José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1 | ########################################################################## |
| 2 | # |
Jose Fonseca | d8427fe | 2017-04-11 17:14:39 +0100 | [diff] [blame] | 3 | # Copyright 2011-2017 VMware, Inc |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 4 | # All Rights Reserved. |
| 5 | # |
| 6 | # Permission is hereby granted, free of charge, to any person obtaining a copy |
| 7 | # of this software and associated documentation files (the "Software"), to deal |
| 8 | # in the Software without restriction, including without limitation the rights |
| 9 | # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 10 | # copies of the Software, and to permit persons to whom the Software is |
| 11 | # furnished to do so, subject to the following conditions: |
| 12 | # |
| 13 | # The above copyright notice and this permission notice shall be included in |
| 14 | # all copies or substantial portions of the Software. |
| 15 | # |
| 16 | # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 19 | # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 20 | # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 21 | # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 22 | # THE SOFTWARE. |
| 23 | # |
| 24 | ##########################################################################/ |
| 25 | |
| 26 | |
| 27 | '''Describe GL parameters.''' |
| 28 | |
| 29 | |
| 30 | from stdapi import * |
| 31 | |
| 32 | from gltypes import * |
| 33 | |
| 34 | |
| 35 | # Shorthands for the types |
José Fonseca | 069b97f | 2011-09-15 08:21:09 +0100 | [diff] [blame] | 36 | X = None # To be determined, merely an enum |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 37 | B = GLboolean |
| 38 | I = GLint |
| 39 | I64 = GLint64 |
| 40 | E = GLenum |
| 41 | F = GLfloat |
| 42 | D = GLdouble |
| 43 | P = OpaquePointer(Void) |
| 44 | S = CString |
José Fonseca | 3c1b7ce | 2011-05-09 11:22:54 +0100 | [diff] [blame] | 45 | H = GLhandleARB |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 46 | |
José Fonseca | 069b97f | 2011-09-15 08:21:09 +0100 | [diff] [blame] | 47 | # A underscore prefix (e.g., _glGet) is used to skip automatic code generation |
| 48 | # for parameters that are obtained through other ways. |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 49 | |
| 50 | parameters = [ |
| 51 | # (functions, type, count, name) # value |
| 52 | ("", X, 1, "GL_ZERO"), # 0x0000 |
| 53 | ("", X, 1, "GL_ONE"), # 0x0001 |
| 54 | |
| 55 | # These are enumerated separately in GLenum_mode |
| 56 | #("", X, 1, "GL_POINTS"), # 0x0000 |
| 57 | #("", X, 1, "GL_LINES"), # 0x0001 |
| 58 | #("", X, 1, "GL_LINE_LOOP"), # 0x0002 |
| 59 | #("", X, 1, "GL_LINE_STRIP"), # 0x0003 |
| 60 | #("", X, 1, "GL_TRIANGLES"), # 0x0004 |
| 61 | #("", X, 1, "GL_TRIANGLE_STRIP"), # 0x0005 |
| 62 | #("", X, 1, "GL_TRIANGLE_FAN"), # 0x0006 |
| 63 | #("", X, 1, "GL_QUADS"), # 0x0007 |
| 64 | #("", X, 1, "GL_QUAD_STRIP"), # 0x0008 |
| 65 | #("", X, 1, "GL_POLYGON"), # 0x0009 |
| 66 | #("", X, 1, "GL_LINES_ADJACENCY"), # 0x000A |
| 67 | #("", X, 1, "GL_LINE_STRIP_ADJACENCY"), # 0x000B |
| 68 | #("", X, 1, "GL_TRIANGLES_ADJACENCY"), # 0x000C |
| 69 | #("", X, 1, "GL_TRIANGLE_STRIP_ADJACENCY"), # 0x000D |
| 70 | #("", X, 1, "GL_PATCHES"), # 0x000E |
| 71 | |
José Fonseca | 1f43101 | 2014-02-27 13:19:35 +0000 | [diff] [blame] | 72 | ("", X, 1, "GL_RESTART_PATH_NV"), # 0x00F0 |
| 73 | ("", X, 1, "GL_DUP_FIRST_CUBIC_CURVE_TO_NV"), # 0x00F2 |
| 74 | ("", X, 1, "GL_DUP_LAST_CUBIC_CURVE_TO_NV"), # 0x00F4 |
| 75 | ("", X, 1, "GL_RECT_NV"), # 0x00F6 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 76 | ("", X, 1, "GL_RELATIVE_RECT_NV"), # 0x00F7 |
José Fonseca | 1f43101 | 2014-02-27 13:19:35 +0000 | [diff] [blame] | 77 | ("", X, 1, "GL_CIRCULAR_CCW_ARC_TO_NV"), # 0x00F8 |
| 78 | ("", X, 1, "GL_CIRCULAR_CW_ARC_TO_NV"), # 0x00FA |
| 79 | ("", X, 1, "GL_CIRCULAR_TANGENT_ARC_TO_NV"), # 0x00FC |
| 80 | ("", X, 1, "GL_ARC_TO_NV"), # 0x00FE |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 81 | ("", X, 1, "GL_RELATIVE_ARC_TO_NV"), # 0x00FF |
José Fonseca | 1f43101 | 2014-02-27 13:19:35 +0000 | [diff] [blame] | 82 | |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 83 | ("", X, 1, "GL_ACCUM"), # 0x0100 |
| 84 | ("", X, 1, "GL_LOAD"), # 0x0101 |
| 85 | ("", X, 1, "GL_RETURN"), # 0x0102 |
| 86 | ("", X, 1, "GL_MULT"), # 0x0103 |
| 87 | ("", X, 1, "GL_ADD"), # 0x0104 |
| 88 | ("", X, 1, "GL_NEVER"), # 0x0200 |
| 89 | ("", X, 1, "GL_LESS"), # 0x0201 |
| 90 | ("", X, 1, "GL_EQUAL"), # 0x0202 |
| 91 | ("", X, 1, "GL_LEQUAL"), # 0x0203 |
| 92 | ("", X, 1, "GL_GREATER"), # 0x0204 |
| 93 | ("", X, 1, "GL_NOTEQUAL"), # 0x0205 |
| 94 | ("", X, 1, "GL_GEQUAL"), # 0x0206 |
| 95 | ("", X, 1, "GL_ALWAYS"), # 0x0207 |
| 96 | ("", X, 1, "GL_SRC_COLOR"), # 0x0300 |
| 97 | ("", X, 1, "GL_ONE_MINUS_SRC_COLOR"), # 0x0301 |
| 98 | ("", X, 1, "GL_SRC_ALPHA"), # 0x0302 |
| 99 | ("", X, 1, "GL_ONE_MINUS_SRC_ALPHA"), # 0x0303 |
| 100 | ("", X, 1, "GL_DST_ALPHA"), # 0x0304 |
| 101 | ("", X, 1, "GL_ONE_MINUS_DST_ALPHA"), # 0x0305 |
| 102 | ("", X, 1, "GL_DST_COLOR"), # 0x0306 |
| 103 | ("", X, 1, "GL_ONE_MINUS_DST_COLOR"), # 0x0307 |
| 104 | ("", X, 1, "GL_SRC_ALPHA_SATURATE"), # 0x0308 |
| 105 | ("", X, 1, "GL_FRONT_LEFT"), # 0x0400 |
| 106 | ("", X, 1, "GL_FRONT_RIGHT"), # 0x0401 |
| 107 | ("", X, 1, "GL_BACK_LEFT"), # 0x0402 |
| 108 | ("", X, 1, "GL_BACK_RIGHT"), # 0x0403 |
| 109 | ("", X, 1, "GL_FRONT"), # 0x0404 |
| 110 | ("", X, 1, "GL_BACK"), # 0x0405 |
| 111 | ("", X, 1, "GL_LEFT"), # 0x0406 |
| 112 | ("", X, 1, "GL_RIGHT"), # 0x0407 |
| 113 | ("", X, 1, "GL_FRONT_AND_BACK"), # 0x0408 |
| 114 | ("", X, 1, "GL_AUX0"), # 0x0409 |
| 115 | ("", X, 1, "GL_AUX1"), # 0x040A |
| 116 | ("", X, 1, "GL_AUX2"), # 0x040B |
| 117 | ("", X, 1, "GL_AUX3"), # 0x040C |
| 118 | ("", X, 1, "GL_INVALID_ENUM"), # 0x0500 |
| 119 | ("", X, 1, "GL_INVALID_VALUE"), # 0x0501 |
| 120 | ("", X, 1, "GL_INVALID_OPERATION"), # 0x0502 |
| 121 | ("", X, 1, "GL_STACK_OVERFLOW"), # 0x0503 |
| 122 | ("", X, 1, "GL_STACK_UNDERFLOW"), # 0x0504 |
| 123 | ("", X, 1, "GL_OUT_OF_MEMORY"), # 0x0505 |
| 124 | ("", X, 1, "GL_INVALID_FRAMEBUFFER_OPERATION"), # 0x0506 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 125 | ("", X, 1, "GL_CONTEXT_LOST"), # 0x0507 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 126 | ("", X, 1, "GL_2D"), # 0x0600 |
| 127 | ("", X, 1, "GL_3D"), # 0x0601 |
| 128 | ("", X, 1, "GL_3D_COLOR"), # 0x0602 |
| 129 | ("", X, 1, "GL_3D_COLOR_TEXTURE"), # 0x0603 |
| 130 | ("", X, 1, "GL_4D_COLOR_TEXTURE"), # 0x0604 |
| 131 | ("", X, 1, "GL_PASS_THROUGH_TOKEN"), # 0x0700 |
| 132 | ("", X, 1, "GL_POINT_TOKEN"), # 0x0701 |
| 133 | ("", X, 1, "GL_LINE_TOKEN"), # 0x0702 |
| 134 | ("", X, 1, "GL_POLYGON_TOKEN"), # 0x0703 |
| 135 | ("", X, 1, "GL_BITMAP_TOKEN"), # 0x0704 |
| 136 | ("", X, 1, "GL_DRAW_PIXEL_TOKEN"), # 0x0705 |
| 137 | ("", X, 1, "GL_COPY_PIXEL_TOKEN"), # 0x0706 |
| 138 | ("", X, 1, "GL_LINE_RESET_TOKEN"), # 0x0707 |
| 139 | ("", X, 1, "GL_EXP"), # 0x0800 |
| 140 | ("", X, 1, "GL_EXP2"), # 0x0801 |
| 141 | ("", X, 1, "GL_CW"), # 0x0900 |
| 142 | ("", X, 1, "GL_CCW"), # 0x0901 |
| 143 | ("", X, 1, "GL_COEFF"), # 0x0A00 |
| 144 | ("", X, 1, "GL_ORDER"), # 0x0A01 |
| 145 | ("", X, 1, "GL_DOMAIN"), # 0x0A02 |
| 146 | ("glGet", F, 4, "GL_CURRENT_COLOR"), # 0x0B00 |
| 147 | ("glGet", F, 1, "GL_CURRENT_INDEX"), # 0x0B01 |
| 148 | ("glGet", F, 3, "GL_CURRENT_NORMAL"), # 0x0B02 |
| 149 | ("glGet", F, 4, "GL_CURRENT_TEXTURE_COORDS"), # 0x0B03 |
| 150 | ("glGet", F, 4, "GL_CURRENT_RASTER_COLOR"), # 0x0B04 |
| 151 | ("glGet", F, 1, "GL_CURRENT_RASTER_INDEX"), # 0x0B05 |
| 152 | ("glGet", F, 4, "GL_CURRENT_RASTER_TEXTURE_COORDS"), # 0x0B06 |
| 153 | ("glGet", F, 4, "GL_CURRENT_RASTER_POSITION"), # 0x0B07 |
| 154 | ("glGet", I, 1, "GL_CURRENT_RASTER_POSITION_VALID"), # 0x0B08 |
| 155 | ("glGet", F, 1, "GL_CURRENT_RASTER_DISTANCE"), # 0x0B09 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 156 | ("glGet", B, 1, "GL_POINT_SMOOTH"), # 0x0B10 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 157 | ("glGet", F, 1, "GL_POINT_SIZE"), # 0x0B11 |
| 158 | ("glGet", F, 2, "GL_POINT_SIZE_RANGE"), # 0x0B12 |
| 159 | ("glGet", F, 1, "GL_POINT_SIZE_GRANULARITY"), # 0x0B13 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 160 | ("glGet", B, 1, "GL_LINE_SMOOTH"), # 0x0B20 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 161 | ("glGet", F, 1, "GL_LINE_WIDTH"), # 0x0B21 |
| 162 | ("glGet", F, 2, "GL_LINE_WIDTH_RANGE"), # 0x0B22 |
| 163 | ("glGet", F, 1, "GL_LINE_WIDTH_GRANULARITY"), # 0x0B23 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 164 | ("glGet", B, 1, "GL_LINE_STIPPLE"), # 0x0B24 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 165 | ("glGet", I, 1, "GL_LINE_STIPPLE_PATTERN"), # 0x0B25 |
| 166 | ("glGet", I, 1, "GL_LINE_STIPPLE_REPEAT"), # 0x0B26 |
| 167 | ("glGet", E, 1, "GL_LIST_MODE"), # 0x0B30 |
| 168 | ("glGet", I, 1, "GL_MAX_LIST_NESTING"), # 0x0B31 |
| 169 | ("glGet", I, 1, "GL_LIST_BASE"), # 0x0B32 |
| 170 | ("glGet", I, 1, "GL_LIST_INDEX"), # 0x0B33 |
| 171 | ("glGet", E, 2, "GL_POLYGON_MODE"), # 0x0B40 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 172 | ("glGet", B, 1, "GL_POLYGON_SMOOTH"), # 0x0B41 |
| 173 | ("glGet", B, 1, "GL_POLYGON_STIPPLE"), # 0x0B42 |
| 174 | ("glGet", B, 1, "GL_EDGE_FLAG"), # 0x0B43 |
| 175 | ("glGet", B, 1, "GL_CULL_FACE"), # 0x0B44 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 176 | ("glGet", E, 1, "GL_CULL_FACE_MODE"), # 0x0B45 |
| 177 | ("glGet", E, 1, "GL_FRONT_FACE"), # 0x0B46 |
| 178 | ("glGet", B, 1, "GL_LIGHTING"), # 0x0B50 |
| 179 | ("glGet", B, 1, "GL_LIGHT_MODEL_LOCAL_VIEWER"), # 0x0B51 |
| 180 | ("glGet", B, 1, "GL_LIGHT_MODEL_TWO_SIDE"), # 0x0B52 |
| 181 | ("glGet", F, 4, "GL_LIGHT_MODEL_AMBIENT"), # 0x0B53 |
| 182 | ("glGet", E, 1, "GL_SHADE_MODEL"), # 0x0B54 |
| 183 | ("glGet", E, 1, "GL_COLOR_MATERIAL_FACE"), # 0x0B55 |
| 184 | ("glGet", E, 1, "GL_COLOR_MATERIAL_PARAMETER"), # 0x0B56 |
| 185 | ("glGet", B, 1, "GL_COLOR_MATERIAL"), # 0x0B57 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 186 | ("glGet", B, 1, "GL_FOG"), # 0x0B60 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 187 | ("glGet", I, 1, "GL_FOG_INDEX"), # 0x0B61 |
| 188 | ("glGet", F, 1, "GL_FOG_DENSITY"), # 0x0B62 |
| 189 | ("glGet", F, 1, "GL_FOG_START"), # 0x0B63 |
| 190 | ("glGet", F, 1, "GL_FOG_END"), # 0x0B64 |
| 191 | ("glGet", E, 1, "GL_FOG_MODE"), # 0x0B65 |
| 192 | ("glGet", F, 4, "GL_FOG_COLOR"), # 0x0B66 |
| 193 | ("glGet", F, 2, "GL_DEPTH_RANGE"), # 0x0B70 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 194 | ("glGet", B, 1, "GL_DEPTH_TEST"), # 0x0B71 |
| 195 | ("glGet", B, 1, "GL_DEPTH_WRITEMASK"), # 0x0B72 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 196 | ("glGet", F, 1, "GL_DEPTH_CLEAR_VALUE"), # 0x0B73 |
| 197 | ("glGet", E, 1, "GL_DEPTH_FUNC"), # 0x0B74 |
| 198 | ("glGet", F, 4, "GL_ACCUM_CLEAR_VALUE"), # 0x0B80 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 199 | ("glGet", B, 1, "GL_STENCIL_TEST"), # 0x0B90 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 200 | ("glGet", I, 1, "GL_STENCIL_CLEAR_VALUE"), # 0x0B91 |
| 201 | ("glGet", E, 1, "GL_STENCIL_FUNC"), # 0x0B92 |
| 202 | ("glGet", I, 1, "GL_STENCIL_VALUE_MASK"), # 0x0B93 |
| 203 | ("glGet", E, 1, "GL_STENCIL_FAIL"), # 0x0B94 |
| 204 | ("glGet", E, 1, "GL_STENCIL_PASS_DEPTH_FAIL"), # 0x0B95 |
| 205 | ("glGet", E, 1, "GL_STENCIL_PASS_DEPTH_PASS"), # 0x0B96 |
| 206 | ("glGet", I, 1, "GL_STENCIL_REF"), # 0x0B97 |
| 207 | ("glGet", I, 1, "GL_STENCIL_WRITEMASK"), # 0x0B98 |
| 208 | ("glGet", E, 1, "GL_MATRIX_MODE"), # 0x0BA0 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 209 | ("glGet", B, 1, "GL_NORMALIZE"), # 0x0BA1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 210 | ("glGet", I, 4, "GL_VIEWPORT"), # 0x0BA2 |
| 211 | ("glGet", I, 1, "GL_MODELVIEW_STACK_DEPTH"), # 0x0BA3 |
| 212 | ("glGet", I, 1, "GL_PROJECTION_STACK_DEPTH"), # 0x0BA4 |
| 213 | ("glGet", I, 1, "GL_TEXTURE_STACK_DEPTH"), # 0x0BA5 |
| 214 | ("glGet", F, 16, "GL_MODELVIEW_MATRIX"), # 0x0BA6 |
| 215 | ("glGet", F, 16, "GL_PROJECTION_MATRIX"), # 0x0BA7 |
| 216 | ("glGet", F, 16, "GL_TEXTURE_MATRIX"), # 0x0BA8 |
| 217 | ("glGet", I, 1, "GL_ATTRIB_STACK_DEPTH"), # 0x0BB0 |
| 218 | ("glGet", I, 1, "GL_CLIENT_ATTRIB_STACK_DEPTH"), # 0x0BB1 |
| 219 | ("glGet", B, 1, "GL_ALPHA_TEST"), # 0x0BC0 |
| 220 | ("glGet", E, 1, "GL_ALPHA_TEST_FUNC"), # 0x0BC1 |
| 221 | ("glGet", F, 1, "GL_ALPHA_TEST_REF"), # 0x0BC2 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 222 | ("glGet", B, 1, "GL_DITHER"), # 0x0BD0 |
| 223 | ("glGet", E, 1, "GL_BLEND_DST"), # 0x0BE0 |
| 224 | ("glGet", E, 1, "GL_BLEND_SRC"), # 0x0BE1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 225 | ("glGet", B, 1, "GL_BLEND"), # 0x0BE2 |
| 226 | ("glGet", E, 1, "GL_LOGIC_OP_MODE"), # 0x0BF0 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 227 | ("glGet", B, 1, "GL_INDEX_LOGIC_OP"), # 0x0BF1 |
| 228 | ("glGet", B, 1, "GL_COLOR_LOGIC_OP"), # 0x0BF2 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 229 | ("glGet", I, 1, "GL_AUX_BUFFERS"), # 0x0C00 |
| 230 | ("glGet", E, 1, "GL_DRAW_BUFFER"), # 0x0C01 |
| 231 | ("glGet", E, 1, "GL_READ_BUFFER"), # 0x0C02 |
| 232 | ("glGet", I, 4, "GL_SCISSOR_BOX"), # 0x0C10 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 233 | ("glGet", B, 1, "GL_SCISSOR_TEST"), # 0x0C11 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 234 | ("glGet", I, 1, "GL_INDEX_CLEAR_VALUE"), # 0x0C20 |
| 235 | ("glGet", I, 1, "GL_INDEX_WRITEMASK"), # 0x0C21 |
| 236 | ("glGet", F, 4, "GL_COLOR_CLEAR_VALUE"), # 0x0C22 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 237 | ("glGet", B, 4, "GL_COLOR_WRITEMASK"), # 0x0C23 |
| 238 | ("glGet", B, 1, "GL_INDEX_MODE"), # 0x0C30 |
| 239 | ("glGet", B, 1, "GL_RGBA_MODE"), # 0x0C31 |
| 240 | ("glGet", B, 1, "GL_DOUBLEBUFFER"), # 0x0C32 |
| 241 | ("glGet", B, 1, "GL_STEREO"), # 0x0C33 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 242 | ("glGet", E, 1, "GL_RENDER_MODE"), # 0x0C40 |
| 243 | ("glGet", E, 1, "GL_PERSPECTIVE_CORRECTION_HINT"), # 0x0C50 |
| 244 | ("glGet", E, 1, "GL_POINT_SMOOTH_HINT"), # 0x0C51 |
| 245 | ("glGet", E, 1, "GL_LINE_SMOOTH_HINT"), # 0x0C52 |
| 246 | ("glGet", E, 1, "GL_POLYGON_SMOOTH_HINT"), # 0x0C53 |
| 247 | ("glGet", E, 1, "GL_FOG_HINT"), # 0x0C54 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 248 | ("glGet", B, 1, "GL_TEXTURE_GEN_S"), # 0x0C60 |
| 249 | ("glGet", B, 1, "GL_TEXTURE_GEN_T"), # 0x0C61 |
| 250 | ("glGet", B, 1, "GL_TEXTURE_GEN_R"), # 0x0C62 |
| 251 | ("glGet", B, 1, "GL_TEXTURE_GEN_Q"), # 0x0C63 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 252 | ("", X, 1, "GL_PIXEL_MAP_I_TO_I"), # 0x0C70 |
| 253 | ("", X, 1, "GL_PIXEL_MAP_S_TO_S"), # 0x0C71 |
| 254 | ("", X, 1, "GL_PIXEL_MAP_I_TO_R"), # 0x0C72 |
| 255 | ("", X, 1, "GL_PIXEL_MAP_I_TO_G"), # 0x0C73 |
| 256 | ("", X, 1, "GL_PIXEL_MAP_I_TO_B"), # 0x0C74 |
| 257 | ("", X, 1, "GL_PIXEL_MAP_I_TO_A"), # 0x0C75 |
| 258 | ("", X, 1, "GL_PIXEL_MAP_R_TO_R"), # 0x0C76 |
| 259 | ("", X, 1, "GL_PIXEL_MAP_G_TO_G"), # 0x0C77 |
| 260 | ("", X, 1, "GL_PIXEL_MAP_B_TO_B"), # 0x0C78 |
| 261 | ("", X, 1, "GL_PIXEL_MAP_A_TO_A"), # 0x0C79 |
| 262 | ("glGet", I, 1, "GL_PIXEL_MAP_I_TO_I_SIZE"), # 0x0CB0 |
| 263 | ("glGet", I, 1, "GL_PIXEL_MAP_S_TO_S_SIZE"), # 0x0CB1 |
| 264 | ("glGet", I, 1, "GL_PIXEL_MAP_I_TO_R_SIZE"), # 0x0CB2 |
| 265 | ("glGet", I, 1, "GL_PIXEL_MAP_I_TO_G_SIZE"), # 0x0CB3 |
| 266 | ("glGet", I, 1, "GL_PIXEL_MAP_I_TO_B_SIZE"), # 0x0CB4 |
| 267 | ("glGet", I, 1, "GL_PIXEL_MAP_I_TO_A_SIZE"), # 0x0CB5 |
| 268 | ("glGet", I, 1, "GL_PIXEL_MAP_R_TO_R_SIZE"), # 0x0CB6 |
| 269 | ("glGet", I, 1, "GL_PIXEL_MAP_G_TO_G_SIZE"), # 0x0CB7 |
| 270 | ("glGet", I, 1, "GL_PIXEL_MAP_B_TO_B_SIZE"), # 0x0CB8 |
| 271 | ("glGet", I, 1, "GL_PIXEL_MAP_A_TO_A_SIZE"), # 0x0CB9 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 272 | ("glGet", B, 1, "GL_UNPACK_SWAP_BYTES"), # 0x0CF0 |
| 273 | ("glGet", B, 1, "GL_UNPACK_LSB_FIRST"), # 0x0CF1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 274 | ("glGet", I, 1, "GL_UNPACK_ROW_LENGTH"), # 0x0CF2 |
| 275 | ("glGet", I, 1, "GL_UNPACK_SKIP_ROWS"), # 0x0CF3 |
| 276 | ("glGet", I, 1, "GL_UNPACK_SKIP_PIXELS"), # 0x0CF4 |
| 277 | ("glGet", I, 1, "GL_UNPACK_ALIGNMENT"), # 0x0CF5 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 278 | ("glGet", B, 1, "GL_PACK_SWAP_BYTES"), # 0x0D00 |
| 279 | ("glGet", B, 1, "GL_PACK_LSB_FIRST"), # 0x0D01 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 280 | ("glGet", I, 1, "GL_PACK_ROW_LENGTH"), # 0x0D02 |
| 281 | ("glGet", I, 1, "GL_PACK_SKIP_ROWS"), # 0x0D03 |
| 282 | ("glGet", I, 1, "GL_PACK_SKIP_PIXELS"), # 0x0D04 |
| 283 | ("glGet", I, 1, "GL_PACK_ALIGNMENT"), # 0x0D05 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 284 | ("glGet", B, 1, "GL_MAP_COLOR"), # 0x0D10 |
| 285 | ("glGet", B, 1, "GL_MAP_STENCIL"), # 0x0D11 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 286 | ("glGet", I, 1, "GL_INDEX_SHIFT"), # 0x0D12 |
| 287 | ("glGet", I, 1, "GL_INDEX_OFFSET"), # 0x0D13 |
| 288 | ("glGet", F, 1, "GL_RED_SCALE"), # 0x0D14 |
| 289 | ("glGet", F, 1, "GL_RED_BIAS"), # 0x0D15 |
| 290 | ("glGet", F, 1, "GL_ZOOM_X"), # 0x0D16 |
| 291 | ("glGet", F, 1, "GL_ZOOM_Y"), # 0x0D17 |
| 292 | ("glGet", F, 1, "GL_GREEN_SCALE"), # 0x0D18 |
| 293 | ("glGet", F, 1, "GL_GREEN_BIAS"), # 0x0D19 |
| 294 | ("glGet", F, 1, "GL_BLUE_SCALE"), # 0x0D1A |
| 295 | ("glGet", F, 1, "GL_BLUE_BIAS"), # 0x0D1B |
| 296 | ("glGet,glGetTexEnv", F, 1, "GL_ALPHA_SCALE"), # 0x0D1C |
| 297 | ("glGet", F, 1, "GL_ALPHA_BIAS"), # 0x0D1D |
| 298 | ("glGet", F, 1, "GL_DEPTH_SCALE"), # 0x0D1E |
| 299 | ("glGet", F, 1, "GL_DEPTH_BIAS"), # 0x0D1F |
| 300 | ("glGet", I, 1, "GL_MAX_EVAL_ORDER"), # 0x0D30 |
| 301 | ("glGet", I, 1, "GL_MAX_LIGHTS"), # 0x0D31 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 302 | ("glGet", I, 1, "GL_MAX_CLIP_DISTANCES"), # 0x0D32 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 303 | ("glGet", I, 1, "GL_MAX_TEXTURE_SIZE"), # 0x0D33 |
| 304 | ("glGet", I, 1, "GL_MAX_PIXEL_MAP_TABLE"), # 0x0D34 |
| 305 | ("glGet", I, 1, "GL_MAX_ATTRIB_STACK_DEPTH"), # 0x0D35 |
| 306 | ("glGet", I, 1, "GL_MAX_MODELVIEW_STACK_DEPTH"), # 0x0D36 |
| 307 | ("glGet", I, 1, "GL_MAX_NAME_STACK_DEPTH"), # 0x0D37 |
| 308 | ("glGet", I, 1, "GL_MAX_PROJECTION_STACK_DEPTH"), # 0x0D38 |
| 309 | ("glGet", I, 1, "GL_MAX_TEXTURE_STACK_DEPTH"), # 0x0D39 |
| 310 | ("glGet", F, 2, "GL_MAX_VIEWPORT_DIMS"), # 0x0D3A |
| 311 | ("glGet", I, 1, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"), # 0x0D3B |
| 312 | ("glGet", I, 1, "GL_SUBPIXEL_BITS"), # 0x0D50 |
| 313 | ("glGet", I, 1, "GL_INDEX_BITS"), # 0x0D51 |
| 314 | ("glGet", I, 1, "GL_RED_BITS"), # 0x0D52 |
| 315 | ("glGet", I, 1, "GL_GREEN_BITS"), # 0x0D53 |
| 316 | ("glGet", I, 1, "GL_BLUE_BITS"), # 0x0D54 |
| 317 | ("glGet", I, 1, "GL_ALPHA_BITS"), # 0x0D55 |
| 318 | ("glGet", I, 1, "GL_DEPTH_BITS"), # 0x0D56 |
| 319 | ("glGet", I, 1, "GL_STENCIL_BITS"), # 0x0D57 |
| 320 | ("glGet", I, 1, "GL_ACCUM_RED_BITS"), # 0x0D58 |
| 321 | ("glGet", I, 1, "GL_ACCUM_GREEN_BITS"), # 0x0D59 |
| 322 | ("glGet", I, 1, "GL_ACCUM_BLUE_BITS"), # 0x0D5A |
| 323 | ("glGet", I, 1, "GL_ACCUM_ALPHA_BITS"), # 0x0D5B |
| 324 | ("glGet", I, 1, "GL_NAME_STACK_DEPTH"), # 0x0D70 |
| 325 | ("glGet", B, 1, "GL_AUTO_NORMAL"), # 0x0D80 |
| 326 | ("glGet", B, 1, "GL_MAP1_COLOR_4"), # 0x0D90 |
| 327 | ("glGet", B, 1, "GL_MAP1_INDEX"), # 0x0D91 |
| 328 | ("glGet", B, 1, "GL_MAP1_NORMAL"), # 0x0D92 |
| 329 | ("glGet", B, 1, "GL_MAP1_TEXTURE_COORD_1"), # 0x0D93 |
| 330 | ("glGet", B, 1, "GL_MAP1_TEXTURE_COORD_2"), # 0x0D94 |
| 331 | ("glGet", B, 1, "GL_MAP1_TEXTURE_COORD_3"), # 0x0D95 |
| 332 | ("glGet", B, 1, "GL_MAP1_TEXTURE_COORD_4"), # 0x0D96 |
| 333 | ("glGet", B, 1, "GL_MAP1_VERTEX_3"), # 0x0D97 |
| 334 | ("glGet", B, 1, "GL_MAP1_VERTEX_4"), # 0x0D98 |
| 335 | ("glGet", B, 1, "GL_MAP2_COLOR_4"), # 0x0DB0 |
| 336 | ("glGet", B, 1, "GL_MAP2_INDEX"), # 0x0DB1 |
| 337 | ("glGet", B, 1, "GL_MAP2_NORMAL"), # 0x0DB2 |
| 338 | ("glGet", B, 1, "GL_MAP2_TEXTURE_COORD_1"), # 0x0DB3 |
| 339 | ("glGet", B, 1, "GL_MAP2_TEXTURE_COORD_2"), # 0x0DB4 |
| 340 | ("glGet", B, 1, "GL_MAP2_TEXTURE_COORD_3"), # 0x0DB5 |
| 341 | ("glGet", B, 1, "GL_MAP2_TEXTURE_COORD_4"), # 0x0DB6 |
| 342 | ("glGet", B, 1, "GL_MAP2_VERTEX_3"), # 0x0DB7 |
| 343 | ("glGet", B, 1, "GL_MAP2_VERTEX_4"), # 0x0DB8 |
| 344 | ("glGet", F, 2, "GL_MAP1_GRID_DOMAIN"), # 0x0DD0 |
| 345 | ("glGet", I, 1, "GL_MAP1_GRID_SEGMENTS"), # 0x0DD1 |
| 346 | ("glGet", F, 4, "GL_MAP2_GRID_DOMAIN"), # 0x0DD2 |
| 347 | ("glGet", I, 2, "GL_MAP2_GRID_SEGMENTS"), # 0x0DD3 |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 348 | ("", B, 1, "GL_TEXTURE_1D"), # 0x0DE0 |
| 349 | ("", B, 1, "GL_TEXTURE_2D"), # 0x0DE1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 350 | ("glGet", P, 1, "GL_FEEDBACK_BUFFER_POINTER"), # 0x0DF0 |
| 351 | ("glGet", I, 1, "GL_FEEDBACK_BUFFER_SIZE"), # 0x0DF1 |
| 352 | ("glGet", E, 1, "GL_FEEDBACK_BUFFER_TYPE"), # 0x0DF2 |
| 353 | ("glGet", P, 1, "GL_SELECTION_BUFFER_POINTER"), # 0x0DF3 |
| 354 | ("glGet", I, 1, "GL_SELECTION_BUFFER_SIZE"), # 0x0DF4 |
| 355 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_WIDTH"), # 0x1000 |
| 356 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_HEIGHT"), # 0x1001 |
| 357 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_INTERNAL_FORMAT"), # 0x1003 |
Min-Yu Huang | 7784200 | 2013-08-19 15:41:52 +0100 | [diff] [blame] | 358 | ("glGetTexParameter,glGetSamplerParameter", F, 4, "GL_TEXTURE_BORDER_COLOR"), # 0x1004 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 359 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_BORDER"), # 0x1005 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 360 | ("glGetTexParameter", E, 1, "GL_TEXTURE_TARGET"), # 0x1006 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 361 | ("", X, 1, "GL_DONT_CARE"), # 0x1100 |
| 362 | ("", X, 1, "GL_FASTEST"), # 0x1101 |
| 363 | ("", X, 1, "GL_NICEST"), # 0x1102 |
| 364 | ("glGetLight,glGetMaterial", F, 4, "GL_AMBIENT"), # 0x1200 |
| 365 | ("glGetLight,glGetMaterial", F, 4, "GL_DIFFUSE"), # 0x1201 |
| 366 | ("glGetLight,glGetMaterial", F, 4, "GL_SPECULAR"), # 0x1202 |
| 367 | ("glGetLight", F, 4, "GL_POSITION"), # 0x1203 |
| 368 | ("glGetLight", F, 3, "GL_SPOT_DIRECTION"), # 0x1204 |
| 369 | ("glGetLight", F, 1, "GL_SPOT_EXPONENT"), # 0x1205 |
| 370 | ("glGetLight", F, 1, "GL_SPOT_CUTOFF"), # 0x1206 |
| 371 | ("glGetLight", F, 1, "GL_CONSTANT_ATTENUATION"), # 0x1207 |
| 372 | ("glGetLight", F, 1, "GL_LINEAR_ATTENUATION"), # 0x1208 |
| 373 | ("glGetLight", F, 1, "GL_QUADRATIC_ATTENUATION"), # 0x1209 |
| 374 | ("", X, 1, "GL_COMPILE"), # 0x1300 |
| 375 | ("", X, 1, "GL_COMPILE_AND_EXECUTE"), # 0x1301 |
| 376 | ("", X, 1, "GL_BYTE"), # 0x1400 |
| 377 | ("", X, 1, "GL_UNSIGNED_BYTE"), # 0x1401 |
| 378 | ("", X, 1, "GL_SHORT"), # 0x1402 |
| 379 | ("", X, 1, "GL_UNSIGNED_SHORT"), # 0x1403 |
| 380 | ("", X, 1, "GL_INT"), # 0x1404 |
| 381 | ("", X, 1, "GL_UNSIGNED_INT"), # 0x1405 |
| 382 | ("", X, 1, "GL_FLOAT"), # 0x1406 |
| 383 | ("", X, 1, "GL_2_BYTES"), # 0x1407 |
| 384 | ("", X, 1, "GL_3_BYTES"), # 0x1408 |
| 385 | ("", X, 1, "GL_4_BYTES"), # 0x1409 |
| 386 | ("", X, 1, "GL_DOUBLE"), # 0x140A |
| 387 | ("", X, 1, "GL_HALF_FLOAT"), # 0x140B |
| 388 | ("", X, 1, "GL_FIXED"), # 0x140C |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 389 | ("", X, 1, "GL_INT64_ARB"), # 0x140E |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 390 | ("", X, 1, "GL_UNSIGNED_INT64_ARB"), # 0x140F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 391 | ("", X, 1, "GL_CLEAR"), # 0x1500 |
| 392 | ("", X, 1, "GL_AND"), # 0x1501 |
| 393 | ("", X, 1, "GL_AND_REVERSE"), # 0x1502 |
| 394 | ("", X, 1, "GL_COPY"), # 0x1503 |
| 395 | ("", X, 1, "GL_AND_INVERTED"), # 0x1504 |
| 396 | ("", X, 1, "GL_NOOP"), # 0x1505 |
| 397 | ("", X, 1, "GL_XOR"), # 0x1506 |
| 398 | ("", X, 1, "GL_OR"), # 0x1507 |
| 399 | ("", X, 1, "GL_NOR"), # 0x1508 |
| 400 | ("", X, 1, "GL_EQUIV"), # 0x1509 |
| 401 | ("", X, 1, "GL_INVERT"), # 0x150A |
| 402 | ("", X, 1, "GL_OR_REVERSE"), # 0x150B |
| 403 | ("", X, 1, "GL_COPY_INVERTED"), # 0x150C |
| 404 | ("", X, 1, "GL_OR_INVERTED"), # 0x150D |
| 405 | ("", X, 1, "GL_NAND"), # 0x150E |
| 406 | ("", X, 1, "GL_SET"), # 0x150F |
| 407 | ("glGetMaterial", F, 4, "GL_EMISSION"), # 0x1600 |
| 408 | ("glGetMaterial", F, 1, "GL_SHININESS"), # 0x1601 |
| 409 | ("", F, 4, "GL_AMBIENT_AND_DIFFUSE"), # 0x1602 |
| 410 | ("glGetMaterial", F, 3, "GL_COLOR_INDEXES"), # 0x1603 |
| 411 | ("", X, 1, "GL_MODELVIEW"), # 0x1700 |
| 412 | ("", X, 1, "GL_PROJECTION"), # 0x1701 |
| 413 | ("", X, 1, "GL_TEXTURE"), # 0x1702 |
| 414 | ("", X, 1, "GL_COLOR"), # 0x1800 |
| 415 | ("", X, 1, "GL_DEPTH"), # 0x1801 |
| 416 | ("", X, 1, "GL_STENCIL"), # 0x1802 |
| 417 | ("", X, 1, "GL_COLOR_INDEX"), # 0x1900 |
| 418 | ("", X, 1, "GL_STENCIL_INDEX"), # 0x1901 |
| 419 | ("", X, 1, "GL_DEPTH_COMPONENT"), # 0x1902 |
| 420 | ("", X, 1, "GL_RED"), # 0x1903 |
| 421 | ("", X, 1, "GL_GREEN"), # 0x1904 |
| 422 | ("", X, 1, "GL_BLUE"), # 0x1905 |
| 423 | ("", X, 1, "GL_ALPHA"), # 0x1906 |
| 424 | ("", X, 1, "GL_RGB"), # 0x1907 |
| 425 | ("", X, 1, "GL_RGBA"), # 0x1908 |
| 426 | ("", X, 1, "GL_LUMINANCE"), # 0x1909 |
| 427 | ("", X, 1, "GL_LUMINANCE_ALPHA"), # 0x190A |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 428 | ("", X, 1, "GL_BITMAP"), # 0x1A00 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 429 | ("", X, 1, "GL_POINT"), # 0x1B00 |
| 430 | ("", X, 1, "GL_LINE"), # 0x1B01 |
| 431 | ("", X, 1, "GL_FILL"), # 0x1B02 |
| 432 | ("", X, 1, "GL_RENDER"), # 0x1C00 |
| 433 | ("", X, 1, "GL_FEEDBACK"), # 0x1C01 |
| 434 | ("", X, 1, "GL_SELECT"), # 0x1C02 |
| 435 | ("", X, 1, "GL_FLAT"), # 0x1D00 |
| 436 | ("", X, 1, "GL_SMOOTH"), # 0x1D01 |
| 437 | ("", X, 1, "GL_KEEP"), # 0x1E00 |
| 438 | ("", X, 1, "GL_REPLACE"), # 0x1E01 |
| 439 | ("", X, 1, "GL_INCR"), # 0x1E02 |
| 440 | ("", X, 1, "GL_DECR"), # 0x1E03 |
| 441 | ("glGet", S, 1, "GL_VENDOR"), # 0x1F00 |
| 442 | ("glGet", S, 1, "GL_RENDERER"), # 0x1F01 |
| 443 | ("glGet", S, 1, "GL_VERSION"), # 0x1F02 |
| 444 | ("glGet", S, 1, "GL_EXTENSIONS"), # 0x1F03 |
| 445 | ("", X, 1, "GL_S"), # 0x2000 |
| 446 | ("", X, 1, "GL_T"), # 0x2001 |
| 447 | ("", X, 1, "GL_R"), # 0x2002 |
| 448 | ("", X, 1, "GL_Q"), # 0x2003 |
| 449 | ("", X, 1, "GL_MODULATE"), # 0x2100 |
| 450 | ("", X, 1, "GL_DECAL"), # 0x2101 |
| 451 | ("glGetTexEnv", E, 1, "GL_TEXTURE_ENV_MODE"), # 0x2200 |
| 452 | ("glGetTexEnv", F, 4, "GL_TEXTURE_ENV_COLOR"), # 0x2201 |
José Fonseca | 6cba345 | 2011-12-09 17:03:01 +0000 | [diff] [blame] | 453 | ("", X, 1, "GL_TEXTURE_ENV"), # 0x2300 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 454 | ("", X, 1, "GL_EYE_LINEAR"), # 0x2400 |
| 455 | ("", X, 1, "GL_OBJECT_LINEAR"), # 0x2401 |
| 456 | ("", X, 1, "GL_SPHERE_MAP"), # 0x2402 |
| 457 | ("glGetTexGen", E, 1, "GL_TEXTURE_GEN_MODE"), # 0x2500 |
| 458 | ("glGetTexGen", F, 4, "GL_OBJECT_PLANE"), # 0x2501 |
| 459 | ("glGetTexGen", F, 4, "GL_EYE_PLANE"), # 0x2502 |
| 460 | ("", X, 1, "GL_NEAREST"), # 0x2600 |
| 461 | ("", X, 1, "GL_LINEAR"), # 0x2601 |
| 462 | ("", X, 1, "GL_NEAREST_MIPMAP_NEAREST"), # 0x2700 |
| 463 | ("", X, 1, "GL_LINEAR_MIPMAP_NEAREST"), # 0x2701 |
| 464 | ("", X, 1, "GL_NEAREST_MIPMAP_LINEAR"), # 0x2702 |
| 465 | ("", X, 1, "GL_LINEAR_MIPMAP_LINEAR"), # 0x2703 |
Min-Yu Huang | 7784200 | 2013-08-19 15:41:52 +0100 | [diff] [blame] | 466 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_MAG_FILTER"), # 0x2800 |
| 467 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_MIN_FILTER"), # 0x2801 |
| 468 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_WRAP_S"), # 0x2802 |
| 469 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_WRAP_T"), # 0x2803 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 470 | ("", X, 1, "GL_CLAMP"), # 0x2900 |
| 471 | ("", X, 1, "GL_REPEAT"), # 0x2901 |
| 472 | ("glGet", F, 1, "GL_POLYGON_OFFSET_UNITS"), # 0x2A00 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 473 | ("glGet", B, 1, "GL_POLYGON_OFFSET_POINT"), # 0x2A01 |
| 474 | ("glGet", B, 1, "GL_POLYGON_OFFSET_LINE"), # 0x2A02 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 475 | ("", X, 1, "GL_R3_G3_B2"), # 0x2A10 |
| 476 | ("", X, 1, "GL_V2F"), # 0x2A20 |
| 477 | ("", X, 1, "GL_V3F"), # 0x2A21 |
| 478 | ("", X, 1, "GL_C4UB_V2F"), # 0x2A22 |
| 479 | ("", X, 1, "GL_C4UB_V3F"), # 0x2A23 |
| 480 | ("", X, 1, "GL_C3F_V3F"), # 0x2A24 |
| 481 | ("", X, 1, "GL_N3F_V3F"), # 0x2A25 |
| 482 | ("", X, 1, "GL_C4F_N3F_V3F"), # 0x2A26 |
| 483 | ("", X, 1, "GL_T2F_V3F"), # 0x2A27 |
| 484 | ("", X, 1, "GL_T4F_V4F"), # 0x2A28 |
| 485 | ("", X, 1, "GL_T2F_C4UB_V3F"), # 0x2A29 |
| 486 | ("", X, 1, "GL_T2F_C3F_V3F"), # 0x2A2A |
| 487 | ("", X, 1, "GL_T2F_N3F_V3F"), # 0x2A2B |
| 488 | ("", X, 1, "GL_T2F_C4F_N3F_V3F"), # 0x2A2C |
| 489 | ("", X, 1, "GL_T4F_C4F_N3F_V4F"), # 0x2A2D |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 490 | ("glGet", B, 1, "GL_CLIP_DISTANCE0"), # 0x3000 |
| 491 | ("glGet", B, 1, "GL_CLIP_DISTANCE1"), # 0x3001 |
| 492 | ("glGet", B, 1, "GL_CLIP_DISTANCE2"), # 0x3002 |
| 493 | ("glGet", B, 1, "GL_CLIP_DISTANCE3"), # 0x3003 |
| 494 | ("glGet", B, 1, "GL_CLIP_DISTANCE4"), # 0x3004 |
| 495 | ("glGet", B, 1, "GL_CLIP_DISTANCE5"), # 0x3005 |
| 496 | ("glGet", B, 1, "GL_CLIP_DISTANCE6"), # 0x3006 |
| 497 | ("glGet", B, 1, "GL_CLIP_DISTANCE7"), # 0x3007 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 498 | ("_glGet", B, 1, "GL_LIGHT0"), # 0x4000 |
| 499 | ("_glGet", B, 1, "GL_LIGHT1"), # 0x4001 |
| 500 | ("_glGet", B, 1, "GL_LIGHT2"), # 0x4002 |
| 501 | ("_glGet", B, 1, "GL_LIGHT3"), # 0x4003 |
| 502 | ("_glGet", B, 1, "GL_LIGHT4"), # 0x4004 |
| 503 | ("_glGet", B, 1, "GL_LIGHT5"), # 0x4005 |
| 504 | ("_glGet", B, 1, "GL_LIGHT6"), # 0x4006 |
| 505 | ("_glGet", B, 1, "GL_LIGHT7"), # 0x4007 |
| 506 | ("", X, 1, "GL_ABGR_EXT"), # 0x8000 |
| 507 | ("", X, 1, "GL_CONSTANT_COLOR"), # 0x8001 |
| 508 | ("", X, 1, "GL_ONE_MINUS_CONSTANT_COLOR"), # 0x8002 |
| 509 | ("", X, 1, "GL_CONSTANT_ALPHA"), # 0x8003 |
| 510 | ("", X, 1, "GL_ONE_MINUS_CONSTANT_ALPHA"), # 0x8004 |
| 511 | ("glGet", F, 4, "GL_BLEND_COLOR"), # 0x8005 |
| 512 | ("", X, 1, "GL_FUNC_ADD"), # 0x8006 |
| 513 | ("", X, 1, "GL_MIN"), # 0x8007 |
| 514 | ("", X, 1, "GL_MAX"), # 0x8008 |
| 515 | ("glGet", E, 1, "GL_BLEND_EQUATION"), # 0x8009 |
| 516 | ("", X, 1, "GL_FUNC_SUBTRACT"), # 0x800A |
| 517 | ("", X, 1, "GL_FUNC_REVERSE_SUBTRACT"), # 0x800B |
| 518 | ("", X, 1, "GL_CMYK_EXT"), # 0x800C |
| 519 | ("", X, 1, "GL_CMYKA_EXT"), # 0x800D |
| 520 | ("glGet", I, 1, "GL_PACK_CMYK_HINT_EXT"), # 0x800E |
| 521 | ("glGet", I, 1, "GL_UNPACK_CMYK_HINT_EXT"), # 0x800F |
| 522 | ("glGet", B, 1, "GL_CONVOLUTION_1D"), # 0x8010 |
| 523 | ("glGet", B, 1, "GL_CONVOLUTION_2D"), # 0x8011 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 524 | ("glGet", B, 1, "GL_SEPARABLE_2D"), # 0x8012 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 525 | ("glGetConvolutionParameter", E, 1, "GL_CONVOLUTION_BORDER_MODE"), # 0x8013 |
| 526 | ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_FILTER_SCALE"), # 0x8014 |
| 527 | ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_FILTER_BIAS"), # 0x8015 |
| 528 | ("", X, 1, "GL_REDUCE"), # 0x8016 |
| 529 | ("glGetConvolutionParameter", E, 1, "GL_CONVOLUTION_FORMAT"), # 0x8017 |
| 530 | ("glGetConvolutionParameter", I, 1, "GL_CONVOLUTION_WIDTH"), # 0x8018 |
| 531 | ("glGetConvolutionParameter", I, 1, "GL_CONVOLUTION_HEIGHT"), # 0x8019 |
| 532 | ("glGetConvolutionParameter", I, 1, "GL_MAX_CONVOLUTION_WIDTH"), # 0x801A |
| 533 | ("glGetConvolutionParameter", I, 1, "GL_MAX_CONVOLUTION_HEIGHT"), # 0x801B |
| 534 | ("glGet", F, 1, "GL_POST_CONVOLUTION_RED_SCALE"), # 0x801C |
| 535 | ("glGet", F, 1, "GL_POST_CONVOLUTION_GREEN_SCALE"), # 0x801D |
| 536 | ("glGet", F, 1, "GL_POST_CONVOLUTION_BLUE_SCALE"), # 0x801E |
| 537 | ("glGet", F, 1, "GL_POST_CONVOLUTION_ALPHA_SCALE"), # 0x801F |
| 538 | ("glGet", F, 1, "GL_POST_CONVOLUTION_RED_BIAS"), # 0x8020 |
| 539 | ("glGet", F, 1, "GL_POST_CONVOLUTION_GREEN_BIAS"), # 0x8021 |
| 540 | ("glGet", F, 1, "GL_POST_CONVOLUTION_BLUE_BIAS"), # 0x8022 |
| 541 | ("glGet", F, 1, "GL_POST_CONVOLUTION_ALPHA_BIAS"), # 0x8023 |
| 542 | ("glGet", B, 1, "GL_HISTOGRAM"), # 0x8024 |
| 543 | ("", X, 1, "GL_PROXY_HISTOGRAM"), # 0x8025 |
| 544 | ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_WIDTH"), # 0x8026 |
