blob: da4702088d0d99cc0f52e3360d61b830a031254e [file] [log] [blame]
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -06001#define _GNU_SOURCE
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06002#include <stdio.h>
3#include <stdlib.h>
4#include <string.h>
5#include <stdbool.h>
6#include <assert.h>
7
8#include <xcb/xcb.h>
9#include <xgl.h>
10#include <xglDbg.h>
11#include <xglWsiX11Ext.h>
12
13#include "icd-bil.h"
14
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060015#include "linmath.h"
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -060016#include <unistd.h>
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060017#include <png.h>
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060018
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060019#define DEMO_BUFFER_COUNT 2
20#define DEMO_TEXTURE_COUNT 1
21
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060022static char *tex_files[] = {
23 "demos/lunarg-logo-256x256-solid.png"
24};
25
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060026struct xglcube_vs_uniform {
27 // Must start with MVP
28 XGL_FLOAT mvp[4][4];
29 XGL_FLOAT position[12*3][4];
30 XGL_FLOAT color[12*3][4];
31};
32
33struct xgltexcube_vs_uniform {
34 // Must start with MVP
35 XGL_FLOAT mvp[4][4];
36 XGL_FLOAT position[12*3][4];
37 XGL_FLOAT attr[12*3][4];
38};
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -060039
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060040//--------------------------------------------------------------------------------------
41// Mesh and VertexFormat Data
42//--------------------------------------------------------------------------------------
43struct Vertex
44{
45 XGL_FLOAT posX, posY, posZ, posW; // Position data
46 XGL_FLOAT r, g, b, a; // Color
47};
48
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060049struct VertexPosTex
50{
51 XGL_FLOAT posX, posY, posZ, posW; // Position data
52 XGL_FLOAT u, v, s, t; // Texcoord
53};
54
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060055#define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060056#define UV(_u_, _v_) (_u_), (_v_), 0.f, 1.f
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -060057
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -060058static const XGL_FLOAT g_vertex_buffer_data[] = {
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -060059 -1.0f,-1.0f,-1.0f, // Vertex 0
60 -1.0f,-1.0f, 1.0f,
61 -1.0f, 1.0f, 1.0f,
62
63 -1.0f, 1.0f, 1.0f, // Vertex 1
64 -1.0f, 1.0f,-1.0f,
65 -1.0f,-1.0f,-1.0f,
66
67 -1.0f,-1.0f,-1.0f, // Vertex 2
68 1.0f, 1.0f,-1.0f,
69 1.0f,-1.0f,-1.0f,
70
71 -1.0f,-1.0f,-1.0f, // Vertex 3
72 1.0f, 1.0f,-1.0f,
73 -1.0f, 1.0f,-1.0f,
74
75 -1.0f,-1.0f,-1.0f, // Vertex 4
76 1.0f,-1.0f, 1.0f,
77 1.0f,-1.0f,-1.0f,
78
79 -1.0f,-1.0f,-1.0f, // Vertex 5
80 -1.0f,-1.0f, 1.0f,
81 1.0f,-1.0f, 1.0f,
82
83 -1.0f, 1.0f,-1.0f, // Vertex 6
84 -1.0f, 1.0f, 1.0f,
85 1.0f, 1.0f, 1.0f,
86
87 -1.0f, 1.0f,-1.0f, // Vertex 7
88 1.0f, 1.0f,-1.0f,
89 1.0f, 1.0f, 1.0f,
90
91 1.0f, 1.0f,-1.0f, // Vertex 8
92 1.0f, 1.0f, 1.0f,
93 1.0f,-1.0f, 1.0f,
94
95 1.0f,-1.0f, 1.0f, // Vertex 9
96 1.0f,-1.0f,-1.0f,
97 1.0f, 1.0f,-1.0f,
98
99 -1.0f, 1.0f, 1.0f, // Vertex 10
100 1.0f, 1.0f, 1.0f,
101 -1.0f,-1.0f, 1.0f,
102
103 -1.0f,-1.0f, 1.0f, // Vertex 11
104 1.0f,-1.0f, 1.0f,
105 1.0f, 1.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600106};
107
108static const XGL_FLOAT g_uv_buffer_data[] = {
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600109 1.0f, 0.0f, // Vertex 0
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600110 0.0f, 0.0f,
111 0.0f, 1.0f,
112
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600113 0.0f, 1.0f, // Vertex 1
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600114 1.0f, 1.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600115 1.0f, 0.0f,
116
117// 0.0f, 1.0f, // Vertex 2
118// 1.0f, 0.0f,
119// 0.0f, 0.0f,
120
121// 0.0f, 1.0f, // Vertex 3
122// 1.0f, 0.0f,
123// 1.0f, 1.0f,
124
125 0.0f, 0.0f, // Vertex 2
126 1.0f, 1.0f,
127 1.0f, 0.0f,
128
129 0.0f, 0.0f, // Vertex 3
130 1.0f, 1.0f,
131 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600132
133 0.0f, 1.0f, // Vertex 4
134 1.0f, 0.0f,
135 0.0f, 0.0f,
136
137 0.0f, 1.0f, // Vertex 5
138 1.0f, 1.0f,
139 1.0f, 0.0f,
140
141 0.0f, 1.0f, // Vertex 6
142 1.0f, 1.0f,
143 1.0f, 0.0f,
144
145 0.0f, 1.0f, // Vertex 7
146 0.0f, 0.0f,
147 1.0f, 0.0f,
148
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600149 0.0f, 1.0f, // Vertex 8
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600150 1.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600151 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600152
153 1.0f, 0.0f, // Vertex 9
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600154 0.0f, 0.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600155 0.0f, 1.0f,
156
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600157 1.0f, 1.0f, // Vertex 10
158 0.0f, 1.0f,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600159 1.0f, 0.0f,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600160
161 1.0f, 0.0f, // Vertex 11
162 0.0f, 0.0f,
163 0.0f, 1.0f,
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600164};
165
166void dumpMatrix(const char *note, mat4x4 MVP)
167{
168 int i;
169
170 printf("%s: \n", note);
171 for (i=0; i<4; i++) {
172 printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
173 }
174 printf("\n");
175 fflush(stdout);
176}
177
178void dumpVec4(const char *note, vec4 vector)
179{
180 printf("%s: \n", note);
181 printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
182 printf("\n");
183 fflush(stdout);
184}
185
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600186struct demo {
187 xcb_connection_t *connection;
188 xcb_screen_t *screen;
189
190 XGL_PHYSICAL_GPU gpu;
191 XGL_DEVICE device;
