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José Fonsecac6b49ce2010-11-28 16:43:04 +00001##########################################################################
2#
3# Copyright 2010 VMware, Inc.
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6# Permission is hereby granted, free of charge, to any person obtaining a copy
7# of this software and associated documentation files (the "Software"), to deal
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10# copies of the Software, and to permit persons to whom the Software is
11# furnished to do so, subject to the following conditions:
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17# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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25
26
José Fonseca4a826ed2010-11-30 16:58:22 +000027"""Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28covers all the functions we support.
29"""
30
31
José Fonseca669b2002011-02-20 13:32:19 +000032from dispatch import Dispatcher
José Fonseca4f242f42012-04-14 18:13:25 +010033import specs.stdapi as stdapi
José Fonsecabd86a222011-09-27 09:21:38 +010034from specs.glapi import glapi
35from specs.glxapi import glxapi
36from specs.wglapi import wglapi
37from specs.cglapi import cglapi
Chia-I Wue50c14b2011-11-03 12:24:53 +080038from specs.eglapi import eglapi
Chia-I Wue889ac72011-11-03 12:45:00 +080039from specs.glesapi import glesapi
José Fonsecac6b49ce2010-11-28 16:43:04 +000040
41
José Fonseca68ec4122011-02-20 11:25:25 +000042# See http://www.opengl.org/registry/ABI/
José Fonsecac6b49ce2010-11-28 16:43:04 +000043public_symbols = set([
José Fonsecab87c2292011-10-09 14:56:16 +010044 # GL 1.2 and ARB_multitexture
45 "glAccum",
46 "glAlphaFunc",
47 "glAreTexturesResident",
48 "glArrayElement",
49 "glBegin",
50 "glBindTexture",
51 "glBitmap",
52 "glBlendFunc",
53 "glCallList",
54 "glCallLists",
55 "glClear",
56 "glClearAccum",
57 "glClearColor",
58 "glClearDepth",
59 "glClearIndex",
60 "glClearStencil",
61 "glClipPlane",
62 "glColor3b",
63 "glColor3bv",
64 "glColor3d",
65 "glColor3dv",
66 "glColor3f",
67 "glColor3fv",
68 "glColor3i",
69 "glColor3iv",
70 "glColor3s",
71 "glColor3sv",
72 "glColor3ub",
73 "glColor3ubv",
74 "glColor3ui",
75 "glColor3uiv",
76 "glColor3us",
77 "glColor3usv",
78 "glColor4b",
79 "glColor4bv",
80 "glColor4d",
81 "glColor4dv",
82 "glColor4f",
83 "glColor4fv",
84 "glColor4i",
85 "glColor4iv",
86 "glColor4s",
87 "glColor4sv",
88 "glColor4ub",
89 "glColor4ubv",
90 "glColor4ui",
91 "glColor4uiv",
92 "glColor4us",
93 "glColor4usv",
94 "glColorMask",
95 "glColorMaterial",
96 "glColorPointer",
97 "glCopyPixels",
98 "glCopyTexImage1D",
99 "glCopyTexImage2D",
100 "glCopyTexSubImage1D",
101 "glCopyTexSubImage2D",
102 "glCullFace",
103 "glDeleteLists",
104 "glDeleteTextures",
105 "glDepthFunc",
106 "glDepthMask",
107 "glDepthRange",
108 "glDisable",
109 "glDisableClientState",
110 "glDrawArrays",
111 "glDrawBuffer",
112 "glDrawElements",
113 "glDrawPixels",
114 "glEdgeFlag",
115 "glEdgeFlagPointer",
116 "glEdgeFlagv",
117 "glEnable",
118 "glEnableClientState",
119 "glEnd",
