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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Henrik Kjellanderc0362762017-06-29 08:03:04 +020011#ifndef WEBRTC_RTC_BASE_MESSAGEQUEUE_H_
12#define WEBRTC_RTC_BASE_MESSAGEQUEUE_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020014#include <string.h>
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000015
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020016#include <algorithm>
17#include <list>
18#include <memory>
19#include <queue>
20#include <utility>
21#include <vector>
22
kjellandere96c45b2017-06-30 10:45:21 -070023#include "webrtc/rtc_base/basictypes.h"
24#include "webrtc/rtc_base/constructormagic.h"
25#include "webrtc/rtc_base/criticalsection.h"
26#include "webrtc/rtc_base/location.h"
27#include "webrtc/rtc_base/messagehandler.h"
28#include "webrtc/rtc_base/scoped_ref_ptr.h"
29#include "webrtc/rtc_base/sigslot.h"
30#include "webrtc/rtc_base/socketserver.h"
31#include "webrtc/rtc_base/thread_annotations.h"
32#include "webrtc/rtc_base/timeutils.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020033
34namespace rtc {
35
36struct Message;
37class MessageQueue;
38
39// MessageQueueManager does cleanup of of message queues
40
41class MessageQueueManager {
42 public:
43 static void Add(MessageQueue *message_queue);
44 static void Remove(MessageQueue *message_queue);
45 static void Clear(MessageHandler *handler);
46
47 // For testing purposes, we expose whether or not the MessageQueueManager
48 // instance has been initialized. It has no other use relative to the rest of
49 // the functions of this class, which auto-initialize the underlying
50 // MessageQueueManager instance when necessary.
51 static bool IsInitialized();
52
53 // Mainly for testing purposes, for use with a simulated clock.
54 // Ensures that all message queues have processed delayed messages
55 // up until the current point in time.
56 static void ProcessAllMessageQueues();
57
58 private:
59 static MessageQueueManager* Instance();
60
61 MessageQueueManager();
62 ~MessageQueueManager();
63
64 void AddInternal(MessageQueue *message_queue);
65 void RemoveInternal(MessageQueue *message_queue);
66 void ClearInternal(MessageHandler *handler);
67 void ProcessAllMessageQueuesInternal();
68
69 static MessageQueueManager* instance_;
70 // This list contains all live MessageQueues.
71 std::vector<MessageQueue*> message_queues_ GUARDED_BY(crit_);
72
jbauch5b361732017-07-06 23:51:37 -070073 // Methods that don't modify the list of message queues may be called in a
74 // re-entrant fashion. "processing_" keeps track of the depth of re-entrant
75 // calls.
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020076 CriticalSection crit_;
jbauch5b361732017-07-06 23:51:37 -070077 size_t processing_ GUARDED_BY(crit_);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020078};
79
80// Derive from this for specialized data
81// App manages lifetime, except when messages are purged
82
83class MessageData {
84 public:
85 MessageData() {}
86 virtual ~MessageData() {}
87};
88
89template <class T>
90class TypedMessageData : public MessageData {
91 public:
92 explicit TypedMessageData(const T& data) : data_(data) { }
93 const T& data() const { return data_; }
94 T& data() { return data_; }
95 private:
96 T data_;
97};
98
99// Like TypedMessageData, but for pointers that require a delete.
100template <class T>
101class ScopedMessageData : public MessageData {
102 public:
103 explicit ScopedMessageData(std::unique_ptr<T> data)
104 : data_(std::move(data)) {}
105 // Deprecated.
106 // TODO(deadbeef): Remove this once downstream applications stop using it.
107 explicit ScopedMessageData(T* data) : data_(data) {}
108 // Deprecated.
109 // TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of
110 // this once downstream applications stop using it, then rename inner_data to
111 // just data.
112 const std::unique_ptr<T>& data() const { return data_; }
113 std::unique_ptr<T>& data() { return data_; }
114
115 const T& inner_data() const { return *data_; }
116 T& inner_data() { return *data_; }
117
118 private:
119 std::unique_ptr<T> data_;
120};
121
122// Like ScopedMessageData, but for reference counted pointers.
