blob: e3f3c45daac41ccbd45d8aeda264e6fed732581a [file] [log] [blame]
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -06001#define _GNU_SOURCE
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06002#include <stdio.h>
3#include <stdlib.h>
4#include <string.h>
5#include <stdbool.h>
6#include <assert.h>
7
8#include <xcb/xcb.h>
9#include <xgl.h>
10#include <xglDbg.h>
11#include <xglWsiX11Ext.h>
12
13#include "icd-bil.h"
14
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060015#include "linmath.h"
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -060016#include <unistd.h>
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060017#include <png.h>
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060018
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060019#define DEMO_BUFFER_COUNT 2
20#define DEMO_TEXTURE_COUNT 1
21
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -060022/*
23 * When not defined, code will use built-in GLSL compiler
24 * which may not be supported on all drivers
25 */
26#define EXTERNAL_BIL
27
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060028static char *tex_files[] = {
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -060029 "lunarg-logo-256x256-solid.png"
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060030};
31
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060032struct xglcube_vs_uniform {
33 // Must start with MVP
34 XGL_FLOAT mvp[4][4];
35 XGL_FLOAT position[12*3][4];
36 XGL_FLOAT color[12*3][4];
37};
38
39struct xgltexcube_vs_uniform {
40 // Must start with MVP
41 XGL_FLOAT mvp[4][4];
42 XGL_FLOAT position[12*3][4];
43 XGL_FLOAT attr[12*3][4];
44};
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060045
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060046//--------------------------------------------------------------------------------------
47// Mesh and VertexFormat Data
48//--------------------------------------------------------------------------------------
49struct Vertex
50{
51 XGL_FLOAT posX, posY, posZ, posW; // Position data
52 XGL_FLOAT r, g, b, a; // Color
53};
54
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060055struct VertexPosTex
56{
57 XGL_FLOAT posX, posY, posZ, posW; // Position data
58 XGL_FLOAT u, v, s, t; // Texcoord
59};
60
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060061#define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060062#define UV(_u_, _v_) (_u_), (_v_), 0.f, 1.f
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060063
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060064static const XGL_FLOAT g_vertex_buffer_data[] = {
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060065 -1.0f,-1.0f,-1.0f, // Vertex 0
66 -1.0f,-1.0f, 1.0f,
67 -1.0f, 1.0f, 1.0f,
68
69 -1.0f, 1.0f, 1.0f, // Vertex 1
70 -1.0f, 1.0f,-1.0f,
71 -1.0f,-1.0f,-1.0f,
72
73 -1.0f,-1.0f,-1.0f, // Vertex 2
74 1.0f, 1.0f,-1.0f,
75 1.0f,-1.0f,-1.0f,
76
77 -1.0f,-1.0f,-1.0f, // Vertex 3
78 1.0f, 1.0f,-1.0f,
79 -1.0f, 1.0f,-1.0f,
80
81 -1.0f,-1.0f,-1.0f, // Vertex 4
82 1.0f,-1.0f, 1.0f,
83 1.0f,-1.0f,-1.0f,
84
85 -1.0f,-1.0f,-1.0f, // Vertex 5
86 -1.0f,-1.0f, 1.0f,
87 1.0f,-1.0f, 1.0f,
88
89 -1.0f, 1.0f,-1.0f, // Vertex 6
90 -1.0f, 1.0f, 1.0f,
91 1.0f, 1.0f, 1.0f,
92
93 -1.0f, 1.0f,-1.0f, // Vertex 7
94 1.0f, 1.0f,-1.0f,
95 1.0f, 1.0f, 1.0f,
96
97 1.0f, 1.0f,-1.0f, // Vertex 8
98 1.0f, 1.0f, 1.0f,
99 1.0f,-1.0f, 1.0f,
100
101 1.0f,-1.0f, 1.0f, // Vertex 9
102 1.0f,-1.0f,-1.0f,
103 1.0f, 1.0f,-1.0f,
104
105 -1.0f, 1.0f, 1.0f, // Vertex 10
106 1.0f, 1.0f, 1.0f,
107 -1.0f,-1.0f, 1.0f,
108
109 -1.0f,-1.0f, 1.0f, // Vertex 11
110 1.0f,-1.0f, 1.0f,
111 1.0f, 1.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600112};
113
114static const XGL_FLOAT g_uv_buffer_data[] = {
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600115 1.0f, 0.0f, // Vertex 0
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600116 0.0f, 0.0f,
117 0.0f, 1.0f,
118
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600119 0.0f, 1.0f, // Vertex 1
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600120 1.0f, 1.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600121 1.0f, 0.0f,
122
123// 0.0f, 1.0f, // Vertex 2
124// 1.0f, 0.0f,
125// 0.0f, 0.0f,
126
127// 0.0f, 1.0f, // Vertex 3
128// 1.0f, 0.0f,
129// 1.0f, 1.0f,
130
131 0.0f, 0.0f, // Vertex 2
132 1.0f, 1.0f,
133 1.0f, 0.0f,
134
135 0.0f, 0.0f, // Vertex 3
136 1.0f, 1.0f,
137 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600138
139 0.0f, 1.0f, // Vertex 4
140 1.0f, 0.0f,
141 0.0f, 0.0f,
142
143 0.0f, 1.0f, // Vertex 5
144 1.0f, 1.0f,
145 1.0f, 0.0f,
146
147 0.0f, 1.0f, // Vertex 6
148 1.0f, 1.0f,
149 1.0f, 0.0f,
150
151 0.0f, 1.0f, // Vertex 7
152 0.0f, 0.0f,
153 1.0f, 0.0f,
154
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600155 0.0f, 1.0f, // Vertex 8
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600156 1.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600157 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600158
159 1.0f, 0.0f, // Vertex 9
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600160 0.0f, 0.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600161 0.0f, 1.0f,
162
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600163 1.0f, 1.0f, // Vertex 10
164 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600165 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600166
167 1.0f, 0.0f, // Vertex 11
168 0.0f, 0.0f,
169 0.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600170};
171
172void dumpMatrix(const char *note, mat4x4 MVP)
173{
174 int i;
175
176 printf("%s: \n", note);
177 for (i=0; i<4; i++) {
178 printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
179 }
180 printf("\n");
181 fflush(stdout);
182}
183
184void dumpVec4(const char *note, vec4 vector)
185{
