blob: 14c1a5c714bf5fdff258c72436551c643a046875 [file] [log] [blame]
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -06001#define _GNU_SOURCE
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06002#include <stdio.h>
3#include <stdlib.h>
4#include <string.h>
5#include <stdbool.h>
6#include <assert.h>
7
8#include <xcb/xcb.h>
9#include <xgl.h>
10#include <xglDbg.h>
11#include <xglWsiX11Ext.h>
12
13#include "icd-bil.h"
14
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060015#include "linmath.h"
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -060016#include <unistd.h>
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060017#include <png.h>
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060018
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060019#define DEMO_BUFFER_COUNT 2
20#define DEMO_TEXTURE_COUNT 1
21
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -060022/*
23 * When not defined, code will use built-in GLSL compiler
24 * which may not be supported on all drivers
25 */
26#define EXTERNAL_BIL
27
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060028static char *tex_files[] = {
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -060029 "lunarg-logo-256x256-solid.png"
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060030};
31
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060032struct xglcube_vs_uniform {
33 // Must start with MVP
34 XGL_FLOAT mvp[4][4];
35 XGL_FLOAT position[12*3][4];
36 XGL_FLOAT color[12*3][4];
37};
38
39struct xgltexcube_vs_uniform {
40 // Must start with MVP
41 XGL_FLOAT mvp[4][4];
42 XGL_FLOAT position[12*3][4];
43 XGL_FLOAT attr[12*3][4];
44};
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060045
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060046//--------------------------------------------------------------------------------------
47// Mesh and VertexFormat Data
48//--------------------------------------------------------------------------------------
49struct Vertex
50{
51 XGL_FLOAT posX, posY, posZ, posW; // Position data
52 XGL_FLOAT r, g, b, a; // Color
53};
54
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060055struct VertexPosTex
56{
57 XGL_FLOAT posX, posY, posZ, posW; // Position data
58 XGL_FLOAT u, v, s, t; // Texcoord
59};
60
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060061#define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060062#define UV(_u_, _v_) (_u_), (_v_), 0.f, 1.f
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060063
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060064static const XGL_FLOAT g_vertex_buffer_data[] = {
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060065 -1.0f,-1.0f,-1.0f, // Vertex 0
66 -1.0f,-1.0f, 1.0f,
67 -1.0f, 1.0f, 1.0f,
68
69 -1.0f, 1.0f, 1.0f, // Vertex 1
70 -1.0f, 1.0f,-1.0f,
71 -1.0f,-1.0f,-1.0f,
72
73 -1.0f,-1.0f,-1.0f, // Vertex 2
74 1.0f, 1.0f,-1.0f,
75 1.0f,-1.0f,-1.0f,
76
77 -1.0f,-1.0f,-1.0f, // Vertex 3
78 1.0f, 1.0f,-1.0f,
79 -1.0f, 1.0f,-1.0f,
80
81 -1.0f,-1.0f,-1.0f, // Vertex 4
82 1.0f,-1.0f, 1.0f,
83 1.0f,-1.0f,-1.0f,
84
85 -1.0f,-1.0f,-1.0f, // Vertex 5
86 -1.0f,-1.0f, 1.0f,
87 1.0f,-1.0f, 1.0f,
88
89 -1.0f, 1.0f,-1.0f, // Vertex 6
90 -1.0f, 1.0f, 1.0f,
91 1.0f, 1.0f, 1.0f,
92
93 -1.0f, 1.0f,-1.0f, // Vertex 7
94 1.0f, 1.0f,-1.0f,
95 1.0f, 1.0f, 1.0f,
96
97 1.0f, 1.0f,-1.0f, // Vertex 8
98 1.0f, 1.0f, 1.0f,
99 1.0f,-1.0f, 1.0f,
100
101 1.0f,-1.0f, 1.0f, // Vertex 9
102 1.0f,-1.0f,-1.0f,
103 1.0f, 1.0f,-1.0f,
104
105 -1.0f, 1.0f, 1.0f, // Vertex 10
106 1.0f, 1.0f, 1.0f,
107 -1.0f,-1.0f, 1.0f,
108
109 -1.0f,-1.0f, 1.0f, // Vertex 11
110 1.0f,-1.0f, 1.0f,
111 1.0f, 1.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600112};
113
114static const XGL_FLOAT g_uv_buffer_data[] = {
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600115 1.0f, 0.0f, // Vertex 0
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600116 0.0f, 0.0f,
117 0.0f, 1.0f,
118
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600119 0.0f, 1.0f, // Vertex 1
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600120 1.0f, 1.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600121 1.0f, 0.0f,
122
123// 0.0f, 1.0f, // Vertex 2
124// 1.0f, 0.0f,
125// 0.0f, 0.0f,
126
127// 0.0f, 1.0f, // Vertex 3
128// 1.0f, 0.0f,
129// 1.0f, 1.0f,
130
131 0.0f, 0.0f, // Vertex 2
132 1.0f, 1.0f,
133 1.0f, 0.0f,
134
135 0.0f, 0.0f, // Vertex 3
136 1.0f, 1.0f,
137 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600138
139 0.0f, 1.0f, // Vertex 4
140 1.0f, 0.0f,
141 0.0f, 0.0f,
142
143 0.0f, 1.0f, // Vertex 5
144 1.0f, 1.0f,
145 1.0f, 0.0f,
146
147 0.0f, 1.0f, // Vertex 6
148 1.0f, 1.0f,
149 1.0f, 0.0f,
150
151 0.0f, 1.0f, // Vertex 7
152 0.0f, 0.0f,
153 1.0f, 0.0f,
154
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600155 0.0f, 1.0f, // Vertex 8
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600156 1.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600157 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600158
159 1.0f, 0.0f, // Vertex 9
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600160 0.0f, 0.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600161 0.0f, 1.0f,
162
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600163 1.0f, 1.0f, // Vertex 10
164 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600165 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600166
167 1.0f, 0.0f, // Vertex 11
168 0.0f, 0.0f,
169 0.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600170};
171
172void dumpMatrix(const char *note, mat4x4 MVP)
173{
174 int i;
175
176 printf("%s: \n", note);
177 for (i=0; i<4; i++) {
178 printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
179 }
180 printf("\n");
181 fflush(stdout);
182}
183
184void dumpVec4(const char *note, vec4 vector)
185{
186 printf("%s: \n", note);
187 printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
188 printf("\n");
189 fflush(stdout);
190}
191
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600192struct demo {
193 xcb_connection_t *connection;
194 xcb_screen_t *screen;
195
196 XGL_PHYSICAL_GPU gpu;
197 XGL_DEVICE device;
198 XGL_QUEUE queue;
199
200 int width, height;
201 XGL_FORMAT format;
202
203 struct {
204 XGL_IMAGE image;
205 XGL_GPU_MEMORY mem;
206
207 XGL_COLOR_ATTACHMENT_VIEW view;
Chia-I Wubb57f642014-11-07 14:30:34 +0800208 XGL_FENCE fence;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600209 } buffers[DEMO_BUFFER_COUNT];
