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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capens5d961882016-01-01 23:18:14 -05002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capens5d961882016-01-01 23:18:14 -05006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capens5d961882016-01-01 23:18:14 -05008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capens5d961882016-01-01 23:18:14 -050014
15#include "PixelProgram.hpp"
16#include "Primitive.hpp"
17#include "Renderer.hpp"
18#include "SamplerCore.hpp"
19
20namespace sw
21{
22 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040023 extern bool booleanFaceRegister;
24 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050025 extern bool fullPixelPositionRegister;
26
Nicolas Capens4f172c72016-01-13 08:34:30 -050027 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050028 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040029 if(shader->getVersion() >= 0x0300)
30 {
31 if(shader->vPosDeclared)
32 {
33 if(!halfIntegerCoordinates)
34 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050035 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
36 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040037 }
38 else
39 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050040 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
41 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040042 }
43
44 if(fullPixelPositionRegister)
45 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050046 vPos.z = z[0]; // FIXME: Centroid?
47 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040048 }
49 }
50
51 if(shader->vFaceDeclared)
52 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040054 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
55
Nicolas Capens4f172c72016-01-13 08:34:30 -050056 vFace.x = face;
57 vFace.y = face;
58 vFace.z = face;
59 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040060 }
Nicolas Capens5d961882016-01-01 23:18:14 -050061 }
62 }
63
Nicolas Capens4f172c72016-01-13 08:34:30 -050064 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050065 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050066 enableIndex = 0;
67 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040068
69 if(shader->containsLeaveInstruction())
70 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050071 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040072 }
73
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050074 for(int i = 0; i < RENDERTARGETS; i++)
75 {
76 if(state.targetFormat[i] != FORMAT_NULL)
77 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050078 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050079 }
80 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040081
82 // Create all call site return blocks up front
83 for(size_t i = 0; i < shader->getLength(); i++)
84 {
85 const Shader::Instruction *instruction = shader->getInstruction(i);
86 Shader::Opcode opcode = instruction->opcode;
87
88 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
89 {
90 const Dst &dst = instruction->dst;
91
92 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
93 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
94 }
95 }
96
Nicolas Capens8b124c12016-04-18 14:09:37 -040097 bool broadcastColor0 = true;
98
Alexis Hetuf2a8c372015-07-13 11:08:41 -040099 for(size_t i = 0; i < shader->getLength(); i++)
100 {
101 const Shader::Instruction *instruction = shader->getInstruction(i);
102 Shader::Opcode opcode = instruction->opcode;
103
104 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
105 {
106 continue;
107 }
108
109 const Dst &dst = instruction->dst;
110 const Src &src0 = instruction->src[0];
111 const Src &src1 = instruction->src[1];
112 const Src &src2 = instruction->src[2];
113 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400114 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400115
116 bool predicate = instruction->predicate;
117 Control control = instruction->control;
118 bool pp = dst.partialPrecision;
119 bool project = instruction->project;
120 bool bias = instruction->bias;
121
122 Vector4f d;
123 Vector4f s0;
124 Vector4f s1;
125 Vector4f s2;
126 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400127 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400128
129 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
130 {
131 if(dst.type == Shader::PARAMETER_TEXTURE)
132 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500133 d.x = v[2 + dst.index].x;
134 d.y = v[2 + dst.index].y;
135 d.z = v[2 + dst.index].z;
136 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400137 }
138 else
139 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500140 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400141 }
142 }
143
Nicolas Capensc2534f42016-04-04 11:13:24 -0400144 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
145 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
146 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
147 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
148 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400149
150 switch(opcode)
151 {
152 case Shader::OPCODE_PS_2_0: break;
153 case Shader::OPCODE_PS_2_x: break;
154 case Shader::OPCODE_PS_3_0: break;
155 case Shader::OPCODE_DEF: break;
156 case Shader::OPCODE_DCL: break;
157 case Shader::OPCODE_NOP: break;
158 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400159 case Shader::OPCODE_NEG: neg(d, s0); break;
160 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400161 case Shader::OPCODE_F2B: f2b(d, s0); break;
162 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400163 case Shader::OPCODE_F2I: f2i(d, s0); break;
164 case Shader::OPCODE_I2F: i2f(d, s0); break;
165 case Shader::OPCODE_F2U: f2u(d, s0); break;
166 case Shader::OPCODE_U2F: u2f(d, s0); break;
167 case Shader::OPCODE_I2B: i2b(d, s0); break;
168 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400169 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400170 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400171 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400172 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400173 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400174 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400175 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400176 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400177 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
178 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
179 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
180 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
181 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400182 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
183 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
184 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400185 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
186 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400187 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400188 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
189 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
190 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
191 case Shader::OPCODE_FRC: frc(d, s0); break;
192 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
193 case Shader::OPCODE_FLOOR: floor(d, s0); break;
194 case Shader::OPCODE_ROUND: round(d, s0); break;
195 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
196 case Shader::OPCODE_CEIL: ceil(d, s0); break;
197 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
198 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
199 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
200 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
201 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
202 case Shader::OPCODE_LOG: log(d, s0, pp); break;
203 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
204 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400205 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
206 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400207 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400208 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
209 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
210 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
211 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
212 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400213 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
214 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
215 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
216 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
217 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