186 printf("%s: \n", note);
187 printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
188 printf("\n");
189 fflush(stdout);
190}
191
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600192struct demo {
193 xcb_connection_t *connection;
194 xcb_screen_t *screen;
195
196 XGL_PHYSICAL_GPU gpu;
197 XGL_DEVICE device;
198 XGL_QUEUE queue;
199
200 int width, height;
201 XGL_FORMAT format;
202
203 struct {
204 XGL_IMAGE image;
205 XGL_GPU_MEMORY mem;
206
207 XGL_COLOR_ATTACHMENT_VIEW view;
Chia-I Wubb57f642014-11-07 14:30:34 +0800208 XGL_FENCE fence;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600209 } buffers[DEMO_BUFFER_COUNT];
210
211 struct {
212 XGL_FORMAT format;
213
214 XGL_IMAGE image;
215 XGL_GPU_MEMORY mem;
216 XGL_DEPTH_STENCIL_VIEW view;
217 } depth;
218
219 struct {
220 XGL_SAMPLER sampler;
221
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600222 char *filename;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600223 XGL_IMAGE image;
224 XGL_GPU_MEMORY mem;
225 XGL_IMAGE_VIEW view;
226 } textures[DEMO_TEXTURE_COUNT];
227
228 struct {
229 XGL_GPU_MEMORY mem;
230 XGL_MEMORY_VIEW_ATTACH_INFO view;
231
232 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
233 XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1];
234 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2];
235 } vertices;
236
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600237 struct {
238 XGL_GPU_MEMORY mem;
239 XGL_MEMORY_VIEW_ATTACH_INFO view;
240 } uniform_data;
241
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600242 XGL_DESCRIPTOR_SET dset;
243
244 XGL_PIPELINE pipeline;
245
246 XGL_VIEWPORT_STATE_OBJECT viewport;
247 XGL_RASTER_STATE_OBJECT raster;
248 XGL_MSAA_STATE_OBJECT msaa;
249 XGL_COLOR_BLEND_STATE_OBJECT color_blend;
250 XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil;
251
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600252 mat4x4 projection_matrix;
253 mat4x4 view_matrix;
254 mat4x4 model_matrix;
255
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600256 XGL_FLOAT spin_angle;
257 XGL_FLOAT spin_increment;
258 bool pause;
259
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600260 XGL_CMD_BUFFER cmd;
261
262 xcb_window_t window;
263
264 bool quit;
265 XGL_UINT current_buffer;
266};
267
268static void demo_draw_build_cmd(struct demo *demo)
269{
270 const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = {
271 .view = demo->buffers[demo->current_buffer].view,
272 .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
273 };
274 const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = {
275 .view = demo->depth.view,
276 .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
277 .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
278 };
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600279 const XGL_FLOAT clear_color[4] = { 0.2f, 0.2f, 0.2f, 0.2f };
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600280 const XGL_FLOAT clear_depth = 1.0f;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600281 XGL_IMAGE_SUBRESOURCE_RANGE clear_range;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600282 XGL_RESULT err;
283
284 err = xglBeginCommandBuffer(demo->cmd,
285 XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
286 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT);
287 assert(!err);
288
289 xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
290 demo->pipeline);
291 xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
292 0, demo->dset, 0);
293
294 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport);
295 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster);
296 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa);
297 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND,
298 demo->color_blend);
299 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL,
300 demo->depth_stencil);
301
302 xglCmdBindAttachments(demo->cmd, 1, &color_attachment, &depth_stencil);
303
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600304 clear_range.aspect = XGL_IMAGE_ASPECT_COLOR;
305 clear_range.baseMipLevel = 0;
306 clear_range.mipLevels = 1;
307 clear_range.baseArraySlice = 0;
308 clear_range.arraySize = 1;
309 xglCmdClearColorImage(demo->cmd,
310 demo->buffers[demo->current_buffer].image,
311 clear_color, 1, &clear_range);
312
313 clear_range.aspect = XGL_IMAGE_ASPECT_DEPTH;
314 xglCmdClearDepthStencil(demo->cmd, demo->depth.image,
315 clear_depth, 0, 1, &clear_range);
316
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600317 xglCmdDraw(demo->cmd, 0, 12 * 3, 0, 1);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600318
319 err = xglEndCommandBuffer(demo->cmd);
320 assert(!err);
321}
322
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600323
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600324void demo_update_data_buffer(struct demo *demo)
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600325{
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600326 mat4x4 MVP, Model, VP;
327 int matrixSize = sizeof(MVP);
328 XGL_UINT8 *pData;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600329 XGL_RESULT err;
330
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600331 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600332
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600333 // Rotate 22.5 degrees around the Y axis
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600334 mat4x4_dup(Model, demo->model_matrix);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600335 mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, degreesToRadians(demo->spin_angle));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600336 mat4x4_mul(MVP, VP, demo->model_matrix);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600337