| 545 | ("glGetHistogramParameter", E, 1, "GL_HISTOGRAM_FORMAT"), # 0x8027 |
| 546 | ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_RED_SIZE"), # 0x8028 |
| 547 | ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_GREEN_SIZE"), # 0x8029 |
| 548 | ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_BLUE_SIZE"), # 0x802A |
| 549 | ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_ALPHA_SIZE"), # 0x802B |
| 550 | ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_LUMINANCE_SIZE"), # 0x802C |
| 551 | ("glGetHistogramParameter", B, 1, "GL_HISTOGRAM_SINK"), # 0x802D |
| 552 | ("glGet", B, 1, "GL_MINMAX"), # 0x802E |
| 553 | ("glGetMinMaxParameter", E, 1, "GL_MINMAX_FORMAT"), # 0x802F |
| 554 | ("glGetMinMaxParameter", B, 1, "GL_MINMAX_SINK"), # 0x8030 |
| 555 | ("", X, 1, "GL_TABLE_TOO_LARGE"), # 0x8031 |
| 556 | ("", X, 1, "GL_UNSIGNED_BYTE_3_3_2"), # 0x8032 |
| 557 | ("", X, 1, "GL_UNSIGNED_SHORT_4_4_4_4"), # 0x8033 |
| 558 | ("", X, 1, "GL_UNSIGNED_SHORT_5_5_5_1"), # 0x8034 |
| 559 | ("", X, 1, "GL_UNSIGNED_INT_8_8_8_8"), # 0x8035 |
| 560 | ("", X, 1, "GL_UNSIGNED_INT_10_10_10_2"), # 0x8036 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 561 | ("glGet", B, 1, "GL_POLYGON_OFFSET_FILL"), # 0x8037 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 562 | ("glGet", F, 1, "GL_POLYGON_OFFSET_FACTOR"), # 0x8038 |
| 563 | ("glGet", F, 1, "GL_POLYGON_OFFSET_BIAS_EXT"), # 0x8039 |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 564 | ("glGet", B, 1, "GL_RESCALE_NORMAL"), # 0x803A |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 565 | ("", X, 1, "GL_ALPHA4"), # 0x803B |
| 566 | ("", X, 1, "GL_ALPHA8"), # 0x803C |
| 567 | ("", X, 1, "GL_ALPHA12"), # 0x803D |
| 568 | ("", X, 1, "GL_ALPHA16"), # 0x803E |
| 569 | ("", X, 1, "GL_LUMINANCE4"), # 0x803F |
| 570 | ("", X, 1, "GL_LUMINANCE8"), # 0x8040 |
| 571 | ("", X, 1, "GL_LUMINANCE12"), # 0x8041 |
| 572 | ("", X, 1, "GL_LUMINANCE16"), # 0x8042 |
| 573 | ("", X, 1, "GL_LUMINANCE4_ALPHA4"), # 0x8043 |
| 574 | ("", X, 1, "GL_LUMINANCE6_ALPHA2"), # 0x8044 |
| 575 | ("", X, 1, "GL_LUMINANCE8_ALPHA8"), # 0x8045 |
| 576 | ("", X, 1, "GL_LUMINANCE12_ALPHA4"), # 0x8046 |
| 577 | ("", X, 1, "GL_LUMINANCE12_ALPHA12"), # 0x8047 |
| 578 | ("", X, 1, "GL_LUMINANCE16_ALPHA16"), # 0x8048 |
| 579 | ("", X, 1, "GL_INTENSITY"), # 0x8049 |
| 580 | ("", X, 1, "GL_INTENSITY4"), # 0x804A |
| 581 | ("", X, 1, "GL_INTENSITY8"), # 0x804B |
| 582 | ("", X, 1, "GL_INTENSITY12"), # 0x804C |
| 583 | ("", X, 1, "GL_INTENSITY16"), # 0x804D |
| 584 | ("", X, 1, "GL_RGB2_EXT"), # 0x804E |
| 585 | ("", X, 1, "GL_RGB4"), # 0x804F |
| 586 | ("", X, 1, "GL_RGB5"), # 0x8050 |
| 587 | ("", X, 1, "GL_RGB8"), # 0x8051 |
| 588 | ("", X, 1, "GL_RGB10"), # 0x8052 |
| 589 | ("", X, 1, "GL_RGB12"), # 0x8053 |
| 590 | ("", X, 1, "GL_RGB16"), # 0x8054 |
| 591 | ("", X, 1, "GL_RGBA2"), # 0x8055 |
| 592 | ("", X, 1, "GL_RGBA4"), # 0x8056 |
| 593 | ("", X, 1, "GL_RGB5_A1"), # 0x8057 |
| 594 | ("", X, 1, "GL_RGBA8"), # 0x8058 |
| 595 | ("", X, 1, "GL_RGB10_A2"), # 0x8059 |
| 596 | ("", X, 1, "GL_RGBA12"), # 0x805A |
| 597 | ("", X, 1, "GL_RGBA16"), # 0x805B |
| 598 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_RED_SIZE"), # 0x805C |
| 599 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_GREEN_SIZE"), # 0x805D |
| 600 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_BLUE_SIZE"), # 0x805E |
| 601 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_ALPHA_SIZE"), # 0x805F |
| 602 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_LUMINANCE_SIZE"), # 0x8060 |
| 603 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_INTENSITY_SIZE"), # 0x8061 |
| 604 | ("", X, 1, "GL_REPLACE_EXT"), # 0x8062 |
| 605 | ("", X, 1, "GL_PROXY_TEXTURE_1D"), # 0x8063 |
| 606 | ("", X, 1, "GL_PROXY_TEXTURE_2D"), # 0x8064 |
| 607 | ("", X, 1, "GL_TEXTURE_TOO_LARGE_EXT"), # 0x8065 |
| 608 | ("glGetTexParameter", F, 1, "GL_TEXTURE_PRIORITY"), # 0x8066 |
| 609 | ("glGetTexParameter", B, 1, "GL_TEXTURE_RESIDENT"), # 0x8067 |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 610 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_1D"), # 0x8068 |
| 611 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_2D"), # 0x8069 |
| 612 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_3D"), # 0x806A |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 613 | ("glGet", I, 1, "GL_PACK_SKIP_IMAGES"), # 0x806B |
| 614 | ("glGet", F, 1, "GL_PACK_IMAGE_HEIGHT"), # 0x806C |
| 615 | ("glGet", I, 1, "GL_UNPACK_SKIP_IMAGES"), # 0x806D |
| 616 | ("glGet", F, 1, "GL_UNPACK_IMAGE_HEIGHT"), # 0x806E |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 617 | ("", B, 1, "GL_TEXTURE_3D"), # 0x806F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 618 | ("", X, 1, "GL_PROXY_TEXTURE_3D"), # 0x8070 |
| 619 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_DEPTH"), # 0x8071 |
Min-Yu Huang | 7784200 | 2013-08-19 15:41:52 +0100 | [diff] [blame] | 620 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_WRAP_R"), # 0x8072 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 621 | ("glGet", I, 1, "GL_MAX_3D_TEXTURE_SIZE"), # 0x8073 |
| 622 | ("glGet", B, 1, "GL_VERTEX_ARRAY"), # 0x8074 |
| 623 | ("glGet", B, 1, "GL_NORMAL_ARRAY"), # 0x8075 |
| 624 | ("glGet", B, 1, "GL_COLOR_ARRAY"), # 0x8076 |
| 625 | ("glGet", B, 1, "GL_INDEX_ARRAY"), # 0x8077 |
| 626 | ("glGet", B, 1, "GL_TEXTURE_COORD_ARRAY"), # 0x8078 |
| 627 | ("glGet", B, 1, "GL_EDGE_FLAG_ARRAY"), # 0x8079 |
| 628 | ("glGet", I, 1, "GL_VERTEX_ARRAY_SIZE"), # 0x807A |
| 629 | ("glGet", E, 1, "GL_VERTEX_ARRAY_TYPE"), # 0x807B |
| 630 | ("glGet", I, 1, "GL_VERTEX_ARRAY_STRIDE"), # 0x807C |
| 631 | ("glGet", I, 1, "GL_VERTEX_ARRAY_COUNT_EXT"), # 0x807D |
| 632 | ("glGet", E, 1, "GL_NORMAL_ARRAY_TYPE"), # 0x807E |
| 633 | ("glGet", I, 1, "GL_NORMAL_ARRAY_STRIDE"), # 0x807F |
| 634 | ("glGet", I, 1, "GL_NORMAL_ARRAY_COUNT_EXT"), # 0x8080 |
| 635 | ("glGet", I, 1, "GL_COLOR_ARRAY_SIZE"), # 0x8081 |
| 636 | ("glGet", E, 1, "GL_COLOR_ARRAY_TYPE"), # 0x8082 |
| 637 | ("glGet", I, 1, "GL_COLOR_ARRAY_STRIDE"), # 0x8083 |
| 638 | ("glGet", I, 1, "GL_COLOR_ARRAY_COUNT_EXT"), # 0x8084 |
| 639 | ("glGet", E, 1, "GL_INDEX_ARRAY_TYPE"), # 0x8085 |
| 640 | ("glGet", I, 1, "GL_INDEX_ARRAY_STRIDE"), # 0x8086 |
| 641 | ("glGet", I, 1, "GL_INDEX_ARRAY_COUNT_EXT"), # 0x8087 |
| 642 | ("glGet", I, 1, "GL_TEXTURE_COORD_ARRAY_SIZE"), # 0x8088 |
| 643 | ("glGet", E, 1, "GL_TEXTURE_COORD_ARRAY_TYPE"), # 0x8089 |
| 644 | ("glGet", I, 1, "GL_TEXTURE_COORD_ARRAY_STRIDE"), # 0x808A |
| 645 | ("glGet", I, 1, "GL_TEXTURE_COORD_ARRAY_COUNT_EXT"), # 0x808B |
| 646 | ("glGet", I, 1, "GL_EDGE_FLAG_ARRAY_STRIDE"), # 0x808C |
| 647 | ("glGet", I, 1, "GL_EDGE_FLAG_ARRAY_COUNT_EXT"), # 0x808D |
| 648 | ("glGet", P, 1, "GL_VERTEX_ARRAY_POINTER"), # 0x808E |
| 649 | ("glGet", P, 1, "GL_NORMAL_ARRAY_POINTER"), # 0x808F |
| 650 | ("glGet", P, 1, "GL_COLOR_ARRAY_POINTER"), # 0x8090 |
| 651 | ("glGet", P, 1, "GL_INDEX_ARRAY_POINTER"), # 0x8091 |
| 652 | ("glGet", P, 1, "GL_TEXTURE_COORD_ARRAY_POINTER"), # 0x8092 |
| 653 | ("glGet", P, 1, "GL_EDGE_FLAG_ARRAY_POINTER"), # 0x8093 |
| 654 | ("glGet", I, 1, "GL_INTERLACE_SGIX"), # 0x8094 |
| 655 | ("", X, 1, "GL_DETAIL_TEXTURE_2D_SGIS"), # 0x8095 |
| 656 | ("glGet", I, 1, "GL_DETAIL_TEXTURE_2D_BINDING_SGIS"), # 0x8096 |
| 657 | ("", X, 1, "GL_LINEAR_DETAIL_SGIS"), # 0x8097 |
| 658 | ("", X, 1, "GL_LINEAR_DETAIL_ALPHA_SGIS"), # 0x8098 |
| 659 | ("", X, 1, "GL_LINEAR_DETAIL_COLOR_SGIS"), # 0x8099 |
| 660 | ("", X, 1, "GL_DETAIL_TEXTURE_LEVEL_SGIS"), # 0x809A |
| 661 | ("", X, 1, "GL_DETAIL_TEXTURE_MODE_SGIS"), # 0x809B |
| 662 | ("", X, 1, "GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"), # 0x809C |
| 663 | ("glGet", I, 1, "GL_MULTISAMPLE"), # 0x809D |
| 664 | ("glGet", I, 1, "GL_SAMPLE_ALPHA_TO_COVERAGE"), # 0x809E |
| 665 | ("glGet", I, 1, "GL_SAMPLE_ALPHA_TO_ONE"), # 0x809F |
| 666 | ("glGet", I, 1, "GL_SAMPLE_COVERAGE"), # 0x80A0 |
| 667 | ("", X, 1, "GL_1PASS_EXT"), # 0x80A1 |
| 668 | ("", X, 1, "GL_2PASS_0_EXT"), # 0x80A2 |
| 669 | ("", X, 1, "GL_2PASS_1_EXT"), # 0x80A3 |
| 670 | ("", X, 1, "GL_4PASS_0_EXT"), # 0x80A4 |
| 671 | ("", X, 1, "GL_4PASS_1_EXT"), # 0x80A5 |
| 672 | ("", X, 1, "GL_4PASS_2_EXT"), # 0x80A6 |
| 673 | ("", X, 1, "GL_4PASS_3_EXT"), # 0x80A7 |
| 674 | ("glGet", I, 1, "GL_SAMPLE_BUFFERS"), # 0x80A8 |
| 675 | ("glGet", I, 1, "GL_SAMPLES"), # 0x80A9 |
| 676 | ("glGet", F, 1, "GL_SAMPLE_COVERAGE_VALUE"), # 0x80AA |
| 677 | ("glGet", I, 1, "GL_SAMPLE_COVERAGE_INVERT"), # 0x80AB |
| 678 | ("glGet", I, 1, "GL_SAMPLE_PATTERN_EXT"), # 0x80AC |
| 679 | ("", X, 1, "GL_LINEAR_SHARPEN_SGIS"), # 0x80AD |
| 680 | ("", X, 1, "GL_LINEAR_SHARPEN_ALPHA_SGIS"), # 0x80AE |
| 681 | ("", X, 1, "GL_LINEAR_SHARPEN_COLOR_SGIS"), # 0x80AF |
| 682 | ("", X, 1, "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"), # 0x80B0 |
| 683 | ("glGet", F, 16, "GL_COLOR_MATRIX"), # 0x80B1 |
| 684 | ("glGet", I, 1, "GL_COLOR_MATRIX_STACK_DEPTH"), # 0x80B2 |
| 685 | ("glGet", I, 1, "GL_MAX_COLOR_MATRIX_STACK_DEPTH"), # 0x80B3 |
| 686 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_RED_SCALE"), # 0x80B4 |
| 687 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_GREEN_SCALE"), # 0x80B5 |
| 688 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_BLUE_SCALE"), # 0x80B6 |
| 689 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_ALPHA_SCALE"), # 0x80B7 |
| 690 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_RED_BIAS"), # 0x80B8 |
| 691 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_GREEN_BIAS"), # 0x80B9 |
| 692 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_BLUE_BIAS"), # 0x80BA |
| 693 | ("glGet", F, 1, "GL_POST_COLOR_MATRIX_ALPHA_BIAS"), # 0x80BB |
| 694 | ("glGet", I, 1, "GL_TEXTURE_COLOR_TABLE_SGI"), # 0x80BC |
| 695 | ("", X, 1, "GL_PROXY_TEXTURE_COLOR_TABLE_SGI"), # 0x80BD |
| 696 | ("", X, 1, "GL_TEXTURE_ENV_BIAS_SGIX"), # 0x80BE |
| 697 | ("glGetTexParameter", F, 1, "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"), # 0x80BF |
José Fonseca | c5422a4 | 2011-05-12 20:59:37 +0100 | [diff] [blame] | 698 | ("glGet", E, 1, "GL_BLEND_DST_RGB"), # 0x80C8 |
| 699 | ("glGet", E, 1, "GL_BLEND_SRC_RGB"), # 0x80C9 |
| 700 | ("glGet", E, 1, "GL_BLEND_DST_ALPHA"), # 0x80CA |
| 701 | ("glGet", E, 1, "GL_BLEND_SRC_ALPHA"), # 0x80CB |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 702 | ("", X, 1, "GL_422_EXT"), # 0x80CC |
| 703 | ("", X, 1, "GL_422_REV_EXT"), # 0x80CD |
| 704 | ("", X, 1, "GL_422_AVERAGE_EXT"), # 0x80CE |
| 705 | ("", X, 1, "GL_422_REV_AVERAGE_EXT"), # 0x80CF |
| 706 | ("glGet", B, 1, "GL_COLOR_TABLE"), # 0x80D0 |
| 707 | ("glGet", I, 1, "GL_POST_CONVOLUTION_COLOR_TABLE"), # 0x80D1 |
| 708 | ("glGet", I, 1, "GL_POST_COLOR_MATRIX_COLOR_TABLE"), # 0x80D2 |
| 709 | ("", X, 1, "GL_PROXY_COLOR_TABLE"), # 0x80D3 |
| 710 | ("", X, 1, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"), # 0x80D4 |
| 711 | ("", X, 1, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"), # 0x80D5 |
| 712 | ("glGetColorTableParameter", F, 4, "GL_COLOR_TABLE_SCALE"), # 0x80D6 |
| 713 | ("glGetColorTableParameter", F, 4, "GL_COLOR_TABLE_BIAS"), # 0x80D7 |
| 714 | ("glGetColorTableParameter", E, 1, "GL_COLOR_TABLE_FORMAT"), # 0x80D8 |
| 715 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_WIDTH"), # 0x80D9 |
| 716 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_RED_SIZE"), # 0x80DA |
| 717 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_GREEN_SIZE"), # 0x80DB |
| 718 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_BLUE_SIZE"), # 0x80DC |
| 719 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_ALPHA_SIZE"), # 0x80DD |
| 720 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_LUMINANCE_SIZE"), # 0x80DE |
| 721 | ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_INTENSITY_SIZE"), # 0x80DF |
| 722 | ("", X, 1, "GL_BGR"), # 0x80E0 |
| 723 | ("", X, 1, "GL_BGRA"), # 0x80E1 |
| 724 | ("", X, 1, "GL_COLOR_INDEX1_EXT"), # 0x80E2 |
| 725 | ("", X, 1, "GL_COLOR_INDEX2_EXT"), # 0x80E3 |
| 726 | ("", X, 1, "GL_COLOR_INDEX4_EXT"), # 0x80E4 |
| 727 | ("", X, 1, "GL_COLOR_INDEX8_EXT"), # 0x80E5 |
| 728 | ("", X, 1, "GL_COLOR_INDEX12_EXT"), # 0x80E6 |
| 729 | ("", X, 1, "GL_COLOR_INDEX16_EXT"), # 0x80E7 |
| 730 | ("glGet", I, 1, "GL_MAX_ELEMENTS_VERTICES"), # 0x80E8 |
| 731 | ("glGet", I, 1, "GL_MAX_ELEMENTS_INDICES"), # 0x80E9 |
| 732 | ("", X, 1, "GL_PHONG_WIN"), # 0x80EA |
| 733 | ("", X, 1, "GL_PHONG_HINT_WIN"), # 0x80EB |
| 734 | ("", X, 1, "GL_FOG_SPECULAR_TEXTURE_WIN"), # 0x80EC |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 735 | ("_glGetTexLevelParameter", I, 1, "GL_TEXTURE_INDEX_SIZE_EXT"), # 0x80ED |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 736 | ("", X, 1, "GL_PARAMETER_BUFFER_ARB"), # 0x80EE |
| 737 | ("", X, 1, "GL_PARAMETER_BUFFER_BINDING_ARB"), # 0x80EF |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 738 | ("glGet", E, 1, "GL_CLIP_VOLUME_CLIPPING_HINT_EXT"), # 0x80F0 |
| 739 | ("", X, 1, "GL_DUAL_ALPHA4_SGIS"), # 0x8110 |
| 740 | ("", X, 1, "GL_DUAL_ALPHA8_SGIS"), # 0x8111 |
| 741 | ("", X, 1, "GL_DUAL_ALPHA12_SGIS"), # 0x8112 |
| 742 | ("", X, 1, "GL_DUAL_ALPHA16_SGIS"), # 0x8113 |
| 743 | ("", X, 1, "GL_DUAL_LUMINANCE4_SGIS"), # 0x8114 |
| 744 | ("", X, 1, "GL_DUAL_LUMINANCE8_SGIS"), # 0x8115 |
| 745 | ("", X, 1, "GL_DUAL_LUMINANCE12_SGIS"), # 0x8116 |
| 746 | ("", X, 1, "GL_DUAL_LUMINANCE16_SGIS"), # 0x8117 |
| 747 | ("", X, 1, "GL_DUAL_INTENSITY4_SGIS"), # 0x8118 |
| 748 | ("", X, 1, "GL_DUAL_INTENSITY8_SGIS"), # 0x8119 |
| 749 | ("", X, 1, "GL_DUAL_INTENSITY12_SGIS"), # 0x811A |
| 750 | ("", X, 1, "GL_DUAL_INTENSITY16_SGIS"), # 0x811B |
| 751 | ("", X, 1, "GL_DUAL_LUMINANCE_ALPHA4_SGIS"), # 0x811C |
| 752 | ("", X, 1, "GL_DUAL_LUMINANCE_ALPHA8_SGIS"), # 0x811D |
| 753 | ("", X, 1, "GL_QUAD_ALPHA4_SGIS"), # 0x811E |
| 754 | ("", X, 1, "GL_QUAD_ALPHA8_SGIS"), # 0x811F |
| 755 | ("", X, 1, "GL_QUAD_LUMINANCE4_SGIS"), # 0x8120 |
| 756 | ("", X, 1, "GL_QUAD_LUMINANCE8_SGIS"), # 0x8121 |
| 757 | ("", X, 1, "GL_QUAD_INTENSITY4_SGIS"), # 0x8122 |
| 758 | ("", X, 1, "GL_QUAD_INTENSITY8_SGIS"), # 0x8123 |
| 759 | ("", X, 1, "GL_DUAL_TEXTURE_SELECT_SGIS"), # 0x8124 |
| 760 | ("", X, 1, "GL_QUAD_TEXTURE_SELECT_SGIS"), # 0x8125 |
| 761 | ("glGet", F, 1, "GL_POINT_SIZE_MIN"), # 0x8126 |
| 762 | ("glGet", F, 1, "GL_POINT_SIZE_MAX"), # 0x8127 |
| 763 | ("glGet", F, 1, "GL_POINT_FADE_THRESHOLD_SIZE"), # 0x8128 |
| 764 | ("glGet", F, 3, "GL_POINT_DISTANCE_ATTENUATION"), # 0x8129 |
| 765 | ("", X, 1, "GL_FOG_FUNC_SGIS"), # 0x812A |
| 766 | ("glGet", I, 1, "GL_FOG_FUNC_POINTS_SGIS"), # 0x812B |
| 767 | ("glGet", I, 1, "GL_MAX_FOG_FUNC_POINTS_SGIS"), # 0x812C |
| 768 | ("", X, 1, "GL_CLAMP_TO_BORDER"), # 0x812D |
| 769 | ("", X, 1, "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"), # 0x812E |
| 770 | ("", X, 1, "GL_CLAMP_TO_EDGE"), # 0x812F |
| 771 | ("glGet", I, 1, "GL_PACK_SKIP_VOLUMES_SGIS"), # 0x8130 |
| 772 | ("glGet", I, 1, "GL_PACK_IMAGE_DEPTH_SGIS"), # 0x8131 |
| 773 | ("glGet", I, 1, "GL_UNPACK_SKIP_VOLUMES_SGIS"), # 0x8132 |
| 774 | ("glGet", I, 1, "GL_UNPACK_IMAGE_DEPTH_SGIS"), # 0x8133 |
| 775 | ("glGet", I, 1, "GL_TEXTURE_4D_SGIS"), # 0x8134 |
| 776 | ("", X, 1, "GL_PROXY_TEXTURE_4D_SGIS"), # 0x8135 |
| 777 | ("", X, 1, "GL_TEXTURE_4DSIZE_SGIS"), # 0x8136 |
| 778 | ("", X, 1, "GL_TEXTURE_WRAP_Q_SGIS"), # 0x8137 |
| 779 | ("glGet", I, 1, "GL_MAX_4D_TEXTURE_SIZE_SGIS"), # 0x8138 |
| 780 | ("glGet", I, 1, "GL_PIXEL_TEX_GEN_SGIX"), # 0x8139 |
Min-Yu Huang | 7784200 | 2013-08-19 15:41:52 +0100 | [diff] [blame] | 781 | ("glGetTexParameter,glGetSamplerParameter", F, 1, "GL_TEXTURE_MIN_LOD"), # 0x813A |
| 782 | ("glGetTexParameter,glGetSamplerParameter", F, 1, "GL_TEXTURE_MAX_LOD"), # 0x813B |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 783 | ("glGetTexParameter", F, 1, "GL_TEXTURE_BASE_LEVEL"), # 0x813C |
| 784 | ("glGetTexParameter", F, 1, "GL_TEXTURE_MAX_LEVEL"), # 0x813D |
| 785 | ("glGet", I, 1, "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"), # 0x813E |
| 786 | ("glGet", I, 1, "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"), # 0x813F |
| 787 | ("glGet", I, 1, "GL_PIXEL_TILE_WIDTH_SGIX"), # 0x8140 |
| 788 | ("glGet", I, 1, "GL_PIXEL_TILE_HEIGHT_SGIX"), # 0x8141 |
| 789 | ("glGet", I, 1, "GL_PIXEL_TILE_GRID_WIDTH_SGIX"), # 0x8142 |
| 790 | ("glGet", I, 1, "GL_PIXEL_TILE_GRID_HEIGHT_SGIX"), # 0x8143 |
| 791 | ("glGet", I, 1, "GL_PIXEL_TILE_GRID_DEPTH_SGIX"), # 0x8144 |
| 792 | ("glGet", I, 1, "GL_PIXEL_TILE_CACHE_SIZE_SGIX"), # 0x8145 |
| 793 | ("", X, 1, "GL_FILTER4_SGIS"), # 0x8146 |
| 794 | ("", X, 1, "GL_TEXTURE_FILTER4_SIZE_SGIS"), # 0x8147 |
| 795 | ("glGet", I, 1, "GL_SPRITE_SGIX"), # 0x8148 |
| 796 | ("glGet", I, 1, "GL_SPRITE_MODE_SGIX"), # 0x8149 |
| 797 | ("glGet", F, 3, "GL_SPRITE_AXIS_SGIX"), # 0x814A |
| 798 | ("glGet", F, 3, "GL_SPRITE_TRANSLATION_SGIX"), # 0x814B |
| 799 | ("", X, 1, "GL_SPRITE_AXIAL_SGIX"), # 0x814C |
| 800 | ("", X, 1, "GL_SPRITE_OBJECT_ALIGNED_SGIX"), # 0x814D |
| 801 | ("", X, 1, "GL_SPRITE_EYE_ALIGNED_SGIX"), # 0x814E |
| 802 | ("glGet", I, 1, "GL_TEXTURE_4D_BINDING_SGIS"), # 0x814F |
| 803 | ("", X, 1, "GL_IGNORE_BORDER_HP"), # 0x8150 |
| 804 | ("", X, 1, "GL_CONSTANT_BORDER"), # 0x8151 |
| 805 | ("", X, 1, "GL_REPLICATE_BORDER"), # 0x8153 |
| 806 | ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_BORDER_COLOR"), # 0x8154 |
| 807 | ("", X, 1, "GL_IMAGE_SCALE_X_HP"), # 0x8155 |
| 808 | ("", X, 1, "GL_IMAGE_SCALE_Y_HP"), # 0x8156 |
| 809 | ("", X, 1, "GL_IMAGE_TRANSLATE_X_HP"), # 0x8157 |
| 810 | ("", X, 1, "GL_IMAGE_TRANSLATE_Y_HP"), # 0x8158 |
| 811 | ("", X, 1, "GL_IMAGE_ROTATE_ANGLE_HP"), # 0x8159 |
| 812 | ("", X, 1, "GL_IMAGE_ROTATE_ORIGIN_X_HP"), # 0x815A |
| 813 | ("", X, 1, "GL_IMAGE_ROTATE_ORIGIN_Y_HP"), # 0x815B |
| 814 | ("", X, 1, "GL_IMAGE_MAG_FILTER_HP"), # 0x815C |
| 815 | ("", X, 1, "GL_IMAGE_MIN_FILTER_HP"), # 0x815D |
| 816 | ("", X, 1, "GL_IMAGE_CUBIC_WEIGHT_HP"), # 0x815E |
| 817 | ("", X, 1, "GL_CUBIC_HP"), # 0x815F |
| 818 | ("", X, 1, "GL_AVERAGE_HP"), # 0x8160 |
| 819 | ("", X, 1, "GL_IMAGE_TRANSFORM_2D_HP"), # 0x8161 |
| 820 | ("", X, 1, "GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"), # 0x8162 |
| 821 | ("", X, 1, "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"), # 0x8163 |
| 822 | ("_glGet", B, 1, "GL_OCCLUSION_TEST_HP"), # 0x8165 |
| 823 | ("_glGet", B, 1, "GL_OCCLUSION_TEST_RESULT_HP"), # 0x8166 |
| 824 | ("", X, 1, "GL_TEXTURE_LIGHTING_MODE_HP"), # 0x8167 |
| 825 | ("", X, 1, "GL_TEXTURE_POST_SPECULAR_HP"), # 0x8168 |
| 826 | ("", X, 1, "GL_TEXTURE_PRE_SPECULAR_HP"), # 0x8169 |
| 827 | ("", X, 1, "GL_LINEAR_CLIPMAP_LINEAR_SGIX"), # 0x8170 |
| 828 | ("glGetTexParameter", I, 2, "GL_TEXTURE_CLIPMAP_CENTER_SGIX"), # 0x8171 |
| 829 | ("glGetTexParameter", F, 1, "GL_TEXTURE_CLIPMAP_FRAME_SGIX"), # 0x8172 |
| 830 | ("glGetTexParameter", I, 2, "GL_TEXTURE_CLIPMAP_OFFSET_SGIX"), # 0x8173 |
| 831 | ("glGetTexParameter", I, 3, "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"), # 0x8174 |
| 832 | ("", X, 1, "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"), # 0x8175 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 833 | ("", I, 1, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX"), # 0x8176 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 834 | ("glGet", I, 1, "GL_MAX_CLIPMAP_DEPTH_SGIX"), # 0x8177 |
| 835 | ("glGet", I, 1, "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"), # 0x8178 |
| 836 | ("glGetTexParameter", F, 1, "GL_POST_TEXTURE_FILTER_BIAS_SGIX"), # 0x8179 |
| 837 | ("glGetTexParameter", F, 1, "GL_POST_TEXTURE_FILTER_SCALE_SGIX"), # 0x817A |
| 838 | ("glGet", F, 2, "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"), # 0x817B |
| 839 | ("glGet", F, 2, "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"), # 0x817C |
| 840 | ("glGet", I, 1, "GL_REFERENCE_PLANE_SGIX"), # 0x817D |
| 841 | ("glGet", F, 4, "GL_REFERENCE_PLANE_EQUATION_SGIX"), # 0x817E |
| 842 | ("glGet", I, 1, "GL_IR_INSTRUMENT1_SGIX"), # 0x817F |
| 843 | ("", X, 1, "GL_INSTRUMENT_BUFFER_POINTER_SGIX"), # 0x8180 |
| 844 | ("glGet", I, 1, "GL_INSTRUMENT_MEASUREMENTS_SGIX"), # 0x8181 |
| 845 | ("", X, 1, "GL_LIST_PRIORITY_SGIX"), # 0x8182 |
| 846 | ("glGet", I, 1, "GL_CALLIGRAPHIC_FRAGMENT_SGIX"), # 0x8183 |
| 847 | ("", X, 1, "GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"), # 0x8184 |
| 848 | ("", X, 1, "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"), # 0x8185 |
| 849 | ("", X, 1, "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"), # 0x8186 |
| 850 | ("", X, 1, "GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"), # 0x8187 |
| 851 | ("", X, 1, "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"), # 0x8188 |
| 852 | ("", X, 1, "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"), # 0x8189 |
| 853 | ("", X, 1, "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"), # 0x818A |
| 854 | ("glGet", I, 1, "GL_FRAMEZOOM_SGIX"), # 0x818B |
| 855 | ("glGet", I, 1, "GL_FRAMEZOOM_FACTOR_SGIX"), # 0x818C |
| 856 | ("glGet", I, 1, "GL_MAX_FRAMEZOOM_FACTOR_SGIX"), # 0x818D |
| 857 | ("glGetTexParameter", F, 1, "GL_TEXTURE_LOD_BIAS_S_SGIX"), # 0x818E |
| 858 | ("glGetTexParameter", F, 1, "GL_TEXTURE_LOD_BIAS_T_SGIX"), # 0x818F |
| 859 | ("glGetTexParameter", F, 1, "GL_TEXTURE_LOD_BIAS_R_SGIX"), # 0x8190 |
| 860 | ("glGetTexParameter", B, 1, "GL_GENERATE_MIPMAP"), # 0x8191 |
| 861 | ("glGet", E, 1, "GL_GENERATE_MIPMAP_HINT"), # 0x8192 |
| 862 | ("", X, 1, "GL_GEOMETRY_DEFORMATION_SGIX"), # 0x8194 |
| 863 | ("", X, 1, "GL_TEXTURE_DEFORMATION_SGIX"), # 0x8195 |
| 864 | ("glGet", I, 1, "GL_DEFORMATIONS_MASK_SGIX"), # 0x8196 |
| 865 | ("", X, 1, "GL_MAX_DEFORMATION_ORDER_SGIX"), # 0x8197 |
| 866 | ("glGet", I, 1, "GL_FOG_OFFSET_SGIX"), # 0x8198 |
| 867 | ("glGet", F, 4, "GL_FOG_OFFSET_VALUE_SGIX"), # 0x8199 |
| 868 | ("glGetTexParameter", B, 1, "GL_TEXTURE_COMPARE_SGIX"), # 0x819A |
| 869 | ("glGetTexParameter", E, 1, "GL_TEXTURE_COMPARE_OPERATOR_SGIX"), # 0x819B |
| 870 | ("", X, 1, "GL_TEXTURE_LEQUAL_R_SGIX"), # 0x819C |
| 871 | ("", X, 1, "GL_TEXTURE_GEQUAL_R_SGIX"), # 0x819D |
| 872 | ("", X, 1, "GL_DEPTH_COMPONENT16"), # 0x81A5 |
| 873 | ("", X, 1, "GL_DEPTH_COMPONENT24"), # 0x81A6 |
| 874 | ("", X, 1, "GL_DEPTH_COMPONENT32"), # 0x81A7 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 875 | ("glGet", I, 1, "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"), # 0x81A8 |
| 876 | ("glGet", I, 1, "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"), # 0x81A9 |
| 877 | ("glGet", B, 1, "GL_CULL_VERTEX_EXT"), # 0x81AA |
| 878 | ("glGet", F, 4, "GL_CULL_VERTEX_EYE_POSITION_EXT"), # 0x81AB |
| 879 | ("glGet", F, 4, "GL_CULL_VERTEX_OBJECT_POSITION_EXT"), # 0x81AC |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 880 | ("", X, 1, "GL_IUI_V2F_EXT"), # 0x81AD |
| 881 | ("", X, 1, "GL_IUI_V3F_EXT"), # 0x81AE |
| 882 | ("", X, 1, "GL_IUI_N3F_V2F_EXT"), # 0x81AF |
| 883 | ("", X, 1, "GL_IUI_N3F_V3F_EXT"), # 0x81B0 |
| 884 | ("", X, 1, "GL_T2F_IUI_V2F_EXT"), # 0x81B1 |
| 885 | ("", X, 1, "GL_T2F_IUI_V3F_EXT"), # 0x81B2 |
| 886 | ("", X, 1, "GL_T2F_IUI_N3F_V2F_EXT"), # 0x81B3 |
| 887 | ("", X, 1, "GL_T2F_IUI_N3F_V3F_EXT"), # 0x81B4 |
| 888 | ("", X, 1, "GL_INDEX_TEST_EXT"), # 0x81B5 |
| 889 | ("", X, 1, "GL_INDEX_TEST_FUNC_EXT"), # 0x81B6 |
| 890 | ("", X, 1, "GL_INDEX_TEST_REF_EXT"), # 0x81B7 |
| 891 | ("", X, 1, "GL_INDEX_MATERIAL_EXT"), # 0x81B8 |
| 892 | ("", X, 1, "GL_INDEX_MATERIAL_PARAMETER_EXT"), # 0x81B9 |
| 893 | ("", X, 1, "GL_INDEX_MATERIAL_FACE_EXT"), # 0x81BA |
| 894 | ("", X, 1, "GL_YCRCB_422_SGIX"), # 0x81BB |
| 895 | ("", X, 1, "GL_YCRCB_444_SGIX"), # 0x81BC |
| 896 | ("", X, 1, "GL_WRAP_BORDER_SUN"), # 0x81D4 |
| 897 | ("", X, 1, "GL_UNPACK_CONSTANT_DATA_SUNX"), # 0x81D5 |
| 898 | ("", X, 1, "GL_TEXTURE_CONSTANT_DATA_SUNX"), # 0x81D6 |
| 899 | ("", X, 1, "GL_TRIANGLE_LIST_SUN"), # 0x81D7 |
| 900 | ("", X, 1, "GL_REPLACEMENT_CODE_SUN"), # 0x81D8 |
| 901 | ("", X, 1, "GL_GLOBAL_ALPHA_SUN"), # 0x81D9 |
| 902 | ("", X, 1, "GL_GLOBAL_ALPHA_FACTOR_SUN"), # 0x81DA |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 903 | ("glGet", B, 4, "GL_TEXTURE_COLOR_WRITEMASK_SGIS"), # 0x81EF |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 904 | ("", X, 1, "GL_EYE_DISTANCE_TO_POINT_SGIS"), # 0x81F0 |
| 905 | ("", X, 1, "GL_OBJECT_DISTANCE_TO_POINT_SGIS"), # 0x81F1 |
| 906 | ("", X, 1, "GL_EYE_DISTANCE_TO_LINE_SGIS"), # 0x81F2 |
| 907 | ("", X, 1, "GL_OBJECT_DISTANCE_TO_LINE_SGIS"), # 0x81F3 |
| 908 | ("", X, 1, "GL_EYE_POINT_SGIS"), # 0x81F4 |
| 909 | ("", X, 1, "GL_OBJECT_POINT_SGIS"), # 0x81F5 |
| 910 | ("", X, 1, "GL_EYE_LINE_SGIS"), # 0x81F6 |
| 911 | ("", X, 1, "GL_OBJECT_LINE_SGIS"), # 0x81F7 |
| 912 | ("glGet", E, 1, "GL_LIGHT_MODEL_COLOR_CONTROL"), # 0x81F8 |
| 913 | ("", X, 1, "GL_SINGLE_COLOR"), # 0x81F9 |
| 914 | ("", X, 1, "GL_SEPARATE_SPECULAR_COLOR"), # 0x81FA |
| 915 | ("", X, 1, "GL_SHARED_TEXTURE_PALETTE_EXT"), # 0x81FB |
| 916 | ("", X, 1, "GL_FOG_SCALE_SGIX"), # 0x81FC |
| 917 | ("", X, 1, "GL_FOG_SCALE_VALUE_SGIX"), # 0x81FD |
| 918 | ("", X, 1, "GL_TEXT_FRAGMENT_SHADER_ATI"), # 0x8200 |
José Fonseca | f7bd923 | 2011-06-06 20:54:16 +0100 | [diff] [blame] | 919 | ("glGetFramebufferAttachmentParameter", E, 1, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"), # 0x8210 |
| 920 | ("glGetFramebufferAttachmentParameter", E, 1, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"), # 0x8211 |
| 921 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"), # 0x8212 |
| 922 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"), # 0x8213 |
| 923 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"), # 0x8214 |
| 924 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"), # 0x8215 |
| 925 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"), # 0x8216 |
| 926 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"), # 0x8217 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 927 | ("", X, 1, "GL_FRAMEBUFFER_DEFAULT"), # 0x8218 |
| 928 | ("", X, 1, "GL_FRAMEBUFFER_UNDEFINED"), # 0x8219 |
| 929 | ("", X, 1, "GL_DEPTH_STENCIL_ATTACHMENT"), # 0x821A |
José Fonseca | bb25690 | 2011-06-09 00:20:45 +0100 | [diff] [blame] | 930 | ("glGet", I, 1, "GL_MAJOR_VERSION"), # 0x821B |
| 931 | ("glGet", I, 1, "GL_MINOR_VERSION"), # 0x821C |
| 932 | ("glGet", I, 1, "GL_NUM_EXTENSIONS"), # 0x821D |
| 933 | ("glGet", I, 1, "GL_CONTEXT_FLAGS"), # 0x821E |
José Fonseca | 0f49e44 | 2014-02-28 14:46:01 +0000 | [diff] [blame] | 934 | ("glGetBufferParameter", B, 1, "GL_BUFFER_IMMUTABLE_STORAGE"), # 0x821F |
| 935 | ("glGetBufferParameter", I, 1, "GL_BUFFER_STORAGE_FLAGS"), # 0x8220 |
José Fonseca | 59a0a00 | 2014-11-11 17:54:13 +0000 | [diff] [blame] | 936 | ("glGet", B, 1, "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"), # 0x8221 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 937 | ("", X, 1, "GL_INDEX"), # 0x8222 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 938 | ("", X, 1, "GL_COMPRESSED_RED"), # 0x8225 |
| 939 | ("", X, 1, "GL_COMPRESSED_RG"), # 0x8226 |
| 940 | ("", X, 1, "GL_RG"), # 0x8227 |
| 941 | ("", X, 1, "GL_RG_INTEGER"), # 0x8228 |
| 942 | ("", X, 1, "GL_R8"), # 0x8229 |
| 943 | ("", X, 1, "GL_R16"), # 0x822A |
| 944 | ("", X, 1, "GL_RG8"), # 0x822B |
| 945 | ("", X, 1, "GL_RG16"), # 0x822C |
| 946 | ("", X, 1, "GL_R16F"), # 0x822D |
| 947 | ("", X, 1, "GL_R32F"), # 0x822E |
| 948 | ("", X, 1, "GL_RG16F"), # 0x822F |
| 949 | ("", X, 1, "GL_RG32F"), # 0x8230 |
| 950 | ("", X, 1, "GL_R8I"), # 0x8231 |
| 951 | ("", X, 1, "GL_R8UI"), # 0x8232 |
| 952 | ("", X, 1, "GL_R16I"), # 0x8233 |
| 953 | ("", X, 1, "GL_R16UI"), # 0x8234 |
| 954 | ("", X, 1, "GL_R32I"), # 0x8235 |
| 955 | ("", X, 1, "GL_R32UI"), # 0x8236 |
| 956 | ("", X, 1, "GL_RG8I"), # 0x8237 |
| 957 | ("", X, 1, "GL_RG8UI"), # 0x8238 |
| 958 | ("", X, 1, "GL_RG16I"), # 0x8239 |
| 959 | ("", X, 1, "GL_RG16UI"), # 0x823A |
| 960 | ("", X, 1, "GL_RG32I"), # 0x823B |
| 961 | ("", X, 1, "GL_RG32UI"), # 0x823C |
| 962 | ("", X, 1, "GL_SYNC_CL_EVENT_ARB"), # 0x8240 |
| 963 | ("", X, 1, "GL_SYNC_CL_EVENT_COMPLETE_ARB"), # 0x8241 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 964 | ("glGet", B, 1, "GL_DEBUG_OUTPUT_SYNCHRONOUS"), # 0x8242 |
| 965 | ("glGet", I, 1, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"), # 0x8243 |
José Fonseca | c10f8aa | 2014-11-11 23:48:54 +0000 | [diff] [blame] | 966 | ("_glGet", P, 1, "GL_DEBUG_CALLBACK_FUNCTION"), # 0x8244 |
| 967 | ("_glGet", P, 1, "GL_DEBUG_CALLBACK_USER_PARAM"), # 0x8245 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 968 | ("", X, 1, "GL_DEBUG_SOURCE_API"), # 0x8246 |
| 969 | ("", X, 1, "GL_DEBUG_SOURCE_WINDOW_SYSTEM"), # 0x8247 |
| 970 | ("", X, 1, "GL_DEBUG_SOURCE_SHADER_COMPILER"), # 0x8248 |
| 971 | ("", X, 1, "GL_DEBUG_SOURCE_THIRD_PARTY"), # 0x8249 |
| 972 | ("", X, 1, "GL_DEBUG_SOURCE_APPLICATION"), # 0x824A |
| 973 | ("", X, 1, "GL_DEBUG_SOURCE_OTHER"), # 0x824B |
| 974 | ("", X, 1, "GL_DEBUG_TYPE_ERROR"), # 0x824C |
| 975 | ("", X, 1, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"), # 0x824D |
| 976 | ("", X, 1, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"), # 0x824E |
| 977 | ("", X, 1, "GL_DEBUG_TYPE_PORTABILITY"), # 0x824F |
| 978 | ("", X, 1, "GL_DEBUG_TYPE_PERFORMANCE"), # 0x8250 |
| 979 | ("", X, 1, "GL_DEBUG_TYPE_OTHER"), # 0x8251 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 980 | ("", X, 1, "GL_LOSE_CONTEXT_ON_RESET"), # 0x8252 |
| 981 | ("", X, 1, "GL_GUILTY_CONTEXT_RESET"), # 0x8253 |
| 982 | ("", X, 1, "GL_INNOCENT_CONTEXT_RESET"), # 0x8254 |
| 983 | ("", X, 1, "GL_UNKNOWN_CONTEXT_RESET"), # 0x8255 |
| 984 | ("glGet", E, 1, "GL_RESET_NOTIFICATION_STRATEGY"), # 0x8256 |
José Fonseca | d2b7e35 | 2015-01-26 20:16:46 +0000 | [diff] [blame] | 985 | ("glGetProgram", B, 1, "GL_PROGRAM_BINARY_RETRIEVABLE_HINT"), # 0x8257 |
Jose Fonseca | 701202a | 2016-05-04 09:01:27 +0100 | [diff] [blame] | 986 | ("glGetProgram", B, 1, "GL_PROGRAM_SEPARABLE"), # 0x8258 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 987 | ("glGet", I, 1, "GL_ACTIVE_PROGRAM"), # 0x8259 |
| 988 | ("glGet", I, 1, "GL_PROGRAM_PIPELINE_BINDING"), # 0x825A |
José Fonseca | a51fe62 | 2011-06-09 10:14:35 +0100 | [diff] [blame] | 989 | ("glGet", I, 1, "GL_MAX_VIEWPORTS"), # 0x825B |
| 990 | ("glGet", I, 1, "GL_VIEWPORT_SUBPIXEL_BITS"), # 0x825C |
| 991 | ("glGet", F, 2, "GL_VIEWPORT_BOUNDS_RANGE"), # 0x825D |
| 992 | ("glGet", E, 1, "GL_LAYER_PROVOKING_VERTEX"), # 0x825E |
| 993 | ("glGet", E, 1, "GL_VIEWPORT_INDEX_PROVOKING_VERTEX"), # 0x825F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 994 | ("", X, 1, "GL_UNDEFINED_VERTEX"), # 0x8260 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 995 | ("", X, 1, "GL_NO_RESET_NOTIFICATION"), # 0x8261 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 996 | ("glGet", I, 1, "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"), # 0x8262 |
| 997 | ("glGet", I, 1, "GL_MAX_COMPUTE_UNIFORM_COMPONENTS"), # 0x8263 |
| 998 | ("glGet", I, 1, "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"), # 0x8264 |
| 999 | ("glGet", I, 1, "GL_MAX_COMPUTE_ATOMIC_COUNTERS"), # 0x8265 |
| 1000 | ("glGet", I, 1, "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"), # 0x8266 |
José Fonseca | 8d6273e | 2013-11-29 16:25:36 +0000 | [diff] [blame] | 1001 | ("", X, 1, "GL_COMPUTE_WORK_GROUP_SIZE"), # 0x8267 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1002 | ("", X, 1, "GL_DEBUG_TYPE_MARKER"), # 0x8268 |
| 1003 | ("", X, 1, "GL_DEBUG_TYPE_PUSH_GROUP"), # 0x8269 |
| 1004 | ("", X, 1, "GL_DEBUG_TYPE_POP_GROUP"), # 0x826A |
| 1005 | ("", X, 1, "GL_DEBUG_SEVERITY_NOTIFICATION"), # 0x826B |
José Fonseca | 8f4e213 | 2013-10-24 18:53:08 +0100 | [diff] [blame] | 1006 | ("glGet", I, 1, "GL_MAX_DEBUG_GROUP_STACK_DEPTH"), # 0x826C |
| 1007 | ("glGet", I, 1, "GL_DEBUG_GROUP_STACK_DEPTH"), # 0x826D |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1008 | ("glGet", I, 1, "GL_MAX_UNIFORM_LOCATIONS"), # 0x826E |
José Fonseca | f099b3f | 2013-10-24 18:53:54 +0100 | [diff] [blame] | 1009 | ("", B, 1, "GL_INTERNALFORMAT_SUPPORTED"), # 0x826F |
| 1010 | ("", E, 1, "GL_INTERNALFORMAT_PREFERRED"), # 0x8270 |
| 1011 | ("", I, 1, "GL_INTERNALFORMAT_RED_SIZE"), # 0x8271 |
| 1012 | ("", I, 1, "GL_INTERNALFORMAT_GREEN_SIZE"), # 0x8272 |
| 1013 | ("", I, 1, "GL_INTERNALFORMAT_BLUE_SIZE"), # 0x8273 |
| 1014 | ("", I, 1, "GL_INTERNALFORMAT_ALPHA_SIZE"), # 0x8274 |
| 1015 | ("", I, 1, "GL_INTERNALFORMAT_DEPTH_SIZE"), # 0x8275 |
| 1016 | ("", I, 1, "GL_INTERNALFORMAT_STENCIL_SIZE"), # 0x8276 |
| 1017 | ("", I, 1, "GL_INTERNALFORMAT_SHARED_SIZE"), # 0x8277 |