192 XGL_QUEUE queue;
193
194 int width, height;
195 XGL_FORMAT format;
196
197 struct {
198 XGL_IMAGE image;
199 XGL_GPU_MEMORY mem;
200
201 XGL_COLOR_ATTACHMENT_VIEW view;
202 } buffers[DEMO_BUFFER_COUNT];
203
204 struct {
205 XGL_FORMAT format;
206
207 XGL_IMAGE image;
208 XGL_GPU_MEMORY mem;
209 XGL_DEPTH_STENCIL_VIEW view;
210 } depth;
211
212 struct {
213 XGL_SAMPLER sampler;
214
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600215 char *filename;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600216 XGL_IMAGE image;
217 XGL_GPU_MEMORY mem;
218 XGL_IMAGE_VIEW view;
219 } textures[DEMO_TEXTURE_COUNT];
220
221 struct {
222 XGL_GPU_MEMORY mem;
223 XGL_MEMORY_VIEW_ATTACH_INFO view;
224
225 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
226 XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1];
227 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2];
228 } vertices;
229
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600230 struct {
231 XGL_GPU_MEMORY mem;
232 XGL_MEMORY_VIEW_ATTACH_INFO view;
233 } uniform_data;
234
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600235 XGL_DESCRIPTOR_SET dset;
236
237 XGL_PIPELINE pipeline;
238
239 XGL_VIEWPORT_STATE_OBJECT viewport;
240 XGL_RASTER_STATE_OBJECT raster;
241 XGL_MSAA_STATE_OBJECT msaa;
242 XGL_COLOR_BLEND_STATE_OBJECT color_blend;
243 XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil;
244
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600245 mat4x4 projection_matrix;
246 mat4x4 view_matrix;
247 mat4x4 model_matrix;
248
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600249 XGL_FLOAT spin_angle;
250 XGL_FLOAT spin_increment;
251 bool pause;
252
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600253 XGL_CMD_BUFFER cmd;
254
255 xcb_window_t window;
256
257 bool quit;
258 XGL_UINT current_buffer;
259};
260
261static void demo_draw_build_cmd(struct demo *demo)
262{
263 const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = {
264 .view = demo->buffers[demo->current_buffer].view,
265 .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
266 };
267 const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = {
268 .view = demo->depth.view,
269 .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
270 .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
271 };
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600272 const XGL_FLOAT clear_color[4] = { 0.2f, 0.2f, 0.2f, 0.2f };
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600273 const XGL_FLOAT clear_depth = 1.0f;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600274 XGL_IMAGE_SUBRESOURCE_RANGE clear_range;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600275 XGL_RESULT err;
276
277 err = xglBeginCommandBuffer(demo->cmd,
278 XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
279 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT);
280 assert(!err);
281
282 xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
283 demo->pipeline);
284 xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
285 0, demo->dset, 0);
286
287 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport);
288 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster);
289 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa);
290 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND,
291 demo->color_blend);
292 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL,
293 demo->depth_stencil);
294
295 xglCmdBindAttachments(demo->cmd, 1, &color_attachment, &depth_stencil);
296
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600297 clear_range.aspect = XGL_IMAGE_ASPECT_COLOR;
298 clear_range.baseMipLevel = 0;
299 clear_range.mipLevels = 1;
300 clear_range.baseArraySlice = 0;
301 clear_range.arraySize = 1;
302 xglCmdClearColorImage(demo->cmd,
303 demo->buffers[demo->current_buffer].image,
304 clear_color, 1, &clear_range);
305
306 clear_range.aspect = XGL_IMAGE_ASPECT_DEPTH;
307 xglCmdClearDepthStencil(demo->cmd, demo->depth.image,
308 clear_depth, 0, 1, &clear_range);
309
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600310 xglCmdDraw(demo->cmd, 0, 12 * 3, 0, 1);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600311
312 err = xglEndCommandBuffer(demo->cmd);
313 assert(!err);
314}
315
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600316
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600317void demo_update_data_buffer(struct demo *demo)
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600318{
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600319 mat4x4 MVP, Model, VP;
320 int matrixSize = sizeof(MVP);
321 XGL_UINT8 *pData;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600322 XGL_RESULT err;
323
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600324 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600325
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600326 // Rotate 22.5 degrees around the Y axis
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600327 mat4x4_dup(Model, demo->model_matrix);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600328 mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, degreesToRadians(demo->spin_angle));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600329 mat4x4_mul(MVP, VP, demo->model_matrix);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600330
331 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600332 assert(!err);
333
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600334 memcpy(pData, (const void*) &MVP[0][0], matrixSize);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600335
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600336 err = xglUnmapMemory(demo->uniform_data.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600337 assert(!err);
338}
339
340static void demo_draw(struct demo *demo)
341{
342 const XGL_WSI_X11_PRESENT_INFO present = {
