blob: 18314dcb0e4b70bed921c45adec6cad05155f783 [file] [log] [blame]
José Fonseca1cfd89b2011-12-01 21:09:57 +00001/**************************************************************************
2 *
3 * Copyright 2011 Jose Fonseca
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 *
24 **************************************************************************/
25
26
27#include "glproc.hpp"
28
29
30#if !defined(_WIN32)
31#ifndef _GNU_SOURCE
32#define _GNU_SOURCE // for dladdr
33#endif
34#include <dlfcn.h>
35#endif
36
37
38/*
39 * Handle to the true OpenGL library.
40 */
41#if defined(_WIN32)
42HINSTANCE __libGlHandle = NULL;
43#else
44void *__libGlHandle = NULL;
45#endif
46
47
48
49#if defined(_WIN32)
50
51void *
52__getPublicProcAddress(const char *procName)
53{
54 if (!__libGlHandle) {
55 char szDll[MAX_PATH] = {0};
56
57 if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
58 return NULL;
59 }
60
61 strcat(szDll, "\\\\opengl32.dll");
62
63 __libGlHandle = LoadLibraryA(szDll);
64 if (!__libGlHandle) {
65 os::log("apitrace: error: couldn't load %s\n", szDll);
66 return NULL;
67 }
68 }
69
70 return (void *)GetProcAddress(__libGlHandle, procName);
71}
72
73
74void *
75__getPrivateProcAddress(const char *procName) {
76 return (void *)__wglGetProcAddress(procName);
77}
78
79
80#elif defined(__APPLE__)
81
82
83/*
84 * Path to the true OpenGL framework
85 */
86static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
87
88
89/*
90 * Lookup a libGL symbol
91 */
92void * __libgl_sym(const char *symbol)
93{
94 void *result;
95
96 if (!__libGlHandle) {
97 /*
98 * Unfortunately we can't just dlopen the true dynamic library because
99 * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
100 * absolute paths. So we create a temporary symlink, and dlopen that
101 * instead.
102 */
103
104 char temp_filename[] = "/tmp/tmp.XXXXXX";
105
106 if (mktemp(temp_filename) != NULL) {
107 if (symlink(libgl_filename, temp_filename) == 0) {
108 __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
109 remove(temp_filename);
110 }
111 }
112
113 if (!__libGlHandle) {
114 os::log("apitrace: error: couldn't load %s\n", libgl_filename);
115 os::abort();
116 return NULL;
117 }
118 }
119
120 result = dlsym(__libGlHandle, symbol);
121
122 if (result == dlsym(RTLD_SELF, symbol)) {
123 os::log("apitrace: error: symbol lookup recursion\n");
124 os::abort();
125 return NULL;
126 }
127
128 return result;
129}
130
131
132void *
133__getPublicProcAddress(const char *procName)
134{
135 return __libgl_sym(procName);
136}
137
138void *
139__getPrivateProcAddress(const char *procName)
140{
141 return __libgl_sym(procName);
142}
143
144
145#else
146
147
148/*
149 * Invoke the true dlopen() function.
150 */
151static void *
152__dlopen(const char *filename, int flag)
153{
154 typedef void * (*PFNDLOPEN)(const char *, int);
155 static PFNDLOPEN dlopen_ptr = NULL;
156
157 if (!dlopen_ptr) {
158 dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
159 if (!dlopen_ptr) {
160 os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
161 return NULL;
162 }
163 }
164
165 return dlopen_ptr(filename, flag);
166}
167
168
169/*
170 * Lookup a libGL symbol
171 */
172void * __libgl_sym(const char *symbol)
173{
174 void *result;
175
176 if (!__libGlHandle) {
177 /*
178 * The app doesn't directly link against libGL.so, nor does it directly
179 * dlopen it. So we have to load it ourselves.
180 */
181
182 const char * libgl_filename = getenv("TRACE_LIBGL");
183
184 if (!libgl_filename) {
185 /*
186 * Try to use whatever libGL.so the library is linked against.
187 */
188
189 result = dlsym(RTLD_NEXT, symbol);
190 if (result) {
191 __libGlHandle = RTLD_NEXT;
192 return result;
193 }
194
195 libgl_filename = "libGL.so.1";
196 }
197
198 /*
199 * It would have been preferable to use RTLD_LOCAL to ensure that the
200 * application can never access libGL.so symbols directly, but this
201 * won't work, given libGL.so often loads a driver specific SO and
202 * exposes symbols to it.
203 */
204
205 __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
206 if (!__libGlHandle) {
207 os::log("apitrace: error: couldn't find libGL.so\n");
208 return NULL;
209 }
210 }
211
212 return dlsym(__libGlHandle, symbol);
213}
214
215
216void *
217__getPublicProcAddress(const char *procName)
218{
219 return __libgl_sym(procName);
220}
221
222void *
223__getPrivateProcAddress(const char *procName)
224{
225 return (void *)__glXGetProcAddressARB((const GLubyte *)procName);
226}
227
228
229#endif
230