| 1018 | ("", E, 1, "GL_INTERNALFORMAT_RED_TYPE"), # 0x8278 |
| 1019 | ("", E, 1, "GL_INTERNALFORMAT_GREEN_TYPE"), # 0x8279 |
| 1020 | ("", E, 1, "GL_INTERNALFORMAT_BLUE_TYPE"), # 0x827A |
| 1021 | ("", E, 1, "GL_INTERNALFORMAT_ALPHA_TYPE"), # 0x827B |
| 1022 | ("", E, 1, "GL_INTERNALFORMAT_DEPTH_TYPE"), # 0x827C |
| 1023 | ("", E, 1, "GL_INTERNALFORMAT_STENCIL_TYPE"), # 0x827D |
| 1024 | ("", I, 1, "GL_MAX_WIDTH"), # 0x827E |
| 1025 | ("", I, 1, "GL_MAX_HEIGHT"), # 0x827F |
| 1026 | ("", I, 1, "GL_MAX_DEPTH"), # 0x8280 |
| 1027 | ("", I, 1, "GL_MAX_LAYERS"), # 0x8281 |
| 1028 | ("", I, 1, "GL_MAX_COMBINED_DIMENSIONS"), # 0x8282 |
| 1029 | ("", B, 1, "GL_COLOR_COMPONENTS"), # 0x8283 |
| 1030 | ("", B, 1, "GL_DEPTH_COMPONENTS"), # 0x8284 |
| 1031 | ("", B, 1, "GL_STENCIL_COMPONENTS"), # 0x8285 |
| 1032 | ("", B, 1, "GL_COLOR_RENDERABLE"), # 0x8286 |
| 1033 | ("", B, 1, "GL_DEPTH_RENDERABLE"), # 0x8287 |
| 1034 | ("", B, 1, "GL_STENCIL_RENDERABLE"), # 0x8288 |
| 1035 | ("", E, 1, "GL_FRAMEBUFFER_RENDERABLE"), # 0x8289 |
| 1036 | ("", E, 1, "GL_FRAMEBUFFER_RENDERABLE_LAYERED"), # 0x828A |
| 1037 | ("", E, 1, "GL_FRAMEBUFFER_BLEND"), # 0x828B |
| 1038 | ("", E, 1, "GL_READ_PIXELS"), # 0x828C |
| 1039 | ("", E, 1, "GL_READ_PIXELS_FORMAT"), # 0x828D |
| 1040 | ("", E, 1, "GL_READ_PIXELS_TYPE"), # 0x828E |
| 1041 | ("", E, 1, "GL_TEXTURE_IMAGE_FORMAT"), # 0x828F |
| 1042 | ("", E, 1, "GL_TEXTURE_IMAGE_TYPE"), # 0x8290 |
| 1043 | ("", E, 1, "GL_GET_TEXTURE_IMAGE_FORMAT"), # 0x8291 |
| 1044 | ("", E, 1, "GL_GET_TEXTURE_IMAGE_TYPE"), # 0x8292 |
| 1045 | ("", B, 1, "GL_MIPMAP"), # 0x8293 |
| 1046 | ("", E, 1, "GL_MANUAL_GENERATE_MIPMAP"), # 0x8294 |
| 1047 | ("", E, 1, "GL_AUTO_GENERATE_MIPMAP"), # 0x8295 |
| 1048 | ("", E, 1, "GL_COLOR_ENCODING"), # 0x8296 |
| 1049 | ("", E, 1, "GL_SRGB_READ"), # 0x8297 |
| 1050 | ("", E, 1, "GL_SRGB_WRITE"), # 0x8298 |
| 1051 | ("", E, 1, "GL_SRGB_DECODE_ARB"), # 0x8299 |
| 1052 | ("", E, 1, "GL_FILTER"), # 0x829A |
| 1053 | ("", E, 1, "GL_VERTEX_TEXTURE"), # 0x829B |
| 1054 | ("", E, 1, "GL_TESS_CONTROL_TEXTURE"), # 0x829C |
| 1055 | ("", E, 1, "GL_TESS_EVALUATION_TEXTURE"), # 0x829D |
| 1056 | ("", E, 1, "GL_GEOMETRY_TEXTURE"), # 0x829E |
| 1057 | ("", E, 1, "GL_FRAGMENT_TEXTURE"), # 0x829F |
| 1058 | ("", E, 1, "GL_COMPUTE_TEXTURE"), # 0x82A0 |
| 1059 | ("", E, 1, "GL_TEXTURE_SHADOW"), # 0x82A1 |
| 1060 | ("", E, 1, "GL_TEXTURE_GATHER"), # 0x82A2 |
| 1061 | ("", E, 1, "GL_TEXTURE_GATHER_SHADOW"), # 0x82A3 |
| 1062 | ("", E, 1, "GL_SHADER_IMAGE_LOAD"), # 0x82A4 |
| 1063 | ("", E, 1, "GL_SHADER_IMAGE_STORE"), # 0x82A5 |
| 1064 | ("", E, 1, "GL_SHADER_IMAGE_ATOMIC"), # 0x82A6 |
| 1065 | ("", I, 1, "GL_IMAGE_TEXEL_SIZE"), # 0x82A7 |
| 1066 | ("", E, 1, "GL_IMAGE_COMPATIBILITY_CLASS"), # 0x82A8 |
| 1067 | ("", E, 1, "GL_IMAGE_PIXEL_FORMAT"), # 0x82A9 |
| 1068 | ("", E, 1, "GL_IMAGE_PIXEL_TYPE"), # 0x82AA |
| 1069 | ("", E, 1, "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"), # 0x82AC |
| 1070 | ("", E, 1, "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"), # 0x82AD |
| 1071 | ("", E, 1, "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"), # 0x82AE |
| 1072 | ("", E, 1, "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"), # 0x82AF |
| 1073 | ("", I, 1, "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"), # 0x82B1 |
| 1074 | ("", I, 1, "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"), # 0x82B2 |
| 1075 | ("", I, 1, "GL_TEXTURE_COMPRESSED_BLOCK_SIZE"), # 0x82B3 |
| 1076 | ("", E, 1, "GL_CLEAR_BUFFER"), # 0x82B4 |
| 1077 | ("", E, 1, "GL_TEXTURE_VIEW"), # 0x82B5 |
| 1078 | ("", E, 1, "GL_VIEW_COMPATIBILITY_CLASS"), # 0x82B6 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1079 | ("", X, 1, "GL_FULL_SUPPORT"), # 0x82B7 |
| 1080 | ("", X, 1, "GL_CAVEAT_SUPPORT"), # 0x82B8 |
| 1081 | ("", X, 1, "GL_IMAGE_CLASS_4_X_32"), # 0x82B9 |
| 1082 | ("", X, 1, "GL_IMAGE_CLASS_2_X_32"), # 0x82BA |
| 1083 | ("", X, 1, "GL_IMAGE_CLASS_1_X_32"), # 0x82BB |
| 1084 | ("", X, 1, "GL_IMAGE_CLASS_4_X_16"), # 0x82BC |
| 1085 | ("", X, 1, "GL_IMAGE_CLASS_2_X_16"), # 0x82BD |
| 1086 | ("", X, 1, "GL_IMAGE_CLASS_1_X_16"), # 0x82BE |
| 1087 | ("", X, 1, "GL_IMAGE_CLASS_4_X_8"), # 0x82BF |
| 1088 | ("", X, 1, "GL_IMAGE_CLASS_2_X_8"), # 0x82C0 |
| 1089 | ("", X, 1, "GL_IMAGE_CLASS_1_X_8"), # 0x82C1 |
| 1090 | ("", X, 1, "GL_IMAGE_CLASS_11_11_10"), # 0x82C2 |
| 1091 | ("", X, 1, "GL_IMAGE_CLASS_10_10_10_2"), # 0x82C3 |
| 1092 | ("", X, 1, "GL_VIEW_CLASS_128_BITS"), # 0x82C4 |
| 1093 | ("", X, 1, "GL_VIEW_CLASS_96_BITS"), # 0x82C5 |
| 1094 | ("", X, 1, "GL_VIEW_CLASS_64_BITS"), # 0x82C6 |
| 1095 | ("", X, 1, "GL_VIEW_CLASS_48_BITS"), # 0x82C7 |
| 1096 | ("", X, 1, "GL_VIEW_CLASS_32_BITS"), # 0x82C8 |
| 1097 | ("", X, 1, "GL_VIEW_CLASS_24_BITS"), # 0x82C9 |
| 1098 | ("", X, 1, "GL_VIEW_CLASS_16_BITS"), # 0x82CA |
| 1099 | ("", X, 1, "GL_VIEW_CLASS_8_BITS"), # 0x82CB |
| 1100 | ("", X, 1, "GL_VIEW_CLASS_S3TC_DXT1_RGB"), # 0x82CC |
| 1101 | ("", X, 1, "GL_VIEW_CLASS_S3TC_DXT1_RGBA"), # 0x82CD |
| 1102 | ("", X, 1, "GL_VIEW_CLASS_S3TC_DXT3_RGBA"), # 0x82CE |
| 1103 | ("", X, 1, "GL_VIEW_CLASS_S3TC_DXT5_RGBA"), # 0x82CF |
| 1104 | ("", X, 1, "GL_VIEW_CLASS_RGTC1_RED"), # 0x82D0 |
| 1105 | ("", X, 1, "GL_VIEW_CLASS_RGTC2_RG"), # 0x82D1 |
| 1106 | ("", X, 1, "GL_VIEW_CLASS_BPTC_UNORM"), # 0x82D2 |
| 1107 | ("", X, 1, "GL_VIEW_CLASS_BPTC_FLOAT"), # 0x82D3 |
José Fonseca | 4f0e1ec | 2013-05-17 09:35:53 +0100 | [diff] [blame] | 1108 | ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_BINDING"), # 0x82D4 |
| 1109 | ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_RELATIVE_OFFSET"), # 0x82D5 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1110 | ("", I, 1, "GL_VERTEX_BINDING_DIVISOR"), # 0x82D6 |
| 1111 | ("", I, 1, "GL_VERTEX_BINDING_OFFSET"), # 0x82D7 |
| 1112 | ("", I, 1, "GL_VERTEX_BINDING_STRIDE"), # 0x82D8 |
José Fonseca | 4f0e1ec | 2013-05-17 09:35:53 +0100 | [diff] [blame] | 1113 | ("glGet", I, 1, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"), # 0x82D9 |
| 1114 | ("glGet", I, 1, "GL_MAX_VERTEX_ATTRIB_BINDINGS"), # 0x82DA |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1115 | ("glGetTexParameter", I, 1, "GL_TEXTURE_VIEW_MIN_LEVEL"), # 0x82DB |
| 1116 | ("glGetTexParameter", I, 1, "GL_TEXTURE_VIEW_NUM_LEVELS"), # 0x82DC |
| 1117 | ("glGetTexParameter", I, 1, "GL_TEXTURE_VIEW_MIN_LAYER"), # 0x82DD |
| 1118 | ("glGetTexParameter", I, 1, "GL_TEXTURE_VIEW_NUM_LAYERS"), # 0x82DE |
| 1119 | ("glGetTexParameter", I, 1, "GL_TEXTURE_IMMUTABLE_LEVELS"), # 0x82DF |
| 1120 | ("", X, 1, "GL_BUFFER"), # 0x82E0 |
| 1121 | ("", X, 1, "GL_SHADER"), # 0x82E1 |
| 1122 | ("", X, 1, "GL_PROGRAM"), # 0x82E2 |
| 1123 | ("", X, 1, "GL_QUERY"), # 0x82E3 |
| 1124 | ("", X, 1, "GL_PROGRAM_PIPELINE"), # 0x82E4 |
Jose Fonseca | 89757a8 | 2016-11-14 11:14:36 +0000 | [diff] [blame] | 1125 | ("glGet", I, 1, "GL_MAX_VERTEX_ATTRIB_STRIDE"), # 0x82E5 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1126 | ("", X, 1, "GL_SAMPLER"), # 0x82E6 |
| 1127 | ("", X, 1, "GL_DISPLAY_LIST"), # 0x82E7 |
José Fonseca | 8f4e213 | 2013-10-24 18:53:08 +0100 | [diff] [blame] | 1128 | ("glGet", I, 1, "GL_MAX_LABEL_LENGTH"), # 0x82E8 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 1129 | ("", X, 1, "GL_NUM_SHADING_LANGUAGE_VERSIONS"), # 0x82E9 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 1130 | ("", X, 1, "GL_QUERY_TARGET"), # 0x82EA |
Jose Fonseca | 6440c62 | 2015-05-26 20:39:31 +0100 | [diff] [blame] | 1131 | #("", X, 1, "GL_TEXTURE_BINDING"), # 0x82EB |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 1132 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"), # 0x82EC |
| 1133 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"), # 0x82ED |
| 1134 | ("", X, 1, "GL_VERTICES_SUBMITTED_ARB"), # 0x82EE |
| 1135 | ("", X, 1, "GL_PRIMITIVES_SUBMITTED_ARB"), # 0x82EF |
| 1136 | ("", X, 1, "GL_VERTEX_SHADER_INVOCATIONS_ARB"), # 0x82F0 |
| 1137 | ("", X, 1, "GL_TESS_CONTROL_SHADER_PATCHES_ARB"), # 0x82F1 |
| 1138 | ("", X, 1, "GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"), # 0x82F2 |
| 1139 | ("", X, 1, "GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"), # 0x82F3 |
| 1140 | ("", X, 1, "GL_FRAGMENT_SHADER_INVOCATIONS_ARB"), # 0x82F4 |
| 1141 | ("", X, 1, "GL_COMPUTE_SHADER_INVOCATIONS_ARB"), # 0x82F5 |
| 1142 | ("", X, 1, "GL_CLIPPING_INPUT_PRIMITIVES_ARB"), # 0x82F6 |
| 1143 | ("", X, 1, "GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"), # 0x82F7 |
| 1144 | ("", X, 1, "GL_SPARSE_BUFFER_PAGE_SIZE_ARB"), # 0x82F8 |
| 1145 | ("glGet", I, 1, "GL_MAX_CULL_DISTANCES"), # 0x82F9 |
| 1146 | ("glGet", I, 1, "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"), # 0x82FA |
| 1147 | ("glGet", E, 1, "GL_CONTEXT_RELEASE_BEHAVIOR"), # 0x82FB |
| 1148 | ("glGet", E, 1, "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"), # 0x82FC |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1149 | ("", X, 1, "GL_DEPTH_PASS_INSTRUMENT_SGIX"), # 0x8310 |
| 1150 | ("", X, 1, "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"), # 0x8311 |
| 1151 | ("", X, 1, "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"), # 0x8312 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1152 | #("", X, 1, "GL_FRAGMENTS_INSTRUMENT_SGIX"), # 0x8313 |
| 1153 | #("", X, 1, "GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"), # 0x8314 |
| 1154 | #("", X, 1, "GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"), # 0x8315 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1155 | ("glGet", I, 1, "GL_CONVOLUTION_HINT_SGIX"), # 0x8316 |
| 1156 | ("", X, 1, "GL_YCRCB_SGIX"), # 0x8318 |
| 1157 | ("", X, 1, "GL_YCRCBA_SGIX"), # 0x8319 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1158 | #("", X, 1, "GL_UNPACK_COMPRESSED_SIZE_SGIX"), # 0x831A |
| 1159 | #("", X, 1, "GL_PACK_MAX_COMPRESSED_SIZE_SGIX"), # 0x831B |
| 1160 | #("", X, 1, "GL_PACK_COMPRESSED_SIZE_SGIX"), # 0x831C |
| 1161 | #("", X, 1, "GL_SLIM8U_SGIX"), # 0x831D |
| 1162 | #("", X, 1, "GL_SLIM10U_SGIX"), # 0x831E |
| 1163 | #("", X, 1, "GL_SLIM12S_SGIX"), # 0x831F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1164 | ("", X, 1, "GL_ALPHA_MIN_SGIX"), # 0x8320 |
| 1165 | ("", X, 1, "GL_ALPHA_MAX_SGIX"), # 0x8321 |
| 1166 | ("", X, 1, "GL_SCALEBIAS_HINT_SGIX"), # 0x8322 |
| 1167 | ("", X, 1, "GL_ASYNC_MARKER_SGIX"), # 0x8329 |
| 1168 | ("glGet", I, 1, "GL_PIXEL_TEX_GEN_MODE_SGIX"), # 0x832B |
| 1169 | ("", X, 1, "GL_ASYNC_HISTOGRAM_SGIX"), # 0x832C |
| 1170 | ("", X, 1, "GL_MAX_ASYNC_HISTOGRAM_SGIX"), # 0x832D |
| 1171 | ("", X, 1, "GL_PIXEL_TRANSFORM_2D_EXT"), # 0x8330 |
| 1172 | ("", X, 1, "GL_PIXEL_MAG_FILTER_EXT"), # 0x8331 |
| 1173 | ("", X, 1, "GL_PIXEL_MIN_FILTER_EXT"), # 0x8332 |
| 1174 | ("", X, 1, "GL_PIXEL_CUBIC_WEIGHT_EXT"), # 0x8333 |
| 1175 | ("", X, 1, "GL_CUBIC_EXT"), # 0x8334 |
| 1176 | ("", X, 1, "GL_AVERAGE_EXT"), # 0x8335 |
| 1177 | ("", X, 1, "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"), # 0x8336 |
| 1178 | ("", X, 1, "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"), # 0x8337 |
| 1179 | ("", X, 1, "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"), # 0x8338 |
| 1180 | ("", X, 1, "GL_FRAGMENT_MATERIAL_EXT"), # 0x8349 |
| 1181 | ("", X, 1, "GL_FRAGMENT_NORMAL_EXT"), # 0x834A |
| 1182 | ("", X, 1, "GL_FRAGMENT_COLOR_EXT"), # 0x834C |
| 1183 | ("", X, 1, "GL_ATTENUATION_EXT"), # 0x834D |
| 1184 | ("", X, 1, "GL_SHADOW_ATTENUATION_EXT"), # 0x834E |
| 1185 | ("glGet", I, 1, "GL_TEXTURE_APPLICATION_MODE_EXT"), # 0x834F |
| 1186 | ("glGet", I, 1, "GL_TEXTURE_LIGHT_EXT"), # 0x8350 |
| 1187 | ("glGet", I, 1, "GL_TEXTURE_MATERIAL_FACE_EXT"), # 0x8351 |
| 1188 | ("glGet", I, 1, "GL_TEXTURE_MATERIAL_PARAMETER_EXT"), # 0x8352 |
| 1189 | ("glGet", I, 1, "GL_PIXEL_TEXTURE_SGIS"), # 0x8353 |
| 1190 | ("glGet", I, 1, "GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"), # 0x8354 |
| 1191 | ("glGet", I, 1, "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"), # 0x8355 |
| 1192 | ("glGet", I, 1, "GL_PIXEL_GROUP_COLOR_SGIS"), # 0x8356 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1193 | #("", X, 1, "GL_LINE_QUALITY_HINT_SGIX"), # 0x835B |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1194 | ("", X, 1, "GL_ASYNC_TEX_IMAGE_SGIX"), # 0x835C |
| 1195 | ("", X, 1, "GL_ASYNC_DRAW_PIXELS_SGIX"), # 0x835D |
| 1196 | ("", X, 1, "GL_ASYNC_READ_PIXELS_SGIX"), # 0x835E |
| 1197 | ("", X, 1, "GL_MAX_ASYNC_TEX_IMAGE_SGIX"), # 0x835F |
| 1198 | ("", X, 1, "GL_MAX_ASYNC_DRAW_PIXELS_SGIX"), # 0x8360 |
| 1199 | ("", X, 1, "GL_MAX_ASYNC_READ_PIXELS_SGIX"), # 0x8361 |
| 1200 | ("", X, 1, "GL_UNSIGNED_BYTE_2_3_3_REV"), # 0x8362 |
| 1201 | ("", X, 1, "GL_UNSIGNED_SHORT_5_6_5"), # 0x8363 |
| 1202 | ("", X, 1, "GL_UNSIGNED_SHORT_5_6_5_REV"), # 0x8364 |
| 1203 | ("", X, 1, "GL_UNSIGNED_SHORT_4_4_4_4_REV"), # 0x8365 |
| 1204 | ("", X, 1, "GL_UNSIGNED_SHORT_1_5_5_5_REV"), # 0x8366 |
| 1205 | ("", X, 1, "GL_UNSIGNED_INT_8_8_8_8_REV"), # 0x8367 |
| 1206 | ("", X, 1, "GL_UNSIGNED_INT_2_10_10_10_REV"), # 0x8368 |
| 1207 | ("glGetTexParameter", F, 1, "GL_TEXTURE_MAX_CLAMP_S_SGIX"), # 0x8369 |
| 1208 | ("glGetTexParameter", F, 1, "GL_TEXTURE_MAX_CLAMP_T_SGIX"), # 0x836A |
| 1209 | ("glGetTexParameter", F, 1, "GL_TEXTURE_MAX_CLAMP_R_SGIX"), # 0x836B |
| 1210 | ("", X, 1, "GL_MIRRORED_REPEAT"), # 0x8370 |
| 1211 | ("", X, 1, "GL_RGB_S3TC"), # 0x83A0 |
| 1212 | ("", X, 1, "GL_RGB4_S3TC"), # 0x83A1 |
| 1213 | ("", X, 1, "GL_RGBA_S3TC"), # 0x83A2 |
| 1214 | ("", X, 1, "GL_RGBA4_S3TC"), # 0x83A3 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1215 | ("", X, 1, "GL_RGBA_DXT5_S3TC"), # 0x83A4 |
| 1216 | ("", X, 1, "GL_RGBA4_DXT5_S3TC"), # 0x83A5 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1217 | ("", X, 1, "GL_VERTEX_PRECLIP_SGIX"), # 0x83EE |
| 1218 | ("", X, 1, "GL_VERTEX_PRECLIP_HINT_SGIX"), # 0x83EF |
| 1219 | ("", X, 1, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT"), # 0x83F0 |
| 1220 | ("", X, 1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"), # 0x83F1 |
| 1221 | ("", X, 1, "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"), # 0x83F2 |
| 1222 | ("", X, 1, "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"), # 0x83F3 |
| 1223 | ("", X, 1, "GL_PARALLEL_ARRAYS_INTEL"), # 0x83F4 |
| 1224 | ("", X, 1, "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"), # 0x83F5 |
| 1225 | ("", X, 1, "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"), # 0x83F6 |
| 1226 | ("", X, 1, "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"), # 0x83F7 |
| 1227 | ("", X, 1, "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"), # 0x83F8 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1228 | ("", X, 1, "GL_PERFQUERY_DONOT_FLUSH_INTEL"), # 0x83F9 |
| 1229 | ("", X, 1, "GL_PERFQUERY_FLUSH_INTEL"), # 0x83FA |
| 1230 | ("", X, 1, "GL_PERFQUERY_WAIT_INTEL"), # 0x83FB |
José Fonseca | d0f1e29 | 2014-11-13 13:21:51 +0000 | [diff] [blame] | 1231 | ("glGetTexParameter", E, 1, "GL_TEXTURE_MEMORY_LAYOUT_INTEL"), # 0x83FF |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1232 | ("glGet", I, 1, "GL_FRAGMENT_LIGHTING_SGIX"), # 0x8400 |
| 1233 | ("glGet", I, 1, "GL_FRAGMENT_COLOR_MATERIAL_SGIX"), # 0x8401 |
| 1234 | ("glGet", I, 1, "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"), # 0x8402 |
| 1235 | ("glGet", I, 1, "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"), # 0x8403 |
| 1236 | ("glGet", I, 1, "GL_MAX_FRAGMENT_LIGHTS_SGIX"), # 0x8404 |
| 1237 | ("glGet", I, 1, "GL_MAX_ACTIVE_LIGHTS_SGIX"), # 0x8405 |
| 1238 | ("glGet", I, 1, "GL_CURRENT_RASTER_NORMAL_SGIX"), # 0x8406 |
| 1239 | ("glGet", I, 1, "GL_LIGHT_ENV_MODE_SGIX"), # 0x8407 |
| 1240 | ("glGet", I, 1, "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"), # 0x8408 |
| 1241 | ("glGet", I, 1, "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"), # 0x8409 |
| 1242 | ("glGet", F, 4, "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"), # 0x840A |
| 1243 | ("glGet", I, 1, "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"), # 0x840B |
| 1244 | ("glGet", I, 1, "GL_FRAGMENT_LIGHT0_SGIX"), # 0x840C |
| 1245 | ("", X, 1, "GL_FRAGMENT_LIGHT1_SGIX"), # 0x840D |
| 1246 | ("", X, 1, "GL_FRAGMENT_LIGHT2_SGIX"), # 0x840E |
| 1247 | ("", X, 1, "GL_FRAGMENT_LIGHT3_SGIX"), # 0x840F |
| 1248 | ("", X, 1, "GL_FRAGMENT_LIGHT4_SGIX"), # 0x8410 |
| 1249 | ("", X, 1, "GL_FRAGMENT_LIGHT5_SGIX"), # 0x8411 |
| 1250 | ("", X, 1, "GL_FRAGMENT_LIGHT6_SGIX"), # 0x8412 |
| 1251 | ("", X, 1, "GL_FRAGMENT_LIGHT7_SGIX"), # 0x8413 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 1252 | ("", X, 1, "GL_PACK_RESAMPLE_SGIX"), # 0x842E |
| 1253 | ("", X, 1, "GL_UNPACK_RESAMPLE_SGIX"), # 0x842F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1254 | ("", X, 1, "GL_RESAMPLE_DECIMATE_SGIX"), # 0x8430 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 1255 | ("", X, 1, "GL_RESAMPLE_REPLICATE_SGIX"), # 0x8433 |
| 1256 | ("", X, 1, "GL_RESAMPLE_ZERO_FILL_SGIX"), # 0x8434 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1257 | ("", X, 1, "GL_TANGENT_ARRAY_EXT"), # 0x8439 |
| 1258 | ("", X, 1, "GL_BINORMAL_ARRAY_EXT"), # 0x843A |
| 1259 | ("", X, 1, "GL_CURRENT_TANGENT_EXT"), # 0x843B |
| 1260 | ("", X, 1, "GL_CURRENT_BINORMAL_EXT"), # 0x843C |
| 1261 | ("glGet", E, 1, "GL_TANGENT_ARRAY_TYPE_EXT"), # 0x843E |
| 1262 | ("", X, 1, "GL_TANGENT_ARRAY_STRIDE_EXT"), # 0x843F |
| 1263 | ("glGet", E, 1, "GL_BINORMAL_ARRAY_TYPE_EXT"), # 0x8440 |
| 1264 | ("", X, 1, "GL_BINORMAL_ARRAY_STRIDE_EXT"), # 0x8441 |
| 1265 | ("glGet", P, 1, "GL_TANGENT_ARRAY_POINTER_EXT"), # 0x8442 |
| 1266 | ("glGet", P, 1, "GL_BINORMAL_ARRAY_POINTER_EXT"), # 0x8443 |
| 1267 | ("", X, 1, "GL_MAP1_TANGENT_EXT"), # 0x8444 |
| 1268 | ("", X, 1, "GL_MAP2_TANGENT_EXT"), # 0x8445 |
| 1269 | ("", X, 1, "GL_MAP1_BINORMAL_EXT"), # 0x8446 |
| 1270 | ("", X, 1, "GL_MAP2_BINORMAL_EXT"), # 0x8447 |
| 1271 | ("", X, 1, "GL_NEAREST_CLIPMAP_NEAREST_SGIX"), # 0x844D |
| 1272 | ("", X, 1, "GL_NEAREST_CLIPMAP_LINEAR_SGIX"), # 0x844E |
| 1273 | ("", X, 1, "GL_LINEAR_CLIPMAP_NEAREST_SGIX"), # 0x844F |
| 1274 | ("glGet", E, 1, "GL_FOG_COORD_SRC"), # 0x8450 |
| 1275 | ("", X, 1, "GL_FOG_COORD"), # 0x8451 |
| 1276 | ("", X, 1, "GL_FRAGMENT_DEPTH"), # 0x8452 |
| 1277 | ("glGet", F, 1, "GL_CURRENT_FOG_COORD"), # 0x8453 |
| 1278 | ("glGet", E, 1, "GL_FOG_COORD_ARRAY_TYPE"), # 0x8454 |
| 1279 | ("glGet", I, 1, "GL_FOG_COORD_ARRAY_STRIDE"), # 0x8455 |
| 1280 | ("", X, 1, "GL_FOG_COORD_ARRAY_POINTER"), # 0x8456 |
| 1281 | ("glGet", B, 1, "GL_FOG_COORD_ARRAY"), # 0x8457 |
| 1282 | ("glGet", B, 1, "GL_COLOR_SUM"), # 0x8458 |
Remi Gillig | e2a3313 | 2011-12-07 22:24:09 +0100 | [diff] [blame] | 1283 | ("glGet", F, 4, "GL_CURRENT_SECONDARY_COLOR"), # 0x8459 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1284 | ("glGet", I, 1, "GL_SECONDARY_COLOR_ARRAY_SIZE"), # 0x845A |
| 1285 | ("glGet", E, 1, "GL_SECONDARY_COLOR_ARRAY_TYPE"), # 0x845B |
| 1286 | ("glGet", I, 1, "GL_SECONDARY_COLOR_ARRAY_STRIDE"), # 0x845C |
| 1287 | ("", X, 1, "GL_SECONDARY_COLOR_ARRAY_POINTER"), # 0x845D |
| 1288 | ("glGet", B, 1, "GL_SECONDARY_COLOR_ARRAY"), # 0x845E |
| 1289 | ("", X, 1, "GL_CURRENT_RASTER_SECONDARY_COLOR"), # 0x845F |
| 1290 | ("glGet", F, 2, "GL_ALIASED_POINT_SIZE_RANGE"), # 0x846D |
| 1291 | ("glGet", F, 2, "GL_ALIASED_LINE_WIDTH_RANGE"), # 0x846E |
| 1292 | ("", X, 1, "GL_SCREEN_COORDINATES_REND"), # 0x8490 |
| 1293 | ("", X, 1, "GL_INVERTED_SCREEN_W_REND"), # 0x8491 |
| 1294 | ("", X, 1, "GL_TEXTURE0"), # 0x84C0 |
| 1295 | ("", X, 1, "GL_TEXTURE1"), # 0x84C1 |
| 1296 | ("", X, 1, "GL_TEXTURE2"), # 0x84C2 |
| 1297 | ("", X, 1, "GL_TEXTURE3"), # 0x84C3 |
| 1298 | ("", X, 1, "GL_TEXTURE4"), # 0x84C4 |
| 1299 | ("", X, 1, "GL_TEXTURE5"), # 0x84C5 |
| 1300 | ("", X, 1, "GL_TEXTURE6"), # 0x84C6 |
| 1301 | ("", X, 1, "GL_TEXTURE7"), # 0x84C7 |
| 1302 | ("", X, 1, "GL_TEXTURE8"), # 0x84C8 |
| 1303 | ("", X, 1, "GL_TEXTURE9"), # 0x84C9 |
| 1304 | ("", X, 1, "GL_TEXTURE10"), # 0x84CA |
| 1305 | ("", X, 1, "GL_TEXTURE11"), # 0x84CB |
| 1306 | ("", X, 1, "GL_TEXTURE12"), # 0x84CC |
| 1307 | ("", X, 1, "GL_TEXTURE13"), # 0x84CD |
| 1308 | ("", X, 1, "GL_TEXTURE14"), # 0x84CE |
| 1309 | ("", X, 1, "GL_TEXTURE15"), # 0x84CF |
| 1310 | ("", X, 1, "GL_TEXTURE16"), # 0x84D0 |
| 1311 | ("", X, 1, "GL_TEXTURE17"), # 0x84D1 |
| 1312 | ("", X, 1, "GL_TEXTURE18"), # 0x84D2 |
| 1313 | ("", X, 1, "GL_TEXTURE19"), # 0x84D3 |
| 1314 | ("", X, 1, "GL_TEXTURE20"), # 0x84D4 |
| 1315 | ("", X, 1, "GL_TEXTURE21"), # 0x84D5 |
| 1316 | ("", X, 1, "GL_TEXTURE22"), # 0x84D6 |
| 1317 | ("", X, 1, "GL_TEXTURE23"), # 0x84D7 |
| 1318 | ("", X, 1, "GL_TEXTURE24"), # 0x84D8 |
| 1319 | ("", X, 1, "GL_TEXTURE25"), # 0x84D9 |
| 1320 | ("", X, 1, "GL_TEXTURE26"), # 0x84DA |
| 1321 | ("", X, 1, "GL_TEXTURE27"), # 0x84DB |
| 1322 | ("", X, 1, "GL_TEXTURE28"), # 0x84DC |
| 1323 | ("", X, 1, "GL_TEXTURE29"), # 0x84DD |
| 1324 | ("", X, 1, "GL_TEXTURE30"), # 0x84DE |
| 1325 | ("", X, 1, "GL_TEXTURE31"), # 0x84DF |
| 1326 | ("glGet", E, 1, "GL_ACTIVE_TEXTURE"), # 0x84E0 |
| 1327 | ("glGet", E, 1, "GL_CLIENT_ACTIVE_TEXTURE"), # 0x84E1 |
| 1328 | ("glGet", I, 1, "GL_MAX_TEXTURE_UNITS"), # 0x84E2 |
| 1329 | ("glGet", F, 16, "GL_TRANSPOSE_MODELVIEW_MATRIX"), # 0x84E3 |
| 1330 | ("glGet", F, 16, "GL_TRANSPOSE_PROJECTION_MATRIX"), # 0x84E4 |
| 1331 | ("glGet", F, 16, "GL_TRANSPOSE_TEXTURE_MATRIX"), # 0x84E5 |
| 1332 | ("glGet", F, 16, "GL_TRANSPOSE_COLOR_MATRIX"), # 0x84E6 |
| 1333 | ("", X, 1, "GL_SUBTRACT"), # 0x84E7 |
| 1334 | ("glGet", I, 1, "GL_MAX_RENDERBUFFER_SIZE"), # 0x84E8 |
| 1335 | ("", X, 1, "GL_COMPRESSED_ALPHA"), # 0x84E9 |
| 1336 | ("", X, 1, "GL_COMPRESSED_LUMINANCE"), # 0x84EA |
| 1337 | ("", X, 1, "GL_COMPRESSED_LUMINANCE_ALPHA"), # 0x84EB |
| 1338 | ("", X, 1, "GL_COMPRESSED_INTENSITY"), # 0x84EC |
| 1339 | ("", X, 1, "GL_COMPRESSED_RGB"), # 0x84ED |
| 1340 | ("", X, 1, "GL_COMPRESSED_RGBA"), # 0x84EE |
| 1341 | ("glGet", E, 1, "GL_TEXTURE_COMPRESSION_HINT"), # 0x84EF |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 1342 | ("glGetActiveUniformBlock", B, 1, "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"), # 0x84F0 |
| 1343 | ("glGetActiveUniformBlock", B, 1, "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"), # 0x84F1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1344 | ("", X, 1, "GL_ALL_COMPLETED_NV"), # 0x84F2 |
| 1345 | ("", X, 1, "GL_FENCE_STATUS_NV"), # 0x84F3 |
| 1346 | ("", X, 1, "GL_FENCE_CONDITION_NV"), # 0x84F4 |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 1347 | ("", B, 1, "GL_TEXTURE_RECTANGLE"), # 0x84F5 |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 1348 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_RECTANGLE"), # 0x84F6 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1349 | ("", X, 1, "GL_PROXY_TEXTURE_RECTANGLE"), # 0x84F7 |
| 1350 | ("glGet", I, 1, "GL_MAX_RECTANGLE_TEXTURE_SIZE"), # 0x84F8 |
| 1351 | ("", X, 1, "GL_DEPTH_STENCIL"), # 0x84F9 |
| 1352 | ("", X, 1, "GL_UNSIGNED_INT_24_8"), # 0x84FA |
| 1353 | ("glGet", F, 1, "GL_MAX_TEXTURE_LOD_BIAS"), # 0x84FD |
Jose Fonseca | 0627790 | 2015-04-29 10:50:55 +0100 | [diff] [blame] | 1354 | ("glGetTexParameter,glGetSamplerParameter", F, 1, "GL_TEXTURE_MAX_ANISOTROPY_EXT"), # 0x84FE |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1355 | ("glGet", F, 1, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"), # 0x84FF |
José Fonseca | 6cba345 | 2011-12-09 17:03:01 +0000 | [diff] [blame] | 1356 | ("", X, 1, "GL_TEXTURE_FILTER_CONTROL"), # 0x8500 |
Jose Fonseca | 0627790 | 2015-04-29 10:50:55 +0100 | [diff] [blame] | 1357 | ("glGetTexParameter,glGetSamplerParameter,glGetTexEnv", F, 1, "GL_TEXTURE_LOD_BIAS"), # 0x8501 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1358 | ("", X, 1, "GL_MODELVIEW1_STACK_DEPTH_EXT"), # 0x8502 |
| 1359 | ("", X, 1, "GL_COMBINE4_NV"), # 0x8503 |
| 1360 | ("glGet", F, 1, "GL_MAX_SHININESS_NV"), # 0x8504 |
| 1361 | ("glGet", F, 1, "GL_MAX_SPOT_EXPONENT_NV"), # 0x8505 |
| 1362 | ("", X, 1, "GL_MODELVIEW1_MATRIX_EXT"), # 0x8506 |
| 1363 | ("", X, 1, "GL_INCR_WRAP"), # 0x8507 |
| 1364 | ("", X, 1, "GL_DECR_WRAP"), # 0x8508 |
| 1365 | ("", X, 1, "GL_VERTEX_WEIGHTING_EXT"), # 0x8509 |
| 1366 | ("", X, 1, "GL_MODELVIEW1_ARB"), # 0x850A |
| 1367 | ("", X, 1, "GL_CURRENT_VERTEX_WEIGHT_EXT"), # 0x850B |
| 1368 | ("", X, 1, "GL_VERTEX_WEIGHT_ARRAY_EXT"), # 0x850C |
| 1369 | ("", X, 1, "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"), # 0x850D |
| 1370 | ("glGet", E, 1, "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"), # 0x850E |
| 1371 | ("", X, 1, "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"), # 0x850F |
| 1372 | ("", X, 1, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"), # 0x8510 |
| 1373 | ("", X, 1, "GL_NORMAL_MAP"), # 0x8511 |
| 1374 | ("", X, 1, "GL_REFLECTION_MAP"), # 0x8512 |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 1375 | ("", B, 1, "GL_TEXTURE_CUBE_MAP"), # 0x8513 |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 1376 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_CUBE_MAP"), # 0x8514 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1377 | ("", X, 1, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"), # 0x8515 |
| 1378 | ("", X, 1, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"), # 0x8516 |
| 1379 | ("", X, 1, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"), # 0x8517 |
| 1380 | ("", X, 1, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"), # 0x8518 |
| 1381 | ("", X, 1, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"), # 0x8519 |
| 1382 | ("", X, 1, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"), # 0x851A |
| 1383 | ("", X, 1, "GL_PROXY_TEXTURE_CUBE_MAP"), # 0x851B |
| 1384 | ("glGet", I, 1, "GL_MAX_CUBE_MAP_TEXTURE_SIZE"), # 0x851C |
| 1385 | ("_glGet", B, 1, "GL_VERTEX_ARRAY_RANGE_NV"), # 0x851D |
| 1386 | ("_glGet", I, 1, "GL_VERTEX_ARRAY_RANGE_LENGTH_NV"), # 0x851E |
| 1387 | ("_glGet", B, 1, "GL_VERTEX_ARRAY_RANGE_VALID_NV"), # 0x851F |
| 1388 | ("_glGet", I, 1, "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"), # 0x8520 |
| 1389 | ("_glGet", P, 1, "GL_VERTEX_ARRAY_RANGE_POINTER_NV"), # 0x8521 |
| 1390 | ("", X, 1, "GL_REGISTER_COMBINERS_NV"), # 0x8522 |
| 1391 | ("", X, 1, "GL_VARIABLE_A_NV"), # 0x8523 |
| 1392 | ("", X, 1, "GL_VARIABLE_B_NV"), # 0x8524 |
| 1393 | ("", X, 1, "GL_VARIABLE_C_NV"), # 0x8525 |
| 1394 | ("", X, 1, "GL_VARIABLE_D_NV"), # 0x8526 |
| 1395 | ("", X, 1, "GL_VARIABLE_E_NV"), # 0x8527 |
| 1396 | ("", X, 1, "GL_VARIABLE_F_NV"), # 0x8528 |
| 1397 | ("", X, 1, "GL_VARIABLE_G_NV"), # 0x8529 |
José Fonseca | e4b65ca | 2011-09-19 19:58:18 +0100 | [diff] [blame] | 1398 | ("glGet", F, 4, "GL_CONSTANT_COLOR0_NV"), # 0x852A |
| 1399 | ("glGet", F, 4, "GL_CONSTANT_COLOR1_NV"), # 0x852B |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1400 | ("", X, 1, "GL_PRIMARY_COLOR_NV"), # 0x852C |
| 1401 | ("", X, 1, "GL_SECONDARY_COLOR_NV"), # 0x852D |
| 1402 | ("", X, 1, "GL_SPARE0_NV"), # 0x852E |
| 1403 | ("", X, 1, "GL_SPARE1_NV"), # 0x852F |
| 1404 | ("", X, 1, "GL_DISCARD_NV"), # 0x8530 |
| 1405 | ("", X, 1, "GL_E_TIMES_F_NV"), # 0x8531 |
| 1406 | ("", X, 1, "GL_SPARE0_PLUS_SECONDARY_COLOR_NV"), # 0x8532 |
| 1407 | ("", X, 1, "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"), # 0x8533 |
| 1408 | ("glGet", E, 1, "GL_MULTISAMPLE_FILTER_HINT_NV"), # 0x8534 |
| 1409 | ("", X, 1, "GL_PER_STAGE_CONSTANTS_NV"), # 0x8535 |
| 1410 | ("", X, 1, "GL_UNSIGNED_IDENTITY_NV"), # 0x8536 |
| 1411 | ("", X, 1, "GL_UNSIGNED_INVERT_NV"), # 0x8537 |
| 1412 | ("", X, 1, "GL_EXPAND_NORMAL_NV"), # 0x8538 |
| 1413 | ("", X, 1, "GL_EXPAND_NEGATE_NV"), # 0x8539 |
| 1414 | ("", X, 1, "GL_HALF_BIAS_NORMAL_NV"), # 0x853A |
| 1415 | ("", X, 1, "GL_HALF_BIAS_NEGATE_NV"), # 0x853B |
| 1416 | ("", X, 1, "GL_SIGNED_IDENTITY_NV"), # 0x853C |
| 1417 | ("", X, 1, "GL_SIGNED_NEGATE_NV"), # 0x853D |
| 1418 | ("", X, 1, "GL_SCALE_BY_TWO_NV"), # 0x853E |
| 1419 | ("", X, 1, "GL_SCALE_BY_FOUR_NV"), # 0x853F |
| 1420 | ("", X, 1, "GL_SCALE_BY_ONE_HALF_NV"), # 0x8540 |
| 1421 | ("", X, 1, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"), # 0x8541 |
| 1422 | ("", X, 1, "GL_COMBINER_INPUT_NV"), # 0x8542 |
| 1423 | ("", X, 1, "GL_COMBINER_MAPPING_NV"), # 0x8543 |
| 1424 | ("", X, 1, "GL_COMBINER_COMPONENT_USAGE_NV"), # 0x8544 |
| 1425 | ("", X, 1, "GL_COMBINER_AB_DOT_PRODUCT_NV"), # 0x8545 |
| 1426 | ("", X, 1, "GL_COMBINER_CD_DOT_PRODUCT_NV"), # 0x8546 |
| 1427 | ("", X, 1, "GL_COMBINER_MUX_SUM_NV"), # 0x8547 |
| 1428 | ("", X, 1, "GL_COMBINER_SCALE_NV"), # 0x8548 |
| 1429 | ("", X, 1, "GL_COMBINER_BIAS_NV"), # 0x8549 |
| 1430 | ("", X, 1, "GL_COMBINER_AB_OUTPUT_NV"), # 0x854A |
| 1431 | ("", X, 1, "GL_COMBINER_CD_OUTPUT_NV"), # 0x854B |
| 1432 | ("", X, 1, "GL_COMBINER_SUM_OUTPUT_NV"), # 0x854C |
José Fonseca | e4b65ca | 2011-09-19 19:58:18 +0100 | [diff] [blame] | 1433 | ("glGet", I, 1, "GL_MAX_GENERAL_COMBINERS_NV"), # 0x854D |
| 1434 | ("glGet", I, 1, "GL_NUM_GENERAL_COMBINERS_NV"), # 0x854E |
| 1435 | ("glGet", B, 1, "GL_COLOR_SUM_CLAMP_NV"), # 0x854F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1436 | ("", X, 1, "GL_COMBINER0_NV"), # 0x8550 |
| 1437 | ("", X, 1, "GL_COMBINER1_NV"), # 0x8551 |
| 1438 | ("", X, 1, "GL_COMBINER2_NV"), # 0x8552 |
| 1439 | ("", X, 1, "GL_COMBINER3_NV"), # 0x8553 |
| 1440 | ("", X, 1, "GL_COMBINER4_NV"), # 0x8554 |
| 1441 | ("", X, 1, "GL_COMBINER5_NV"), # 0x8555 |
| 1442 | ("", X, 1, "GL_COMBINER6_NV"), # 0x8556 |
| 1443 | ("", X, 1, "GL_COMBINER7_NV"), # 0x8557 |
José Fonseca | 59a0a00 | 2014-11-11 17:54:13 +0000 | [diff] [blame] | 1444 | ("glGet", B, 1, "GL_PRIMITIVE_RESTART_NV"), # 0x8558 |
| 1445 | ("glGet", I, 1, "GL_PRIMITIVE_RESTART_INDEX_NV"), # 0x8559 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1446 | ("glGet", E, 1, "GL_FOG_DISTANCE_MODE_NV"), # 0x855A |
| 1447 | ("", X, 1, "GL_EYE_RADIAL_NV"), # 0x855B |
| 1448 | ("", X, 1, "GL_EYE_PLANE_ABSOLUTE_NV"), # 0x855C |
| 1449 | ("", X, 1, "GL_EMBOSS_LIGHT_NV"), # 0x855D |
| 1450 | ("", X, 1, "GL_EMBOSS_CONSTANT_NV"), # 0x855E |
| 1451 | ("", X, 1, "GL_EMBOSS_MAP_NV"), # 0x855F |
| 1452 | ("", X, 1, "GL_RED_MIN_CLAMP_INGR"), # 0x8560 |
| 1453 | ("", X, 1, "GL_GREEN_MIN_CLAMP_INGR"), # 0x8561 |
| 1454 | ("", X, 1, "GL_BLUE_MIN_CLAMP_INGR"), # 0x8562 |
| 1455 | ("", X, 1, "GL_ALPHA_MIN_CLAMP_INGR"), # 0x8563 |
| 1456 | ("", X, 1, "GL_RED_MAX_CLAMP_INGR"), # 0x8564 |
| 1457 | ("", X, 1, "GL_GREEN_MAX_CLAMP_INGR"), # 0x8565 |
| 1458 | ("", X, 1, "GL_BLUE_MAX_CLAMP_INGR"), # 0x8566 |
| 1459 | ("", X, 1, "GL_ALPHA_MAX_CLAMP_INGR"), # 0x8567 |
| 1460 | ("", X, 1, "GL_INTERLACE_READ_INGR"), # 0x8568 |
| 1461 | ("", X, 1, "GL_COMBINE"), # 0x8570 |
| 1462 | ("glGetTexEnv", E, 1, "GL_COMBINE_RGB"), # 0x8571 |
| 1463 | ("glGetTexEnv", E, 1, "GL_COMBINE_ALPHA"), # 0x8572 |
| 1464 | ("glGetTexEnv", F, 1, "GL_RGB_SCALE"), # 0x8573 |
| 1465 | ("", X, 1, "GL_ADD_SIGNED"), # 0x8574 |
| 1466 | ("", X, 1, "GL_INTERPOLATE"), # 0x8575 |
| 1467 | ("", X, 1, "GL_CONSTANT"), # 0x8576 |
| 1468 | ("", X, 1, "GL_PRIMARY_COLOR"), # 0x8577 |
| 1469 | ("", X, 1, "GL_PREVIOUS"), # 0x8578 |
| 1470 | ("glGetTexEnv", E, 1, "GL_SRC0_RGB"), # 0x8580 |
| 1471 | ("glGetTexEnv", E, 1, "GL_SRC1_RGB"), # 0x8581 |
| 1472 | ("glGetTexEnv", E, 1, "GL_SRC2_RGB"), # 0x8582 |
| 1473 | ("glGetTexEnv", E, 1, "GL_SOURCE3_RGB_NV"), # 0x8583 |
| 1474 | ("glGetTexEnv", E, 1, "GL_SRC0_ALPHA"), # 0x8588 |
| 1475 | ("glGetTexEnv", E, 1, "GL_SRC1_ALPHA"), # 0x8589 |
| 1476 | ("glGetTexEnv", E, 1, "GL_SRC2_ALPHA"), # 0x858A |
| 1477 | ("glGetTexEnv", E, 1, "GL_SOURCE3_ALPHA_NV"), # 0x858B |
| 1478 | ("glGetTexEnv", E, 1, "GL_OPERAND0_RGB"), # 0x8590 |
| 1479 | ("glGetTexEnv", E, 1, "GL_OPERAND1_RGB"), # 0x8591 |
| 1480 | ("glGetTexEnv", E, 1, "GL_OPERAND2_RGB"), # 0x8592 |
| 1481 | ("glGetTexEnv", E, 1, "GL_OPERAND3_RGB_NV"), # 0x8593 |
| 1482 | ("glGetTexEnv", E, 1, "GL_OPERAND0_ALPHA"), # 0x8598 |
| 1483 | ("glGetTexEnv", E, 1, "GL_OPERAND1_ALPHA"), # 0x8599 |
| 1484 | ("glGetTexEnv", E, 1, "GL_OPERAND2_ALPHA"), # 0x859A |
| 1485 | ("glGetTexEnv", E, 1, "GL_OPERAND3_ALPHA_NV"), # 0x859B |
| 1486 | ("", X, 1, "GL_PACK_SUBSAMPLE_RATE_SGIX"), # 0x85A0 |
| 1487 | ("", X, 1, "GL_UNPACK_SUBSAMPLE_RATE_SGIX"), # 0x85A1 |
| 1488 | ("", X, 1, "GL_PIXEL_SUBSAMPLE_4444_SGIX"), # 0x85A2 |
| 1489 | ("", X, 1, "GL_PIXEL_SUBSAMPLE_2424_SGIX"), # 0x85A3 |
| 1490 | ("", X, 1, "GL_PIXEL_SUBSAMPLE_4242_SGIX"), # 0x85A4 |
| 1491 | ("", X, 1, "GL_PERTURB_EXT"), # 0x85AE |
| 1492 | ("", X, 1, "GL_TEXTURE_NORMAL_EXT"), # 0x85AF |
| 1493 | ("", X, 1, "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"), # 0x85B0 |