218 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
219 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
220 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
221 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
222 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
223 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400224 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
225 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400226 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
228 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400229 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
230 case Shader::OPCODE_STEP: step(d, s0, s1); break;
231 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400232 case Shader::OPCODE_FLOATBITSTOINT:
233 case Shader::OPCODE_FLOATBITSTOUINT:
234 case Shader::OPCODE_INTBITSTOFLOAT:
235 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400236 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
237 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400238 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400239 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
240 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400241 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400242 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
243 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
244 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400245 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400246 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
247 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
248 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
249 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
250 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
251 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
252 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
253 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
254 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
255 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
256 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
257 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
258 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
259 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
260 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
261 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
262 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400263 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400264 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
265 case Shader::OPCODE_COS: cos(d, s0, pp); break;
266 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
267 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
268 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
269 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
270 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
271 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
272 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
273 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
274 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
275 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
276 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
277 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500278 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
279 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
280 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
281 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
282 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
283 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400284 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project); break;
285 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500286 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400287 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500288 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
289 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
290 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
291 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
292 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
293 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
294 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400295 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
296 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
297 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500298 case Shader::OPCODE_BREAK: BREAK(); break;
299 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
300 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
301 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400302 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500303 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
304 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
305 case Shader::OPCODE_ELSE: ELSE(); break;
306 case Shader::OPCODE_ENDIF: ENDIF(); break;
307 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
308 case Shader::OPCODE_ENDREP: ENDREP(); break;
309 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
310 case Shader::OPCODE_IF: IF(src0); break;
311 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400312 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500313 case Shader::OPCODE_LOOP: LOOP(src1); break;
314 case Shader::OPCODE_REP: REP(src0); break;
315 case Shader::OPCODE_WHILE: WHILE(src0); break;
316 case Shader::OPCODE_RET: RET(); break;
317 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400318 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
319 case Shader::OPCODE_ALL: all(d.x, s0); break;
320 case Shader::OPCODE_ANY: any(d.x, s0); break;
321 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400322 case Shader::OPCODE_OR: or(d, s0, s1); break;
323 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
324 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400325 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
326 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400327 case Shader::OPCODE_END: break;
328 default:
329 ASSERT(false);
330 }
331
332 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
333 {
334 if(dst.integer)
335 {
336 switch(opcode)
337 {
338 case Shader::OPCODE_DIV:
339 if(dst.x) d.x = Trunc(d.x);
340 if(dst.y) d.y = Trunc(d.y);
341 if(dst.z) d.z = Trunc(d.z);
342 if(dst.w) d.w = Trunc(d.w);
343 break;
344 default:
345 break; // No truncation to integer required when arguments are integer
346 }
347 }
348
349 if(dst.saturate)
350 {
351 if(dst.x) d.x = Max(d.x, Float4(0.0f));
352 if(dst.y) d.y = Max(d.y, Float4(0.0f));
353 if(dst.z) d.z = Max(d.z, Float4(0.0f));
354 if(dst.w) d.w = Max(d.w, Float4(0.0f));
355
356 if(dst.x) d.x = Min(d.x, Float4(1.0f));
357 if(dst.y) d.y = Min(d.y, Float4(1.0f));
358 if(dst.z) d.z = Min(d.z, Float4(1.0f));
359 if(dst.w) d.w = Min(d.w, Float4(1.0f));
360 }
361
362 if(instruction->isPredicated())
363 {
364 Vector4f pDst; // FIXME: Rename
365
366 switch(dst.type)
367 {
368 case Shader::PARAMETER_TEMP:
369 if(dst.rel.type == Shader::PARAMETER_VOID)
370 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500371 if(dst.x) pDst.x = r[dst.index].x;
372 if(dst.y) pDst.y = r[dst.index].y;
373 if(dst.z) pDst.z = r[dst.index].z;
374 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400375 }
376 else
377 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500378 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400379
Nicolas Capens4f172c72016-01-13 08:34:30 -0500380 if(dst.x) pDst.x = r[dst.index + a].x;
381 if(dst.y) pDst.y = r[dst.index + a].y;
382 if(dst.z) pDst.z = r[dst.index + a].z;
383 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400384 }
385 break;
386 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500387 if(dst.rel.type == Shader::PARAMETER_VOID)
388 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500389 if(dst.x) pDst.x = oC[dst.index].x;
390 if(dst.y) pDst.y = oC[dst.index].y;
391 if(dst.z) pDst.z = oC[dst.index].z;
392 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500393 }
394 else
395 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500396 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500397
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 if(dst.x) pDst.x = oC[a].x;
399 if(dst.y) pDst.y = oC[a].y;
400 if(dst.z) pDst.z = oC[a].z;
401 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500402 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400403 break;
404 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500405 if(dst.x) pDst.x = p0.x;
406 if(dst.y) pDst.y = p0.y;
407 if(dst.z) pDst.z = p0.z;