343 .destWindow = demo->window,
344 .srcImage = demo->buffers[demo->current_buffer].image,
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600345 .async = false
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600346 };
347 XGL_RESULT err;
348
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600349 demo_draw_build_cmd(demo);
350
351 err = xglQueueSubmit(demo->queue, 1, &demo->cmd,
352 0, NULL, XGL_NULL_HANDLE);
353 assert(!err);
354
355 err = xglWsiX11QueuePresent(demo->queue, &present, XGL_NULL_HANDLE);
356 assert(!err);
357
358 demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
359}
360
361static void demo_prepare_buffers(struct demo *demo)
362{
363 const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
364 .format = demo->format,
365 .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
366 .extent = {
367 .width = demo->width,
368 .height = demo->height,
369 },
370 .flags = 0,
371 };
372 XGL_RESULT err;
373 XGL_UINT i;
374
375 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
376 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = {
377 .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
378 .pNext = NULL,
379 .format = demo->format,
380 .mipLevel = 0,
381 .baseArraySlice = 0,
382 .arraySize = 1,
383 };
384
385 err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image,
386 &demo->buffers[i].image, &demo->buffers[i].mem);
387 assert(!err);
388
389 color_attachment_view.image = demo->buffers[i].image;
390
391 err = xglCreateColorAttachmentView(demo->device,
392 &color_attachment_view, &demo->buffers[i].view);
393 assert(!err);
394 }
395}
396
397static void demo_prepare_depth(struct demo *demo)
398{
399 const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS };
400 const XGL_IMAGE_CREATE_INFO image = {
401 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
402 .pNext = NULL,
403 .imageType = XGL_IMAGE_2D,
404 .format = depth_format,
405 .extent = { demo->width, demo->height, 1 },
406 .mipLevels = 1,
407 .arraySize = 1,
408 .samples = 1,
409 .tiling = XGL_OPTIMAL_TILING,
410 .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT,
411 .flags = 0,
412 };
413 XGL_MEMORY_ALLOC_INFO mem_alloc = {
414 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
415 .pNext = NULL,
416 .allocationSize = 0,
417 .alignment = 0,
418 .flags = 0,
419 .heapCount = 0,
420 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
421 };
422 XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = {
423 .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
424 .pNext = NULL,
425 .image = XGL_NULL_HANDLE,
426 .mipLevel = 0,
427 .baseArraySlice = 0,
428 .arraySize = 1,
429 .flags = 0,
430 };
431 XGL_MEMORY_REQUIREMENTS mem_reqs;
432 XGL_SIZE mem_reqs_size;
433 XGL_RESULT err;
434
435 demo->depth.format = depth_format;
436
437 /* create image */
438 err = xglCreateImage(demo->device, &image,
439 &demo->depth.image);
440 assert(!err);
441
442 err = xglGetObjectInfo(demo->depth.image,
443 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
444 &mem_reqs_size, &mem_reqs);
445 assert(!err && mem_reqs_size == sizeof(mem_reqs));
446
447 mem_alloc.allocationSize = mem_reqs.size;
448 mem_alloc.alignment = mem_reqs.alignment;
449 mem_alloc.heapCount = mem_reqs.heapCount;
450 memcpy(mem_alloc.heaps, mem_reqs.heaps,
451 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
452
453 /* allocate memory */
454 err = xglAllocMemory(demo->device, &mem_alloc,
455 &demo->depth.mem);
456 assert(!err);
457
458 /* bind memory */
459 err = xglBindObjectMemory(demo->depth.image,
460 demo->depth.mem, 0);
461 assert(!err);
462
463 /* create image view */
464 view.image = demo->depth.image;
465 err = xglCreateDepthStencilView(demo->device, &view,
466 &demo->depth.view);
467 assert(!err);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600468}
469
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600470/** loadTexture
471 * loads a png file into an memory object, using cstdio , libpng.
472 *
473 * \param demo : Needed to access XGL calls
474 * \param filename : the png file to be loaded
475 * \param width : width of png, to be updated as a side effect of this function
476 * \param height : height of png, to be updated as a side effect of this function
477 *
478 * \return bool : an opengl texture id. true if successful?,
479 * should be validated by the client of this function.
480 *
481 * Source: http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
482 * Modified to copy image to memory
483 *
484 */
485bool loadTexture(char *filename, XGL_UINT8 *rgba_data,
486 XGL_SUBRESOURCE_LAYOUT *layout,
487 XGL_INT *width, XGL_INT *height)
488{
489 //header for testing if it is a png
490 png_byte header[8];
491 int i, is_png, bit_depth, color_type,rowbytes;
492 png_uint_32 twidth, theight;
493 png_structp png_ptr;
494 png_infop info_ptr, end_info;
495 png_byte *image_data;
496 png_bytep *row_pointers;
497
498 //open file as binary
499 FILE *fp = fopen(filename, "rb");
500 if (!fp) {
501 return false;
502 }
503
504 //read the header
505 fread(header, 1, 8, fp);
506
507 //test if png
508 is_png = !png_sig_cmp(header, 0, 8);
509 if (!is_png) {
510 fclose(fp);
511 return false;
512 }
513
514 //create png struct
515 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
516 NULL, NULL);
517 if (!png_ptr) {
518 fclose(fp);
519 return (false);
520 }
521
522 //create png info struct
523 info_ptr = png_create_info_struct(png_ptr);
524 if (!info_ptr) {
525 png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
526 fclose(fp);
527 return (false);
528 }
529
530 //create png info struct
531 end_info = png_create_info_struct(png_ptr);
532 if (!end_info) {
533 png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
534 fclose(fp);
535 return (false);
536 }
537
538 //png error stuff, not sure libpng man suggests this.