| 1494 | ("", X, 1, "GL_TRANSFORM_HINT_APPLE"), # 0x85B1 |
| 1495 | ("", X, 1, "GL_UNPACK_CLIENT_STORAGE_APPLE"), # 0x85B2 |
| 1496 | ("", X, 1, "GL_BUFFER_OBJECT_APPLE"), # 0x85B3 |
| 1497 | ("", X, 1, "GL_STORAGE_CLIENT_APPLE"), # 0x85B4 |
| 1498 | ("glGet", I, 1, "GL_VERTEX_ARRAY_BINDING"), # 0x85B5 |
José Fonseca | 3904691 | 2014-12-31 18:11:10 +0000 | [diff] [blame] | 1499 | ("glGetTexParameter", I, 1, "GL_TEXTURE_RANGE_LENGTH_APPLE"), # 0x85B7 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1500 | ("", P, 1, "GL_TEXTURE_RANGE_POINTER_APPLE"), # 0x85B8 |
| 1501 | ("", X, 1, "GL_YCBCR_422_APPLE"), # 0x85B9 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1502 | ("", X, 1, "GL_UNSIGNED_SHORT_8_8_APPLE"), # 0x85BA |
| 1503 | ("", X, 1, "GL_UNSIGNED_SHORT_8_8_REV_APPLE"), # 0x85BB |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1504 | ("glGetTexParameter", E, 1, "GL_TEXTURE_STORAGE_HINT_APPLE"), # 0x85BC |
| 1505 | ("", X, 1, "GL_STORAGE_PRIVATE_APPLE"), # 0x85BD |
| 1506 | ("", X, 1, "GL_STORAGE_CACHED_APPLE"), # 0x85BE |
| 1507 | ("", X, 1, "GL_STORAGE_SHARED_APPLE"), # 0x85BF |
| 1508 | ("", X, 1, "GL_REPLACEMENT_CODE_ARRAY_SUN"), # 0x85C0 |
| 1509 | ("glGet", E, 1, "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"), # 0x85C1 |
| 1510 | ("", X, 1, "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"), # 0x85C2 |
| 1511 | ("", X, 1, "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"), # 0x85C3 |
| 1512 | ("", X, 1, "GL_R1UI_V3F_SUN"), # 0x85C4 |
| 1513 | ("", X, 1, "GL_R1UI_C4UB_V3F_SUN"), # 0x85C5 |
| 1514 | ("", X, 1, "GL_R1UI_C3F_V3F_SUN"), # 0x85C6 |
| 1515 | ("", X, 1, "GL_R1UI_N3F_V3F_SUN"), # 0x85C7 |
| 1516 | ("", X, 1, "GL_R1UI_C4F_N3F_V3F_SUN"), # 0x85C8 |
| 1517 | ("", X, 1, "GL_R1UI_T2F_V3F_SUN"), # 0x85C9 |
| 1518 | ("", X, 1, "GL_R1UI_T2F_N3F_V3F_SUN"), # 0x85CA |
| 1519 | ("", X, 1, "GL_R1UI_T2F_C4F_N3F_V3F_SUN"), # 0x85CB |
| 1520 | ("", X, 1, "GL_SLICE_ACCUM_SUN"), # 0x85CC |
| 1521 | ("", X, 1, "GL_QUAD_MESH_SUN"), # 0x8614 |
| 1522 | ("", X, 1, "GL_TRIANGLE_MESH_SUN"), # 0x8615 |
| 1523 | ("_glGet", B, 1, "GL_VERTEX_PROGRAM_ARB"), # 0x8620 |
| 1524 | ("", X, 1, "GL_VERTEX_STATE_PROGRAM_NV"), # 0x8621 |
| 1525 | ("glGetVertexAttrib", B, 1, "GL_VERTEX_ATTRIB_ARRAY_ENABLED"), # 0x8622 |
| 1526 | ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_SIZE"), # 0x8623 |
| 1527 | ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"), # 0x8624 |
| 1528 | ("glGetVertexAttrib", E, 1, "GL_VERTEX_ATTRIB_ARRAY_TYPE"), # 0x8625 |
| 1529 | ("glGetVertexAttrib", D, 4, "GL_CURRENT_VERTEX_ATTRIB"), # 0x8626 |
| 1530 | ("glGetProgramARB", I, 1, "GL_PROGRAM_LENGTH_ARB"), # 0x8627 |
| 1531 | ("", S, 1, "GL_PROGRAM_STRING_ARB"), # 0x8628 |
| 1532 | ("", X, 1, "GL_MODELVIEW_PROJECTION_NV"), # 0x8629 |
| 1533 | ("", X, 1, "GL_IDENTITY_NV"), # 0x862A |
| 1534 | ("", X, 1, "GL_INVERSE_NV"), # 0x862B |
| 1535 | ("", X, 1, "GL_TRANSPOSE_NV"), # 0x862C |
| 1536 | ("", X, 1, "GL_INVERSE_TRANSPOSE_NV"), # 0x862D |
| 1537 | ("glGet", I, 1, "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"), # 0x862E |
| 1538 | ("glGet", I, 1, "GL_MAX_PROGRAM_MATRICES_ARB"), # 0x862F |
| 1539 | ("", X, 1, "GL_MATRIX0_NV"), # 0x8630 |
| 1540 | ("", X, 1, "GL_MATRIX1_NV"), # 0x8631 |
| 1541 | ("", X, 1, "GL_MATRIX2_NV"), # 0x8632 |
| 1542 | ("", X, 1, "GL_MATRIX3_NV"), # 0x8633 |
| 1543 | ("", X, 1, "GL_MATRIX4_NV"), # 0x8634 |
| 1544 | ("", X, 1, "GL_MATRIX5_NV"), # 0x8635 |
| 1545 | ("", X, 1, "GL_MATRIX6_NV"), # 0x8636 |
| 1546 | ("", X, 1, "GL_MATRIX7_NV"), # 0x8637 |
| 1547 | ("glGet", I, 1, "GL_CURRENT_MATRIX_STACK_DEPTH_ARB"), # 0x8640 |
| 1548 | ("glGet", F, 16, "GL_CURRENT_MATRIX_ARB"), # 0x8641 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 1549 | ("glGet", B, 1, "GL_PROGRAM_POINT_SIZE"), # 0x8642 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1550 | ("glGet", B, 1, "GL_VERTEX_PROGRAM_TWO_SIDE"), # 0x8643 |
| 1551 | ("", X, 1, "GL_PROGRAM_PARAMETER_NV"), # 0x8644 |
| 1552 | ("glGetVertexAttrib", P, 1, "GL_VERTEX_ATTRIB_ARRAY_POINTER"), # 0x8645 |
| 1553 | ("glGetProgramNV", I, 1, "GL_PROGRAM_TARGET_NV"), # 0x8646 |
| 1554 | ("glGetProgramNV", B, 1, "GL_PROGRAM_RESIDENT_NV"), # 0x8647 |
| 1555 | ("", X, 1, "GL_TRACK_MATRIX_NV"), # 0x8648 |
| 1556 | ("", X, 1, "GL_TRACK_MATRIX_TRANSFORM_NV"), # 0x8649 |
| 1557 | ("glGet", I, 1, "GL_VERTEX_PROGRAM_BINDING_NV"), # 0x864A |
| 1558 | ("glGet", I, 1, "GL_PROGRAM_ERROR_POSITION_ARB"), # 0x864B |
| 1559 | ("", X, 1, "GL_OFFSET_TEXTURE_RECTANGLE_NV"), # 0x864C |
| 1560 | ("", X, 1, "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"), # 0x864D |
| 1561 | ("", X, 1, "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"), # 0x864E |
| 1562 | ("glGet", B, 1, "GL_DEPTH_CLAMP"), # 0x864F |
| 1563 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY0_NV"), # 0x8650 |
| 1564 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY1_NV"), # 0x8651 |
| 1565 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY2_NV"), # 0x8652 |
| 1566 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY3_NV"), # 0x8653 |
| 1567 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY4_NV"), # 0x8654 |
| 1568 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY5_NV"), # 0x8655 |
| 1569 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY6_NV"), # 0x8656 |
| 1570 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY7_NV"), # 0x8657 |
| 1571 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY8_NV"), # 0x8658 |
| 1572 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY9_NV"), # 0x8659 |
| 1573 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY10_NV"), # 0x865A |
| 1574 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY11_NV"), # 0x865B |
| 1575 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY12_NV"), # 0x865C |
| 1576 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY13_NV"), # 0x865D |
| 1577 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY14_NV"), # 0x865E |
| 1578 | ("_glGet", B, 1, "GL_VERTEX_ATTRIB_ARRAY15_NV"), # 0x865F |
| 1579 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB0_4_NV"), # 0x8660 |
| 1580 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB1_4_NV"), # 0x8661 |
| 1581 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB2_4_NV"), # 0x8662 |
| 1582 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB3_4_NV"), # 0x8663 |
| 1583 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB4_4_NV"), # 0x8664 |
| 1584 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB5_4_NV"), # 0x8665 |
| 1585 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB6_4_NV"), # 0x8666 |
| 1586 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB7_4_NV"), # 0x8667 |
| 1587 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB8_4_NV"), # 0x8668 |
| 1588 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB9_4_NV"), # 0x8669 |
| 1589 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB10_4_NV"), # 0x866A |
| 1590 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB11_4_NV"), # 0x866B |
| 1591 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB12_4_NV"), # 0x866C |
| 1592 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB13_4_NV"), # 0x866D |
| 1593 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB14_4_NV"), # 0x866E |
| 1594 | ("", X, 1, "GL_MAP1_VERTEX_ATTRIB15_4_NV"), # 0x866F |
| 1595 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB0_4_NV"), # 0x8670 |
| 1596 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB1_4_NV"), # 0x8671 |
| 1597 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB2_4_NV"), # 0x8672 |
| 1598 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB3_4_NV"), # 0x8673 |
| 1599 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB4_4_NV"), # 0x8674 |
| 1600 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB5_4_NV"), # 0x8675 |
| 1601 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB6_4_NV"), # 0x8676 |
| 1602 | ("glGetProgramARB", I, 1, "GL_PROGRAM_BINDING_ARB"), # 0x8677 |
| 1603 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB8_4_NV"), # 0x8678 |
| 1604 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB9_4_NV"), # 0x8679 |
| 1605 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB10_4_NV"), # 0x867A |
| 1606 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB11_4_NV"), # 0x867B |
| 1607 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB12_4_NV"), # 0x867C |
| 1608 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB13_4_NV"), # 0x867D |
| 1609 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB14_4_NV"), # 0x867E |
| 1610 | ("", X, 1, "GL_MAP2_VERTEX_ATTRIB15_4_NV"), # 0x867F |
José Fonseca | 74e9ee2 | 2012-01-10 19:24:34 +0000 | [diff] [blame] | 1611 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE"), # 0x86A0 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1612 | ("glGetTexLevelParameter", B, 1, "GL_TEXTURE_COMPRESSED"), # 0x86A1 |
José Fonseca | 74e9ee2 | 2012-01-10 19:24:34 +0000 | [diff] [blame] | 1613 | ("glGet", I, 1, "GL_NUM_COMPRESSED_TEXTURE_FORMATS"), # 0x86A2 |
José Fonseca | ddf6d2c | 2012-12-20 15:34:50 +0000 | [diff] [blame] | 1614 | ("glGet", E, '_glGetInteger(GL_NUM_COMPRESSED_TEXTURE_FORMATS)', "GL_COMPRESSED_TEXTURE_FORMATS"), # 0x86A3 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1615 | ("glGet", I, 1, "GL_MAX_VERTEX_UNITS_ARB"), # 0x86A4 |
| 1616 | ("glGet", I, 1, "GL_ACTIVE_VERTEX_UNITS_ARB"), # 0x86A5 |
| 1617 | ("glGet", B, 1, "GL_WEIGHT_SUM_UNITY_ARB"), # 0x86A6 |
| 1618 | ("glGet", B, 1, "GL_VERTEX_BLEND_ARB"), # 0x86A7 |
| 1619 | ("glGet", F, 1, "GL_CURRENT_WEIGHT_ARB"), # 0x86A8 |
| 1620 | ("glGet", E, 1, "GL_WEIGHT_ARRAY_TYPE_ARB"), # 0x86A9 |
| 1621 | ("glGet", I, 1, "GL_WEIGHT_ARRAY_STRIDE_ARB"), # 0x86AA |
| 1622 | ("glGet", I, 1, "GL_WEIGHT_ARRAY_SIZE_ARB"), # 0x86AB |
| 1623 | ("glGet", P, 1, "GL_WEIGHT_ARRAY_POINTER_ARB"), # 0x86AC |
| 1624 | ("glGet", B, 1, "GL_WEIGHT_ARRAY_ARB"), # 0x86AD |
| 1625 | ("", X, 1, "GL_DOT3_RGB"), # 0x86AE |
| 1626 | ("", X, 1, "GL_DOT3_RGBA"), # 0x86AF |
| 1627 | ("", X, 1, "GL_COMPRESSED_RGB_FXT1_3DFX"), # 0x86B0 |
| 1628 | ("", X, 1, "GL_COMPRESSED_RGBA_FXT1_3DFX"), # 0x86B1 |
| 1629 | ("", X, 1, "GL_MULTISAMPLE_3DFX"), # 0x86B2 |
| 1630 | ("", X, 1, "GL_SAMPLE_BUFFERS_3DFX"), # 0x86B3 |
| 1631 | ("", X, 1, "GL_SAMPLES_3DFX"), # 0x86B4 |
| 1632 | ("", X, 1, "GL_EVAL_2D_NV"), # 0x86C0 |
| 1633 | ("", X, 1, "GL_EVAL_TRIANGULAR_2D_NV"), # 0x86C1 |
| 1634 | ("", X, 1, "GL_MAP_TESSELLATION_NV"), # 0x86C2 |
| 1635 | ("", X, 1, "GL_MAP_ATTRIB_U_ORDER_NV"), # 0x86C3 |
| 1636 | ("", X, 1, "GL_MAP_ATTRIB_V_ORDER_NV"), # 0x86C4 |
| 1637 | ("", X, 1, "GL_EVAL_FRACTIONAL_TESSELLATION_NV"), # 0x86C5 |
| 1638 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB0_NV"), # 0x86C6 |
| 1639 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB1_NV"), # 0x86C7 |
| 1640 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB2_NV"), # 0x86C8 |
| 1641 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB3_NV"), # 0x86C9 |
| 1642 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB4_NV"), # 0x86CA |
| 1643 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB5_NV"), # 0x86CB |
| 1644 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB6_NV"), # 0x86CC |
| 1645 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB7_NV"), # 0x86CD |
| 1646 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB8_NV"), # 0x86CE |
| 1647 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB9_NV"), # 0x86CF |
| 1648 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB10_NV"), # 0x86D0 |
| 1649 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB11_NV"), # 0x86D1 |
| 1650 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB12_NV"), # 0x86D2 |
| 1651 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB13_NV"), # 0x86D3 |
| 1652 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB14_NV"), # 0x86D4 |
| 1653 | ("", X, 1, "GL_EVAL_VERTEX_ATTRIB15_NV"), # 0x86D5 |
| 1654 | ("", X, 1, "GL_MAX_MAP_TESSELLATION_NV"), # 0x86D6 |
| 1655 | ("", X, 1, "GL_MAX_RATIONAL_EVAL_ORDER_NV"), # 0x86D7 |
| 1656 | ("", X, 1, "GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"), # 0x86D8 |
| 1657 | ("glGetTexEnv", E, 1, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"), # 0x86D9 |
| 1658 | ("", X, 1, "GL_UNSIGNED_INT_S8_S8_8_8_NV"), # 0x86DA |
| 1659 | ("", X, 1, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"), # 0x86DB |
| 1660 | ("", X, 1, "GL_DSDT_MAG_INTENSITY_NV"), # 0x86DC |
| 1661 | ("", X, 1, "GL_SHADER_CONSISTENT_NV"), # 0x86DD |
| 1662 | ("", X, 1, "GL_TEXTURE_SHADER_NV"), # 0x86DE |
| 1663 | ("glGetTexEnv", E, 1, "GL_SHADER_OPERATION_NV"), # 0x86DF |
| 1664 | ("glGetTexEnv", E, 4, "GL_CULL_MODES_NV"), # 0x86E0 |
| 1665 | ("glGetTexEnv", F, 4, "GL_OFFSET_TEXTURE_MATRIX_NV"), # 0x86E1 |
| 1666 | ("glGetTexEnv", F, 1, "GL_OFFSET_TEXTURE_SCALE_NV"), # 0x86E2 |
| 1667 | ("glGetTexEnv", F, 1, "GL_OFFSET_TEXTURE_BIAS_NV"), # 0x86E3 |
| 1668 | ("glGetTexEnv", E, 1, "GL_PREVIOUS_TEXTURE_INPUT_NV"), # 0x86E4 |
| 1669 | ("glGetTexEnv", F, 3, "GL_CONST_EYE_NV"), # 0x86E5 |
| 1670 | ("", X, 1, "GL_PASS_THROUGH_NV"), # 0x86E6 |
| 1671 | ("", X, 1, "GL_CULL_FRAGMENT_NV"), # 0x86E7 |
| 1672 | ("", X, 1, "GL_OFFSET_TEXTURE_2D_NV"), # 0x86E8 |
| 1673 | ("", X, 1, "GL_DEPENDENT_AR_TEXTURE_2D_NV"), # 0x86E9 |
| 1674 | ("", X, 1, "GL_DEPENDENT_GB_TEXTURE_2D_NV"), # 0x86EA |
| 1675 | ("", X, 1, "GL_SURFACE_STATE_NV"), # 0x86EB |
| 1676 | ("", X, 1, "GL_DOT_PRODUCT_NV"), # 0x86EC |
| 1677 | ("", X, 1, "GL_DOT_PRODUCT_DEPTH_REPLACE_NV"), # 0x86ED |
| 1678 | ("", X, 1, "GL_DOT_PRODUCT_TEXTURE_2D_NV"), # 0x86EE |
| 1679 | ("", X, 1, "GL_DOT_PRODUCT_TEXTURE_3D_NV"), # 0x86EF |
| 1680 | ("", X, 1, "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"), # 0x86F0 |
| 1681 | ("", X, 1, "GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"), # 0x86F1 |
| 1682 | ("", X, 1, "GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"), # 0x86F2 |
| 1683 | ("", X, 1, "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"), # 0x86F3 |
| 1684 | ("", X, 1, "GL_HILO_NV"), # 0x86F4 |
| 1685 | ("", X, 1, "GL_DSDT_NV"), # 0x86F5 |
| 1686 | ("", X, 1, "GL_DSDT_MAG_NV"), # 0x86F6 |
| 1687 | ("", X, 1, "GL_DSDT_MAG_VIB_NV"), # 0x86F7 |
| 1688 | ("", X, 1, "GL_HILO16_NV"), # 0x86F8 |
| 1689 | ("", X, 1, "GL_SIGNED_HILO_NV"), # 0x86F9 |
| 1690 | ("", X, 1, "GL_SIGNED_HILO16_NV"), # 0x86FA |
| 1691 | ("", X, 1, "GL_SIGNED_RGBA_NV"), # 0x86FB |
| 1692 | ("", X, 1, "GL_SIGNED_RGBA8_NV"), # 0x86FC |
| 1693 | ("", X, 1, "GL_SURFACE_REGISTERED_NV"), # 0x86FD |
| 1694 | ("", X, 1, "GL_SIGNED_RGB_NV"), # 0x86FE |
| 1695 | ("", X, 1, "GL_SIGNED_RGB8_NV"), # 0x86FF |
| 1696 | ("", X, 1, "GL_SURFACE_MAPPED_NV"), # 0x8700 |
| 1697 | ("", X, 1, "GL_SIGNED_LUMINANCE_NV"), # 0x8701 |
| 1698 | ("", X, 1, "GL_SIGNED_LUMINANCE8_NV"), # 0x8702 |
| 1699 | ("", X, 1, "GL_SIGNED_LUMINANCE_ALPHA_NV"), # 0x8703 |
| 1700 | ("", X, 1, "GL_SIGNED_LUMINANCE8_ALPHA8_NV"), # 0x8704 |
| 1701 | ("", X, 1, "GL_SIGNED_ALPHA_NV"), # 0x8705 |
| 1702 | ("", X, 1, "GL_SIGNED_ALPHA8_NV"), # 0x8706 |
| 1703 | ("", X, 1, "GL_SIGNED_INTENSITY_NV"), # 0x8707 |
| 1704 | ("", X, 1, "GL_SIGNED_INTENSITY8_NV"), # 0x8708 |
| 1705 | ("", X, 1, "GL_DSDT8_NV"), # 0x8709 |
| 1706 | ("", X, 1, "GL_DSDT8_MAG8_NV"), # 0x870A |
| 1707 | ("", X, 1, "GL_DSDT8_MAG8_INTENSITY8_NV"), # 0x870B |
| 1708 | ("", X, 1, "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"), # 0x870C |
| 1709 | ("", X, 1, "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"), # 0x870D |
| 1710 | ("", X, 1, "GL_HI_SCALE_NV"), # 0x870E |
| 1711 | ("", X, 1, "GL_LO_SCALE_NV"), # 0x870F |
| 1712 | ("", X, 1, "GL_DS_SCALE_NV"), # 0x8710 |
| 1713 | ("", X, 1, "GL_DT_SCALE_NV"), # 0x8711 |
| 1714 | ("", X, 1, "GL_MAGNITUDE_SCALE_NV"), # 0x8712 |
| 1715 | ("", X, 1, "GL_VIBRANCE_SCALE_NV"), # 0x8713 |
| 1716 | ("", X, 1, "GL_HI_BIAS_NV"), # 0x8714 |
| 1717 | ("", X, 1, "GL_LO_BIAS_NV"), # 0x8715 |
| 1718 | ("", X, 1, "GL_DS_BIAS_NV"), # 0x8716 |
| 1719 | ("", X, 1, "GL_DT_BIAS_NV"), # 0x8717 |
| 1720 | ("", X, 1, "GL_MAGNITUDE_BIAS_NV"), # 0x8718 |
| 1721 | ("", X, 1, "GL_VIBRANCE_BIAS_NV"), # 0x8719 |
| 1722 | ("", X, 1, "GL_TEXTURE_BORDER_VALUES_NV"), # 0x871A |
| 1723 | ("", X, 1, "GL_TEXTURE_HI_SIZE_NV"), # 0x871B |
| 1724 | ("", X, 1, "GL_TEXTURE_LO_SIZE_NV"), # 0x871C |
| 1725 | ("", X, 1, "GL_TEXTURE_DS_SIZE_NV"), # 0x871D |
| 1726 | ("", X, 1, "GL_TEXTURE_DT_SIZE_NV"), # 0x871E |
| 1727 | ("", X, 1, "GL_TEXTURE_MAG_SIZE_NV"), # 0x871F |
| 1728 | ("_glGet", F, 16, "GL_MODELVIEW2_ARB"), # 0x8722 |
| 1729 | ("_glGet", F, 16, "GL_MODELVIEW3_ARB"), # 0x8723 |
| 1730 | ("_glGet", F, 16, "GL_MODELVIEW4_ARB"), # 0x8724 |
| 1731 | ("_glGet", F, 16, "GL_MODELVIEW5_ARB"), # 0x8725 |
| 1732 | ("_glGet", F, 16, "GL_MODELVIEW6_ARB"), # 0x8726 |
| 1733 | ("_glGet", F, 16, "GL_MODELVIEW7_ARB"), # 0x8727 |
| 1734 | ("_glGet", F, 16, "GL_MODELVIEW8_ARB"), # 0x8728 |
| 1735 | ("_glGet", F, 16, "GL_MODELVIEW9_ARB"), # 0x8729 |
| 1736 | ("_glGet", F, 16, "GL_MODELVIEW10_ARB"), # 0x872A |
| 1737 | ("_glGet", F, 16, "GL_MODELVIEW11_ARB"), # 0x872B |
| 1738 | ("_glGet", F, 16, "GL_MODELVIEW12_ARB"), # 0x872C |
| 1739 | ("_glGet", F, 16, "GL_MODELVIEW13_ARB"), # 0x872D |
| 1740 | ("_glGet", F, 16, "GL_MODELVIEW14_ARB"), # 0x872E |
| 1741 | ("_glGet", F, 16, "GL_MODELVIEW15_ARB"), # 0x872F |
| 1742 | ("_glGet", F, 16, "GL_MODELVIEW16_ARB"), # 0x8730 |
| 1743 | ("_glGet", F, 16, "GL_MODELVIEW17_ARB"), # 0x8731 |
| 1744 | ("_glGet", F, 16, "GL_MODELVIEW18_ARB"), # 0x8732 |
| 1745 | ("_glGet", F, 16, "GL_MODELVIEW19_ARB"), # 0x8733 |
| 1746 | ("_glGet", F, 16, "GL_MODELVIEW20_ARB"), # 0x8734 |
| 1747 | ("_glGet", F, 16, "GL_MODELVIEW21_ARB"), # 0x8735 |
| 1748 | ("_glGet", F, 16, "GL_MODELVIEW22_ARB"), # 0x8736 |
| 1749 | ("_glGet", F, 16, "GL_MODELVIEW23_ARB"), # 0x8737 |
| 1750 | ("_glGet", F, 16, "GL_MODELVIEW24_ARB"), # 0x8738 |
| 1751 | ("_glGet", F, 16, "GL_MODELVIEW25_ARB"), # 0x8739 |
| 1752 | ("_glGet", F, 16, "GL_MODELVIEW26_ARB"), # 0x873A |
| 1753 | ("_glGet", F, 16, "GL_MODELVIEW27_ARB"), # 0x873B |
| 1754 | ("_glGet", F, 16, "GL_MODELVIEW28_ARB"), # 0x873C |
| 1755 | ("_glGet", F, 16, "GL_MODELVIEW29_ARB"), # 0x873D |
| 1756 | ("_glGet", F, 16, "GL_MODELVIEW30_ARB"), # 0x873E |
| 1757 | ("_glGet", F, 16, "GL_MODELVIEW31_ARB"), # 0x873F |
| 1758 | ("", X, 1, "GL_DOT3_RGB_EXT"), # 0x8740 |
Chad Versace | d38b370 | 2013-10-10 09:33:24 -0700 | [diff] [blame] | 1759 | # XXX: GL_DOT3_RGBA_EXT == GL_PROGRAM_BINARY_LENGTH, but you can't glGet GL_DOT3_RGBA_EXT |
| 1760 | ("glGetProgram", I, 1, "GL_PROGRAM_BINARY_LENGTH"), # 0x8741, |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 1761 | ("", X, 1, "GL_MIRROR_CLAMP_EXT"), # 0x8742 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 1762 | ("", X, 1, "GL_MIRROR_CLAMP_TO_EDGE"), # 0x8743 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1763 | ("", X, 1, "GL_MODULATE_ADD_ATI"), # 0x8744 |
| 1764 | ("", X, 1, "GL_MODULATE_SIGNED_ADD_ATI"), # 0x8745 |
| 1765 | ("", X, 1, "GL_MODULATE_SUBTRACT_ATI"), # 0x8746 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1766 | ("", X, 1, "GL_SET_AMD"), # 0x874A |
| 1767 | ("", X, 1, "GL_REPLACE_VALUE_AMD"), # 0x874B |
| 1768 | ("", X, 1, "GL_STENCIL_OP_VALUE_AMD"), # 0x874C |
| 1769 | ("", X, 1, "GL_STENCIL_BACK_OP_VALUE_AMD"), # 0x874D |
| 1770 | ("glGetVertexAttrib", B, 1, "GL_VERTEX_ATTRIB_ARRAY_LONG"), # 0x874E |
| 1771 | ("", X, 1, "GL_OCCLUSION_QUERY_EVENT_MASK_AMD"), # 0x874F |
| 1772 | #("", X, 1, "GL_DEPTH_STENCIL_MESA"), # 0x8750 |
| 1773 | #("", X, 1, "GL_UNSIGNED_INT_24_8_MESA"), # 0x8751 |
| 1774 | #("", X, 1, "GL_UNSIGNED_INT_8_24_REV_MESA"), # 0x8752 |
| 1775 | #("", X, 1, "GL_UNSIGNED_SHORT_15_1_MESA"), # 0x8753 |
| 1776 | #("", X, 1, "GL_UNSIGNED_SHORT_1_15_REV_MESA"), # 0x8754 |
| 1777 | #("", X, 1, "GL_TRACE_MASK_MESA"), # 0x8755 |
| 1778 | #("", X, 1, "GL_TRACE_NAME_MESA"), # 0x8756 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1779 | ("", X, 1, "GL_YCBCR_MESA"), # 0x8757 |
| 1780 | ("glGet", B, 1, "GL_PACK_INVERT_MESA"), # 0x8758 |
| 1781 | ("", X, 1, "GL_TEXTURE_1D_STACK_MESAX"), # 0x8759 |
| 1782 | ("", X, 1, "GL_TEXTURE_2D_STACK_MESAX"), # 0x875A |
| 1783 | ("", X, 1, "GL_PROXY_TEXTURE_1D_STACK_MESAX"), # 0x875B |
| 1784 | ("", X, 1, "GL_PROXY_TEXTURE_2D_STACK_MESAX"), # 0x875C |
| 1785 | ("", X, 1, "GL_TEXTURE_1D_STACK_BINDING_MESAX"), # 0x875D |
| 1786 | ("", X, 1, "GL_TEXTURE_2D_STACK_BINDING_MESAX"), # 0x875E |
| 1787 | ("", X, 1, "GL_STATIC_ATI"), # 0x8760 |
| 1788 | ("", X, 1, "GL_DYNAMIC_ATI"), # 0x8761 |
| 1789 | ("", X, 1, "GL_PRESERVE_ATI"), # 0x8762 |
| 1790 | ("", X, 1, "GL_DISCARD_ATI"), # 0x8763 |
José Fonseca | eb60c09 | 2011-05-16 09:53:59 +0100 | [diff] [blame] | 1791 | ("glGetBufferParameter", I, 1, "GL_BUFFER_SIZE"), # 0x8764 |
| 1792 | ("glGetBufferParameter", E, 1, "GL_BUFFER_USAGE"), # 0x8765 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1793 | ("", X, 1, "GL_ARRAY_OBJECT_BUFFER_ATI"), # 0x8766 |
| 1794 | ("", X, 1, "GL_ARRAY_OBJECT_OFFSET_ATI"), # 0x8767 |
| 1795 | ("", X, 1, "GL_ELEMENT_ARRAY_ATI"), # 0x8768 |
| 1796 | ("glGet", E, 1, "GL_ELEMENT_ARRAY_TYPE_ATI"), # 0x8769 |
| 1797 | ("", X, 1, "GL_ELEMENT_ARRAY_POINTER_ATI"), # 0x876A |
| 1798 | ("", X, 1, "GL_MAX_VERTEX_STREAMS_ATI"), # 0x876B |
| 1799 | ("", X, 1, "GL_VERTEX_STREAM0_ATI"), # 0x876C |
| 1800 | ("", X, 1, "GL_VERTEX_STREAM1_ATI"), # 0x876D |
| 1801 | ("", X, 1, "GL_VERTEX_STREAM2_ATI"), # 0x876E |
| 1802 | ("", X, 1, "GL_VERTEX_STREAM3_ATI"), # 0x876F |
| 1803 | ("", X, 1, "GL_VERTEX_STREAM4_ATI"), # 0x8770 |
| 1804 | ("", X, 1, "GL_VERTEX_STREAM5_ATI"), # 0x8771 |
| 1805 | ("", X, 1, "GL_VERTEX_STREAM6_ATI"), # 0x8772 |
| 1806 | ("", X, 1, "GL_VERTEX_STREAM7_ATI"), # 0x8773 |
| 1807 | ("", X, 1, "GL_VERTEX_SOURCE_ATI"), # 0x8774 |
| 1808 | ("", X, 1, "GL_BUMP_ROT_MATRIX_ATI"), # 0x8775 |
| 1809 | ("", X, 1, "GL_BUMP_ROT_MATRIX_SIZE_ATI"), # 0x8776 |
| 1810 | ("", X, 1, "GL_BUMP_NUM_TEX_UNITS_ATI"), # 0x8777 |
| 1811 | ("", X, 1, "GL_BUMP_TEX_UNITS_ATI"), # 0x8778 |
| 1812 | ("", X, 1, "GL_DUDV_ATI"), # 0x8779 |
| 1813 | ("", X, 1, "GL_DU8DV8_ATI"), # 0x877A |
| 1814 | ("", X, 1, "GL_BUMP_ENVMAP_ATI"), # 0x877B |
| 1815 | ("glGetTexEnv", E, 1, "GL_BUMP_TARGET_ATI"), # 0x877C |
| 1816 | ("", X, 1, "GL_VERTEX_SHADER_EXT"), # 0x8780 |
| 1817 | ("glGet", I, 1, "GL_VERTEX_SHADER_BINDING_EXT"), # 0x8781 |
| 1818 | ("", X, 1, "GL_OP_INDEX_EXT"), # 0x8782 |
| 1819 | ("", X, 1, "GL_OP_NEGATE_EXT"), # 0x8783 |
| 1820 | ("", X, 1, "GL_OP_DOT3_EXT"), # 0x8784 |
| 1821 | ("", X, 1, "GL_OP_DOT4_EXT"), # 0x8785 |
| 1822 | ("", X, 1, "GL_OP_MUL_EXT"), # 0x8786 |
| 1823 | ("", X, 1, "GL_OP_ADD_EXT"), # 0x8787 |
| 1824 | ("", X, 1, "GL_OP_MADD_EXT"), # 0x8788 |
| 1825 | ("", X, 1, "GL_OP_FRAC_EXT"), # 0x8789 |
| 1826 | ("", X, 1, "GL_OP_MAX_EXT"), # 0x878A |
| 1827 | ("", X, 1, "GL_OP_MIN_EXT"), # 0x878B |
| 1828 | ("", X, 1, "GL_OP_SET_GE_EXT"), # 0x878C |
| 1829 | ("", X, 1, "GL_OP_SET_LT_EXT"), # 0x878D |
| 1830 | ("", X, 1, "GL_OP_CLAMP_EXT"), # 0x878E |
| 1831 | ("", X, 1, "GL_OP_FLOOR_EXT"), # 0x878F |
| 1832 | ("", X, 1, "GL_OP_ROUND_EXT"), # 0x8790 |
| 1833 | ("", X, 1, "GL_OP_EXP_BASE_2_EXT"), # 0x8791 |
| 1834 | ("", X, 1, "GL_OP_LOG_BASE_2_EXT"), # 0x8792 |
| 1835 | ("", X, 1, "GL_OP_POWER_EXT"), # 0x8793 |
| 1836 | ("", X, 1, "GL_OP_RECIP_EXT"), # 0x8794 |
| 1837 | ("", X, 1, "GL_OP_RECIP_SQRT_EXT"), # 0x8795 |
| 1838 | ("", X, 1, "GL_OP_SUB_EXT"), # 0x8796 |
| 1839 | ("", X, 1, "GL_OP_CROSS_PRODUCT_EXT"), # 0x8797 |
| 1840 | ("", X, 1, "GL_OP_MULTIPLY_MATRIX_EXT"), # 0x8798 |
| 1841 | ("", X, 1, "GL_OP_MOV_EXT"), # 0x8799 |
| 1842 | ("", X, 1, "GL_OUTPUT_VERTEX_EXT"), # 0x879A |
| 1843 | ("", X, 1, "GL_OUTPUT_COLOR0_EXT"), # 0x879B |
| 1844 | ("", X, 1, "GL_OUTPUT_COLOR1_EXT"), # 0x879C |
| 1845 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD0_EXT"), # 0x879D |
| 1846 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD1_EXT"), # 0x879E |
| 1847 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD2_EXT"), # 0x879F |
| 1848 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD3_EXT"), # 0x87A0 |
| 1849 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD4_EXT"), # 0x87A1 |
| 1850 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD5_EXT"), # 0x87A2 |
| 1851 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD6_EXT"), # 0x87A3 |
| 1852 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD7_EXT"), # 0x87A4 |
| 1853 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD8_EXT"), # 0x87A5 |
| 1854 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD9_EXT"), # 0x87A6 |
| 1855 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD10_EXT"), # 0x87A7 |
| 1856 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD11_EXT"), # 0x87A8 |
| 1857 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD12_EXT"), # 0x87A9 |
| 1858 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD13_EXT"), # 0x87AA |
| 1859 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD14_EXT"), # 0x87AB |
| 1860 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD15_EXT"), # 0x87AC |
| 1861 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD16_EXT"), # 0x87AD |
| 1862 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD17_EXT"), # 0x87AE |
| 1863 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD18_EXT"), # 0x87AF |
| 1864 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD19_EXT"), # 0x87B0 |
| 1865 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD20_EXT"), # 0x87B1 |
| 1866 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD21_EXT"), # 0x87B2 |
| 1867 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD22_EXT"), # 0x87B3 |
| 1868 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD23_EXT"), # 0x87B4 |
| 1869 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD24_EXT"), # 0x87B5 |
| 1870 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD25_EXT"), # 0x87B6 |
| 1871 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD26_EXT"), # 0x87B7 |
| 1872 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD27_EXT"), # 0x87B8 |
| 1873 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD28_EXT"), # 0x87B9 |
| 1874 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD29_EXT"), # 0x87BA |
| 1875 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD30_EXT"), # 0x87BB |
| 1876 | ("", X, 1, "GL_OUTPUT_TEXTURE_COORD31_EXT"), # 0x87BC |
| 1877 | ("", X, 1, "GL_OUTPUT_FOG_EXT"), # 0x87BD |
| 1878 | ("", X, 1, "GL_SCALAR_EXT"), # 0x87BE |
| 1879 | ("", X, 1, "GL_VECTOR_EXT"), # 0x87BF |
| 1880 | ("", X, 1, "GL_MATRIX_EXT"), # 0x87C0 |
| 1881 | ("", X, 1, "GL_VARIANT_EXT"), # 0x87C1 |
| 1882 | ("", X, 1, "GL_INVARIANT_EXT"), # 0x87C2 |
| 1883 | ("", X, 1, "GL_LOCAL_CONSTANT_EXT"), # 0x87C3 |
| 1884 | ("", X, 1, "GL_LOCAL_EXT"), # 0x87C4 |
| 1885 | ("", X, 1, "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"), # 0x87C5 |
| 1886 | ("", X, 1, "GL_MAX_VERTEX_SHADER_VARIANTS_EXT"), # 0x87C6 |
| 1887 | ("", X, 1, "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"), # 0x87C7 |
| 1888 | ("", X, 1, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"), # 0x87C8 |
| 1889 | ("", X, 1, "GL_MAX_VERTEX_SHADER_LOCALS_EXT"), # 0x87C9 |
| 1890 | ("", X, 1, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"), # 0x87CA |
| 1891 | ("", X, 1, "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"), # 0x87CB |
| 1892 | ("", X, 1, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"), # 0x87CC |
| 1893 | ("", X, 1, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"), # 0x87CD |
| 1894 | ("", X, 1, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"), # 0x87CE |
| 1895 | ("", X, 1, "GL_VERTEX_SHADER_INSTRUCTIONS_EXT"), # 0x87CF |
| 1896 | ("", X, 1, "GL_VERTEX_SHADER_VARIANTS_EXT"), # 0x87D0 |
| 1897 | ("", X, 1, "GL_VERTEX_SHADER_INVARIANTS_EXT"), # 0x87D1 |
| 1898 | ("", X, 1, "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"), # 0x87D2 |
| 1899 | ("", X, 1, "GL_VERTEX_SHADER_LOCALS_EXT"), # 0x87D3 |
| 1900 | ("", X, 1, "GL_VERTEX_SHADER_OPTIMIZED_EXT"), # 0x87D4 |
| 1901 | ("", X, 1, "GL_X_EXT"), # 0x87D5 |
| 1902 | ("", X, 1, "GL_Y_EXT"), # 0x87D6 |
| 1903 | ("", X, 1, "GL_Z_EXT"), # 0x87D7 |
| 1904 | ("", X, 1, "GL_W_EXT"), # 0x87D8 |
| 1905 | ("", X, 1, "GL_NEGATIVE_X_EXT"), # 0x87D9 |
| 1906 | ("", X, 1, "GL_NEGATIVE_Y_EXT"), # 0x87DA |
| 1907 | ("", X, 1, "GL_NEGATIVE_Z_EXT"), # 0x87DB |
| 1908 | ("", X, 1, "GL_NEGATIVE_W_EXT"), # 0x87DC |
| 1909 | ("", X, 1, "GL_ZERO_EXT"), # 0x87DD |
| 1910 | ("", X, 1, "GL_ONE_EXT"), # 0x87DE |
| 1911 | ("", X, 1, "GL_NEGATIVE_ONE_EXT"), # 0x87DF |
| 1912 | ("", X, 1, "GL_NORMALIZED_RANGE_EXT"), # 0x87E0 |
| 1913 | ("", X, 1, "GL_FULL_RANGE_EXT"), # 0x87E1 |
| 1914 | ("", X, 1, "GL_CURRENT_VERTEX_EXT"), # 0x87E2 |
| 1915 | ("", X, 1, "GL_MVP_MATRIX_EXT"), # 0x87E3 |
| 1916 | ("", X, 1, "GL_VARIANT_VALUE_EXT"), # 0x87E4 |
| 1917 | ("", X, 1, "GL_VARIANT_DATATYPE_EXT"), # 0x87E5 |
| 1918 | ("", X, 1, "GL_VARIANT_ARRAY_STRIDE_EXT"), # 0x87E6 |
| 1919 | ("glGet", E, 1, "GL_VARIANT_ARRAY_TYPE_EXT"), # 0x87E7 |
| 1920 | ("", X, 1, "GL_VARIANT_ARRAY_EXT"), # 0x87E8 |
| 1921 | ("", X, 1, "GL_VARIANT_ARRAY_POINTER_EXT"), # 0x87E9 |
| 1922 | ("", X, 1, "GL_INVARIANT_VALUE_EXT"), # 0x87EA |
| 1923 | ("", X, 1, "GL_INVARIANT_DATATYPE_EXT"), # 0x87EB |
| 1924 | ("", X, 1, "GL_LOCAL_CONSTANT_VALUE_EXT"), # 0x87EC |
| 1925 | ("", X, 1, "GL_LOCAL_CONSTANT_DATATYPE_EXT"), # 0x87ED |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1926 | ("", X, 1, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"), # 0x87EE |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1927 | ("", X, 1, "GL_PN_TRIANGLES_ATI"), # 0x87F0 |
| 1928 | ("", X, 1, "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"), # 0x87F1 |
| 1929 | ("", X, 1, "GL_PN_TRIANGLES_POINT_MODE_ATI"), # 0x87F2 |
| 1930 | ("", X, 1, "GL_PN_TRIANGLES_NORMAL_MODE_ATI"), # 0x87F3 |
| 1931 | ("", X, 1, "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"), # 0x87F4 |
| 1932 | ("", X, 1, "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"), # 0x87F5 |
| 1933 | ("", X, 1, "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"), # 0x87F6 |
| 1934 | ("", X, 1, "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"), # 0x87F7 |
| 1935 | ("", X, 1, "GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"), # 0x87F8 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1936 | ("", X, 1, "GL_3DC_X_AMD"), # 0x87F9 |
| 1937 | ("", X, 1, "GL_3DC_XY_AMD"), # 0x87FA |
José Fonseca | 35905ec | 2014-11-07 08:24:05 +0000 | [diff] [blame] | 1938 | ("glGet", I, 1, "GL_VBO_FREE_MEMORY_ATI"), # 0x87FB |
| 1939 | ("glGet", I, 1, "GL_TEXTURE_FREE_MEMORY_ATI"), # 0x87FC |
| 1940 | ("glGet", I, 1, "GL_RENDERBUFFER_FREE_MEMORY_ATI"), # 0x87FD |
José Fonseca | 72b6644 | 2012-12-20 16:10:55 +0000 | [diff] [blame] | 1941 | ("glGet", I, 1, "GL_NUM_PROGRAM_BINARY_FORMATS"), # 0x87FE |
| 1942 | ("glGet", E, "_glGetInteger(GL_NUM_PROGRAM_BINARY_FORMATS)", "GL_PROGRAM_BINARY_FORMATS"), # 0x87FF |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1943 | ("glGet", E, 1, "GL_STENCIL_BACK_FUNC"), # 0x8800 |
| 1944 | ("glGet", E, 1, "GL_STENCIL_BACK_FAIL"), # 0x8801 |
| 1945 | ("glGet", E, 1, "GL_STENCIL_BACK_PASS_DEPTH_FAIL"), # 0x8802 |
| 1946 | ("glGet", E, 1, "GL_STENCIL_BACK_PASS_DEPTH_PASS"), # 0x8803 |
| 1947 | ("_glGet", B, 1, "GL_FRAGMENT_PROGRAM_ARB"), # 0x8804 |
| 1948 | ("glGetProgramARB", I, 1, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x8805 |
| 1949 | ("glGetProgramARB", I, 1, "GL_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x8806 |
| 1950 | ("glGetProgramARB", I, 1, "GL_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x8807 |
| 1951 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x8808 |
| 1952 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x8809 |
| 1953 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x880A |
| 1954 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x880B |
| 1955 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x880C |
| 1956 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x880D |
| 1957 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x880E |
| 1958 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x880F |
| 1959 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x8810 |
| 1960 | ("", X, 1, "GL_RGBA32F"), # 0x8814 |
| 1961 | ("", X, 1, "GL_RGB32F"), # 0x8815 |
| 1962 | ("", X, 1, "GL_ALPHA32F_ARB"), # 0x8816 |
| 1963 | ("", X, 1, "GL_INTENSITY32F_ARB"), # 0x8817 |
