Courtney Goeltzenleuchter | 7be88a8 | 2014-10-23 13:16:59 -0600 | [diff] [blame^] | 1 | #include <stdio.h> |
| 2 | #include <stdlib.h> |
| 3 | #include <string.h> |
| 4 | #include <stdbool.h> |
| 5 | #include <assert.h> |
| 6 | |
| 7 | #include <xcb/xcb.h> |
| 8 | #include <xgl.h> |
| 9 | #include <xglDbg.h> |
| 10 | #include <xglWsiX11Ext.h> |
| 11 | |
| 12 | #include "icd-bil.h" |
| 13 | |
| 14 | #define DEMO_BUFFER_COUNT 2 |
| 15 | #define DEMO_TEXTURE_COUNT 1 |
| 16 | |
| 17 | //-------------------------------------------------------------------------------------- |
| 18 | // Mesh and VertexFormat Data |
| 19 | //-------------------------------------------------------------------------------------- |
| 20 | struct Vertex |
| 21 | { |
| 22 | XGL_FLOAT posX, posY, posZ, posW; // Position data |
| 23 | XGL_FLOAT r, g, b, a; // Color |
| 24 | }; |
| 25 | |
| 26 | #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f |
| 27 | |
| 28 | static const struct Vertex g_vb_solid_face_colors_Data[] = |
| 29 | { |
| 30 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 31 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 32 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 33 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 34 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 35 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 36 | |
| 37 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 38 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 39 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 40 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 41 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 42 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 43 | |
| 44 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 45 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 46 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 47 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 48 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 49 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 50 | |
| 51 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 52 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 53 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 54 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 55 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 56 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 57 | |
| 58 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 59 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 60 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 61 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 62 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 63 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 64 | |
| 65 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 66 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 67 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 68 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 69 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 70 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 71 | }; |
| 72 | |
| 73 | struct demo { |
| 74 | xcb_connection_t *connection; |
| 75 | xcb_screen_t *screen; |
| 76 | |
| 77 | XGL_PHYSICAL_GPU gpu; |
| 78 | XGL_DEVICE device; |
| 79 | XGL_QUEUE queue; |
| 80 | |
| 81 | int width, height; |
| 82 | XGL_FORMAT format; |
| 83 | |
| 84 | struct { |
| 85 | XGL_IMAGE image; |
| 86 | XGL_GPU_MEMORY mem; |
| 87 | |
| 88 | XGL_COLOR_ATTACHMENT_VIEW view; |
| 89 | } buffers[DEMO_BUFFER_COUNT]; |
| 90 | |
| 91 | struct { |
| 92 | XGL_FORMAT format; |
| 93 | |
| 94 | XGL_IMAGE image; |
| 95 | XGL_GPU_MEMORY mem; |
| 96 | XGL_DEPTH_STENCIL_VIEW view; |
| 97 | } depth; |
| 98 | |
| 99 | struct { |
| 100 | XGL_SAMPLER sampler; |
| 101 | |
| 102 | XGL_IMAGE image; |
| 103 | XGL_GPU_MEMORY mem; |
| 104 | XGL_IMAGE_VIEW view; |
| 105 | } textures[DEMO_TEXTURE_COUNT]; |
| 106 | |
| 107 | struct { |
| 108 | XGL_GPU_MEMORY mem; |
| 109 | XGL_MEMORY_VIEW_ATTACH_INFO view; |
| 110 | |
| 111 | XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi; |
| 112 | XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1]; |
| 113 | XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2]; |
| 114 | } vertices; |
| 115 | |
| 116 | XGL_DESCRIPTOR_SET dset; |
| 117 | |
| 118 | XGL_PIPELINE pipeline; |
| 119 | |
| 120 | XGL_VIEWPORT_STATE_OBJECT viewport; |
| 121 | XGL_RASTER_STATE_OBJECT raster; |
| 122 | XGL_MSAA_STATE_OBJECT msaa; |
| 123 | XGL_COLOR_BLEND_STATE_OBJECT color_blend; |
| 124 | XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil; |
| 125 | |
| 126 | XGL_CMD_BUFFER cmd; |
| 127 | |
| 128 | xcb_window_t window; |
| 129 | |
| 130 | bool quit; |
| 131 | XGL_UINT current_buffer; |
| 132 | }; |
| 133 | |
| 134 | static void demo_draw_build_cmd(struct demo *demo) |
| 135 | { |
| 136 | const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = { |
| 137 | .view = demo->buffers[demo->current_buffer].view, |
| 138 | .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL, |
| 139 | }; |
| 140 | const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = { |
| 141 | .view = demo->depth.view, |
| 142 | .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL, |
| 143 | .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL, |
| 144 | }; |
| 145 | XGL_RESULT err; |
| 146 | |
| 147 | err = xglBeginCommandBuffer(demo->cmd, |
| 148 | XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT | |
| 149 | XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT); |
| 150 | assert(!err); |
| 151 | |
| 152 | xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS, |
| 153 | demo->pipeline); |
| 154 | xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS, |
| 155 | 0, demo->dset, 0); |
| 156 | |
| 157 | xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport); |
| 158 | xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster); |
| 159 | xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa); |
| 160 | xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND, |
| 161 | demo->color_blend); |
| 162 | xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL, |
| 163 | demo->depth_stencil); |
| 164 | |
| 165 | xglCmdBindAttachments(demo->cmd, 1, &color_attachment, &depth_stencil); |
| 166 | |
| 167 | xglCmdDraw(demo->cmd, 0, 12 * 3, 0, 1); |
| 168 | |
| 169 | err = xglEndCommandBuffer(demo->cmd); |
| 170 | assert(!err); |
| 171 | } |
| 172 | |
| 173 | static void demo_clear_depth(struct demo *demo, XGL_FLOAT value) |
| 174 | { |
| 175 | const XGL_INT tw = 128 / sizeof(uint16_t); |
| 176 | const XGL_INT th = 32; |
| 177 | const uint16_t depth_value = (uint16_t) (value * 65535); |
| 178 | XGL_INT i, j, w, h; |
| 179 | XGL_VOID *data; |
| 180 | XGL_RESULT err; |
| 181 | |
| 182 | w = (demo->width + tw - 1) / tw; |
| 183 | h = (demo->height + th - 1) / th; |
| 184 | |
| 185 | err = xglMapMemory(demo->depth.mem, 0, &data); |
| 186 | assert(!err); |
| 187 | |
| 188 | for (i = 0; i < w * h; i++) { |
| 189 | uint16_t *tile = (uint16_t *) ((char *) data + 4096 * i); |
| 190 | |
| 191 | for (j = 0; j < 2048; j++) |
| 192 | tile[j] = depth_value; |
| 193 | } |
| 194 | |
| 195 | err = xglUnmapMemory(demo->depth.mem); |
| 196 | assert(!err); |
| 197 | } |
| 198 | |
| 199 | static void demo_draw(struct demo *demo) |
| 200 | { |
| 201 | const XGL_WSI_X11_PRESENT_INFO present = { |
| 202 | .destWindow = demo->window, |
| 203 | .srcImage = demo->buffers[demo->current_buffer].image, |
| 204 | }; |
| 205 | XGL_RESULT err; |
| 206 | |
| 207 | /* clear the depth buffer */ |
| 208 | demo_clear_depth(demo, 1.0f); |
| 209 | |
| 210 | demo_draw_build_cmd(demo); |
| 211 | |
| 212 | err = xglQueueSubmit(demo->queue, 1, &demo->cmd, |
| 213 | 0, NULL, XGL_NULL_HANDLE); |
| 214 | assert(!err); |
| 215 | |
| 216 | err = xglWsiX11QueuePresent(demo->queue, &present, XGL_NULL_HANDLE); |
| 217 | assert(!err); |
| 218 | |
| 219 | demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT; |
| 220 | } |
| 221 | |
| 222 | static void demo_prepare_buffers(struct demo *demo) |
| 223 | { |
| 224 | const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = { |
| 225 | .format = demo->format, |
| 226 | .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
| 227 | .extent = { |
| 228 | .width = demo->width, |
| 229 | .height = demo->height, |
| 230 | }, |
| 231 | .flags = 0, |
| 232 | }; |
| 233 | XGL_RESULT err; |
| 234 | XGL_UINT i; |
| 235 | |
| 236 | for (i = 0; i < DEMO_BUFFER_COUNT; i++) { |
| 237 | XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = { |
| 238 | .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO, |
| 239 | .pNext = NULL, |
| 240 | .format = demo->format, |
| 241 | .mipLevel = 0, |
| 242 | .baseArraySlice = 0, |
| 243 | .arraySize = 1, |
| 244 | }; |
| 245 | |
| 246 | err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image, |
| 247 | &demo->buffers[i].image, &demo->buffers[i].mem); |
| 248 | assert(!err); |
| 249 | |
| 250 | color_attachment_view.image = demo->buffers[i].image; |
| 251 | |
| 252 | err = xglCreateColorAttachmentView(demo->device, |
| 253 | &color_attachment_view, &demo->buffers[i].view); |
| 254 | assert(!err); |
| 255 | } |
| 256 | } |
| 257 | |
| 258 | static void demo_prepare_depth(struct demo *demo) |
| 259 | { |
| 260 | const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS }; |
| 261 | const XGL_IMAGE_CREATE_INFO image = { |
| 262 | .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
| 263 | .pNext = NULL, |
| 264 | .imageType = XGL_IMAGE_2D, |
| 265 | .format = depth_format, |
| 266 | .extent = { demo->width, demo->height, 1 }, |
| 267 | .mipLevels = 1, |
| 268 | .arraySize = 1, |
| 269 | .samples = 1, |
| 270 | .tiling = XGL_OPTIMAL_TILING, |
| 271 | .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT, |
| 272 | .flags = 0, |
| 273 | }; |
| 274 | XGL_MEMORY_ALLOC_INFO mem_alloc = { |