120 "glEndList",
121 "glEvalCoord1d",
122 "glEvalCoord1dv",
123 "glEvalCoord1f",
124 "glEvalCoord1fv",
125 "glEvalCoord2d",
126 "glEvalCoord2dv",
127 "glEvalCoord2f",
128 "glEvalCoord2fv",
129 "glEvalMesh1",
130 "glEvalMesh2",
131 "glEvalPoint1",
132 "glEvalPoint2",
133 "glFeedbackBuffer",
134 "glFinish",
135 "glFlush",
136 "glFogf",
137 "glFogfv",
138 "glFogi",
139 "glFogiv",
140 "glFrontFace",
141 "glFrustum",
142 "glGenLists",
143 "glGenTextures",
144 "glGetBooleanv",
145 "glGetClipPlane",
146 "glGetDoublev",
147 "glGetError",
148 "glGetFloatv",
149 "glGetIntegerv",
150 "glGetLightfv",
151 "glGetLightiv",
152 "glGetMapdv",
153 "glGetMapfv",
154 "glGetMapiv",
155 "glGetMaterialfv",
156 "glGetMaterialiv",
157 "glGetPixelMapfv",
158 "glGetPixelMapuiv",
159 "glGetPixelMapusv",
160 "glGetPointerv",
161 "glGetPolygonStipple",
162 "glGetString",
163 "glGetTexEnvfv",
164 "glGetTexEnviv",
165 "glGetTexGendv",
166 "glGetTexGenfv",
167 "glGetTexGeniv",
168 "glGetTexImage",
169 "glGetTexLevelParameterfv",
170 "glGetTexLevelParameteriv",
171 "glGetTexParameterfv",
172 "glGetTexParameteriv",
173 "glHint",
174 "glIndexMask",
175 "glIndexPointer",
176 "glIndexd",
177 "glIndexdv",
178 "glIndexf",
179 "glIndexfv",
180 "glIndexi",
181 "glIndexiv",
182 "glIndexs",
183 "glIndexsv",
184 "glIndexub",
185 "glIndexubv",
186 "glInitNames",
187 "glInterleavedArrays",
188 "glIsEnabled",
189 "glIsList",
190 "glIsTexture",
191 "glLightModelf",
192 "glLightModelfv",
193 "glLightModeli",
194 "glLightModeliv",
195 "glLightf",
196 "glLightfv",
197 "glLighti",
198 "glLightiv",
199 "glLineStipple",
200 "glLineWidth",
201 "glListBase",
202 "glLoadIdentity",
203 "glLoadMatrixd",
204 "glLoadMatrixf",
205 "glLoadName",
206 "glLogicOp",
207 "glMap1d",
208 "glMap1f",
209 "glMap2d",
210 "glMap2f",
211 "glMapGrid1d",
212 "glMapGrid1f",
213 "glMapGrid2d",
214 "glMapGrid2f",
215 "glMaterialf",
216 "glMaterialfv",
217 "glMateriali",
218 "glMaterialiv",
219 "glMatrixMode",
220 "glMultMatrixd",
221 "glMultMatrixf",
222 "glNewList",
223 "glNormal3b",
224 "glNormal3bv",
225 "glNormal3d",
226 "glNormal3dv",
227 "glNormal3f",
228 "glNormal3fv",
229 "glNormal3i",
230 "glNormal3iv",
231 "glNormal3s",
232 "glNormal3sv",
233 "glNormalPointer",
234 "glOrtho",
235 "glPassThrough",
236 "glPixelMapfv",
237 "glPixelMapuiv",
238 "glPixelMapusv",
239 "glPixelStoref",
240 "glPixelStorei",
241 "glPixelTransferf",
242 "glPixelTransferi",
243 "glPixelZoom",
244 "glPointSize",
245 "glPolygonMode",
246 "glPolygonOffset",
247 "glPolygonStipple",
248 "glPopAttrib",
249 "glPopClientAttrib",
250 "glPopMatrix",
251 "glPopName",
252 "glPrioritizeTextures",
253 "glPushAttrib",
254 "glPushClientAttrib",
255 "glPushMatrix",
256 "glPushName",
257 "glRasterPos2d",
258 "glRasterPos2dv",
259 "glRasterPos2f",
260 "glRasterPos2fv",
261 "glRasterPos2i",
262 "glRasterPos2iv",
263 "glRasterPos2s",
264 "glRasterPos2sv",
265 "glRasterPos3d",
266 "glRasterPos3dv",
267 "glRasterPos3f",
268 "glRasterPos3fv",
269 "glRasterPos3i",
270 "glRasterPos3iv",
271 "glRasterPos3s",
272 "glRasterPos3sv",
273 "glRasterPos4d",
274 "glRasterPos4dv",