| 1964 | ("", X, 1, "GL_LUMINANCE32F_ARB"), # 0x8818 |
| 1965 | ("", X, 1, "GL_LUMINANCE_ALPHA32F_ARB"), # 0x8819 |
| 1966 | ("", X, 1, "GL_RGBA16F"), # 0x881A |
| 1967 | ("", X, 1, "GL_RGB16F"), # 0x881B |
| 1968 | ("", X, 1, "GL_ALPHA16F_ARB"), # 0x881C |
| 1969 | ("", X, 1, "GL_INTENSITY16F_ARB"), # 0x881D |
| 1970 | ("", X, 1, "GL_LUMINANCE16F_ARB"), # 0x881E |
| 1971 | ("", X, 1, "GL_LUMINANCE_ALPHA16F_ARB"), # 0x881F |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 1972 | ("glGet", B, 1, "GL_RGBA_FLOAT_MODE_ARB"), # 0x8820 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1973 | ("glGet", I, 1, "GL_MAX_DRAW_BUFFERS"), # 0x8824 |
| 1974 | ("glGet", E, 1, "GL_DRAW_BUFFER0"), # 0x8825 |
| 1975 | ("glGet", E, 1, "GL_DRAW_BUFFER1"), # 0x8826 |
| 1976 | ("glGet", E, 1, "GL_DRAW_BUFFER2"), # 0x8827 |
| 1977 | ("glGet", E, 1, "GL_DRAW_BUFFER3"), # 0x8828 |
| 1978 | ("glGet", E, 1, "GL_DRAW_BUFFER4"), # 0x8829 |
| 1979 | ("glGet", E, 1, "GL_DRAW_BUFFER5"), # 0x882A |
| 1980 | ("glGet", E, 1, "GL_DRAW_BUFFER6"), # 0x882B |
| 1981 | ("glGet", E, 1, "GL_DRAW_BUFFER7"), # 0x882C |
| 1982 | ("glGet", E, 1, "GL_DRAW_BUFFER8"), # 0x882D |
| 1983 | ("glGet", E, 1, "GL_DRAW_BUFFER9"), # 0x882E |
| 1984 | ("glGet", E, 1, "GL_DRAW_BUFFER10"), # 0x882F |
| 1985 | ("glGet", E, 1, "GL_DRAW_BUFFER11"), # 0x8830 |
| 1986 | ("glGet", E, 1, "GL_DRAW_BUFFER12"), # 0x8831 |
| 1987 | ("glGet", E, 1, "GL_DRAW_BUFFER13"), # 0x8832 |
| 1988 | ("glGet", E, 1, "GL_DRAW_BUFFER14"), # 0x8833 |
| 1989 | ("glGet", E, 1, "GL_DRAW_BUFFER15"), # 0x8834 |
| 1990 | ("", X, 1, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"), # 0x8835 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1991 | #("", X, 1, "GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI"), # 0x8837 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1992 | ("glGet", E, 1, "GL_BLEND_EQUATION_ALPHA"), # 0x883D |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 1993 | ("", X, 1, "GL_SUBSAMPLE_DISTANCE_AMD"), # 0x883F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 1994 | ("glGet", B, 1, "GL_MATRIX_PALETTE_ARB"), # 0x8840 |
| 1995 | ("glGet", I, 1, "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"), # 0x8841 |
| 1996 | ("glGet", I, 1, "GL_MAX_PALETTE_MATRICES_ARB"), # 0x8842 |
| 1997 | ("glGet", I, 1, "GL_CURRENT_PALETTE_MATRIX_ARB"), # 0x8843 |
| 1998 | ("glGet", B, 1, "GL_MATRIX_INDEX_ARRAY_ARB"), # 0x8844 |
| 1999 | ("glGet", I, 1, "GL_CURRENT_MATRIX_INDEX_ARB"), # 0x8845 |
| 2000 | ("glGet", I, 1, "GL_MATRIX_INDEX_ARRAY_SIZE_ARB"), # 0x8846 |
| 2001 | ("glGet", E, 1, "GL_MATRIX_INDEX_ARRAY_TYPE_ARB"), # 0x8847 |
| 2002 | ("glGet", I, 1, "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"), # 0x8848 |
| 2003 | ("glGet", P, 1, "GL_MATRIX_INDEX_ARRAY_POINTER_ARB"), # 0x8849 |
| 2004 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_DEPTH_SIZE"), # 0x884A |
| 2005 | ("glGetTexParameter", E, 1, "GL_DEPTH_TEXTURE_MODE"), # 0x884B |
Min-Yu Huang | 7784200 | 2013-08-19 15:41:52 +0100 | [diff] [blame] | 2006 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_COMPARE_MODE"), # 0x884C |
| 2007 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_COMPARE_FUNC"), # 0x884D |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2008 | ("", X, 1, "GL_COMPARE_REF_TO_TEXTURE"), # 0x884E |
José Fonseca | 262da2d | 2014-02-28 11:19:16 +0000 | [diff] [blame] | 2009 | ("glGet,glGetTexParameter,glGetSamplerParameter", B, 1, "GL_TEXTURE_CUBE_MAP_SEAMLESS"), # 0x884F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2010 | ("", X, 1, "GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"), # 0x8850 |
| 2011 | ("", X, 1, "GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"), # 0x8851 |
| 2012 | ("", X, 1, "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"), # 0x8852 |
| 2013 | ("", X, 1, "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"), # 0x8853 |
| 2014 | ("", X, 1, "GL_OFFSET_HILO_TEXTURE_2D_NV"), # 0x8854 |
| 2015 | ("", X, 1, "GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"), # 0x8855 |
| 2016 | ("", X, 1, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"), # 0x8856 |
| 2017 | ("", X, 1, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"), # 0x8857 |
| 2018 | ("", X, 1, "GL_DEPENDENT_HILO_TEXTURE_2D_NV"), # 0x8858 |
| 2019 | ("", X, 1, "GL_DEPENDENT_RGB_TEXTURE_3D_NV"), # 0x8859 |
| 2020 | ("", X, 1, "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"), # 0x885A |
| 2021 | ("", X, 1, "GL_DOT_PRODUCT_PASS_THROUGH_NV"), # 0x885B |
| 2022 | ("", X, 1, "GL_DOT_PRODUCT_TEXTURE_1D_NV"), # 0x885C |
| 2023 | ("", X, 1, "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"), # 0x885D |
| 2024 | ("", X, 1, "GL_HILO8_NV"), # 0x885E |
| 2025 | ("", X, 1, "GL_SIGNED_HILO8_NV"), # 0x885F |
| 2026 | ("", X, 1, "GL_FORCE_BLUE_TO_ONE_NV"), # 0x8860 |
José Fonseca | 6cba345 | 2011-12-09 17:03:01 +0000 | [diff] [blame] | 2027 | ("glGet", B, 1, "GL_POINT_SPRITE"), # 0x8861 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2028 | ("glGetTexEnv", B, 1, "GL_COORD_REPLACE"), # 0x8862 |
| 2029 | ("glGet", E, 1, "GL_POINT_SPRITE_R_MODE_NV"), # 0x8863 |
| 2030 | ("glGetQuery", I, 1, "GL_QUERY_COUNTER_BITS"), # 0x8864 |
| 2031 | ("glGetQuery", I, 1, "GL_CURRENT_QUERY"), # 0x8865 |
| 2032 | ("glGetQueryObject", I, 1, "GL_QUERY_RESULT"), # 0x8866 |
| 2033 | ("glGetQueryObject", B, 1, "GL_QUERY_RESULT_AVAILABLE"), # 0x8867 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2034 | ("glGet", I, 1, "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"), # 0x8868 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2035 | ("glGet", I, 1, "GL_MAX_VERTEX_ATTRIBS"), # 0x8869 |
| 2036 | ("glGetVertexAttrib", B, 1, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"), # 0x886A |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2037 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"), # 0x886C |
| 2038 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"), # 0x886D |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2039 | ("", X, 1, "GL_DEPTH_STENCIL_TO_RGBA_NV"), # 0x886E |
| 2040 | ("", X, 1, "GL_DEPTH_STENCIL_TO_BGRA_NV"), # 0x886F |
| 2041 | ("", X, 1, "GL_FRAGMENT_PROGRAM_NV"), # 0x8870 |
| 2042 | ("glGet", I, 1, "GL_MAX_TEXTURE_COORDS"), # 0x8871 |
| 2043 | ("glGet", I, 1, "GL_MAX_TEXTURE_IMAGE_UNITS"), # 0x8872 |
| 2044 | ("glGet", I, 1, "GL_FRAGMENT_PROGRAM_BINDING_NV"), # 0x8873 |
| 2045 | ("glGet", S, 1, "GL_PROGRAM_ERROR_STRING_ARB"), # 0x8874 |
| 2046 | ("", X, 1, "GL_PROGRAM_FORMAT_ASCII_ARB"), # 0x8875 |
| 2047 | ("glGetProgramARB", E, 1, "GL_PROGRAM_FORMAT_ARB"), # 0x8876 |
| 2048 | ("", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_NV"), # 0x8878 |
| 2049 | ("", X, 1, "GL_READ_PIXEL_DATA_RANGE_NV"), # 0x8879 |
| 2050 | ("", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"), # 0x887A |
| 2051 | ("", X, 1, "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"), # 0x887B |
| 2052 | ("", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"), # 0x887C |
| 2053 | ("", X, 1, "GL_READ_PIXEL_DATA_RANGE_POINTER_NV"), # 0x887D |
| 2054 | ("", X, 1, "GL_GEOMETRY_SHADER_INVOCATIONS"), # 0x887F |
| 2055 | ("", X, 1, "GL_FLOAT_R_NV"), # 0x8880 |
| 2056 | ("", X, 1, "GL_FLOAT_RG_NV"), # 0x8881 |
| 2057 | ("", X, 1, "GL_FLOAT_RGB_NV"), # 0x8882 |
| 2058 | ("", X, 1, "GL_FLOAT_RGBA_NV"), # 0x8883 |
| 2059 | ("", X, 1, "GL_FLOAT_R16_NV"), # 0x8884 |
| 2060 | ("", X, 1, "GL_FLOAT_R32_NV"), # 0x8885 |
| 2061 | ("", X, 1, "GL_FLOAT_RG16_NV"), # 0x8886 |
| 2062 | ("", X, 1, "GL_FLOAT_RG32_NV"), # 0x8887 |
| 2063 | ("", X, 1, "GL_FLOAT_RGB16_NV"), # 0x8888 |
| 2064 | ("", X, 1, "GL_FLOAT_RGB32_NV"), # 0x8889 |
| 2065 | ("", X, 1, "GL_FLOAT_RGBA16_NV"), # 0x888A |
| 2066 | ("", X, 1, "GL_FLOAT_RGBA32_NV"), # 0x888B |
| 2067 | ("", X, 1, "GL_TEXTURE_FLOAT_COMPONENTS_NV"), # 0x888C |
| 2068 | ("", X, 1, "GL_FLOAT_CLEAR_COLOR_VALUE_NV"), # 0x888D |
| 2069 | ("", X, 1, "GL_FLOAT_RGBA_MODE_NV"), # 0x888E |
| 2070 | ("glGetTexParameter", E, 1, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"), # 0x888F |
| 2071 | ("glGet", B, 1, "GL_DEPTH_BOUNDS_TEST_EXT"), # 0x8890 |
| 2072 | ("glGet", F, 2, "GL_DEPTH_BOUNDS_EXT"), # 0x8891 |
| 2073 | ("", X, 1, "GL_ARRAY_BUFFER"), # 0x8892 |
| 2074 | ("", X, 1, "GL_ELEMENT_ARRAY_BUFFER"), # 0x8893 |
| 2075 | ("glGet", I, 1, "GL_ARRAY_BUFFER_BINDING"), # 0x8894 |
| 2076 | ("glGet", I, 1, "GL_ELEMENT_ARRAY_BUFFER_BINDING"), # 0x8895 |
| 2077 | ("glGet", I, 1, "GL_VERTEX_ARRAY_BUFFER_BINDING"), # 0x8896 |
| 2078 | ("glGet", I, 1, "GL_NORMAL_ARRAY_BUFFER_BINDING"), # 0x8897 |
| 2079 | ("glGet", I, 1, "GL_COLOR_ARRAY_BUFFER_BINDING"), # 0x8898 |
| 2080 | ("glGet", I, 1, "GL_INDEX_ARRAY_BUFFER_BINDING"), # 0x8899 |
| 2081 | ("glGet", I, 1, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"), # 0x889A |
| 2082 | ("glGet", I, 1, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"), # 0x889B |
| 2083 | ("glGet", I, 1, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"), # 0x889C |
| 2084 | ("glGet", I, 1, "GL_FOG_COORD_ARRAY_BUFFER_BINDING"), # 0x889D |
| 2085 | ("glGet", I, 1, "GL_WEIGHT_ARRAY_BUFFER_BINDING"), # 0x889E |
| 2086 | ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"), # 0x889F |
| 2087 | ("glGetProgramARB", I, 1, "GL_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A0 |
| 2088 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A1 |
| 2089 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A2 |
| 2090 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A3 |
| 2091 | ("glGetProgramARB", I, 1, "GL_PROGRAM_TEMPORARIES_ARB"), # 0x88A4 |
| 2092 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEMPORARIES_ARB"), # 0x88A5 |
| 2093 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A6 |
| 2094 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A7 |
| 2095 | ("glGetProgramARB", I, 1, "GL_PROGRAM_PARAMETERS_ARB"), # 0x88A8 |
| 2096 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_PARAMETERS_ARB"), # 0x88A9 |
| 2097 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AA |
| 2098 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AB |
| 2099 | ("glGetProgramARB", I, 1, "GL_PROGRAM_ATTRIBS_ARB"), # 0x88AC |
| 2100 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ATTRIBS_ARB"), # 0x88AD |
| 2101 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AE |
| 2102 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AF |
| 2103 | ("glGetProgramARB", I, 1, "GL_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B0 |
| 2104 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B1 |
| 2105 | ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B2 |
| 2106 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B3 |
| 2107 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4 |
| 2108 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"), # 0x88B5 |
| 2109 | ("glGetProgramARB", B, 1, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"), # 0x88B6 |
Remi Gillig | e2a3313 | 2011-12-07 22:24:09 +0100 | [diff] [blame] | 2110 | ("glGet", F, 16, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2111 | ("", X, 1, "GL_READ_ONLY"), # 0x88B8 |
| 2112 | ("", X, 1, "GL_WRITE_ONLY"), # 0x88B9 |
| 2113 | ("", X, 1, "GL_READ_WRITE"), # 0x88BA |
José Fonseca | eb60c09 | 2011-05-16 09:53:59 +0100 | [diff] [blame] | 2114 | ("glGetBufferParameter", E, 1, "GL_BUFFER_ACCESS"), # 0x88BB |
| 2115 | ("glGetBufferParameter", B, 1, "GL_BUFFER_MAPPED"), # 0x88BC |
| 2116 | ("glGetBufferParameter", P, 1, "GL_BUFFER_MAP_POINTER"), # 0x88BD |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2117 | ("", X, 1, "GL_WRITE_DISCARD_NV"), # 0x88BE |
| 2118 | ("", X, 1, "GL_TIME_ELAPSED"), # 0x88BF |
| 2119 | ("", X, 1, "GL_MATRIX0_ARB"), # 0x88C0 |
| 2120 | ("", X, 1, "GL_MATRIX1_ARB"), # 0x88C1 |
| 2121 | ("", X, 1, "GL_MATRIX2_ARB"), # 0x88C2 |
| 2122 | ("", X, 1, "GL_MATRIX3_ARB"), # 0x88C3 |
| 2123 | ("", X, 1, "GL_MATRIX4_ARB"), # 0x88C4 |
| 2124 | ("", X, 1, "GL_MATRIX5_ARB"), # 0x88C5 |
| 2125 | ("", X, 1, "GL_MATRIX6_ARB"), # 0x88C6 |
| 2126 | ("", X, 1, "GL_MATRIX7_ARB"), # 0x88C7 |
| 2127 | ("", X, 1, "GL_MATRIX8_ARB"), # 0x88C8 |
| 2128 | ("", X, 1, "GL_MATRIX9_ARB"), # 0x88C9 |
| 2129 | ("", X, 1, "GL_MATRIX10_ARB"), # 0x88CA |
| 2130 | ("", X, 1, "GL_MATRIX11_ARB"), # 0x88CB |
| 2131 | ("", X, 1, "GL_MATRIX12_ARB"), # 0x88CC |
| 2132 | ("", X, 1, "GL_MATRIX13_ARB"), # 0x88CD |
| 2133 | ("", X, 1, "GL_MATRIX14_ARB"), # 0x88CE |
| 2134 | ("", X, 1, "GL_MATRIX15_ARB"), # 0x88CF |
| 2135 | ("", X, 1, "GL_MATRIX16_ARB"), # 0x88D0 |
| 2136 | ("", X, 1, "GL_MATRIX17_ARB"), # 0x88D1 |
| 2137 | ("", X, 1, "GL_MATRIX18_ARB"), # 0x88D2 |
| 2138 | ("", X, 1, "GL_MATRIX19_ARB"), # 0x88D3 |
| 2139 | ("", X, 1, "GL_MATRIX20_ARB"), # 0x88D4 |
| 2140 | ("", X, 1, "GL_MATRIX21_ARB"), # 0x88D5 |
| 2141 | ("", X, 1, "GL_MATRIX22_ARB"), # 0x88D6 |
| 2142 | ("", X, 1, "GL_MATRIX23_ARB"), # 0x88D7 |
| 2143 | ("", X, 1, "GL_MATRIX24_ARB"), # 0x88D8 |
| 2144 | ("", X, 1, "GL_MATRIX25_ARB"), # 0x88D9 |
| 2145 | ("", X, 1, "GL_MATRIX26_ARB"), # 0x88DA |
| 2146 | ("", X, 1, "GL_MATRIX27_ARB"), # 0x88DB |
| 2147 | ("", X, 1, "GL_MATRIX28_ARB"), # 0x88DC |
| 2148 | ("", X, 1, "GL_MATRIX29_ARB"), # 0x88DD |
| 2149 | ("", X, 1, "GL_MATRIX30_ARB"), # 0x88DE |
| 2150 | ("", X, 1, "GL_MATRIX31_ARB"), # 0x88DF |
| 2151 | ("", X, 1, "GL_STREAM_DRAW"), # 0x88E0 |
| 2152 | ("", X, 1, "GL_STREAM_READ"), # 0x88E1 |
| 2153 | ("", X, 1, "GL_STREAM_COPY"), # 0x88E2 |
| 2154 | ("", X, 1, "GL_STATIC_DRAW"), # 0x88E4 |
| 2155 | ("", X, 1, "GL_STATIC_READ"), # 0x88E5 |
| 2156 | ("", X, 1, "GL_STATIC_COPY"), # 0x88E6 |
| 2157 | ("", X, 1, "GL_DYNAMIC_DRAW"), # 0x88E8 |
| 2158 | ("", X, 1, "GL_DYNAMIC_READ"), # 0x88E9 |
| 2159 | ("", X, 1, "GL_DYNAMIC_COPY"), # 0x88EA |
| 2160 | ("", X, 1, "GL_PIXEL_PACK_BUFFER"), # 0x88EB |
| 2161 | ("", X, 1, "GL_PIXEL_UNPACK_BUFFER"), # 0x88EC |
| 2162 | ("glGet", I, 1, "GL_PIXEL_PACK_BUFFER_BINDING"), # 0x88ED |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2163 | ("", X, 1, "GL_ETC1_SRGB8_NV"), # 0x88EE |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2164 | ("glGet", I, 1, "GL_PIXEL_UNPACK_BUFFER_BINDING"), # 0x88EF |
| 2165 | ("", X, 1, "GL_DEPTH24_STENCIL8"), # 0x88F0 |
José Fonseca | 3f0c0e3 | 2012-10-26 13:45:59 +0100 | [diff] [blame] | 2166 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_STENCIL_SIZE"), # 0x88F1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2167 | ("", X, 1, "GL_STENCIL_TAG_BITS_EXT"), # 0x88F2 |
| 2168 | ("", X, 1, "GL_STENCIL_CLEAR_TAG_VALUE_EXT"), # 0x88F3 |
| 2169 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"), # 0x88F4 |
| 2170 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_CALL_DEPTH_NV"), # 0x88F5 |
| 2171 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_IF_DEPTH_NV"), # 0x88F6 |
| 2172 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOOP_DEPTH_NV"), # 0x88F7 |
| 2173 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOOP_COUNT_NV"), # 0x88F8 |
| 2174 | ("", X, 1, "GL_SRC1_COLOR"), # 0x88F9 |
| 2175 | ("", X, 1, "GL_ONE_MINUS_SRC1_COLOR"), # 0x88FA |
| 2176 | ("", X, 1, "GL_ONE_MINUS_SRC1_ALPHA"), # 0x88FB |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2177 | ("glGet", I, 1, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"), # 0x88FC |
José Fonseca | 02f5bc0 | 2013-05-29 14:40:36 +0100 | [diff] [blame] | 2178 | ("glGetVertexAttrib", B, 1, "GL_VERTEX_ATTRIB_ARRAY_INTEGER"), # 0x88FD |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2179 | ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR"), # 0x88FE |
| 2180 | ("glGet", I, 1, "GL_MAX_ARRAY_TEXTURE_LAYERS"), # 0x88FF |
| 2181 | ("glGet", F, 1, "GL_MIN_PROGRAM_TEXEL_OFFSET"), # 0x8904 |
| 2182 | ("glGet", F, 1, "GL_MAX_PROGRAM_TEXEL_OFFSET"), # 0x8905 |
| 2183 | ("", X, 1, "GL_PROGRAM_ATTRIB_COMPONENTS_NV"), # 0x8906 |
| 2184 | ("", X, 1, "GL_PROGRAM_RESULT_COMPONENTS_NV"), # 0x8907 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2185 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"), # 0x8908 |
| 2186 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"), # 0x8909 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2187 | ("glGet", B, 1, "GL_STENCIL_TEST_TWO_SIDE_EXT"), # 0x8910 |
| 2188 | ("glGet", E, 1, "GL_ACTIVE_STENCIL_FACE_EXT"), # 0x8911 |
| 2189 | ("", X, 1, "GL_MIRROR_CLAMP_TO_BORDER_EXT"), # 0x8912 |
| 2190 | ("", X, 1, "GL_SAMPLES_PASSED"), # 0x8914 |
José Fonseca | fb235ff | 2014-11-08 11:34:22 +0000 | [diff] [blame] | 2191 | ("glGetProgram", I, 1, "GL_GEOMETRY_VERTICES_OUT"), # 0x8916 |
| 2192 | ("glGetProgram", E, 1, "GL_GEOMETRY_INPUT_TYPE"), # 0x8917 |
| 2193 | ("glGetProgram", E, 1, "GL_GEOMETRY_OUTPUT_TYPE"), # 0x8918 |
Min-Yu Huang | 7784200 | 2013-08-19 15:41:52 +0100 | [diff] [blame] | 2194 | ("_glGet", I, 1, "GL_SAMPLER_BINDING"), # 0x8919 |
Michal Krol | 777194d | 2014-07-08 19:56:16 +0100 | [diff] [blame] | 2195 | ("glGet", E, 1, "GL_CLAMP_VERTEX_COLOR"), # 0x891A |
| 2196 | ("glGet", E, 1, "GL_CLAMP_FRAGMENT_COLOR"), # 0x891B |
| 2197 | ("glGet", E, 1, "GL_CLAMP_READ_COLOR"), # 0x891C |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2198 | ("", X, 1, "GL_FIXED_ONLY"), # 0x891D |
| 2199 | ("", X, 1, "GL_TESS_CONTROL_PROGRAM_NV"), # 0x891E |
| 2200 | ("", X, 1, "GL_TESS_EVALUATION_PROGRAM_NV"), # 0x891F |
| 2201 | ("", X, 1, "GL_FRAGMENT_SHADER_ATI"), # 0x8920 |
| 2202 | ("", X, 1, "GL_REG_0_ATI"), # 0x8921 |
| 2203 | ("", X, 1, "GL_REG_1_ATI"), # 0x8922 |
| 2204 | ("", X, 1, "GL_REG_2_ATI"), # 0x8923 |
| 2205 | ("", X, 1, "GL_REG_3_ATI"), # 0x8924 |
| 2206 | ("", X, 1, "GL_REG_4_ATI"), # 0x8925 |
| 2207 | ("", X, 1, "GL_REG_5_ATI"), # 0x8926 |
| 2208 | ("", X, 1, "GL_REG_6_ATI"), # 0x8927 |
| 2209 | ("", X, 1, "GL_REG_7_ATI"), # 0x8928 |
| 2210 | ("", X, 1, "GL_REG_8_ATI"), # 0x8929 |
| 2211 | ("", X, 1, "GL_REG_9_ATI"), # 0x892A |
| 2212 | ("", X, 1, "GL_REG_10_ATI"), # 0x892B |
| 2213 | ("", X, 1, "GL_REG_11_ATI"), # 0x892C |
| 2214 | ("", X, 1, "GL_REG_12_ATI"), # 0x892D |
| 2215 | ("", X, 1, "GL_REG_13_ATI"), # 0x892E |
| 2216 | ("", X, 1, "GL_REG_14_ATI"), # 0x892F |
| 2217 | ("", X, 1, "GL_REG_15_ATI"), # 0x8930 |
| 2218 | ("", X, 1, "GL_REG_16_ATI"), # 0x8931 |
| 2219 | ("", X, 1, "GL_REG_17_ATI"), # 0x8932 |
| 2220 | ("", X, 1, "GL_REG_18_ATI"), # 0x8933 |
| 2221 | ("", X, 1, "GL_REG_19_ATI"), # 0x8934 |
| 2222 | ("", X, 1, "GL_REG_20_ATI"), # 0x8935 |
| 2223 | ("", X, 1, "GL_REG_21_ATI"), # 0x8936 |
| 2224 | ("", X, 1, "GL_REG_22_ATI"), # 0x8937 |
| 2225 | ("", X, 1, "GL_REG_23_ATI"), # 0x8938 |
| 2226 | ("", X, 1, "GL_REG_24_ATI"), # 0x8939 |
| 2227 | ("", X, 1, "GL_REG_25_ATI"), # 0x893A |
| 2228 | ("", X, 1, "GL_REG_26_ATI"), # 0x893B |
| 2229 | ("", X, 1, "GL_REG_27_ATI"), # 0x893C |
| 2230 | ("", X, 1, "GL_REG_28_ATI"), # 0x893D |
| 2231 | ("", X, 1, "GL_REG_29_ATI"), # 0x893E |
| 2232 | ("", X, 1, "GL_REG_30_ATI"), # 0x893F |
| 2233 | ("", X, 1, "GL_REG_31_ATI"), # 0x8940 |
| 2234 | ("", X, 1, "GL_CON_0_ATI"), # 0x8941 |
| 2235 | ("", X, 1, "GL_CON_1_ATI"), # 0x8942 |
| 2236 | ("", X, 1, "GL_CON_2_ATI"), # 0x8943 |
| 2237 | ("", X, 1, "GL_CON_3_ATI"), # 0x8944 |
| 2238 | ("", X, 1, "GL_CON_4_ATI"), # 0x8945 |
| 2239 | ("", X, 1, "GL_CON_5_ATI"), # 0x8946 |
| 2240 | ("", X, 1, "GL_CON_6_ATI"), # 0x8947 |
| 2241 | ("", X, 1, "GL_CON_7_ATI"), # 0x8948 |
| 2242 | ("", X, 1, "GL_CON_8_ATI"), # 0x8949 |
| 2243 | ("", X, 1, "GL_CON_9_ATI"), # 0x894A |
| 2244 | ("", X, 1, "GL_CON_10_ATI"), # 0x894B |
| 2245 | ("", X, 1, "GL_CON_11_ATI"), # 0x894C |
| 2246 | ("", X, 1, "GL_CON_12_ATI"), # 0x894D |
| 2247 | ("", X, 1, "GL_CON_13_ATI"), # 0x894E |
| 2248 | ("", X, 1, "GL_CON_14_ATI"), # 0x894F |
| 2249 | ("", X, 1, "GL_CON_15_ATI"), # 0x8950 |
| 2250 | ("", X, 1, "GL_CON_16_ATI"), # 0x8951 |
| 2251 | ("", X, 1, "GL_CON_17_ATI"), # 0x8952 |
| 2252 | ("", X, 1, "GL_CON_18_ATI"), # 0x8953 |
| 2253 | ("", X, 1, "GL_CON_19_ATI"), # 0x8954 |
| 2254 | ("", X, 1, "GL_CON_20_ATI"), # 0x8955 |
| 2255 | ("", X, 1, "GL_CON_21_ATI"), # 0x8956 |
| 2256 | ("", X, 1, "GL_CON_22_ATI"), # 0x8957 |
| 2257 | ("", X, 1, "GL_CON_23_ATI"), # 0x8958 |
| 2258 | ("", X, 1, "GL_CON_24_ATI"), # 0x8959 |
| 2259 | ("", X, 1, "GL_CON_25_ATI"), # 0x895A |
| 2260 | ("", X, 1, "GL_CON_26_ATI"), # 0x895B |
| 2261 | ("", X, 1, "GL_CON_27_ATI"), # 0x895C |
| 2262 | ("", X, 1, "GL_CON_28_ATI"), # 0x895D |
| 2263 | ("", X, 1, "GL_CON_29_ATI"), # 0x895E |
| 2264 | ("", X, 1, "GL_CON_30_ATI"), # 0x895F |
| 2265 | ("", X, 1, "GL_CON_31_ATI"), # 0x8960 |
| 2266 | ("", X, 1, "GL_MOV_ATI"), # 0x8961 |
| 2267 | ("", X, 1, "GL_ADD_ATI"), # 0x8963 |
| 2268 | ("", X, 1, "GL_MUL_ATI"), # 0x8964 |
| 2269 | ("", X, 1, "GL_SUB_ATI"), # 0x8965 |
| 2270 | ("", X, 1, "GL_DOT3_ATI"), # 0x8966 |
| 2271 | ("", X, 1, "GL_DOT4_ATI"), # 0x8967 |
| 2272 | ("", X, 1, "GL_MAD_ATI"), # 0x8968 |
| 2273 | ("", X, 1, "GL_LERP_ATI"), # 0x8969 |
| 2274 | ("", X, 1, "GL_CND_ATI"), # 0x896A |
| 2275 | ("", X, 1, "GL_CND0_ATI"), # 0x896B |
| 2276 | ("", X, 1, "GL_DOT2_ADD_ATI"), # 0x896C |
| 2277 | ("", X, 1, "GL_SECONDARY_INTERPOLATOR_ATI"), # 0x896D |
| 2278 | ("", X, 1, "GL_NUM_FRAGMENT_REGISTERS_ATI"), # 0x896E |
| 2279 | ("", X, 1, "GL_NUM_FRAGMENT_CONSTANTS_ATI"), # 0x896F |
| 2280 | ("", X, 1, "GL_NUM_PASSES_ATI"), # 0x8970 |
| 2281 | ("", X, 1, "GL_NUM_INSTRUCTIONS_PER_PASS_ATI"), # 0x8971 |
| 2282 | ("", X, 1, "GL_NUM_INSTRUCTIONS_TOTAL_ATI"), # 0x8972 |
| 2283 | ("", X, 1, "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"), # 0x8973 |
| 2284 | ("", X, 1, "GL_NUM_LOOPBACK_COMPONENTS_ATI"), # 0x8974 |
| 2285 | ("", X, 1, "GL_COLOR_ALPHA_PAIRING_ATI"), # 0x8975 |
| 2286 | ("", X, 1, "GL_SWIZZLE_STR_ATI"), # 0x8976 |
| 2287 | ("", X, 1, "GL_SWIZZLE_STQ_ATI"), # 0x8977 |
| 2288 | ("", X, 1, "GL_SWIZZLE_STR_DR_ATI"), # 0x8978 |
| 2289 | ("", X, 1, "GL_SWIZZLE_STQ_DQ_ATI"), # 0x8979 |
| 2290 | ("", X, 1, "GL_SWIZZLE_STRQ_ATI"), # 0x897A |
| 2291 | ("", X, 1, "GL_SWIZZLE_STRQ_DQ_ATI"), # 0x897B |
| 2292 | ("", X, 1, "GL_INTERLACE_OML"), # 0x8980 |
| 2293 | ("", X, 1, "GL_INTERLACE_READ_OML"), # 0x8981 |
| 2294 | ("", X, 1, "GL_FORMAT_SUBSAMPLE_24_24_OML"), # 0x8982 |
| 2295 | ("", X, 1, "GL_FORMAT_SUBSAMPLE_244_244_OML"), # 0x8983 |
| 2296 | ("", X, 1, "GL_PACK_RESAMPLE_OML"), # 0x8984 |
| 2297 | ("", X, 1, "GL_UNPACK_RESAMPLE_OML"), # 0x8985 |
| 2298 | ("", X, 1, "GL_RESAMPLE_REPLICATE_OML"), # 0x8986 |
| 2299 | ("", X, 1, "GL_RESAMPLE_ZERO_FILL_OML"), # 0x8987 |
| 2300 | ("", X, 1, "GL_RESAMPLE_AVERAGE_OML"), # 0x8988 |
| 2301 | ("", X, 1, "GL_RESAMPLE_DECIMATE_OML"), # 0x8989 |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2302 | ("", X, 1, "GL_POINT_SIZE_ARRAY_TYPE_OES"), # 0x898A |
| 2303 | ("", X, 1, "GL_POINT_SIZE_ARRAY_STRIDE_OES"), # 0x898B |
| 2304 | ("", X, 1, "GL_POINT_SIZE_ARRAY_POINTER_OES"), # 0x898C |
| 2305 | ("", X, 1, "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"), # 0x898D |
| 2306 | ("", X, 1, "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"), # 0x898E |
| 2307 | ("", X, 1, "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"), # 0x898F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2308 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP1_APPLE"), # 0x8A00 |
| 2309 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP2_APPLE"), # 0x8A01 |
| 2310 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"), # 0x8A02 |
| 2311 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"), # 0x8A03 |
| 2312 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"), # 0x8A04 |
| 2313 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"), # 0x8A05 |
| 2314 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"), # 0x8A06 |
| 2315 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"), # 0x8A07 |
| 2316 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"), # 0x8A08 |
| 2317 | ("", X, 1, "GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"), # 0x8A09 |
| 2318 | ("", X, 1, "GL_DRAW_PIXELS_APPLE"), # 0x8A0A |
| 2319 | ("", X, 1, "GL_FENCE_APPLE"), # 0x8A0B |
| 2320 | ("", X, 1, "GL_ELEMENT_ARRAY_APPLE"), # 0x8A0C |
| 2321 | ("glGet", E, 1, "GL_ELEMENT_ARRAY_TYPE_APPLE"), # 0x8A0D |
| 2322 | ("", X, 1, "GL_ELEMENT_ARRAY_POINTER_APPLE"), # 0x8A0E |
| 2323 | ("", X, 1, "GL_COLOR_FLOAT_APPLE"), # 0x8A0F |
| 2324 | ("", X, 1, "GL_UNIFORM_BUFFER"), # 0x8A11 |
| 2325 | ("", X, 1, "GL_BUFFER_SERIALIZED_MODIFY_APPLE"), # 0x8A12 |
| 2326 | ("", X, 1, "GL_BUFFER_FLUSHING_UNMAP_APPLE"), # 0x8A13 |
| 2327 | ("", X, 1, "GL_AUX_DEPTH_STENCIL_APPLE"), # 0x8A14 |
| 2328 | ("", X, 1, "GL_PACK_ROW_BYTES_APPLE"), # 0x8A15 |
| 2329 | ("", X, 1, "GL_UNPACK_ROW_BYTES_APPLE"), # 0x8A16 |
| 2330 | ("", X, 1, "GL_RELEASED_APPLE"), # 0x8A19 |
| 2331 | ("", X, 1, "GL_VOLATILE_APPLE"), # 0x8A1A |
| 2332 | ("", X, 1, "GL_RETAINED_APPLE"), # 0x8A1B |
| 2333 | ("", X, 1, "GL_UNDEFINED_APPLE"), # 0x8A1C |
José Fonseca | 9393506 | 2014-11-18 11:33:10 +0000 | [diff] [blame] | 2334 | ("", B, 1, "GL_PURGEABLE_APPLE"), # 0x8A1D |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2335 | ("", X, 1, "GL_RGB_422_APPLE"), # 0x8A1F |
José Fonseca | c4df3a3 | 2014-10-22 21:10:19 +0100 | [diff] [blame] | 2336 | ("glGet,glGet_i", I, 1, "GL_UNIFORM_BUFFER_BINDING"), # 0x8A28 |
| 2337 | ("glGet_i", I, 1, "GL_UNIFORM_BUFFER_START"), # 0x8A29 |
| 2338 | ("glGet_i", I, 1, "GL_UNIFORM_BUFFER_SIZE"), # 0x8A2A |
José Fonseca | 079a744 | 2011-06-09 20:44:56 +0100 | [diff] [blame] | 2339 | ("glGet", I, 1, "GL_MAX_VERTEX_UNIFORM_BLOCKS"), # 0x8A2B |
| 2340 | ("glGet", I, 1, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS"), # 0x8A2C |
| 2341 | ("glGet", I, 1, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS"), # 0x8A2D |
| 2342 | ("glGet", I, 1, "GL_MAX_COMBINED_UNIFORM_BLOCKS"), # 0x8A2E |
| 2343 | ("glGet", I, 1, "GL_MAX_UNIFORM_BUFFER_BINDINGS"), # 0x8A2F |
| 2344 | ("glGet", I, 1, "GL_MAX_UNIFORM_BLOCK_SIZE"), # 0x8A30 |
| 2345 | ("glGet", I, 1, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"), # 0x8A31 |
| 2346 | ("glGet", I, 1, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"), # 0x8A32 |
| 2347 | ("glGet", I, 1, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"), # 0x8A33 |
| 2348 | ("glGet", I, 1, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"), # 0x8A34 |
| 2349 | ("glGetProgram", I, 1, "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"), # 0x8A35 |
| 2350 | ("glGetProgram", I, 1, "GL_ACTIVE_UNIFORM_BLOCKS"), # 0x8A36 |
| 2351 | ("glGetActiveUniforms", E, 1, "GL_UNIFORM_TYPE"), # 0x8A37 |
| 2352 | ("glGetActiveUniforms", I, 1, "GL_UNIFORM_SIZE"), # 0x8A38 |
| 2353 | ("glGetActiveUniforms", I, 1, "GL_UNIFORM_NAME_LENGTH"), # 0x8A39 |
| 2354 | ("glGetActiveUniforms", I, 1, "GL_UNIFORM_BLOCK_INDEX"), # 0x8A3A |
| 2355 | ("glGetActiveUniforms", I, 1, "GL_UNIFORM_OFFSET"), # 0x8A3B |
| 2356 | ("glGetActiveUniforms", I, 1, "GL_UNIFORM_ARRAY_STRIDE"), # 0x8A3C |
| 2357 | ("glGetActiveUniforms", I, 1, "GL_UNIFORM_MATRIX_STRIDE"), # 0x8A3D |
| 2358 | ("glGetActiveUniforms", B, 1, "GL_UNIFORM_IS_ROW_MAJOR"), # 0x8A3E |
| 2359 | ("glGetActiveUniformBlock", I, 1, "GL_UNIFORM_BLOCK_BINDING"), # 0x8A3F |
| 2360 | ("glGetActiveUniformBlock", I, 1, "GL_UNIFORM_BLOCK_DATA_SIZE"), # 0x8A40 |
| 2361 | ("glGetActiveUniformBlock", I, 1, "GL_UNIFORM_BLOCK_NAME_LENGTH"), # 0x8A41 |
| 2362 | ("glGetActiveUniformBlock", I, 1, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"), # 0x8A42 |
| 2363 | ("glGetActiveUniformBlock", I, 1, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"), # 0x8A43 |
| 2364 | ("glGetActiveUniformBlock", B, 1, "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"), # 0x8A44 |
| 2365 | ("glGetActiveUniformBlock", B, 1, "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"), # 0x8A45 |
| 2366 | ("glGetActiveUniformBlock", B, 1, "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"), # 0x8A46 |
Min-Yu Huang | 378627e | 2015-04-29 10:41:47 +0100 | [diff] [blame] | 2367 | ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_SRGB_DECODE_EXT"), # 0x8A48 |
José Fonseca | 9fd3541 | 2011-09-19 15:06:52 +0100 | [diff] [blame] | 2368 | ("", X, 1, "GL_DECODE_EXT"), # 0x8A49 |
| 2369 | ("", X, 1, "GL_SKIP_DECODE_EXT"), # 0x8A4A |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2370 | ("", X, 1, "GL_PROGRAM_PIPELINE_OBJECT_EXT"), # 0x8A4F |
| 2371 | ("", X, 1, "GL_RGB_RAW_422_APPLE"), # 0x8A51 |
| 2372 | ("", X, 1, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"), # 0x8A52 |
| 2373 | ("", X, 1, "GL_SYNC_OBJECT_APPLE"), # 0x8A53 |
| 2374 | ("", X, 1, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"), # 0x8A54 |
| 2375 | ("", X, 1, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"), # 0x8A55 |
| 2376 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"), # 0x8A56 |
| 2377 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"), # 0x8A57 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2378 | ("glGetProgramPipeline", I, 1, "GL_FRAGMENT_SHADER"), # 0x8B30 |
| 2379 | ("glGetProgramPipeline", I, 1, "GL_VERTEX_SHADER"), # 0x8B31 |
José Fonseca | 3c1b7ce | 2011-05-09 11:22:54 +0100 | [diff] [blame] | 2380 | ("", H, 1, "GL_PROGRAM_OBJECT_ARB"), # 0x8B40 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2381 | ("", X, 1, "GL_SHADER_OBJECT_ARB"), # 0x8B48 |
| 2382 | ("glGet", I, 1, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"), # 0x8B49 |
| 2383 | ("glGet", I, 1, "GL_MAX_VERTEX_UNIFORM_COMPONENTS"), # 0x8B4A |
| 2384 | ("glGet", I, 1, "GL_MAX_VARYING_COMPONENTS"), # 0x8B4B |
| 2385 | ("glGet", I, 1, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"), # 0x8B4C |
| 2386 | ("glGet", I, 1, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"), # 0x8B4D |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2387 | ("", E, 1, "GL_OBJECT_TYPE_ARB"), # 0x8B4E |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2388 | ("glGetShader", E, 1, "GL_SHADER_TYPE"), # 0x8B4F |
| 2389 | ("", X, 1, "GL_FLOAT_VEC2"), # 0x8B50 |
| 2390 | ("", X, 1, "GL_FLOAT_VEC3"), # 0x8B51 |
| 2391 | ("", X, 1, "GL_FLOAT_VEC4"), # 0x8B52 |
| 2392 | ("", X, 1, "GL_INT_VEC2"), # 0x8B53 |
| 2393 | ("", X, 1, "GL_INT_VEC3"), # 0x8B54 |
| 2394 | ("", X, 1, "GL_INT_VEC4"), # 0x8B55 |
| 2395 | ("", X, 1, "GL_BOOL"), # 0x8B56 |
| 2396 | ("", X, 1, "GL_BOOL_VEC2"), # 0x8B57 |
| 2397 | ("", X, 1, "GL_BOOL_VEC3"), # 0x8B58 |
| 2398 | ("", X, 1, "GL_BOOL_VEC4"), # 0x8B59 |
| 2399 | ("", X, 1, "GL_FLOAT_MAT2"), # 0x8B5A |
| 2400 | ("", X, 1, "GL_FLOAT_MAT3"), # 0x8B5B |
| 2401 | ("", X, 1, "GL_FLOAT_MAT4"), # 0x8B5C |
| 2402 | ("", X, 1, "GL_SAMPLER_1D"), # 0x8B5D |
| 2403 | ("", X, 1, "GL_SAMPLER_2D"), # 0x8B5E |
| 2404 | ("", X, 1, "GL_SAMPLER_3D"), # 0x8B5F |
| 2405 | ("", X, 1, "GL_SAMPLER_CUBE"), # 0x8B60 |
| 2406 | ("", X, 1, "GL_SAMPLER_1D_SHADOW"), # 0x8B61 |
| 2407 | ("", X, 1, "GL_SAMPLER_2D_SHADOW"), # 0x8B62 |
| 2408 | ("", X, 1, "GL_SAMPLER_2D_RECT"), # 0x8B63 |
| 2409 | ("", X, 1, "GL_SAMPLER_2D_RECT_SHADOW"), # 0x8B64 |
| 2410 | ("", X, 1, "GL_FLOAT_MAT2x3"), # 0x8B65 |
| 2411 | ("", X, 1, "GL_FLOAT_MAT2x4"), # 0x8B66 |
| 2412 | ("", X, 1, "GL_FLOAT_MAT3x2"), # 0x8B67 |
| 2413 | ("", X, 1, "GL_FLOAT_MAT3x4"), # 0x8B68 |
| 2414 | ("", X, 1, "GL_FLOAT_MAT4x2"), # 0x8B69 |
| 2415 | ("", X, 1, "GL_FLOAT_MAT4x3"), # 0x8B6A |
José Fonseca | 90ab708 | 2011-05-09 20:21:21 +0100 | [diff] [blame] | 2416 | ("glGetShader,glGetProgram", B, 1, "GL_DELETE_STATUS"), # 0x8B80 |
| 2417 | ("glGetShader,glGetProgram", B, 1, "GL_COMPILE_STATUS"), # 0x8B81 |
| 2418 | ("glGetShader,glGetProgram", B, 1, "GL_LINK_STATUS"), # 0x8B82 |
| 2419 | ("glGetShader,glGetProgram", B, 1, "GL_VALIDATE_STATUS"), # 0x8B83 |
| 2420 | ("glGetShader,glGetProgram", I, 1, "GL_INFO_LOG_LENGTH"), # 0x8B84 |
José Fonseca | e8e1725 | 2011-05-09 20:12:39 +0100 | [diff] [blame] | 2421 | ("glGetProgram", I, 1, "GL_ATTACHED_SHADERS"), # 0x8B85 |
| 2422 | ("glGetProgram", I, 1, "GL_ACTIVE_UNIFORMS"), # 0x8B86 |
| 2423 | ("glGetProgram", I, 1, "GL_ACTIVE_UNIFORM_MAX_LENGTH"), # 0x8B87 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2424 | ("glGetShader", I, 1, "GL_SHADER_SOURCE_LENGTH"), # 0x8B88 |
José Fonseca | e8e1725 | 2011-05-09 20:12:39 +0100 | [diff] [blame] | 2425 | ("glGetProgram", I, 1, "GL_ACTIVE_ATTRIBUTES"), # 0x8B89 |
| 2426 | ("glGetProgram", I, 1, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"), # 0x8B8A |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2427 | ("", X, 1, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT"), # 0x8B8B |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2428 | ("glGet", S, 1, "GL_SHADING_LANGUAGE_VERSION"), # 0x8B8C |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2429 | ("glGet", I, 1, "GL_CURRENT_PROGRAM"), # 0x8B8D |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2430 | ("", X, 1, "GL_PALETTE4_RGB8_OES"), # 0x8B90 |