408 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400409 break;
410 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500411 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400412 break;
413 default:
414 ASSERT(false);
415 }
416
Nicolas Capens4f172c72016-01-13 08:34:30 -0500417 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400418
419 Int4 xEnable = enable;
420 Int4 yEnable = enable;
421 Int4 zEnable = enable;
422 Int4 wEnable = enable;
423
424 if(predicate)
425 {
426 unsigned char pSwizzle = instruction->predicateSwizzle;
427
Nicolas Capens4f172c72016-01-13 08:34:30 -0500428 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
429 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
430 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
431 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400432
433 if(!instruction->predicateNot)
434 {
435 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
436 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
437 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
438 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
439 }
440 else
441 {
442 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
443 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
444 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
445 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
446 }
447 }
448
449 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
450 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
451 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
452 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
453
454 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
455 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
456 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
457 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
458 }
459
460 switch(dst.type)
461 {
462 case Shader::PARAMETER_TEMP:
463 if(dst.rel.type == Shader::PARAMETER_VOID)
464 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500465 if(dst.x) r[dst.index].x = d.x;
466 if(dst.y) r[dst.index].y = d.y;
467 if(dst.z) r[dst.index].z = d.z;
468 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400469 }
470 else
471 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500472 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400473
Nicolas Capens4f172c72016-01-13 08:34:30 -0500474 if(dst.x) r[dst.index + a].x = d.x;
475 if(dst.y) r[dst.index + a].y = d.y;
476 if(dst.z) r[dst.index + a].z = d.z;
477 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400478 }
479 break;
480 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500481 if(dst.rel.type == Shader::PARAMETER_VOID)
482 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400483 broadcastColor0 = (dst.index == 0) && broadcastColor0;
484
Nicolas Capens4f172c72016-01-13 08:34:30 -0500485 if(dst.x) { oC[dst.index].x = d.x; }
486 if(dst.y) { oC[dst.index].y = d.y; }
487 if(dst.z) { oC[dst.index].z = d.z; }
488 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500489 }
490 else
491 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400492 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500493 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500494
Nicolas Capens4f172c72016-01-13 08:34:30 -0500495 if(dst.x) { oC[a].x = d.x; }
496 if(dst.y) { oC[a].y = d.y; }
497 if(dst.z) { oC[a].z = d.z; }
498 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500499 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400500 break;
501 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500502 if(dst.x) p0.x = d.x;
503 if(dst.y) p0.y = d.y;
504 if(dst.z) p0.z = d.z;
505 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400506 break;
507 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500508 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400509 break;
510 default:
511 ASSERT(false);
512 }
513 }
514 }
515
516 if(currentLabel != -1)
517 {
518 Nucleus::setInsertBlock(returnBlock);
519 }
520
Nicolas Capens8b124c12016-04-18 14:09:37 -0400521 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400522 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400523 for(int i = 0; i < RENDERTARGETS; i++)
524 {
525 c[i] = oC[0];
526 }
527 }
528 else
529 {
530 for(int i = 0; i < RENDERTARGETS; i++)
531 {
532 c[i] = oC[i];
533 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400534 }
535 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500536
Nicolas Capens4f172c72016-01-13 08:34:30 -0500537 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500538 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500539 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500540
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400541 if(!state.alphaTestActive())
542 {
543 return true;
544 }
545
546 Int aMask;
547
548 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
549 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500550 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400551
Nicolas Capens4f172c72016-01-13 08:34:30 -0500552 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400553
554 for(unsigned int q = 0; q < state.multiSample; q++)
555 {
556 cMask[q] &= aMask;
557 }
558 }
559 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
560 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500561 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400562 }
563 else ASSERT(false);
564
565 Int pass = cMask[0];
566
567 for(unsigned int q = 1; q < state.multiSample; q++)
568 {
569 pass = pass | cMask[q];
570 }
571
Nicolas Capens5d961882016-01-01 23:18:14 -0500572 return pass != 0x0;
573 }
574
Nicolas Capens4f172c72016-01-13 08:34:30 -0500575 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500576 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500577 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400578 {
579 if(!state.colorWriteActive(index))
580 {
581 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500582 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400583
Alexis Hetu049a1872016-04-25 16:59:58 -0400584 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index))
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400585 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500586 c[index].x = linearToSRGB(c[index].x);
587 c[index].y = linearToSRGB(c[index].y);
588 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400589 }
590
591 if(index == 0)
592 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500593 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400594 }
595
596 switch(state.targetFormat[index])
597 {
598 case FORMAT_R5G6B5:
599 case FORMAT_X8R8G8B8:
600 case FORMAT_X8B8G8R8:
601 case FORMAT_A8R8G8B8:
602 case FORMAT_A8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400603 case FORMAT_SRGB8_X8:
604 case FORMAT_SRGB8_A8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400605 case FORMAT_A8:
606 case FORMAT_G16R16:
607 case FORMAT_A16B16G16R16:
608 for(unsigned int q = 0; q < state.multiSample; q++)
609 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500610 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400611 Vector4s color;
612
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400613 if(state.targetFormat[index] == FORMAT_R5G6B5)
614 {
615 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
616 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
617 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
618 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
619 }
620 else
621 {
622 color.x = convertFixed16(c[index].x, false);
623 color.y = convertFixed16(c[index].y, false);
624 color.z = convertFixed16(c[index].z, false);
625 color.w = convertFixed16(c[index].w, false);
626 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400627
628 if(state.multiSampleMask & (1 << q))
629 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500630 alphaBlend(index, buffer, color, x);
631 logicOperation(index, buffer, color, x);
632 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400633 }
634 }
635 break;
636 case FORMAT_R32F:
637 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400638 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400639 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500640 case FORMAT_R32I:
641 case FORMAT_G32R32I:
642 case FORMAT_A32B32G32R32I:
643 case FORMAT_R32UI:
644 case FORMAT_G32R32UI:
645 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400646 for(unsigned int q = 0; q < state.multiSample; q++)
647 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500648 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
649 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400650
651 if(state.multiSampleMask & (1 << q))
652 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500653 alphaBlend(index, buffer, color, x);
