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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020011#ifndef RTC_BASE_MESSAGEQUEUE_H_
12#define RTC_BASE_MESSAGEQUEUE_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020014#include <string.h>
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000015
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020016#include <algorithm>
17#include <list>
18#include <memory>
19#include <queue>
20#include <utility>
21#include <vector>
22
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020023#include "rtc_base/constructormagic.h"
24#include "rtc_base/criticalsection.h"
25#include "rtc_base/location.h"
26#include "rtc_base/messagehandler.h"
27#include "rtc_base/scoped_ref_ptr.h"
28#include "rtc_base/sigslot.h"
29#include "rtc_base/socketserver.h"
30#include "rtc_base/thread_annotations.h"
31#include "rtc_base/timeutils.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020032
33namespace rtc {
34
35struct Message;
36class MessageQueue;
37
38// MessageQueueManager does cleanup of of message queues
39
40class MessageQueueManager {
41 public:
42 static void Add(MessageQueue *message_queue);
43 static void Remove(MessageQueue *message_queue);
44 static void Clear(MessageHandler *handler);
45
46 // For testing purposes, we expose whether or not the MessageQueueManager
47 // instance has been initialized. It has no other use relative to the rest of
48 // the functions of this class, which auto-initialize the underlying
49 // MessageQueueManager instance when necessary.
50 static bool IsInitialized();
51
52 // Mainly for testing purposes, for use with a simulated clock.
53 // Ensures that all message queues have processed delayed messages
54 // up until the current point in time.
55 static void ProcessAllMessageQueues();
56
57 private:
58 static MessageQueueManager* Instance();
59
60 MessageQueueManager();
61 ~MessageQueueManager();
62
63 void AddInternal(MessageQueue *message_queue);
64 void RemoveInternal(MessageQueue *message_queue);
65 void ClearInternal(MessageHandler *handler);
66 void ProcessAllMessageQueuesInternal();
67
68 static MessageQueueManager* instance_;
69 // This list contains all live MessageQueues.
danilchap3c6abd22017-09-06 05:46:29 -070070 std::vector<MessageQueue*> message_queues_ RTC_GUARDED_BY(crit_);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020071
jbauch5b361732017-07-06 23:51:37 -070072 // Methods that don't modify the list of message queues may be called in a
73 // re-entrant fashion. "processing_" keeps track of the depth of re-entrant
74 // calls.
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020075 CriticalSection crit_;
danilchap3c6abd22017-09-06 05:46:29 -070076 size_t processing_ RTC_GUARDED_BY(crit_);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020077};
78
79// Derive from this for specialized data
80// App manages lifetime, except when messages are purged
81
82class MessageData {
83 public:
84 MessageData() {}
85 virtual ~MessageData() {}
86};
87
88template <class T>
89class TypedMessageData : public MessageData {
90 public:
91 explicit TypedMessageData(const T& data) : data_(data) { }
92 const T& data() const { return data_; }
93 T& data() { return data_; }
94 private:
95 T data_;
96};
97
98// Like TypedMessageData, but for pointers that require a delete.
99template <class T>
100class ScopedMessageData : public MessageData {
101 public:
102 explicit ScopedMessageData(std::unique_ptr<T> data)
103 : data_(std::move(data)) {}
104 // Deprecated.
105 // TODO(deadbeef): Remove this once downstream applications stop using it.
106 explicit ScopedMessageData(T* data) : data_(data) {}
107 // Deprecated.
108 // TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of
109 // this once downstream applications stop using it, then rename inner_data to
110 // just data.
111 const std::unique_ptr<T>& data() const { return data_; }
112 std::unique_ptr<T>& data() { return data_; }
113
114 const T& inner_data() const { return *data_; }
115 T& inner_data() { return *data_; }
116
117 private:
118 std::unique_ptr<T> data_;
119};
120
121// Like ScopedMessageData, but for reference counted pointers.
122template <class T>
123class ScopedRefMessageData : public MessageData {
124 public:
125 explicit ScopedRefMessageData(T* data) : data_(data) { }
126 const scoped_refptr<T>& data() const { return data_; }
127 scoped_refptr<T>& data() { return data_; }
128 private:
129 scoped_refptr<T> data_;
130};
131
132template<class T>
133inline MessageData* WrapMessageData(const T& data) {
134 return new TypedMessageData<T>(data);
135}
136
137template<class T>
138inline const T& UseMessageData(MessageData* data) {
139 return static_cast< TypedMessageData<T>* >(data)->data();
140}
141
142template<class T>
143class DisposeData : public MessageData {
144 public:
145 explicit DisposeData(T* data) : data_(data) { }
146 virtual ~DisposeData() { delete data_; }
147 private:
148 T* data_;
149};
150
151const uint32_t MQID_ANY = static_cast<uint32_t>(-1);
152const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2);
153
154// No destructor
155
156struct Message {
157 Message()
158 : phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {}
159 inline bool Match(MessageHandler* handler, uint32_t id) const {
160 return (handler == nullptr || handler == phandler) &&
161 (id == MQID_ANY || id == message_id);
162 }
163 Location posted_from;
164 MessageHandler *phandler;
165 uint32_t message_id;
166 MessageData *pdata;
167 int64_t ts_sensitive;
168};
169
170typedef std::list<Message> MessageList;
171
172// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
173// with the same trigger time are processed in num_ (FIFO) order.