| 2431 | ("", X, 1, "GL_PALETTE4_RGBA8_OES"), # 0x8B91 |
| 2432 | ("", X, 1, "GL_PALETTE4_R5_G6_B5_OES"), # 0x8B92 |
| 2433 | ("", X, 1, "GL_PALETTE4_RGBA4_OES"), # 0x8B93 |
| 2434 | ("", X, 1, "GL_PALETTE4_RGB5_A1_OES"), # 0x8B94 |
| 2435 | ("", X, 1, "GL_PALETTE8_RGB8_OES"), # 0x8B95 |
| 2436 | ("", X, 1, "GL_PALETTE8_RGBA8_OES"), # 0x8B96 |
| 2437 | ("", X, 1, "GL_PALETTE8_R5_G6_B5_OES"), # 0x8B97 |
| 2438 | ("", X, 1, "GL_PALETTE8_RGBA4_OES"), # 0x8B98 |
| 2439 | ("", X, 1, "GL_PALETTE8_RGB5_A1_OES"), # 0x8B99 |
José Fonseca | 35666c5 | 2012-05-12 12:19:44 +0100 | [diff] [blame] | 2440 | ("glGet", E, 1, "GL_IMPLEMENTATION_COLOR_READ_TYPE"), # 0x8B9A |
| 2441 | ("glGet", E, 1, "GL_IMPLEMENTATION_COLOR_READ_FORMAT"), # 0x8B9B |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2442 | ("", X, 1, "GL_POINT_SIZE_ARRAY_OES"), # 0x8B9C |
Imre Deak | 09826de | 2012-04-23 16:18:39 +0300 | [diff] [blame] | 2443 | ("glGetTexParameter", I, 4, "GL_TEXTURE_CROP_RECT_OES"), # 0x8B9D |
José Fonseca | 3904691 | 2014-12-31 18:11:10 +0000 | [diff] [blame] | 2444 | ("glGet", I, 1, "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"), # 0x8B9E |
| 2445 | ("", I, 1, "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"), # 0x8B9F |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2446 | #("", X, 1, "GL_FRAGMENT_PROGRAM_POSITION_MESA"), # 0x8BB0 |
| 2447 | #("", X, 1, "GL_FRAGMENT_PROGRAM_CALLBACK_MESA"), # 0x8BB1 |
| 2448 | #("", X, 1, "GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"), # 0x8BB2 |
| 2449 | #("", X, 1, "GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"), # 0x8BB3 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2450 | #("", X, 1, "GL_VERTEX_PROGRAM_POSITION_MESA"), # 0x8BB4 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 2451 | #("", X, 1, "GL_VERTEX_PROGRAM_CALLBACK_MESA"), # 0x8BB5 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2452 | #("", X, 1, "GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"), # 0x8BB6 |
| 2453 | #("", X, 1, "GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"), # 0x8BB7 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2454 | ("", X, 1, "GL_COUNTER_TYPE_AMD"), # 0x8BC0 |
| 2455 | ("", X, 1, "GL_COUNTER_RANGE_AMD"), # 0x8BC1 |
| 2456 | ("", X, 1, "GL_UNSIGNED_INT64_AMD"), # 0x8BC2 |
| 2457 | ("", X, 1, "GL_PERCENTAGE_AMD"), # 0x8BC3 |
| 2458 | ("", X, 1, "GL_PERFMON_RESULT_AVAILABLE_AMD"), # 0x8BC4 |
| 2459 | ("", X, 1, "GL_PERFMON_RESULT_SIZE_AMD"), # 0x8BC5 |
| 2460 | ("", X, 1, "GL_PERFMON_RESULT_AMD"), # 0x8BC6 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2461 | #("", X, 1, "GL_TEXTURE_WIDTH_QCOM"), # 0x8BD2 |
| 2462 | #("", X, 1, "GL_TEXTURE_HEIGHT_QCOM"), # 0x8BD3 |
| 2463 | #("", X, 1, "GL_TEXTURE_DEPTH_QCOM"), # 0x8BD4 |
| 2464 | #("", X, 1, "GL_TEXTURE_INTERNAL_FORMAT_QCOM"), # 0x8BD5 |
| 2465 | #("", X, 1, "GL_TEXTURE_FORMAT_QCOM"), # 0x8BD6 |
| 2466 | #("", X, 1, "GL_TEXTURE_TYPE_QCOM"), # 0x8BD7 |
| 2467 | #("", X, 1, "GL_TEXTURE_IMAGE_VALID_QCOM"), # 0x8BD8 |
| 2468 | #("", X, 1, "GL_TEXTURE_NUM_LEVELS_QCOM"), # 0x8BD9 |
| 2469 | #("", X, 1, "GL_TEXTURE_TARGET_QCOM"), # 0x8BDA |
| 2470 | #("", X, 1, "GL_TEXTURE_OBJECT_VALID_QCOM"), # 0x8BDB |
| 2471 | #("", X, 1, "GL_STATE_RESTORE"), # 0x8BDC |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 2472 | ("", X, 1, "GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"), # 0x8BE7 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2473 | #("", X, 1, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"), # 0x8C00 |
| 2474 | #("", X, 1, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"), # 0x8C01 |
| 2475 | #("", X, 1, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"), # 0x8C02 |
| 2476 | #("", X, 1, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"), # 0x8C03 |
| 2477 | #("", X, 1, "GL_MODULATE_COLOR_IMG"), # 0x8C04 |
| 2478 | #("", X, 1, "GL_RECIP_ADD_SIGNED_ALPHA_IMG"), # 0x8C05 |
| 2479 | #("", X, 1, "GL_TEXTURE_ALPHA_MODULATE_IMG"), # 0x8C06 |
| 2480 | #("", X, 1, "GL_FACTOR_ALPHA_MODULATE_IMG"), # 0x8C07 |
| 2481 | #("", X, 1, "GL_FRAGMENT_ALPHA_MODULATE_IMG"), # 0x8C08 |
| 2482 | #("", X, 1, "GL_ADD_BLEND_IMG"), # 0x8C09 |
| 2483 | #("", X, 1, "GL_SGX_BINARY_IMG"), # 0x8C0A |
José Fonseca | 35666c5 | 2012-05-12 12:19:44 +0100 | [diff] [blame] | 2484 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_RED_TYPE"), # 0x8C10 |
| 2485 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_GREEN_TYPE"), # 0x8C11 |
| 2486 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_BLUE_TYPE"), # 0x8C12 |
| 2487 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_ALPHA_TYPE"), # 0x8C13 |
| 2488 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_LUMINANCE_TYPE"), # 0x8C14 |
| 2489 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_INTENSITY_TYPE"), # 0x8C15 |
| 2490 | ("glGetTexLevelParameter", E, 1, "GL_TEXTURE_DEPTH_TYPE"), # 0x8C16 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2491 | ("", X, 1, "GL_UNSIGNED_NORMALIZED"), # 0x8C17 |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 2492 | ("", B, 1, "GL_TEXTURE_1D_ARRAY"), # 0x8C18 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2493 | ("", X, 1, "GL_PROXY_TEXTURE_1D_ARRAY"), # 0x8C19 |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 2494 | ("", B, 1, "GL_TEXTURE_2D_ARRAY"), # 0x8C1A |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2495 | ("", X, 1, "GL_PROXY_TEXTURE_2D_ARRAY"), # 0x8C1B |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 2496 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_1D_ARRAY"), # 0x8C1C |
| 2497 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_2D_ARRAY"), # 0x8C1D |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2498 | ("", X, 1, "GL_GEOMETRY_PROGRAM_NV"), # 0x8C26 |
Mark Kilgard | 372adc1 | 2013-05-29 00:35:51 -0500 | [diff] [blame] | 2499 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"), # 0x8C27 |
| 2500 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"), # 0x8C28 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2501 | ("glGet", I, 1, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"), # 0x8C29 |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 2502 | ("glGet_texture", I, 1, "GL_TEXTURE_BUFFER"), # 0x8C2A |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2503 | ("glGet", I, 1, "GL_MAX_TEXTURE_BUFFER_SIZE"), # 0x8C2B |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 2504 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_BUFFER"), # 0x8C2C |
| 2505 | ("glGet_texture", I, 1, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING"), # 0x8C2D |
| 2506 | ("glGet_texture", E, 1, "GL_TEXTURE_BUFFER_FORMAT_ARB"), # 0x8C2E |
José Fonseca | 4fa70c6 | 2013-10-30 11:57:43 +0000 | [diff] [blame] | 2507 | ("", B, 1, "GL_ANY_SAMPLES_PASSED"), # 0x8C2F |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2508 | ("glGet", B, 1, "GL_SAMPLE_SHADING"), # 0x8C36 |
| 2509 | ("glGet", F, 1, "GL_MIN_SAMPLE_SHADING_VALUE"), # 0x8C37 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2510 | ("", X, 1, "GL_R11F_G11F_B10F"), # 0x8C3A |
| 2511 | ("", X, 1, "GL_UNSIGNED_INT_10F_11F_11F_REV"), # 0x8C3B |
| 2512 | ("", X, 1, "GL_RGBA_SIGNED_COMPONENTS_EXT"), # 0x8C3C |
| 2513 | ("", X, 1, "GL_RGB9_E5"), # 0x8C3D |
| 2514 | ("", X, 1, "GL_UNSIGNED_INT_5_9_9_9_REV"), # 0x8C3E |
| 2515 | ("", X, 1, "GL_TEXTURE_SHARED_SIZE"), # 0x8C3F |
| 2516 | ("", X, 1, "GL_SRGB"), # 0x8C40 |
| 2517 | ("", X, 1, "GL_SRGB8"), # 0x8C41 |
| 2518 | ("", X, 1, "GL_SRGB_ALPHA"), # 0x8C42 |
| 2519 | ("", X, 1, "GL_SRGB8_ALPHA8"), # 0x8C43 |
| 2520 | ("", X, 1, "GL_SLUMINANCE_ALPHA"), # 0x8C44 |
| 2521 | ("", X, 1, "GL_SLUMINANCE8_ALPHA8"), # 0x8C45 |
| 2522 | ("", X, 1, "GL_SLUMINANCE"), # 0x8C46 |
| 2523 | ("", X, 1, "GL_SLUMINANCE8"), # 0x8C47 |
| 2524 | ("", X, 1, "GL_COMPRESSED_SRGB"), # 0x8C48 |
| 2525 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA"), # 0x8C49 |
| 2526 | ("", X, 1, "GL_COMPRESSED_SLUMINANCE"), # 0x8C4A |
| 2527 | ("", X, 1, "GL_COMPRESSED_SLUMINANCE_ALPHA"), # 0x8C4B |
| 2528 | ("", X, 1, "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"), # 0x8C4C |
| 2529 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"), # 0x8C4D |
| 2530 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"), # 0x8C4E |
| 2531 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"), # 0x8C4F |
| 2532 | ("", X, 1, "GL_COMPRESSED_LUMINANCE_LATC1_EXT"), # 0x8C70 |
| 2533 | ("", X, 1, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"), # 0x8C71 |
| 2534 | ("", X, 1, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"), # 0x8C72 |
| 2535 | ("", X, 1, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"), # 0x8C73 |
| 2536 | ("", X, 1, "GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"), # 0x8C74 |
| 2537 | ("", X, 1, "GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"), # 0x8C75 |
José Fonseca | 3d91a97 | 2014-03-19 16:12:10 +0000 | [diff] [blame] | 2538 | ("glGetProgram", I, 1, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"), # 0x8C76 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2539 | ("", X, 1, "GL_BACK_PRIMARY_COLOR_NV"), # 0x8C77 |
| 2540 | ("", X, 1, "GL_BACK_SECONDARY_COLOR_NV"), # 0x8C78 |
| 2541 | ("", X, 1, "GL_TEXTURE_COORD_NV"), # 0x8C79 |
| 2542 | ("", X, 1, "GL_CLIP_DISTANCE_NV"), # 0x8C7A |
| 2543 | ("", X, 1, "GL_VERTEX_ID_NV"), # 0x8C7B |
| 2544 | ("", X, 1, "GL_PRIMITIVE_ID_NV"), # 0x8C7C |
| 2545 | ("", X, 1, "GL_GENERIC_ATTRIB_NV"), # 0x8C7D |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2546 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"), # 0x8C7E |
José Fonseca | 3d91a97 | 2014-03-19 16:12:10 +0000 | [diff] [blame] | 2547 | ("glGetProgram", E, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE"), # 0x8C7F |
| 2548 | ("glGet", I, 1, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"), # 0x8C80 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2549 | ("", X, 1, "GL_ACTIVE_VARYINGS_NV"), # 0x8C81 |
| 2550 | ("", X, 1, "GL_ACTIVE_VARYING_MAX_LENGTH_NV"), # 0x8C82 |
José Fonseca | 3d91a97 | 2014-03-19 16:12:10 +0000 | [diff] [blame] | 2551 | ("glGetProgram", I, 1, "GL_TRANSFORM_FEEDBACK_VARYINGS"), # 0x8C83 |
José Fonseca | c4df3a3 | 2014-10-22 21:10:19 +0100 | [diff] [blame] | 2552 | ("glGet_i", I, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_START"), # 0x8C84 |
| 2553 | ("glGet_i", I, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"), # 0x8C85 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2554 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_RECORD_NV"), # 0x8C86 |
| 2555 | ("", X, 1, "GL_PRIMITIVES_GENERATED"), # 0x8C87 |
| 2556 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"), # 0x8C88 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 2557 | ("glGet", B, 1, "GL_RASTERIZER_DISCARD"), # 0x8C89 |
José Fonseca | 3d91a97 | 2014-03-19 16:12:10 +0000 | [diff] [blame] | 2558 | ("glGet", I, 1, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"), # 0x8C8A |
| 2559 | ("glGet", I, 1, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"), # 0x8C8B |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2560 | ("", X, 1, "GL_INTERLEAVED_ATTRIBS"), # 0x8C8C |
| 2561 | ("", X, 1, "GL_SEPARATE_ATTRIBS"), # 0x8C8D |
| 2562 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_BUFFER"), # 0x8C8E |
José Fonseca | c4df3a3 | 2014-10-22 21:10:19 +0100 | [diff] [blame] | 2563 | ("glGet,glGet_i", I, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"), # 0x8C8F |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2564 | ("", X, 1, "GL_ATC_RGB_AMD"), # 0x8C92 |
| 2565 | ("", X, 1, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"), # 0x8C93 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2566 | ("glGet", E, 1, "GL_POINT_SPRITE_COORD_ORIGIN"), # 0x8CA0 |
| 2567 | ("", X, 1, "GL_LOWER_LEFT"), # 0x8CA1 |
| 2568 | ("", X, 1, "GL_UPPER_LEFT"), # 0x8CA2 |
| 2569 | ("", X, 1, "GL_STENCIL_BACK_REF"), # 0x8CA3 |
| 2570 | ("", X, 1, "GL_STENCIL_BACK_VALUE_MASK"), # 0x8CA4 |
| 2571 | ("", X, 1, "GL_STENCIL_BACK_WRITEMASK"), # 0x8CA5 |
José Fonseca | f7bd923 | 2011-06-06 20:54:16 +0100 | [diff] [blame] | 2572 | ("glGet", I, 1, "GL_DRAW_FRAMEBUFFER_BINDING"), # 0x8CA6 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2573 | ("glGet", I, 1, "GL_RENDERBUFFER_BINDING"), # 0x8CA7 |
José Fonseca | f7bd923 | 2011-06-06 20:54:16 +0100 | [diff] [blame] | 2574 | ("", I, 1, "GL_READ_FRAMEBUFFER"), # 0x8CA8 |
| 2575 | ("", I, 1, "GL_DRAW_FRAMEBUFFER"), # 0x8CA9 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2576 | ("glGet", I, 1, "GL_READ_FRAMEBUFFER_BINDING"), # 0x8CAA |
José Fonseca | eb60c09 | 2011-05-16 09:53:59 +0100 | [diff] [blame] | 2577 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_SAMPLES"), # 0x8CAB |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2578 | ("", X, 1, "GL_DEPTH_COMPONENT32F"), # 0x8CAC |
| 2579 | ("", X, 1, "GL_DEPTH32F_STENCIL8"), # 0x8CAD |
| 2580 | ("glGetFramebufferAttachmentParameter", E, 1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"), # 0x8CD0 |
| 2581 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"), # 0x8CD1 |
| 2582 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"), # 0x8CD2 |
| 2583 | ("glGetFramebufferAttachmentParameter", E, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"), # 0x8CD3 |
| 2584 | ("glGetFramebufferAttachmentParameter", I, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"), # 0x8CD4 |
| 2585 | ("", X, 1, "GL_FRAMEBUFFER_COMPLETE"), # 0x8CD5 |
| 2586 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"), # 0x8CD6 |
| 2587 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"), # 0x8CD7 |
| 2588 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"), # 0x8CD9 |
| 2589 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"), # 0x8CDA |
| 2590 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"), # 0x8CDB |
| 2591 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"), # 0x8CDC |
| 2592 | ("", X, 1, "GL_FRAMEBUFFER_UNSUPPORTED"), # 0x8CDD |
| 2593 | ("glGet", I, 1, "GL_MAX_COLOR_ATTACHMENTS"), # 0x8CDF |
| 2594 | ("", X, 1, "GL_COLOR_ATTACHMENT0"), # 0x8CE0 |
| 2595 | ("", X, 1, "GL_COLOR_ATTACHMENT1"), # 0x8CE1 |
| 2596 | ("", X, 1, "GL_COLOR_ATTACHMENT2"), # 0x8CE2 |
| 2597 | ("", X, 1, "GL_COLOR_ATTACHMENT3"), # 0x8CE3 |
| 2598 | ("", X, 1, "GL_COLOR_ATTACHMENT4"), # 0x8CE4 |
| 2599 | ("", X, 1, "GL_COLOR_ATTACHMENT5"), # 0x8CE5 |
| 2600 | ("", X, 1, "GL_COLOR_ATTACHMENT6"), # 0x8CE6 |
| 2601 | ("", X, 1, "GL_COLOR_ATTACHMENT7"), # 0x8CE7 |
| 2602 | ("", X, 1, "GL_COLOR_ATTACHMENT8"), # 0x8CE8 |
| 2603 | ("", X, 1, "GL_COLOR_ATTACHMENT9"), # 0x8CE9 |
| 2604 | ("", X, 1, "GL_COLOR_ATTACHMENT10"), # 0x8CEA |
| 2605 | ("", X, 1, "GL_COLOR_ATTACHMENT11"), # 0x8CEB |
| 2606 | ("", X, 1, "GL_COLOR_ATTACHMENT12"), # 0x8CEC |
| 2607 | ("", X, 1, "GL_COLOR_ATTACHMENT13"), # 0x8CED |
| 2608 | ("", X, 1, "GL_COLOR_ATTACHMENT14"), # 0x8CEE |
| 2609 | ("", X, 1, "GL_COLOR_ATTACHMENT15"), # 0x8CEF |
Jose Fonseca | 6440c62 | 2015-05-26 20:39:31 +0100 | [diff] [blame] | 2610 | ("", X, 1, "GL_COLOR_ATTACHMENT16"), # 0x8CF0 |
| 2611 | ("", X, 1, "GL_COLOR_ATTACHMENT17"), # 0x8CF1 |
| 2612 | ("", X, 1, "GL_COLOR_ATTACHMENT18"), # 0x8CF2 |
| 2613 | ("", X, 1, "GL_COLOR_ATTACHMENT19"), # 0x8CF3 |
| 2614 | ("", X, 1, "GL_COLOR_ATTACHMENT20"), # 0x8CF4 |
| 2615 | ("", X, 1, "GL_COLOR_ATTACHMENT21"), # 0x8CF5 |
| 2616 | ("", X, 1, "GL_COLOR_ATTACHMENT22"), # 0x8CF6 |
| 2617 | ("", X, 1, "GL_COLOR_ATTACHMENT23"), # 0x8CF7 |
| 2618 | ("", X, 1, "GL_COLOR_ATTACHMENT24"), # 0x8CF8 |
| 2619 | ("", X, 1, "GL_COLOR_ATTACHMENT25"), # 0x8CF9 |
| 2620 | ("", X, 1, "GL_COLOR_ATTACHMENT26"), # 0x8CFA |
| 2621 | ("", X, 1, "GL_COLOR_ATTACHMENT27"), # 0x8CFB |
| 2622 | ("", X, 1, "GL_COLOR_ATTACHMENT28"), # 0x8CFC |
| 2623 | ("", X, 1, "GL_COLOR_ATTACHMENT29"), # 0x8CFD |
| 2624 | ("", X, 1, "GL_COLOR_ATTACHMENT30"), # 0x8CFE |
| 2625 | ("", X, 1, "GL_COLOR_ATTACHMENT31"), # 0x8CFF |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2626 | ("", X, 1, "GL_DEPTH_ATTACHMENT"), # 0x8D00 |
| 2627 | ("", X, 1, "GL_STENCIL_ATTACHMENT"), # 0x8D20 |
| 2628 | ("", X, 1, "GL_FRAMEBUFFER"), # 0x8D40 |
| 2629 | ("", X, 1, "GL_RENDERBUFFER"), # 0x8D41 |
José Fonseca | eb60c09 | 2011-05-16 09:53:59 +0100 | [diff] [blame] | 2630 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_WIDTH"), # 0x8D42 |
| 2631 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_HEIGHT"), # 0x8D43 |
| 2632 | ("glGetRenderbufferParameter", E, 1, "GL_RENDERBUFFER_INTERNAL_FORMAT"), # 0x8D44 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2633 | ("", X, 1, "GL_STENCIL_INDEX1"), # 0x8D46 |
| 2634 | ("", X, 1, "GL_STENCIL_INDEX4"), # 0x8D47 |
| 2635 | ("", X, 1, "GL_STENCIL_INDEX8"), # 0x8D48 |
| 2636 | ("", X, 1, "GL_STENCIL_INDEX16"), # 0x8D49 |
José Fonseca | eb60c09 | 2011-05-16 09:53:59 +0100 | [diff] [blame] | 2637 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_RED_SIZE"), # 0x8D50 |
| 2638 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_GREEN_SIZE"), # 0x8D51 |
| 2639 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_BLUE_SIZE"), # 0x8D52 |
| 2640 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_ALPHA_SIZE"), # 0x8D53 |
| 2641 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_DEPTH_SIZE"), # 0x8D54 |
| 2642 | ("glGetRenderbufferParameter", I, 1, "GL_RENDERBUFFER_STENCIL_SIZE"), # 0x8D55 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2643 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"), # 0x8D56 |
| 2644 | ("glGet", I, 1, "GL_MAX_SAMPLES"), # 0x8D57 |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2645 | ("", X, 1, "GL_TEXTURE_GEN_STR_OES"), # 0x8D60 |
| 2646 | ("", X, 1, "GL_HALF_FLOAT_OES"), # 0x8D61 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 2647 | ("", X, 1, "GL_RGB565"), # 0x8D62 |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2648 | ("", X, 1, "GL_ETC1_RGB8_OES"), # 0x8D64 |
| 2649 | ("", X, 1, "GL_TEXTURE_EXTERNAL_OES"), # 0x8D65 |
| 2650 | ("", X, 1, "GL_SAMPLER_EXTERNAL_OES"), # 0x8D66 |
| 2651 | ("", X, 1, "GL_TEXTURE_BINDING_EXTERNAL_OES"), # 0x8D67 |
| 2652 | ("", X, 1, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"), # 0x8D68 |
José Fonseca | 4fa70c6 | 2013-10-30 11:57:43 +0000 | [diff] [blame] | 2653 | ("glGet", B, 1, "GL_PRIMITIVE_RESTART_FIXED_INDEX"), # 0x8D69 |
| 2654 | ("", B, 1, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE"), # 0x8D6A |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 2655 | ("glGet", I, 1, "GL_MAX_ELEMENT_INDEX"), # 0x8D6B |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2656 | ("", X, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"), # 0x8D6C |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2657 | ("", X, 1, "GL_RGBA32UI"), # 0x8D70 |
| 2658 | ("", X, 1, "GL_RGB32UI"), # 0x8D71 |
| 2659 | ("", X, 1, "GL_ALPHA32UI_EXT"), # 0x8D72 |
| 2660 | ("", X, 1, "GL_INTENSITY32UI_EXT"), # 0x8D73 |
| 2661 | ("", X, 1, "GL_LUMINANCE32UI_EXT"), # 0x8D74 |
| 2662 | ("", X, 1, "GL_LUMINANCE_ALPHA32UI_EXT"), # 0x8D75 |
| 2663 | ("", X, 1, "GL_RGBA16UI"), # 0x8D76 |
| 2664 | ("", X, 1, "GL_RGB16UI"), # 0x8D77 |
| 2665 | ("", X, 1, "GL_ALPHA16UI_EXT"), # 0x8D78 |
| 2666 | ("", X, 1, "GL_INTENSITY16UI_EXT"), # 0x8D79 |
| 2667 | ("", X, 1, "GL_LUMINANCE16UI_EXT"), # 0x8D7A |
| 2668 | ("", X, 1, "GL_LUMINANCE_ALPHA16UI_EXT"), # 0x8D7B |
| 2669 | ("", X, 1, "GL_RGBA8UI"), # 0x8D7C |
| 2670 | ("", X, 1, "GL_RGB8UI"), # 0x8D7D |
| 2671 | ("", X, 1, "GL_ALPHA8UI_EXT"), # 0x8D7E |
| 2672 | ("", X, 1, "GL_INTENSITY8UI_EXT"), # 0x8D7F |
| 2673 | ("", X, 1, "GL_LUMINANCE8UI_EXT"), # 0x8D80 |
| 2674 | ("", X, 1, "GL_LUMINANCE_ALPHA8UI_EXT"), # 0x8D81 |
| 2675 | ("", X, 1, "GL_RGBA32I"), # 0x8D82 |
| 2676 | ("", X, 1, "GL_RGB32I"), # 0x8D83 |
| 2677 | ("", X, 1, "GL_ALPHA32I_EXT"), # 0x8D84 |
| 2678 | ("", X, 1, "GL_INTENSITY32I_EXT"), # 0x8D85 |
| 2679 | ("", X, 1, "GL_LUMINANCE32I_EXT"), # 0x8D86 |
| 2680 | ("", X, 1, "GL_LUMINANCE_ALPHA32I_EXT"), # 0x8D87 |
| 2681 | ("", X, 1, "GL_RGBA16I"), # 0x8D88 |
| 2682 | ("", X, 1, "GL_RGB16I"), # 0x8D89 |
| 2683 | ("", X, 1, "GL_ALPHA16I_EXT"), # 0x8D8A |
| 2684 | ("", X, 1, "GL_INTENSITY16I_EXT"), # 0x8D8B |
| 2685 | ("", X, 1, "GL_LUMINANCE16I_EXT"), # 0x8D8C |
| 2686 | ("", X, 1, "GL_LUMINANCE_ALPHA16I_EXT"), # 0x8D8D |
| 2687 | ("", X, 1, "GL_RGBA8I"), # 0x8D8E |
| 2688 | ("", X, 1, "GL_RGB8I"), # 0x8D8F |
| 2689 | ("", X, 1, "GL_ALPHA8I_EXT"), # 0x8D90 |
| 2690 | ("", X, 1, "GL_INTENSITY8I_EXT"), # 0x8D91 |
| 2691 | ("", X, 1, "GL_LUMINANCE8I_EXT"), # 0x8D92 |
| 2692 | ("", X, 1, "GL_LUMINANCE_ALPHA8I_EXT"), # 0x8D93 |
| 2693 | ("", X, 1, "GL_RED_INTEGER"), # 0x8D94 |
| 2694 | ("", X, 1, "GL_GREEN_INTEGER"), # 0x8D95 |
| 2695 | ("", X, 1, "GL_BLUE_INTEGER"), # 0x8D96 |
| 2696 | ("", X, 1, "GL_ALPHA_INTEGER"), # 0x8D97 |
| 2697 | ("", X, 1, "GL_RGB_INTEGER"), # 0x8D98 |
| 2698 | ("", X, 1, "GL_RGBA_INTEGER"), # 0x8D99 |
| 2699 | ("", X, 1, "GL_BGR_INTEGER"), # 0x8D9A |
| 2700 | ("", X, 1, "GL_BGRA_INTEGER"), # 0x8D9B |
| 2701 | ("", X, 1, "GL_LUMINANCE_INTEGER_EXT"), # 0x8D9C |
| 2702 | ("", X, 1, "GL_LUMINANCE_ALPHA_INTEGER_EXT"), # 0x8D9D |
| 2703 | ("glGet", B, 1, "GL_RGBA_INTEGER_MODE_EXT"), # 0x8D9E |
| 2704 | ("", X, 1, "GL_INT_2_10_10_10_REV"), # 0x8D9F |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2705 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"), # 0x8DA0 |
| 2706 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"), # 0x8DA1 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2707 | ("", X, 1, "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"), # 0x8DA2 |
| 2708 | ("", X, 1, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"), # 0x8DA3 |
| 2709 | ("", X, 1, "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"), # 0x8DA4 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2710 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"), # 0x8DA5 |
| 2711 | ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_GENERIC_RESULTS_NV"), # 0x8DA6 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2712 | ("glGetFramebufferAttachmentParameter", B, 1, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED"), # 0x8DA7 |
| 2713 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"), # 0x8DA8 |
| 2714 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"), # 0x8DA9 |
| 2715 | ("", X, 1, "GL_LAYER_NV"), # 0x8DAA |
| 2716 | ("", X, 1, "GL_DEPTH_COMPONENT32F_NV"), # 0x8DAB |
| 2717 | ("", X, 1, "GL_DEPTH32F_STENCIL8_NV"), # 0x8DAC |
| 2718 | ("", X, 1, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV"), # 0x8DAD |
| 2719 | ("", X, 1, "GL_SHADER_INCLUDE_ARB"), # 0x8DAE |
| 2720 | ("", X, 1, "GL_DEPTH_BUFFER_FLOAT_MODE_NV"), # 0x8DAF |
José Fonseca | bb25690 | 2011-06-09 00:20:45 +0100 | [diff] [blame] | 2721 | ("glGet", B, 1, "GL_FRAMEBUFFER_SRGB"), # 0x8DB9 |
| 2722 | ("glGet", B, 1, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"), # 0x8DBA |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2723 | ("", X, 1, "GL_COMPRESSED_RED_RGTC1"), # 0x8DBB |
| 2724 | ("", X, 1, "GL_COMPRESSED_SIGNED_RED_RGTC1"), # 0x8DBC |
| 2725 | ("", X, 1, "GL_COMPRESSED_RG_RGTC2"), # 0x8DBD |
| 2726 | ("", X, 1, "GL_COMPRESSED_SIGNED_RG_RGTC2"), # 0x8DBE |
| 2727 | ("", X, 1, "GL_SAMPLER_1D_ARRAY"), # 0x8DC0 |
| 2728 | ("", X, 1, "GL_SAMPLER_2D_ARRAY"), # 0x8DC1 |
| 2729 | ("", X, 1, "GL_SAMPLER_BUFFER"), # 0x8DC2 |
| 2730 | ("", X, 1, "GL_SAMPLER_1D_ARRAY_SHADOW"), # 0x8DC3 |
| 2731 | ("", X, 1, "GL_SAMPLER_2D_ARRAY_SHADOW"), # 0x8DC4 |
| 2732 | ("", X, 1, "GL_SAMPLER_CUBE_SHADOW"), # 0x8DC5 |
| 2733 | ("", X, 1, "GL_UNSIGNED_INT_VEC2"), # 0x8DC6 |
| 2734 | ("", X, 1, "GL_UNSIGNED_INT_VEC3"), # 0x8DC7 |
| 2735 | ("", X, 1, "GL_UNSIGNED_INT_VEC4"), # 0x8DC8 |
| 2736 | ("", X, 1, "GL_INT_SAMPLER_1D"), # 0x8DC9 |
| 2737 | ("", X, 1, "GL_INT_SAMPLER_2D"), # 0x8DCA |
| 2738 | ("", X, 1, "GL_INT_SAMPLER_3D"), # 0x8DCB |
| 2739 | ("", X, 1, "GL_INT_SAMPLER_CUBE"), # 0x8DCC |
| 2740 | ("", X, 1, "GL_INT_SAMPLER_2D_RECT"), # 0x8DCD |
| 2741 | ("", X, 1, "GL_INT_SAMPLER_1D_ARRAY"), # 0x8DCE |
| 2742 | ("", X, 1, "GL_INT_SAMPLER_2D_ARRAY"), # 0x8DCF |
| 2743 | ("", X, 1, "GL_INT_SAMPLER_BUFFER"), # 0x8DD0 |
| 2744 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_1D"), # 0x8DD1 |
| 2745 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_2D"), # 0x8DD2 |
| 2746 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_3D"), # 0x8DD3 |
| 2747 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_CUBE"), # 0x8DD4 |
| 2748 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_2D_RECT"), # 0x8DD5 |
| 2749 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"), # 0x8DD6 |
| 2750 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"), # 0x8DD7 |
| 2751 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_BUFFER"), # 0x8DD8 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2752 | ("glGetProgramPipeline", I, 1, "GL_GEOMETRY_SHADER"), # 0x8DD9 |
| 2753 | ("glGetProgram", I, 1, "GL_GEOMETRY_VERTICES_OUT_ARB"), # 0x8DDA |
| 2754 | ("glGetProgram", E, 1, "GL_GEOMETRY_INPUT_TYPE_ARB"), # 0x8DDB |
| 2755 | ("glGetProgram", E, 1, "GL_GEOMETRY_OUTPUT_TYPE_ARB"), # 0x8DDC |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2756 | ("glGet", I, 1, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"), # 0x8DDD |
| 2757 | ("glGet", I, 1, "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"), # 0x8DDE |
| 2758 | ("glGet", I, 1, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"), # 0x8DDF |
| 2759 | ("glGet", I, 1, "GL_MAX_GEOMETRY_OUTPUT_VERTICES"), # 0x8DE0 |
| 2760 | ("glGet", I, 1, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"), # 0x8DE1 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2761 | ("glGet", I, 1, "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"), # 0x8DE2 |
| 2762 | ("glGet", I, 1, "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"), # 0x8DE3 |
| 2763 | ("glGet", I, 1, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"), # 0x8DE4 |
José Fonseca | e65d4d9 | 2014-11-18 19:51:35 +0000 | [diff] [blame] | 2764 | ("", I, 1, "GL_ACTIVE_SUBROUTINES"), # 0x8DE5 |
| 2765 | ("", I, 1, "GL_ACTIVE_SUBROUTINE_UNIFORMS"), # 0x8DE6 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2766 | ("glGet", I, 1, "GL_MAX_SUBROUTINES"), # 0x8DE7 |
| 2767 | ("glGet", I, 1, "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"), # 0x8DE8 |
José Fonseca | 3904691 | 2014-12-31 18:11:10 +0000 | [diff] [blame] | 2768 | ("glGetNamedString", I, 1, "GL_NAMED_STRING_LENGTH_ARB"), # 0x8DE9 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2769 | ("glGetNamedString", E, 1, "GL_NAMED_STRING_TYPE_ARB"), # 0x8DEA |
| 2770 | ("glGet", I, 1, "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"), # 0x8DED |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2771 | ("", X, 1, "GL_UNIFORM_BUFFER_EXT"), # 0x8DEE |
| 2772 | ("glGet", I, 1, "GL_UNIFORM_BUFFER_BINDING_EXT"), # 0x8DEF |
| 2773 | ("", X, 1, "GL_LOW_FLOAT"), # 0x8DF0 |
| 2774 | ("", X, 1, "GL_MEDIUM_FLOAT"), # 0x8DF1 |
| 2775 | ("", X, 1, "GL_HIGH_FLOAT"), # 0x8DF2 |
| 2776 | ("", X, 1, "GL_LOW_INT"), # 0x8DF3 |
| 2777 | ("", X, 1, "GL_MEDIUM_INT"), # 0x8DF4 |
| 2778 | ("", X, 1, "GL_HIGH_INT"), # 0x8DF5 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2779 | ("", X, 1, "GL_UNSIGNED_INT_10_10_10_2_OES"), # 0x8DF6 |
| 2780 | ("", X, 1, "GL_INT_10_10_10_2_OES"), # 0x8DF7 |
Jose Fonseca | f5bb1e4 | 2018-11-29 07:15:47 +0000 | [diff] [blame^] | 2781 | ("glGet", E, '_glGetInteger(GL_NUM_SHADER_BINARY_FORMATS)', "GL_SHADER_BINARY_FORMATS"), # 0x8DF8 |
José Fonseca | e667fe0 | 2012-01-13 10:46:17 +0000 | [diff] [blame] | 2782 | ("glGet", I, 1, "GL_NUM_SHADER_BINARY_FORMATS"), # 0x8DF9 |
| 2783 | ("glGet", B, 1, "GL_SHADER_COMPILER"), # 0x8DFA |
| 2784 | ("glGet", I, 1, "GL_MAX_VERTEX_UNIFORM_VECTORS"), # 0x8DFB |
| 2785 | ("glGet", I, 1, "GL_MAX_VARYING_VECTORS"), # 0x8DFC |
| 2786 | ("glGet", I, 1, "GL_MAX_FRAGMENT_UNIFORM_VECTORS"), # 0x8DFD |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2787 | ("", X, 1, "GL_RENDERBUFFER_COLOR_SAMPLES_NV"), # 0x8E10 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2788 | ("glGet", I, 1, "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"), # 0x8E11 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2789 | ("", X, 1, "GL_MULTISAMPLE_COVERAGE_MODES_NV"), # 0x8E12 |
| 2790 | ("", X, 1, "GL_QUERY_WAIT"), # 0x8E13 |
| 2791 | ("", X, 1, "GL_QUERY_NO_WAIT"), # 0x8E14 |
| 2792 | ("", X, 1, "GL_QUERY_BY_REGION_WAIT"), # 0x8E15 |
| 2793 | ("", X, 1, "GL_QUERY_BY_REGION_NO_WAIT"), # 0x8E16 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 2794 | ("", X, 1, "GL_QUERY_WAIT_INVERTED"), # 0x8E17 |
| 2795 | ("", X, 1, "GL_QUERY_NO_WAIT_INVERTED"), # 0x8E18 |
| 2796 | ("", X, 1, "GL_QUERY_BY_REGION_WAIT_INVERTED"), # 0x8E19 |
| 2797 | ("", X, 1, "GL_QUERY_BY_REGION_NO_WAIT_INVERTED"), # 0x8E1A |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 2798 | ("", X, 1, "GL_POLYGON_OFFSET_CLAMP_EXT"), # 0x8E1B |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2799 | ("glGet", I, 1, "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"), # 0x8E1E |
| 2800 | ("glGet", I, 1, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"), # 0x8E1F |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2801 | ("", X, 1, "GL_COLOR_SAMPLES_NV"), # 0x8E20 |
| 2802 | ("", X, 1, "GL_TRANSFORM_FEEDBACK"), # 0x8E22 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2803 | ("glGet", B, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"), # 0x8E23 |
| 2804 | ("glGet", B, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"), # 0x8E24 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2805 | ("glGet", I, 1, "GL_TRANSFORM_FEEDBACK_BINDING"), # 0x8E25 |
| 2806 | ("", X, 1, "GL_FRAME_NV"), # 0x8E26 |
| 2807 | ("", X, 1, "GL_FIELDS_NV"), # 0x8E27 |
Jose Fonseca | 0403690 | 2015-06-25 15:51:04 +0100 | [diff] [blame] | 2808 | ("_glGet", I64, 1, "GL_TIMESTAMP"), # 0x8E28 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2809 | ("", X, 1, "GL_NUM_FILL_STREAMS_NV"), # 0x8E29 |
| 2810 | ("", X, 1, "GL_PRESENT_TIME_NV"), # 0x8E2A |
| 2811 | ("", X, 1, "GL_PRESENT_DURATION_NV"), # 0x8E2B |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2812 | ("", X, 1, "GL_DEPTH_COMPONENT16_NONLINEAR_NV"), # 0x8E2C |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2813 | ("", X, 1, "GL_PROGRAM_MATRIX_EXT"), # 0x8E2D |
| 2814 | ("", X, 1, "GL_TRANSPOSE_PROGRAM_MATRIX_EXT"), # 0x8E2E |
| 2815 | ("", X, 1, "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"), # 0x8E2F |
| 2816 | ("glGetTexParameter", E, 1, "GL_TEXTURE_SWIZZLE_R"), # 0x8E42 |
| 2817 | ("glGetTexParameter", E, 1, "GL_TEXTURE_SWIZZLE_G"), # 0x8E43 |
| 2818 | ("glGetTexParameter", E, 1, "GL_TEXTURE_SWIZZLE_B"), # 0x8E44 |
| 2819 | ("glGetTexParameter", E, 1, "GL_TEXTURE_SWIZZLE_A"), # 0x8E45 |
| 2820 | ("glGetTexParameter", E, 4, "GL_TEXTURE_SWIZZLE_RGBA"), # 0x8E46 |
José Fonseca | e65d4d9 | 2014-11-18 19:51:35 +0000 | [diff] [blame] | 2821 | ("", I, 1, "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"), # 0x8E47 |
| 2822 | ("", I, 1, "GL_ACTIVE_SUBROUTINE_MAX_LENGTH"), # 0x8E48 |
| 2823 | ("", I, 1, "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"), # 0x8E49 |
José Fonseca | 7ca5dc6 | 2013-05-30 23:29:34 +0100 | [diff] [blame] | 2824 | ("", I, 1, "GL_NUM_COMPATIBLE_SUBROUTINES"), # 0x8E4A |
| 2825 | ("", I, 1, "GL_COMPATIBLE_SUBROUTINES"), # 0x8E4B |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2826 | ("glGet", B, 1, "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"), # 0x8E4C |
| 2827 | ("", X, 1, "GL_FIRST_VERTEX_CONVENTION"), # 0x8E4D |
| 2828 | ("", X, 1, "GL_LAST_VERTEX_CONVENTION"), # 0x8E4E |
| 2829 | ("glGet", E, 1, "GL_PROVOKING_VERTEX"), # 0x8E4F |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 2830 | ("glGetMultisample", F, 2, "GL_SAMPLE_POSITION"), # 0x8E50 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2831 | ("glGet", B, 1, "GL_SAMPLE_MASK"), # 0x8E51 |
| 2832 | ("glGet", I, 1, "GL_SAMPLE_MASK_VALUE"), # 0x8E52 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2833 | ("", X, 1, "GL_TEXTURE_BINDING_RENDERBUFFER_NV"), # 0x8E53 |
| 2834 | ("glGet", I, 1, "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"), # 0x8E54 |
| 2835 | ("", X, 1, "GL_TEXTURE_RENDERBUFFER_NV"), # 0x8E55 |
| 2836 | ("", X, 1, "GL_SAMPLER_RENDERBUFFER_NV"), # 0x8E56 |
| 2837 | ("", X, 1, "GL_INT_SAMPLER_RENDERBUFFER_NV"), # 0x8E57 |
