henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2004--2005, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #ifndef TALK_P2P_BASE_PORT_H_ |
| 29 | #define TALK_P2P_BASE_PORT_H_ |
| 30 | |
| 31 | #include <string> |
| 32 | #include <vector> |
| 33 | #include <map> |
| 34 | |
| 35 | #include "talk/base/network.h" |
| 36 | #include "talk/base/proxyinfo.h" |
| 37 | #include "talk/base/ratetracker.h" |
| 38 | #include "talk/base/sigslot.h" |
| 39 | #include "talk/base/socketaddress.h" |
| 40 | #include "talk/base/thread.h" |
| 41 | #include "talk/p2p/base/candidate.h" |
| 42 | #include "talk/p2p/base/packetsocketfactory.h" |
| 43 | #include "talk/p2p/base/portinterface.h" |
| 44 | #include "talk/p2p/base/stun.h" |
| 45 | #include "talk/p2p/base/stunrequest.h" |
| 46 | #include "talk/p2p/base/transport.h" |
| 47 | |
| 48 | namespace talk_base { |
| 49 | class AsyncPacketSocket; |
| 50 | } |
| 51 | |
| 52 | namespace cricket { |
| 53 | |
| 54 | class Connection; |
| 55 | class ConnectionRequest; |
| 56 | |
| 57 | extern const char LOCAL_PORT_TYPE[]; |
| 58 | extern const char STUN_PORT_TYPE[]; |
| 59 | extern const char PRFLX_PORT_TYPE[]; |
| 60 | extern const char RELAY_PORT_TYPE[]; |
| 61 | |
| 62 | extern const char UDP_PROTOCOL_NAME[]; |
| 63 | extern const char TCP_PROTOCOL_NAME[]; |
| 64 | extern const char SSLTCP_PROTOCOL_NAME[]; |
| 65 | |
| 66 | // The length of time we wait before timing out readability on a connection. |
| 67 | const uint32 CONNECTION_READ_TIMEOUT = 30 * 1000; // 30 seconds |
| 68 | |
| 69 | // The length of time we wait before timing out writability on a connection. |
| 70 | const uint32 CONNECTION_WRITE_TIMEOUT = 15 * 1000; // 15 seconds |
| 71 | |
| 72 | // The length of time we wait before we become unwritable. |
| 73 | const uint32 CONNECTION_WRITE_CONNECT_TIMEOUT = 5 * 1000; // 5 seconds |
| 74 | |
| 75 | // The number of pings that must fail to respond before we become unwritable. |
| 76 | const uint32 CONNECTION_WRITE_CONNECT_FAILURES = 5; |
| 77 | |
| 78 | // This is the length of time that we wait for a ping response to come back. |
| 79 | const int CONNECTION_RESPONSE_TIMEOUT = 5 * 1000; // 5 seconds |
| 80 | |
| 81 | enum RelayType { |
| 82 | RELAY_GTURN, // Legacy google relay service. |
| 83 | RELAY_TURN // Standard (TURN) relay service. |
| 84 | }; |
| 85 | |
| 86 | enum IcePriorityValue { |
| 87 | // The reason we are choosing Relay preference 2 is because, we can run |
| 88 | // Relay from client to server on UDP/TCP/TLS. To distinguish the transport |
| 89 | // protocol, we prefer UDP over TCP over TLS. |
| 90 | // For UDP ICE_TYPE_PREFERENCE_RELAY will be 2. |
| 91 | // For TCP ICE_TYPE_PREFERENCE_RELAY will be 1. |
| 92 | // For TLS ICE_TYPE_PREFERENCE_RELAY will be 0. |
| 93 | // Check turnport.cc for setting these values. |
| 94 | ICE_TYPE_PREFERENCE_RELAY = 2, |
| 95 | ICE_TYPE_PREFERENCE_HOST_TCP = 90, |
| 96 | ICE_TYPE_PREFERENCE_SRFLX = 100, |
| 97 | ICE_TYPE_PREFERENCE_PRFLX = 110, |
| 98 | ICE_TYPE_PREFERENCE_HOST = 126 |
| 99 | }; |
| 100 | |
| 101 | const char* ProtoToString(ProtocolType proto); |
| 102 | bool StringToProto(const char* value, ProtocolType* proto); |
| 103 | |
| 104 | struct ProtocolAddress { |
| 105 | talk_base::SocketAddress address; |
| 106 | ProtocolType proto; |
wu@webrtc.org | 91053e7 | 2013-08-10 07:18:04 +0000 | [diff] [blame] | 107 | bool secure; |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 108 | |
| 109 | ProtocolAddress(const talk_base::SocketAddress& a, ProtocolType p) |