275 "glRasterPos4f",
276 "glRasterPos4fv",
277 "glRasterPos4i",
278 "glRasterPos4iv",
279 "glRasterPos4s",
280 "glRasterPos4sv",
281 "glReadBuffer",
282 "glReadPixels",
283 "glRectd",
284 "glRectdv",
285 "glRectf",
286 "glRectfv",
287 "glRecti",
288 "glRectiv",
289 "glRects",
290 "glRectsv",
291 "glRenderMode",
292 "glRotated",
293 "glRotatef",
294 "glScaled",
295 "glScalef",
296 "glScissor",
297 "glSelectBuffer",
298 "glShadeModel",
299 "glStencilFunc",
300 "glStencilMask",
301 "glStencilOp",
302 "glTexCoord1d",
303 "glTexCoord1dv",
304 "glTexCoord1f",
305 "glTexCoord1fv",
306 "glTexCoord1i",
307 "glTexCoord1iv",
308 "glTexCoord1s",
309 "glTexCoord1sv",
310 "glTexCoord2d",
311 "glTexCoord2dv",
312 "glTexCoord2f",
313 "glTexCoord2fv",
314 "glTexCoord2i",
315 "glTexCoord2iv",
316 "glTexCoord2s",
317 "glTexCoord2sv",
318 "glTexCoord3d",
319 "glTexCoord3dv",
320 "glTexCoord3f",
321 "glTexCoord3fv",
322 "glTexCoord3i",
323 "glTexCoord3iv",
324 "glTexCoord3s",
325 "glTexCoord3sv",
326 "glTexCoord4d",
327 "glTexCoord4dv",
328 "glTexCoord4f",
329 "glTexCoord4fv",
330 "glTexCoord4i",
331 "glTexCoord4iv",
332 "glTexCoord4s",
333 "glTexCoord4sv",
334 "glTexCoordPointer",
335 "glTexEnvf",
336 "glTexEnvfv",
337 "glTexEnvi",
338 "glTexEnviv",
339 "glTexGend",
340 "glTexGendv",
341 "glTexGenf",
342 "glTexGenfv",
343 "glTexGeni",
344 "glTexGeniv",
345 "glTexImage1D",
346 "glTexImage2D",
347 "glTexParameterf",
348 "glTexParameterfv",
349 "glTexParameteri",
350 "glTexParameteriv",
351 "glTexSubImage1D",
352 "glTexSubImage2D",
353 "glTranslated",
354 "glTranslatef",
355 "glVertex2d",
356 "glVertex2dv",
357 "glVertex2f",
358 "glVertex2fv",
359 "glVertex2i",
360 "glVertex2iv",
361 "glVertex2s",
362 "glVertex2sv",
363 "glVertex3d",
364 "glVertex3dv",
365 "glVertex3f",
366 "glVertex3fv",
367 "glVertex3i",
368 "glVertex3iv",
369 "glVertex3s",
370 "glVertex3sv",
371 "glVertex4d",
372 "glVertex4dv",
373 "glVertex4f",
374 "glVertex4fv",
375 "glVertex4i",
376 "glVertex4iv",
377 "glVertex4s",
378 "glVertex4sv",
379 "glVertexPointer",
380 "glViewport",
José Fonseca68ec4122011-02-20 11:25:25 +0000381
José Fonsecab87c2292011-10-09 14:56:16 +0100382 # GLX 1.3 and GLX_ARB_get_proc_address
383 "glXChooseVisual",
384 "glXCreateContext",
385 "glXDestroyContext",
386 "glXMakeCurrent",
387 "glXCopyContext",
388 "glXSwapBuffers",
389 "glXCreateGLXPixmap",
390 "glXDestroyGLXPixmap",
391 "glXQueryExtension",
392 "glXQueryVersion",
393 "glXIsDirect",
394 "glXGetConfig",
395 "glXGetCurrentContext",
396 "glXGetCurrentDrawable",
397 "glXWaitGL",
398 "glXWaitX",
399 "glXUseXFont",
400 "glXQueryExtensionsString",
401 "glXQueryServerString",
402 "glXGetClientString",
403 "glXGetCurrentDisplay",
404 "glXChooseFBConfig",
405 "glXGetFBConfigAttrib",
406 "glXGetFBConfigs",
407 "glXGetVisualFromFBConfig",
408 "glXCreateWindow",
409 "glXDestroyWindow",
410 "glXCreatePixmap",
411 "glXDestroyPixmap",
412 "glXCreatePbuffer",
413 "glXDestroyPbuffer",
414 "glXQueryDrawable",
415 "glXCreateNewContext",
416 "glXMakeContextCurrent",
417 "glXGetCurrentReadDrawable",
418 "glXQueryContext",
419 "glXSelectEvent",