539 if (setjmp(png_jmpbuf(png_ptr))) {
540 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
541 fclose(fp);
542 return (false);
543 }
544
545 //init png reading
546 png_init_io(png_ptr, fp);
547
548 //let libpng know you already read the first 8 bytes
549 png_set_sig_bytes(png_ptr, 8);
550
551 // read all the info up to the image data
552 png_read_info(png_ptr, info_ptr);
553
554 // get info about png
555 png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type,
556 NULL, NULL, NULL);
557
558 //update width and height based on png info
559 *width = twidth;
560 *height = theight;
561
562 // Require that incoming texture be 8bits per color component
563 // and 4 components (RGBA).
564 if (png_get_bit_depth(png_ptr, info_ptr) != 8 ||
565 png_get_channels(png_ptr, info_ptr) != 4) {
566 return false;
567 }
568
569 if (rgba_data == NULL) {
570 // If data pointer is null, we just want the width & height
571 // clean up memory and close stuff
572 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
573 fclose(fp);
574
575 return true;
576 }
577
578 // Update the png info struct.
579 png_read_update_info(png_ptr, info_ptr);
580
581 // Row size in bytes.
582 rowbytes = png_get_rowbytes(png_ptr, info_ptr);
583
584 // Allocate the image_data as a big block, to be given to opengl
585 image_data = (png_byte *)malloc(rowbytes * theight * sizeof(png_byte));
586 if (!image_data) {
587 //clean up memory and close stuff
588 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
589 fclose(fp);
590 return false;
591 }
592
593 // row_pointers is for pointing to image_data for reading the png with libpng
594 row_pointers = (png_bytep *)malloc(theight * sizeof(png_bytep));
595 if (!row_pointers) {
596 //clean up memory and close stuff
597 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
598 // delete[] image_data;
599 fclose(fp);
600 return false;
601 }
602 // set the individual row_pointers to point at the correct offsets of image_data
603 for (i = 0; i < theight; ++i)
604 row_pointers[theight - 1 - i] = rgba_data + i * rowbytes;
605
606 // read the png into image_data through row_pointers
607 png_read_image(png_ptr, row_pointers);
608
609 // clean up memory and close stuff
610 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
611 free(row_pointers);
612 free(image_data);
613 fclose(fp);
614
615 return true;
616}
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600617
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600618static void demo_prepare_textures(struct demo *demo)
619{
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600620 const XGL_FORMAT tex_format = { XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600621 XGL_INT tex_width;
622 XGL_INT tex_height;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600623 XGL_RESULT err;
624 XGL_UINT i;
625
626 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
627 const XGL_SAMPLER_CREATE_INFO sampler = {
628 .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
629 .pNext = NULL,
630 .magFilter = XGL_TEX_FILTER_NEAREST,
631 .minFilter = XGL_TEX_FILTER_NEAREST,
632 .mipMode = XGL_TEX_MIPMAP_BASE,
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600633 .addressU = XGL_TEX_ADDRESS_CLAMP,
634 .addressV = XGL_TEX_ADDRESS_CLAMP,
635 .addressW = XGL_TEX_ADDRESS_CLAMP,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600636 .mipLodBias = 0.0f,
637 .maxAnisotropy = 0,
638 .compareFunc = XGL_COMPARE_NEVER,
639 .minLod = 0.0f,
640 .maxLod = 0.0f,
641 .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE,
642 };
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600643
644 assert(loadTexture(tex_files[i], NULL, NULL, &tex_width, &tex_height));
645
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600646 const XGL_IMAGE_CREATE_INFO image = {
647 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
648 .pNext = NULL,
649 .imageType = XGL_IMAGE_2D,
650 .format = tex_format,
651 .extent = { tex_width, tex_height, 1 },
652 .mipLevels = 1,
653 .arraySize = 1,
654 .samples = 1,
655 .tiling = XGL_LINEAR_TILING,
656 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
657 .flags = 0,
658 };
659 XGL_MEMORY_ALLOC_INFO mem_alloc = {
660 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
661 .pNext = NULL,
662 .allocationSize = 0,
663 .alignment = 0,
664 .flags = 0,
665 .heapCount = 0,
666 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
667 };
668 XGL_IMAGE_VIEW_CREATE_INFO view = {
669 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
670 .pNext = NULL,
671 .image = XGL_NULL_HANDLE,
672 .viewType = XGL_IMAGE_VIEW_2D,
673 .format = image.format,
674 .channels = { XGL_CHANNEL_SWIZZLE_R,
675 XGL_CHANNEL_SWIZZLE_G,
676 XGL_CHANNEL_SWIZZLE_B,
677 XGL_CHANNEL_SWIZZLE_A, },
678 .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
679 .minLod = 0.0f,
680 };
681 XGL_MEMORY_REQUIREMENTS mem_reqs;
682 XGL_SIZE mem_reqs_size;
683
684 /* create sampler */
685 err = xglCreateSampler(demo->device, &sampler,
686 &demo->textures[i].sampler);
687 assert(!err);
688
689 /* create image */
690 err = xglCreateImage(demo->device, &image,
691 &demo->textures[i].image);
692 assert(!err);
693
694 err = xglGetObjectInfo(demo->textures[i].image,
695 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
696 &mem_reqs_size, &mem_reqs);
697 assert(!err && mem_reqs_size == sizeof(mem_reqs));
698
699 mem_alloc.allocationSize = mem_reqs.size;
700 mem_alloc.alignment = mem_reqs.alignment;
701 mem_alloc.heapCount = mem_reqs.heapCount;
702 memcpy(mem_alloc.heaps, mem_reqs.heaps,
703 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
704
705 /* allocate memory */
706 err = xglAllocMemory(demo->device, &mem_alloc,
707 &demo->textures[i].mem);
708 assert(!err);
709
710 /* bind memory */
711 err = xglBindObjectMemory(demo->textures[i].image,
712 demo->textures[i].mem, 0);
713 assert(!err);