654 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400655 }
656 }
657 break;
658 default:
659 ASSERT(false);
660 }
661 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500662 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400663
Nicolas Capensc2534f42016-04-04 11:13:24 -0400664 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400665 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400666 Vector4f tmp;
667
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400668 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
669 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400670 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400671 }
672 else
673 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400674 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400675
676 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
677 {
678 if(shader->usesSampler(i))
679 {
680 If(index == i)
681 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400682 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400683 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
684 }
685 }
686 }
687 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400688
689 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
690 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
691 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
692 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400693 }
694
Nicolas Capensc2534f42016-04-04 11:13:24 -0400695 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400696 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400697 #if PERF_PROFILE
698 Long texTime = Ticks();
699 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400700
Nicolas Capens4f172c72016-01-13 08:34:30 -0500701 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400702
703 if(!project)
704 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400705 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400706 }
707 else
708 {
709 Float4 rq = reciprocal(q);
710
711 Float4 u_q = u * rq;
712 Float4 v_q = v * rq;
713 Float4 w_q = w * rq;
714
Nicolas Capensc2534f42016-04-04 11:13:24 -0400715 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400716 }
717
Nicolas Capensc2534f42016-04-04 11:13:24 -0400718 #if PERF_PROFILE
719 cycles[PERF_TEX] += Ticks() - texTime;
720 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400721 }
722
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500723 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400724 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500725 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400726 {
727 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
728 {
729 continue;
730 }
731
732 switch(state.targetFormat[index])
733 {
734 case FORMAT_NULL:
735 break;
736 case FORMAT_R5G6B5:
737 case FORMAT_A8R8G8B8:
738 case FORMAT_A8B8G8R8:
739 case FORMAT_X8R8G8B8:
740 case FORMAT_X8B8G8R8:
Alexis Hetu049a1872016-04-25 16:59:58 -0400741 case FORMAT_SRGB8_X8:
742 case FORMAT_SRGB8_A8:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400743 case FORMAT_A8:
744 case FORMAT_G16R16:
745 case FORMAT_A16B16G16R16:
746 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
747 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
748 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
749 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
750 break;
751 case FORMAT_R32F:
752 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400753 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400754 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500755 case FORMAT_R32I:
756 case FORMAT_G32R32I:
757 case FORMAT_A32B32G32R32I:
758 case FORMAT_R32UI:
759 case FORMAT_G32R32UI:
760 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400761 break;
762 default:
763 ASSERT(false);
764 }
765 }
766 }
767
Nicolas Capens4f172c72016-01-13 08:34:30 -0500768 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400769 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500770 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400771
772 if(!whileTest)
773 {
774 if(shader->containsBreakInstruction() && instruction->analysisBreak)
775 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500776 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400777 }
778
779 if(shader->containsContinueInstruction() && instruction->analysisContinue)
780 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500781 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400782 }
783
784 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
785 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500786 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400787 }
788 }
789
790 return enable;
791 }
792
Nicolas Capensc2534f42016-04-04 11:13:24 -0400793 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400794 {
795 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500796 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400797
798 switch(src.type)
799 {
800 case Shader::PARAMETER_TEMP:
801 if(src.rel.type == Shader::PARAMETER_VOID)
802 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500803 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400804 }
805 else
806 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400807 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400808
Nicolas Capens4f172c72016-01-13 08:34:30 -0500809 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400810 }
811 break;
812 case Shader::PARAMETER_INPUT:
813 {
814 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
815 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500816 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400817 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400818 else
819 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400820 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400821
Nicolas Capens4f172c72016-01-13 08:34:30 -0500822 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400823 }
824 }
825 break;
826 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500827 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400828 break;
829 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500830 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400831 break;
832 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500833 if(src.index == 0) reg = vPos;
834 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400835 break;
836 case Shader::PARAMETER_SAMPLER:
837 if(src.rel.type == Shader::PARAMETER_VOID)
838 {
839 reg.x = As<Float4>(Int4(i));
840 }
841 else if(src.rel.type == Shader::PARAMETER_TEMP)
842 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500843 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400844 }
845 return reg;
846 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
847 case Shader::PARAMETER_VOID: return reg; // Dummy
848 case Shader::PARAMETER_FLOAT4LITERAL:
849 reg.x = Float4(src.value[0]);
850 reg.y = Float4(src.value[1]);
851 reg.z = Float4(src.value[2]);
852 reg.w = Float4(src.value[3]);
853 break;
854 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
855 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
856 case Shader::PARAMETER_LOOP: return reg; // Dummy
857 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500858 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
859 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500860 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500861 }
862 else
863 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400864 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500865
Nicolas Capens4f172c72016-01-13 08:34:30 -0500866 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500867 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400868 break;
869 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500870 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400871 break;
872 default:
873 ASSERT(false);
874 }
875
876 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
877 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
878 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
879 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
880
881 Vector4f mod;
882
883 switch(src.modifier)
884 {
885 case Shader::MODIFIER_NONE:
886 mod.x = x;
887 mod.y = y;
888 mod.z = z;
889 mod.w = w;
890 break;
891 case Shader::MODIFIER_NEGATE:
892 mod.x = -x;
893 mod.y = -y;
894 mod.z = -z;
895 mod.w = -w;
896 break;
897 case Shader::MODIFIER_ABS:
898 mod.x = Abs(x);
899 mod.y = Abs(y);
900 mod.z = Abs(z);
901 mod.w = Abs(w);
902 break;
903 case Shader::MODIFIER_ABS_NEGATE:
904 mod.x = -Abs(x);
905 mod.y = -Abs(y);
906 mod.z = -Abs(z);
907 mod.w = -Abs(w);
908 break;
909 case Shader::MODIFIER_NOT:
910 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
911 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
912 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
913 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
914 break;
915 default:
916 ASSERT(false);
917 }
918
919 return mod;
920 }
921
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400922 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
923 {
924 if(bufferIndex == -1)
925 {
926 return data + OFFSET(DrawData, ps.c[index]);
927 }
928 else
929 {
930 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
931 }
932 }
933
934 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
935 {
936 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
937 }
938
Nicolas Capens4f172c72016-01-13 08:34:30 -0500939 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400940 {
941 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500942 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400943
944 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
945 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400946 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400947
948 c.x = c.x.xxxx;
949 c.y = c.y.yyyy;
950 c.z = c.z.zzzz;
951 c.w = c.w.wwww;
952
953 if(shader->containsDefineInstruction()) // Constant may be known at compile time
954 {
955 for(size_t j = 0; j < shader->getLength(); j++)
956 {
957 const Shader::Instruction &instruction = *shader->getInstruction(j);
958
959 if(instruction.opcode == Shader::OPCODE_DEF)
960 {
961 if(instruction.dst.index == i)
962 {
963 c.x = Float4(instruction.src[0].value[0]);
964 c.y = Float4(instruction.src[0].value[1]);
965 c.z = Float4(instruction.src[0].value[2]);
966 c.w = Float4(instruction.src[0].value[3]);
967
968 break;
969 }
970 }
971 }
972 }
973 }
974 else if(src.rel.type == Shader::PARAMETER_LOOP)
975 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500976 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400977
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400978 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400979
980 c.x = c.x.xxxx;
981 c.y = c.y.yyyy;
982 c.z = c.z.zzzz;
983 c.w = c.w.wwww;
984 }
985 else
986 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400987 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400988
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400989 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400990
991 c.x = c.x.xxxx;
992 c.y = c.y.yyyy;
993 c.z = c.z.zzzz;
994 c.w = c.w.wwww;
995 }
996
997 return c;
998 }
999
Alexis Hetu2c2a7b22015-10-27 16:12:11 -04001000 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001001 {
1002 ASSERT(var.rel.deterministic);
1003
1004 if(var.rel.type == Shader::PARAMETER_TEMP)
1005 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001006 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001007 }
1008 else if(var.rel.type == Shader::PARAMETER_INPUT)
1009 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001010 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001011 }
1012 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1013 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001014 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001015 }
1016 else if(var.rel.type == Shader::PARAMETER_CONST)
1017 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001018 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001019 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001020 else if(var.rel.type == Shader::PARAMETER_LOOP)
1021 {
1022 return aL[loopDepth];
1023 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001024 else ASSERT(false);
1025
1026 return 0;
1027 }
1028
1029 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1030 {
1031 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1032 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1033
1034 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1035 }
1036
Nicolas Capens4f172c72016-01-13 08:34:30 -05001037 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001038 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001039 Vector4f row0 = fetchRegister(src1, 0);
1040 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001041
1042 dst.x = dot3(src0, row0);
1043 dst.y = dot3(src0, row1);
1044 }
1045
Nicolas Capens4f172c72016-01-13 08:34:30 -05001046 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001047 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001048 Vector4f row0 = fetchRegister(src1, 0);
1049 Vector4f row1 = fetchRegister(src1, 1);
1050 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001051
1052 dst.x = dot3(src0, row0);
1053 dst.y = dot3(src0, row1);
1054 dst.z = dot3(src0, row2);
1055 }
1056
Nicolas Capens4f172c72016-01-13 08:34:30 -05001057 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001058 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001059 Vector4f row0 = fetchRegister(src1, 0);
1060 Vector4f row1 = fetchRegister(src1, 1);
1061 Vector4f row2 = fetchRegister(src1, 2);
1062 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001063
1064 dst.x = dot3(src0, row0);
1065 dst.y = dot3(src0, row1);
1066 dst.z = dot3(src0, row2);
1067 dst.w = dot3(src0, row3);
1068 }
1069
Nicolas Capens4f172c72016-01-13 08:34:30 -05001070 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001071 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001072 Vector4f row0 = fetchRegister(src1, 0);
1073 Vector4f row1 = fetchRegister(src1, 1);
1074 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001075
1076 dst.x = dot4(src0, row0);
1077 dst.y = dot4(src0, row1);
1078 dst.z = dot4(src0, row2);
1079 }
1080
Nicolas Capens4f172c72016-01-13 08:34:30 -05001081 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001082 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001083 Vector4f row0 = fetchRegister(src1, 0);
1084 Vector4f row1 = fetchRegister(src1, 1);
1085 Vector4f row2 = fetchRegister(src1, 2);
1086 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001087
1088 dst.x = dot4(src0, row0);
1089 dst.y = dot4(src0, row1);
1090 dst.z = dot4(src0, row2);
1091 dst.w = dot4(src0, row3);
1092 }
1093
Nicolas Capens4f172c72016-01-13 08:34:30 -05001094 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001095 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001096 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias ? Bias : Implicit);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001097 }
1098
Nicolas Capens4f172c72016-01-13 08:34:30 -05001099 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001100 {
1101 UNIMPLEMENTED();
1102 }
1103
Nicolas Capens4f172c72016-01-13 08:34:30 -05001104 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001105 {
1106 UNIMPLEMENTED();
1107 }
1108
Nicolas Capens4f172c72016-01-13 08:34:30 -05001109 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001110 {
1111 UNIMPLEMENTED();
1112 }
1113
Nicolas Capens4f172c72016-01-13 08:34:30 -05001114 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001115 {
1116 UNIMPLEMENTED();
1117 }
1118
Nicolas Capens4f172c72016-01-13 08:34:30 -05001119 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001120 {
1121 UNIMPLEMENTED();
1122 }
1123
Nicolas Capens4f172c72016-01-13 08:34:30 -05001124 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001125 {
1126 UNIMPLEMENTED();
1127 }
1128
Nicolas Capensc2534f42016-04-04 11:13:24 -04001129 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001130 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001131 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001132 }
1133
Nicolas Capensc2534f42016-04-04 11:13:24 -04001134 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001135 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001136 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001137 }
1138
Nicolas Capens4f172c72016-01-13 08:34:30 -05001139 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001140 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001141 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001142 for(int i = 0; i < 4; ++i)
1143 {
1144 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1145 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1146 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1147 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1148 }
1149 }
1150
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001151 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1152 {
1153 Int kill = -1;
1154
1155 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1156 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1157 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1158 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1159
1160 // FIXME: Dynamic branching affects TEXKILL?