338 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600339 assert(!err);
340
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600341 memcpy(pData, (const void*) &MVP[0][0], matrixSize);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600342
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600343 err = xglUnmapMemory(demo->uniform_data.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600344 assert(!err);
345}
346
347static void demo_draw(struct demo *demo)
348{
349 const XGL_WSI_X11_PRESENT_INFO present = {
350 .destWindow = demo->window,
351 .srcImage = demo->buffers[demo->current_buffer].image,
Chia-I Wubb57f642014-11-07 14:30:34 +0800352 .async = true,
353 .flip = false,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600354 };
Chia-I Wubb57f642014-11-07 14:30:34 +0800355 XGL_FENCE fence = demo->buffers[demo->current_buffer].fence;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600356 XGL_RESULT err;
357
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600358 demo_draw_build_cmd(demo);
359
Chia-I Wubb57f642014-11-07 14:30:34 +0800360 err = xglWaitForFences(demo->device, 1, &fence, XGL_TRUE, ~((XGL_UINT64) 0));
361 assert(err == XGL_SUCCESS || err == XGL_ERROR_UNAVAILABLE);
362
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600363 err = xglQueueSubmit(demo->queue, 1, &demo->cmd,
364 0, NULL, XGL_NULL_HANDLE);
365 assert(!err);
366
Chia-I Wubb57f642014-11-07 14:30:34 +0800367 err = xglWsiX11QueuePresent(demo->queue, &present, fence);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600368 assert(!err);
369
370 demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
371}
372
373static void demo_prepare_buffers(struct demo *demo)
374{
375 const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
376 .format = demo->format,
377 .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
378 .extent = {
379 .width = demo->width,
380 .height = demo->height,
381 },
382 .flags = 0,
383 };
Chia-I Wubb57f642014-11-07 14:30:34 +0800384 const XGL_FENCE_CREATE_INFO fence = {
385 .sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO,
386 .pNext = NULL,
387 .flags = 0,
388 };
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600389 XGL_RESULT err;
390 XGL_UINT i;
391
392 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
393 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = {
394 .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
395 .pNext = NULL,
396 .format = demo->format,
397 .mipLevel = 0,
398 .baseArraySlice = 0,
399 .arraySize = 1,
400 };
401
402 err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image,
403 &demo->buffers[i].image, &demo->buffers[i].mem);
404 assert(!err);
405
406 color_attachment_view.image = demo->buffers[i].image;
407
408 err = xglCreateColorAttachmentView(demo->device,
409 &color_attachment_view, &demo->buffers[i].view);
410 assert(!err);
Chia-I Wubb57f642014-11-07 14:30:34 +0800411
412 err = xglCreateFence(demo->device,
413 &fence, &demo->buffers[i].fence);
414 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600415 }
416}
417
418static void demo_prepare_depth(struct demo *demo)
419{
420 const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS };
421 const XGL_IMAGE_CREATE_INFO image = {
422 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
423 .pNext = NULL,
424 .imageType = XGL_IMAGE_2D,
425 .format = depth_format,
426 .extent = { demo->width, demo->height, 1 },
427 .mipLevels = 1,
428 .arraySize = 1,
429 .samples = 1,
430 .tiling = XGL_OPTIMAL_TILING,
431 .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT,
432 .flags = 0,
433 };
434 XGL_MEMORY_ALLOC_INFO mem_alloc = {
435 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
436 .pNext = NULL,
437 .allocationSize = 0,
438 .alignment = 0,
439 .flags = 0,
440 .heapCount = 0,
441 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
442 };
443 XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = {
444 .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
445 .pNext = NULL,
446 .image = XGL_NULL_HANDLE,
447 .mipLevel = 0,
448 .baseArraySlice = 0,
449 .arraySize = 1,
450 .flags = 0,
451 };
452 XGL_MEMORY_REQUIREMENTS mem_reqs;
453 XGL_SIZE mem_reqs_size;
454 XGL_RESULT err;
455
456 demo->depth.format = depth_format;
457
458 /* create image */
459 err = xglCreateImage(demo->device, &image,
460 &demo->depth.image);
461 assert(!err);
462
463 err = xglGetObjectInfo(demo->depth.image,
464 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
465 &mem_reqs_size, &mem_reqs);
466 assert(!err && mem_reqs_size == sizeof(mem_reqs));
467
468 mem_alloc.allocationSize = mem_reqs.size;
469 mem_alloc.alignment = mem_reqs.alignment;
470 mem_alloc.heapCount = mem_reqs.heapCount;
471 memcpy(mem_alloc.heaps, mem_reqs.heaps,
472 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
473
474 /* allocate memory */
475 err = xglAllocMemory(demo->device, &mem_alloc,
476 &demo->depth.mem);
477 assert(!err);
478
479 /* bind memory */
480 err = xglBindObjectMemory(demo->depth.image,
481 demo->depth.mem, 0);
482 assert(!err);
483
484 /* create image view */
485 view.image = demo->depth.image;
486 err = xglCreateDepthStencilView(demo->device, &view,
487 &demo->depth.view);
488 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600489}
490
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600491/** loadTexture
492 * loads a png file into an memory object, using cstdio , libpng.
493 *
494 * \param demo : Needed to access XGL calls
495 * \param filename : the png file to be loaded
496 * \param width : width of png, to be updated as a side effect of this function
497 * \param height : height of png, to be updated as a side effect of this function
498 *
499 * \return bool : an opengl texture id. true if successful?,
500 * should be validated by the client of this function.
