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José Fonsecac6b49ce2010-11-28 16:43:04 +00001##########################################################################
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25
26
José Fonseca4a826ed2010-11-30 16:58:22 +000027"""Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28covers all the functions we support.
29"""
30
31
José Fonsecabd86a222011-09-27 09:21:38 +010032import specs.stdapi as stdapi
José Fonseca669b2002011-02-20 13:32:19 +000033from dispatch import Dispatcher
José Fonsecabd86a222011-09-27 09:21:38 +010034from specs.glapi import glapi
35from specs.glxapi import glxapi
36from specs.wglapi import wglapi
37from specs.cglapi import cglapi
Chia-I Wue50c14b2011-11-03 12:24:53 +080038from specs.eglapi import eglapi
Chia-I Wue889ac72011-11-03 12:45:00 +080039from specs.glesapi import glesapi
José Fonsecac6b49ce2010-11-28 16:43:04 +000040
41
José Fonseca68ec4122011-02-20 11:25:25 +000042# See http://www.opengl.org/registry/ABI/
José Fonsecac6b49ce2010-11-28 16:43:04 +000043public_symbols = set([
José Fonsecab87c2292011-10-09 14:56:16 +010044 # GL 1.2 and ARB_multitexture
45 "glAccum",
46 "glAlphaFunc",
47 "glAreTexturesResident",
48 "glArrayElement",
49 "glBegin",
50 "glBindTexture",
51 "glBitmap",
52 "glBlendFunc",
53 "glCallList",
54 "glCallLists",
55 "glClear",
56 "glClearAccum",
57 "glClearColor",
58 "glClearDepth",
59 "glClearIndex",
60 "glClearStencil",
61 "glClipPlane",
62 "glColor3b",
63 "glColor3bv",
64 "glColor3d",
65 "glColor3dv",
66 "glColor3f",
67 "glColor3fv",
68 "glColor3i",
69 "glColor3iv",
70 "glColor3s",
71 "glColor3sv",
72 "glColor3ub",
73 "glColor3ubv",
74 "glColor3ui",
75 "glColor3uiv",
76 "glColor3us",
77 "glColor3usv",
78 "glColor4b",
79 "glColor4bv",
80 "glColor4d",
81 "glColor4dv",
82 "glColor4f",
83 "glColor4fv",
84 "glColor4i",
85 "glColor4iv",
86 "glColor4s",
87 "glColor4sv",
88 "glColor4ub",
89 "glColor4ubv",
90 "glColor4ui",
91 "glColor4uiv",
92 "glColor4us",
93 "glColor4usv",
94 "glColorMask",
95 "glColorMaterial",
96 "glColorPointer",
97 "glCopyPixels",
98 "glCopyTexImage1D",
99 "glCopyTexImage2D",
100 "glCopyTexSubImage1D",
101 "glCopyTexSubImage2D",
102 "glCullFace",
103 "glDeleteLists",
104 "glDeleteTextures",
105 "glDepthFunc",
106 "glDepthMask",
107 "glDepthRange",
108 "glDisable",
109 "glDisableClientState",
110 "glDrawArrays",
111 "glDrawBuffer",
112 "glDrawElements",
113 "glDrawPixels",
114 "glEdgeFlag",
115 "glEdgeFlagPointer",
116 "glEdgeFlagv",
117 "glEnable",
118 "glEnableClientState",
119 "glEnd",
120 "glEndList",
121 "glEvalCoord1d",
122 "glEvalCoord1dv",
123 "glEvalCoord1f",
124 "glEvalCoord1fv",
125 "glEvalCoord2d",
126 "glEvalCoord2dv",
127 "glEvalCoord2f",
128 "glEvalCoord2fv",
129 "glEvalMesh1",
130 "glEvalMesh2",
131 "glEvalPoint1",
132 "glEvalPoint2",
133 "glFeedbackBuffer",
134 "glFinish",