1161 // if(shader->containsDynamicBranching())
1162 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001163 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001164 // }
1165
1166 for(unsigned int q = 0; q < state.multiSample; q++)
1167 {
1168 cMask[q] &= kill;
1169 }
1170
1171 // FIXME: Branch to end of shader if all killed?
1172 }
1173
Nicolas Capens4f172c72016-01-13 08:34:30 -05001174 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001175 {
1176 Int kill = 0;
1177
1178 if(shader->containsDynamicBranching())
1179 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001180 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001181 }
1182
1183 for(unsigned int q = 0; q < state.multiSample; q++)
1184 {
1185 cMask[q] &= kill;
1186 }
1187
1188 // FIXME: Branch to end of shader if all killed?
1189 }
1190
1191 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1192 {
1193 dst.x = src.x.yyww - src.x.xxzz;
1194 dst.y = src.y.yyww - src.y.xxzz;
1195 dst.z = src.z.yyww - src.z.xxzz;
1196 dst.w = src.w.yyww - src.w.xxzz;
1197 }
1198
1199 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1200 {
1201 dst.x = src.x.zwzw - src.x.xyxy;
1202 dst.y = src.y.zwzw - src.y.xyxy;
1203 dst.z = src.z.zwzw - src.z.xyxy;
1204 dst.w = src.w.zwzw - src.w.xyxy;
1205 }
1206
1207 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1208 {
1209 // abs(dFdx(src)) + abs(dFdy(src));
1210 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1211 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1212 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1213 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1214 }
1215
Nicolas Capens4f172c72016-01-13 08:34:30 -05001216 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001217 {
1218 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1219 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1220
1221 if(breakDepth == 0)
1222 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001223 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001224 Nucleus::createBr(endBlock);
1225 }
1226 else
1227 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001228 enableBreak = enableBreak & ~enableStack[enableIndex];
1229 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001230
Nicolas Capens4f172c72016-01-13 08:34:30 -05001231 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001232 branch(allBreak, endBlock, deadBlock);
1233 }
1234
1235 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001236 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001237 }
1238
Nicolas Capens4f172c72016-01-13 08:34:30 -05001239 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001240 {
1241 Int4 condition;
1242
1243 switch(control)
1244 {
1245 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1246 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1247 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1248 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1249 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1250 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1251 default:
1252 ASSERT(false);
1253 }
1254
Nicolas Capens4f172c72016-01-13 08:34:30 -05001255 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001256 }
1257
Nicolas Capens4f172c72016-01-13 08:34:30 -05001258 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001259 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001260 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261
1262 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1263 {
1264 condition = ~condition;
1265 }
1266
Nicolas Capens4f172c72016-01-13 08:34:30 -05001267 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001268 }
1269
Nicolas Capens4f172c72016-01-13 08:34:30 -05001270 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001271 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001272 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001273
1274 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1275 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1276
Nicolas Capens4f172c72016-01-13 08:34:30 -05001277 enableBreak = enableBreak & ~condition;
1278 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001279
Nicolas Capens4f172c72016-01-13 08:34:30 -05001280 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001281 branch(allBreak, endBlock, continueBlock);
1282
1283 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001284 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001285 }
1286
Nicolas Capens4f172c72016-01-13 08:34:30 -05001287 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001288 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001289 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001290 }
1291
1292 void PixelProgram::TEST()
1293 {
1294 whileTest = true;
1295 }
1296
Nicolas Capens4f172c72016-01-13 08:34:30 -05001297 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001298 {
1299 if(!labelBlock[labelIndex])
1300 {
1301 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1302 }
1303
1304 if(callRetBlock[labelIndex].size() > 1)
1305 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307 }
1308
Nicolas Capens4f172c72016-01-13 08:34:30 -05001309 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001310
1311 Nucleus::createBr(labelBlock[labelIndex]);
1312 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1313
Nicolas Capens4f172c72016-01-13 08:34:30 -05001314 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001315 }
1316
Nicolas Capens4f172c72016-01-13 08:34:30 -05001317 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001318 {
1319 if(src.type == Shader::PARAMETER_CONSTBOOL)
1320 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001321 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001322 }
1323 else if(src.type == Shader::PARAMETER_PREDICATE)
1324 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001325 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001326 }
1327 else ASSERT(false);
1328 }
1329
Nicolas Capens4f172c72016-01-13 08:34:30 -05001330 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001331 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001332 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001333
1334 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1335 {
1336 condition = !condition;
1337 }
1338
1339 if(!labelBlock[labelIndex])
1340 {
1341 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1342 }
1343
1344 if(callRetBlock[labelIndex].size() > 1)
1345 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001346 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001347 }
1348
Nicolas Capens4f172c72016-01-13 08:34:30 -05001349 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001350