| 275 | .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO, |
| 276 | .pNext = NULL, |
| 277 | .allocationSize = 0, |
| 278 | .alignment = 0, |
| 279 | .flags = 0, |
| 280 | .heapCount = 0, |
| 281 | .memPriority = XGL_MEMORY_PRIORITY_NORMAL, |
| 282 | }; |
| 283 | XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = { |
| 284 | .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO, |
| 285 | .pNext = NULL, |
| 286 | .image = XGL_NULL_HANDLE, |
| 287 | .mipLevel = 0, |
| 288 | .baseArraySlice = 0, |
| 289 | .arraySize = 1, |
| 290 | .flags = 0, |
| 291 | }; |
| 292 | XGL_MEMORY_REQUIREMENTS mem_reqs; |
| 293 | XGL_SIZE mem_reqs_size; |
| 294 | XGL_RESULT err; |
| 295 | |
| 296 | demo->depth.format = depth_format; |
| 297 | |
| 298 | /* create image */ |
| 299 | err = xglCreateImage(demo->device, &image, |
| 300 | &demo->depth.image); |
| 301 | assert(!err); |
| 302 | |
| 303 | err = xglGetObjectInfo(demo->depth.image, |
| 304 | XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| 305 | &mem_reqs_size, &mem_reqs); |
| 306 | assert(!err && mem_reqs_size == sizeof(mem_reqs)); |
| 307 | |
| 308 | mem_alloc.allocationSize = mem_reqs.size; |
| 309 | mem_alloc.alignment = mem_reqs.alignment; |
| 310 | mem_alloc.heapCount = mem_reqs.heapCount; |
| 311 | memcpy(mem_alloc.heaps, mem_reqs.heaps, |
| 312 | sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount); |
| 313 | |
| 314 | /* allocate memory */ |
| 315 | err = xglAllocMemory(demo->device, &mem_alloc, |
| 316 | &demo->depth.mem); |
| 317 | assert(!err); |
| 318 | |
| 319 | /* bind memory */ |
| 320 | err = xglBindObjectMemory(demo->depth.image, |
| 321 | demo->depth.mem, 0); |
| 322 | assert(!err); |
| 323 | |
| 324 | /* create image view */ |
| 325 | view.image = demo->depth.image; |
| 326 | err = xglCreateDepthStencilView(demo->device, &view, |
| 327 | &demo->depth.view); |
| 328 | assert(!err); |
| 329 | |
| 330 | /* clear the buffer */ |
| 331 | demo_clear_depth(demo, 1.0f); |
| 332 | } |
| 333 | |
| 334 | #if 1 |
| 335 | static void demo_prepare_textures(struct demo *demo) |
| 336 | { |
| 337 | const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM }; |
| 338 | const XGL_INT tex_width = 2; |
| 339 | const XGL_INT tex_height = 2; |
| 340 | const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = { |
| 341 | { 0xffff0000, 0xff00ff00 }, |
| 342 | }; |
| 343 | XGL_RESULT err; |
| 344 | XGL_UINT i; |
| 345 | |
| 346 | for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
| 347 | const XGL_SAMPLER_CREATE_INFO sampler = { |
| 348 | .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |
| 349 | .pNext = NULL, |
| 350 | .magFilter = XGL_TEX_FILTER_NEAREST, |
| 351 | .minFilter = XGL_TEX_FILTER_NEAREST, |
| 352 | .mipMode = XGL_TEX_MIPMAP_BASE, |
| 353 | .addressU = XGL_TEX_ADDRESS_WRAP, |
| 354 | .addressV = XGL_TEX_ADDRESS_WRAP, |
| 355 | .addressW = XGL_TEX_ADDRESS_WRAP, |
| 356 | .mipLodBias = 0.0f, |
| 357 | .maxAnisotropy = 0, |
| 358 | .compareFunc = XGL_COMPARE_NEVER, |
| 359 | .minLod = 0.0f, |
| 360 | .maxLod = 0.0f, |
| 361 | .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE, |
| 362 | }; |
| 363 | const XGL_IMAGE_CREATE_INFO image = { |
| 364 | .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
| 365 | .pNext = NULL, |
| 366 | .imageType = XGL_IMAGE_2D, |
| 367 | .format = tex_format, |
| 368 | .extent = { tex_width, tex_height, 1 }, |
| 369 | .mipLevels = 1, |
| 370 | .arraySize = 1, |
| 371 | .samples = 1, |
| 372 | .tiling = XGL_LINEAR_TILING, |
| 373 | .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT, |
| 374 | .flags = 0, |
| 375 | }; |
| 376 | XGL_MEMORY_ALLOC_INFO mem_alloc = { |
| 377 | .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO, |
| 378 | .pNext = NULL, |
| 379 | .allocationSize = 0, |
| 380 | .alignment = 0, |
| 381 | .flags = 0, |
| 382 | .heapCount = 0, |
| 383 | .memPriority = XGL_MEMORY_PRIORITY_NORMAL, |
| 384 | }; |
| 385 | XGL_IMAGE_VIEW_CREATE_INFO view = { |
| 386 | .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| 387 | .pNext = NULL, |
| 388 | .image = XGL_NULL_HANDLE, |
| 389 | .viewType = XGL_IMAGE_VIEW_2D, |
| 390 | .format = image.format, |
| 391 | .channels = { XGL_CHANNEL_SWIZZLE_R, |
| 392 | XGL_CHANNEL_SWIZZLE_G, |
| 393 | XGL_CHANNEL_SWIZZLE_B, |
| 394 | XGL_CHANNEL_SWIZZLE_A, }, |
| 395 | .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 }, |
| 396 | .minLod = 0.0f, |
| 397 | }; |
| 398 | XGL_MEMORY_REQUIREMENTS mem_reqs; |
| 399 | XGL_SIZE mem_reqs_size; |
| 400 | |
| 401 | /* create sampler */ |
| 402 | err = xglCreateSampler(demo->device, &sampler, |
| 403 | &demo->textures[i].sampler); |
| 404 | assert(!err); |
| 405 | |
| 406 | /* create image */ |
| 407 | err = xglCreateImage(demo->device, &image, |
| 408 | &demo->textures[i].image); |
| 409 | assert(!err); |
| 410 | |
| 411 | err = xglGetObjectInfo(demo->textures[i].image, |
| 412 | XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| 413 | &mem_reqs_size, &mem_reqs); |