210
211 struct {
212 XGL_FORMAT format;
213
214 XGL_IMAGE image;
215 XGL_GPU_MEMORY mem;
216 XGL_DEPTH_STENCIL_VIEW view;
217 } depth;
218
219 struct {
220 XGL_SAMPLER sampler;
221
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600222 char *filename;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600223 XGL_IMAGE image;
224 XGL_GPU_MEMORY mem;
225 XGL_IMAGE_VIEW view;
226 } textures[DEMO_TEXTURE_COUNT];
227
228 struct {
229 XGL_GPU_MEMORY mem;
230 XGL_MEMORY_VIEW_ATTACH_INFO view;
231
232 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
233 XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1];
234 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2];
235 } vertices;
236
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600237 struct {
238 XGL_GPU_MEMORY mem;
239 XGL_MEMORY_VIEW_ATTACH_INFO view;
240 } uniform_data;
241
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600242 XGL_DESCRIPTOR_SET dset;
243
244 XGL_PIPELINE pipeline;
245
246 XGL_VIEWPORT_STATE_OBJECT viewport;
247 XGL_RASTER_STATE_OBJECT raster;
248 XGL_MSAA_STATE_OBJECT msaa;
249 XGL_COLOR_BLEND_STATE_OBJECT color_blend;
250 XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil;
251
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600252 mat4x4 projection_matrix;
253 mat4x4 view_matrix;
254 mat4x4 model_matrix;
255
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600256 XGL_FLOAT spin_angle;
257 XGL_FLOAT spin_increment;
258 bool pause;
259
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600260 XGL_CMD_BUFFER cmd;
261
262 xcb_window_t window;
Courtney Goeltzenleuchter98cb2cb2014-11-06 14:27:52 -0700263 xcb_intern_atom_reply_t *atom_wm_delete_window;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600264
265 bool quit;
266 XGL_UINT current_buffer;
267};
268
269static void demo_draw_build_cmd(struct demo *demo)
270{
271 const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = {
272 .view = demo->buffers[demo->current_buffer].view,
273 .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
274 };
275 const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = {
276 .view = demo->depth.view,
277 .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
278 .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
279 };
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600280 const XGL_FLOAT clear_color[4] = { 0.2f, 0.2f, 0.2f, 0.2f };
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600281 const XGL_FLOAT clear_depth = 1.0f;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600282 XGL_IMAGE_SUBRESOURCE_RANGE clear_range;
Jon Ashburn08f6eb92015-01-02 18:24:05 -0700283 XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO graphics_cmd_buf_info = {
284 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO,
285 .pNext = NULL,
286 .operation = XGL_RENDER_PASS_OPERATION_BEGIN_AND_END,
287 };
Jon Ashburn60ccfbe2014-12-31 17:08:35 -0700288 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {
289 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
Jon Ashburn08f6eb92015-01-02 18:24:05 -0700290 .pNext = &graphics_cmd_buf_info,
Jon Ashburn60ccfbe2014-12-31 17:08:35 -0700291 .flags = XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
292 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT,
293 };
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600294 XGL_RESULT err;
Jon Ashburn08f6eb92015-01-02 18:24:05 -0700295 XGL_ATTACHMENT_LOAD_OP load_op = XGL_ATTACHMENT_LOAD_OP_DONT_CARE;
296 XGL_ATTACHMENT_STORE_OP store_op = XGL_ATTACHMENT_STORE_OP_DONT_CARE;
297 const XGL_FRAMEBUFFER_CREATE_INFO fb_info = {
298 .sType = XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
299 .pNext = NULL,
300 .colorAttachmentCount = 1,
301 .pColorAttachments = (XGL_COLOR_ATTACHMENT_BIND_INFO*) &color_attachment,
302 .pDepthStencilAttachment = (XGL_DEPTH_STENCIL_BIND_INFO*) &depth_stencil,
303 .sampleCount = 1,
304 };
305 XGL_RENDER_PASS_CREATE_INFO rp_info;
306
307 memset(&rp_info, 0 , sizeof(rp_info));
308 err = xglCreateFramebuffer(demo->device, &fb_info, &(rp_info.framebuffer));
309 assert(!err);
310 rp_info.sType = XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
311 rp_info.renderArea.extent.width = demo->width;
312 rp_info.renderArea.extent.height = demo->height;
313 rp_info.pColorLoadOps = &load_op;
314 rp_info.pColorStoreOps = &store_op;
315 rp_info.depthLoadOp = XGL_ATTACHMENT_LOAD_OP_DONT_CARE;
316 rp_info.depthStoreOp = XGL_ATTACHMENT_STORE_OP_DONT_CARE;
317 rp_info.stencilLoadOp = XGL_ATTACHMENT_LOAD_OP_DONT_CARE;
318 rp_info.stencilStoreOp = XGL_ATTACHMENT_STORE_OP_DONT_CARE;
319 err = xglCreateRenderPass(demo->device, &rp_info, &(graphics_cmd_buf_info.renderPass));
320 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600321
Jon Ashburn60ccfbe2014-12-31 17:08:35 -0700322 err = xglBeginCommandBuffer(demo->cmd, &cmd_buf_info);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600323 assert(!err);
324
325 xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
326 demo->pipeline);
327 xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
328 0, demo->dset, 0);
329
330 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport);
331 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster);
332 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa);
333 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND,
334 demo->color_blend);
335 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL,
336 demo->depth_stencil);
337
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600338 clear_range.aspect = XGL_IMAGE_ASPECT_COLOR;
339 clear_range.baseMipLevel = 0;
340 clear_range.mipLevels = 1;
341 clear_range.baseArraySlice = 0;
342 clear_range.arraySize = 1;
343 xglCmdClearColorImage(demo->cmd,
344 demo->buffers[demo->current_buffer].image,
345 clear_color, 1, &clear_range);
346
347 clear_range.aspect = XGL_IMAGE_ASPECT_DEPTH;
348 xglCmdClearDepthStencil(demo->cmd, demo->depth.image,
349 clear_depth, 0, 1, &clear_range);
350
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600351 xglCmdDraw(demo->cmd, 0, 12 * 3, 0, 1);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600352
353 err = xglEndCommandBuffer(demo->cmd);
354 assert(!err);
355}
356
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600357
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600358void demo_update_data_buffer(struct demo *demo)
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600359{
