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Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
Nicolas Capens8b124c12016-04-18 14:09:37 -040094 bool broadcastColor0 = true;
95
Alexis Hetuf2a8c372015-07-13 11:08:41 -040096 for(size_t i = 0; i < shader->getLength(); i++)
97 {
98 const Shader::Instruction *instruction = shader->getInstruction(i);
99 Shader::Opcode opcode = instruction->opcode;
100
101 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
102 {
103 continue;
104 }
105
106 const Dst &dst = instruction->dst;
107 const Src &src0 = instruction->src[0];
108 const Src &src1 = instruction->src[1];
109 const Src &src2 = instruction->src[2];
110 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400111 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400112
113 bool predicate = instruction->predicate;
114 Control control = instruction->control;
115 bool pp = dst.partialPrecision;
116 bool project = instruction->project;
117 bool bias = instruction->bias;
118
119 Vector4f d;
120 Vector4f s0;
121 Vector4f s1;
122 Vector4f s2;
123 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400124 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400125
126 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
127 {
128 if(dst.type == Shader::PARAMETER_TEXTURE)
129 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500130 d.x = v[2 + dst.index].x;
131 d.y = v[2 + dst.index].y;
132 d.z = v[2 + dst.index].z;
133 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400134 }
135 else
136 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500137 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400138 }
139 }
140
Nicolas Capensc2534f42016-04-04 11:13:24 -0400141 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
142 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
143 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
144 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
145 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400146
147 switch(opcode)
148 {
149 case Shader::OPCODE_PS_2_0: break;
150 case Shader::OPCODE_PS_2_x: break;
151 case Shader::OPCODE_PS_3_0: break;
152 case Shader::OPCODE_DEF: break;
153 case Shader::OPCODE_DCL: break;
154 case Shader::OPCODE_NOP: break;
155 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400156 case Shader::OPCODE_NEG: neg(d, s0); break;
157 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400158 case Shader::OPCODE_F2B: f2b(d, s0); break;
159 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400160 case Shader::OPCODE_F2I: f2i(d, s0); break;
161 case Shader::OPCODE_I2F: i2f(d, s0); break;
162 case Shader::OPCODE_F2U: f2u(d, s0); break;
163 case Shader::OPCODE_U2F: u2f(d, s0); break;
164 case Shader::OPCODE_I2B: i2b(d, s0); break;
165 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400173 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400174 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
175 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
176 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
177 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
178 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400179 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
180 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
181 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400182 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
183 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400184 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400185 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
186 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
187 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
188 case Shader::OPCODE_FRC: frc(d, s0); break;
189 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
190 case Shader::OPCODE_FLOOR: floor(d, s0); break;
191 case Shader::OPCODE_ROUND: round(d, s0); break;
192 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
193 case Shader::OPCODE_CEIL: ceil(d, s0); break;
194 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
195 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
196 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
197 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
198 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
199 case Shader::OPCODE_LOG: log(d, s0, pp); break;
200 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
201 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400202 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
203 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400204 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400205 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
206 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
207 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
208 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
209 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400210 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
211 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
212 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
213 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
214 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
215 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
216 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
219 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
220 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400221 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
222 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400223 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400224 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
225 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400226 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
227 case Shader::OPCODE_STEP: step(d, s0, s1); break;
228 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400229 case Shader::OPCODE_FLOATBITSTOINT:
230 case Shader::OPCODE_FLOATBITSTOUINT:
231 case Shader::OPCODE_INTBITSTOFLOAT:
232 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400233 case Shader::OPCODE_PACKSNORM2x16: packSnorm2x16(d, s0); break;
234 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400235 case Shader::OPCODE_PACKHALF2x16: packHalf2x16(d, s0); break;
Alexis Hetu9cde9742016-04-06 13:03:38 -0400236 case Shader::OPCODE_UNPACKSNORM2x16: unpackSnorm2x16(d, s0); break;
237 case Shader::OPCODE_UNPACKUNORM2x16: unpackUnorm2x16(d, s0); break;
Alexis Hetuffb35eb2016-04-06 18:05:00 -0400238 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400239 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
240 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
241 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400242 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400243 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
244 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
245 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
246 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
247 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
248 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
249 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
250 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
251 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
252 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
253 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
254 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
255 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
256 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
257 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
258 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
259 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400260 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400261 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
262 case Shader::OPCODE_COS: cos(d, s0, pp); break;