501 *
502 * Source: http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
503 * Modified to copy image to memory
504 *
505 */
506bool loadTexture(char *filename, XGL_UINT8 *rgba_data,
507 XGL_SUBRESOURCE_LAYOUT *layout,
508 XGL_INT *width, XGL_INT *height)
509{
510 //header for testing if it is a png
511 png_byte header[8];
512 int i, is_png, bit_depth, color_type,rowbytes;
513 png_uint_32 twidth, theight;
514 png_structp png_ptr;
515 png_infop info_ptr, end_info;
516 png_byte *image_data;
517 png_bytep *row_pointers;
518
519 //open file as binary
520 FILE *fp = fopen(filename, "rb");
521 if (!fp) {
522 return false;
523 }
524
525 //read the header
526 fread(header, 1, 8, fp);
527
528 //test if png
529 is_png = !png_sig_cmp(header, 0, 8);
530 if (!is_png) {
531 fclose(fp);
532 return false;
533 }
534
535 //create png struct
536 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
537 NULL, NULL);
538 if (!png_ptr) {
539 fclose(fp);
540 return (false);
541 }
542
543 //create png info struct
544 info_ptr = png_create_info_struct(png_ptr);
545 if (!info_ptr) {
546 png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
547 fclose(fp);
548 return (false);
549 }
550
551 //create png info struct
552 end_info = png_create_info_struct(png_ptr);
553 if (!end_info) {
554 png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
555 fclose(fp);
556 return (false);
557 }
558
559 //png error stuff, not sure libpng man suggests this.
560 if (setjmp(png_jmpbuf(png_ptr))) {
561 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
562 fclose(fp);
563 return (false);
564 }
565
566 //init png reading
567 png_init_io(png_ptr, fp);
568
569 //let libpng know you already read the first 8 bytes
570 png_set_sig_bytes(png_ptr, 8);
571
572 // read all the info up to the image data
573 png_read_info(png_ptr, info_ptr);
574
575 // get info about png
576 png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type,
577 NULL, NULL, NULL);
578
579 //update width and height based on png info
580 *width = twidth;
581 *height = theight;
582
583 // Require that incoming texture be 8bits per color component
584 // and 4 components (RGBA).
585 if (png_get_bit_depth(png_ptr, info_ptr) != 8 ||
586 png_get_channels(png_ptr, info_ptr) != 4) {
587 return false;
588 }
589
590 if (rgba_data == NULL) {
591 // If data pointer is null, we just want the width & height
592 // clean up memory and close stuff
593 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
594 fclose(fp);
595
596 return true;
597 }
598
599 // Update the png info struct.
600 png_read_update_info(png_ptr, info_ptr);
601
602 // Row size in bytes.
603 rowbytes = png_get_rowbytes(png_ptr, info_ptr);
604
605 // Allocate the image_data as a big block, to be given to opengl
606 image_data = (png_byte *)malloc(rowbytes * theight * sizeof(png_byte));
607 if (!image_data) {
608 //clean up memory and close stuff
609 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
610 fclose(fp);
611 return false;
612 }
613
614 // row_pointers is for pointing to image_data for reading the png with libpng
615 row_pointers = (png_bytep *)malloc(theight * sizeof(png_bytep));
616 if (!row_pointers) {
617 //clean up memory and close stuff
618 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
619 // delete[] image_data;
620 fclose(fp);
621 return false;
622 }
623 // set the individual row_pointers to point at the correct offsets of image_data
624 for (i = 0; i < theight; ++i)
625 row_pointers[theight - 1 - i] = rgba_data + i * rowbytes;
626
627 // read the png into image_data through row_pointers
628 png_read_image(png_ptr, row_pointers);
629
630 // clean up memory and close stuff
631 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
632 free(row_pointers);
633 free(image_data);
634 fclose(fp);
635
636 return true;
637}
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600638
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600639static void demo_prepare_textures(struct demo *demo)
640{
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600641 const XGL_FORMAT tex_format = { XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600642 XGL_INT tex_width;
643 XGL_INT tex_height;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600644 XGL_RESULT err;
645 XGL_UINT i;
646
647 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
648 const XGL_SAMPLER_CREATE_INFO sampler = {
649 .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
650 .pNext = NULL,
651 .magFilter = XGL_TEX_FILTER_NEAREST,
652 .minFilter = XGL_TEX_FILTER_NEAREST,
653 .mipMode = XGL_TEX_MIPMAP_BASE,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600654 .addressU = XGL_TEX_ADDRESS_CLAMP,
655 .addressV = XGL_TEX_ADDRESS_CLAMP,
656 .addressW = XGL_TEX_ADDRESS_CLAMP,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600657 .mipLodBias = 0.0f,
658 .maxAnisotropy = 0,
659 .compareFunc = XGL_COMPARE_NEVER,
660 .minLod = 0.0f,
661 .maxLod = 0.0f,
662 .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE,
663 };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600664
665 assert(loadTexture(tex_files[i], NULL, NULL, &tex_width, &tex_height));
666
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600667 const XGL_IMAGE_CREATE_INFO image = {
668 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
669 .pNext = NULL,
670 .imageType = XGL_IMAGE_2D,
671 .format = tex_format,
672 .extent = { tex_width, tex_height, 1 },
673 .mipLevels = 1,
674 .arraySize = 1,
675 .samples = 1,
676 .tiling = XGL_LINEAR_TILING,
677 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
678 .flags = 0,
679 };
680 XGL_MEMORY_ALLOC_INFO mem_alloc = {
681 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
682 .pNext = NULL,
683 .allocationSize = 0,
684 .alignment = 0,
685 .flags = 0,
686 .heapCount = 0,
687 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
688 };
689 XGL_IMAGE_VIEW_CREATE_INFO view = {
690 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
691 .pNext = NULL,
692 .image = XGL_NULL_HANDLE,
693 .viewType = XGL_IMAGE_VIEW_2D,
694 .format = image.format,
695 .channels = { XGL_CHANNEL_SWIZZLE_R,
696 XGL_CHANNEL_SWIZZLE_G,
697 XGL_CHANNEL_SWIZZLE_B,
698 XGL_CHANNEL_SWIZZLE_A, },
699 .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
700 .minLod = 0.0f,
701 };
702 XGL_MEMORY_REQUIREMENTS mem_reqs;
703 XGL_SIZE mem_reqs_size;
704
705 /* create sampler */
706 err = xglCreateSampler(demo->device, &sampler,