wu@webrtc.org | 91053e7 | 2013-08-10 07:18:04 +0000 | [diff] [blame] | 110 | : address(a), proto(p), secure(false) { } |
| 111 | ProtocolAddress(const talk_base::SocketAddress& a, ProtocolType p, bool sec) |
| 112 | : address(a), proto(p), secure(sec) { } |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 113 | }; |
| 114 | |
| 115 | // Represents a local communication mechanism that can be used to create |
| 116 | // connections to similar mechanisms of the other client. Subclasses of this |
| 117 | // one add support for specific mechanisms like local UDP ports. |
| 118 | class Port : public PortInterface, public talk_base::MessageHandler, |
| 119 | public sigslot::has_slots<> { |
| 120 | public: |
| 121 | Port(talk_base::Thread* thread, talk_base::Network* network, |
| 122 | const talk_base::IPAddress& ip, |
| 123 | const std::string& username_fragment, const std::string& password); |
| 124 | Port(talk_base::Thread* thread, const std::string& type, |
| 125 | talk_base::PacketSocketFactory* factory, |
| 126 | talk_base::Network* network, const talk_base::IPAddress& ip, |
| 127 | int min_port, int max_port, const std::string& username_fragment, |
| 128 | const std::string& password); |
| 129 | virtual ~Port(); |
| 130 | |
| 131 | virtual const std::string& Type() const { return type_; } |
| 132 | virtual talk_base::Network* Network() const { return network_; } |
| 133 | |
| 134 | // This method will set the flag which enables standard ICE/STUN procedures |
| 135 | // in STUN connectivity checks. Currently this method does |
| 136 | // 1. Add / Verify MI attribute in STUN binding requests. |
| 137 | // 2. Username attribute in STUN binding request will be RFRAF:LFRAG, |
| 138 | // as opposed to RFRAGLFRAG. |
| 139 | virtual void SetIceProtocolType(IceProtocolType protocol) { |
| 140 | ice_protocol_ = protocol; |
| 141 | } |
| 142 | virtual IceProtocolType IceProtocol() const { return ice_protocol_; } |
| 143 | |
| 144 | // Methods to set/get ICE role and tiebreaker values. |
mallinath@webrtc.org | a550669 | 2013-08-12 21:18:15 +0000 | [diff] [blame^] | 145 | IceRole GetIceRole() const { return ice_role_; } |
| 146 | void SetIceRole(IceRole role) { ice_role_ = role; } |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 147 | |
mallinath@webrtc.org | a550669 | 2013-08-12 21:18:15 +0000 | [diff] [blame^] | 148 | void SetIceTiebreaker(uint64 tiebreaker) { tiebreaker_ = tiebreaker; } |
| 149 | uint64 IceTiebreaker() const { return tiebreaker_; } |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 150 | |
| 151 | virtual bool SharedSocket() const { return shared_socket_; } |
| 152 | |
| 153 | // The thread on which this port performs its I/O. |
| 154 | talk_base::Thread* thread() { return thread_; } |
| 155 | |
| 156 | // The factory used to create the sockets of this port. |
| 157 | talk_base::PacketSocketFactory* socket_factory() const { return factory_; } |
| 158 | void set_socket_factory(talk_base::PacketSocketFactory* factory) { |
| 159 | factory_ = factory; |
| 160 | } |
| 161 | |
| 162 | // For debugging purposes. |
| 163 | const std::string& content_name() const { return content_name_; } |
| 164 | void set_content_name(const std::string& content_name) { |
| 165 | content_name_ = content_name; |
| 166 | } |
| 167 | |
| 168 | int component() const { return component_; } |
| 169 | void set_component(int component) { component_ = component; } |
| 170 | |
| 171 | bool send_retransmit_count_attribute() const { |