263 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
264 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
265 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
266 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
267 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
268 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
269 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
270 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
271 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
272 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
273 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
274 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500275 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
276 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
277 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
278 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
279 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
280 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400281 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project); break;
282 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500283 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400284 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500285 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
286 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
287 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
288 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
289 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
290 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
291 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400292 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
293 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
294 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500295 case Shader::OPCODE_BREAK: BREAK(); break;
296 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
297 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
298 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400299 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
301 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
302 case Shader::OPCODE_ELSE: ELSE(); break;
303 case Shader::OPCODE_ENDIF: ENDIF(); break;
304 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
305 case Shader::OPCODE_ENDREP: ENDREP(); break;
306 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
307 case Shader::OPCODE_IF: IF(src0); break;
308 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400309 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500310 case Shader::OPCODE_LOOP: LOOP(src1); break;
311 case Shader::OPCODE_REP: REP(src0); break;
312 case Shader::OPCODE_WHILE: WHILE(src0); break;
313 case Shader::OPCODE_RET: RET(); break;
314 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400315 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
316 case Shader::OPCODE_ALL: all(d.x, s0); break;
317 case Shader::OPCODE_ANY: any(d.x, s0); break;
318 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400319 case Shader::OPCODE_OR: or(d, s0, s1); break;
320 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
321 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400322 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
323 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400324 case Shader::OPCODE_END: break;
325 default:
326 ASSERT(false);
327 }
328
329 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
330 {
331 if(dst.integer)
332 {
333 switch(opcode)
334 {
335 case Shader::OPCODE_DIV:
336 if(dst.x) d.x = Trunc(d.x);
337 if(dst.y) d.y = Trunc(d.y);
338 if(dst.z) d.z = Trunc(d.z);
339 if(dst.w) d.w = Trunc(d.w);
340 break;
341 default:
342 break; // No truncation to integer required when arguments are integer
343 }
344 }
345
346 if(dst.saturate)
347 {
348 if(dst.x) d.x = Max(d.x, Float4(0.0f));
349 if(dst.y) d.y = Max(d.y, Float4(0.0f));
350 if(dst.z) d.z = Max(d.z, Float4(0.0f));
351 if(dst.w) d.w = Max(d.w, Float4(0.0f));
352
353 if(dst.x) d.x = Min(d.x, Float4(1.0f));
354 if(dst.y) d.y = Min(d.y, Float4(1.0f));
355 if(dst.z) d.z = Min(d.z, Float4(1.0f));
356 if(dst.w) d.w = Min(d.w, Float4(1.0f));
357 }
358
359 if(instruction->isPredicated())
360 {
361 Vector4f pDst; // FIXME: Rename
362
363 switch(dst.type)
364 {
365 case Shader::PARAMETER_TEMP:
366 if(dst.rel.type == Shader::PARAMETER_VOID)
367 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500368 if(dst.x) pDst.x = r[dst.index].x;
369 if(dst.y) pDst.y = r[dst.index].y;
370 if(dst.z) pDst.z = r[dst.index].z;
371 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400372 }
373 else
374 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500375 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400376
Nicolas Capens4f172c72016-01-13 08:34:30 -0500377 if(dst.x) pDst.x = r[dst.index + a].x;
378 if(dst.y) pDst.y = r[dst.index + a].y;
379 if(dst.z) pDst.z = r[dst.index + a].z;
380 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400381 }
382 break;
383 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500384 if(dst.rel.type == Shader::PARAMETER_VOID)
385 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500386 if(dst.x) pDst.x = oC[dst.index].x;
387 if(dst.y) pDst.y = oC[dst.index].y;
388 if(dst.z) pDst.z = oC[dst.index].z;
389 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500390 }
391 else
392 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500393 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500394
Nicolas Capens4f172c72016-01-13 08:34:30 -0500395 if(dst.x) pDst.x = oC[a].x;
396 if(dst.y) pDst.y = oC[a].y;
397 if(dst.z) pDst.z = oC[a].z;
398 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500399 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400400 break;
401 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500402 if(dst.x) pDst.x = p0.x;
403 if(dst.y) pDst.y = p0.y;
404 if(dst.z) pDst.z = p0.z;
405 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400406 break;
407 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500408 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400409 break;
410 default:
411 ASSERT(false);
412 }
413
Nicolas Capens4f172c72016-01-13 08:34:30 -0500414 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400415
416 Int4 xEnable = enable;
417 Int4 yEnable = enable;
418 Int4 zEnable = enable;
419 Int4 wEnable = enable;
420
421 if(predicate)
422 {
423 unsigned char pSwizzle = instruction->predicateSwizzle;
424
Nicolas Capens4f172c72016-01-13 08:34:30 -0500425 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
426 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
427 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
428 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400429
430 if(!instruction->predicateNot)
431 {
432 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
433 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
434 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
435 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
436 }
437 else
438 {
439 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
440 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
441 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
442 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
443 }
444 }
445
446 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
447 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
448 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
449 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
450
451 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
452 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
453 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
454 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
455 }
456
457 switch(dst.type)
458 {
459 case Shader::PARAMETER_TEMP:
460 if(dst.rel.type == Shader::PARAMETER_VOID)