707 &demo->textures[i].sampler);
708 assert(!err);
709
710 /* create image */
711 err = xglCreateImage(demo->device, &image,
712 &demo->textures[i].image);
713 assert(!err);
714
715 err = xglGetObjectInfo(demo->textures[i].image,
716 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
717 &mem_reqs_size, &mem_reqs);
718 assert(!err && mem_reqs_size == sizeof(mem_reqs));
719
720 mem_alloc.allocationSize = mem_reqs.size;
721 mem_alloc.alignment = mem_reqs.alignment;
722 mem_alloc.heapCount = mem_reqs.heapCount;
723 memcpy(mem_alloc.heaps, mem_reqs.heaps,
724 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
725
726 /* allocate memory */
727 err = xglAllocMemory(demo->device, &mem_alloc,
728 &demo->textures[i].mem);
729 assert(!err);
730
731 /* bind memory */
732 err = xglBindObjectMemory(demo->textures[i].image,
733 demo->textures[i].mem, 0);
734 assert(!err);
735
736 /* create image view */
737 view.image = demo->textures[i].image;
738 err = xglCreateImageView(demo->device, &view,
739 &demo->textures[i].view);
740 assert(!err);
741 }
742
743 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
744 const XGL_IMAGE_SUBRESOURCE subres = {
745 .aspect = XGL_IMAGE_ASPECT_COLOR,
746 .mipLevel = 0,
747 .arraySlice = 0,
748 };
749 XGL_SUBRESOURCE_LAYOUT layout;
750 XGL_SIZE layout_size;
751 XGL_VOID *data;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600752
753 err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres,
754 XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
755 assert(!err && layout_size == sizeof(layout));
756
757 err = xglMapMemory(demo->textures[i].mem, 0, &data);
758 assert(!err);
759
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600760 loadTexture(tex_files[i], data, &layout, &tex_width, &tex_height);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600761
762 err = xglUnmapMemory(demo->textures[i].mem);
763 assert(!err);
764 }
765}
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600766
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600767void demo_prepare_cube_data_buffer(struct demo *demo)
768{
769 XGL_MEMORY_ALLOC_INFO alloc_info;
770 XGL_UINT8 *pData;
771 int i;
772 mat4x4 MVP, VP;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600773 XGL_RESULT err;
774 struct xgltexcube_vs_uniform data;
775
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600776 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600777 mat4x4_mul(MVP, VP, demo->model_matrix);
778 memcpy(data.mvp, MVP, sizeof(MVP));
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600779// dumpMatrix("MVP", MVP);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600780
781 for (i=0; i<12*3; i++) {
782 data.position[i][0] = g_vertex_buffer_data[i*3];
783 data.position[i][1] = g_vertex_buffer_data[i*3+1];
784 data.position[i][2] = g_vertex_buffer_data[i*3+2];
785 data.position[i][3] = 1.0f;
786 data.attr[i][0] = g_uv_buffer_data[2*i];
787 data.attr[i][1] = g_uv_buffer_data[2*i + 1];
788 data.attr[i][2] = 0;
789 data.attr[i][3] = 0;
790 }
791
792 memset(&alloc_info, 0, sizeof(alloc_info));
793 alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
794 alloc_info.allocationSize = sizeof(data);
795 alloc_info.alignment = 0;
796 alloc_info.heapCount = 1;
797 alloc_info.heaps[0] = 0; // TODO: Use known existing heap
798
799 alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT;
800 alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
801
802 err = xglAllocMemory(demo->device, &alloc_info, &demo->uniform_data.mem);
803 assert(!err);
804
805 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
806 assert(!err);
807
808 memcpy(pData, &data, alloc_info.allocationSize);
809
810 err = xglUnmapMemory(demo->uniform_data.mem);
811 assert(!err);
812
813 // set up the memory view for the constant buffer
814 demo->uniform_data.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
815 demo->uniform_data.view.stride = 16;
816 demo->uniform_data.view.range = alloc_info.allocationSize;
817 demo->uniform_data.view.offset = 0;
818 demo->uniform_data.view.mem = demo->uniform_data.mem;
819 demo->uniform_data.view.format.channelFormat = XGL_CH_FMT_R32G32B32A32;
820 demo->uniform_data.view.format.numericFormat = XGL_NUM_FMT_FLOAT;
821}
822
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600823static void demo_prepare_descriptor_set(struct demo *demo)
824{
825 const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = {
826 .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO,
827 .pNext = NULL,
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600828 .slots = DEMO_TEXTURE_COUNT * 2 + 2,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600829 };
830 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600831
832 err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset);
833 assert(!err);
834
835 xglBeginDescriptorSetUpdate(demo->dset);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600836 xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 2);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600837
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600838// xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->vertices.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600839
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600840 xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->uniform_data.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600841
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600842 XGL_IMAGE_VIEW_ATTACH_INFO image_view;
843
844 image_view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
845 image_view.pNext = NULL;
846 image_view.view = demo->textures[0].view;
847 image_view.state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY;
848
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600849 xglAttachSamplerDescriptors(demo->dset, 1, 1, &demo->textures[0].sampler);
850 xglAttachImageViewDescriptors(demo->dset, 2, 1, &image_view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600851
852 xglEndDescriptorSetUpdate(demo->dset);
853}
854
855static XGL_SHADER demo_prepare_shader(struct demo *demo,
856 XGL_PIPELINE_SHADER_STAGE stage,
857 const void *code,
858 XGL_SIZE size)
859{
860 XGL_SHADER_CREATE_INFO createInfo;
861 XGL_SHADER shader;
862 XGL_RESULT err;
863
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600864
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600865 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