123template <class T>
124class ScopedRefMessageData : public MessageData {
125 public:
126 explicit ScopedRefMessageData(T* data) : data_(data) { }
127 const scoped_refptr<T>& data() const { return data_; }
128 scoped_refptr<T>& data() { return data_; }
129 private:
130 scoped_refptr<T> data_;
131};
132
133template<class T>
134inline MessageData* WrapMessageData(const T& data) {
135 return new TypedMessageData<T>(data);
136}
137
138template<class T>
139inline const T& UseMessageData(MessageData* data) {
140 return static_cast< TypedMessageData<T>* >(data)->data();
141}
142
143template<class T>
144class DisposeData : public MessageData {
145 public:
146 explicit DisposeData(T* data) : data_(data) { }
147 virtual ~DisposeData() { delete data_; }
148 private:
149 T* data_;
150};
151
nissebc8feda2017-06-29 06:21:20 -0700152// TODO(nisse): Replace RunnableData and FunctorData by a subclass of Message
153// owning a QueuedTask.
154class RunnableData : public MessageData {
155 public:
156 virtual void Run() = 0;
157};
158
159template <class FunctorT>
160class FunctorData : public RunnableData {
161 public:
162 explicit FunctorData(FunctorT functor) : functor_(std::move(functor)) {}
163 void Run() override { functor_(); }
164
165 private:
166 FunctorT functor_;
167};
168
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200169const uint32_t MQID_ANY = static_cast<uint32_t>(-1);
170const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2);
171
172// No destructor
173
174struct Message {
175 Message()
176 : phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {}
177 inline bool Match(MessageHandler* handler, uint32_t id) const {
178 return (handler == nullptr || handler == phandler) &&
179 (id == MQID_ANY || id == message_id);
180 }
181 Location posted_from;
182 MessageHandler *phandler;
183 uint32_t message_id;
184 MessageData *pdata;
185 int64_t ts_sensitive;
186};
187
188typedef std::list<Message> MessageList;
189
190// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
191// with the same trigger time are processed in num_ (FIFO) order.
192
193class DelayedMessage {
194 public:
195 DelayedMessage(int64_t delay,
196 int64_t trigger,
197 uint32_t num,
198 const Message& msg)
199 : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {}
200
201 bool operator< (const DelayedMessage& dmsg) const {
202 return (dmsg.msTrigger_ < msTrigger_)
203 || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
204 }
205
206 int64_t cmsDelay_; // for debugging
207 int64_t msTrigger_;
208 uint32_t num_;
209 Message msg_;
210};
211
212class MessageQueue {
213 public:
214 static const int kForever = -1;
215
216 // Create a new MessageQueue and optionally assign it to the passed
217 // SocketServer. Subclasses that override Clear should pass false for
218 // init_queue and call DoInit() from their constructor to prevent races
219 // with the MessageQueueManager using the object while the vtable is still
220 // being created.
221 MessageQueue(SocketServer* ss, bool init_queue);
222 MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue);
223
224 // NOTE: SUBCLASSES OF MessageQueue THAT OVERRIDE Clear MUST CALL
225 // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race
226 // between the destructor modifying the vtable, and the MessageQueueManager
227 // calling Clear on the object from a different thread.
228 virtual ~MessageQueue();
229
230 SocketServer* socketserver();
231
232 // Note: The behavior of MessageQueue has changed. When a MQ is stopped,
233 // futher Posts and Sends will fail. However, any pending Sends and *ready*
234 // Posts (as opposed to unexpired delayed Posts) will be delivered before
235 // Get (or Peek) returns false. By guaranteeing delivery of those messages,
236 // we eliminate the race condition when an MessageHandler and MessageQueue
237 // may be destroyed independently of each other.
238 virtual void Quit();
239 virtual bool IsQuitting();
240 virtual void Restart();
241 // Not all message queues actually process messages (such as SignalThread).
242 // In those cases, it's important to know, before posting, that it won't be
243 // Processed. Normally, this would be true until IsQuitting() is true.