461 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500462 if(dst.x) r[dst.index].x = d.x;
463 if(dst.y) r[dst.index].y = d.y;
464 if(dst.z) r[dst.index].z = d.z;
465 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400466 }
467 else
468 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500469 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400470
Nicolas Capens4f172c72016-01-13 08:34:30 -0500471 if(dst.x) r[dst.index + a].x = d.x;
472 if(dst.y) r[dst.index + a].y = d.y;
473 if(dst.z) r[dst.index + a].z = d.z;
474 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400475 }
476 break;
477 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500478 if(dst.rel.type == Shader::PARAMETER_VOID)
479 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400480 broadcastColor0 = (dst.index == 0) && broadcastColor0;
481
Nicolas Capens4f172c72016-01-13 08:34:30 -0500482 if(dst.x) { oC[dst.index].x = d.x; }
483 if(dst.y) { oC[dst.index].y = d.y; }
484 if(dst.z) { oC[dst.index].z = d.z; }
485 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500486 }
487 else
488 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400489 broadcastColor0 = false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500490 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500491
Nicolas Capens4f172c72016-01-13 08:34:30 -0500492 if(dst.x) { oC[a].x = d.x; }
493 if(dst.y) { oC[a].y = d.y; }
494 if(dst.z) { oC[a].z = d.z; }
495 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500496 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400497 break;
498 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500499 if(dst.x) p0.x = d.x;
500 if(dst.y) p0.y = d.y;
501 if(dst.z) p0.z = d.z;
502 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400503 break;
504 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500505 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400506 break;
507 default:
508 ASSERT(false);
509 }
510 }
511 }
512
513 if(currentLabel != -1)
514 {
515 Nucleus::setInsertBlock(returnBlock);
516 }
517
Nicolas Capens8b124c12016-04-18 14:09:37 -0400518 if(broadcastColor0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400519 {
Nicolas Capens8b124c12016-04-18 14:09:37 -0400520 for(int i = 0; i < RENDERTARGETS; i++)
521 {
522 c[i] = oC[0];
523 }
524 }
525 else
526 {
527 for(int i = 0; i < RENDERTARGETS; i++)
528 {
529 c[i] = oC[i];
530 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400531 }
532 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500533
Nicolas Capens4f172c72016-01-13 08:34:30 -0500534 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500535 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500536 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500537
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400538 if(!state.alphaTestActive())
539 {
540 return true;
541 }
542
543 Int aMask;
544
545 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
546 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500547 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400548
Nicolas Capens4f172c72016-01-13 08:34:30 -0500549 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400550
551 for(unsigned int q = 0; q < state.multiSample; q++)
552 {
553 cMask[q] &= aMask;
554 }
555 }
556 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
557 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500558 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400559 }
560 else ASSERT(false);
561
562 Int pass = cMask[0];
563
564 for(unsigned int q = 1; q < state.multiSample; q++)
565 {
566 pass = pass | cMask[q];
567 }
568
Nicolas Capens5d961882016-01-01 23:18:14 -0500569 return pass != 0x0;
570 }
571
Nicolas Capens4f172c72016-01-13 08:34:30 -0500572 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500573 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500574 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400575 {
576 if(!state.colorWriteActive(index))
577 {
578 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500579 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400580
581 if(!postBlendSRGB && state.writeSRGB)
582 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500583 c[index].x = linearToSRGB(c[index].x);
584 c[index].y = linearToSRGB(c[index].y);
585 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400586 }
587
588 if(index == 0)
589 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500590 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591 }
592
593 switch(state.targetFormat[index])
594 {
595 case FORMAT_R5G6B5:
596 case FORMAT_X8R8G8B8:
597 case FORMAT_X8B8G8R8:
598 case FORMAT_A8R8G8B8:
599 case FORMAT_A8B8G8R8:
600 case FORMAT_A8:
601 case FORMAT_G16R16:
602 case FORMAT_A16B16G16R16:
603 for(unsigned int q = 0; q < state.multiSample; q++)
604 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500605 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400606 Vector4s color;
607
Nicolas Capens13c70cd2016-04-05 10:51:45 -0400608 if(state.targetFormat[index] == FORMAT_R5G6B5)
609 {
610 color.x = UShort4(c[index].x * Float4(0xFBFF), false);
611 color.y = UShort4(c[index].y * Float4(0xFDFF), false);
612 color.z = UShort4(c[index].z * Float4(0xFBFF), false);
613 color.w = UShort4(c[index].w * Float4(0xFFFF), false);
614 }
615 else
616 {
617 color.x = convertFixed16(c[index].x, false);
618 color.y = convertFixed16(c[index].y, false);
619 color.z = convertFixed16(c[index].z, false);
620 color.w = convertFixed16(c[index].w, false);
621 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400622
623 if(state.multiSampleMask & (1 << q))
624 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 alphaBlend(index, buffer, color, x);
626 logicOperation(index, buffer, color, x);
627 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400628 }
629 }
630 break;
631 case FORMAT_R32F:
632 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400633 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400634 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500635 case FORMAT_R32I:
636 case FORMAT_G32R32I:
637 case FORMAT_A32B32G32R32I:
638 case FORMAT_R32UI:
639 case FORMAT_G32R32UI:
640 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400641 for(unsigned int q = 0; q < state.multiSample; q++)
642 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500643 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
644 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400645
646 if(state.multiSampleMask & (1 << q))
647 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500648 alphaBlend(index, buffer, color, x);
649 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400650 }
651 }
652 break;
653 default:
654 ASSERT(false);
655 }
656 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500657 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400658
Nicolas Capensc2534f42016-04-04 11:13:24 -0400659 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400660 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400661 Vector4f tmp;
662
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400663 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
664 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400665 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400666 }
667 else
668 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400669 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400670
671 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
672 {
673 if(shader->usesSampler(i))
674 {
675 If(index == i)
676 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400677 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400678 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
679 }
680 }
681 }
682 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400683
684 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
685 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
686 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
687 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400688 }
