glstate: Fix errors when dumping texture parameters.
diff --git a/specs/glparams.py b/specs/glparams.py
index 149cd98..03ce5cf 100644
--- a/specs/glparams.py
+++ b/specs/glparams.py
@@ -345,8 +345,8 @@
("glGet", I, 1, "GL_MAP1_GRID_SEGMENTS"), # 0x0DD1
("glGet", F, 4, "GL_MAP2_GRID_DOMAIN"), # 0x0DD2
("glGet", I, 2, "GL_MAP2_GRID_SEGMENTS"), # 0x0DD3
- ("glGet_texture", B, 1, "GL_TEXTURE_1D"), # 0x0DE0
- ("glGet_texture", B, 1, "GL_TEXTURE_2D"), # 0x0DE1
+ ("", B, 1, "GL_TEXTURE_1D"), # 0x0DE0
+ ("", B, 1, "GL_TEXTURE_2D"), # 0x0DE1
("glGet", P, 1, "GL_FEEDBACK_BUFFER_POINTER"), # 0x0DF0
("glGet", I, 1, "GL_FEEDBACK_BUFFER_SIZE"), # 0x0DF1
("glGet", E, 1, "GL_FEEDBACK_BUFFER_TYPE"), # 0x0DF2
@@ -613,7 +613,7 @@
("glGet", F, 1, "GL_PACK_IMAGE_HEIGHT"), # 0x806C
("glGet", I, 1, "GL_UNPACK_SKIP_IMAGES"), # 0x806D
("glGet", F, 1, "GL_UNPACK_IMAGE_HEIGHT"), # 0x806E
- ("glGet_texture", B, 1, "GL_TEXTURE_3D"), # 0x806F
+ ("", B, 1, "GL_TEXTURE_3D"), # 0x806F
("", X, 1, "GL_PROXY_TEXTURE_3D"), # 0x8070
("glGetTexLevelParameter", I, 1, "GL_TEXTURE_DEPTH"), # 0x8071
("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_WRAP_R"), # 0x8072
@@ -1343,7 +1343,7 @@
("", X, 1, "GL_ALL_COMPLETED_NV"), # 0x84F2
("", X, 1, "GL_FENCE_STATUS_NV"), # 0x84F3
("", X, 1, "GL_FENCE_CONDITION_NV"), # 0x84F4
- ("glGet_texture", B, 1, "GL_TEXTURE_RECTANGLE"), # 0x84F5
+ ("", B, 1, "GL_TEXTURE_RECTANGLE"), # 0x84F5
("glGet_texture", I, 1, "GL_TEXTURE_BINDING_RECTANGLE"), # 0x84F6
("", X, 1, "GL_PROXY_TEXTURE_RECTANGLE"), # 0x84F7
("glGet", I, 1, "GL_MAX_RECTANGLE_TEXTURE_SIZE"), # 0x84F8
@@ -1371,7 +1371,7 @@
("", X, 1, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"), # 0x8510
("", X, 1, "GL_NORMAL_MAP"), # 0x8511
("", X, 1, "GL_REFLECTION_MAP"), # 0x8512
- ("glGet_texture", B, 1, "GL_TEXTURE_CUBE_MAP"), # 0x8513
+ ("", B, 1, "GL_TEXTURE_CUBE_MAP"), # 0x8513
("glGet_texture", I, 1, "GL_TEXTURE_BINDING_CUBE_MAP"), # 0x8514
("", X, 1, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"), # 0x8515
("", X, 1, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"), # 0x8516
@@ -2487,9 +2487,9 @@
("glGetTexLevelParameter", E, 1, "GL_TEXTURE_INTENSITY_TYPE"), # 0x8C15
("glGetTexLevelParameter", E, 1, "GL_TEXTURE_DEPTH_TYPE"), # 0x8C16
("", X, 1, "GL_UNSIGNED_NORMALIZED"), # 0x8C17
- ("glGet_texture", B, 1, "GL_TEXTURE_1D_ARRAY"), # 0x8C18
+ ("", B, 1, "GL_TEXTURE_1D_ARRAY"), # 0x8C18
("", X, 1, "GL_PROXY_TEXTURE_1D_ARRAY"), # 0x8C19
- ("glGet_texture", B, 1, "GL_TEXTURE_2D_ARRAY"), # 0x8C1A
+ ("", B, 1, "GL_TEXTURE_2D_ARRAY"), # 0x8C1A
("", X, 1, "GL_PROXY_TEXTURE_2D_ARRAY"), # 0x8C1B
("glGet_texture", I, 1, "GL_TEXTURE_BINDING_1D_ARRAY"), # 0x8C1C
("glGet_texture", I, 1, "GL_TEXTURE_BINDING_2D_ARRAY"), # 0x8C1D
@@ -2980,7 +2980,7 @@
("", X, 1, "GL_TESSELLATION_FACTOR_AMD"), # 0x9005
("", X, 1, "GL_DISCRETE_AMD"), # 0x9006
("", X, 1, "GL_CONTINUOUS_AMD"), # 0x9007
- ("glGet_texture", B, 1, "GL_TEXTURE_CUBE_MAP_ARRAY"), # 0x9009
+ ("", B, 1, "GL_TEXTURE_CUBE_MAP_ARRAY"), # 0x9009
("glGet_texture", I, 1, "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"), # 0x900A
("", X, 1, "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"), # 0x900B
("", X, 1, "GL_SAMPLER_CUBE_MAP_ARRAY"), # 0x900C