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600360 mat4x4 MVP, Model, VP;
361 int matrixSize = sizeof(MVP);
362 XGL_UINT8 *pData;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600363 XGL_RESULT err;
364
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600365 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600366
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600367 // Rotate 22.5 degrees around the Y axis
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600368 mat4x4_dup(Model, demo->model_matrix);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600369 mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, degreesToRadians(demo->spin_angle));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600370 mat4x4_mul(MVP, VP, demo->model_matrix);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600371
372 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600373 assert(!err);
374
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600375 memcpy(pData, (const void*) &MVP[0][0], matrixSize);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600376
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600377 err = xglUnmapMemory(demo->uniform_data.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600378 assert(!err);
379}
380
381static void demo_draw(struct demo *demo)
382{
383 const XGL_WSI_X11_PRESENT_INFO present = {
384 .destWindow = demo->window,
385 .srcImage = demo->buffers[demo->current_buffer].image,
Chia-I Wubb57f642014-11-07 14:30:34 +0800386 .async = true,
387 .flip = false,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600388 };
Chia-I Wubb57f642014-11-07 14:30:34 +0800389 XGL_FENCE fence = demo->buffers[demo->current_buffer].fence;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600390 XGL_RESULT err;
391
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600392 demo_draw_build_cmd(demo);
393
Chia-I Wubb57f642014-11-07 14:30:34 +0800394 err = xglWaitForFences(demo->device, 1, &fence, XGL_TRUE, ~((XGL_UINT64) 0));
395 assert(err == XGL_SUCCESS || err == XGL_ERROR_UNAVAILABLE);
396
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600397 err = xglQueueSubmit(demo->queue, 1, &demo->cmd,
398 0, NULL, XGL_NULL_HANDLE);
399 assert(!err);
400
Chia-I Wubb57f642014-11-07 14:30:34 +0800401 err = xglWsiX11QueuePresent(demo->queue, &present, fence);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600402 assert(!err);
403
404 demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
405}
406
407static void demo_prepare_buffers(struct demo *demo)
408{
409 const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
410 .format = demo->format,
411 .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
412 .extent = {
413 .width = demo->width,
414 .height = demo->height,
415 },
416 .flags = 0,
417 };
Chia-I Wubb57f642014-11-07 14:30:34 +0800418 const XGL_FENCE_CREATE_INFO fence = {
419 .sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO,
420 .pNext = NULL,
421 .flags = 0,
422 };
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600423 XGL_RESULT err;
424 XGL_UINT i;
425
426 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
427 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = {
428 .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
429 .pNext = NULL,
430 .format = demo->format,
431 .mipLevel = 0,
432 .baseArraySlice = 0,
433 .arraySize = 1,
434 };
435
436 err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image,
437 &demo->buffers[i].image, &demo->buffers[i].mem);
438 assert(!err);
439
440 color_attachment_view.image = demo->buffers[i].image;
441
442 err = xglCreateColorAttachmentView(demo->device,
443 &color_attachment_view, &demo->buffers[i].view);
444 assert(!err);
Chia-I Wubb57f642014-11-07 14:30:34 +0800445
446 err = xglCreateFence(demo->device,
447 &fence, &demo->buffers[i].fence);
448 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600449 }
450}
451
452static void demo_prepare_depth(struct demo *demo)
453{
454 const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS };
455 const XGL_IMAGE_CREATE_INFO image = {
456 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
457 .pNext = NULL,
458 .imageType = XGL_IMAGE_2D,
459 .format = depth_format,
460 .extent = { demo->width, demo->height, 1 },
461 .mipLevels = 1,
462 .arraySize = 1,
463 .samples = 1,
464 .tiling = XGL_OPTIMAL_TILING,
465 .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT,
466 .flags = 0,
467 };
468 XGL_MEMORY_ALLOC_INFO mem_alloc = {
469 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
470 .pNext = NULL,
471 .allocationSize = 0,
472 .alignment = 0,
473 .flags = 0,
474 .heapCount = 0,
475 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
476 };
477 XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = {
478 .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
479 .pNext = NULL,
480 .image = XGL_NULL_HANDLE,
481 .mipLevel = 0,
482 .baseArraySlice = 0,
483 .arraySize = 1,
484 .flags = 0,
485 };
486 XGL_MEMORY_REQUIREMENTS mem_reqs;
Jon Ashburnbd75a812014-11-21 13:29:30 -0700487 XGL_SIZE mem_reqs_size = sizeof(XGL_MEMORY_REQUIREMENTS);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600488 XGL_RESULT err;
489
490 demo->depth.format = depth_format;
491
492 /* create image */
493 err = xglCreateImage(demo->device, &image,
494 &demo->depth.image);
495 assert(!err);
496
497 err = xglGetObjectInfo(demo->depth.image,
498 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
499 &mem_reqs_size, &mem_reqs);
500 assert(!err && mem_reqs_size == sizeof(mem_reqs));
501
502 mem_alloc.allocationSize = mem_reqs.size;
503 mem_alloc.alignment = mem_reqs.alignment;
504 mem_alloc.heapCount = mem_reqs.heapCount;
505 memcpy(mem_alloc.heaps, mem_reqs.heaps,
506 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
507
508 /* allocate memory */
509 err = xglAllocMemory(demo->device, &mem_alloc,
510 &demo->depth.mem);
511 assert(!err);
512
513 /* bind memory */
514 err = xglBindObjectMemory(demo->depth.image,
515 demo->depth.mem, 0);
516 assert(!err);
517
518 /* create image view */
519 view.image = demo->depth.image;
520 err = xglCreateDepthStencilView(demo->device, &view,
521 &demo->depth.view);
522 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600523}
524
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600525/** loadTexture
526 * loads a png file into an memory object, using cstdio , libpng.