714
715 /* create image view */
716 view.image = demo->textures[i].image;
717 err = xglCreateImageView(demo->device, &view,
718 &demo->textures[i].view);
719 assert(!err);
720 }
721
722 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
723 const XGL_IMAGE_SUBRESOURCE subres = {
724 .aspect = XGL_IMAGE_ASPECT_COLOR,
725 .mipLevel = 0,
726 .arraySlice = 0,
727 };
728 XGL_SUBRESOURCE_LAYOUT layout;
729 XGL_SIZE layout_size;
730 XGL_VOID *data;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600731
732 err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres,
733 XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
734 assert(!err && layout_size == sizeof(layout));
735
736 err = xglMapMemory(demo->textures[i].mem, 0, &data);
737 assert(!err);
738
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600739 loadTexture(tex_files[i], data, &layout, &tex_width, &tex_height);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600740
741 err = xglUnmapMemory(demo->textures[i].mem);
742 assert(!err);
743 }
744}
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600745
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600746void demo_prepare_cube_data_buffer(struct demo *demo)
747{
748 XGL_MEMORY_ALLOC_INFO alloc_info;
749 XGL_UINT8 *pData;
750 int i;
751 mat4x4 MVP, VP;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600752 XGL_RESULT err;
753 struct xgltexcube_vs_uniform data;
754
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600755 mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600756 mat4x4_mul(MVP, VP, demo->model_matrix);
757 memcpy(data.mvp, MVP, sizeof(MVP));
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600758// dumpMatrix("MVP", MVP);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600759
760 for (i=0; i<12*3; i++) {
761 data.position[i][0] = g_vertex_buffer_data[i*3];
762 data.position[i][1] = g_vertex_buffer_data[i*3+1];
763 data.position[i][2] = g_vertex_buffer_data[i*3+2];
764 data.position[i][3] = 1.0f;
765 data.attr[i][0] = g_uv_buffer_data[2*i];
766 data.attr[i][1] = g_uv_buffer_data[2*i + 1];
767 data.attr[i][2] = 0;
768 data.attr[i][3] = 0;
769 }
770
771 memset(&alloc_info, 0, sizeof(alloc_info));
772 alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
773 alloc_info.allocationSize = sizeof(data);
774 alloc_info.alignment = 0;
775 alloc_info.heapCount = 1;
776 alloc_info.heaps[0] = 0; // TODO: Use known existing heap
777
778 alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT;
779 alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
780
781 err = xglAllocMemory(demo->device, &alloc_info, &demo->uniform_data.mem);
782 assert(!err);
783
784 err = xglMapMemory(demo->uniform_data.mem, 0, (XGL_VOID **) &pData);
785 assert(!err);
786
787 memcpy(pData, &data, alloc_info.allocationSize);
788
789 err = xglUnmapMemory(demo->uniform_data.mem);
790 assert(!err);
791
792 // set up the memory view for the constant buffer
793 demo->uniform_data.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
794 demo->uniform_data.view.stride = 16;
795 demo->uniform_data.view.range = alloc_info.allocationSize;
796 demo->uniform_data.view.offset = 0;
797 demo->uniform_data.view.mem = demo->uniform_data.mem;
798 demo->uniform_data.view.format.channelFormat = XGL_CH_FMT_R32G32B32A32;
799 demo->uniform_data.view.format.numericFormat = XGL_NUM_FMT_FLOAT;
800}
801
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600802static void demo_prepare_descriptor_set(struct demo *demo)
803{
804 const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = {
805 .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO,
806 .pNext = NULL,
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600807 .slots = DEMO_TEXTURE_COUNT * 2 + 2,
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600808 };
809 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600810
811 err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset);
812 assert(!err);
813
814 xglBeginDescriptorSetUpdate(demo->dset);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600815 xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 2);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600816
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600817// xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->vertices.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600818
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600819 xglAttachMemoryViewDescriptors(demo->dset, 0, 1, &demo->uniform_data.view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600820
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600821 XGL_IMAGE_VIEW_ATTACH_INFO image_view;
822
823 image_view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
824 image_view.pNext = NULL;
825 image_view.view = demo->textures[0].view;
826 image_view.state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY;
827
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600828 xglAttachSamplerDescriptors(demo->dset, 1, 1, &demo->textures[0].sampler);
829 xglAttachImageViewDescriptors(demo->dset, 2, 1, &image_view);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600830
831 xglEndDescriptorSetUpdate(demo->dset);
832}
833
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600834#define USE_BIL
835
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600836static XGL_SHADER demo_prepare_shader(struct demo *demo,
837 XGL_PIPELINE_SHADER_STAGE stage,
838 const void *code,
839 XGL_SIZE size)
840{
841 XGL_SHADER_CREATE_INFO createInfo;
842 XGL_SHADER shader;
843 XGL_RESULT err;
844
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600845#ifdef USE_BIL
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600846 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
847 createInfo.pNext = NULL;
848