420 "glXGetSelectedEvent",
José Fonseca68ec4122011-02-20 11:25:25 +0000421 "glXGetProcAddressARB",
422 "glXGetProcAddress",
José Fonsecab87c2292011-10-09 14:56:16 +0100423
424 # WGL
425 #"glDebugEntry",
426 "wglChoosePixelFormat",
427 "wglCopyContext",
428 "wglCreateContext",
429 "wglCreateLayerContext",
430 "wglDeleteContext",
431 "wglDescribeLayerPlane",
432 "wglDescribePixelFormat",
433 "wglGetCurrentContext",
434 "wglGetCurrentDC",
435 "wglGetDefaultProcAddress",
436 "wglGetLayerPaletteEntries",
437 "wglGetPixelFormat",
438 "wglGetProcAddress",
439 "wglMakeCurrent",
440 "wglRealizeLayerPalette",
441 "wglSetLayerPaletteEntries",
442 "wglSetPixelFormat",
443 "wglShareLists",
444 "wglSwapBuffers",
445 "wglSwapLayerBuffers",
446 "wglSwapMultipleBuffers",
447 "wglUseFontBitmapsA",
448 "wglUseFontBitmapsW",
449 "wglUseFontOutlinesA",
450 "wglUseFontOutlinesW",
451
José Fonsecac6b49ce2010-11-28 16:43:04 +0000452])
453
Chia-I Wue50c14b2011-11-03 12:24:53 +0800454# EGL 1.4
455public_symbols.update([
456 "eglBindAPI",
457 "eglBindTexImage",
458 "eglChooseConfig",
459 "eglCopyBuffers",
460 "eglCreateContext",
461 "eglCreatePbufferFromClientBuffer",
462 "eglCreatePbufferSurface",
463 "eglCreatePixmapSurface",
464 "eglCreateWindowSurface",
465 "eglDestroyContext",
466 "eglDestroySurface",
467 "eglGetConfigAttrib",
468 "eglGetConfigs",
469 "eglGetCurrentContext",
470 "eglGetCurrentDisplay",
471 "eglGetCurrentSurface",
472 "eglGetDisplay",
473 "eglGetError",
474 "eglGetProcAddress",
475 "eglInitialize",
476 "eglMakeCurrent",
477 "eglQueryAPI",
478 "eglQueryContext",
479 "eglQueryString",
480 "eglQuerySurface",
481 "eglReleaseTexImage",
482 "eglReleaseThread",
483 "eglSurfaceAttrib",
484 "eglSwapBuffers",
485 "eglSwapInterval",
486 "eglTerminate",
487 "eglWaitClient",
488 "eglWaitGL",
489 "eglWaitNative",
490])
José Fonsecac6b49ce2010-11-28 16:43:04 +0000491
José Fonseca68ec4122011-02-20 11:25:25 +0000492class GlDispatcher(Dispatcher):
493
494 def header(self):
José Fonseca1cfd89b2011-12-01 21:09:57 +0000495 print '''
496#if defined(_WIN32)
José Fonseca3947e362012-04-20 21:04:43 +0100497extern HMODULE _libGlHandle;
José Fonseca1cfd89b2011-12-01 21:09:57 +0000498#else
José Fonseca632a78d2012-04-19 07:18:59 +0100499extern void * _libGlHandle;
José Fonseca1cfd89b2011-12-01 21:09:57 +0000500#endif
501
José Fonseca632a78d2012-04-19 07:18:59 +0100502void * _getPublicProcAddress(const char *procName);
503void * _getPrivateProcAddress(const char *procName);
José Fonseca1cfd89b2011-12-01 21:09:57 +0000504'''
José Fonseca68ec4122011-02-20 11:25:25 +0000505
José Fonseca81301932012-11-11 00:10:20 +0000506 def isFunctionPublic(self, module, function):
José Fonseca3bcb33c2011-05-27 20:14:31 +0100507 return function.name in public_symbols or function.name.startswith('CGL')
José Fonsecac6b49ce2010-11-28 16:43:04 +0000508
José Fonseca7989f932014-07-17 19:45:15 +0100509 def getProcAddressName(self, module, function):
510 if self.isFunctionPublic(module, function):
511 return '_getPublicProcAddress'
512 else:
513 return '_getPrivateProcAddress'
514