| 172 | return send_retransmit_count_attribute_; |
| 173 | } |
| 174 | void set_send_retransmit_count_attribute(bool enable) { |
| 175 | send_retransmit_count_attribute_ = enable; |
| 176 | } |
| 177 | |
| 178 | const talk_base::SocketAddress& related_address() const { |
| 179 | return related_address_; |
| 180 | } |
| 181 | void set_related_address(const talk_base::SocketAddress& address) { |
| 182 | related_address_ = address; |
| 183 | } |
| 184 | |
| 185 | // Identifies the generation that this port was created in. |
| 186 | uint32 generation() { return generation_; } |
| 187 | void set_generation(uint32 generation) { generation_ = generation; } |
| 188 | |
| 189 | // ICE requires a single username/password per content/media line. So the |
| 190 | // |ice_username_fragment_| of the ports that belongs to the same content will |
| 191 | // be the same. However this causes a small complication with our relay |
| 192 | // server, which expects different username for RTP and RTCP. |
| 193 | // |
| 194 | // To resolve this problem, we implemented the username_fragment(), |
| 195 | // which returns a different username (calculated from |
| 196 | // |ice_username_fragment_|) for RTCP in the case of ICEPROTO_GOOGLE. And the |
| 197 | // username_fragment() simply returns |ice_username_fragment_| when running |
| 198 | // in ICEPROTO_RFC5245. |
| 199 | // |
| 200 | // As a result the ICEPROTO_GOOGLE will use different usernames for RTP and |
| 201 | // RTCP. And the ICEPROTO_RFC5245 will use same username for both RTP and |
| 202 | // RTCP. |
| 203 | const std::string username_fragment() const; |
| 204 | const std::string& password() const { return password_; } |
| 205 | |
| 206 | // Fired when candidates are discovered by the port. When all candidates |
| 207 | // are discovered that belong to port SignalAddressReady is fired. |
| 208 | sigslot::signal2<Port*, const Candidate&> SignalCandidateReady; |
| 209 | |
| 210 | // Provides all of the above information in one handy object. |
| 211 | virtual const std::vector<Candidate>& Candidates() const { |
| 212 | return candidates_; |
| 213 | } |
| 214 | |
| 215 | // SignalPortComplete is sent when port completes the task of candidates |
| 216 | // allocation. |
| 217 | sigslot::signal1<Port*> SignalPortComplete; |
| 218 | // This signal sent when port fails to allocate candidates and this port |
| 219 | // can't be used in establishing the connections. When port is in shared mode |
| 220 | // and port fails to allocate one of the candidates, port shouldn't send |
| 221 | // this signal as other candidates might be usefull in establishing the |
| 222 | // connection. |
| 223 | sigslot::signal1<Port*> SignalPortError; |
| 224 | |
| 225 | // Returns a map containing all of the connections of this port, keyed by the |
| 226 | // remote address. |
| 227 | typedef std::map<talk_base::SocketAddress, Connection*> AddressMap; |
| 228 | const AddressMap& connections() { return connections_; } |
| 229 | |
| 230 | // Returns the connection to the given address or NULL if none exists. |
| 231 | virtual Connection* GetConnection( |
| 232 | const talk_base::SocketAddress& remote_addr); |
| 233 | |
| 234 | // Called each time a connection is created. |
| 235 | sigslot::signal2<Port*, Connection*> SignalConnectionCreated; |
| 236 | |
| 237 | // In a shared socket mode each port which shares the socket will decide |
| 238 | // to accept the packet based on the |remote_addr|. Currently only UDP |