689
Nicolas Capensc2534f42016-04-04 11:13:24 -0400690 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400691 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400692 #if PERF_PROFILE
693 Long texTime = Ticks();
694 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400695
Nicolas Capens4f172c72016-01-13 08:34:30 -0500696 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400697
698 if(!project)
699 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400700 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400701 }
702 else
703 {
704 Float4 rq = reciprocal(q);
705
706 Float4 u_q = u * rq;
707 Float4 v_q = v * rq;
708 Float4 w_q = w * rq;
709
Nicolas Capensc2534f42016-04-04 11:13:24 -0400710 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400711 }
712
Nicolas Capensc2534f42016-04-04 11:13:24 -0400713 #if PERF_PROFILE
714 cycles[PERF_TEX] += Ticks() - texTime;
715 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400716 }
717
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500718 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400719 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500720 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400721 {
722 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
723 {
724 continue;
725 }
726
727 switch(state.targetFormat[index])
728 {
729 case FORMAT_NULL:
730 break;
731 case FORMAT_R5G6B5:
732 case FORMAT_A8R8G8B8:
733 case FORMAT_A8B8G8R8:
734 case FORMAT_X8R8G8B8:
735 case FORMAT_X8B8G8R8:
736 case FORMAT_A8:
737 case FORMAT_G16R16:
738 case FORMAT_A16B16G16R16:
739 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
740 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
741 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
742 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
743 break;
744 case FORMAT_R32F:
745 case FORMAT_G32R32F:
Alexis Hetudbd1a8e2016-04-13 11:40:30 -0400746 case FORMAT_X32B32G32R32F:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400747 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500748 case FORMAT_R32I:
749 case FORMAT_G32R32I:
750 case FORMAT_A32B32G32R32I:
751 case FORMAT_R32UI:
752 case FORMAT_G32R32UI:
753 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400754 break;
755 default:
756 ASSERT(false);
757 }
758 }
759 }
760
Nicolas Capens4f172c72016-01-13 08:34:30 -0500761 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400762 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500763 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400764
765 if(!whileTest)
766 {
767 if(shader->containsBreakInstruction() && instruction->analysisBreak)
768 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500769 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400770 }
771
772 if(shader->containsContinueInstruction() && instruction->analysisContinue)
773 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500774 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400775 }
776
777 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
778 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500779 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400780 }
781 }
782
783 return enable;
784 }
785
Nicolas Capensc2534f42016-04-04 11:13:24 -0400786 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400787 {
788 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500789 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400790
791 switch(src.type)
792 {
793 case Shader::PARAMETER_TEMP:
794 if(src.rel.type == Shader::PARAMETER_VOID)
795 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500796 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400797 }
798 else
799 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400800 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400801
Nicolas Capens4f172c72016-01-13 08:34:30 -0500802 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400803 }
804 break;
805 case Shader::PARAMETER_INPUT:
806 {
807 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
808 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500809 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400810 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400811 else
812 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400813 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400814
Nicolas Capens4f172c72016-01-13 08:34:30 -0500815 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400816 }
817 }
818 break;
819 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500820 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400821 break;
822 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500823 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400824 break;
825 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500826 if(src.index == 0) reg = vPos;
827 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400828 break;
829 case Shader::PARAMETER_SAMPLER:
830 if(src.rel.type == Shader::PARAMETER_VOID)
831 {
832 reg.x = As<Float4>(Int4(i));
833 }
834 else if(src.rel.type == Shader::PARAMETER_TEMP)
835 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500836 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400837 }
838 return reg;
839 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
840 case Shader::PARAMETER_VOID: return reg; // Dummy
841 case Shader::PARAMETER_FLOAT4LITERAL:
842 reg.x = Float4(src.value[0]);
843 reg.y = Float4(src.value[1]);
844 reg.z = Float4(src.value[2]);
845 reg.w = Float4(src.value[3]);
846 break;
847 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
848 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
849 case Shader::PARAMETER_LOOP: return reg; // Dummy
850 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500851 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
852 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500853 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500854 }
855 else
856 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400857 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500858
Nicolas Capens4f172c72016-01-13 08:34:30 -0500859 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500860 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400861 break;
862 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500863 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400864 break;
865 default:
866 ASSERT(false);
867 }
868
869 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
870 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
871 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
872 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
873
874 Vector4f mod;
875
876 switch(src.modifier)
877 {
878 case Shader::MODIFIER_NONE:
879 mod.x = x;
880 mod.y = y;
881 mod.z = z;
882 mod.w = w;
883 break;
884 case Shader::MODIFIER_NEGATE:
885 mod.x = -x;
886 mod.y = -y;
887 mod.z = -z;
888 mod.w = -w;
889 break;
890 case Shader::MODIFIER_ABS:
891 mod.x = Abs(x);
892 mod.y = Abs(y);
893 mod.z = Abs(z);
894 mod.w = Abs(w);
895 break;
896 case Shader::MODIFIER_ABS_NEGATE:
897 mod.x = -Abs(x);
898 mod.y = -Abs(y);
899 mod.z = -Abs(z);
900 mod.w = -Abs(w);
901 break;
902 case Shader::MODIFIER_NOT:
903 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
904 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
905 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
906 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
907 break;
908 default:
909 ASSERT(false);
910 }
911
912 return mod;
913 }
914
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400915 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
916 {
917 if(bufferIndex == -1)
918 {
919 return data + OFFSET(DrawData, ps.c[index]);
920 }
921 else
922 {
923 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
924 }
925 }
926
927 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
928 {
929 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
930 }
931