| 414 | assert(!err && mem_reqs_size == sizeof(mem_reqs)); |
| 415 | |
| 416 | mem_alloc.allocationSize = mem_reqs.size; |
| 417 | mem_alloc.alignment = mem_reqs.alignment; |
| 418 | mem_alloc.heapCount = mem_reqs.heapCount; |
| 419 | memcpy(mem_alloc.heaps, mem_reqs.heaps, |
| 420 | sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount); |
| 421 | |
| 422 | /* allocate memory */ |
| 423 | err = xglAllocMemory(demo->device, &mem_alloc, |
| 424 | &demo->textures[i].mem); |
| 425 | assert(!err); |
| 426 | |
| 427 | /* bind memory */ |
| 428 | err = xglBindObjectMemory(demo->textures[i].image, |
| 429 | demo->textures[i].mem, 0); |
| 430 | assert(!err); |
| 431 | |
| 432 | /* create image view */ |
| 433 | view.image = demo->textures[i].image; |
| 434 | err = xglCreateImageView(demo->device, &view, |
| 435 | &demo->textures[i].view); |
| 436 | assert(!err); |
| 437 | } |
| 438 | |
| 439 | for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
| 440 | const XGL_IMAGE_SUBRESOURCE subres = { |
| 441 | .aspect = XGL_IMAGE_ASPECT_COLOR, |
| 442 | .mipLevel = 0, |
| 443 | .arraySlice = 0, |
| 444 | }; |
| 445 | XGL_SUBRESOURCE_LAYOUT layout; |
| 446 | XGL_SIZE layout_size; |
| 447 | XGL_VOID *data; |
| 448 | XGL_INT x, y; |
| 449 | |
| 450 | err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres, |
| 451 | XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout); |
| 452 | assert(!err && layout_size == sizeof(layout)); |
| 453 | |
| 454 | err = xglMapMemory(demo->textures[i].mem, 0, &data); |
| 455 | assert(!err); |
| 456 | |
| 457 | for (y = 0; y < tex_height; y++) { |
| 458 | uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y); |
| 459 | for (x = 0; x < tex_width; x++) |
| 460 | row[x] = tex_colors[i][(x & 1) ^ (y & 1)]; |
| 461 | } |
| 462 | |
| 463 | err = xglUnmapMemory(demo->textures[i].mem); |
| 464 | assert(!err); |
| 465 | } |
| 466 | } |
| 467 | #endif |
| 468 | |
| 469 | // this function will create the vertex buffer and fill it with the mesh data |
| 470 | void demo_prepare_mesh( struct demo *demo ) |
| 471 | { |
| 472 | XGL_UINT32 m_numVertices; |
| 473 | XGL_GPU_SIZE vbStride; |
| 474 | XGL_RESULT err = XGL_SUCCESS; |
| 475 | |
| 476 | m_numVertices = sizeof(g_vb_solid_face_colors_Data)/sizeof(g_vb_solid_face_colors_Data[0]); |
| 477 | vbStride = sizeof(g_vb_solid_face_colors_Data[0]); |
| 478 | |
| 479 | XGL_MEMORY_ALLOC_INFO alloc_info; |
| 480 | XGL_UINT8 *pData; |
| 481 | |
| 482 | memset(&alloc_info, 0, sizeof(alloc_info)); |
| 483 | alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 484 | // alloc_info.pNext = NULL; |
| 485 | alloc_info.allocationSize = m_numVertices * vbStride; |
| 486 | alloc_info.alignment = 0; |
| 487 | alloc_info.heapCount = 1; |
| 488 | alloc_info.heaps[0] = 0; // TODO: Use known existing heap |
| 489 | |
| 490 | alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT; |
| 491 | alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 492 | |
| 493 | err = xglAllocMemory(demo->device, &alloc_info, &demo->vertices.mem); |
| 494 | assert(!err); |
| 495 | |
| 496 | err = xglMapMemory(demo->vertices.mem, 0, (XGL_VOID **) &pData); |
| 497 | assert(!err); |
| 498 | |
| 499 | memcpy(pData, g_vb_solid_face_colors_Data, alloc_info.allocationSize); |
| 500 | |
| 501 | err = xglUnmapMemory(demo->vertices.mem); |
| 502 | assert(!err); |
| 503 | |
| 504 | // set up the memory view for the vertex buffer |
| 505 | demo->vertices.view.stride = vbStride; |
| 506 | demo->vertices.view.pNext = NULL; |
| 507 | demo->vertices.view.range = m_numVertices * vbStride; |
| 508 | demo->vertices.view.offset = 0; |
| 509 | demo->vertices.view.mem = demo->vertices.mem; |
| 510 | demo->vertices.view.format.channelFormat = XGL_CH_FMT_UNDEFINED; |
| 511 | demo->vertices.view.format.numericFormat = XGL_NUM_FMT_UNDEFINED; |
| 512 | demo->vertices.view.state = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY; |
| 513 | |
| 514 | demo->vertices.vi_bindings[0].strideInBytes = vbStride; // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
| 515 | demo->vertices.vi_bindings[0].stepRate = XGL_VERTEX_INPUT_STEP_RATE_VERTEX; // stepRate; |
| 516 | |
| 517 | // this is the current description of g_vbData |
| 518 | demo->vertices.vi_attrs[0].binding = 0; // index into vertexBindingDescriptions |
| 519 | demo->vertices.vi_attrs[0].format.channelFormat = XGL_CH_FMT_R32G32B32A32; // format of source data |
| 520 | demo->vertices.vi_attrs[0].format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 521 | demo->vertices.vi_attrs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 522 | demo->vertices.vi_attrs[1].binding = 0; // index into vertexBindingDescriptions |
| 523 | demo->vertices.vi_attrs[1].format.channelFormat = XGL_CH_FMT_R32G32B32A32; // format of source data |
| 524 | demo->vertices.vi_attrs[1].format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 525 | demo->vertices.vi_attrs[1].offsetInBytes = 16; // Offset of first element in bytes from base of vertex |