| 2838 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"), # 0x8E58 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2839 | ("glGet", I, 1, "GL_MAX_SAMPLE_MASK_WORDS"), # 0x8E59 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2840 | ("glGet", I, 1, "GL_MAX_GEOMETRY_SHADER_INVOCATIONS"), # 0x8E5A |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2841 | ("glGet", F, 1, "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"), # 0x8E5B |
| 2842 | ("glGet", F, 1, "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"), # 0x8E5C |
| 2843 | ("glGet", I, 1, "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"), # 0x8E5D |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2844 | ("glGet", I, 1, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"), # 0x8E5E |
| 2845 | ("glGet", I, 1, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"), # 0x8E5F |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2846 | ("glGet", I, 1, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"), # 0x8E70 |
| 2847 | ("glGet", I, 1, "GL_MAX_VERTEX_STREAMS"), # 0x8E71 |
| 2848 | ("glGet", I, 1, "GL_PATCH_VERTICES"), # 0x8E72 |
| 2849 | ("glGet", F, 2, "GL_PATCH_DEFAULT_INNER_LEVEL"), # 0x8E73 |
| 2850 | ("glGet", F, 4, "GL_PATCH_DEFAULT_OUTER_LEVEL"), # 0x8E74 |
José Fonseca | 3904691 | 2014-12-31 18:11:10 +0000 | [diff] [blame] | 2851 | ("glGetProgram", I, 1, "GL_TESS_CONTROL_OUTPUT_VERTICES"), # 0x8E75 |
| 2852 | ("glGetProgram", E, 1, "GL_TESS_GEN_MODE"), # 0x8E76 |
| 2853 | ("glGetProgram", E, 1, "GL_TESS_GEN_SPACING"), # 0x8E77 |
| 2854 | ("glGetProgram", E, 1, "GL_TESS_GEN_VERTEX_ORDER"), # 0x8E78 |
| 2855 | ("glGetProgram", E, 1, "GL_TESS_GEN_POINT_MODE"), # 0x8E79 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2856 | ("", X, 1, "GL_ISOLINES"), # 0x8E7A |
| 2857 | ("", X, 1, "GL_FRACTIONAL_ODD"), # 0x8E7B |
| 2858 | ("", X, 1, "GL_FRACTIONAL_EVEN"), # 0x8E7C |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2859 | ("glGet", I, 1, "GL_MAX_PATCH_VERTICES"), # 0x8E7D |
| 2860 | ("glGet", I, 1, "GL_MAX_TESS_GEN_LEVEL"), # 0x8E7E |
| 2861 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"), # 0x8E7F |
| 2862 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"), # 0x8E80 |
| 2863 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"), # 0x8E81 |
| 2864 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"), # 0x8E82 |
| 2865 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"), # 0x8E83 |
| 2866 | ("glGet", I, 1, "GL_MAX_TESS_PATCH_COMPONENTS"), # 0x8E84 |
| 2867 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"), # 0x8E85 |
| 2868 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"), # 0x8E86 |
| 2869 | ("glGetProgramPipeline", I, 1, "GL_TESS_EVALUATION_SHADER"), # 0x8E87 |
| 2870 | ("glGetProgramPipeline", I, 1, "GL_TESS_CONTROL_SHADER"), # 0x8E88 |
| 2871 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"), # 0x8E89 |
| 2872 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"), # 0x8E8A |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 2873 | ("", X, 1, "GL_COMPRESSED_RGBA_BPTC_UNORM"), # 0x8E8C |
| 2874 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"), # 0x8E8D |
| 2875 | ("", X, 1, "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"), # 0x8E8E |
| 2876 | ("", X, 1, "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"), # 0x8E8F |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 2877 | #("", X, 1, "GL_COVERAGE_COMPONENT_NV"), # 0x8ED0 |
| 2878 | #("", X, 1, "GL_COVERAGE_COMPONENT4_NV"), # 0x8ED1 |
| 2879 | #("", X, 1, "GL_COVERAGE_ATTACHMENT_NV"), # 0x8ED2 |
| 2880 | #("", X, 1, "GL_COVERAGE_BUFFERS_NV"), # 0x8ED3 |
| 2881 | #("", X, 1, "GL_COVERAGE_SAMPLES_NV"), # 0x8ED4 |
| 2882 | #("", X, 1, "GL_COVERAGE_ALL_FRAGMENTS_NV"), # 0x8ED5 |
| 2883 | #("", X, 1, "GL_COVERAGE_EDGE_FRAGMENTS_NV"), # 0x8ED6 |
| 2884 | #("", X, 1, "GL_COVERAGE_AUTOMATIC_NV"), # 0x8ED7 |
Jose Fonseca | dd8dbd9 | 2016-12-09 10:46:28 +0000 | [diff] [blame] | 2885 | ("", X, 1, "GL_INCLUSIVE_EXT"), # 0x8F10 |
| 2886 | ("", X, 1, "GL_EXCLUSIVE_EXT"), # 0x8F11 |
| 2887 | ("", I, 4, "GL_WINDOW_RECTANGLE_EXT"), # 0x8F12 |
| 2888 | ("glGet", E, 1, "GL_WINDOW_RECTANGLE_MODE_EXT"), # 0x8F13 |
| 2889 | ("glGet", I, 1, "GL_MAX_WINDOW_RECTANGLES_EXT"), # 0x8F14 |
| 2890 | ("glGet", I, 1, "GL_NUM_WINDOW_RECTANGLES_EXT"), # 0x8F15 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2891 | ("_glGetBufferParameter", I64, 1, "GL_BUFFER_GPU_ADDRESS_NV"), # 0x8F1D |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2892 | ("", X, 1, "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"), # 0x8F1E |
| 2893 | ("", X, 1, "GL_ELEMENT_ARRAY_UNIFIED_NV"), # 0x8F1F |
| 2894 | ("", X, 1, "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"), # 0x8F20 |
| 2895 | ("", X, 1, "GL_VERTEX_ARRAY_ADDRESS_NV"), # 0x8F21 |
| 2896 | ("", X, 1, "GL_NORMAL_ARRAY_ADDRESS_NV"), # 0x8F22 |
| 2897 | ("", X, 1, "GL_COLOR_ARRAY_ADDRESS_NV"), # 0x8F23 |
| 2898 | ("", X, 1, "GL_INDEX_ARRAY_ADDRESS_NV"), # 0x8F24 |
| 2899 | ("", X, 1, "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"), # 0x8F25 |
| 2900 | ("", X, 1, "GL_EDGE_FLAG_ARRAY_ADDRESS_NV"), # 0x8F26 |
| 2901 | ("", X, 1, "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"), # 0x8F27 |
| 2902 | ("", X, 1, "GL_FOG_COORD_ARRAY_ADDRESS_NV"), # 0x8F28 |
| 2903 | ("", X, 1, "GL_ELEMENT_ARRAY_ADDRESS_NV"), # 0x8F29 |
| 2904 | ("", X, 1, "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"), # 0x8F2A |
| 2905 | ("", X, 1, "GL_VERTEX_ARRAY_LENGTH_NV"), # 0x8F2B |
| 2906 | ("", X, 1, "GL_NORMAL_ARRAY_LENGTH_NV"), # 0x8F2C |
| 2907 | ("", X, 1, "GL_COLOR_ARRAY_LENGTH_NV"), # 0x8F2D |
| 2908 | ("", X, 1, "GL_INDEX_ARRAY_LENGTH_NV"), # 0x8F2E |
| 2909 | ("", X, 1, "GL_TEXTURE_COORD_ARRAY_LENGTH_NV"), # 0x8F2F |
| 2910 | ("", X, 1, "GL_EDGE_FLAG_ARRAY_LENGTH_NV"), # 0x8F30 |
| 2911 | ("", X, 1, "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"), # 0x8F31 |
| 2912 | ("", X, 1, "GL_FOG_COORD_ARRAY_LENGTH_NV"), # 0x8F32 |
| 2913 | ("", X, 1, "GL_ELEMENT_ARRAY_LENGTH_NV"), # 0x8F33 |
| 2914 | ("", X, 1, "GL_GPU_ADDRESS_NV"), # 0x8F34 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2915 | ("_glGet", I64, 1, "GL_MAX_SHADER_BUFFER_ADDRESS_NV"), # 0x8F35 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 2916 | ("glGet", I, 1, "GL_COPY_READ_BUFFER"), # 0x8F36 |
| 2917 | ("glGet", I, 1, "GL_COPY_WRITE_BUFFER"), # 0x8F37 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2918 | ("glGet", I, 1, "GL_MAX_IMAGE_UNITS"), # 0x8F38 |
| 2919 | ("glGet", I, 1, "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"), # 0x8F39 |
Jose Fonseca | 9d6e9d7 | 2017-08-02 18:56:35 +0100 | [diff] [blame] | 2920 | ("", I, 1, "GL_IMAGE_BINDING_NAME"), # 0x8F3A |
| 2921 | ("", I, 1, "GL_IMAGE_BINDING_LEVEL"), # 0x8F3B |
| 2922 | ("", B, 1, "GL_IMAGE_BINDING_LAYERED"), # 0x8F3C |
| 2923 | ("", I, 1, "GL_IMAGE_BINDING_LAYER"), # 0x8F3D |
| 2924 | ("", E, 1, "GL_IMAGE_BINDING_ACCESS"), # 0x8F3E |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2925 | ("", X, 1, "GL_DRAW_INDIRECT_BUFFER"), # 0x8F3F |
| 2926 | ("", X, 1, "GL_DRAW_INDIRECT_UNIFIED_NV"), # 0x8F40 |
| 2927 | ("", X, 1, "GL_DRAW_INDIRECT_ADDRESS_NV"), # 0x8F41 |
| 2928 | ("", X, 1, "GL_DRAW_INDIRECT_LENGTH_NV"), # 0x8F42 |
| 2929 | ("glGet", I, 1, "GL_DRAW_INDIRECT_BUFFER_BINDING"), # 0x8F43 |
| 2930 | ("", X, 1, "GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"), # 0x8F44 |
| 2931 | ("", X, 1, "GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"), # 0x8F45 |
| 2932 | ("", X, 1, "GL_DOUBLE_MAT2"), # 0x8F46 |
| 2933 | ("", X, 1, "GL_DOUBLE_MAT3"), # 0x8F47 |
| 2934 | ("", X, 1, "GL_DOUBLE_MAT4"), # 0x8F48 |
| 2935 | ("", X, 1, "GL_DOUBLE_MAT2x3"), # 0x8F49 |
| 2936 | ("", X, 1, "GL_DOUBLE_MAT2x4"), # 0x8F4A |
| 2937 | ("", X, 1, "GL_DOUBLE_MAT3x2"), # 0x8F4B |
| 2938 | ("", X, 1, "GL_DOUBLE_MAT3x4"), # 0x8F4C |
| 2939 | ("", X, 1, "GL_DOUBLE_MAT4x2"), # 0x8F4D |
| 2940 | ("", X, 1, "GL_DOUBLE_MAT4x3"), # 0x8F4E |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 2941 | ("", X, 1, "GL_VERTEX_BINDING_BUFFER"), # 0x8F4F |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2942 | ("", X, 1, "GL_MALI_SHADER_BINARY_ARM"), # 0x8F60 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 2943 | ("", X, 1, "GL_MALI_PROGRAM_BINARY_ARM"), # 0x8F61 |
| 2944 | ("", X, 1, "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"), # 0x8F63 |
| 2945 | ("", X, 1, "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"), # 0x8F64 |
| 2946 | ("", X, 1, "GL_FETCH_PER_SAMPLE_ARM"), # 0x8F65 |
| 2947 | ("", X, 1, "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"), # 0x8F66 |
| 2948 | ("", X, 1, "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"), # 0x8F67 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2949 | ("", X, 1, "GL_RED_SNORM"), # 0x8F90 |
| 2950 | ("", X, 1, "GL_RG_SNORM"), # 0x8F91 |
| 2951 | ("", X, 1, "GL_RGB_SNORM"), # 0x8F92 |
| 2952 | ("", X, 1, "GL_RGBA_SNORM"), # 0x8F93 |
| 2953 | ("", X, 1, "GL_R8_SNORM"), # 0x8F94 |
| 2954 | ("", X, 1, "GL_RG8_SNORM"), # 0x8F95 |
| 2955 | ("", X, 1, "GL_RGB8_SNORM"), # 0x8F96 |
| 2956 | ("", X, 1, "GL_RGBA8_SNORM"), # 0x8F97 |
| 2957 | ("", X, 1, "GL_R16_SNORM"), # 0x8F98 |
| 2958 | ("", X, 1, "GL_RG16_SNORM"), # 0x8F99 |
| 2959 | ("", X, 1, "GL_RGB16_SNORM"), # 0x8F9A |
| 2960 | ("", X, 1, "GL_RGBA16_SNORM"), # 0x8F9B |
| 2961 | ("", X, 1, "GL_SIGNED_NORMALIZED"), # 0x8F9C |
José Fonseca | bb25690 | 2011-06-09 00:20:45 +0100 | [diff] [blame] | 2962 | ("glGet", B, 1, "GL_PRIMITIVE_RESTART"), # 0x8F9D |
| 2963 | ("glGet", I, 1, "GL_PRIMITIVE_RESTART_INDEX"), # 0x8F9E |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 2964 | ("glGet", I, 1, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"), # 0x8F9F |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2965 | ("", X, 1, "GL_PERFMON_GLOBAL_MODE_QCOM"), # 0x8FA0 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 2966 | ("", X, 1, "GL_BINNING_CONTROL_HINT_QCOM"), # 0x8FB0 |
| 2967 | ("", X, 1, "GL_CPU_OPTIMIZED_QCOM"), # 0x8FB1 |
| 2968 | ("", X, 1, "GL_GPU_OPTIMIZED_QCOM"), # 0x8FB2 |
| 2969 | ("", X, 1, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"), # 0x8FB3 |
| 2970 | ("", X, 1, "GL_GPU_DISJOINT_EXT"), # 0x8FBB |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 2971 | ("", X, 1, "GL_SR8_EXT"), # 0x8FBD |
| 2972 | ("", X, 1, "GL_SRG8_EXT"), # 0x8FBE |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 2973 | ("", X, 1, "GL_SHADER_BINARY_VIV"), # 0x8FC4 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2974 | ("", X, 1, "GL_INT8_NV"), # 0x8FE0 |
| 2975 | ("", X, 1, "GL_INT8_VEC2_NV"), # 0x8FE1 |
| 2976 | ("", X, 1, "GL_INT8_VEC3_NV"), # 0x8FE2 |
| 2977 | ("", X, 1, "GL_INT8_VEC4_NV"), # 0x8FE3 |
| 2978 | ("", X, 1, "GL_INT16_NV"), # 0x8FE4 |
| 2979 | ("", X, 1, "GL_INT16_VEC2_NV"), # 0x8FE5 |
| 2980 | ("", X, 1, "GL_INT16_VEC3_NV"), # 0x8FE6 |
| 2981 | ("", X, 1, "GL_INT16_VEC4_NV"), # 0x8FE7 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 2982 | ("", X, 1, "GL_INT64_VEC2_ARB"), # 0x8FE9 |
| 2983 | ("", X, 1, "GL_INT64_VEC3_ARB"), # 0x8FEA |
| 2984 | ("", X, 1, "GL_INT64_VEC4_ARB"), # 0x8FEB |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2985 | ("", X, 1, "GL_UNSIGNED_INT8_NV"), # 0x8FEC |
| 2986 | ("", X, 1, "GL_UNSIGNED_INT8_VEC2_NV"), # 0x8FED |
| 2987 | ("", X, 1, "GL_UNSIGNED_INT8_VEC3_NV"), # 0x8FEE |
| 2988 | ("", X, 1, "GL_UNSIGNED_INT8_VEC4_NV"), # 0x8FEF |
| 2989 | ("", X, 1, "GL_UNSIGNED_INT16_NV"), # 0x8FF0 |
| 2990 | ("", X, 1, "GL_UNSIGNED_INT16_VEC2_NV"), # 0x8FF1 |
| 2991 | ("", X, 1, "GL_UNSIGNED_INT16_VEC3_NV"), # 0x8FF2 |
| 2992 | ("", X, 1, "GL_UNSIGNED_INT16_VEC4_NV"), # 0x8FF3 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 2993 | ("", X, 1, "GL_UNSIGNED_INT64_VEC2_ARB"), # 0x8FF5 |
| 2994 | ("", X, 1, "GL_UNSIGNED_INT64_VEC3_ARB"), # 0x8FF6 |
| 2995 | ("", X, 1, "GL_UNSIGNED_INT64_VEC4_ARB"), # 0x8FF7 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 2996 | ("", X, 1, "GL_FLOAT16_NV"), # 0x8FF8 |
| 2997 | ("", X, 1, "GL_FLOAT16_VEC2_NV"), # 0x8FF9 |
| 2998 | ("", X, 1, "GL_FLOAT16_VEC3_NV"), # 0x8FFA |
| 2999 | ("", X, 1, "GL_FLOAT16_VEC4_NV"), # 0x8FFB |
| 3000 | ("", X, 1, "GL_DOUBLE_VEC2"), # 0x8FFC |
| 3001 | ("", X, 1, "GL_DOUBLE_VEC3"), # 0x8FFD |
| 3002 | ("", X, 1, "GL_DOUBLE_VEC4"), # 0x8FFE |
| 3003 | ("", X, 1, "GL_SAMPLER_BUFFER_AMD"), # 0x9001 |
| 3004 | ("", X, 1, "GL_INT_SAMPLER_BUFFER_AMD"), # 0x9002 |
| 3005 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"), # 0x9003 |
| 3006 | ("", X, 1, "GL_TESSELLATION_MODE_AMD"), # 0x9004 |
| 3007 | ("", X, 1, "GL_TESSELLATION_FACTOR_AMD"), # 0x9005 |
| 3008 | ("", X, 1, "GL_DISCRETE_AMD"), # 0x9006 |
| 3009 | ("", X, 1, "GL_CONTINUOUS_AMD"), # 0x9007 |
José Fonseca | 0075f84 | 2014-12-19 23:15:45 +0000 | [diff] [blame] | 3010 | ("", B, 1, "GL_TEXTURE_CUBE_MAP_ARRAY"), # 0x9009 |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 3011 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"), # 0x900A |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3012 | ("", X, 1, "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"), # 0x900B |
| 3013 | ("", X, 1, "GL_SAMPLER_CUBE_MAP_ARRAY"), # 0x900C |
| 3014 | ("", X, 1, "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"), # 0x900D |
| 3015 | ("", X, 1, "GL_INT_SAMPLER_CUBE_MAP_ARRAY"), # 0x900E |
| 3016 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"), # 0x900F |
| 3017 | ("", X, 1, "GL_ALPHA_SNORM"), # 0x9010 |
| 3018 | ("", X, 1, "GL_LUMINANCE_SNORM"), # 0x9011 |
| 3019 | ("", X, 1, "GL_LUMINANCE_ALPHA_SNORM"), # 0x9012 |
| 3020 | ("", X, 1, "GL_INTENSITY_SNORM"), # 0x9013 |
| 3021 | ("", X, 1, "GL_ALPHA8_SNORM"), # 0x9014 |
| 3022 | ("", X, 1, "GL_LUMINANCE8_SNORM"), # 0x9015 |
| 3023 | ("", X, 1, "GL_LUMINANCE8_ALPHA8_SNORM"), # 0x9016 |
| 3024 | ("", X, 1, "GL_INTENSITY8_SNORM"), # 0x9017 |
| 3025 | ("", X, 1, "GL_ALPHA16_SNORM"), # 0x9018 |
| 3026 | ("", X, 1, "GL_LUMINANCE16_SNORM"), # 0x9019 |
| 3027 | ("", X, 1, "GL_LUMINANCE16_ALPHA16_SNORM"), # 0x901A |
| 3028 | ("", X, 1, "GL_INTENSITY16_SNORM"), # 0x901B |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3029 | ("", X, 1, "GL_FACTOR_MIN_AMD"), # 0x901C |
| 3030 | ("", X, 1, "GL_FACTOR_MAX_AMD"), # 0x901D |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3031 | ("", B, 1, "GL_DEPTH_CLAMP_NEAR_AMD"), # 0x901E |
| 3032 | ("", B, 1, "GL_DEPTH_CLAMP_FAR_AMD"), # 0x901F |
| 3033 | ("", X, 1, "GL_VIDEO_BUFFER_NV"), # 0x9020 |
| 3034 | ("glGet", I, 1, "GL_VIDEO_BUFFER_BINDING_NV"), # 0x9021 |
| 3035 | ("", X, 1, "GL_FIELD_UPPER_NV"), # 0x9022 |
| 3036 | ("", X, 1, "GL_FIELD_LOWER_NV"), # 0x9023 |
| 3037 | ("", X, 1, "GL_NUM_VIDEO_CAPTURE_STREAMS_NV"), # 0x9024 |
| 3038 | ("", X, 1, "GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"), # 0x9025 |
| 3039 | ("", X, 1, "GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"), # 0x9026 |
| 3040 | ("", X, 1, "GL_LAST_VIDEO_CAPTURE_STATUS_NV"), # 0x9027 |
| 3041 | ("", X, 1, "GL_VIDEO_BUFFER_PITCH_NV"), # 0x9028 |
| 3042 | ("", X, 1, "GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"), # 0x9029 |
| 3043 | ("", X, 1, "GL_VIDEO_COLOR_CONVERSION_MAX_NV"), # 0x902A |
| 3044 | ("", X, 1, "GL_VIDEO_COLOR_CONVERSION_MIN_NV"), # 0x902B |
| 3045 | ("", X, 1, "GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"), # 0x902C |
| 3046 | ("", X, 1, "GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"), # 0x902D |
| 3047 | ("", X, 1, "GL_PARTIAL_SUCCESS_NV"), # 0x902E |
| 3048 | ("", X, 1, "GL_SUCCESS_NV"), # 0x902F |
| 3049 | ("", X, 1, "GL_FAILURE_NV"), # 0x9030 |
| 3050 | ("", X, 1, "GL_YCBYCR8_422_NV"), # 0x9031 |
| 3051 | ("", X, 1, "GL_YCBAYCR8A_4224_NV"), # 0x9032 |
| 3052 | ("", X, 1, "GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"), # 0x9033 |
| 3053 | ("", X, 1, "GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"), # 0x9034 |
| 3054 | ("", X, 1, "GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"), # 0x9035 |
| 3055 | ("", X, 1, "GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"), # 0x9036 |
| 3056 | ("", X, 1, "GL_Z4Y12Z4CB12Z4CR12_444_NV"), # 0x9037 |
| 3057 | ("", X, 1, "GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"), # 0x9038 |
| 3058 | ("", X, 1, "GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"), # 0x9039 |
| 3059 | ("", X, 1, "GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"), # 0x903A |
| 3060 | ("", X, 1, "GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"), # 0x903B |
| 3061 | ("", X, 1, "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"), # 0x903C |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3062 | ("", X, 1, "GL_TEXTURE_COVERAGE_SAMPLES_NV"), # 0x9045 |
| 3063 | ("", X, 1, "GL_TEXTURE_COLOR_SAMPLES_NV"), # 0x9046 |
José Fonseca | d540d84 | 2012-01-19 08:43:20 +0000 | [diff] [blame] | 3064 | ("glGet", I, 1, "GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"), # 0x9047 |
| 3065 | ("glGet", I, 1, "GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"), # 0x9048 |
| 3066 | ("glGet", I, 1, "GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"), # 0x9049 |
| 3067 | ("glGet", I, 1, "GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"), # 0x904A |
| 3068 | ("glGet", I, 1, "GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"), # 0x904B |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3069 | ("", X, 1, "GL_IMAGE_1D"), # 0x904C |
| 3070 | ("", X, 1, "GL_IMAGE_2D"), # 0x904D |
| 3071 | ("", X, 1, "GL_IMAGE_3D"), # 0x904E |
| 3072 | ("", X, 1, "GL_IMAGE_2D_RECT"), # 0x904F |
| 3073 | ("", X, 1, "GL_IMAGE_CUBE"), # 0x9050 |
| 3074 | ("", X, 1, "GL_IMAGE_BUFFER"), # 0x9051 |
| 3075 | ("", X, 1, "GL_IMAGE_1D_ARRAY"), # 0x9052 |
| 3076 | ("", X, 1, "GL_IMAGE_2D_ARRAY"), # 0x9053 |
| 3077 | ("", X, 1, "GL_IMAGE_CUBE_MAP_ARRAY"), # 0x9054 |
| 3078 | ("", X, 1, "GL_IMAGE_2D_MULTISAMPLE"), # 0x9055 |
| 3079 | ("", X, 1, "GL_IMAGE_2D_MULTISAMPLE_ARRAY"), # 0x9056 |
| 3080 | ("", X, 1, "GL_INT_IMAGE_1D"), # 0x9057 |
| 3081 | ("", X, 1, "GL_INT_IMAGE_2D"), # 0x9058 |
| 3082 | ("", X, 1, "GL_INT_IMAGE_3D"), # 0x9059 |
| 3083 | ("", X, 1, "GL_INT_IMAGE_2D_RECT"), # 0x905A |
| 3084 | ("", X, 1, "GL_INT_IMAGE_CUBE"), # 0x905B |
| 3085 | ("", X, 1, "GL_INT_IMAGE_BUFFER"), # 0x905C |
| 3086 | ("", X, 1, "GL_INT_IMAGE_1D_ARRAY"), # 0x905D |
| 3087 | ("", X, 1, "GL_INT_IMAGE_2D_ARRAY"), # 0x905E |
| 3088 | ("", X, 1, "GL_INT_IMAGE_CUBE_MAP_ARRAY"), # 0x905F |
| 3089 | ("", X, 1, "GL_INT_IMAGE_2D_MULTISAMPLE"), # 0x9060 |
| 3090 | ("", X, 1, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"), # 0x9061 |
| 3091 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_1D"), # 0x9062 |
| 3092 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D"), # 0x9063 |
| 3093 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_3D"), # 0x9064 |
| 3094 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_RECT"), # 0x9065 |
| 3095 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_CUBE"), # 0x9066 |
| 3096 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_BUFFER"), # 0x9067 |
| 3097 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY"), # 0x9068 |
| 3098 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY"), # 0x9069 |
| 3099 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"), # 0x906A |
| 3100 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"), # 0x906B |
| 3101 | ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"), # 0x906C |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3102 | ("glGet", I, 1, "GL_MAX_IMAGE_SAMPLES"), # 0x906D |
Jose Fonseca | 9d6e9d7 | 2017-08-02 18:56:35 +0100 | [diff] [blame] | 3103 | ("", E, 1, "GL_IMAGE_BINDING_FORMAT"), # 0x906E |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3104 | ("", X, 1, "GL_RGB10_A2UI"), # 0x906F |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3105 | ("", X, 1, "GL_PATH_FORMAT_SVG_NV"), # 0x9070 |
| 3106 | ("", X, 1, "GL_PATH_FORMAT_PS_NV"), # 0x9071 |
| 3107 | ("", X, 1, "GL_STANDARD_FONT_NAME_NV"), # 0x9072 |
| 3108 | ("", X, 1, "GL_SYSTEM_FONT_NAME_NV"), # 0x9073 |
| 3109 | ("", X, 1, "GL_FILE_NAME_NV"), # 0x9074 |
| 3110 | ("", X, 1, "GL_PATH_STROKE_WIDTH_NV"), # 0x9075 |
| 3111 | ("", X, 1, "GL_PATH_END_CAPS_NV"), # 0x9076 |
| 3112 | ("", X, 1, "GL_PATH_INITIAL_END_CAP_NV"), # 0x9077 |
| 3113 | ("", X, 1, "GL_PATH_TERMINAL_END_CAP_NV"), # 0x9078 |
| 3114 | ("", X, 1, "GL_PATH_JOIN_STYLE_NV"), # 0x9079 |
| 3115 | ("", X, 1, "GL_PATH_MITER_LIMIT_NV"), # 0x907A |
| 3116 | ("", X, 1, "GL_PATH_DASH_CAPS_NV"), # 0x907B |
| 3117 | ("", X, 1, "GL_PATH_INITIAL_DASH_CAP_NV"), # 0x907C |
| 3118 | ("", X, 1, "GL_PATH_TERMINAL_DASH_CAP_NV"), # 0x907D |
| 3119 | ("", X, 1, "GL_PATH_DASH_OFFSET_NV"), # 0x907E |
| 3120 | ("", X, 1, "GL_PATH_CLIENT_LENGTH_NV"), # 0x907F |
| 3121 | ("", X, 1, "GL_PATH_FILL_MODE_NV"), # 0x9080 |
| 3122 | ("", X, 1, "GL_PATH_FILL_MASK_NV"), # 0x9081 |
| 3123 | ("", X, 1, "GL_PATH_FILL_COVER_MODE_NV"), # 0x9082 |
| 3124 | ("", X, 1, "GL_PATH_STROKE_COVER_MODE_NV"), # 0x9083 |
| 3125 | ("", X, 1, "GL_PATH_STROKE_MASK_NV"), # 0x9084 |
| 3126 | ("", X, 1, "GL_PATH_SAMPLE_QUALITY_NV"), # 0x9085 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3127 | ("", X, 1, "GL_PATH_STROKE_OVERSAMPLE_COUNT_NV"), # 0x9087 |
| 3128 | ("", X, 1, "GL_COUNT_UP_NV"), # 0x9088 |
| 3129 | ("", X, 1, "GL_COUNT_DOWN_NV"), # 0x9089 |
| 3130 | ("", X, 1, "GL_PATH_OBJECT_BOUNDING_BOX_NV"), # 0x908A |
| 3131 | ("", X, 1, "GL_CONVEX_HULL_NV"), # 0x908B |
| 3132 | ("", X, 1, "GL_MULTI_HULLS_NV"), # 0x908C |
| 3133 | ("", X, 1, "GL_BOUNDING_BOX_NV"), # 0x908D |
| 3134 | ("", X, 1, "GL_TRANSLATE_X_NV"), # 0x908E |
| 3135 | ("", X, 1, "GL_TRANSLATE_Y_NV"), # 0x908F |
| 3136 | ("", X, 1, "GL_TRANSLATE_2D_NV"), # 0x9090 |
| 3137 | ("", X, 1, "GL_TRANSLATE_3D_NV"), # 0x9091 |
| 3138 | ("", X, 1, "GL_AFFINE_2D_NV"), # 0x9092 |
| 3139 | ("", X, 1, "GL_PROJECTIVE_2D_NV"), # 0x9093 |
| 3140 | ("", X, 1, "GL_AFFINE_3D_NV"), # 0x9094 |
| 3141 | ("", X, 1, "GL_PROJECTIVE_3D_NV"), # 0x9095 |
| 3142 | ("", X, 1, "GL_TRANSPOSE_AFFINE_2D_NV"), # 0x9096 |
| 3143 | ("", X, 1, "GL_TRANSPOSE_PROJECTIVE_2D_NV"), # 0x9097 |
| 3144 | ("", X, 1, "GL_TRANSPOSE_AFFINE_3D_NV"), # 0x9098 |
| 3145 | ("", X, 1, "GL_TRANSPOSE_PROJECTIVE_3D_NV"), # 0x9099 |
| 3146 | ("", X, 1, "GL_UTF8_NV"), # 0x909A |
| 3147 | ("", X, 1, "GL_UTF16_NV"), # 0x909B |
| 3148 | ("", X, 1, "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"), # 0x909C |
| 3149 | ("", X, 1, "GL_PATH_COMMAND_COUNT_NV"), # 0x909D |
| 3150 | ("", X, 1, "GL_PATH_COORD_COUNT_NV"), # 0x909E |
| 3151 | ("", X, 1, "GL_PATH_DASH_ARRAY_COUNT_NV"), # 0x909F |
| 3152 | ("", X, 1, "GL_PATH_COMPUTED_LENGTH_NV"), # 0x90A0 |
| 3153 | ("", X, 1, "GL_PATH_FILL_BOUNDING_BOX_NV"), # 0x90A1 |
| 3154 | ("", X, 1, "GL_PATH_STROKE_BOUNDING_BOX_NV"), # 0x90A2 |
| 3155 | ("", X, 1, "GL_SQUARE_NV"), # 0x90A3 |
| 3156 | ("", X, 1, "GL_ROUND_NV"), # 0x90A4 |
| 3157 | ("", X, 1, "GL_TRIANGULAR_NV"), # 0x90A5 |
| 3158 | ("", X, 1, "GL_BEVEL_NV"), # 0x90A6 |
| 3159 | ("", X, 1, "GL_MITER_REVERT_NV"), # 0x90A7 |
| 3160 | ("", X, 1, "GL_MITER_TRUNCATE_NV"), # 0x90A8 |
| 3161 | ("", X, 1, "GL_SKIP_MISSING_GLYPH_NV"), # 0x90A9 |
| 3162 | ("", X, 1, "GL_USE_MISSING_GLYPH_NV"), # 0x90AA |
| 3163 | ("", X, 1, "GL_PATH_ERROR_POSITION_NV"), # 0x90AB |
| 3164 | ("", X, 1, "GL_PATH_FOG_GEN_MODE_NV"), # 0x90AC |
| 3165 | ("", X, 1, "GL_ACCUM_ADJACENT_PAIRS_NV"), # 0x90AD |
| 3166 | ("", X, 1, "GL_ADJACENT_PAIRS_NV"), # 0x90AE |
| 3167 | ("", X, 1, "GL_FIRST_TO_REST_NV"), # 0x90AF |
| 3168 | ("", X, 1, "GL_PATH_GEN_MODE_NV"), # 0x90B0 |
| 3169 | ("", X, 1, "GL_PATH_GEN_COEFF_NV"), # 0x90B1 |
| 3170 | ("", X, 1, "GL_PATH_GEN_COLOR_FORMAT_NV"), # 0x90B2 |
| 3171 | ("", X, 1, "GL_PATH_GEN_COMPONENTS_NV"), # 0x90B3 |
| 3172 | ("", X, 1, "GL_PATH_DASH_OFFSET_RESET_NV"), # 0x90B4 |
| 3173 | ("", X, 1, "GL_MOVE_TO_RESETS_NV"), # 0x90B5 |
| 3174 | ("", X, 1, "GL_MOVE_TO_CONTINUES_NV"), # 0x90B6 |
| 3175 | ("", X, 1, "GL_PATH_STENCIL_FUNC_NV"), # 0x90B7 |
| 3176 | ("", X, 1, "GL_PATH_STENCIL_REF_NV"), # 0x90B8 |
| 3177 | ("", X, 1, "GL_PATH_STENCIL_VALUE_MASK_NV"), # 0x90B9 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3178 | ("", X, 1, "GL_SCALED_RESOLVE_FASTEST_EXT"), # 0x90BA |
| 3179 | ("", X, 1, "GL_SCALED_RESOLVE_NICEST_EXT"), # 0x90BB |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 3180 | ("glGet", I, 1, "GL_MIN_MAP_BUFFER_ALIGNMENT"), # 0x90BC |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3181 | ("", X, 1, "GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"), # 0x90BD |
| 3182 | ("", X, 1, "GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"), # 0x90BE |
| 3183 | ("", X, 1, "GL_PATH_COVER_DEPTH_FUNC_NV"), # 0x90BF |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3184 | ("", X, 1, "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"), # 0x90C7 |
| 3185 | ("", X, 1, "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"), # 0x90C8 |
| 3186 | ("", X, 1, "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"), # 0x90C9 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3187 | ("glGet", I, 1, "GL_MAX_VERTEX_IMAGE_UNIFORMS"), # 0x90CA |
| 3188 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"), # 0x90CB |
| 3189 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"), # 0x90CC |
| 3190 | ("glGet", I, 1, "GL_MAX_GEOMETRY_IMAGE_UNIFORMS"), # 0x90CD |
| 3191 | ("glGet", I, 1, "GL_MAX_FRAGMENT_IMAGE_UNIFORMS"), # 0x90CE |
| 3192 | ("glGet", I, 1, "GL_MAX_COMBINED_IMAGE_UNIFORMS"), # 0x90CF |
José Fonseca | 8d6273e | 2013-11-29 16:25:36 +0000 | [diff] [blame] | 3193 | ("", X, 1, "GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"), # 0x90D0 |
| 3194 | ("", X, 1, "GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"), # 0x90D1 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3195 | ("", I, 1, "GL_SHADER_STORAGE_BUFFER"), # 0x90D2 |
José Fonseca | c4df3a3 | 2014-10-22 21:10:19 +0100 | [diff] [blame] | 3196 | ("glGet,glGet_i", I, 1, "GL_SHADER_STORAGE_BUFFER_BINDING"), # 0x90D3 |
| 3197 | ("glGet_i", I, 1, "GL_SHADER_STORAGE_BUFFER_START"), # 0x90D4 |
| 3198 | ("glGet_i", I, 1, "GL_SHADER_STORAGE_BUFFER_SIZE"), # 0x90D5 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3199 | ("", I, 1, "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"), # 0x90D6 |
| 3200 | ("", I, 1, "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"), # 0x90D7 |
| 3201 | ("", I, 1, "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"), # 0x90D8 |
| 3202 | ("", I, 1, "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"), # 0x90D9 |
| 3203 | ("", I, 1, "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"), # 0x90DA |
| 3204 | ("glGet", I, 1, "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"), # 0x90DB |
| 3205 | ("", I, 1, "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"), # 0x90DC |
| 3206 | ("", I, 1, "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"), # 0x90DD |
| 3207 | ("", I, 1, "GL_MAX_SHADER_STORAGE_BLOCK_SIZE"), # 0x90DE |
| 3208 | ("", X, 1, "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"), # 0x90DF |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3209 | ("", X, 1, "GL_SYNC_X11_FENCE_EXT"), # 0x90E1 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3210 | ("glGetTexParameter", E, 1, "GL_DEPTH_STENCIL_TEXTURE_MODE"), # 0x90EA |
José Fonseca | 8d6273e | 2013-11-29 16:25:36 +0000 | [diff] [blame] | 3211 | ("glGet", I, 1, "GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"), # 0x90EB |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3212 | ("", X, 1, "GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"), # 0x90EC |
| 3213 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"), # 0x90ED |
| 3214 | ("", X, 1, "GL_DISPATCH_INDIRECT_BUFFER"), # 0x90EE |
| 3215 | ("glGet", I, 1, "GL_DISPATCH_INDIRECT_BUFFER_BINDING"), # 0x90EF |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3216 | ("", X, 1, "GL_COLOR_ATTACHMENT_EXT"), # 0x90F0 |
| 3217 | ("", X, 1, "GL_MULTIVIEW_EXT"), # 0x90F1 |
| 3218 | ("", X, 1, "GL_MAX_MULTIVIEW_BUFFERS_EXT"), # 0x90F2 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3219 | ("", X, 1, "GL_CONTEXT_ROBUST_ACCESS"), # 0x90F3 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3220 | ("", X, 1, "GL_COMPUTE_PROGRAM_NV"), # 0x90FB |
| 3221 | ("", X, 1, "GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"), # 0x90FC |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3222 | ("", X, 1, "GL_TEXTURE_2D_MULTISAMPLE"), # 0x9100 |
| 3223 | ("", X, 1, "GL_PROXY_TEXTURE_2D_MULTISAMPLE"), # 0x9101 |
| 3224 | ("", X, 1, "GL_TEXTURE_2D_MULTISAMPLE_ARRAY"), # 0x9102 |
| 3225 | ("", X, 1, "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"), # 0x9103 |
José Fonseca | 8807183 | 2014-06-06 17:04:44 +0100 | [diff] [blame] | 3226 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_2D_MULTISAMPLE"), # 0x9104 |
| 3227 | ("glGet_texture", I, 1, "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"), # 0x9105 |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 3228 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_SAMPLES"), # 0x9106 |
| 3229 | ("glGetTexLevelParameter", B, 1, "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"), # 0x9107 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3230 | ("", X, 1, "GL_SAMPLER_2D_MULTISAMPLE"), # 0x9108 |
| 3231 | ("", X, 1, "GL_INT_SAMPLER_2D_MULTISAMPLE"), # 0x9109 |
| 3232 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"), # 0x910A |
| 3233 | ("", X, 1, "GL_SAMPLER_2D_MULTISAMPLE_ARRAY"), # 0x910B |
| 3234 | ("", X, 1, "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"), # 0x910C |
| 3235 | ("", X, 1, "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"), # 0x910D |
José Fonseca | fd7182a | 2012-05-13 08:56:10 +0100 | [diff] [blame] | 3236 | ("glGet", I, 1, "GL_MAX_COLOR_TEXTURE_SAMPLES"), # 0x910E |
| 3237 | ("glGet", I, 1, "GL_MAX_DEPTH_TEXTURE_SAMPLES"), # 0x910F |
| 3238 | ("glGet", I, 1, "GL_MAX_INTEGER_SAMPLES"), # 0x9110 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3239 | ("_glGet", I64, 1, "GL_MAX_SERVER_WAIT_TIMEOUT"), # 0x9111 |
| 3240 | ("", X, 1, "GL_OBJECT_TYPE"), # 0x9112 |
| 3241 | ("", X, 1, "GL_SYNC_CONDITION"), # 0x9113 |
| 3242 | ("", X, 1, "GL_SYNC_STATUS"), # 0x9114 |
| 3243 | ("", X, 1, "GL_SYNC_FLAGS"), # 0x9115 |
| 3244 | ("", X, 1, "GL_SYNC_FENCE"), # 0x9116 |
| 3245 | ("", X, 1, "GL_SYNC_GPU_COMMANDS_COMPLETE"), # 0x9117 |
| 3246 | ("", X, 1, "GL_UNSIGNALED"), # 0x9118 |
| 3247 | ("", X, 1, "GL_SIGNALED"), # 0x9119 |
| 3248 | ("", X, 1, "GL_ALREADY_SIGNALED"), # 0x911A |
| 3249 | ("", X, 1, "GL_TIMEOUT_EXPIRED"), # 0x911B |
| 3250 | ("", X, 1, "GL_CONDITION_SATISFIED"), # 0x911C |
| 3251 | ("", X, 1, "GL_WAIT_FAILED"), # 0x911D |
José Fonseca | eb60c09 | 2011-05-16 09:53:59 +0100 | [diff] [blame] | 3252 | ("glGetBufferParameter", I, 1, "GL_BUFFER_ACCESS_FLAGS"), # 0x911F |
| 3253 | ("glGetBufferParameter", I, 1, "GL_BUFFER_MAP_LENGTH"), # 0x9120 |
| 3254 | ("glGetBufferParameter", I, 1, "GL_BUFFER_MAP_OFFSET"), # 0x9121 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3255 | ("glGet", I, 1, "GL_MAX_VERTEX_OUTPUT_COMPONENTS"), # 0x9122 |
| 3256 | ("glGet", I, 1, "GL_MAX_GEOMETRY_INPUT_COMPONENTS"), # 0x9123 |
| 3257 | ("glGet", I, 1, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"), # 0x9124 |
| 3258 | ("glGet", I, 1, "GL_MAX_FRAGMENT_INPUT_COMPONENTS"), # 0x9125 |
José Fonseca | bb25690 | 2011-06-09 00:20:45 +0100 | [diff] [blame] | 3259 | ("glGet", I, 1, "GL_CONTEXT_PROFILE_MASK"), # 0x9126 |
José Fonseca | 1ce35b2 | 2013-04-15 09:23:49 +0100 | [diff] [blame] | 3260 | ("glGet", I, 1, "GL_UNPACK_COMPRESSED_BLOCK_WIDTH"), # 0x9127 |
| 3261 | ("glGet", I, 1, "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"), # 0x9128 |
| 3262 | ("glGet", I, 1, "GL_UNPACK_COMPRESSED_BLOCK_DEPTH"), # 0x9129 |
| 3263 | ("glGet", I, 1, "GL_UNPACK_COMPRESSED_BLOCK_SIZE"), # 0x912A |
| 3264 | ("glGet", I, 1, "GL_PACK_COMPRESSED_BLOCK_WIDTH"), # 0x912B |
| 3265 | ("glGet", I, 1, "GL_PACK_COMPRESSED_BLOCK_HEIGHT"), # 0x912C |
| 3266 | ("glGet", I, 1, "GL_PACK_COMPRESSED_BLOCK_DEPTH"), # 0x912D |
| 3267 | ("glGet", I, 1, "GL_PACK_COMPRESSED_BLOCK_SIZE"), # 0x912E |
| 3268 | ("glGetTexParameter", B, 1, "GL_TEXTURE_IMMUTABLE_FORMAT"), # 0x912F |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 3269 | ("", X, 1, "GL_SGX_PROGRAM_BINARY_IMG"), # 0x9130 |
José Fonseca | 600ef6d | 2014-06-02 08:27:46 +0100 | [diff] [blame] | 3270 | ("", I, 1, "GL_RENDERBUFFER_SAMPLES_IMG"), # 0x9133 |