135 "glFlush",
136 "glFogf",
137 "glFogfv",
138 "glFogi",
139 "glFogiv",
140 "glFrontFace",
141 "glFrustum",
142 "glGenLists",
143 "glGenTextures",
144 "glGetBooleanv",
145 "glGetClipPlane",
146 "glGetDoublev",
147 "glGetError",
148 "glGetFloatv",
149 "glGetIntegerv",
150 "glGetLightfv",
151 "glGetLightiv",
152 "glGetMapdv",
153 "glGetMapfv",
154 "glGetMapiv",
155 "glGetMaterialfv",
156 "glGetMaterialiv",
157 "glGetPixelMapfv",
158 "glGetPixelMapuiv",
159 "glGetPixelMapusv",
160 "glGetPointerv",
161 "glGetPolygonStipple",
162 "glGetString",
163 "glGetTexEnvfv",
164 "glGetTexEnviv",
165 "glGetTexGendv",
166 "glGetTexGenfv",
167 "glGetTexGeniv",
168 "glGetTexImage",
169 "glGetTexLevelParameterfv",
170 "glGetTexLevelParameteriv",
171 "glGetTexParameterfv",
172 "glGetTexParameteriv",
173 "glHint",
174 "glIndexMask",
175 "glIndexPointer",
176 "glIndexd",
177 "glIndexdv",
178 "glIndexf",
179 "glIndexfv",
180 "glIndexi",
181 "glIndexiv",
182 "glIndexs",
183 "glIndexsv",
184 "glIndexub",
185 "glIndexubv",
186 "glInitNames",
187 "glInterleavedArrays",
188 "glIsEnabled",
189 "glIsList",
190 "glIsTexture",
191 "glLightModelf",
192 "glLightModelfv",
193 "glLightModeli",
194 "glLightModeliv",
195 "glLightf",
196 "glLightfv",
197 "glLighti",
198 "glLightiv",
199 "glLineStipple",
200 "glLineWidth",
201 "glListBase",
202 "glLoadIdentity",
203 "glLoadMatrixd",
204 "glLoadMatrixf",
205 "glLoadName",
206 "glLogicOp",
207 "glMap1d",
208 "glMap1f",
209 "glMap2d",
210 "glMap2f",
211 "glMapGrid1d",
212 "glMapGrid1f",
213 "glMapGrid2d",
214 "glMapGrid2f",
215 "glMaterialf",
216 "glMaterialfv",
217 "glMateriali",
218 "glMaterialiv",
219 "glMatrixMode",
220 "glMultMatrixd",
221 "glMultMatrixf",
222 "glNewList",
223 "glNormal3b",
224 "glNormal3bv",
225 "glNormal3d",
226 "glNormal3dv",
227 "glNormal3f",
228 "glNormal3fv",
229 "glNormal3i",
230 "glNormal3iv",
231 "glNormal3s",
232 "glNormal3sv",
233 "glNormalPointer",
234 "glOrtho",
235 "glPassThrough",
236 "glPixelMapfv",
237 "glPixelMapuiv",
238 "glPixelMapusv",
239 "glPixelStoref",
240 "glPixelStorei",
241 "glPixelTransferf",
242 "glPixelTransferi",
243 "glPixelZoom",
244 "glPointSize",
245 "glPolygonMode",
246 "glPolygonOffset",
247 "glPolygonStipple",
248 "glPopAttrib",
249 "glPopClientAttrib",
250 "glPopMatrix",
251 "glPopName",
252 "glPrioritizeTextures",
253 "glPushAttrib",
254 "glPushClientAttrib",
255 "glPushMatrix",
256 "glPushName",
257 "glRasterPos2d",
258 "glRasterPos2dv",
259 "glRasterPos2f",
260 "glRasterPos2fv",
261 "glRasterPos2i",
262 "glRasterPos2iv",
263 "glRasterPos2s",
264 "glRasterPos2sv",
265 "glRasterPos3d",
266 "glRasterPos3dv",
267 "glRasterPos3f",
268 "glRasterPos3fv",
269 "glRasterPos3i",
270 "glRasterPos3iv",
271 "glRasterPos3s",
272 "glRasterPos3sv",
273 "glRasterPos4d",
274 "glRasterPos4dv",
275 "glRasterPos4f",
276 "glRasterPos4fv",
277 "glRasterPos4i",