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600849 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
850 createInfo.pCode = malloc(createInfo.codeSize);
851 createInfo.flags = 0;
852
853 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
854 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
855 ((uint32_t *) createInfo.pCode)[1] = 0;
856 ((uint32_t *) createInfo.pCode)[2] = stage;
857 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
858
859 err = xglCreateShader(demo->device, &createInfo, &shader);
860 if (err) {
861 free((void *) createInfo.pCode);
862 }
863#else
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600864 // Create fake BIL structure to feed GLSL
865 // to the driver "under the covers"
866 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
867 createInfo.pCode = malloc(createInfo.codeSize);
868 createInfo.flags = 0;
869
870 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
871 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
872 ((uint32_t *) createInfo.pCode)[1] = 0;
873 ((uint32_t *) createInfo.pCode)[2] = stage;
874 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
875
876 err = xglCreateShader(demo->device, &createInfo, &shader);
877 if (err) {
878 free((void *) createInfo.pCode);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600879 return NULL;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600880 }
Courtney Goeltzenleuchter68369392014-10-29 15:59:49 -0600881#endif
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600882
883 return shader;
884}
885
886static XGL_SHADER demo_prepare_vs(struct demo *demo)
887{
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600888 static const char *vertShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600889 "#version 140\n"
890 "#extension GL_ARB_separate_shader_objects : enable\n"
891 "#extension GL_ARB_shading_language_420pack : enable\n"
892 "\n"
893 "layout(binding = 0) uniform buf {\n"
894 " mat4 MVP;\n"
895 " vec4 position[12*3];\n"
896 " vec4 attr[12*3];\n"
897 "} ubuf;\n"
898 "\n"
899 "layout (location = 0) out vec4 texcoord;\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600900 "\n"
901 "void main() \n"
902 "{\n"
903 " texcoord = ubuf.attr[gl_VertexID];\n"
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600904 " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
905 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600906
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600907 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
908 (const void *) vertShaderText,
909 strlen(vertShaderText));
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600910}
911
912static XGL_SHADER demo_prepare_fs(struct demo *demo)
913{
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600914 static const char *fragShaderText =
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600915 "#version 140\n"
916 "#extension GL_ARB_separate_shader_objects : enable\n"
917 "#extension GL_ARB_shading_language_420pack : enable\n"
918 "uniform sampler2D tex;\n"
919 "\n"
920 "layout (location = 0) in vec4 texcoord;\n"
921 "void main() {\n"
922 " gl_FragColor = texture(tex, texcoord.xy);\n"
923 "}\n";
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600924
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -0600925 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
926 (const void *) fragShaderText,
927 strlen(fragShaderText));
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600928}
929
930static void demo_prepare_pipeline(struct demo *demo)
931{
932 XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600933 XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
934 XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
935 XGL_PIPELINE_CB_STATE cb;
936 XGL_PIPELINE_DB_STATE_CREATE_INFO db;
937 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs;
938 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600939 XGL_DESCRIPTOR_SLOT_INFO vs_slots[3];
940 XGL_DESCRIPTOR_SLOT_INFO fs_slots[3];
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600941 XGL_RESULT err;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600942
943 memset(&pipeline, 0, sizeof(pipeline));
944 pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
945
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600946 memset(&ia, 0, sizeof(ia));
947 ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
948 ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
949
950 memset(&rs, 0, sizeof(rs));
951 rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
952
953 memset(&cb, 0, sizeof(cb));
954 cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
955 cb.attachment[0].format = demo->format;
956 cb.attachment[0].channelWriteMask = 0xf;
957
958 memset(&db, 0, sizeof(db));
959 db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO;
960 db.format = demo->depth.format;
961
962 memset(&vs_slots, 0, sizeof(vs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600963 vs_slots[0].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
964 vs_slots[0].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600965
966 memset(&fs_slots, 0, sizeof(fs_slots));
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600967 fs_slots[1].slotObjectType = XGL_SLOT_SHADER_SAMPLER;
968 fs_slots[1].shaderEntityIndex = 0;
969 fs_slots[2].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
970 fs_slots[2].shaderEntityIndex = 0;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600971
972 memset(&vs, 0, sizeof(vs));
973 vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
974 vs.shader.stage = XGL_SHADER_STAGE_VERTEX;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600975 vs.shader.shader = demo_prepare_vs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600976 assert(vs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600977 vs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600978 vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots;