527 *
528 * \param demo : Needed to access XGL calls
529 * \param filename : the png file to be loaded
530 * \param width : width of png, to be updated as a side effect of this function
531 * \param height : height of png, to be updated as a side effect of this function
532 *
533 * \return bool : an opengl texture id. true if successful?,
534 * should be validated by the client of this function.
535 *
536 * Source: http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
537 * Modified to copy image to memory
538 *
539 */
540bool loadTexture(char *filename, XGL_UINT8 *rgba_data,
541 XGL_SUBRESOURCE_LAYOUT *layout,
542 XGL_INT *width, XGL_INT *height)
543{
544 //header for testing if it is a png
545 png_byte header[8];
546 int i, is_png, bit_depth, color_type,rowbytes;
547 png_uint_32 twidth, theight;
548 png_structp png_ptr;
549 png_infop info_ptr, end_info;
550 png_byte *image_data;
551 png_bytep *row_pointers;
552
553 //open file as binary
554 FILE *fp = fopen(filename, "rb");
555 if (!fp) {
556 return false;
557 }
558
559 //read the header
560 fread(header, 1, 8, fp);
561
562 //test if png
563 is_png = !png_sig_cmp(header, 0, 8);
564 if (!is_png) {
565 fclose(fp);
566 return false;
567 }
568
569 //create png struct
570 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
571 NULL, NULL);
572 if (!png_ptr) {
573 fclose(fp);
574 return (false);
575 }
576
577 //create png info struct
578 info_ptr = png_create_info_struct(png_ptr);
579 if (!info_ptr) {
580 png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
581 fclose(fp);
582 return (false);
583 }
584
585 //create png info struct
586 end_info = png_create_info_struct(png_ptr);
587 if (!end_info) {
588 png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
589 fclose(fp);
590 return (false);
591 }
592
593 //png error stuff, not sure libpng man suggests this.
594 if (setjmp(png_jmpbuf(png_ptr))) {
595 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
596 fclose(fp);
597 return (false);
598 }
599
600 //init png reading
601 png_init_io(png_ptr, fp);
602
603 //let libpng know you already read the first 8 bytes
604 png_set_sig_bytes(png_ptr, 8);
605
606 // read all the info up to the image data
607 png_read_info(png_ptr, info_ptr);
608
609 // get info about png
610 png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type,
611 NULL, NULL, NULL);
612
613 //update width and height based on png info
614 *width = twidth;
615 *height = theight;
616
617 // Require that incoming texture be 8bits per color component
618 // and 4 components (RGBA).
619 if (png_get_bit_depth(png_ptr, info_ptr) != 8 ||
620 png_get_channels(png_ptr, info_ptr) != 4) {
621 return false;
622 }
623
624 if (rgba_data == NULL) {
625 // If data pointer is null, we just want the width & height
626 // clean up memory and close stuff
627 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
628 fclose(fp);
629
630 return true;
631 }
632
633 // Update the png info struct.
634 png_read_update_info(png_ptr, info_ptr);
635
636 // Row size in bytes.
637 rowbytes = png_get_rowbytes(png_ptr, info_ptr);
638
639 // Allocate the image_data as a big block, to be given to opengl
640 image_data = (png_byte *)malloc(rowbytes * theight * sizeof(png_byte));
641 if (!image_data) {
642 //clean up memory and close stuff
643 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
644 fclose(fp);
645 return false;
646 }
647
648 // row_pointers is for pointing to image_data for reading the png with libpng
649 row_pointers = (png_bytep *)malloc(theight * sizeof(png_bytep));
650 if (!row_pointers) {
651 //clean up memory and close stuff
652 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
653 // delete[] image_data;
654 fclose(fp);
655 return false;
656 }
657 // set the individual row_pointers to point at the correct offsets of image_data
658 for (i = 0; i < theight; ++i)
659 row_pointers[theight - 1 - i] = rgba_data + i * rowbytes;
660
661 // read the png into image_data through row_pointers
662 png_read_image(png_ptr, row_pointers);
663
664 // clean up memory and close stuff
665 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
666 free(row_pointers);
667 free(image_data);
668 fclose(fp);
669
670 return true;
671}
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600672
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600673static void demo_prepare_textures(struct demo *demo)
674{
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600675 const XGL_FORMAT tex_format = { XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600676 XGL_INT tex_width;
677 XGL_INT tex_height;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600678 XGL_RESULT err;
679 XGL_UINT i;
680
681 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
682 const XGL_SAMPLER_CREATE_INFO sampler = {
683 .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
684 .pNext = NULL,
685 .magFilter = XGL_TEX_FILTER_NEAREST,
686 .minFilter = XGL_TEX_FILTER_NEAREST,
687 .mipMode = XGL_TEX_MIPMAP_BASE,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600688 .addressU = XGL_TEX_ADDRESS_CLAMP,
689 .addressV = XGL_TEX_ADDRESS_CLAMP,
690 .addressW = XGL_TEX_ADDRESS_CLAMP,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600691 .mipLodBias = 0.0f,
692 .maxAnisotropy = 0,
693 .compareFunc = XGL_COMPARE_NEVER,
694 .minLod = 0.0f,
695 .maxLod = 0.0f,
696 .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE,
697 };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600698
699 assert(loadTexture(tex_files[i], NULL, NULL, &tex_width, &tex_height));
700
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600701 const XGL_IMAGE_CREATE_INFO image = {
702 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
703 .pNext = NULL,
704 .imageType = XGL_IMAGE_2D,
705 .format = tex_format,
706 .extent = { tex_width, tex_height, 1 },
707 .mipLevels = 1,
708 .arraySize = 1,
709 .samples = 1,
710 .tiling = XGL_LINEAR_TILING,
711 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
712 .flags = 0,
713 };
714 XGL_MEMORY_ALLOC_INFO mem_alloc = {
715 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
716 .pNext = NULL,
717 .allocationSize = 0,
718 .alignment = 0,
719 .flags = 0,
720 .heapCount = 0,
721 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
722 };
723 XGL_IMAGE_VIEW_CREATE_INFO view = {
724 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
725 .pNext = NULL,
726 .image = XGL_NULL_HANDLE,
727 .viewType = XGL_IMAGE_VIEW_2D,
728 .format = image.format,
729 .channels = { XGL_CHANNEL_SWIZZLE_R,
730 XGL_CHANNEL_SWIZZLE_G,
731 XGL_CHANNEL_SWIZZLE_B,
732 XGL_CHANNEL_SWIZZLE_A, },
733 .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
734 .minLod = 0.0f,
735 };
736 XGL_MEMORY_REQUIREMENTS mem_reqs;
Jon Ashburnbd75a812014-11-21 13:29:30 -0700737 XGL_SIZE mem_reqs_size = sizeof(XGL_MEMORY_REQUIREMENTS);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600738