| 239 | // port implemented this method. |
| 240 | // TODO(mallinath) - Make it pure virtual. |
| 241 | virtual bool HandleIncomingPacket( |
| 242 | talk_base::AsyncPacketSocket* socket, const char* data, size_t size, |
| 243 | const talk_base::SocketAddress& remote_addr) { |
| 244 | ASSERT(false); |
| 245 | return false; |
| 246 | } |
| 247 | |
| 248 | // Sends a response message (normal or error) to the given request. One of |
| 249 | // these methods should be called as a response to SignalUnknownAddress. |
| 250 | // NOTE: You MUST call CreateConnection BEFORE SendBindingResponse. |
| 251 | virtual void SendBindingResponse(StunMessage* request, |
| 252 | const talk_base::SocketAddress& addr); |
| 253 | virtual void SendBindingErrorResponse( |
| 254 | StunMessage* request, const talk_base::SocketAddress& addr, |
| 255 | int error_code, const std::string& reason); |
| 256 | |
| 257 | void set_proxy(const std::string& user_agent, |
| 258 | const talk_base::ProxyInfo& proxy) { |
| 259 | user_agent_ = user_agent; |
| 260 | proxy_ = proxy; |
| 261 | } |
| 262 | const std::string& user_agent() { return user_agent_; } |
| 263 | const talk_base::ProxyInfo& proxy() { return proxy_; } |
| 264 | |
| 265 | virtual void EnablePortPackets(); |
| 266 | |
| 267 | // Indicates to the port that its official use has now begun. This will |
| 268 | // start the timer that checks to see if the port is being used. |
| 269 | void Start(); |
| 270 | |
| 271 | // Called if the port has no connections and is no longer useful. |
| 272 | void Destroy(); |
| 273 | |
| 274 | virtual void OnMessage(talk_base::Message *pmsg); |
| 275 | |
| 276 | // Debugging description of this port |
| 277 | virtual std::string ToString() const; |
| 278 | talk_base::IPAddress& ip() { return ip_; } |
| 279 | int min_port() { return min_port_; } |
| 280 | int max_port() { return max_port_; } |
| 281 | |
| 282 | // This method will return local and remote username fragements from the |
| 283 | // stun username attribute if present. |
| 284 | bool ParseStunUsername(const StunMessage* stun_msg, |
| 285 | std::string* local_username, |
| 286 | std::string* remote_username) const; |
| 287 | void CreateStunUsername(const std::string& remote_username, |
| 288 | std::string* stun_username_attr_str) const; |
| 289 | |
| 290 | bool MaybeIceRoleConflict(const talk_base::SocketAddress& addr, |
| 291 | IceMessage* stun_msg, |
| 292 | const std::string& remote_ufrag); |
| 293 | |
| 294 | // Called when the socket is currently able to send. |
| 295 | void OnReadyToSend(); |
| 296 | |
| 297 | // Called when the Connection discovers a local peer reflexive candidate. |
| 298 | // Returns the index of the new local candidate. |
| 299 | size_t AddPrflxCandidate(const Candidate& local); |
| 300 | |
| 301 | // Returns if RFC 5245 ICE protocol is used. |
| 302 | bool IsStandardIce() const; |
| 303 | |
| 304 | // Returns if Google ICE protocol is used. |
| 305 | bool IsGoogleIce() const; |
| 306 | |
| 307 | protected: |
| 308 | void set_type(const std::string& type) { type_ = type; } |
| 309 | // Fills in the local address of the port. |
| 310 | void AddAddress(const talk_base::SocketAddress& address, |
| 311 | const talk_base::SocketAddress& base_address, |
| 312 | const std::string& protocol, const std::string& type, |
| 313 | uint32 type_preference, bool final); |
| 314 | |
| 315 | // Adds the given connection to the list. (Deleting removes them.) |
| 316 | void AddConnection(Connection* conn); |
| 317 | |