979
980 memset(&fs, 0, sizeof(fs));
981 fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
982 fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
983 fs.shader.shader = demo_prepare_fs(demo);
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -0600984 assert(fs.shader.shader != NULL);
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600985 fs.shader.descriptorSetMapping[0].descriptorCount = 3;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600986 fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots;
987
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -0600988 pipeline.pNext = (const XGL_VOID *) &ia;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -0600989 ia.pNext = (const XGL_VOID *) &rs;
990 rs.pNext = (const XGL_VOID *) &cb;
991 cb.pNext = (const XGL_VOID *) &db;
992 db.pNext = (const XGL_VOID *) &vs;
993 vs.pNext = (const XGL_VOID *) &fs;
994
995 err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
996 assert(!err);
997
998 xglDestroyObject(vs.shader.shader);
999 xglDestroyObject(fs.shader.shader);
1000}
1001
1002static void demo_prepare_dynamic_states(struct demo *demo)
1003{
1004 XGL_VIEWPORT_STATE_CREATE_INFO viewport;
1005 XGL_RASTER_STATE_CREATE_INFO raster;
1006 XGL_MSAA_STATE_CREATE_INFO msaa;
1007 XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend;
1008 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil;
1009 XGL_RESULT err;
1010
1011 memset(&viewport, 0, sizeof(viewport));
1012 viewport.viewportCount = 1;
1013 viewport.scissorEnable = XGL_FALSE;
1014 viewport.viewports[0].width = (XGL_FLOAT) demo->width;
1015 viewport.viewports[0].height = (XGL_FLOAT) demo->height;
1016 viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f;
1017 viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f;
1018
1019 memset(&raster, 0, sizeof(raster));
1020 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
1021 raster.fillMode = XGL_FILL_SOLID;
1022 raster.cullMode = XGL_CULL_NONE;
1023 raster.frontFace = XGL_FRONT_FACE_CCW;
1024
1025 memset(&msaa, 0, sizeof(msaa));
1026 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
1027 msaa.samples = 1;
1028 msaa.sampleMask = 0x1;
1029
1030 memset(&color_blend, 0, sizeof(color_blend));
1031 color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
1032
1033 memset(&depth_stencil, 0, sizeof(depth_stencil));
1034 depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
1035 depth_stencil.depthTestEnable = XGL_TRUE;
1036 depth_stencil.depthWriteEnable = XGL_TRUE;
1037 depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
1038 depth_stencil.depthBoundsEnable = XGL_FALSE;
1039
1040 err = xglCreateViewportState(demo->device, &viewport, &demo->viewport);
1041 assert(!err);
1042
1043 err = xglCreateRasterState(demo->device, &raster, &demo->raster);
1044 assert(!err);
1045
1046 err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa);
1047 assert(!err);
1048
1049 err = xglCreateColorBlendState(demo->device,
1050 &color_blend, &demo->color_blend);
1051 assert(!err);
1052
1053 err = xglCreateDepthStencilState(demo->device,
1054 &depth_stencil, &demo->depth_stencil);
1055 assert(!err);
1056}
1057
1058static void demo_prepare(struct demo *demo)
1059{
1060 const XGL_CMD_BUFFER_CREATE_INFO cmd = {
1061 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
1062 .pNext = NULL,
1063 .queueType = XGL_QUEUE_TYPE_GRAPHICS,
1064 .flags = 0,
1065 };
1066 XGL_RESULT err;
1067
1068 demo_prepare_buffers(demo);
1069 demo_prepare_depth(demo);
1070 demo_prepare_textures(demo);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001071 demo_prepare_cube_data_buffer(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001072 demo_prepare_descriptor_set(demo);
1073
1074 demo_prepare_pipeline(demo);
1075 demo_prepare_dynamic_states(demo);
1076
1077 err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
1078 assert(!err);
1079}
1080
1081static void demo_handle_event(struct demo *demo,
1082 const xcb_generic_event_t *event)
1083{
1084 switch (event->response_type & 0x7f) {
1085 case XCB_EXPOSE:
1086 demo_draw(demo);
1087 break;
1088 case XCB_KEY_RELEASE:
1089 {
1090 const xcb_key_release_event_t *key =
1091 (const xcb_key_release_event_t *) event;
1092
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001093 switch (key->detail) {
1094 case 0x9: // Escape
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001095 demo->quit = true;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001096 break;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001097 case 0x71: // left arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001098 demo->spin_angle += demo->spin_increment;
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001099 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001100 case 0x72: // right arrow key
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001101 demo->spin_angle -= demo->spin_increment;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001102 break;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001103 case 0x41:
1104 demo->pause = !demo->pause;
1105 break;
Courtney Goeltzenleuchterfc3b9532014-10-28 10:32:57 -06001106 }
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001107 }
1108 break;
1109 default:
1110 break;
1111 }
1112}
1113
1114static void demo_run(struct demo *demo)
1115{
1116 xcb_flush(demo->connection);
1117
1118 while (!demo->quit) {
1119 xcb_generic_event_t *event;
1120
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001121 event = xcb_poll_for_event(demo->connection);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001122 if (event) {
1123 demo_handle_event(demo, event);
1124 free(event);
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001125 } else if (!demo->pause){
1126 // Wait for work to finish before updating MVP.