739 /* create sampler */
740 err = xglCreateSampler(demo->device, &sampler,
741 &demo->textures[i].sampler);
742 assert(!err);
743
744 /* create image */
745 err = xglCreateImage(demo->device, &image,
746 &demo->textures[i].image);
747 assert(!err);
748
749 err = xglGetObjectInfo(demo->textures[i].image,
750 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
751 &mem_reqs_size, &mem_reqs);
752 assert(!err && mem_reqs_size == sizeof(mem_reqs));
753
754 mem_alloc.allocationSize = mem_reqs.size;
755 mem_alloc.alignment = mem_reqs.alignment;
756 mem_alloc.heapCount = mem_reqs.heapCount;
757 memcpy(mem_alloc.heaps, mem_reqs.heaps,
758 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
759
760 /* allocate memory */
761 err = xglAllocMemory(demo->device, &mem_alloc,
762 &demo->textures[i].mem);
763 assert(!err);
764
765 /* bind memory */
766 err = xglBindObjectMemory(demo->textures[i].image,
767 demo->textures[i].mem, 0);
768 assert(!err);
769
770 /* create image view */
771 view.image = demo->textures[i].image;
772 err = xglCreateImageView(demo->device, &view,
773 &demo->textures[i].view);
774 assert(!err);
775 }
776
777 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
778 const XGL_IMAGE_SUBRESOURCE subres = {
779 .aspect = XGL_IMAGE_ASPECT_COLOR,
780 .mipLevel = 0,
781 .arraySlice = 0,
782 };
783 XGL_SUBRESOURCE_LAYOUT layout;
Chia-I Wu170de772015-01-05 16:27:42 +0800784 XGL_SIZE layout_size = sizeof(layout);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600785 XGL_VOID *data;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600786
787 err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres,
788 XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
789 assert(!err && layout_size == sizeof(layout));
790
791 err = xglMapMemory(demo->textures[i].mem, 0, &data);
792 assert(!err);
793
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600794 loadTexture(tex_files[i], data, &layout, &tex_width, &tex_height);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600795
796 err = xglUnmapMemory(demo->textures[i].mem);
797 assert(!err);
798 }
799}
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600800
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600801void demo_prepare_cube_data_buffer(struct demo *demo)
802{
803 XGL_MEMORY_ALLOC_INFO alloc_info;
804 XGL_UINT8 *pData;
805 int i;
806 mat4x4 MVP, VP;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600807 XGL_RESULT err;
808 struct xgltexcube_vs_uniform data;
809
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600810 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600811 mat4x4_mul(MVP, VP, demo->model_matrix);
812 memcpy(data.mvp, MVP, sizeof(MVP));
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600813// dumpMatrix("MVP", MVP);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600814
815 for (i=0; i<12*3; i++) {
816 data.position[i][0] = g_vertex_buffer_data[i*3];
817 data.position[i][1] = g_vertex_buffer_data[i*3+1];
818 data.position[i][2] = g_vertex_buffer_data[i*3+2];
819 data.position[i][3] = 1.0f;
820 data.attr[i][0] = g_uv_buffer_data[2*i];
821 data.attr[i][1] = g_uv_buffer_data[2*i + 1];
822 data.attr[i][2] = 0;
823 data.attr[i][3] = 0;
824 }
825
826 memset(&alloc_info, 0, sizeof(alloc_info));
827 alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
828 alloc_info.allocationSize = sizeof(data);
829 alloc_info.alignment = 0;
830 alloc_info.heapCount = 1;
831 alloc_info.heaps[0] = 0; // TODO: Use known existing heap
832
833 alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT;
834 alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
835
836 err = xglAllocMemory(demo->device, &alloc_info, &demo->uniform_data.mem);
837 assert(!err);
838
839 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
840 assert(!err);
841
842 memcpy(pData, &data, alloc_info.allocationSize);
843
844 err = xglUnmapMemory(demo->uniform_data.mem);
845 assert(!err);
846
847 // set up the memory view for the constant buffer
848 demo->uniform_data.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
849 demo->uniform_data.view.stride = 16;
850 demo->uniform_data.view.range = alloc_info.allocationSize;
851 demo->uniform_data.view.offset = 0;
852 demo->uniform_data.view.mem = demo->uniform_data.mem;
853 demo->uniform_data.view.format.channelFormat = XGL_CH_FMT_R32G32B32A32;
854 demo->uniform_data.view.format.numericFormat = XGL_NUM_FMT_FLOAT;
855}
856
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600857static void demo_prepare_descriptor_set(struct demo *demo)
858{
859 const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = {
860 .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO,
861 .pNext = NULL,
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600862 .slots = DEMO_TEXTURE_COUNT * 2 + 2,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600863 };
864 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600865
866 err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset);
867 assert(!err);
868
869 xglBeginDescriptorSetUpdate(demo->dset);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600870 xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 2);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600871
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600872// xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->vertices.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600873
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600874 xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->uniform_data.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600875
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600876 XGL_IMAGE_VIEW_ATTACH_INFO image_view;
877
878 image_view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
879 image_view.pNext = NULL;
880 image_view.view = demo->textures[0].view;
881 image_view.state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY;
882
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600883 xglAttachSamplerDescriptors(demo->dset, 1, 1, &demo->textures[0].sampler);
884 xglAttachImageViewDescriptors(demo->dset, 2, 1, &image_view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600885
886 xglEndDescriptorSetUpdate(demo->dset);
887}
888
889static XGL_SHADER demo_prepare_shader(struct demo *demo,
890 XGL_PIPELINE_SHADER_STAGE stage,
891 const void *code,
892 XGL_SIZE size)
893{
894 XGL_SHADER_CREATE_INFO createInfo;
895 XGL_SHADER shader;
896 XGL_RESULT err;
897
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600898
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600899 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
900 createInfo.pNext = NULL;
901
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600902#ifdef EXTERNAL_BIL
903 createInfo.codeSize = size;
904 createInfo.pCode = code;