Peter Lohrmann9d9eb812013-07-12 16:15:25 -0400515 def failFunction(self, function):
516 # We fake this when they are not available
José Fonseca7ff82412014-02-04 19:01:22 +0000517 if function.name in ('glGetObjectLabel', 'glGetObjectPtrLabel', 'glGetObjectLabelEXT'):
Peter Lohrmann9d9eb812013-07-12 16:15:25 -0400518 print r' if (length != 0) *length = 0;'
519 print r' if (label != 0 && bufSize > 0) *label = 0;'
520 return
521 if function.name in ('glGetDebugMessageLog', 'glGetDebugMessageLogARB'):
522 print r' if (sources != 0) *sources = 0;'
523 print r' if (types != 0) *types = 0;'
524 print r' if (ids != 0) *ids = 0;'
525 print r' if (severities != 0) *severities = 0;'
526 print r' if (lengths != 0) *lengths = 0;'
527 print r' if (messageLog != 0 && bufsize > 0) *messageLog = 0;'
528 return
529 if function.name in ('glGetDebugMessageLogAMD'):
530 print r' if (categories != 0) *categories = 0;'
531 print r' if (ids != 0) *ids = 0;'
532 print r' if (severities != 0) *severities = 0;'
533 print r' if (lengths != 0) *lengths = 0;'
534 print r' if (message != 0 && bufsize > 0) *message = 0;'
535 return
536
537 Dispatcher.failFunction(self, function)
538
José Fonsecac6b49ce2010-11-28 16:43:04 +0000539
540if __name__ == '__main__':
541 print
José Fonseca669b2002011-02-20 13:32:19 +0000542 print '#ifndef _GLPROC_HPP_'
543 print '#define _GLPROC_HPP_'
544 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000545 print '#include "glimports.hpp"'
546 print '#include "os.hpp"'
547 print
José Fonseca68ec4122011-02-20 11:25:25 +0000548 dispatcher = GlDispatcher()
José Fonsecaafc32ba2012-03-30 00:18:16 +0100549 print
José Fonseca68ec4122011-02-20 11:25:25 +0000550 dispatcher.header()
Chia-I Wue50c14b2011-11-03 12:24:53 +0800551 print
José Fonseca81301932012-11-11 00:10:20 +0000552 dispatcher.dispatchModule(eglapi)
José Fonsecaafc32ba2012-03-30 00:18:16 +0100553 print
554 print '#if defined(_WIN32)'
José Fonseca68ec4122011-02-20 11:25:25 +0000555 print
José Fonseca81301932012-11-11 00:10:20 +0000556 dispatcher.dispatchModule(wglapi)
José Fonsecaafc32ba2012-03-30 00:18:16 +0100557 print
José Fonseca3dabe542011-05-19 17:57:18 +0100558 print '#elif defined(__APPLE__)'
José Fonsecaafc32ba2012-03-30 00:18:16 +0100559 print
José Fonseca81301932012-11-11 00:10:20 +0000560 dispatcher.dispatchModule(cglapi)
José Fonsecaafc32ba2012-03-30 00:18:16 +0100561 print
José Fonseca5409d1e2012-03-30 19:58:20 +0100562 print '#elif defined(HAVE_X11)'
José Fonseca68ec4122011-02-20 11:25:25 +0000563 print
José Fonseca81301932012-11-11 00:10:20 +0000564 dispatcher.dispatchModule(glxapi)
José Fonsecaafc32ba2012-03-30 00:18:16 +0100565 print
José Fonseca3dabe542011-05-19 17:57:18 +0100566 print '#endif'
José Fonseca43648602011-05-15 12:56:59 +0100567 print
José Fonseca81301932012-11-11 00:10:20 +0000568 dispatcher.dispatchModule(glapi)
José Fonsecac6b49ce2010-11-28 16:43:04 +0000569 print
José Fonseca81301932012-11-11 00:10:20 +0000570 dispatcher.dispatchModule(glesapi)
Chia-I Wue889ac72011-11-03 12:45:00 +0800571 print
572
José Fonseca669b2002011-02-20 13:32:19 +0000573 print '#endif /* !_GLPROC_HPP_ */'
574 print