866 createInfo.pNext = NULL;
867
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600868#ifdef EXTERNAL_BIL
869 createInfo.codeSize = size;
870 createInfo.pCode = code;
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600871 createInfo.flags = 0;
872
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600873 err = xglCreateShader(demo->device, &createInfo, &shader);
874 if (err) {
875 free((void *) createInfo.pCode);
876 }
877#else
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600878 // Create fake BIL structure to feed GLSL
879 // to the driver "under the covers"
880 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
881 createInfo.pCode = malloc(createInfo.codeSize);
882 createInfo.flags = 0;
883
884 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
885 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
886 ((uint32_t *) createInfo.pCode)[1] = 0;
887 ((uint32_t *) createInfo.pCode)[2] = stage;
888 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
889
890 err = xglCreateShader(demo->device, &createInfo, &shader);
891 if (err) {
892 free((void *) createInfo.pCode);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600893 return NULL;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600894 }
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600895#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600896
897 return shader;
898}
899
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600900char *demo_read_bil(const char *filename, XGL_SIZE *psize)
901{
902 long int size;
903 void *shader_code;
904
905 FILE *fp = fopen(filename, "rb");
906 if (!fp) return NULL;
907
908 fseek(fp, 0L, SEEK_END);
909 size = ftell(fp);
910
911 fseek(fp, 0L, SEEK_SET);
912
913 shader_code = malloc(size);
914 fread(shader_code, size, 1, fp);
915
916 *psize = size;
917
918 return shader_code;
919}
920
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600921static XGL_SHADER demo_prepare_vs(struct demo *demo)
922{
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600923#ifdef EXTERNAL_BIL
924 void *vertShaderCode;
925 XGL_SIZE size;
926
927 vertShaderCode = demo_read_bil("cube-vert.bil", &size);
928
929 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
930 vertShaderCode, size);
931#else
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600932 static const char *vertShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600933 "#version 140\n"
934 "#extension GL_ARB_separate_shader_objects : enable\n"
935 "#extension GL_ARB_shading_language_420pack : enable\n"
936 "\n"
937 "layout(binding = 0) uniform buf {\n"
938 " mat4 MVP;\n"
939 " vec4 position[12*3];\n"
940 " vec4 attr[12*3];\n"
941 "} ubuf;\n"
942 "\n"
943 "layout (location = 0) out vec4 texcoord;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600944 "\n"
945 "void main() \n"
946 "{\n"
947 " texcoord = ubuf.attr[gl_VertexID];\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600948 " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
949 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600950
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600951 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
952 (const void *) vertShaderText,
953 strlen(vertShaderText));
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600954#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600955}
956
957static XGL_SHADER demo_prepare_fs(struct demo *demo)
958{
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600959#ifdef EXTERNAL_BIL
960 void *fragShaderCode;
961 XGL_SIZE size;
962
963 fragShaderCode = demo_read_bil("cube-frag.bil", &size);
964
965 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
966 fragShaderCode, size);
967#else
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600968 static const char *fragShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600969 "#version 140\n"
970 "#extension GL_ARB_separate_shader_objects : enable\n"
971 "#extension GL_ARB_shading_language_420pack : enable\n"
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600972 "layout (binding = 0) uniform sampler2D tex;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600973 "\n"
974 "layout (location = 0) in vec4 texcoord;\n"
975 "void main() {\n"
976 " gl_FragColor = texture(tex, texcoord.xy);\n"
977 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600978
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600979 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
980 (const void *) fragShaderText,
981 strlen(fragShaderText));
Courtney Goeltzenleuchter97db1c12014-10-30 15:14:16 -0600982#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600983}
984
985static void demo_prepare_pipeline(struct demo *demo)
986{
987 XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600988 XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
989 XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
990 XGL_PIPELINE_CB_STATE cb;
991 XGL_PIPELINE_DB_STATE_CREATE_INFO db;
992 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs;
993 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600994 XGL_DESCRIPTOR_SLOT_INFO vs_slots[3];
995 XGL_DESCRIPTOR_SLOT_INFO fs_slots[3];
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600996 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600997
998 memset(&pipeline, 0, sizeof(pipeline));
999 pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1000
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001001 memset(&ia, 0, sizeof(ia));
1002 ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
1003 ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
1004
1005 memset(&rs, 0, sizeof(rs));
1006 rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
1007
1008 memset(&cb, 0, sizeof(cb));
1009 cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
1010 cb.attachment[0].format = demo->format;
1011 cb.attachment[0].channelWriteMask = 0xf;
1012
1013 memset(&db, 0, sizeof(db));
1014 db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO;
1015 db.format = demo->depth.format;
1016
1017 memset(&vs_slots, 0, sizeof(vs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001018 vs_slots[0].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
1019 vs_slots[0].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001020
1021 memset(&fs_slots, 0, sizeof(fs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001022 fs_slots[1].slotObjectType = XGL_SLOT_SHADER_SAMPLER;
