Noah Richards | bbf7c86 | 2015-04-21 16:30:13 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2015 The WebRTC Project Authors. All rights reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #include "webrtc/base/bitbuffer.h" |
| 12 | #include "webrtc/base/bytebuffer.h" |
| 13 | #include "webrtc/base/common.h" |
| 14 | #include "webrtc/base/gunit.h" |
| 15 | |
| 16 | namespace rtc { |
| 17 | |
| 18 | TEST(BitBufferTest, ConsumeBits) { |
| 19 | const uint8 bytes[64] = {0}; |
| 20 | BitBuffer buffer(bytes, 32); |
| 21 | uint64 total_bits = 32 * 8; |
| 22 | EXPECT_EQ(total_bits, buffer.RemainingBitCount()); |
| 23 | EXPECT_TRUE(buffer.ConsumeBits(3)); |
| 24 | total_bits -= 3; |
| 25 | EXPECT_EQ(total_bits, buffer.RemainingBitCount()); |
| 26 | EXPECT_TRUE(buffer.ConsumeBits(3)); |
| 27 | total_bits -= 3; |
| 28 | EXPECT_EQ(total_bits, buffer.RemainingBitCount()); |
| 29 | EXPECT_TRUE(buffer.ConsumeBits(15)); |
| 30 | total_bits -= 15; |
| 31 | EXPECT_EQ(total_bits, buffer.RemainingBitCount()); |
| 32 | EXPECT_TRUE(buffer.ConsumeBits(37)); |
| 33 | total_bits -= 37; |
| 34 | EXPECT_EQ(total_bits, buffer.RemainingBitCount()); |
| 35 | |
| 36 | EXPECT_FALSE(buffer.ConsumeBits(32 * 8)); |
| 37 | EXPECT_EQ(total_bits, buffer.RemainingBitCount()); |
| 38 | } |
| 39 | |
| 40 | TEST(BitBufferTest, ReadBytesAligned) { |
| 41 | const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89}; |
| 42 | uint8 val8; |
| 43 | uint16 val16; |
| 44 | uint32 val32; |
| 45 | BitBuffer buffer(bytes, 8); |
| 46 | EXPECT_TRUE(buffer.ReadUInt8(&val8)); |
| 47 | EXPECT_EQ(0x0Au, val8); |
| 48 | EXPECT_TRUE(buffer.ReadUInt8(&val8)); |
| 49 | EXPECT_EQ(0xBCu, val8); |
| 50 | EXPECT_TRUE(buffer.ReadUInt16(&val16)); |
| 51 | EXPECT_EQ(0xDEF1u, val16); |
| 52 | EXPECT_TRUE(buffer.ReadUInt32(&val32)); |
| 53 | EXPECT_EQ(0x23456789u, val32); |
| 54 | } |
| 55 | |
| 56 | TEST(BitBufferTest, ReadBytesOffset4) { |
| 57 | const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89, 0x0A}; |
| 58 | uint8 val8; |
| 59 | uint16 val16; |
| 60 | uint32 val32; |
| 61 | BitBuffer buffer(bytes, 9); |
| 62 | EXPECT_TRUE(buffer.ConsumeBits(4)); |
| 63 | |
| 64 | EXPECT_TRUE(buffer.ReadUInt8(&val8)); |
| 65 | EXPECT_EQ(0xABu, val8); |
| 66 | EXPECT_TRUE(buffer.ReadUInt8(&val8)); |
| 67 | EXPECT_EQ(0xCDu, val8); |
| 68 | EXPECT_TRUE(buffer.ReadUInt16(&val16)); |
| 69 | EXPECT_EQ(0xEF12u, val16); |
| 70 | EXPECT_TRUE(buffer.ReadUInt32(&val32)); |
| 71 | EXPECT_EQ(0x34567890u, val32); |
| 72 | } |
| 73 | |
| 74 | TEST(BitBufferTest, ReadBytesOffset3) { |
| 75 | // The pattern we'll check against is counting down from 0b1111. It looks |
| 76 | // weird here because it's all offset by 3. |
| 77 | // Byte pattern is: |
| 78 | // 56701234 |
| 79 | // 0b00011111, |
| 80 | // 0b11011011, |
| 81 | // 0b10010111, |
| 82 | // 0b01010011, |
| 83 | // 0b00001110, |
| 84 | // 0b11001010, |
| 85 | // 0b10000110, |
| 86 | // 0b01000010 |
| 87 | // xxxxx <-- last 5 bits unused. |
| 88 | |
| 89 | // The bytes. It almost looks like counting down by two at a time, except the |
| 90 | // jump at 5->3->0, since that's when the high bit is turned off. |
| 91 | const uint8 bytes[] = {0x1F, 0xDB, 0x97, 0x53, 0x0E, 0xCA, 0x86, 0x42}; |
| 92 | |
| 93 | uint8 val8; |
| 94 | uint16 val16; |
| 95 | uint32 val32; |
| 96 | BitBuffer buffer(bytes, 8); |