1127 xglDeviceWaitIdle(demo->device);
1128
1129 demo_update_data_buffer(demo);
1130
1131 demo_update_data_buffer(demo);
1132
1133 demo_draw(demo);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001134 }
1135 }
1136}
1137
1138static void demo_create_window(struct demo *demo)
1139{
1140 uint32_t value_mask, value_list[32];
1141
1142 demo->window = xcb_generate_id(demo->connection);
1143
1144 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1145 value_list[0] = demo->screen->black_pixel;
1146 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
1147 XCB_EVENT_MASK_EXPOSURE;
1148
1149 xcb_create_window(demo->connection,
1150 XCB_COPY_FROM_PARENT,
1151 demo->window, demo->screen->root,
1152 0, 0, demo->width, demo->height, 0,
1153 XCB_WINDOW_CLASS_INPUT_OUTPUT,
1154 demo->screen->root_visual,
1155 value_mask, value_list);
1156
1157 xcb_map_window(demo->connection, demo->window);
1158}
1159
1160static void demo_init_xgl(struct demo *demo)
1161{
1162 const XGL_APPLICATION_INFO app = {
1163 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
1164 .pNext = NULL,
1165 .pAppName = (const XGL_CHAR *) "cube",
1166 .appVersion = 0,
1167 .pEngineName = (const XGL_CHAR *) "cube",
1168 .engineVersion = 0,
1169 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
1170 };
1171 const XGL_WSI_X11_CONNECTION_INFO connection = {
1172 .pConnection = demo->connection,
1173 .root = demo->screen->root,
1174 .provider = 0,
1175 };
1176 const XGL_DEVICE_QUEUE_CREATE_INFO queue = {
1177 .queueNodeIndex = 0,
1178 .queueCount = 1,
1179 };
1180 const XGL_CHAR *ext_names[] = {
1181 (const XGL_CHAR *) "XGL_WSI_X11",
1182 };
1183 const XGL_DEVICE_CREATE_INFO device = {
1184 .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
1185 .pNext = NULL,
1186 .queueRecordCount = 1,
1187 .pRequestedQueues = &queue,
1188 .extensionCount = 1,
1189 .ppEnabledExtensionNames = ext_names,
1190 .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
1191 .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
1192 };
1193 XGL_RESULT err;
1194 XGL_UINT gpu_count;
1195 XGL_UINT i;
1196
1197 err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu);
1198 assert(!err && gpu_count == 1);
1199
1200 for (i = 0; i < device.extensionCount; i++) {
1201 err = xglGetExtensionSupport(demo->gpu, ext_names[i]);
1202 assert(!err);
1203 }
1204
1205 err = xglWsiX11AssociateConnection(demo->gpu, &connection);
1206 assert(!err);
1207
1208 err = xglCreateDevice(demo->gpu, &device, &demo->device);
1209 assert(!err);
1210
1211 err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS,
1212 0, &demo->queue);
1213 assert(!err);
1214}
1215
1216static void demo_init_connection(struct demo *demo)
1217{
1218 const xcb_setup_t *setup;
1219 xcb_screen_iterator_t iter;
1220 int scr;
1221
1222 demo->connection = xcb_connect(NULL, &scr);
1223
1224 setup = xcb_get_setup(demo->connection);
1225 iter = xcb_setup_roots_iterator(setup);
1226 while (scr-- > 0)
1227 xcb_screen_next(&iter);
1228
1229 demo->screen = iter.data;
1230}
1231
1232static void demo_init(struct demo *demo)
1233{
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001234 vec3 eye = {0.0f, 3.0f, 5.0f};
1235 vec3 origin = {0, 0, 0};
1236 vec3 up = {0.0f, -1.0f, 0.0};
1237
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001238 memset(demo, 0, sizeof(*demo));
1239
1240 demo_init_connection(demo);
1241 demo_init_xgl(demo);
1242
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001243 demo->width = 500;
1244 demo->height = 500;
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001245 demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8;
1246 demo->format.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchter8879d3a2014-10-29 08:29:35 -06001247
1248 demo->spin_angle = 0.01f;
1249 demo->spin_increment = 0.01f;
1250 demo->pause = false;
1251
1252 mat4x4_perspective(demo->projection_matrix, degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
1253 mat4x4_look_at(demo->view_matrix, eye, origin, up);
1254 mat4x4_identity(demo->model_matrix);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001255}
1256
1257static void demo_cleanup(struct demo *demo)
1258{
1259 XGL_UINT i;
1260
1261 xglDestroyObject(demo->cmd);
1262
1263 xglDestroyObject(demo->viewport);
1264 xglDestroyObject(demo->raster);
1265 xglDestroyObject(demo->msaa);
1266 xglDestroyObject(demo->color_blend);
1267 xglDestroyObject(demo->depth_stencil);
1268
1269 xglDestroyObject(demo->pipeline);
1270
1271 xglDestroyObject(demo->dset);
1272
Courtney Goeltzenleuchter4984d152014-10-28 14:50:30 -06001273// xglFreeMemory(demo->vertices.mem);
Courtney Goeltzenleuchter7be88a82014-10-23 13:16:59 -06001274
1275 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1276 xglDestroyObject(demo->textures[i].view);
1277 xglDestroyObject(demo->textures[i].image);
1278 xglFreeMemory(demo->textures[i].mem);
1279 xglDestroyObject(demo->textures[i].sampler);
1280 }
1281
1282 xglDestroyObject(demo->depth.view);
1283 xglDestroyObject(demo->depth.image);
1284 xglFreeMemory(demo->depth.mem);
1285
1286 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
1287 xglDestroyObject(demo->buffers[i].view);
1288 xglDestroyObject(demo->buffers[i].image);
1289 }
1290
1291 xglDestroyDevice(demo->device);
1292
1293 xcb_destroy_window(demo->connection, demo->window);
1294 xcb_disconnect(demo->connection);
1295}
1296
1297int main(void)
1298{
1299 struct demo demo;
1300
1301 demo_init(&demo);
1302
1303 demo_prepare(&demo);
1304 demo_create_window(&demo);
1305 demo_run(&demo);
1306
1307 demo_cleanup(&demo);
1308
1309 return 0;
1310}