| 526 | |
| 527 | demo->vertices.vi.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO; |
| 528 | demo->vertices.vi.pNext = NULL; |
| 529 | demo->vertices.vi.bindingCount = 1; |
| 530 | demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings; |
| 531 | demo->vertices.vi.attributeCount = 2; |
| 532 | demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs; |
| 533 | } |
| 534 | |
| 535 | #if 0 |
| 536 | static void demo_prepare_vertices(struct demo *demo) |
| 537 | { |
| 538 | const float vb[3][5] = { |
| 539 | /* position texcoord */ |
| 540 | { -1.0f, -1.0f, -1.0f, 0.0f, 0.0f }, |
| 541 | { 1.0f, -1.0f, -1.0f, 1.0f, 0.0f }, |
| 542 | { 0.0f, 1.0f, 1.0f, 0.5f, 1.0f }, |
| 543 | }; |
| 544 | const XGL_MEMORY_ALLOC_INFO mem_alloc = { |
| 545 | .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO, |
| 546 | .pNext = NULL, |
| 547 | .allocationSize = sizeof(vb), |
| 548 | .alignment = 0, |
| 549 | .flags = 0, |
| 550 | .heapCount = 1, |
| 551 | .heaps[0] = 0, |
| 552 | .memPriority = XGL_MEMORY_PRIORITY_NORMAL, |
| 553 | }; |
| 554 | XGL_RESULT err; |
| 555 | void *data; |
| 556 | |
| 557 | memset(&demo->vertices, 0, sizeof(demo->vertices)); |
| 558 | |
| 559 | err = xglAllocMemory(demo->device, &mem_alloc, &demo->vertices.mem); |
| 560 | assert(!err); |
| 561 | |
| 562 | err = xglMapMemory(demo->vertices.mem, 0, &data); |
| 563 | assert(!err); |
| 564 | |
| 565 | memcpy(data, vb, sizeof(vb)); |
| 566 | |
| 567 | err = xglUnmapMemory(demo->vertices.mem); |
| 568 | assert(!err); |
| 569 | |
| 570 | demo->vertices.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO; |
| 571 | demo->vertices.view.pNext = NULL; |
| 572 | demo->vertices.view.mem = demo->vertices.mem; |
| 573 | demo->vertices.view.offset = 0; |
| 574 | demo->vertices.view.range = sizeof(vb); |
| 575 | demo->vertices.view.stride = sizeof(vb[0]); |
| 576 | demo->vertices.view.format.channelFormat = XGL_CH_FMT_UNDEFINED; |
| 577 | demo->vertices.view.format.numericFormat = XGL_NUM_FMT_UNDEFINED; |
| 578 | demo->vertices.view.state = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY; |
| 579 | |
| 580 | demo->vertices.vi.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO; |
| 581 | demo->vertices.vi.pNext = NULL; |
| 582 | demo->vertices.vi.bindingCount = 1; |
| 583 | demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings; |
| 584 | demo->vertices.vi.attributeCount = 2; |
| 585 | demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs; |
| 586 | |
| 587 | demo->vertices.vi_bindings[0].strideInBytes = sizeof(vb[0]); |
| 588 | demo->vertices.vi_bindings[0].stepRate = XGL_VERTEX_INPUT_STEP_RATE_VERTEX; |
| 589 | |
| 590 | demo->vertices.vi_attrs[0].binding = 0; |
| 591 | demo->vertices.vi_attrs[0].format.channelFormat = XGL_CH_FMT_R32G32B32; |
| 592 | demo->vertices.vi_attrs[0].format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 593 | demo->vertices.vi_attrs[0].offsetInBytes = 0; |
| 594 | |
| 595 | demo->vertices.vi_attrs[1].binding = 0; |
| 596 | demo->vertices.vi_attrs[1].format.channelFormat = XGL_CH_FMT_R32G32; |
| 597 | demo->vertices.vi_attrs[1].format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 598 | demo->vertices.vi_attrs[1].offsetInBytes = sizeof(float) * 3; |
| 599 | } |
| 600 | #endif |
| 601 | |
| 602 | static void demo_prepare_descriptor_set(struct demo *demo) |
| 603 | { |
| 604 | const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = { |
| 605 | .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO, |
| 606 | .pNext = NULL, |
| 607 | .slots = DEMO_TEXTURE_COUNT * 2 + 1, |
| 608 | }; |
| 609 | XGL_RESULT err; |
| 610 | XGL_UINT i = 0; |
| 611 | |
| 612 | err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset); |
| 613 | assert(!err); |
| 614 | |
| 615 | xglBeginDescriptorSetUpdate(demo->dset); |
| 616 | xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 1); |
| 617 | |
| 618 | for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
| 619 | const XGL_IMAGE_VIEW_ATTACH_INFO image_view = { |
| 620 | .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO, |
| 621 | .pNext = NULL, |
| 622 | .view = demo->textures[i].view, |
| 623 | .state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY, |
| 624 | }; |
| 625 | |
| 626 | xglAttachSamplerDescriptors(demo->dset, 2 * i, 1, |
| 627 | &demo->textures[i].sampler); |
| 628 | xglAttachImageViewDescriptors(demo->dset, 2 * i + 1, 1, |
| 629 | &image_view); |
| 630 | } |
| 631 | |
| 632 | xglAttachMemoryViewDescriptors(demo->dset, 2 * i, 1, &demo->vertices.view); |
| 633 | |
| 634 | xglEndDescriptorSetUpdate(demo->dset); |
| 635 | } |
| 636 | |
| 637 | static XGL_SHADER demo_prepare_shader(struct demo *demo, |
| 638 | XGL_PIPELINE_SHADER_STAGE stage, |
| 639 | const void *code, |
| 640 | XGL_SIZE size) |
| 641 | { |
| 642 | XGL_SHADER_CREATE_INFO createInfo; |
| 643 | XGL_SHADER shader; |
| 644 | XGL_RESULT err; |
| 645 | |
| 646 | createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO; |