244 virtual bool IsProcessingMessages();
245
246 // Get() will process I/O until:
247 // 1) A message is available (returns true)
248 // 2) cmsWait seconds have elapsed (returns false)
249 // 3) Stop() is called (returns false)
250 virtual bool Get(Message *pmsg, int cmsWait = kForever,
251 bool process_io = true);
252 virtual bool Peek(Message *pmsg, int cmsWait = 0);
253 virtual void Post(const Location& posted_from,
254 MessageHandler* phandler,
255 uint32_t id = 0,
256 MessageData* pdata = nullptr,
257 bool time_sensitive = false);
nissebc8feda2017-06-29 06:21:20 -0700258
259 // TODO(nisse): Replace with a method for posting a
260 // std::unique_ptr<QueuedTask>, to ease gradual conversion to using TaskQueue.
261 template <class FunctorT,
262 // Additional type check, or else it collides with calls to the
263 // above Post method with the optional arguments omitted.
264 typename std::enable_if<!std::is_pointer<FunctorT>::value>::type* =
265 nullptr>
266 void Post(const Location& posted_from, FunctorT functor) {
267 PostFunctorInternal(posted_from,
268 new FunctorData<FunctorT>(std::move(functor)));
269 }
270
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200271 virtual void PostDelayed(const Location& posted_from,
272 int cmsDelay,
273 MessageHandler* phandler,
274 uint32_t id = 0,
275 MessageData* pdata = nullptr);
276 virtual void PostAt(const Location& posted_from,
277 int64_t tstamp,
278 MessageHandler* phandler,
279 uint32_t id = 0,
280 MessageData* pdata = nullptr);
281 // TODO(honghaiz): Remove this when all the dependencies are removed.
282 virtual void PostAt(const Location& posted_from,
283 uint32_t tstamp,
284 MessageHandler* phandler,
285 uint32_t id = 0,
286 MessageData* pdata = nullptr);
287 virtual void Clear(MessageHandler* phandler,
288 uint32_t id = MQID_ANY,
289 MessageList* removed = nullptr);
290 virtual void Dispatch(Message *pmsg);
291 virtual void ReceiveSends();
292
293 // Amount of time until the next message can be retrieved
294 virtual int GetDelay();
295
296 bool empty() const { return size() == 0u; }
297 size_t size() const {
298 CritScope cs(&crit_); // msgq_.size() is not thread safe.
299 return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
300 }
301
302 // Internally posts a message which causes the doomed object to be deleted
303 template<class T> void Dispose(T* doomed) {
304 if (doomed) {
305 Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed));
306 }
307 }
308
309 // When this signal is sent out, any references to this queue should
310 // no longer be used.
311 sigslot::signal0<> SignalQueueDestroyed;
312
313 protected:
314 class PriorityQueue : public std::priority_queue<DelayedMessage> {
315 public:
316 container_type& container() { return c; }
317 void reheap() { make_heap(c.begin(), c.end(), comp); }
318 };
319
320 void DoDelayPost(const Location& posted_from,
321 int64_t cmsDelay,
322 int64_t tstamp,
323 MessageHandler* phandler,
324 uint32_t id,
325 MessageData* pdata);
326
327 // Perform initialization, subclasses must call this from their constructor
328 // if false was passed as init_queue to the MessageQueue constructor.
329 void DoInit();
330
331 // Perform cleanup, subclasses that override Clear must call this from the
332 // destructor.
333 void DoDestroy();
334
335 void WakeUpSocketServer();
336
337 bool fPeekKeep_;
338 Message msgPeek_;
339 MessageList msgq_ GUARDED_BY(crit_);
340 PriorityQueue dmsgq_ GUARDED_BY(crit_);
341 uint32_t dmsgq_next_num_ GUARDED_BY(crit_);
342 CriticalSection crit_;
343 bool fInitialized_;
344 bool fDestroyed_;
345
346 private:
nissebc8feda2017-06-29 06:21:20 -0700347 void PostFunctorInternal(const Location& posted_from,
348 RunnableData* message_data);
349
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200350 volatile int stop_;
351
352 // The SocketServer might not be owned by MessageQueue.
353 SocketServer* const ss_;
354 // Used if SocketServer ownership lies with |this|.
355 std::unique_ptr<SocketServer> own_ss_;
356
357 RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(MessageQueue);
358};
359
360} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000361
Henrik Kjellanderc0362762017-06-29 08:03:04 +0200362#endif // WEBRTC_RTC_BASE_MESSAGEQUEUE_H_