278 "glRasterPos4iv",
279 "glRasterPos4s",
280 "glRasterPos4sv",
281 "glReadBuffer",
282 "glReadPixels",
283 "glRectd",
284 "glRectdv",
285 "glRectf",
286 "glRectfv",
287 "glRecti",
288 "glRectiv",
289 "glRects",
290 "glRectsv",
291 "glRenderMode",
292 "glRotated",
293 "glRotatef",
294 "glScaled",
295 "glScalef",
296 "glScissor",
297 "glSelectBuffer",
298 "glShadeModel",
299 "glStencilFunc",
300 "glStencilMask",
301 "glStencilOp",
302 "glTexCoord1d",
303 "glTexCoord1dv",
304 "glTexCoord1f",
305 "glTexCoord1fv",
306 "glTexCoord1i",
307 "glTexCoord1iv",
308 "glTexCoord1s",
309 "glTexCoord1sv",
310 "glTexCoord2d",
311 "glTexCoord2dv",
312 "glTexCoord2f",
313 "glTexCoord2fv",
314 "glTexCoord2i",
315 "glTexCoord2iv",
316 "glTexCoord2s",
317 "glTexCoord2sv",
318 "glTexCoord3d",
319 "glTexCoord3dv",
320 "glTexCoord3f",
321 "glTexCoord3fv",
322 "glTexCoord3i",
323 "glTexCoord3iv",
324 "glTexCoord3s",
325 "glTexCoord3sv",
326 "glTexCoord4d",
327 "glTexCoord4dv",
328 "glTexCoord4f",
329 "glTexCoord4fv",
330 "glTexCoord4i",
331 "glTexCoord4iv",
332 "glTexCoord4s",
333 "glTexCoord4sv",
334 "glTexCoordPointer",
335 "glTexEnvf",
336 "glTexEnvfv",
337 "glTexEnvi",
338 "glTexEnviv",
339 "glTexGend",
340 "glTexGendv",
341 "glTexGenf",
342 "glTexGenfv",
343 "glTexGeni",
344 "glTexGeniv",
345 "glTexImage1D",
346 "glTexImage2D",
347 "glTexParameterf",
348 "glTexParameterfv",
349 "glTexParameteri",
350 "glTexParameteriv",
351 "glTexSubImage1D",
352 "glTexSubImage2D",
353 "glTranslated",
354 "glTranslatef",
355 "glVertex2d",
356 "glVertex2dv",
357 "glVertex2f",
358 "glVertex2fv",
359 "glVertex2i",
360 "glVertex2iv",
361 "glVertex2s",
362 "glVertex2sv",
363 "glVertex3d",
364 "glVertex3dv",
365 "glVertex3f",
366 "glVertex3fv",
367 "glVertex3i",
368 "glVertex3iv",
369 "glVertex3s",
370 "glVertex3sv",
371 "glVertex4d",
372 "glVertex4dv",
373 "glVertex4f",
374 "glVertex4fv",
375 "glVertex4i",
376 "glVertex4iv",
377 "glVertex4s",
378 "glVertex4sv",
379 "glVertexPointer",
380 "glViewport",
José Fonseca68ec4122011-02-20 11:25:25 +0000381
José Fonsecab87c2292011-10-09 14:56:16 +0100382 # GLX 1.3 and GLX_ARB_get_proc_address
383 "glXChooseVisual",
384 "glXCreateContext",
385 "glXDestroyContext",
386 "glXMakeCurrent",
387 "glXCopyContext",
388 "glXSwapBuffers",
389 "glXCreateGLXPixmap",
390 "glXDestroyGLXPixmap",
391 "glXQueryExtension",
392 "glXQueryVersion",
393 "glXIsDirect",
394 "glXGetConfig",
395 "glXGetCurrentContext",
396 "glXGetCurrentDrawable",
397 "glXWaitGL",
398 "glXWaitX",
399 "glXUseXFont",
400 "glXQueryExtensionsString",
401 "glXQueryServerString",
402 "glXGetClientString",
403 "glXGetCurrentDisplay",
404 "glXChooseFBConfig",
405 "glXGetFBConfigAttrib",
406 "glXGetFBConfigs",
407 "glXGetVisualFromFBConfig",
408 "glXCreateWindow",
409 "glXDestroyWindow",
410 "glXCreatePixmap",
411 "glXDestroyPixmap",
412 "glXCreatePbuffer",