| 647 | createInfo.pNext = NULL; |
| 648 | |
| 649 | // Create fake BIL structure to feed GLSL |
| 650 | // to the driver "under the covers" |
| 651 | createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1; |
| 652 | createInfo.pCode = malloc(createInfo.codeSize); |
| 653 | createInfo.flags = 0; |
| 654 | |
| 655 | /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */ |
| 656 | ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC; |
| 657 | ((uint32_t *) createInfo.pCode)[1] = 0; |
| 658 | ((uint32_t *) createInfo.pCode)[2] = stage; |
| 659 | memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1); |
| 660 | |
| 661 | err = xglCreateShader(demo->device, &createInfo, &shader); |
| 662 | if (err) { |
| 663 | free((void *) createInfo.pCode); |
| 664 | } |
| 665 | |
| 666 | return shader; |
| 667 | } |
| 668 | |
| 669 | static XGL_SHADER demo_prepare_vs(struct demo *demo) |
| 670 | { |
| 671 | static const char *vertShaderText = |
| 672 | "#version 140\n" |
| 673 | "layout (std140) uniform bufferVals {\n" |
| 674 | " mat4 mvp;\n" |
| 675 | "} myBufferVals;\n" |
| 676 | "in vec4 pos;\n" |
| 677 | "in vec4 inColor;\n" |
| 678 | "out vec4 outColor;\n" |
| 679 | "void main() {\n" |
| 680 | " outColor = inColor;\n" |
| 681 | " gl_Position = myBufferVals.mvp * pos;\n" |
| 682 | "}\n"; |
| 683 | |
| 684 | return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX, |
| 685 | (const void *) vertShaderText, |
| 686 | strlen(vertShaderText)); |
| 687 | } |
| 688 | |
| 689 | static XGL_SHADER demo_prepare_fs(struct demo *demo) |
| 690 | { |
| 691 | static const char *fragShaderText = |
| 692 | "#version 130\n" |
| 693 | "in vec4 color;\n" |
| 694 | "void main() {\n" |
| 695 | " gl_FragColor = color;\n" |
| 696 | "}\n"; |
| 697 | |
| 698 | return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT, |
| 699 | (const void *) fragShaderText, |
| 700 | strlen(fragShaderText)); |
| 701 | } |
| 702 | |
| 703 | static void demo_prepare_pipeline(struct demo *demo) |
| 704 | { |
| 705 | XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline; |
| 706 | XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi; |
| 707 | XGL_PIPELINE_IA_STATE_CREATE_INFO ia; |
| 708 | XGL_PIPELINE_RS_STATE_CREATE_INFO rs; |
| 709 | XGL_PIPELINE_CB_STATE cb; |
| 710 | XGL_PIPELINE_DB_STATE_CREATE_INFO db; |
| 711 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs; |
| 712 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs; |
| 713 | XGL_DESCRIPTOR_SLOT_INFO vs_slots[DEMO_TEXTURE_COUNT * 2 + 1]; |
| 714 | XGL_DESCRIPTOR_SLOT_INFO fs_slots[DEMO_TEXTURE_COUNT * 2 + 1]; |
| 715 | XGL_RESULT err; |
| 716 | XGL_UINT i; |
| 717 | |
| 718 | memset(&pipeline, 0, sizeof(pipeline)); |
| 719 | pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; |
| 720 | |
| 721 | vi = demo->vertices.vi; |
| 722 | |
| 723 | memset(&ia, 0, sizeof(ia)); |
| 724 | ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO; |
| 725 | ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST; |
| 726 | |
| 727 | memset(&rs, 0, sizeof(rs)); |
| 728 | rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO; |
| 729 | |
| 730 | memset(&cb, 0, sizeof(cb)); |
| 731 | cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO; |
| 732 | cb.attachment[0].format = demo->format; |
| 733 | cb.attachment[0].channelWriteMask = 0xf; |
| 734 | |
| 735 | memset(&db, 0, sizeof(db)); |
| 736 | db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO; |
| 737 | db.format = demo->depth.format; |
| 738 | |
| 739 | memset(&vs_slots, 0, sizeof(vs_slots)); |
| 740 | vs_slots[2 * DEMO_TEXTURE_COUNT].slotObjectType = XGL_SLOT_VERTEX_INPUT; |
| 741 | vs_slots[2 * DEMO_TEXTURE_COUNT].shaderEntityIndex = 0; |
| 742 | |
| 743 | memset(&fs_slots, 0, sizeof(fs_slots)); |
| 744 | for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
| 745 | fs_slots[2 * i].slotObjectType = XGL_SLOT_SHADER_SAMPLER; |
| 746 | fs_slots[2 * i].shaderEntityIndex = i; |
| 747 | fs_slots[2 * i + 1].slotObjectType = XGL_SLOT_SHADER_RESOURCE; |
| 748 | fs_slots[2 * i + 1].shaderEntityIndex = i; |
| 749 | } |
| 750 | |
| 751 | memset(&vs, 0, sizeof(vs)); |
| 752 | vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| 753 | vs.shader.stage = XGL_SHADER_STAGE_VERTEX; |
| 754 | vs.shader.shader = demo_prepare_vs(demo); |
| 755 | vs.shader.descriptorSetMapping[0].descriptorCount = |
| 756 | DEMO_TEXTURE_COUNT * 2 + 1; |
| 757 | vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots; |
| 758 | |
| 759 | memset(&fs, 0, sizeof(fs)); |
| 760 | fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| 761 | fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT; |
| 762 | fs.shader.shader = demo_prepare_fs(demo); |
| 763 | fs.shader.descriptorSetMapping[0].descriptorCount = |
| 764 | DEMO_TEXTURE_COUNT * 2 + 1; |
| 765 | fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots; |
| 766 | |
| 767 | pipeline.pNext = (const XGL_VOID *) &vi; |