| 97 | EXPECT_TRUE(buffer.ConsumeBits(3)); |
| 98 | EXPECT_TRUE(buffer.ReadUInt8(&val8)); |
| 99 | EXPECT_EQ(0xFEu, val8); |
| 100 | EXPECT_TRUE(buffer.ReadUInt16(&val16)); |
| 101 | EXPECT_EQ(0xDCBAu, val16); |
| 102 | EXPECT_TRUE(buffer.ReadUInt32(&val32)); |
| 103 | EXPECT_EQ(0x98765432u, val32); |
| 104 | // 5 bits left unread. Not enough to read a uint8. |
| 105 | EXPECT_EQ(5u, buffer.RemainingBitCount()); |
| 106 | EXPECT_FALSE(buffer.ReadUInt8(&val8)); |
| 107 | } |
| 108 | |
| 109 | TEST(BitBufferTest, ReadBits) { |
| 110 | // Bit values are: |
| 111 | // 0b01001101, |
| 112 | // 0b00110010 |
| 113 | const uint8 bytes[] = {0x4D, 0x32}; |
| 114 | uint32_t val; |
| 115 | BitBuffer buffer(bytes, 2); |
| 116 | EXPECT_TRUE(buffer.ReadBits(&val, 3)); |
| 117 | // 0b010 |
| 118 | EXPECT_EQ(0x2u, val); |
| 119 | EXPECT_TRUE(buffer.ReadBits(&val, 2)); |
| 120 | // 0b01 |
| 121 | EXPECT_EQ(0x1u, val); |
| 122 | EXPECT_TRUE(buffer.ReadBits(&val, 7)); |
| 123 | // 0b1010011 |
| 124 | EXPECT_EQ(0x53u, val); |
| 125 | EXPECT_TRUE(buffer.ReadBits(&val, 2)); |
| 126 | // 0b00 |
| 127 | EXPECT_EQ(0x0u, val); |
| 128 | EXPECT_TRUE(buffer.ReadBits(&val, 1)); |
| 129 | // 0b1 |
| 130 | EXPECT_EQ(0x1u, val); |
| 131 | EXPECT_TRUE(buffer.ReadBits(&val, 1)); |
| 132 | // 0b0 |
| 133 | EXPECT_EQ(0x0u, val); |
| 134 | |
| 135 | EXPECT_FALSE(buffer.ReadBits(&val, 1)); |
| 136 | } |
| 137 | |
| 138 | uint64 GolombEncoded(uint32 val) { |
| 139 | val++; |
| 140 | uint32 bit_counter = val; |
| 141 | uint64 bit_count = 0; |
| 142 | while (bit_counter > 0) { |
| 143 | bit_count++; |
| 144 | bit_counter >>= 1; |
| 145 | } |
| 146 | return static_cast<uint64>(val) << (64 - (bit_count * 2 - 1)); |
| 147 | } |
| 148 | |
| 149 | TEST(BitBufferTest, GolombString) { |
| 150 | char test_string[] = "my precious"; |
| 151 | for (size_t i = 0; i < ARRAY_SIZE(test_string); ++i) { |
| 152 | uint64 encoded_val = GolombEncoded(test_string[i]); |
| 153 | // Use ByteBuffer to convert to bytes, to account for endianness (BitBuffer |
| 154 | // requires network order). |
| 155 | ByteBuffer byteBuffer; |
| 156 | byteBuffer.WriteUInt64(encoded_val); |
| 157 | BitBuffer buffer(reinterpret_cast<const uint8*>(byteBuffer.Data()), |
| 158 | byteBuffer.Length()); |
| 159 | uint32 decoded_val; |
| 160 | EXPECT_TRUE(buffer.ReadExponentialGolomb(&decoded_val)); |
| 161 | EXPECT_EQ(test_string[i], static_cast<char>(decoded_val)); |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | TEST(BitBufferTest, NoGolombOverread) { |
| 166 | const uint8 bytes[] = {0x00, 0xFF, 0xFF}; |
| 167 | // Make sure the bit buffer correctly enforces byte length on golomb reads. |
| 168 | // If it didn't, the above buffer would be valid at 3 bytes. |
| 169 | BitBuffer buffer(bytes, 1); |
| 170 | uint32 decoded_val; |
| 171 | EXPECT_FALSE(buffer.ReadExponentialGolomb(&decoded_val)); |
| 172 | |
| 173 | BitBuffer longer_buffer(bytes, 2); |
| 174 | EXPECT_FALSE(longer_buffer.ReadExponentialGolomb(&decoded_val)); |
| 175 | |
| 176 | BitBuffer longest_buffer(bytes, 3); |
| 177 | EXPECT_TRUE(longest_buffer.ReadExponentialGolomb(&decoded_val)); |
| 178 | // Golomb should have read 9 bits, so 0x01FF, and since it is golomb, the |
| 179 | // result is 0x01FF - 1 = 0x01FE. |
| 180 | EXPECT_EQ(0x01FEu, decoded_val); |
| 181 | } |
| 182 | |
| 183 | } // namespace rtc |