1351 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1352 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1353
Nicolas Capens4f172c72016-01-13 08:34:30 -05001354 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001355 }
1356
Nicolas Capens4f172c72016-01-13 08:34:30 -05001357 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001358 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001359 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001360
1361 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1362 {
1363 condition = ~condition;
1364 }
1365
Nicolas Capens4f172c72016-01-13 08:34:30 -05001366 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001367
1368 if(!labelBlock[labelIndex])
1369 {
1370 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1371 }
1372
1373 if(callRetBlock[labelIndex].size() > 1)
1374 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001375 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001376 }
1377
Nicolas Capens4f172c72016-01-13 08:34:30 -05001378 enableIndex++;
1379 enableStack[enableIndex] = condition;
1380 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001381
1382 Bool notAllFalse = SignMask(condition) != 0;
1383 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1384 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1385
Nicolas Capens4f172c72016-01-13 08:34:30 -05001386 enableIndex--;
1387 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001388 }
1389
Nicolas Capens4f172c72016-01-13 08:34:30 -05001390 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001391 {
1392 ifDepth--;
1393
1394 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1395 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1396
1397 if(isConditionalIf[ifDepth])
1398 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001399 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001400 Bool notAllFalse = SignMask(condition) != 0;
1401
1402 branch(notAllFalse, falseBlock, endBlock);
1403
Nicolas Capens4f172c72016-01-13 08:34:30 -05001404 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001405 }
1406 else
1407 {
1408 Nucleus::createBr(endBlock);
1409 Nucleus::setInsertBlock(falseBlock);
1410 }
1411
1412 ifFalseBlock[ifDepth] = endBlock;
1413
1414 ifDepth++;
1415 }
1416
Nicolas Capens4f172c72016-01-13 08:34:30 -05001417 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001418 {
1419 ifDepth--;
1420
1421 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1422
1423 Nucleus::createBr(endBlock);
1424 Nucleus::setInsertBlock(endBlock);
1425
1426 if(isConditionalIf[ifDepth])
1427 {
1428 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001429 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001430 }
1431 }
1432
Nicolas Capens4f172c72016-01-13 08:34:30 -05001433 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001434 {
1435 loopRepDepth--;
1436
Nicolas Capens4f172c72016-01-13 08:34:30 -05001437 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001438
1439 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1440 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1441
1442 Nucleus::createBr(testBlock);
1443 Nucleus::setInsertBlock(endBlock);
1444
Nicolas Capens4f172c72016-01-13 08:34:30 -05001445 loopDepth--;
1446 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001447 }
1448
Nicolas Capens4f172c72016-01-13 08:34:30 -05001449 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001450 {
1451 loopRepDepth--;
1452
1453 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1454 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1455
1456 Nucleus::createBr(testBlock);
1457 Nucleus::setInsertBlock(endBlock);
1458
Nicolas Capens4f172c72016-01-13 08:34:30 -05001459 loopDepth--;
1460 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461 }
1462
Nicolas Capens4f172c72016-01-13 08:34:30 -05001463 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001464 {
1465 loopRepDepth--;
1466
1467 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1468 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1469
1470 Nucleus::createBr(testBlock);
1471 Nucleus::setInsertBlock(endBlock);
1472
Nicolas Capens4f172c72016-01-13 08:34:30 -05001473 enableIndex--;
1474 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001475 whileTest = false;
1476 }
1477
Nicolas Capens4f172c72016-01-13 08:34:30 -05001478 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001479 {
1480 if(src.type == Shader::PARAMETER_CONSTBOOL)
1481 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001482 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001483 }
1484 else if(src.type == Shader::PARAMETER_PREDICATE)
1485 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001486 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001487 }
1488 else
1489 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001490 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001491 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001492 }
1493 }
1494
Nicolas Capens4f172c72016-01-13 08:34:30 -05001495 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001496 {
1497 ASSERT(ifDepth < 24 + 4);
1498
Nicolas Capens4f172c72016-01-13 08:34:30 -05001499 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001500
1501 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1502 {
1503 condition = !condition;
1504 }
1505
1506 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1507 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1508
1509 branch(condition, trueBlock, falseBlock);
1510
1511 isConditionalIf[ifDepth] = false;
1512 ifFalseBlock[ifDepth] = falseBlock;
1513
1514 ifDepth++;
1515 }
1516
Nicolas Capens4f172c72016-01-13 08:34:30 -05001517 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001518 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001519 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001520
1521 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1522 {
1523 condition = ~condition;
1524 }
1525
Nicolas Capens4f172c72016-01-13 08:34:30 -05001526 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001527 }
1528
Nicolas Capens4f172c72016-01-13 08:34:30 -05001529 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001530 {
1531 Int4 condition;
1532
1533 switch(control)
1534 {
1535 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1536 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1537 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1538 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1539 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1540 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1541 default:
1542 ASSERT(false);
1543 }
1544