| 768 | vi.pNext = (XGL_VOID *) &ia; |
| 769 | ia.pNext = (const XGL_VOID *) &rs; |
| 770 | rs.pNext = (const XGL_VOID *) &cb; |
| 771 | cb.pNext = (const XGL_VOID *) &db; |
| 772 | db.pNext = (const XGL_VOID *) &vs; |
| 773 | vs.pNext = (const XGL_VOID *) &fs; |
| 774 | |
| 775 | err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline); |
| 776 | assert(!err); |
| 777 | |
| 778 | xglDestroyObject(vs.shader.shader); |
| 779 | xglDestroyObject(fs.shader.shader); |
| 780 | } |
| 781 | |
| 782 | static void demo_prepare_dynamic_states(struct demo *demo) |
| 783 | { |
| 784 | XGL_VIEWPORT_STATE_CREATE_INFO viewport; |
| 785 | XGL_RASTER_STATE_CREATE_INFO raster; |
| 786 | XGL_MSAA_STATE_CREATE_INFO msaa; |
| 787 | XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend; |
| 788 | XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil; |
| 789 | XGL_RESULT err; |
| 790 | |
| 791 | memset(&viewport, 0, sizeof(viewport)); |
| 792 | viewport.viewportCount = 1; |
| 793 | viewport.scissorEnable = XGL_FALSE; |
| 794 | viewport.viewports[0].width = (XGL_FLOAT) demo->width; |
| 795 | viewport.viewports[0].height = (XGL_FLOAT) demo->height; |
| 796 | viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f; |
| 797 | viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f; |
| 798 | |
| 799 | memset(&raster, 0, sizeof(raster)); |
| 800 | raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO; |
| 801 | raster.fillMode = XGL_FILL_SOLID; |
| 802 | raster.cullMode = XGL_CULL_NONE; |
| 803 | raster.frontFace = XGL_FRONT_FACE_CCW; |
| 804 | |
| 805 | memset(&msaa, 0, sizeof(msaa)); |
| 806 | msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO; |
| 807 | msaa.samples = 1; |
| 808 | msaa.sampleMask = 0x1; |
| 809 | |
| 810 | memset(&color_blend, 0, sizeof(color_blend)); |
| 811 | color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO; |
| 812 | |
| 813 | memset(&depth_stencil, 0, sizeof(depth_stencil)); |
| 814 | depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO; |
| 815 | depth_stencil.depthTestEnable = XGL_TRUE; |
| 816 | depth_stencil.depthWriteEnable = XGL_TRUE; |
| 817 | depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL; |
| 818 | depth_stencil.depthBoundsEnable = XGL_FALSE; |
| 819 | |
| 820 | err = xglCreateViewportState(demo->device, &viewport, &demo->viewport); |
| 821 | assert(!err); |
| 822 | |
| 823 | err = xglCreateRasterState(demo->device, &raster, &demo->raster); |
| 824 | assert(!err); |
| 825 | |
| 826 | err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa); |
| 827 | assert(!err); |
| 828 | |
| 829 | err = xglCreateColorBlendState(demo->device, |
| 830 | &color_blend, &demo->color_blend); |
| 831 | assert(!err); |
| 832 | |
| 833 | err = xglCreateDepthStencilState(demo->device, |
| 834 | &depth_stencil, &demo->depth_stencil); |
| 835 | assert(!err); |
| 836 | } |
| 837 | |
| 838 | static void demo_prepare(struct demo *demo) |
| 839 | { |
| 840 | const XGL_CMD_BUFFER_CREATE_INFO cmd = { |
| 841 | .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO, |
| 842 | .pNext = NULL, |
| 843 | .queueType = XGL_QUEUE_TYPE_GRAPHICS, |
| 844 | .flags = 0, |
| 845 | }; |
| 846 | XGL_RESULT err; |
| 847 | |
| 848 | demo_prepare_buffers(demo); |
| 849 | demo_prepare_depth(demo); |
| 850 | demo_prepare_textures(demo); |
| 851 | // demo_prepare_vertices(demo); |
| 852 | demo_prepare_mesh(demo); |
| 853 | demo_prepare_descriptor_set(demo); |
| 854 | |
| 855 | demo_prepare_pipeline(demo); |
| 856 | demo_prepare_dynamic_states(demo); |
| 857 | |
| 858 | err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd); |
| 859 | assert(!err); |
| 860 | } |
| 861 | |
| 862 | static void demo_handle_event(struct demo *demo, |
| 863 | const xcb_generic_event_t *event) |
| 864 | { |
| 865 | switch (event->response_type & 0x7f) { |
| 866 | case XCB_EXPOSE: |
| 867 | demo_draw(demo); |
| 868 | break; |
| 869 | case XCB_KEY_RELEASE: |
| 870 | { |
| 871 | const xcb_key_release_event_t *key = |
| 872 | (const xcb_key_release_event_t *) event; |
| 873 | |
| 874 | if (key->detail == 0x9) |
| 875 | demo->quit = true; |
| 876 | } |
| 877 | break; |
| 878 | default: |
| 879 | break; |
| 880 | } |
| 881 | } |
| 882 | |
| 883 | static void demo_run(struct demo *demo) |
| 884 | { |
| 885 | xcb_flush(demo->connection); |
| 886 | |
| 887 | while (!demo->quit) { |
| 888 | xcb_generic_event_t *event; |
| 889 | |
| 890 | event = xcb_wait_for_event(demo->connection); |
| 891 | if (event) { |
| 892 | demo_handle_event(demo, event); |
| 893 | free(event); |
| 894 | } |
| 895 | } |
| 896 | } |
| 897 | |
| 898 | static void demo_create_window(struct demo *demo) |
| 899 | { |
| 900 | uint32_t value_mask, value_list[32]; |
| 901 | |
| 902 | demo->window = xcb_generate_id(demo->connection); |
| 903 | |
| 904 | value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK; |
| 905 | value_list[0] = demo->screen->black_pixel; |
| 906 | value_list[1] = XCB_EVENT_MASK_KEY_RELEASE | |