| 318 | // Called when a packet is received from an unknown address that is not |
| 319 | // currently a connection. If this is an authenticated STUN binding request, |
| 320 | // then we will signal the client. |
| 321 | void OnReadPacket(const char* data, size_t size, |
| 322 | const talk_base::SocketAddress& addr, |
| 323 | ProtocolType proto); |
| 324 | |
| 325 | // If the given data comprises a complete and correct STUN message then the |
| 326 | // return value is true, otherwise false. If the message username corresponds |
| 327 | // with this port's username fragment, msg will contain the parsed STUN |
| 328 | // message. Otherwise, the function may send a STUN response internally. |
| 329 | // remote_username contains the remote fragment of the STUN username. |
| 330 | bool GetStunMessage(const char* data, size_t size, |
| 331 | const talk_base::SocketAddress& addr, |
| 332 | IceMessage** out_msg, std::string* out_username); |
| 333 | |
| 334 | // Checks if the address in addr is compatible with the port's ip. |
| 335 | bool IsCompatibleAddress(const talk_base::SocketAddress& addr); |
| 336 | |
| 337 | private: |
| 338 | void Construct(); |
| 339 | // Called when one of our connections deletes itself. |
| 340 | void OnConnectionDestroyed(Connection* conn); |
| 341 | |
| 342 | // Checks if this port is useless, and hence, should be destroyed. |
| 343 | void CheckTimeout(); |
| 344 | |
| 345 | talk_base::Thread* thread_; |
| 346 | talk_base::PacketSocketFactory* factory_; |
| 347 | std::string type_; |
| 348 | bool send_retransmit_count_attribute_; |
| 349 | talk_base::Network* network_; |
| 350 | talk_base::IPAddress ip_; |
| 351 | int min_port_; |
| 352 | int max_port_; |
| 353 | std::string content_name_; |
| 354 | int component_; |
| 355 | uint32 generation_; |
| 356 | talk_base::SocketAddress related_address_; |
| 357 | // In order to establish a connection to this Port (so that real data can be |
| 358 | // sent through), the other side must send us a STUN binding request that is |
| 359 | // authenticated with this username_fragment and password. |
| 360 | // PortAllocatorSession will provide these username_fragment and password. |
| 361 | // |
| 362 | // Note: we should always use username_fragment() instead of using |
| 363 | // |ice_username_fragment_| directly. For the details see the comment on |
| 364 | // username_fragment(). |
| 365 | std::string ice_username_fragment_; |
| 366 | std::string password_; |
| 367 | std::vector<Candidate> candidates_; |
| 368 | AddressMap connections_; |
| 369 | enum Lifetime { LT_PRESTART, LT_PRETIMEOUT, LT_POSTTIMEOUT } lifetime_; |
| 370 | bool enable_port_packets_; |
| 371 | IceProtocolType ice_protocol_; |
mallinath@webrtc.org | a550669 | 2013-08-12 21:18:15 +0000 | [diff] [blame^] | 372 | IceRole ice_role_; |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 373 | uint64 tiebreaker_; |
| 374 | bool shared_socket_; |
| 375 | |
| 376 | // Information to use when going through a proxy. |
| 377 | std::string user_agent_; |
| 378 | talk_base::ProxyInfo proxy_; |
| 379 | |
| 380 | friend class Connection; |
| 381 | }; |
| 382 | |
| 383 | // Represents a communication link between a port on the local client and a |
| 384 | // port on the remote client. |
| 385 | class Connection : public talk_base::MessageHandler, |
| 386 | public sigslot::has_slots<> { |
| 387 | public: |
| 388 | // States are from RFC 5245. http://tools.ietf.org/html/rfc5245#section-5.7.4 |
| 389 | enum State { |