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600905 createInfo.flags = 0;
906
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600907 err = xglCreateShader(demo->device, &createInfo, &shader);
908 if (err) {
909 free((void *) createInfo.pCode);
910 }
911#else
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600912 // Create fake BIL structure to feed GLSL
913 // to the driver "under the covers"
914 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
915 createInfo.pCode = malloc(createInfo.codeSize);
916 createInfo.flags = 0;
917
918 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
919 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
920 ((uint32_t *) createInfo.pCode)[1] = 0;
921 ((uint32_t *) createInfo.pCode)[2] = stage;
922 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
923
924 err = xglCreateShader(demo->device, &createInfo, &shader);
925 if (err) {
926 free((void *) createInfo.pCode);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600927 return NULL;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600928 }
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600929#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600930
931 return shader;
932}
933
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600934char *demo_read_bil(const char *filename, XGL_SIZE *psize)
935{
936 long int size;
937 void *shader_code;
938
939 FILE *fp = fopen(filename, "rb");
940 if (!fp) return NULL;
941
942 fseek(fp, 0L, SEEK_END);
943 size = ftell(fp);
944
945 fseek(fp, 0L, SEEK_SET);
946
947 shader_code = malloc(size);
948 fread(shader_code, size, 1, fp);
949
950 *psize = size;
951
952 return shader_code;
953}
954
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600955static XGL_SHADER demo_prepare_vs(struct demo *demo)
956{
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600957#ifdef EXTERNAL_BIL
958 void *vertShaderCode;
959 XGL_SIZE size;
960
961 vertShaderCode = demo_read_bil("cube-vert.bil", &size);
962
963 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
964 vertShaderCode, size);
965#else
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600966 static const char *vertShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600967 "#version 140\n"
968 "#extension GL_ARB_separate_shader_objects : enable\n"
969 "#extension GL_ARB_shading_language_420pack : enable\n"
970 "\n"
971 "layout(binding = 0) uniform buf {\n"
972 " mat4 MVP;\n"
973 " vec4 position[12*3];\n"
974 " vec4 attr[12*3];\n"
975 "} ubuf;\n"
976 "\n"
977 "layout (location = 0) out vec4 texcoord;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600978 "\n"
979 "void main() \n"
980 "{\n"
981 " texcoord = ubuf.attr[gl_VertexID];\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600982 " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
983 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600984
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600985 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
986 (const void *) vertShaderText,
987 strlen(vertShaderText));
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600988#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600989}
990
991static XGL_SHADER demo_prepare_fs(struct demo *demo)
992{
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600993#ifdef EXTERNAL_BIL
994 void *fragShaderCode;
995 XGL_SIZE size;
996
997 fragShaderCode = demo_read_bil("cube-frag.bil", &size);
998
999 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
1000 fragShaderCode, size);
1001#else
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001002 static const char *fragShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001003 "#version 140\n"
1004 "#extension GL_ARB_separate_shader_objects : enable\n"
1005 "#extension GL_ARB_shading_language_420pack : enable\n"
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -06001006 "layout (binding = 0) uniform sampler2D tex;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001007 "\n"
1008 "layout (location = 0) in vec4 texcoord;\n"
1009 "void main() {\n"
1010 " gl_FragColor = texture(tex, texcoord.xy);\n"
1011 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001012
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001013 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
1014 (const void *) fragShaderText,
1015 strlen(fragShaderText));
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -06001016#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001017}
1018
1019static void demo_prepare_pipeline(struct demo *demo)
1020{
1021 XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001022 XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
1023 XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
1024 XGL_PIPELINE_CB_STATE cb;
1025 XGL_PIPELINE_DB_STATE_CREATE_INFO db;
1026 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs;
1027 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001028 XGL_DESCRIPTOR_SLOT_INFO vs_slots[3];
1029 XGL_DESCRIPTOR_SLOT_INFO fs_slots[3];
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001030 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001031
1032 memset(&pipeline, 0, sizeof(pipeline));
1033 pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1034
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001035 memset(&ia, 0, sizeof(ia));
1036 ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
1037 ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
1038
1039 memset(&rs, 0, sizeof(rs));
1040 rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
1041
1042 memset(&cb, 0, sizeof(cb));
1043 cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
1044 cb.attachment[0].format = demo->format;
1045 cb.attachment[0].channelWriteMask = 0xf;
1046
1047 memset(&db, 0, sizeof(db));
1048 db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO;
1049 db.format = demo->depth.format;
1050
1051 memset(&vs_slots, 0, sizeof(vs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001052 vs_slots[0].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
1053 vs_slots[0].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001054
1055 memset(&fs_slots, 0, sizeof(fs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001056 fs_slots[1].slotObjectType = XGL_SLOT_SHADER_SAMPLER;
1057 fs_slots[1].shaderEntityIndex = 0;
Cody Northrop4fd1d6d2014-12-10 16:59:32 -07001058 fs_slots[2].slotObjectType = XGL_SLOT_SHADER_TEXTURE_RESOURCE;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001059 fs_slots[2].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001060
1061 memset(&vs, 0, sizeof(vs));
1062 vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1063 vs.shader.stage = XGL_SHADER_STAGE_VERTEX;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001064 vs.shader.shader = demo_prepare_vs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001065 assert(vs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001066 vs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001067 vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots;