413 "glXDestroyPbuffer",
414 "glXQueryDrawable",
415 "glXCreateNewContext",
416 "glXMakeContextCurrent",
417 "glXGetCurrentReadDrawable",
418 "glXQueryContext",
419 "glXSelectEvent",
420 "glXGetSelectedEvent",
José Fonseca68ec4122011-02-20 11:25:25 +0000421 "glXGetProcAddressARB",
422 "glXGetProcAddress",
José Fonsecab87c2292011-10-09 14:56:16 +0100423
424 # WGL
425 #"glDebugEntry",
426 "wglChoosePixelFormat",
427 "wglCopyContext",
428 "wglCreateContext",
429 "wglCreateLayerContext",
430 "wglDeleteContext",
431 "wglDescribeLayerPlane",
432 "wglDescribePixelFormat",
433 "wglGetCurrentContext",
434 "wglGetCurrentDC",
435 "wglGetDefaultProcAddress",
436 "wglGetLayerPaletteEntries",
437 "wglGetPixelFormat",
438 "wglGetProcAddress",
439 "wglMakeCurrent",
440 "wglRealizeLayerPalette",
441 "wglSetLayerPaletteEntries",
442 "wglSetPixelFormat",
443 "wglShareLists",
444 "wglSwapBuffers",
445 "wglSwapLayerBuffers",
446 "wglSwapMultipleBuffers",
447 "wglUseFontBitmapsA",
448 "wglUseFontBitmapsW",
449 "wglUseFontOutlinesA",
450 "wglUseFontOutlinesW",
451
José Fonsecac6b49ce2010-11-28 16:43:04 +0000452])
453
Chia-I Wue50c14b2011-11-03 12:24:53 +0800454# EGL 1.4
455public_symbols.update([
456 "eglBindAPI",
457 "eglBindTexImage",
458 "eglChooseConfig",
459 "eglCopyBuffers",
460 "eglCreateContext",
461 "eglCreatePbufferFromClientBuffer",
462 "eglCreatePbufferSurface",
463 "eglCreatePixmapSurface",
464 "eglCreateWindowSurface",
465 "eglDestroyContext",
466 "eglDestroySurface",
467 "eglGetConfigAttrib",
468 "eglGetConfigs",
469 "eglGetCurrentContext",
470 "eglGetCurrentDisplay",
471 "eglGetCurrentSurface",
472 "eglGetDisplay",
473 "eglGetError",
474 "eglGetProcAddress",
475 "eglInitialize",
476 "eglMakeCurrent",
477 "eglQueryAPI",
478 "eglQueryContext",
479 "eglQueryString",
480 "eglQuerySurface",
481 "eglReleaseTexImage",
482 "eglReleaseThread",
483 "eglSurfaceAttrib",
484 "eglSwapBuffers",
485 "eglSwapInterval",
486 "eglTerminate",
487 "eglWaitClient",
488 "eglWaitGL",
489 "eglWaitNative",
490])
José Fonsecac6b49ce2010-11-28 16:43:04 +0000491
José Fonseca68ec4122011-02-20 11:25:25 +0000492class GlDispatcher(Dispatcher):
493
494 def header(self):
José Fonseca68ec4122011-02-20 11:25:25 +0000495 print '#ifdef RETRACE'
José Fonseca3dabe542011-05-19 17:57:18 +0100496 print '# if defined(_WIN32)'
José Fonseca68ec4122011-02-20 11:25:25 +0000497 print '# define __getPrivateProcAddress(name) wglGetProcAddress(name)'
José Fonseca3dabe542011-05-19 17:57:18 +0100498 print '# elif defined(__APPLE__)'
499 print '# include <dlfcn.h>'
500 print '# define __getPrivateProcAddress(name) dlsym(RTLD_DEFAULT, name)'
José Fonseca68ec4122011-02-20 11:25:25 +0000501 print '# else'
502 print '# define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
503 print '# endif'
José Fonseca68ec4122011-02-20 11:25:25 +0000504 print '#else /* !RETRACE */'