Nicolas Capens4f172c72016-01-13 08:34:30 -0500932 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400933 {
934 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500935 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400936
937 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
938 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400939 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400940
941 c.x = c.x.xxxx;
942 c.y = c.y.yyyy;
943 c.z = c.z.zzzz;
944 c.w = c.w.wwww;
945
946 if(shader->containsDefineInstruction()) // Constant may be known at compile time
947 {
948 for(size_t j = 0; j < shader->getLength(); j++)
949 {
950 const Shader::Instruction &instruction = *shader->getInstruction(j);
951
952 if(instruction.opcode == Shader::OPCODE_DEF)
953 {
954 if(instruction.dst.index == i)
955 {
956 c.x = Float4(instruction.src[0].value[0]);
957 c.y = Float4(instruction.src[0].value[1]);
958 c.z = Float4(instruction.src[0].value[2]);
959 c.w = Float4(instruction.src[0].value[3]);
960
961 break;
962 }
963 }
964 }
965 }
966 }
967 else if(src.rel.type == Shader::PARAMETER_LOOP)
968 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500969 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400970
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400971 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400972
973 c.x = c.x.xxxx;
974 c.y = c.y.yyyy;
975 c.z = c.z.zzzz;
976 c.w = c.w.wwww;
977 }
978 else
979 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400980 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400981
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400982 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400983
984 c.x = c.x.xxxx;
985 c.y = c.y.yyyy;
986 c.z = c.z.zzzz;
987 c.w = c.w.wwww;
988 }
989
990 return c;
991 }
992
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400993 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400994 {
995 ASSERT(var.rel.deterministic);
996
997 if(var.rel.type == Shader::PARAMETER_TEMP)
998 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500999 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001000 }
1001 else if(var.rel.type == Shader::PARAMETER_INPUT)
1002 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001003 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001004 }
1005 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
1006 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001007 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001008 }
1009 else if(var.rel.type == Shader::PARAMETER_CONST)
1010 {
Alexis Hetu48be7352016-02-10 14:32:34 -05001011 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001012 }
Nicolas Capens907700d2016-01-20 17:09:28 -05001013 else if(var.rel.type == Shader::PARAMETER_LOOP)
1014 {
1015 return aL[loopDepth];
1016 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001017 else ASSERT(false);
1018
1019 return 0;
1020 }
1021
1022 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
1023 {
1024 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
1025 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
1026
1027 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
1028 }
1029
Nicolas Capens4f172c72016-01-13 08:34:30 -05001030 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001031 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001032 Vector4f row0 = fetchRegister(src1, 0);
1033 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001034
1035 dst.x = dot3(src0, row0);
1036 dst.y = dot3(src0, row1);
1037 }
1038
Nicolas Capens4f172c72016-01-13 08:34:30 -05001039 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001040 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001041 Vector4f row0 = fetchRegister(src1, 0);
1042 Vector4f row1 = fetchRegister(src1, 1);
1043 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001044
1045 dst.x = dot3(src0, row0);
1046 dst.y = dot3(src0, row1);
1047 dst.z = dot3(src0, row2);
1048 }
1049
Nicolas Capens4f172c72016-01-13 08:34:30 -05001050 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001051 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001052 Vector4f row0 = fetchRegister(src1, 0);
1053 Vector4f row1 = fetchRegister(src1, 1);
1054 Vector4f row2 = fetchRegister(src1, 2);
1055 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001056
1057 dst.x = dot3(src0, row0);
1058 dst.y = dot3(src0, row1);
1059 dst.z = dot3(src0, row2);
1060 dst.w = dot3(src0, row3);
1061 }
1062
Nicolas Capens4f172c72016-01-13 08:34:30 -05001063 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001064 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001065 Vector4f row0 = fetchRegister(src1, 0);
1066 Vector4f row1 = fetchRegister(src1, 1);
1067 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001068
1069 dst.x = dot4(src0, row0);
1070 dst.y = dot4(src0, row1);
1071 dst.z = dot4(src0, row2);
1072 }
1073
Nicolas Capens4f172c72016-01-13 08:34:30 -05001074 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001075 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001076 Vector4f row0 = fetchRegister(src1, 0);
1077 Vector4f row1 = fetchRegister(src1, 1);
1078 Vector4f row2 = fetchRegister(src1, 2);
1079 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001080
1081 dst.x = dot4(src0, row0);
1082 dst.y = dot4(src0, row1);
1083 dst.z = dot4(src0, row2);
1084 dst.w = dot4(src0, row3);
1085 }
1086
Nicolas Capens4f172c72016-01-13 08:34:30 -05001087 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001088 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001089 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias ? Bias : Implicit);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001090 }
1091
Nicolas Capens4f172c72016-01-13 08:34:30 -05001092 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001093 {
1094 UNIMPLEMENTED();
1095 }
1096
Nicolas Capens4f172c72016-01-13 08:34:30 -05001097 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001098 {
1099 UNIMPLEMENTED();
1100 }
1101
Nicolas Capens4f172c72016-01-13 08:34:30 -05001102 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001103 {
1104 UNIMPLEMENTED();
1105 }
1106
Nicolas Capens4f172c72016-01-13 08:34:30 -05001107 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001108 {
1109 UNIMPLEMENTED();
1110 }
1111
Nicolas Capens4f172c72016-01-13 08:34:30 -05001112 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001113 {
1114 UNIMPLEMENTED();
1115 }
1116
Nicolas Capens4f172c72016-01-13 08:34:30 -05001117 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001118 {
1119 UNIMPLEMENTED();
1120 }
1121
Nicolas Capensc2534f42016-04-04 11:13:24 -04001122 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001123 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001124 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001125 }
1126
Nicolas Capensc2534f42016-04-04 11:13:24 -04001127 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001128 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001129 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001130 }
1131
Nicolas Capens4f172c72016-01-13 08:34:30 -05001132 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001133 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001134 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001135 for(int i = 0; i < 4; ++i)
1136 {
1137 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1138 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1139 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1140 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1141 }
1142 }
1143
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001144 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1145 {
1146 Int kill = -1;
1147
1148 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1149 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1150 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1151 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1152
1153 // FIXME: Dynamic branching affects TEXKILL?