| 907 | XCB_EVENT_MASK_EXPOSURE; |
| 908 | |
| 909 | xcb_create_window(demo->connection, |
| 910 | XCB_COPY_FROM_PARENT, |
| 911 | demo->window, demo->screen->root, |
| 912 | 0, 0, demo->width, demo->height, 0, |
| 913 | XCB_WINDOW_CLASS_INPUT_OUTPUT, |
| 914 | demo->screen->root_visual, |
| 915 | value_mask, value_list); |
| 916 | |
| 917 | xcb_map_window(demo->connection, demo->window); |
| 918 | } |
| 919 | |
| 920 | static void demo_init_xgl(struct demo *demo) |
| 921 | { |
| 922 | const XGL_APPLICATION_INFO app = { |
| 923 | .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO, |
| 924 | .pNext = NULL, |
| 925 | .pAppName = (const XGL_CHAR *) "cube", |
| 926 | .appVersion = 0, |
| 927 | .pEngineName = (const XGL_CHAR *) "cube", |
| 928 | .engineVersion = 0, |
| 929 | .apiVersion = XGL_MAKE_VERSION(0, 22, 0), |
| 930 | }; |
| 931 | const XGL_WSI_X11_CONNECTION_INFO connection = { |
| 932 | .pConnection = demo->connection, |
| 933 | .root = demo->screen->root, |
| 934 | .provider = 0, |
| 935 | }; |
| 936 | const XGL_DEVICE_QUEUE_CREATE_INFO queue = { |
| 937 | .queueNodeIndex = 0, |
| 938 | .queueCount = 1, |
| 939 | }; |
| 940 | const XGL_CHAR *ext_names[] = { |
| 941 | (const XGL_CHAR *) "XGL_WSI_X11", |
| 942 | }; |
| 943 | const XGL_DEVICE_CREATE_INFO device = { |
| 944 | .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO, |
| 945 | .pNext = NULL, |
| 946 | .queueRecordCount = 1, |
| 947 | .pRequestedQueues = &queue, |
| 948 | .extensionCount = 1, |
| 949 | .ppEnabledExtensionNames = ext_names, |
| 950 | .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE, |
| 951 | .flags = XGL_DEVICE_CREATE_VALIDATION_BIT, |
| 952 | }; |
| 953 | XGL_RESULT err; |
| 954 | XGL_UINT gpu_count; |
| 955 | XGL_UINT i; |
| 956 | |
| 957 | err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu); |
| 958 | assert(!err && gpu_count == 1); |
| 959 | |
| 960 | for (i = 0; i < device.extensionCount; i++) { |
| 961 | err = xglGetExtensionSupport(demo->gpu, ext_names[i]); |
| 962 | assert(!err); |
| 963 | } |
| 964 | |
| 965 | err = xglWsiX11AssociateConnection(demo->gpu, &connection); |
| 966 | assert(!err); |
| 967 | |
| 968 | err = xglCreateDevice(demo->gpu, &device, &demo->device); |
| 969 | assert(!err); |
| 970 | |
| 971 | err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS, |
| 972 | 0, &demo->queue); |
| 973 | assert(!err); |
| 974 | } |
| 975 | |
| 976 | static void demo_init_connection(struct demo *demo) |
| 977 | { |
| 978 | const xcb_setup_t *setup; |
| 979 | xcb_screen_iterator_t iter; |
| 980 | int scr; |
| 981 | |
| 982 | demo->connection = xcb_connect(NULL, &scr); |
| 983 | |
| 984 | setup = xcb_get_setup(demo->connection); |
| 985 | iter = xcb_setup_roots_iterator(setup); |
| 986 | while (scr-- > 0) |
| 987 | xcb_screen_next(&iter); |
| 988 | |
| 989 | demo->screen = iter.data; |
| 990 | } |
| 991 | |
| 992 | static void demo_init(struct demo *demo) |
| 993 | { |
| 994 | memset(demo, 0, sizeof(*demo)); |
| 995 | |
| 996 | demo_init_connection(demo); |
| 997 | demo_init_xgl(demo); |
| 998 | |
| 999 | demo->width = 300; |
| 1000 | demo->height = 300; |
| 1001 | demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8; |
| 1002 | demo->format.numericFormat = XGL_NUM_FMT_UNORM; |
| 1003 | } |
| 1004 | |
| 1005 | static void demo_cleanup(struct demo *demo) |
| 1006 | { |
| 1007 | XGL_UINT i; |
| 1008 | |
| 1009 | xglDestroyObject(demo->cmd); |
| 1010 | |
| 1011 | xglDestroyObject(demo->viewport); |
| 1012 | xglDestroyObject(demo->raster); |
| 1013 | xglDestroyObject(demo->msaa); |
| 1014 | xglDestroyObject(demo->color_blend); |
| 1015 | xglDestroyObject(demo->depth_stencil); |
| 1016 | |
| 1017 | xglDestroyObject(demo->pipeline); |
| 1018 | |
| 1019 | xglDestroyObject(demo->dset); |
| 1020 | |
| 1021 | xglFreeMemory(demo->vertices.mem); |
| 1022 | |
| 1023 | for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
| 1024 | xglDestroyObject(demo->textures[i].view); |
| 1025 | xglDestroyObject(demo->textures[i].image); |
| 1026 | xglFreeMemory(demo->textures[i].mem); |
| 1027 | xglDestroyObject(demo->textures[i].sampler); |
| 1028 | } |
| 1029 | |
| 1030 | xglDestroyObject(demo->depth.view); |
| 1031 | xglDestroyObject(demo->depth.image); |
| 1032 | xglFreeMemory(demo->depth.mem); |
| 1033 | |
| 1034 | for (i = 0; i < DEMO_BUFFER_COUNT; i++) { |
| 1035 | xglDestroyObject(demo->buffers[i].view); |
| 1036 | xglDestroyObject(demo->buffers[i].image); |
| 1037 | } |
| 1038 | |
| 1039 | xglDestroyDevice(demo->device); |
| 1040 | |
| 1041 | xcb_destroy_window(demo->connection, demo->window); |
| 1042 | xcb_disconnect(demo->connection); |
| 1043 | } |
| 1044 | |
| 1045 | int main(void) |
| 1046 | { |
| 1047 | struct demo demo; |
| 1048 | |
| 1049 | demo_init(&demo); |
| 1050 | |
| 1051 | demo_prepare(&demo); |
| 1052 | demo_create_window(&demo); |
| 1053 | demo_run(&demo); |
| 1054 | |
| 1055 | demo_cleanup(&demo); |
| 1056 | |
| 1057 | return 0; |
| 1058 | } |