| 390 | STATE_WAITING = 0, // Check has not been performed, Waiting pair on CL. |
| 391 | STATE_INPROGRESS, // Check has been sent, transaction is in progress. |
| 392 | STATE_SUCCEEDED, // Check already done, produced a successful result. |
| 393 | STATE_FAILED // Check for this connection failed. |
| 394 | }; |
| 395 | |
| 396 | virtual ~Connection(); |
| 397 | |
| 398 | // The local port where this connection sends and receives packets. |
| 399 | Port* port() { return port_; } |
| 400 | const Port* port() const { return port_; } |
| 401 | |
| 402 | // Returns the description of the local port |
| 403 | virtual const Candidate& local_candidate() const; |
| 404 | |
| 405 | // Returns the description of the remote port to which we communicate. |
| 406 | const Candidate& remote_candidate() const { return remote_candidate_; } |
| 407 | |
| 408 | // Returns the pair priority. |
| 409 | uint64 priority() const; |
| 410 | |
| 411 | enum ReadState { |
| 412 | STATE_READ_INIT = 0, // we have yet to receive a ping |
| 413 | STATE_READABLE = 1, // we have received pings recently |
| 414 | STATE_READ_TIMEOUT = 2, // we haven't received pings in a while |
| 415 | }; |
| 416 | |
| 417 | ReadState read_state() const { return read_state_; } |
| 418 | bool readable() const { return read_state_ == STATE_READABLE; } |
| 419 | |
| 420 | enum WriteState { |
| 421 | STATE_WRITABLE = 0, // we have received ping responses recently |
| 422 | STATE_WRITE_UNRELIABLE = 1, // we have had a few ping failures |
| 423 | STATE_WRITE_INIT = 2, // we have yet to receive a ping response |
| 424 | STATE_WRITE_TIMEOUT = 3, // we have had a large number of ping failures |
| 425 | }; |
| 426 | |
| 427 | WriteState write_state() const { return write_state_; } |
| 428 | bool writable() const { return write_state_ == STATE_WRITABLE; } |
| 429 | |
| 430 | // Determines whether the connection has finished connecting. This can only |
| 431 | // be false for TCP connections. |
| 432 | bool connected() const { return connected_; } |
| 433 | |
| 434 | // Estimate of the round-trip time over this connection. |
| 435 | uint32 rtt() const { return rtt_; } |
| 436 | |
| 437 | size_t sent_total_bytes(); |
| 438 | size_t sent_bytes_second(); |
| 439 | size_t recv_total_bytes(); |
| 440 | size_t recv_bytes_second(); |
| 441 | sigslot::signal1<Connection*> SignalStateChange; |
| 442 | |
| 443 | // Sent when the connection has decided that it is no longer of value. It |
| 444 | // will delete itself immediately after this call. |
| 445 | sigslot::signal1<Connection*> SignalDestroyed; |
| 446 | |
| 447 | // The connection can send and receive packets asynchronously. This matches |
| 448 | // the interface of AsyncPacketSocket, which may use UDP or TCP under the |
| 449 | // covers. |
| 450 | virtual int Send(const void* data, size_t size) = 0; |
| 451 | |
| 452 | // Error if Send() returns < 0 |
| 453 | virtual int GetError() = 0; |
| 454 | |
| 455 | sigslot::signal3<Connection*, const char*, size_t> SignalReadPacket; |
| 456 | |
| 457 | sigslot::signal1<Connection*> SignalReadyToSend; |
| 458 | |
| 459 | // Called when a packet is received on this connection. |
| 460 | void OnReadPacket(const char* data, size_t size); |
| 461 | |
| 462 | // Called when the socket is currently able to send. |
| 463 | void OnReadyToSend(); |
| 464 | |
| 465 | // Called when a connection is determined to be no longer useful to us. We |
| 466 | // still keep it around in case the other side wants to use it. But we can |