1154 // if(shader->containsDynamicBranching())
1155 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001156 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001157 // }
1158
1159 for(unsigned int q = 0; q < state.multiSample; q++)
1160 {
1161 cMask[q] &= kill;
1162 }
1163
1164 // FIXME: Branch to end of shader if all killed?
1165 }
1166
Nicolas Capens4f172c72016-01-13 08:34:30 -05001167 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001168 {
1169 Int kill = 0;
1170
1171 if(shader->containsDynamicBranching())
1172 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001173 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001174 }
1175
1176 for(unsigned int q = 0; q < state.multiSample; q++)
1177 {
1178 cMask[q] &= kill;
1179 }
1180
1181 // FIXME: Branch to end of shader if all killed?
1182 }
1183
1184 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1185 {
1186 dst.x = src.x.yyww - src.x.xxzz;
1187 dst.y = src.y.yyww - src.y.xxzz;
1188 dst.z = src.z.yyww - src.z.xxzz;
1189 dst.w = src.w.yyww - src.w.xxzz;
1190 }
1191
1192 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1193 {
1194 dst.x = src.x.zwzw - src.x.xyxy;
1195 dst.y = src.y.zwzw - src.y.xyxy;
1196 dst.z = src.z.zwzw - src.z.xyxy;
1197 dst.w = src.w.zwzw - src.w.xyxy;
1198 }
1199
1200 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1201 {
1202 // abs(dFdx(src)) + abs(dFdy(src));
1203 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1204 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1205 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1206 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1207 }
1208
Nicolas Capens4f172c72016-01-13 08:34:30 -05001209 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001210 {
1211 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1212 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1213
1214 if(breakDepth == 0)
1215 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001216 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001217 Nucleus::createBr(endBlock);
1218 }
1219 else
1220 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001221 enableBreak = enableBreak & ~enableStack[enableIndex];
1222 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001223
Nicolas Capens4f172c72016-01-13 08:34:30 -05001224 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001225 branch(allBreak, endBlock, deadBlock);
1226 }
1227
1228 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001229 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001230 }
1231
Nicolas Capens4f172c72016-01-13 08:34:30 -05001232 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001233 {
1234 Int4 condition;
1235
1236 switch(control)
1237 {
1238 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1239 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1240 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1241 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1242 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1243 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1244 default:
1245 ASSERT(false);
1246 }
1247
Nicolas Capens4f172c72016-01-13 08:34:30 -05001248 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001249 }
1250
Nicolas Capens4f172c72016-01-13 08:34:30 -05001251 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001252 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001253 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001254
1255 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1256 {
1257 condition = ~condition;
1258 }
1259
Nicolas Capens4f172c72016-01-13 08:34:30 -05001260 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001261 }
1262
Nicolas Capens4f172c72016-01-13 08:34:30 -05001263 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001264 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001265 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001266
1267 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1268 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1269
Nicolas Capens4f172c72016-01-13 08:34:30 -05001270 enableBreak = enableBreak & ~condition;
1271 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001272
Nicolas Capens4f172c72016-01-13 08:34:30 -05001273 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001274 branch(allBreak, endBlock, continueBlock);
1275
1276 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001277 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001278 }
1279
Nicolas Capens4f172c72016-01-13 08:34:30 -05001280 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001281 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001282 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001283 }
1284
1285 void PixelProgram::TEST()
1286 {
1287 whileTest = true;
1288 }
1289
Nicolas Capens4f172c72016-01-13 08:34:30 -05001290 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001291 {
1292 if(!labelBlock[labelIndex])
1293 {
1294 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1295 }
1296
1297 if(callRetBlock[labelIndex].size() > 1)
1298 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001299 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001300 }
1301
Nicolas Capens4f172c72016-01-13 08:34:30 -05001302 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001303
1304 Nucleus::createBr(labelBlock[labelIndex]);
1305 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1306
Nicolas Capens4f172c72016-01-13 08:34:30 -05001307 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001308 }
1309
Nicolas Capens4f172c72016-01-13 08:34:30 -05001310 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001311 {
1312 if(src.type == Shader::PARAMETER_CONSTBOOL)
1313 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001314 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001315 }
1316 else if(src.type == Shader::PARAMETER_PREDICATE)
1317 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001318 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001319 }
1320 else ASSERT(false);
1321 }
1322
Nicolas Capens4f172c72016-01-13 08:34:30 -05001323 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001324 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001325 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001326
1327 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1328 {
1329 condition = !condition;
1330 }
1331
1332 if(!labelBlock[labelIndex])
1333 {
1334 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1335 }
1336
1337 if(callRetBlock[labelIndex].size() > 1)
1338 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001339 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001340 }
1341