1068
1069 memset(&fs, 0, sizeof(fs));
1070 fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1071 fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
1072 fs.shader.shader = demo_prepare_fs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001073 assert(fs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001074 fs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001075 fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots;
1076
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001077 pipeline.pNext = (const XGL_VOID *) &ia;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001078 ia.pNext = (const XGL_VOID *) &rs;
1079 rs.pNext = (const XGL_VOID *) &cb;
1080 cb.pNext = (const XGL_VOID *) &db;
1081 db.pNext = (const XGL_VOID *) &vs;
1082 vs.pNext = (const XGL_VOID *) &fs;
1083
1084 err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
1085 assert(!err);
1086
1087 xglDestroyObject(vs.shader.shader);
1088 xglDestroyObject(fs.shader.shader);
1089}
1090
1091static void demo_prepare_dynamic_states(struct demo *demo)
1092{
1093 XGL_VIEWPORT_STATE_CREATE_INFO viewport;
1094 XGL_RASTER_STATE_CREATE_INFO raster;
1095 XGL_MSAA_STATE_CREATE_INFO msaa;
1096 XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend;
1097 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil;
1098 XGL_RESULT err;
1099
1100 memset(&viewport, 0, sizeof(viewport));
1101 viewport.viewportCount = 1;
1102 viewport.scissorEnable = XGL_FALSE;
1103 viewport.viewports[0].width = (XGL_FLOAT) demo->width;
1104 viewport.viewports[0].height = (XGL_FLOAT) demo->height;
1105 viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f;
1106 viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f;
1107
1108 memset(&raster, 0, sizeof(raster));
1109 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
1110 raster.fillMode = XGL_FILL_SOLID;
1111 raster.cullMode = XGL_CULL_NONE;
1112 raster.frontFace = XGL_FRONT_FACE_CCW;
1113
1114 memset(&msaa, 0, sizeof(msaa));
1115 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
1116 msaa.samples = 1;
1117 msaa.sampleMask = 0x1;
1118
1119 memset(&color_blend, 0, sizeof(color_blend));
1120 color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
1121
1122 memset(&depth_stencil, 0, sizeof(depth_stencil));
1123 depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
1124 depth_stencil.depthTestEnable = XGL_TRUE;
1125 depth_stencil.depthWriteEnable = XGL_TRUE;
1126 depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
1127 depth_stencil.depthBoundsEnable = XGL_FALSE;
1128
1129 err = xglCreateViewportState(demo->device, &viewport, &demo->viewport);
1130 assert(!err);
1131
1132 err = xglCreateRasterState(demo->device, &raster, &demo->raster);
1133 assert(!err);
1134
1135 err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa);
1136 assert(!err);
1137
1138 err = xglCreateColorBlendState(demo->device,
1139 &color_blend, &demo->color_blend);
1140 assert(!err);
1141
1142 err = xglCreateDepthStencilState(demo->device,
1143 &depth_stencil, &demo->depth_stencil);
1144 assert(!err);
1145}
1146
1147static void demo_prepare(struct demo *demo)
1148{
1149 const XGL_CMD_BUFFER_CREATE_INFO cmd = {
1150 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
1151 .pNext = NULL,
1152 .queueType = XGL_QUEUE_TYPE_GRAPHICS,
1153 .flags = 0,
1154 };
1155 XGL_RESULT err;
1156
1157 demo_prepare_buffers(demo);
1158 demo_prepare_depth(demo);
1159 demo_prepare_textures(demo);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001160 demo_prepare_cube_data_buffer(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001161 demo_prepare_descriptor_set(demo);
1162
1163 demo_prepare_pipeline(demo);
1164 demo_prepare_dynamic_states(demo);
1165
1166 err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
1167 assert(!err);
1168}
1169
1170static void demo_handle_event(struct demo *demo,
1171 const xcb_generic_event_t *event)
1172{
Courtney Goeltzenleuchter98cb2cb2014-11-06 14:27:52 -07001173 u_int8_t event_code = event->response_type & 0x7f;
1174 switch (event_code) {
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001175 case XCB_EXPOSE:
Courtney Goeltzenleuchterc465d6c2014-11-18 11:28:09 -07001176 // TODO: Resize window
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001177 break;
Courtney Goeltzenleuchter98cb2cb2014-11-06 14:27:52 -07001178 case XCB_CLIENT_MESSAGE:
1179 if((*(xcb_client_message_event_t*)event).data.data32[0] ==
1180 (*demo->atom_wm_delete_window).atom) {
1181 demo->quit = true;
1182 }
1183 break;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001184 case XCB_KEY_RELEASE:
1185 {
1186 const xcb_key_release_event_t *key =
1187 (const xcb_key_release_event_t *) event;
1188
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001189 switch (key->detail) {
1190 case 0x9: // Escape
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001191 demo->quit = true;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001192 break;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001193 case 0x71: // left arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001194 demo->spin_angle += demo->spin_increment;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001195 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001196 case 0x72: // right arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001197 demo->spin_angle -= demo->spin_increment;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001198 break;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001199 case 0x41:
1200 demo->pause = !demo->pause;
1201 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001202 }
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001203 }
1204 break;
1205 default:
1206 break;
1207 }
1208}
1209
1210static void demo_run(struct demo *demo)
1211{
1212 xcb_flush(demo->connection);
1213
1214 while (!demo->quit) {
1215 xcb_generic_event_t *event;
1216
Courtney Goeltzenleuchterc465d6c2014-11-18 11:28:09 -07001217 if (demo->pause) {
1218 event = xcb_wait_for_event(demo->connection);
1219 } else {
1220 event = xcb_poll_for_event(demo->connection);
1221 }
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001222 if (event) {
1223 demo_handle_event(demo, event);
1224 free(event);
Courtney Goeltzenleuchter98085552014-11-10 11:13:13 -07001225 }
Courtney Goeltzenleuchterc465d6c2014-11-18 11:28:09 -07001226
1227 // Wait for work to finish before updating MVP.
1228 xglDeviceWaitIdle(demo->device);
1229 demo_update_data_buffer(demo);
1230
Courtney Goeltzenleuchter98085552014-11-10 11:13:13 -07001231 demo_draw(demo);
Courtney Goeltzenleuchter1454f3c2014-11-18 11:28:09 -07001232
Courtney Goeltzenleuchter98085552014-11-10 11:13:13 -07001233 // Wait for work to finish before updating MVP.