174
175class DelayedMessage {
176 public:
177 DelayedMessage(int64_t delay,
178 int64_t trigger,
179 uint32_t num,
180 const Message& msg)
181 : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {}
182
183 bool operator< (const DelayedMessage& dmsg) const {
184 return (dmsg.msTrigger_ < msTrigger_)
185 || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
186 }
187
188 int64_t cmsDelay_; // for debugging
189 int64_t msTrigger_;
190 uint32_t num_;
191 Message msg_;
192};
193
194class MessageQueue {
195 public:
196 static const int kForever = -1;
197
198 // Create a new MessageQueue and optionally assign it to the passed
199 // SocketServer. Subclasses that override Clear should pass false for
200 // init_queue and call DoInit() from their constructor to prevent races
201 // with the MessageQueueManager using the object while the vtable is still
202 // being created.
203 MessageQueue(SocketServer* ss, bool init_queue);
204 MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue);
205
206 // NOTE: SUBCLASSES OF MessageQueue THAT OVERRIDE Clear MUST CALL
207 // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race
208 // between the destructor modifying the vtable, and the MessageQueueManager
209 // calling Clear on the object from a different thread.
210 virtual ~MessageQueue();
211
212 SocketServer* socketserver();
213
214 // Note: The behavior of MessageQueue has changed. When a MQ is stopped,
215 // futher Posts and Sends will fail. However, any pending Sends and *ready*
216 // Posts (as opposed to unexpired delayed Posts) will be delivered before
217 // Get (or Peek) returns false. By guaranteeing delivery of those messages,
218 // we eliminate the race condition when an MessageHandler and MessageQueue
219 // may be destroyed independently of each other.
220 virtual void Quit();
221 virtual bool IsQuitting();
222 virtual void Restart();
223 // Not all message queues actually process messages (such as SignalThread).
224 // In those cases, it's important to know, before posting, that it won't be
225 // Processed. Normally, this would be true until IsQuitting() is true.
226 virtual bool IsProcessingMessages();
227
228 // Get() will process I/O until:
229 // 1) A message is available (returns true)
230 // 2) cmsWait seconds have elapsed (returns false)
231 // 3) Stop() is called (returns false)
232 virtual bool Get(Message *pmsg, int cmsWait = kForever,
233 bool process_io = true);
234 virtual bool Peek(Message *pmsg, int cmsWait = 0);
235 virtual void Post(const Location& posted_from,
236 MessageHandler* phandler,
237 uint32_t id = 0,
238 MessageData* pdata = nullptr,
239 bool time_sensitive = false);
240 virtual void PostDelayed(const Location& posted_from,
241 int cmsDelay,
242 MessageHandler* phandler,
243 uint32_t id = 0,
244 MessageData* pdata = nullptr);
245 virtual void PostAt(const Location& posted_from,
246 int64_t tstamp,
247 MessageHandler* phandler,
248 uint32_t id = 0,
249 MessageData* pdata = nullptr);
250 // TODO(honghaiz): Remove this when all the dependencies are removed.
251 virtual void PostAt(const Location& posted_from,
252 uint32_t tstamp,
253 MessageHandler* phandler,
254 uint32_t id = 0,
255 MessageData* pdata = nullptr);
256 virtual void Clear(MessageHandler* phandler,
257 uint32_t id = MQID_ANY,
258 MessageList* removed = nullptr);
259 virtual void Dispatch(Message *pmsg);
260 virtual void ReceiveSends();
261
262 // Amount of time until the next message can be retrieved
263 virtual int GetDelay();
264
265 bool empty() const { return size() == 0u; }
266 size_t size() const {
267 CritScope cs(&crit_); // msgq_.size() is not thread safe.
268 return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
269 }
270
271 // Internally posts a message which causes the doomed object to be deleted
272 template<class T> void Dispose(T* doomed) {
273 if (doomed) {
274 Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed));
275 }
276 }
277
278 // When this signal is sent out, any references to this queue should
279 // no longer be used.
280 sigslot::signal0<> SignalQueueDestroyed;
281
282 protected:
283 class PriorityQueue : public std::priority_queue<DelayedMessage> {
284 public:
285 container_type& container() { return c; }
286 void reheap() { make_heap(c.begin(), c.end(), comp); }
287 };
288
289 void DoDelayPost(const Location& posted_from,
290 int64_t cmsDelay,
291 int64_t tstamp,
292 MessageHandler* phandler,
293 uint32_t id,
294 MessageData* pdata);
295
296 // Perform initialization, subclasses must call this from their constructor
297 // if false was passed as init_queue to the MessageQueue constructor.
298 void DoInit();
299
300 // Perform cleanup, subclasses that override Clear must call this from the
301 // destructor.
302 void DoDestroy();
303
304 void WakeUpSocketServer();
305
306 bool fPeekKeep_;
307 Message msgPeek_;
danilchap3c6abd22017-09-06 05:46:29 -0700308 MessageList msgq_ RTC_GUARDED_BY(crit_);
309 PriorityQueue dmsgq_ RTC_GUARDED_BY(crit_);
310 uint32_t dmsgq_next_num_ RTC_GUARDED_BY(crit_);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200311 CriticalSection crit_;
312 bool fInitialized_;
313 bool fDestroyed_;
314
315 private:
316 volatile int stop_;
317
318 // The SocketServer might not be owned by MessageQueue.
319 SocketServer* const ss_;
320 // Used if SocketServer ownership lies with |this|.
321 std::unique_ptr<SocketServer> own_ss_;
322
323 RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(MessageQueue);
324};
325
326} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000327
Mirko Bonadei92ea95e2017-09-15 06:47:31 +0200328#endif // RTC_BASE_MESSAGEQUEUE_H_