José Fonseca | d75ceb3 | 2012-12-20 16:26:06 +0000 | [diff] [blame] | 3271 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"), # 0x9134 |
José Fonseca | 600ef6d | 2014-06-02 08:27:46 +0100 | [diff] [blame] | 3272 | ("", I, 1, "GL_MAX_SAMPLES_IMG"), # 0x9135 |
| 3273 | ("", I, 1, "GL_TEXTURE_SAMPLES_IMG"), # 0x9136 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3274 | ("", X, 1, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"), # 0x9137 |
| 3275 | ("", X, 1, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"), # 0x9138 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 3276 | ("", X, 1, "GL_CUBIC_IMG"), # 0x9139 |
| 3277 | ("", X, 1, "GL_CUBIC_MIPMAP_NEAREST_IMG"), # 0x913A |
| 3278 | ("", X, 1, "GL_CUBIC_MIPMAP_LINEAR_IMG"), # 0x913B |
| 3279 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"), # 0x913C |
| 3280 | ("", X, 1, "GL_NUM_DOWNSAMPLE_SCALES_IMG"), # 0x913D |
| 3281 | ("", X, 1, "GL_DOWNSAMPLE_SCALES_IMG"), # 0x913E |
| 3282 | ("", X, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"), # 0x913F |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3283 | ("glGet", I, 1, "GL_MAX_DEBUG_MESSAGE_LENGTH"), # 0x9143 |
| 3284 | ("glGet", I, 1, "GL_MAX_DEBUG_LOGGED_MESSAGES"), # 0x9144 |
| 3285 | ("glGet", I, 1, "GL_DEBUG_LOGGED_MESSAGES"), # 0x9145 |
| 3286 | ("", X, 1, "GL_DEBUG_SEVERITY_HIGH"), # 0x9146 |
| 3287 | ("", X, 1, "GL_DEBUG_SEVERITY_MEDIUM"), # 0x9147 |
| 3288 | ("", X, 1, "GL_DEBUG_SEVERITY_LOW"), # 0x9148 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3289 | ("", X, 1, "GL_DEBUG_CATEGORY_API_ERROR_AMD"), # 0x9149 |
| 3290 | ("", X, 1, "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"), # 0x914A |
| 3291 | ("", X, 1, "GL_DEBUG_CATEGORY_DEPRECATION_AMD"), # 0x914B |
| 3292 | ("", X, 1, "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"), # 0x914C |
| 3293 | ("", X, 1, "GL_DEBUG_CATEGORY_PERFORMANCE_AMD"), # 0x914D |
| 3294 | ("", X, 1, "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"), # 0x914E |
| 3295 | ("", X, 1, "GL_DEBUG_CATEGORY_APPLICATION_AMD"), # 0x914F |
| 3296 | ("", X, 1, "GL_DEBUG_CATEGORY_OTHER_AMD"), # 0x9150 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3297 | ("", X, 1, "GL_BUFFER_OBJECT_EXT"), # 0x9151 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3298 | ("", X, 1, "GL_PERFORMANCE_MONITOR_AMD"), # 0x9152 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3299 | ("", X, 1, "GL_QUERY_OBJECT_EXT"), # 0x9153 |
| 3300 | ("", X, 1, "GL_VERTEX_ARRAY_OBJECT_EXT"), # 0x9154 |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3301 | ("", X, 1, "GL_SAMPLER_OBJECT_AMD"), # 0x9155 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3302 | ("", X, 1, "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"), # 0x9160 |
Scott Nations | b2aca5b | 2013-10-28 16:04:39 -0500 | [diff] [blame] | 3303 | ("", X, 1, "GL_QUERY_BUFFER"), # 0x9192 |
José Fonseca | 3904691 | 2014-12-31 18:11:10 +0000 | [diff] [blame] | 3304 | ("glGet", I, 1, "GL_QUERY_BUFFER_BINDING"), # 0x9193 |
| 3305 | ("glGetQueryObject", I, 1, "GL_QUERY_RESULT_NO_WAIT"), # 0x9194 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3306 | ("", X, 1, "GL_VIRTUAL_PAGE_SIZE_X_ARB"), # 0x9195 |
| 3307 | ("", X, 1, "GL_VIRTUAL_PAGE_SIZE_Y_ARB"), # 0x9196 |
| 3308 | ("", X, 1, "GL_VIRTUAL_PAGE_SIZE_Z_ARB"), # 0x9197 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 3309 | ("glGet", I, 1, "GL_MAX_SPARSE_TEXTURE_SIZE_ARB"), # 0x9198 |
| 3310 | ("glGet", I, 1, "GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"), # 0x9199 |
| 3311 | ("glGet", I, 1, "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"), # 0x919A |
José Fonseca | eb3c53d | 2014-11-13 13:11:41 +0000 | [diff] [blame] | 3312 | ("", X, 1, "GL_MIN_SPARSE_LEVEL_AMD"), # 0x919B |
José Fonseca | 8d6273e | 2013-11-29 16:25:36 +0000 | [diff] [blame] | 3313 | ("", X, 1, "GL_MIN_LOD_WARNING_AMD"), # 0x919C |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3314 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_BUFFER_OFFSET"), # 0x919D |
| 3315 | ("glGetTexLevelParameter", I, 1, "GL_TEXTURE_BUFFER_SIZE"), # 0x919E |
| 3316 | ("glGet", I, 1, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"), # 0x919F |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3317 | ("", X, 1, "GL_STREAM_RASTERIZATION_AMD"), # 0x91A0 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3318 | ("", X, 1, "GL_VERTEX_ELEMENT_SWIZZLE_AMD"), # 0x91A4 |
| 3319 | ("", X, 1, "GL_VERTEX_ID_SWIZZLE_AMD"), # 0x91A5 |
| 3320 | ("", X, 1, "GL_TEXTURE_SPARSE_ARB"), # 0x91A6 |
| 3321 | ("", X, 1, "GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"), # 0x91A7 |
| 3322 | ("", X, 1, "GL_NUM_VIRTUAL_PAGE_SIZES_ARB"), # 0x91A8 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 3323 | ("glGet", B, 1, "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"), # 0x91A9 |
José Fonseca | eb3c53d | 2014-11-13 13:11:41 +0000 | [diff] [blame] | 3324 | ("", X, 1, "GL_NUM_SPARSE_LEVELS_ARB"), # 0x91AA |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3325 | ("glGet", I, 1, "GL_MAX_SHADER_COMPILER_THREADS_ARB"), # 0x91B0 |
| 3326 | ("glGetProgram,glGetShader", B, 1, "GL_COMPLETION_STATUS_ARB"), # 0x91B1 |
José Fonseca | 62f856f | 2013-05-30 08:40:06 +0100 | [diff] [blame] | 3327 | ("glGetProgramPipeline", I, 1, "GL_COMPUTE_SHADER"), # 0x91B9 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3328 | ("glGet", I, 1, "GL_MAX_COMPUTE_UNIFORM_BLOCKS"), # 0x91BB |
| 3329 | ("glGet", I, 1, "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"), # 0x91BC |
| 3330 | ("glGet", I, 1, "GL_MAX_COMPUTE_IMAGE_UNIFORMS"), # 0x91BD |
| 3331 | ("glGet", I, 3, "GL_MAX_COMPUTE_WORK_GROUP_COUNT"), # 0x91BE |
| 3332 | ("glGet", I, 3, "GL_MAX_COMPUTE_WORK_GROUP_SIZE"), # 0x91BF |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3333 | #("", X, 1, "GL_UNPACK_FLIP_Y_WEBGL"), # 0x9240 |
| 3334 | #("", X, 1, "GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"), # 0x9241 |
| 3335 | #("", X, 1, "GL_CONTEXT_LOST_WEBGL"), # 0x9242 |
| 3336 | #("", X, 1, "GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"), # 0x9243 |
| 3337 | #("", X, 1, "GL_BROWSER_DEFAULT_WEBGL"), # 0x9244 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3338 | ("", X, 1, "GL_SHADER_BINARY_DMP"), # 0x9250 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 3339 | ("", X, 1, "GL_SMAPHS30_PROGRAM_BINARY_DMP"), # 0x9251 |
| 3340 | ("", X, 1, "GL_SMAPHS_PROGRAM_BINARY_DMP"), # 0x9252 |
| 3341 | ("", X, 1, "GL_DMP_PROGRAM_BINARY_DMP"), # 0x9253 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3342 | #("", X, 1, "GL_GCCSO_SHADER_BINARY_FJ"), # 0x9260 |
| 3343 | ("", X, 1, "GL_COMPRESSED_R11_EAC"), # 0x9270 |
| 3344 | ("", X, 1, "GL_COMPRESSED_SIGNED_R11_EAC"), # 0x9271 |
| 3345 | ("", X, 1, "GL_COMPRESSED_RG11_EAC"), # 0x9272 |
| 3346 | ("", X, 1, "GL_COMPRESSED_SIGNED_RG11_EAC"), # 0x9273 |
| 3347 | ("", X, 1, "GL_COMPRESSED_RGB8_ETC2"), # 0x9274 |
| 3348 | ("", X, 1, "GL_COMPRESSED_SRGB8_ETC2"), # 0x9275 |
| 3349 | ("", X, 1, "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"), # 0x9276 |
| 3350 | ("", X, 1, "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"), # 0x9277 |
| 3351 | ("", X, 1, "GL_COMPRESSED_RGBA8_ETC2_EAC"), # 0x9278 |
| 3352 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"), # 0x9279 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3353 | ("", X, 1, "GL_BLEND_PREMULTIPLIED_SRC_NV"), # 0x9280 |
| 3354 | ("", X, 1, "GL_BLEND_OVERLAP_NV"), # 0x9281 |
| 3355 | ("", X, 1, "GL_UNCORRELATED_NV"), # 0x9282 |
| 3356 | ("", X, 1, "GL_DISJOINT_NV"), # 0x9283 |
| 3357 | ("", X, 1, "GL_CONJOINT_NV"), # 0x9284 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3358 | ("", X, 1, "GL_BLEND_ADVANCED_COHERENT_KHR"), # 0x9285 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3359 | ("", X, 1, "GL_SRC_NV"), # 0x9286 |
| 3360 | ("", X, 1, "GL_DST_NV"), # 0x9287 |
| 3361 | ("", X, 1, "GL_SRC_OVER_NV"), # 0x9288 |
| 3362 | ("", X, 1, "GL_DST_OVER_NV"), # 0x9289 |
| 3363 | ("", X, 1, "GL_SRC_IN_NV"), # 0x928A |
| 3364 | ("", X, 1, "GL_DST_IN_NV"), # 0x928B |
| 3365 | ("", X, 1, "GL_SRC_OUT_NV"), # 0x928C |
| 3366 | ("", X, 1, "GL_DST_OUT_NV"), # 0x928D |
| 3367 | ("", X, 1, "GL_SRC_ATOP_NV"), # 0x928E |
| 3368 | ("", X, 1, "GL_DST_ATOP_NV"), # 0x928F |
| 3369 | ("", X, 1, "GL_PLUS_NV"), # 0x9291 |
| 3370 | ("", X, 1, "GL_PLUS_DARKER_NV"), # 0x9292 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3371 | ("", X, 1, "GL_MULTIPLY_KHR"), # 0x9294 |
| 3372 | ("", X, 1, "GL_SCREEN_KHR"), # 0x9295 |
| 3373 | ("", X, 1, "GL_OVERLAY_KHR"), # 0x9296 |
| 3374 | ("", X, 1, "GL_DARKEN_KHR"), # 0x9297 |
| 3375 | ("", X, 1, "GL_LIGHTEN_KHR"), # 0x9298 |
| 3376 | ("", X, 1, "GL_COLORDODGE_KHR"), # 0x9299 |
| 3377 | ("", X, 1, "GL_COLORBURN_KHR"), # 0x929A |
| 3378 | ("", X, 1, "GL_HARDLIGHT_KHR"), # 0x929B |
| 3379 | ("", X, 1, "GL_SOFTLIGHT_KHR"), # 0x929C |
| 3380 | ("", X, 1, "GL_DIFFERENCE_KHR"), # 0x929E |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3381 | ("", X, 1, "GL_MINUS_NV"), # 0x929F |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3382 | ("", X, 1, "GL_EXCLUSION_KHR"), # 0x92A0 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3383 | ("", X, 1, "GL_CONTRAST_NV"), # 0x92A1 |
| 3384 | ("", X, 1, "GL_INVERT_RGB_NV"), # 0x92A3 |
| 3385 | ("", X, 1, "GL_LINEARDODGE_NV"), # 0x92A4 |
| 3386 | ("", X, 1, "GL_LINEARBURN_NV"), # 0x92A5 |
| 3387 | ("", X, 1, "GL_VIVIDLIGHT_NV"), # 0x92A6 |
| 3388 | ("", X, 1, "GL_LINEARLIGHT_NV"), # 0x92A7 |
| 3389 | ("", X, 1, "GL_PINLIGHT_NV"), # 0x92A8 |
| 3390 | ("", X, 1, "GL_HARDMIX_NV"), # 0x92A9 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3391 | ("", X, 1, "GL_HSL_HUE_KHR"), # 0x92AD |
| 3392 | ("", X, 1, "GL_HSL_SATURATION_KHR"), # 0x92AE |
| 3393 | ("", X, 1, "GL_HSL_COLOR_KHR"), # 0x92AF |
| 3394 | ("", X, 1, "GL_HSL_LUMINOSITY_KHR"), # 0x92B0 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3395 | ("", X, 1, "GL_PLUS_CLAMPED_NV"), # 0x92B1 |
| 3396 | ("", X, 1, "GL_PLUS_CLAMPED_ALPHA_NV"), # 0x92B2 |
| 3397 | ("", X, 1, "GL_MINUS_CLAMPED_NV"), # 0x92B3 |
| 3398 | ("", X, 1, "GL_INVERT_OVG_NV"), # 0x92B4 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3399 | ("glGet", F, 8, "GL_PRIMITIVE_BOUNDING_BOX_EXT"), # 0x92BE |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3400 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER"), # 0x92C0 |
José Fonseca | 1b1d864 | 2015-04-02 14:39:51 +0100 | [diff] [blame] | 3401 | # FIXME: Causes Mesa to segfault (issue #332). Disable for now. |
| 3402 | ("_glGet,_glGet_i", I, 1, "GL_ATOMIC_COUNTER_BUFFER_BINDING"), # 0x92C1 |
José Fonseca | 3904691 | 2014-12-31 18:11:10 +0000 | [diff] [blame] | 3403 | ("glGet_i", I, 1, "GL_ATOMIC_COUNTER_BUFFER_START"), # 0x92C2 |
| 3404 | ("glGet_i", I, 1, "GL_ATOMIC_COUNTER_BUFFER_SIZE"), # 0x92C3 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3405 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"), # 0x92C4 |
| 3406 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"), # 0x92C5 |
| 3407 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"), # 0x92C6 |
| 3408 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"), # 0x92C7 |
| 3409 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"), # 0x92C8 |
| 3410 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"), # 0x92C9 |
| 3411 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"), # 0x92CA |
| 3412 | ("", X, 1, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"), # 0x92CB |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3413 | ("glGet", I, 1, "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"), # 0x92CC |
| 3414 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"), # 0x92CD |
| 3415 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"), # 0x92CE |
| 3416 | ("glGet", I, 1, "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"), # 0x92CF |
| 3417 | ("glGet", I, 1, "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"), # 0x92D0 |
| 3418 | ("glGet", I, 1, "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"), # 0x92D1 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 3419 | ("glGet", I, 1, "GL_MAX_VERTEX_ATOMIC_COUNTERS"), # 0x92D2 |
| 3420 | ("glGet", I, 1, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"), # 0x92D3 |
| 3421 | ("glGet", I, 1, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"), # 0x92D4 |
| 3422 | ("glGet", I, 1, "GL_MAX_GEOMETRY_ATOMIC_COUNTERS"), # 0x92D5 |
| 3423 | ("glGet", I, 1, "GL_MAX_FRAGMENT_ATOMIC_COUNTERS"), # 0x92D6 |
| 3424 | ("glGet", I, 1, "GL_MAX_COMBINED_ATOMIC_COUNTERS"), # 0x92D7 |
| 3425 | ("glGet", I, 1, "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"), # 0x92D8 |
| 3426 | ("glGetProgram", I, 1, "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"), # 0x92D9 |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3427 | ("", X, 1, "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"), # 0x92DA |
| 3428 | ("", X, 1, "GL_UNSIGNED_INT_ATOMIC_COUNTER"), # 0x92DB |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 3429 | ("glGet", I, 1, "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"), # 0x92DC |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3430 | ("", X, 1, "GL_FRAGMENT_COVERAGE_TO_COLOR_NV"), # 0x92DD |
| 3431 | ("", X, 1, "GL_FRAGMENT_COVERAGE_COLOR_NV"), # 0x92DE |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3432 | ("glGet", B, 1, "GL_DEBUG_OUTPUT"), # 0x92E0 |
| 3433 | ("", X, 1, "GL_UNIFORM"), # 0x92E1 |
| 3434 | ("", X, 1, "GL_UNIFORM_BLOCK"), # 0x92E2 |
| 3435 | ("", X, 1, "GL_PROGRAM_INPUT"), # 0x92E3 |
| 3436 | ("", X, 1, "GL_PROGRAM_OUTPUT"), # 0x92E4 |
| 3437 | ("", X, 1, "GL_BUFFER_VARIABLE"), # 0x92E5 |
| 3438 | ("", X, 1, "GL_SHADER_STORAGE_BLOCK"), # 0x92E6 |
José Fonseca | 7ca5dc6 | 2013-05-30 23:29:34 +0100 | [diff] [blame] | 3439 | ("", I, 1, "GL_IS_PER_PATCH"), # 0x92E7 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3440 | ("", X, 1, "GL_VERTEX_SUBROUTINE"), # 0x92E8 |
| 3441 | ("", X, 1, "GL_TESS_CONTROL_SUBROUTINE"), # 0x92E9 |
| 3442 | ("", X, 1, "GL_TESS_EVALUATION_SUBROUTINE"), # 0x92EA |
| 3443 | ("", X, 1, "GL_GEOMETRY_SUBROUTINE"), # 0x92EB |
| 3444 | ("", X, 1, "GL_FRAGMENT_SUBROUTINE"), # 0x92EC |
| 3445 | ("", X, 1, "GL_COMPUTE_SUBROUTINE"), # 0x92ED |
| 3446 | ("", X, 1, "GL_VERTEX_SUBROUTINE_UNIFORM"), # 0x92EE |
| 3447 | ("", X, 1, "GL_TESS_CONTROL_SUBROUTINE_UNIFORM"), # 0x92EF |
| 3448 | ("", X, 1, "GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"), # 0x92F0 |
| 3449 | ("", X, 1, "GL_GEOMETRY_SUBROUTINE_UNIFORM"), # 0x92F1 |
| 3450 | ("", X, 1, "GL_FRAGMENT_SUBROUTINE_UNIFORM"), # 0x92F2 |
| 3451 | ("", X, 1, "GL_COMPUTE_SUBROUTINE_UNIFORM"), # 0x92F3 |
| 3452 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_VARYING"), # 0x92F4 |
Jose Fonseca | d8427fe | 2017-04-11 17:14:39 +0100 | [diff] [blame] | 3453 | ("", I, 1, "GL_ACTIVE_RESOURCES"), # 0x92F5 |
| 3454 | ("", I, 1, "GL_MAX_NAME_LENGTH"), # 0x92F6 |
| 3455 | ("", I, 1, "GL_MAX_NUM_ACTIVE_VARIABLES"), # 0x92F7 |
| 3456 | ("", I, 1, "GL_MAX_NUM_COMPATIBLE_SUBROUTINES"), # 0x92F8 |
| 3457 | ("", I, 1, "GL_NAME_LENGTH"), # 0x92F9 |
| 3458 | ("", E, 1, "GL_TYPE"), # 0x92FA |
| 3459 | ("", I, 1, "GL_ARRAY_SIZE"), # 0x92FB |
| 3460 | ("", I, 1, "GL_OFFSET"), # 0x92FC |
| 3461 | ("", I, 1, "GL_BLOCK_INDEX"), # 0x92FD |
| 3462 | ("", I, 1, "GL_ARRAY_STRIDE"), # 0x92FE |
| 3463 | ("", I, 1, "GL_MATRIX_STRIDE"), # 0x92FF |
| 3464 | ("", I, 1, "GL_IS_ROW_MAJOR"), # 0x9300 |
| 3465 | ("", I, 1, "GL_ATOMIC_COUNTER_BUFFER_INDEX"), # 0x9301 |
| 3466 | ("", I, 1, "GL_BUFFER_BINDING"), # 0x9302 |
| 3467 | ("", I, 1, "GL_BUFFER_DATA_SIZE"), # 0x9303 |
| 3468 | ("", I, 1, "GL_NUM_ACTIVE_VARIABLES"), # 0x9304 |
| 3469 | ("", I, 1, "GL_ACTIVE_VARIABLES"), # 0x9305 |
| 3470 | ("", I, 1, "GL_REFERENCED_BY_VERTEX_SHADER"), # 0x9306 |
| 3471 | ("", I, 1, "GL_REFERENCED_BY_TESS_CONTROL_SHADER"), # 0x9307 |
| 3472 | ("", I, 1, "GL_REFERENCED_BY_TESS_EVALUATION_SHADER"), # 0x9308 |
| 3473 | ("", I, 1, "GL_REFERENCED_BY_GEOMETRY_SHADER"), # 0x9309 |
| 3474 | ("", I, 1, "GL_REFERENCED_BY_FRAGMENT_SHADER"), # 0x930A |
| 3475 | ("", I, 1, "GL_REFERENCED_BY_COMPUTE_SHADER"), # 0x930B |
| 3476 | ("", I, 1, "GL_TOP_LEVEL_ARRAY_SIZE"), # 0x930C |
| 3477 | ("", I, 1, "GL_TOP_LEVEL_ARRAY_STRIDE"), # 0x930D |
| 3478 | ("", I, 1, "GL_LOCATION"), # 0x930E |
| 3479 | ("", I, 1, "GL_LOCATION_INDEX"), # 0x930F |
Jose Fonseca | f5bb1e4 | 2018-11-29 07:15:47 +0000 | [diff] [blame^] | 3480 | ("glGetFramebufferParameter", I, 1, "GL_FRAMEBUFFER_DEFAULT_WIDTH"), # 0x9310 |
| 3481 | ("glGetFramebufferParameter", I, 1, "GL_FRAMEBUFFER_DEFAULT_HEIGHT"), # 0x9311 |
| 3482 | ("glGetFramebufferParameter", I, 1, "GL_FRAMEBUFFER_DEFAULT_LAYERS"), # 0x9312 |
| 3483 | ("glGetFramebufferParameter", I, 1, "GL_FRAMEBUFFER_DEFAULT_SAMPLES"), # 0x9313 |
| 3484 | ("glGetFramebufferParameter", I, 1, "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"), # 0x9314 |
| 3485 | ("glGet", I, 1, "GL_MAX_FRAMEBUFFER_WIDTH"), # 0x9315 |
| 3486 | ("glGet", I, 1, "GL_MAX_FRAMEBUFFER_HEIGHT"), # 0x9316 |
| 3487 | ("glGet", I, 1, "GL_MAX_FRAMEBUFFER_LAYERS"), # 0x9317 |
| 3488 | ("glGet", I, 1, "GL_MAX_FRAMEBUFFER_SAMPLES"), # 0x9318 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3489 | ("", X, 1, "GL_RASTER_MULTISAMPLE_EXT"), # 0x9327 |
| 3490 | ("", X, 1, "GL_RASTER_SAMPLES_EXT"), # 0x9328 |
| 3491 | ("", X, 1, "GL_MAX_RASTER_SAMPLES_EXT"), # 0x9329 |
| 3492 | ("", X, 1, "GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"), # 0x932A |
| 3493 | ("", X, 1, "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"), # 0x932B |
| 3494 | ("", X, 1, "GL_EFFECTIVE_RASTER_SAMPLES_EXT"), # 0x932C |
| 3495 | ("", X, 1, "GL_DEPTH_SAMPLES_NV"), # 0x932D |
| 3496 | ("", X, 1, "GL_STENCIL_SAMPLES_NV"), # 0x932E |
| 3497 | ("", X, 1, "GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"), # 0x932F |
| 3498 | ("", X, 1, "GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"), # 0x9330 |
| 3499 | ("", X, 1, "GL_COVERAGE_MODULATION_TABLE_NV"), # 0x9331 |
| 3500 | ("", X, 1, "GL_COVERAGE_MODULATION_NV"), # 0x9332 |
| 3501 | ("", X, 1, "GL_COVERAGE_MODULATION_TABLE_SIZE_NV"), # 0x9333 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3502 | ("", X, 1, "GL_WARP_SIZE_NV"), # 0x9339 |
| 3503 | ("", X, 1, "GL_WARPS_PER_SM_NV"), # 0x933A |
| 3504 | ("", X, 1, "GL_SM_COUNT_NV"), # 0x933B |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3505 | ("", X, 1, "GL_FILL_RECTANGLE_NV"), # 0x933C |
| 3506 | ("glGet", I, 1, "GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"), # 0x933D |
| 3507 | ("glGet", I, 1, "GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"), # 0x933E |
| 3508 | ("glGet", I, 1, "GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"), # 0x933F |
| 3509 | ("", X, 1, "GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"), # 0x9340 |
| 3510 | ("glGetMultisample", F, 2, "GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"), # 0x9341 |
| 3511 | ("glGetFramebufferParameter", B, 1, "GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"), # 0x9342 |
| 3512 | ("glGetFramebufferParameter", B, 1, "GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"), # 0x9343 |
José Fonseca | 4d0e552 | 2015-01-29 11:05:42 +0000 | [diff] [blame] | 3513 | ("glGet", I, 1, "GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"), # 0x9344 |
| 3514 | ("glGet", I, 1, "GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"), # 0x9345 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3515 | ("", X, 1, "GL_CONSERVATIVE_RASTERIZATION_NV"), # 0x9346 |
| 3516 | ("", X, 1, "GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"), # 0x9347 |
| 3517 | ("", X, 1, "GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"), # 0x9348 |
| 3518 | ("", X, 1, "GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"), # 0x9349 |
| 3519 | ("", X, 1, "GL_LOCATION_COMPONENT"), # 0x934A |
Scott Nations | b2aca5b | 2013-10-28 16:04:39 -0500 | [diff] [blame] | 3520 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"), # 0x934B |
| 3521 | ("", X, 1, "GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"), # 0x934C |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3522 | ("glGet", E, 1, "GL_CLIP_ORIGIN"), # 0x935C |
| 3523 | ("glGet", E, 1, "GL_CLIP_DEPTH_MODE"), # 0x935D |
| 3524 | ("", X, 1, "GL_NEGATIVE_ONE_TO_ONE"), # 0x935E |
| 3525 | ("", X, 1, "GL_ZERO_TO_ONE"), # 0x935F |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3526 | ("", X, 1, "GL_CLEAR_TEXTURE"), # 0x9365 |
| 3527 | ("glGetTexParameter", E, 1, "GL_TEXTURE_REDUCTION_MODE_ARB"), # 0x9366 |
| 3528 | ("", X, 1, "GL_WEIGHTED_AVERAGE_ARB"), # 0x9367 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3529 | ("", X, 1, "GL_FONT_GLYPHS_AVAILABLE_NV"), # 0x9368 |
| 3530 | ("", X, 1, "GL_FONT_TARGET_UNAVAILABLE_NV"), # 0x9369 |
| 3531 | ("", X, 1, "GL_FONT_UNAVAILABLE_NV"), # 0x936A |
| 3532 | ("", X, 1, "GL_FONT_UNINTELLIGIBLE_NV"), # 0x936B |
| 3533 | ("", X, 1, "GL_STANDARD_FONT_FORMAT_NV"), # 0x936C |
| 3534 | ("", X, 1, "GL_FRAGMENT_INPUT_NV"), # 0x936D |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3535 | ("", X, 1, "GL_UNIFORM_BUFFER_UNIFIED_NV"), # 0x936E |
| 3536 | ("", X, 1, "GL_UNIFORM_BUFFER_ADDRESS_NV"), # 0x936F |
| 3537 | ("", X, 1, "GL_UNIFORM_BUFFER_LENGTH_NV"), # 0x9370 |
| 3538 | ("", X, 1, "GL_MULTISAMPLES_NV"), # 0x9371 |
| 3539 | ("", X, 1, "GL_SUPERSAMPLE_SCALE_X_NV"), # 0x9372 |
| 3540 | ("", X, 1, "GL_SUPERSAMPLE_SCALE_Y_NV"), # 0x9373 |
| 3541 | ("", X, 1, "GL_CONFORMANT_NV"), # 0x9374 |
| 3542 | ("", X, 1, "GL_CONSERVATIVE_RASTER_DILATE_NV"), # 0x9379 |
| 3543 | ("", X, 1, "GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"), # 0x937A |
| 3544 | ("", X, 1, "GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"), # 0x937B |
José Fonseca | 9b126ea | 2011-09-15 08:15:33 +0100 | [diff] [blame] | 3545 | ("", X, 1, "GL_NUM_SAMPLE_COUNTS"), # 0x9380 |
Jose Fonseca | 6a7815c | 2015-08-13 21:14:57 +0100 | [diff] [blame] | 3546 | ("glGet", F, 2, "GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"), # 0x9381 |
| 3547 | ("glGet", F, 1, "GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"), # 0x9382 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3548 | ("", X, 1, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"), # 0x93A0 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3549 | ("", X, 1, "GL_BGRA8_EXT"), # 0x93A1 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3550 | ("", X, 1, "GL_TEXTURE_USAGE_ANGLE"), # 0x93A2 |
| 3551 | ("", X, 1, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"), # 0x93A3 |
| 3552 | ("", X, 1, "GL_PACK_REVERSE_ROW_ORDER_ANGLE"), # 0x93A4 |
José Fonseca | 8d6273e | 2013-11-29 16:25:36 +0000 | [diff] [blame] | 3553 | ("", X, 1, "GL_PROGRAM_BINARY_ANGLE"), # 0x93A6 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3554 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR"), # 0x93B0 |
| 3555 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR"), # 0x93B1 |
| 3556 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR"), # 0x93B2 |
| 3557 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR"), # 0x93B3 |
| 3558 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR"), # 0x93B4 |
| 3559 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR"), # 0x93B5 |
| 3560 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR"), # 0x93B6 |
| 3561 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR"), # 0x93B7 |
| 3562 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR"), # 0x93B8 |
| 3563 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR"), # 0x93B9 |
| 3564 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR"), # 0x93BA |
| 3565 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR"), # 0x93BB |
| 3566 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR"), # 0x93BC |
| 3567 | ("", X, 1, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR"), # 0x93BD |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3568 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"), # 0x93C0 |
| 3569 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"), # 0x93C1 |
| 3570 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"), # 0x93C2 |
| 3571 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"), # 0x93C3 |
| 3572 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"), # 0x93C4 |
| 3573 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"), # 0x93C5 |
| 3574 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"), # 0x93C6 |
| 3575 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"), # 0x93C7 |
| 3576 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"), # 0x93C8 |
| 3577 | #("", X, 1, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"), # 0x93C9 |
José Fonseca | 8ed5da8 | 2012-08-08 00:11:09 +0100 | [diff] [blame] | 3578 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"), # 0x93D0 |
| 3579 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"), # 0x93D1 |
| 3580 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"), # 0x93D2 |
| 3581 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"), # 0x93D3 |
| 3582 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"), # 0x93D4 |
| 3583 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"), # 0x93D5 |
| 3584 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"), # 0x93D6 |
| 3585 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"), # 0x93D7 |
| 3586 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"), # 0x93D8 |
| 3587 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"), # 0x93D9 |
| 3588 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"), # 0x93DA |
| 3589 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"), # 0x93DB |
| 3590 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"), # 0x93DC |
| 3591 | ("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"), # 0x93DD |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3592 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"), # 0x93E0 |
| 3593 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"), # 0x93E1 |
| 3594 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"), # 0x93E2 |
| 3595 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"), # 0x93E3 |
| 3596 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"), # 0x93E4 |
| 3597 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"), # 0x93E5 |
| 3598 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"), # 0x93E6 |
| 3599 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"), # 0x93E7 |
| 3600 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"), # 0x93E8 |
| 3601 | #("", X, 1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"), # 0x93E9 |
José Fonseca | 0d70970 | 2014-08-13 18:40:28 +0100 | [diff] [blame] | 3602 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"), # 0x93F0 |
| 3603 | ("", X, 1, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"), # 0x93F1 |
José Fonseca | 990ddd9 | 2014-02-27 14:18:43 +0000 | [diff] [blame] | 3604 | ("", X, 1, "GL_PERFQUERY_COUNTER_EVENT_INTEL"), # 0x94F0 |
| 3605 | ("", X, 1, "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"), # 0x94F1 |
| 3606 | ("", X, 1, "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"), # 0x94F2 |
| 3607 | ("", X, 1, "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"), # 0x94F3 |
| 3608 | ("", X, 1, "GL_PERFQUERY_COUNTER_RAW_INTEL"), # 0x94F4 |
| 3609 | ("", X, 1, "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"), # 0x94F5 |
| 3610 | ("", X, 1, "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"), # 0x94F8 |
| 3611 | ("", X, 1, "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"), # 0x94F9 |
| 3612 | ("", X, 1, "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"), # 0x94FA |
| 3613 | ("", X, 1, "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"), # 0x94FB |
| 3614 | ("", X, 1, "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"), # 0x94FC |
| 3615 | ("", X, 1, "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"), # 0x94FD |
| 3616 | ("", X, 1, "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"), # 0x94FE |
| 3617 | ("", X, 1, "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"), # 0x94FF |
| 3618 | ("", X, 1, "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"), # 0x9500 |
Jose Fonseca | 83956ca | 2016-01-26 12:37:21 +0000 | [diff] [blame] | 3619 | ("", X, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"), # 0x9630 |
| 3620 | ("", X, 1, "GL_MAX_VIEWS_OVR"), # 0x9631 |
| 3621 | ("", X, 1, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"), # 0x9632 |
| 3622 | #("", X, 1, "GL_GS_SHADER_BINARY_MTK"), # 0x9640 |
| 3623 | #("", X, 1, "GL_GS_PROGRAM_BINARY_MTK"), # 0x9641 |
| 3624 | ("", X, 1, "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"), # 0x9650 |
| 3625 | ("", X, 1, "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"), # 0x9651 |
| 3626 | ("", X, 1, "GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"), # 0x9652 |
José Fonseca | 1f43101 | 2014-02-27 13:19:35 +0000 | [diff] [blame] | 3627 | ("_glGet", B, 1, "GL_RASTER_POSITION_UNCLIPPED_IBM"), # 0x19262 |
José Fonseca | bacd15c | 2014-08-13 18:37:28 +0100 | [diff] [blame] | 3628 | ("", X, 1, "GL_CULL_VERTEX_IBM"), # 0x1928A |
| 3629 | ("", X, 1, "GL_ALL_STATIC_DATA_IBM"), # 0x19294 |
| 3630 | ("", X, 1, "GL_STATIC_VERTEX_ARRAY_IBM"), # 0x19295 |
| 3631 | ("", X, 1, "GL_VERTEX_ARRAY_LIST_IBM"), # 0x1929E |
| 3632 | ("", X, 1, "GL_NORMAL_ARRAY_LIST_IBM"), # 0x1929F |
| 3633 | ("", X, 1, "GL_COLOR_ARRAY_LIST_IBM"), # 0x192A0 |
| 3634 | ("", X, 1, "GL_INDEX_ARRAY_LIST_IBM"), # 0x192A1 |
| 3635 | ("", X, 1, "GL_TEXTURE_COORD_ARRAY_LIST_IBM"), # 0x192A2 |
| 3636 | ("", X, 1, "GL_EDGE_FLAG_ARRAY_LIST_IBM"), # 0x192A3 |
| 3637 | ("", X, 1, "GL_FOG_COORDINATE_ARRAY_LIST_IBM"), # 0x192A4 |
| 3638 | ("", X, 1, "GL_SECONDARY_COLOR_ARRAY_LIST_IBM"), # 0x192A5 |
| 3639 | ("", X, 1, "GL_VERTEX_ARRAY_LIST_STRIDE_IBM"), # 0x192A8 |
| 3640 | ("", X, 1, "GL_NORMAL_ARRAY_LIST_STRIDE_IBM"), # 0x192A9 |
| 3641 | ("", X, 1, "GL_COLOR_ARRAY_LIST_STRIDE_IBM"), # 0x192AA |
| 3642 | ("", X, 1, "GL_INDEX_ARRAY_LIST_STRIDE_IBM"), # 0x192AB |
| 3643 | ("", X, 1, "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"), # 0x192AC |
| 3644 | ("", X, 1, "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"), # 0x192AD |
| 3645 | ("", X, 1, "GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"), # 0x192AE |
| 3646 | ("", X, 1, "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"), # 0x192AF |
José Fonseca | 1f43101 | 2014-02-27 13:19:35 +0000 | [diff] [blame] | 3647 | ("", X, 1, "GL_PREFER_DOUBLEBUFFER_HINT_PGI"), # 0x1A1F8 |
| 3648 | ("", X, 1, "GL_CONSERVE_MEMORY_HINT_PGI"), # 0x1A1FD |
| 3649 | ("", X, 1, "GL_RECLAIM_MEMORY_HINT_PGI"), # 0x1A1FE |
| 3650 | ("", X, 1, "GL_NATIVE_GRAPHICS_HANDLE_PGI"), # 0x1A202 |
| 3651 | ("", X, 1, "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"), # 0x1A203 |
| 3652 | ("", X, 1, "GL_NATIVE_GRAPHICS_END_HINT_PGI"), # 0x1A204 |
| 3653 | ("", X, 1, "GL_ALWAYS_FAST_HINT_PGI"), # 0x1A20C |
| 3654 | ("", X, 1, "GL_ALWAYS_SOFT_HINT_PGI"), # 0x1A20D |
| 3655 | ("", X, 1, "GL_ALLOW_DRAW_OBJ_HINT_PGI"), # 0x1A20E |
| 3656 | ("", X, 1, "GL_ALLOW_DRAW_WIN_HINT_PGI"), # 0x1A20F |
| 3657 | ("", X, 1, "GL_ALLOW_DRAW_FRG_HINT_PGI"), # 0x1A210 |
| 3658 | ("", X, 1, "GL_ALLOW_DRAW_MEM_HINT_PGI"), # 0x1A211 |
| 3659 | ("", X, 1, "GL_STRICT_DEPTHFUNC_HINT_PGI"), # 0x1A216 |
| 3660 | ("", X, 1, "GL_STRICT_LIGHTING_HINT_PGI"), # 0x1A217 |
| 3661 | ("", X, 1, "GL_STRICT_SCISSOR_HINT_PGI"), # 0x1A218 |
| 3662 | ("", X, 1, "GL_FULL_STIPPLE_HINT_PGI"), # 0x1A219 |
| 3663 | ("", X, 1, "GL_CLIP_NEAR_HINT_PGI"), # 0x1A220 |
| 3664 | ("", X, 1, "GL_CLIP_FAR_HINT_PGI"), # 0x1A221 |
| 3665 | ("", X, 1, "GL_WIDE_LINE_HINT_PGI"), # 0x1A222 |
| 3666 | ("", X, 1, "GL_BACK_NORMALS_HINT_PGI"), # 0x1A223 |
| 3667 | ("", X, 1, "GL_VERTEX_DATA_HINT_PGI"), # 0x1A22A |
| 3668 | ("", X, 1, "GL_VERTEX_CONSISTENT_HINT_PGI"), # 0x1A22B |
| 3669 | ("", X, 1, "GL_MATERIAL_SIDE_HINT_PGI"), # 0x1A22C |
| 3670 | ("", X, 1, "GL_MAX_VERTEX_HINT_PGI"), # 0x1A22D |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3671 | ("", X, 1, "GL_INVALID_INDEX"), # 0xFFFFFFFFu |
José Fonseca | 1f43101 | 2014-02-27 13:19:35 +0000 | [diff] [blame] | 3672 | #("", X, 1, "GL_TIMEOUT_IGNORED"), # 0xFFFFFFFFFFFFFFFFull |
José Fonseca | 5ea9187 | 2011-05-04 09:41:55 +0100 | [diff] [blame] | 3673 | ] |
| 3674 | |
| 3675 | |
| 3676 | # Add all enums to GLenum type descriptor |
| 3677 | for _function, _type, _count, _name in parameters: |
| 3678 | GLenum.values.append(_name) |
| 3679 | |