Chia-I Wue50c14b2011-11-03 12:24:53 +0800505 print '# if defined(TRACE_EGL)'
506 print '# define __getPublicProcAddress(name) __libegl_sym(name, true)'
507 print '# define __getPrivateProcAddress(name) __libegl_sym(name, false)'
508 print ' void * __libegl_sym(const char *symbol, bool pub);'
509 print '# elif defined(_WIN32)'
José Fonseca64e265d2011-08-25 15:15:42 +0100510 print ' PROC __getPublicProcAddress(LPCSTR lpProcName);'
José Fonseca68ec4122011-02-20 11:25:25 +0000511 print '# define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
512 print ' static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
513 print '# else'
José Fonsecac7b1c2a2011-06-11 12:26:39 +0100514 print '# define __getPublicProcAddress(name) __libgl_sym(name)'
515 print ' void * __libgl_sym(const char *symbol);'
José Fonseca43648602011-05-15 12:56:59 +0100516 print '# ifdef __APPLE__'
517 print '# define __getPrivateProcAddress(name) __getPublicProcAddress(name)'
518 print '# else'
519 print '# define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
520 print ' static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
521 print '# endif'
José Fonseca68ec4122011-02-20 11:25:25 +0000522 print '# endif'
José Fonseca68ec4122011-02-20 11:25:25 +0000523 print '#endif /* !RETRACE */'
524 print
525
526 def is_public_function(self, function):
José Fonseca3bcb33c2011-05-27 20:14:31 +0100527 return function.name in public_symbols or function.name.startswith('CGL')
José Fonsecac6b49ce2010-11-28 16:43:04 +0000528
529
530if __name__ == '__main__':
531 print
José Fonseca669b2002011-02-20 13:32:19 +0000532 print '#ifndef _GLPROC_HPP_'
533 print '#define _GLPROC_HPP_'
534 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000535 print '#include "glimports.hpp"'
536 print '#include "os.hpp"'
537 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000538 print
José Fonseca68ec4122011-02-20 11:25:25 +0000539 dispatcher = GlDispatcher()
540 dispatcher.header()
Chia-I Wue50c14b2011-11-03 12:24:53 +0800541 print '#if defined(TRACE_EGL)'
542 print
543 dispatcher.dispatch_api(eglapi)
544 print '#elif defined(_WIN32)'
José Fonseca68ec4122011-02-20 11:25:25 +0000545 print
546 dispatcher.dispatch_api(wglapi)
José Fonseca3dabe542011-05-19 17:57:18 +0100547 print '#elif defined(__APPLE__)'
548 dispatcher.dispatch_api(cglapi)
549 print '#else'
José Fonseca68ec4122011-02-20 11:25:25 +0000550 print
551 dispatcher.dispatch_api(glxapi)
José Fonseca3dabe542011-05-19 17:57:18 +0100552 print '#endif'
José Fonseca43648602011-05-15 12:56:59 +0100553 print
José Fonseca68ec4122011-02-20 11:25:25 +0000554 dispatcher.dispatch_api(glapi)
José Fonsecac6b49ce2010-11-28 16:43:04 +0000555 print
Chia-I Wue889ac72011-11-03 12:45:00 +0800556 dispatcher.dispatch_api(glesapi)
557 print
558
José Fonseca669b2002011-02-20 13:32:19 +0000559 print '#endif /* !_GLPROC_HPP_ */'
560 print