blob: d9fb469e3533867efaee1b2ab2acd109462c2a79 [file] [log] [blame]
José Fonseca1cfd89b2011-12-01 21:09:57 +00001/**************************************************************************
2 *
3 * Copyright 2011 Jose Fonseca
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 *
24 **************************************************************************/
25
26
27#include "glproc.hpp"
28
29
30#if !defined(_WIN32)
31#ifndef _GNU_SOURCE
32#define _GNU_SOURCE // for dladdr
33#endif
34#include <dlfcn.h>
35#endif
36
37
38/*
39 * Handle to the true OpenGL library.
40 */
41#if defined(_WIN32)
42HINSTANCE __libGlHandle = NULL;
43#else
44void *__libGlHandle = NULL;
45#endif
46
47
48
49#if defined(_WIN32)
50
51void *
52__getPublicProcAddress(const char *procName)
53{
54 if (!__libGlHandle) {
55 char szDll[MAX_PATH] = {0};
56
57 if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
58 return NULL;
59 }
60
61 strcat(szDll, "\\\\opengl32.dll");
62
63 __libGlHandle = LoadLibraryA(szDll);
64 if (!__libGlHandle) {
65 os::log("apitrace: error: couldn't load %s\n", szDll);
66 return NULL;
67 }
68 }
69
70 return (void *)GetProcAddress(__libGlHandle, procName);
71}
72
73
74void *
75__getPrivateProcAddress(const char *procName) {
76 return (void *)__wglGetProcAddress(procName);
77}
78
79
80#elif defined(__APPLE__)
81
82
83/*
84 * Path to the true OpenGL framework
85 */
86static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
87
88
89/*
90 * Lookup a libGL symbol
91 */
92void * __libgl_sym(const char *symbol)
93{
94 void *result;
95
96 if (!__libGlHandle) {
97 /*
98 * Unfortunately we can't just dlopen the true dynamic library because
99 * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
100 * absolute paths. So we create a temporary symlink, and dlopen that
101 * instead.
102 */
103
104 char temp_filename[] = "/tmp/tmp.XXXXXX";
105
106 if (mktemp(temp_filename) != NULL) {
107 if (symlink(libgl_filename, temp_filename) == 0) {
108 __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
109 remove(temp_filename);
110 }
111 }
112
113 if (!__libGlHandle) {
114 os::log("apitrace: error: couldn't load %s\n", libgl_filename);
115 os::abort();
116 return NULL;
117 }
118 }
119
120 result = dlsym(__libGlHandle, symbol);
121
José Fonseca44296d22011-12-01 21:37:21 +0000122#ifndef RETRACE
José Fonseca1cfd89b2011-12-01 21:09:57 +0000123 if (result == dlsym(RTLD_SELF, symbol)) {
124 os::log("apitrace: error: symbol lookup recursion\n");
125 os::abort();
126 return NULL;
127 }
José Fonseca44296d22011-12-01 21:37:21 +0000128#endif
José Fonseca1cfd89b2011-12-01 21:09:57 +0000129
130 return result;
131}
132
133
134void *
135__getPublicProcAddress(const char *procName)
136{
137 return __libgl_sym(procName);
138}
139
140void *
141__getPrivateProcAddress(const char *procName)
142{
143 return __libgl_sym(procName);
144}
145
146
147#else
148
149
150/*
151 * Invoke the true dlopen() function.
152 */
153static void *
154__dlopen(const char *filename, int flag)
155{
156 typedef void * (*PFNDLOPEN)(const char *, int);
157 static PFNDLOPEN dlopen_ptr = NULL;
158
159 if (!dlopen_ptr) {
160 dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
161 if (!dlopen_ptr) {
162 os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
163 return NULL;
164 }
165 }
166
167 return dlopen_ptr(filename, flag);
168}
169
170
171/*
172 * Lookup a libGL symbol
173 */
174void * __libgl_sym(const char *symbol)
175{
176 void *result;
177
178 if (!__libGlHandle) {
179 /*
180 * The app doesn't directly link against libGL.so, nor does it directly
181 * dlopen it. So we have to load it ourselves.
182 */
183
184 const char * libgl_filename = getenv("TRACE_LIBGL");
185
186 if (!libgl_filename) {
187 /*
188 * Try to use whatever libGL.so the library is linked against.
189 */
190
191 result = dlsym(RTLD_NEXT, symbol);
192 if (result) {
193 __libGlHandle = RTLD_NEXT;
194 return result;
195 }
196
197 libgl_filename = "libGL.so.1";
198 }
199
200 /*
201 * It would have been preferable to use RTLD_LOCAL to ensure that the
202 * application can never access libGL.so symbols directly, but this
203 * won't work, given libGL.so often loads a driver specific SO and
204 * exposes symbols to it.
205 */
206
207 __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
208 if (!__libGlHandle) {
209 os::log("apitrace: error: couldn't find libGL.so\n");
210 return NULL;
211 }
212 }
213
214 return dlsym(__libGlHandle, symbol);
215}
216
217
218void *
219__getPublicProcAddress(const char *procName)
220{
221 return __libgl_sym(procName);
222}
223
224void *
225__getPrivateProcAddress(const char *procName)
226{
227 return (void *)__glXGetProcAddressARB((const GLubyte *)procName);
228}
229
230
231#endif
232