1023 fs_slots[1].shaderEntityIndex = 0;
1024 fs_slots[2].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
1025 fs_slots[2].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001026
1027 memset(&vs, 0, sizeof(vs));
1028 vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1029 vs.shader.stage = XGL_SHADER_STAGE_VERTEX;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001030 vs.shader.shader = demo_prepare_vs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001031 assert(vs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001032 vs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001033 vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots;
1034
1035 memset(&fs, 0, sizeof(fs));
1036 fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1037 fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
1038 fs.shader.shader = demo_prepare_fs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001039 assert(fs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001040 fs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001041 fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots;
1042
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001043 pipeline.pNext = (const XGL_VOID *) &ia;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001044 ia.pNext = (const XGL_VOID *) &rs;
1045 rs.pNext = (const XGL_VOID *) &cb;
1046 cb.pNext = (const XGL_VOID *) &db;
1047 db.pNext = (const XGL_VOID *) &vs;
1048 vs.pNext = (const XGL_VOID *) &fs;
1049
1050 err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
1051 assert(!err);
1052
1053 xglDestroyObject(vs.shader.shader);
1054 xglDestroyObject(fs.shader.shader);
1055}
1056
1057static void demo_prepare_dynamic_states(struct demo *demo)
1058{
1059 XGL_VIEWPORT_STATE_CREATE_INFO viewport;
1060 XGL_RASTER_STATE_CREATE_INFO raster;
1061 XGL_MSAA_STATE_CREATE_INFO msaa;
1062 XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend;
1063 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil;
1064 XGL_RESULT err;
1065
1066 memset(&viewport, 0, sizeof(viewport));
1067 viewport.viewportCount = 1;
1068 viewport.scissorEnable = XGL_FALSE;
1069 viewport.viewports[0].width = (XGL_FLOAT) demo->width;
1070 viewport.viewports[0].height = (XGL_FLOAT) demo->height;
1071 viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f;
1072 viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f;
1073
1074 memset(&raster, 0, sizeof(raster));
1075 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
1076 raster.fillMode = XGL_FILL_SOLID;
1077 raster.cullMode = XGL_CULL_NONE;
1078 raster.frontFace = XGL_FRONT_FACE_CCW;
1079
1080 memset(&msaa, 0, sizeof(msaa));
1081 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
1082 msaa.samples = 1;
1083 msaa.sampleMask = 0x1;
1084
1085 memset(&color_blend, 0, sizeof(color_blend));
1086 color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
1087
1088 memset(&depth_stencil, 0, sizeof(depth_stencil));
1089 depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
1090 depth_stencil.depthTestEnable = XGL_TRUE;
1091 depth_stencil.depthWriteEnable = XGL_TRUE;
1092 depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
1093 depth_stencil.depthBoundsEnable = XGL_FALSE;
1094
1095 err = xglCreateViewportState(demo->device, &viewport, &demo->viewport);
1096 assert(!err);
1097
1098 err = xglCreateRasterState(demo->device, &raster, &demo->raster);
1099 assert(!err);
1100
1101 err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa);
1102 assert(!err);
1103
1104 err = xglCreateColorBlendState(demo->device,
1105 &color_blend, &demo->color_blend);
1106 assert(!err);
1107
1108 err = xglCreateDepthStencilState(demo->device,
1109 &depth_stencil, &demo->depth_stencil);
1110 assert(!err);
1111}
1112
1113static void demo_prepare(struct demo *demo)
1114{
1115 const XGL_CMD_BUFFER_CREATE_INFO cmd = {
1116 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
1117 .pNext = NULL,
1118 .queueType = XGL_QUEUE_TYPE_GRAPHICS,
1119 .flags = 0,
1120 };
1121 XGL_RESULT err;
1122
1123 demo_prepare_buffers(demo);
1124 demo_prepare_depth(demo);
1125 demo_prepare_textures(demo);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001126 demo_prepare_cube_data_buffer(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001127 demo_prepare_descriptor_set(demo);
1128
1129 demo_prepare_pipeline(demo);
1130 demo_prepare_dynamic_states(demo);
1131
1132 err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
1133 assert(!err);
1134}
1135
1136static void demo_handle_event(struct demo *demo,
1137 const xcb_generic_event_t *event)
1138{
1139 switch (event->response_type & 0x7f) {
1140 case XCB_EXPOSE:
1141 demo_draw(demo);
1142 break;
1143 case XCB_KEY_RELEASE:
1144 {
1145 const xcb_key_release_event_t *key =
1146 (const xcb_key_release_event_t *) event;
1147
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001148 switch (key->detail) {
1149 case 0x9: // Escape
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001150 demo->quit = true;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001151 break;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001152 case 0x71: // left arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001153 demo->spin_angle += demo->spin_increment;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001154 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001155 case 0x72: // right arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001156 demo->spin_angle -= demo->spin_increment;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001157 break;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001158 case 0x41:
1159 demo->pause = !demo->pause;
1160 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001161 }
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001162 }
1163 break;
1164 default:
1165 break;
1166 }
1167}
1168
1169static void demo_run(struct demo *demo)
1170{
1171 xcb_flush(demo->connection);
1172
1173 while (!demo->quit) {
1174 xcb_generic_event_t *event;
1175
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001176 event = xcb_poll_for_event(demo->connection);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001177 if (event) {
1178 demo_handle_event(demo, event);
1179 free(event);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001180 } else if (!demo->pause){
1181 // Wait for work to finish before updating MVP.
