blob: d032e8b7a866be14d780d705be2ba60f24e97771 [file] [log] [blame]
José Fonseca1cfd89b2011-12-01 21:09:57 +00001/**************************************************************************
2 *
3 * Copyright 2011 Jose Fonseca
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 *
24 **************************************************************************/
25
26
27#include "glproc.hpp"
28
29
30#if !defined(_WIN32)
José Fonseca2dc8ebe2011-12-03 11:00:32 +000031#include <unistd.h> // for symlink
José Fonseca1cfd89b2011-12-01 21:09:57 +000032#include <dlfcn.h>
33#endif
34
35
36/*
37 * Handle to the true OpenGL library.
38 */
39#if defined(_WIN32)
40HINSTANCE __libGlHandle = NULL;
41#else
42void *__libGlHandle = NULL;
43#endif
44
45
46
47#if defined(_WIN32)
48
49void *
50__getPublicProcAddress(const char *procName)
51{
52 if (!__libGlHandle) {
53 char szDll[MAX_PATH] = {0};
54
55 if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
56 return NULL;
57 }
58
59 strcat(szDll, "\\\\opengl32.dll");
60
61 __libGlHandle = LoadLibraryA(szDll);
62 if (!__libGlHandle) {
63 os::log("apitrace: error: couldn't load %s\n", szDll);
64 return NULL;
65 }
66 }
67
68 return (void *)GetProcAddress(__libGlHandle, procName);
69}
70
71
72void *
73__getPrivateProcAddress(const char *procName) {
74 return (void *)__wglGetProcAddress(procName);
75}
76
77
78#elif defined(__APPLE__)
79
80
81/*
82 * Path to the true OpenGL framework
83 */
84static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
85
86
87/*
88 * Lookup a libGL symbol
89 */
90void * __libgl_sym(const char *symbol)
91{
92 void *result;
93
94 if (!__libGlHandle) {
95 /*
96 * Unfortunately we can't just dlopen the true dynamic library because
97 * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
98 * absolute paths. So we create a temporary symlink, and dlopen that
99 * instead.
100 */
101
102 char temp_filename[] = "/tmp/tmp.XXXXXX";
103
104 if (mktemp(temp_filename) != NULL) {
105 if (symlink(libgl_filename, temp_filename) == 0) {
106 __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
107 remove(temp_filename);
108 }
109 }
110
111 if (!__libGlHandle) {
112 os::log("apitrace: error: couldn't load %s\n", libgl_filename);
113 os::abort();
114 return NULL;
115 }
116 }
117
118 result = dlsym(__libGlHandle, symbol);
119
José Fonseca44296d22011-12-01 21:37:21 +0000120#ifndef RETRACE
José Fonseca1cfd89b2011-12-01 21:09:57 +0000121 if (result == dlsym(RTLD_SELF, symbol)) {
122 os::log("apitrace: error: symbol lookup recursion\n");
123 os::abort();
124 return NULL;
125 }
José Fonseca44296d22011-12-01 21:37:21 +0000126#endif
José Fonseca1cfd89b2011-12-01 21:09:57 +0000127
128 return result;
129}
130
131
132void *
133__getPublicProcAddress(const char *procName)
134{
135 return __libgl_sym(procName);
136}
137
138void *
139__getPrivateProcAddress(const char *procName)
140{
141 return __libgl_sym(procName);
142}
143
144
145#else
146
147
148/*
149 * Invoke the true dlopen() function.
150 */
151static void *
152__dlopen(const char *filename, int flag)
153{
154 typedef void * (*PFNDLOPEN)(const char *, int);
155 static PFNDLOPEN dlopen_ptr = NULL;
156
157 if (!dlopen_ptr) {
158 dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
159 if (!dlopen_ptr) {
160 os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
161 return NULL;
162 }
163 }
164
165 return dlopen_ptr(filename, flag);
166}
167
168
169/*
170 * Lookup a libGL symbol
171 */
172void * __libgl_sym(const char *symbol)
173{
174 void *result;
175
176 if (!__libGlHandle) {
177 /*
178 * The app doesn't directly link against libGL.so, nor does it directly
179 * dlopen it. So we have to load it ourselves.
180 */
181
182 const char * libgl_filename = getenv("TRACE_LIBGL");
183
184 if (!libgl_filename) {
185 /*
186 * Try to use whatever libGL.so the library is linked against.
187 */
188
189 result = dlsym(RTLD_NEXT, symbol);
190 if (result) {
191 __libGlHandle = RTLD_NEXT;
192 return result;
193 }
194
195 libgl_filename = "libGL.so.1";
196 }
197
198 /*
199 * It would have been preferable to use RTLD_LOCAL to ensure that the
200 * application can never access libGL.so symbols directly, but this
201 * won't work, given libGL.so often loads a driver specific SO and
202 * exposes symbols to it.
203 */
204
205 __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
206 if (!__libGlHandle) {
207 os::log("apitrace: error: couldn't find libGL.so\n");
208 return NULL;
209 }
210 }
211
212 return dlsym(__libGlHandle, symbol);
213}
214
215
216void *
217__getPublicProcAddress(const char *procName)
218{
219 return __libgl_sym(procName);
220}
221
222void *
223__getPrivateProcAddress(const char *procName)
224{
225 return (void *)__glXGetProcAddressARB((const GLubyte *)procName);
226}
227
228
229#endif
230