Nicolas Capens4f172c72016-01-13 08:34:30 -05001545 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001546 }
1547
Nicolas Capens4f172c72016-01-13 08:34:30 -05001548 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001549 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001550 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001551
Nicolas Capens4f172c72016-01-13 08:34:30 -05001552 enableIndex++;
1553 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001554
1555 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1556 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1557
1558 Bool notAllFalse = SignMask(condition) != 0;
1559
1560 branch(notAllFalse, trueBlock, falseBlock);
1561
1562 isConditionalIf[ifDepth] = true;
1563 ifFalseBlock[ifDepth] = falseBlock;
1564
1565 ifDepth++;
1566 breakDepth++;
1567 }
1568
1569 void PixelProgram::LABEL(int labelIndex)
1570 {
1571 if(!labelBlock[labelIndex])
1572 {
1573 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1574 }
1575
1576 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1577 currentLabel = labelIndex;
1578 }
1579
Nicolas Capens4f172c72016-01-13 08:34:30 -05001580 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001581 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001582 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001583
Nicolas Capens4f172c72016-01-13 08:34:30 -05001584 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1585 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1586 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001587
Nicolas Capens4f172c72016-01-13 08:34:30 -05001588 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001589 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001590 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001591 // }
1592
1593 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1594 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1595 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1596
1597 loopRepTestBlock[loopRepDepth] = testBlock;
1598 loopRepEndBlock[loopRepDepth] = endBlock;
1599
1600 // FIXME: jump(testBlock)
1601 Nucleus::createBr(testBlock);
1602 Nucleus::setInsertBlock(testBlock);
1603
Nicolas Capens4f172c72016-01-13 08:34:30 -05001604 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001605 Nucleus::setInsertBlock(loopBlock);
1606
Nicolas Capens4f172c72016-01-13 08:34:30 -05001607 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001608
1609 loopRepDepth++;
1610 breakDepth = 0;
1611 }
1612
Nicolas Capens4f172c72016-01-13 08:34:30 -05001613 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001614 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001615 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001616
Nicolas Capens4f172c72016-01-13 08:34:30 -05001617 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1618 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001619
1620 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1621 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1622 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1623
1624 loopRepTestBlock[loopRepDepth] = testBlock;
1625 loopRepEndBlock[loopRepDepth] = endBlock;
1626
1627 // FIXME: jump(testBlock)
1628 Nucleus::createBr(testBlock);
1629 Nucleus::setInsertBlock(testBlock);
1630
Nicolas Capens4f172c72016-01-13 08:34:30 -05001631 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001632 Nucleus::setInsertBlock(loopBlock);
1633
Nicolas Capens4f172c72016-01-13 08:34:30 -05001634 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001635
1636 loopRepDepth++;
1637 breakDepth = 0;
1638 }
1639
Nicolas Capens4f172c72016-01-13 08:34:30 -05001640 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001641 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001642 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001643
1644 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1645 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1646 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1647
1648 loopRepTestBlock[loopRepDepth] = testBlock;
1649 loopRepEndBlock[loopRepDepth] = endBlock;
1650
Nicolas Capens4f172c72016-01-13 08:34:30 -05001651 Int4 restoreBreak = enableBreak;
1652 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001653
1654 // FIXME: jump(testBlock)
1655 Nucleus::createBr(testBlock);
1656 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001657 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001658
Nicolas Capensc2534f42016-04-04 11:13:24 -04001659 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001660 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001661 condition &= enableStack[enableIndex - 1];
Nicolas Capens2ff29482016-04-28 15:28:02 -04001662 if(shader->containsLeaveInstruction()) condition &= enableLeave;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001663 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001664
1665 Bool notAllFalse = SignMask(condition) != 0;
1666 branch(notAllFalse, loopBlock, endBlock);
1667
1668 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001669 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001670
1671 Nucleus::setInsertBlock(loopBlock);
1672
1673 loopRepDepth++;
1674 breakDepth = 0;
1675 }
1676
Nicolas Capens4f172c72016-01-13 08:34:30 -05001677 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001678 {
1679 if(currentLabel == -1)
1680 {
1681 returnBlock = Nucleus::createBasicBlock();
1682 Nucleus::createBr(returnBlock);
1683 }
1684 else
1685 {
1686 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1687
1688 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1689 {
1690 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001691 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001692
1693 llvm::Value *value = index.loadValue();
1694 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1695
1696 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1697 {
1698 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1699 }
1700 }
1701 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1702 {
1703 Nucleus::createBr(callRetBlock[currentLabel][0]);
1704 }
1705 else // Function isn't called
1706 {
1707 Nucleus::createBr(unreachableBlock);
1708 }
1709
1710 Nucleus::setInsertBlock(unreachableBlock);
1711 Nucleus::createUnreachable();
1712 }
1713 }
1714
Nicolas Capens4f172c72016-01-13 08:34:30 -05001715 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001716 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001717 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001718
1719 // FIXME: Return from function if all instances left
1720 // FIXME: Use enableLeave in other control-flow constructs
1721 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001722}