1182 xglDeviceWaitIdle(demo->device);
1183
1184 demo_update_data_buffer(demo);
1185
1186 demo_update_data_buffer(demo);
1187
1188 demo_draw(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001189 }
1190 }
1191}
1192
1193static void demo_create_window(struct demo *demo)
1194{
1195 uint32_t value_mask, value_list[32];
1196
1197 demo->window = xcb_generate_id(demo->connection);
1198
1199 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1200 value_list[0] = demo->screen->black_pixel;
1201 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
1202 XCB_EVENT_MASK_EXPOSURE;
1203
1204 xcb_create_window(demo->connection,
1205 XCB_COPY_FROM_PARENT,
1206 demo->window, demo->screen->root,
1207 0, 0, demo->width, demo->height, 0,
1208 XCB_WINDOW_CLASS_INPUT_OUTPUT,
1209 demo->screen->root_visual,
1210 value_mask, value_list);
1211
1212 xcb_map_window(demo->connection, demo->window);
1213}
1214
1215static void demo_init_xgl(struct demo *demo)
1216{
1217 const XGL_APPLICATION_INFO app = {
1218 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
1219 .pNext = NULL,
1220 .pAppName = (const XGL_CHAR *) "cube",
1221 .appVersion = 0,
1222 .pEngineName = (const XGL_CHAR *) "cube",
1223 .engineVersion = 0,
1224 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
1225 };
1226 const XGL_WSI_X11_CONNECTION_INFO connection = {
1227 .pConnection = demo->connection,
1228 .root = demo->screen->root,
1229 .provider = 0,
1230 };
1231 const XGL_DEVICE_QUEUE_CREATE_INFO queue = {
1232 .queueNodeIndex = 0,
1233 .queueCount = 1,
1234 };
1235 const XGL_CHAR *ext_names[] = {
1236 (const XGL_CHAR *) "XGL_WSI_X11",
1237 };
1238 const XGL_DEVICE_CREATE_INFO device = {
1239 .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
1240 .pNext = NULL,
1241 .queueRecordCount = 1,
1242 .pRequestedQueues = &queue,
1243 .extensionCount = 1,
1244 .ppEnabledExtensionNames = ext_names,
1245 .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
1246 .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
1247 };
1248 XGL_RESULT err;
1249 XGL_UINT gpu_count;
1250 XGL_UINT i;
1251
1252 err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu);
1253 assert(!err && gpu_count == 1);
1254
1255 for (i = 0; i < device.extensionCount; i++) {
1256 err = xglGetExtensionSupport(demo->gpu, ext_names[i]);
1257 assert(!err);
1258 }
1259
1260 err = xglWsiX11AssociateConnection(demo->gpu, &connection);
1261 assert(!err);
1262
1263 err = xglCreateDevice(demo->gpu, &device, &demo->device);
1264 assert(!err);
1265
1266 err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS,
1267 0, &demo->queue);
1268 assert(!err);
1269}
1270
1271static void demo_init_connection(struct demo *demo)
1272{
1273 const xcb_setup_t *setup;
1274 xcb_screen_iterator_t iter;
1275 int scr;
1276
1277 demo->connection = xcb_connect(NULL, &scr);
1278
1279 setup = xcb_get_setup(demo->connection);
1280 iter = xcb_setup_roots_iterator(setup);
1281 while (scr-- > 0)
1282 xcb_screen_next(&iter);
1283
1284 demo->screen = iter.data;
1285}
1286
1287static void demo_init(struct demo *demo)
1288{
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001289 vec3 eye = {0.0f, 3.0f, 5.0f};
1290 vec3 origin = {0, 0, 0};
1291 vec3 up = {0.0f, -1.0f, 0.0};
1292
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001293 memset(demo, 0, sizeof(*demo));
1294
1295 demo_init_connection(demo);
1296 demo_init_xgl(demo);
1297
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001298 demo->width = 500;
1299 demo->height = 500;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001300 demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8;
1301 demo->format.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001302
1303 demo->spin_angle = 0.01f;
1304 demo->spin_increment = 0.01f;
1305 demo->pause = false;
1306
1307 mat4x4_perspective(demo->projection_matrix, degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
1308 mat4x4_look_at(demo->view_matrix, eye, origin, up);
1309 mat4x4_identity(demo->model_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001310}
1311
1312static void demo_cleanup(struct demo *demo)
1313{
1314 XGL_UINT i;
1315
1316 xglDestroyObject(demo->cmd);
1317
1318 xglDestroyObject(demo->viewport);
1319 xglDestroyObject(demo->raster);
1320 xglDestroyObject(demo->msaa);
1321 xglDestroyObject(demo->color_blend);
1322 xglDestroyObject(demo->depth_stencil);
1323
1324 xglDestroyObject(demo->pipeline);
1325
1326 xglDestroyObject(demo->dset);
1327
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001328// xglFreeMemory(demo->vertices.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001329
1330 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1331 xglDestroyObject(demo->textures[i].view);
1332 xglDestroyObject(demo->textures[i].image);
1333 xglFreeMemory(demo->textures[i].mem);
1334 xglDestroyObject(demo->textures[i].sampler);
1335 }
1336
1337 xglDestroyObject(demo->depth.view);
1338 xglDestroyObject(demo->depth.image);
1339 xglFreeMemory(demo->depth.mem);
1340
1341 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
Chia-I Wubb57f642014-11-07 14:30:34 +08001342 xglDestroyObject(demo->buffers[i].fence);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001343 xglDestroyObject(demo->buffers[i].view);
1344 xglDestroyObject(demo->buffers[i].image);
1345 }
1346
1347 xglDestroyDevice(demo->device);
1348
1349 xcb_destroy_window(demo->connection, demo->window);
1350 xcb_disconnect(demo->connection);
1351}
1352
1353int main(void)
1354{
1355 struct demo demo;
1356
1357 demo_init(&demo);
1358
1359 demo_prepare(&demo);
1360 demo_create_window(&demo);
1361 demo_run(&demo);
1362
1363 demo_cleanup(&demo);
1364
1365 return 0;
1366}