72016-01-13 08:34:30 -05001469 loopDepth--;
1470 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001471 }
1472
Nicolas Capens4f172c72016-01-13 08:34:30 -05001473 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001474 {
1475 loopRepDepth--;
1476
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001477 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1478 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001479
1480 Nucleus::createBr(testBlock);
1481 Nucleus::setInsertBlock(endBlock);
1482
Nicolas Capens4f172c72016-01-13 08:34:30 -05001483 loopDepth--;
1484 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001485 }
1486
Nicolas Capens4f172c72016-01-13 08:34:30 -05001487 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001488 {
1489 loopRepDepth--;
1490
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001491 BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1492 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001493
1494 Nucleus::createBr(testBlock);
1495 Nucleus::setInsertBlock(endBlock);
1496
Nicolas Capens4f172c72016-01-13 08:34:30 -05001497 enableIndex--;
1498 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001499 whileTest = false;
1500 }
1501
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001502 void PixelProgram::ENDSWITCH()
1503 {
1504 loopRepDepth--;
1505
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001506 BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001507
1508 Nucleus::createBr(loopRepEndBlock[loopRepDepth]);
1509 Nucleus::setInsertBlock(endBlock);
1510
1511 enableIndex--;
1512 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
1513 }
1514
Nicolas Capens4f172c72016-01-13 08:34:30 -05001515 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001516 {
1517 if(src.type == Shader::PARAMETER_CONSTBOOL)
1518 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001519 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001520 }
1521 else if(src.type == Shader::PARAMETER_PREDICATE)
1522 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001523 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001524 }
1525 else
1526 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001527 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001528 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001529 }
1530 }
1531
Nicolas Capens4f172c72016-01-13 08:34:30 -05001532 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001533 {
1534 ASSERT(ifDepth < 24 + 4);
1535
Nicolas Capens4f172c72016-01-13 08:34:30 -05001536 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001537
1538 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1539 {
1540 condition = !condition;
1541 }
1542
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001543 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1544 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001545
1546 branch(condition, trueBlock, falseBlock);
1547
1548 isConditionalIf[ifDepth] = false;
1549 ifFalseBlock[ifDepth] = falseBlock;
1550
1551 ifDepth++;
1552 }
1553
Nicolas Capens4f172c72016-01-13 08:34:30 -05001554 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001555 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001556 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001557
1558 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1559 {
1560 condition = ~condition;
1561 }
1562
Nicolas Capens4f172c72016-01-13 08:34:30 -05001563 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001564 }
1565
Nicolas Capens4f172c72016-01-13 08:34:30 -05001566 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001567 {
1568 Int4 condition;
1569
1570 switch(control)
1571 {
1572 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1573 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1574 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1575 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1576 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1577 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1578 default:
1579 ASSERT(false);
1580 }
1581
Nicolas Capens4f172c72016-01-13 08:34:30 -05001582 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001583 }
1584
Nicolas Capens4f172c72016-01-13 08:34:30 -05001585 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001586 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001587 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001588
Nicolas Capens4f172c72016-01-13 08:34:30 -05001589 enableIndex++;
1590 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001591
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001592 BasicBlock *trueBlock = Nucleus::createBasicBlock();
1593 BasicBlock *falseBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001594
1595 Bool notAllFalse = SignMask(condition) != 0;
1596
1597 branch(notAllFalse, trueBlock, falseBlock);
1598
1599 isConditionalIf[ifDepth] = true;
1600 ifFalseBlock[ifDepth] = falseBlock;
1601
1602 ifDepth++;
1603 breakDepth++;
1604 }
1605
1606 void PixelProgram::LABEL(int labelIndex)
1607 {
1608 if(!labelBlock[labelIndex])
1609 {
1610 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1611 }
1612
1613 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1614 currentLabel = labelIndex;
1615 }
1616
Nicolas Capens4f172c72016-01-13 08:34:30 -05001617 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001618 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001619 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001620
Nicolas Capens4f172c72016-01-13 08:34:30 -05001621 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1622 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1623 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001624
Nicolas Capens4f172c72016-01-13 08:34:30 -05001625 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001626 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001627 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001628 // }