Nicolas Capens4f172c72016-01-13 08:34:30 -05001342 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001343
1344 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1345 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1346
Nicolas Capens4f172c72016-01-13 08:34:30 -05001347 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001348 }
1349
Nicolas Capens4f172c72016-01-13 08:34:30 -05001350 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001351 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001352 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001353
1354 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1355 {
1356 condition = ~condition;
1357 }
1358
Nicolas Capens4f172c72016-01-13 08:34:30 -05001359 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001360
1361 if(!labelBlock[labelIndex])
1362 {
1363 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1364 }
1365
1366 if(callRetBlock[labelIndex].size() > 1)
1367 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001368 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001369 }
1370
Nicolas Capens4f172c72016-01-13 08:34:30 -05001371 enableIndex++;
1372 enableStack[enableIndex] = condition;
1373 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001374
1375 Bool notAllFalse = SignMask(condition) != 0;
1376 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1377 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1378
Nicolas Capens4f172c72016-01-13 08:34:30 -05001379 enableIndex--;
1380 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001381 }
1382
Nicolas Capens4f172c72016-01-13 08:34:30 -05001383 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001384 {
1385 ifDepth--;
1386
1387 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1388 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1389
1390 if(isConditionalIf[ifDepth])
1391 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001392 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001393 Bool notAllFalse = SignMask(condition) != 0;
1394
1395 branch(notAllFalse, falseBlock, endBlock);
1396
Nicolas Capens4f172c72016-01-13 08:34:30 -05001397 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001398 }
1399 else
1400 {
1401 Nucleus::createBr(endBlock);
1402 Nucleus::setInsertBlock(falseBlock);
1403 }
1404
1405 ifFalseBlock[ifDepth] = endBlock;
1406
1407 ifDepth++;
1408 }
1409
Nicolas Capens4f172c72016-01-13 08:34:30 -05001410 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001411 {
1412 ifDepth--;
1413
1414 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1415
1416 Nucleus::createBr(endBlock);
1417 Nucleus::setInsertBlock(endBlock);
1418
1419 if(isConditionalIf[ifDepth])
1420 {
1421 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001422 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001423 }
1424 }
1425
Nicolas Capens4f172c72016-01-13 08:34:30 -05001426 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001427 {
1428 loopRepDepth--;
1429
Nicolas Capens4f172c72016-01-13 08:34:30 -05001430 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001431
1432 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1433 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1434
1435 Nucleus::createBr(testBlock);
1436 Nucleus::setInsertBlock(endBlock);
1437
Nicolas Capens4f172c72016-01-13 08:34:30 -05001438 loopDepth--;
1439 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001440 }
1441
Nicolas Capens4f172c72016-01-13 08:34:30 -05001442 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001443 {
1444 loopRepDepth--;
1445
1446 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1447 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1448
1449 Nucleus::createBr(testBlock);
1450 Nucleus::setInsertBlock(endBlock);
1451
Nicolas Capens4f172c72016-01-13 08:34:30 -05001452 loopDepth--;
1453 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001454 }
1455
Nicolas Capens4f172c72016-01-13 08:34:30 -05001456 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001457 {
1458 loopRepDepth--;
1459
1460 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1461 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1462
1463 Nucleus::createBr(testBlock);
1464 Nucleus::setInsertBlock(endBlock);
1465
Nicolas Capens4f172c72016-01-13 08:34:30 -05001466 enableIndex--;
1467 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001468 whileTest = false;
1469 }
1470
Nicolas Capens4f172c72016-01-13 08:34:30 -05001471 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001472 {
1473 if(src.type == Shader::PARAMETER_CONSTBOOL)
1474 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001475 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001476 }
1477 else if(src.type == Shader::PARAMETER_PREDICATE)
1478 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001479 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001480 }
1481 else
1482 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001483 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001484 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001485 }
1486 }
1487
Nicolas Capens4f172c72016-01-13 08:34:30 -05001488 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001489 {
1490 ASSERT(ifDepth < 24 + 4);
1491
Nicolas Capens4f172c72016-01-13 08:34:30 -05001492 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001493
1494 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1495 {
1496 condition = !condition;
1497 }
1498
1499 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1500 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1501
1502 branch(condition, trueBlock, falseBlock);
1503
1504 isConditionalIf[ifDepth] = false;
1505 ifFalseBlock[ifDepth] = falseBlock;
1506
1507 ifDepth++;
1508 }
1509
Nicolas Capens4f172c72016-01-13 08:34:30 -05001510 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001511 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001512 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001513
1514 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1515 {
1516 condition = ~condition;
1517 }
1518
Nicolas Capens4f172c72016-01-13 08:34:30 -05001519 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001520 }
1521
Nicolas Capens4f172c72016-01-13 08:34:30 -05001522 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001523 {
1524 Int4 condition;
1525
1526 switch(control)
1527 {
1528 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1529 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1530 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1531 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1532 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1533 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1534 default:
1535 ASSERT(false);
1536 }
1537
Nicolas Capens4f172c72016-01-13 08:34:30 -05001538 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001539 }
1540
Nicolas Capens4f172c72016-01-13 08:34:30 -05001541 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001542 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001543 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001544
Nicolas Capens4f172c72016-01-13 08:34:30 -05001545 enableIndex++;
1546 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001547
1548 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1549 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1550
1551 Bool notAllFalse = SignMask(condition) != 0;
1552
1553 branch(notAllFalse, trueBlock, falseBlock);
1554
1555 isConditionalIf[ifDepth] = true;
1556 ifFalseBlock[ifDepth] = falseBlock;
1557
1558 ifDepth++;
1559 breakDepth++;
1560 }
1561
1562 void PixelProgram::LABEL(int labelIndex)
1563 {
1564 if(!labelBlock[labelIndex])
1565 {
1566 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1567 }
1568
1569 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1570 currentLabel = labelIndex;
1571 }
1572
Nicolas Capens4f172c72016-01-13 08:34:30 -05001573 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001574 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001575 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001576
Nicolas Capens4f172c72016-01-13 08:34:30 -05001577 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1578 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1579 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001580
Nicolas Capens4f172c72016-01-13 08:34:30 -05001581 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001582 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001583 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001584 // }
1585
1586 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1587 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1588 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1589
1590 loopRepTestBlock[loopRepDepth] = testBlock;
1591 loopRepEndBlock[loopRepDepth] = endBlock;
1592
1593 // FIXME: jump(testBlock)
1594 Nucleus::createBr(testBlock);
1595 Nucleus::setInsertBlock(testBlock);
1596
Nicolas Capens4f172c72016-01-13 08:34:30 -05001597 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001598 Nucleus::setInsertBlock(loopBlock);
1599
Nicolas Capens4f172c72016-01-13 08:34:30 -05001600 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601
1602 loopRepDepth++;
1603 breakDepth = 0;
1604 }
1605
Nicolas Capens4f172c72016-01-13 08:34:30 -05001606 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001607 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001608 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001609
Nicolas Capens4f172c72016-01-13 08:34:30 -05001610 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1611 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001612
1613 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1614 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1615 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1616
1617 loopRepTestBlock[loopRepDepth] = testBlock;
1618 loopRepEndBlock[loopRepDepth] = endBlock;
1619
1620 // FIXME: jump(testBlock)
1621 Nucleus::createBr(testBlock);
1622 Nucleus::setInsertBlock(testBlock);
1623
Nicolas Capens4f172c72016-01-13 08:34:30 -05001624 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001625 Nucleus::setInsertBlock(loopBlock);
1626
Nicolas Capens4f172c72016-01-13 08:34:30 -05001627 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001628
1629 loopRepDepth++;
1630 breakDepth = 0;
1631 }
1632
Nicolas Capens4f172c72016-01-13 08:34:30 -05001633 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001634 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001635 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001636
1637 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1638 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1639 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1640
1641 loopRepTestBlock[loopRepDepth] = testBlock;
1642 loopRepEndBlock[loopRepDepth] = endBlock;
1643
Nicolas Capens4f172c72016-01-13 08:34:30 -05001644 Int4 restoreBreak = enableBreak;
1645 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001646
1647 // FIXME: jump(testBlock)
1648 Nucleus::createBr(testBlock);
1649 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001650 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001651
Nicolas Capensc2534f42016-04-04 11:13:24 -04001652 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001653 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001654 condition &= enableStack[enableIndex - 1];
1655 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001656
1657 Bool notAllFalse = SignMask(condition) != 0;
1658 branch(notAllFalse, loopBlock, endBlock);
1659
1660 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001661 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001662
1663 Nucleus::setInsertBlock(loopBlock);
1664
1665 loopRepDepth++;
1666 breakDepth = 0;
1667 }
1668
Nicolas Capens4f172c72016-01-13 08:34:30 -05001669 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001670 {
1671 if(currentLabel == -1)
1672 {
1673 returnBlock = Nucleus::createBasicBlock();
1674 Nucleus::createBr(returnBlock);
1675 }
1676 else
1677 {
1678 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1679
1680 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1681 {
1682 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001683 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001684
1685 llvm::Value *value = index.loadValue();
1686 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1687
1688 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1689 {
1690 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1691 }
1692 }
1693 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1694 {
1695 Nucleus::createBr(callRetBlock[currentLabel][0]);
1696 }
1697 else // Function isn't called
1698 {
1699 Nucleus::createBr(unreachableBlock);
1700 }
1701
1702 Nucleus::setInsertBlock(unreachableBlock);
1703 Nucleus::createUnreachable();
1704 }
1705 }
1706
Nicolas Capens4f172c72016-01-13 08:34:30 -05001707 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001708 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001709 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001710
1711 // FIXME: Return from function if all instances left
1712 // FIXME: Use enableLeave in other control-flow constructs
1713 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001714}