1234 xglDeviceWaitIdle(demo->device);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001235 }
1236}
1237
1238static void demo_create_window(struct demo *demo)
1239{
1240 uint32_t value_mask, value_list[32];
1241
1242 demo->window = xcb_generate_id(demo->connection);
1243
1244 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1245 value_list[0] = demo->screen->black_pixel;
1246 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
1247 XCB_EVENT_MASK_EXPOSURE;
1248
1249 xcb_create_window(demo->connection,
1250 XCB_COPY_FROM_PARENT,
1251 demo->window, demo->screen->root,
1252 0, 0, demo->width, demo->height, 0,
1253 XCB_WINDOW_CLASS_INPUT_OUTPUT,
1254 demo->screen->root_visual,
1255 value_mask, value_list);
1256
Courtney Goeltzenleuchter98cb2cb2014-11-06 14:27:52 -07001257 /* Magic code that will send notification when window is destroyed */
1258 xcb_intern_atom_cookie_t cookie = xcb_intern_atom(demo->connection, 1, 12,
1259 "WM_PROTOCOLS");
1260 xcb_intern_atom_reply_t* reply = xcb_intern_atom_reply(demo->connection, cookie, 0);
1261
1262 xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(demo->connection, 0, 16, "WM_DELETE_WINDOW");
1263 demo->atom_wm_delete_window = xcb_intern_atom_reply(demo->connection, cookie2, 0);
1264
1265 xcb_change_property(demo->connection, XCB_PROP_MODE_REPLACE,
1266 demo->window, (*reply).atom, 4, 32, 1,
1267 &(*demo->atom_wm_delete_window).atom);
1268 free(reply);
1269
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001270 xcb_map_window(demo->connection, demo->window);
1271}
1272
1273static void demo_init_xgl(struct demo *demo)
1274{
1275 const XGL_APPLICATION_INFO app = {
1276 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
1277 .pNext = NULL,
Chia-I Wub2c81932014-12-27 15:16:07 +08001278 .pAppName = "cube",
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001279 .appVersion = 0,
Chia-I Wub2c81932014-12-27 15:16:07 +08001280 .pEngineName = "cube",
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001281 .engineVersion = 0,
1282 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
1283 };
1284 const XGL_WSI_X11_CONNECTION_INFO connection = {
1285 .pConnection = demo->connection,
1286 .root = demo->screen->root,
1287 .provider = 0,
1288 };
1289 const XGL_DEVICE_QUEUE_CREATE_INFO queue = {
1290 .queueNodeIndex = 0,
1291 .queueCount = 1,
1292 };
1293 const XGL_CHAR *ext_names[] = {
Chia-I Wub2c81932014-12-27 15:16:07 +08001294 "XGL_WSI_X11",
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001295 };
1296 const XGL_DEVICE_CREATE_INFO device = {
1297 .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
1298 .pNext = NULL,
1299 .queueRecordCount = 1,
1300 .pRequestedQueues = &queue,
1301 .extensionCount = 1,
1302 .ppEnabledExtensionNames = ext_names,
1303 .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
1304 .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
1305 };
1306 XGL_RESULT err;
1307 XGL_UINT gpu_count;
1308 XGL_UINT i;
1309
1310 err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu);
1311 assert(!err && gpu_count == 1);
1312
1313 for (i = 0; i < device.extensionCount; i++) {
1314 err = xglGetExtensionSupport(demo->gpu, ext_names[i]);
1315 assert(!err);
1316 }
1317
1318 err = xglWsiX11AssociateConnection(demo->gpu, &connection);
1319 assert(!err);
1320
1321 err = xglCreateDevice(demo->gpu, &device, &demo->device);
1322 assert(!err);
1323
1324 err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS,
1325 0, &demo->queue);
1326 assert(!err);
1327}
1328
1329static void demo_init_connection(struct demo *demo)
1330{
1331 const xcb_setup_t *setup;
1332 xcb_screen_iterator_t iter;
1333 int scr;
1334
1335 demo->connection = xcb_connect(NULL, &scr);
1336
1337 setup = xcb_get_setup(demo->connection);
1338 iter = xcb_setup_roots_iterator(setup);
1339 while (scr-- > 0)
1340 xcb_screen_next(&iter);
1341
1342 demo->screen = iter.data;
1343}
1344
1345static void demo_init(struct demo *demo)
1346{
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001347 vec3 eye = {0.0f, 3.0f, 5.0f};
1348 vec3 origin = {0, 0, 0};
1349 vec3 up = {0.0f, -1.0f, 0.0};
1350
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001351 memset(demo, 0, sizeof(*demo));
1352
1353 demo_init_connection(demo);
1354 demo_init_xgl(demo);
1355
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001356 demo->width = 500;
1357 demo->height = 500;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001358 demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8;
1359 demo->format.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001360
1361 demo->spin_angle = 0.01f;
1362 demo->spin_increment = 0.01f;
1363 demo->pause = false;
1364
1365 mat4x4_perspective(demo->projection_matrix, degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
1366 mat4x4_look_at(demo->view_matrix, eye, origin, up);
1367 mat4x4_identity(demo->model_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001368}
1369
1370static void demo_cleanup(struct demo *demo)
1371{
1372 XGL_UINT i;
1373
1374 xglDestroyObject(demo->cmd);
1375
1376 xglDestroyObject(demo->viewport);
1377 xglDestroyObject(demo->raster);
1378 xglDestroyObject(demo->msaa);
1379 xglDestroyObject(demo->color_blend);
1380 xglDestroyObject(demo->depth_stencil);
1381
1382 xglDestroyObject(demo->pipeline);
1383
1384 xglDestroyObject(demo->dset);
1385
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001386// xglFreeMemory(demo->vertices.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001387
1388 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1389 xglDestroyObject(demo->textures[i].view);
1390 xglDestroyObject(demo->textures[i].image);
1391 xglFreeMemory(demo->textures[i].mem);
1392 xglDestroyObject(demo->textures[i].sampler);
1393 }
1394
1395 xglDestroyObject(demo->depth.view);
1396 xglDestroyObject(demo->depth.image);
1397 xglFreeMemory(demo->depth.mem);
1398
1399 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
Chia-I Wubb57f642014-11-07 14:30:34 +08001400 xglDestroyObject(demo->buffers[i].fence);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001401 xglDestroyObject(demo->buffers[i].view);
1402 xglDestroyObject(demo->buffers[i].image);
1403 }
1404
1405 xglDestroyDevice(demo->device);
1406
1407 xcb_destroy_window(demo->connection, demo->window);
1408 xcb_disconnect(demo->connection);
1409}
1410
1411int main(void)
1412{
1413 struct demo demo;
1414
1415 demo_init(&demo);
1416
1417 demo_prepare(&demo);
1418 demo_create_window(&demo);
1419 demo_run(&demo);
1420
1421 demo_cleanup(&demo);
1422
1423 return 0;
1424}