1629
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001630 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1631 BasicBlock *testBlock = Nucleus::createBasicBlock();
1632 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001633
1634 loopRepTestBlock[loopRepDepth] = testBlock;
1635 loopRepEndBlock[loopRepDepth] = endBlock;
1636
1637 // FIXME: jump(testBlock)
1638 Nucleus::createBr(testBlock);
1639 Nucleus::setInsertBlock(testBlock);
1640
Nicolas Capens4f172c72016-01-13 08:34:30 -05001641 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001642 Nucleus::setInsertBlock(loopBlock);
1643
Nicolas Capens4f172c72016-01-13 08:34:30 -05001644 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001645
1646 loopRepDepth++;
1647 breakDepth = 0;
1648 }
1649
Nicolas Capens4f172c72016-01-13 08:34:30 -05001650 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001651 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001652 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001653
Nicolas Capens4f172c72016-01-13 08:34:30 -05001654 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1655 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001656
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001657 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1658 BasicBlock *testBlock = Nucleus::createBasicBlock();
1659 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001660
1661 loopRepTestBlock[loopRepDepth] = testBlock;
1662 loopRepEndBlock[loopRepDepth] = endBlock;
1663
1664 // FIXME: jump(testBlock)
1665 Nucleus::createBr(testBlock);
1666 Nucleus::setInsertBlock(testBlock);
1667
Nicolas Capens4f172c72016-01-13 08:34:30 -05001668 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001669 Nucleus::setInsertBlock(loopBlock);
1670
Nicolas Capens4f172c72016-01-13 08:34:30 -05001671 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001672
1673 loopRepDepth++;
1674 breakDepth = 0;
1675 }
1676
Nicolas Capens4f172c72016-01-13 08:34:30 -05001677 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001678 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001679 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001680
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001681 BasicBlock *loopBlock = Nucleus::createBasicBlock();
1682 BasicBlock *testBlock = Nucleus::createBasicBlock();
1683 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001684
1685 loopRepTestBlock[loopRepDepth] = testBlock;
1686 loopRepEndBlock[loopRepDepth] = endBlock;
1687
Nicolas Capens4f172c72016-01-13 08:34:30 -05001688 Int4 restoreBreak = enableBreak;
1689 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001690
1691 // FIXME: jump(testBlock)
1692 Nucleus::createBr(testBlock);
1693 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001694 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001695
Nicolas Capensc2534f42016-04-04 11:13:24 -04001696 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001697 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001698 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001699 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001700 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001701
1702 Bool notAllFalse = SignMask(condition) != 0;
1703 branch(notAllFalse, loopBlock, endBlock);
1704
1705 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001706 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001707
1708 Nucleus::setInsertBlock(loopBlock);
1709
1710 loopRepDepth++;
1711 breakDepth = 0;
1712 }
1713
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001714 void PixelProgram::SWITCH()
1715 {
1716 enableIndex++;
1717 enableStack[enableIndex] = Int4(0xFFFFFFFF);
1718
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001719 BasicBlock *endBlock = Nucleus::createBasicBlock();
Alexis Hetu9aa83a92016-05-02 17:34:46 -04001720
1721 loopRepTestBlock[loopRepDepth] = nullptr;
1722 loopRepEndBlock[loopRepDepth] = endBlock;
1723
1724 loopRepDepth++;
1725 breakDepth = 0;
1726 }
1727
Nicolas Capens4f172c72016-01-13 08:34:30 -05001728 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001729 {
1730 if(currentLabel == -1)
1731 {
1732 returnBlock = Nucleus::createBasicBlock();
1733 Nucleus::createBr(returnBlock);
1734 }
1735 else
1736 {
Nicolas Capensc8b67a42016-09-25 15:02:52 -04001737 BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001738
1739 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1740 {
1741 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001742 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001743
Nicolas Capens19336542016-09-26 10:32:29 -04001744 Value *value = index.loadValue();
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001745 SwitchCases *switchCases = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001746
1747 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1748 {
Nicolas Capensb98fe5c2016-11-09 12:24:06 -05001749 Nucleus::addSwitchCase(switchCases, i, callRetBlock[currentLabel][i]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001750 }
1751 }
1752 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1753 {
1754 Nucleus::createBr(callRetBlock[currentLabel][0]);
1755 }
1756 else // Function isn't called
1757 {
1758 Nucleus::createBr(unreachableBlock);
1759 }
1760
1761 Nucleus::setInsertBlock(unreachableBlock);
1762 Nucleus::createUnreachable();
1763 }
1764 }
1765
Nicolas Capens4f172c72016-01-13 08:34:30 -05001766 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001767 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001768 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001769
1770 // FIXME: Return from function if all instances left
1771 // FIXME: Use enableLeave in other control-flow constructs
1772 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001773}