| 467 | // safely stop pinging on it and we can allow it to time out if the other |
| 468 | // side stops using it as well. |
| 469 | bool pruned() const { return pruned_; } |
| 470 | void Prune(); |
| 471 | |
| 472 | bool use_candidate_attr() const { return use_candidate_attr_; } |
| 473 | void set_use_candidate_attr(bool enable); |
| 474 | |
| 475 | void set_remote_ice_mode(IceMode mode) { |
| 476 | remote_ice_mode_ = mode; |
| 477 | } |
| 478 | |
| 479 | // Makes the connection go away. |
| 480 | void Destroy(); |
| 481 | |
| 482 | // Checks that the state of this connection is up-to-date. The argument is |
| 483 | // the current time, which is compared against various timeouts. |
| 484 | void UpdateState(uint32 now); |
| 485 | |
| 486 | // Called when this connection should try checking writability again. |
| 487 | uint32 last_ping_sent() const { return last_ping_sent_; } |
| 488 | void Ping(uint32 now); |
| 489 | |
| 490 | // Called whenever a valid ping is received on this connection. This is |
| 491 | // public because the connection intercepts the first ping for us. |
| 492 | uint32 last_ping_received() const { return last_ping_received_; } |
| 493 | void ReceivedPing(); |
| 494 | |
| 495 | // Debugging description of this connection |
| 496 | std::string ToString() const; |
| 497 | std::string ToSensitiveString() const; |
| 498 | |
| 499 | bool reported() const { return reported_; } |
| 500 | void set_reported(bool reported) { reported_ = reported;} |
| 501 | |
| 502 | // This flag will be set if this connection is the chosen one for media |
| 503 | // transmission. This connection will send STUN ping with USE-CANDIDATE |
| 504 | // attribute. |
| 505 | sigslot::signal1<Connection*> SignalUseCandidate; |
| 506 | // Invoked when Connection receives STUN error response with 487 code. |
| 507 | void HandleRoleConflictFromPeer(); |
| 508 | |
| 509 | State state() const { return state_; } |
| 510 | |
| 511 | IceMode remote_ice_mode() const { return remote_ice_mode_; } |
| 512 | |
| 513 | protected: |
| 514 | // Constructs a new connection to the given remote port. |
| 515 | Connection(Port* port, size_t index, const Candidate& candidate); |
| 516 | |
| 517 | // Called back when StunRequestManager has a stun packet to send |
| 518 | void OnSendStunPacket(const void* data, size_t size, StunRequest* req); |
| 519 | |
| 520 | // Callbacks from ConnectionRequest |
| 521 | void OnConnectionRequestResponse(ConnectionRequest* req, |
| 522 | StunMessage* response); |
| 523 | void OnConnectionRequestErrorResponse(ConnectionRequest* req, |
| 524 | StunMessage* response); |
| 525 | void OnConnectionRequestTimeout(ConnectionRequest* req); |
| 526 | |
| 527 | // Changes the state and signals if necessary. |
| 528 | void set_read_state(ReadState value); |
| 529 | void set_write_state(WriteState value); |
| 530 | void set_state(State state); |
| 531 | void set_connected(bool value); |
| 532 | |
| 533 | // Checks if this connection is useless, and hence, should be destroyed. |
| 534 | void CheckTimeout(); |
| 535 | |
| 536 | void OnMessage(talk_base::Message *pmsg); |
| 537 | |
| 538 | Port* port_; |
| 539 | size_t local_candidate_index_; |
| 540 | Candidate remote_candidate_; |
| 541 | ReadState read_state_; |
| 542 | WriteState write_state_; |
| 543 | bool connected_; |
| 544 | bool pruned_; |
| 545 | // By default |use_candidate_attr_| flag will be true, |
| 546 | // as we will be using agrressive nomination. |
| 547 | // But when peer is ice-lite, this flag "must" be initialized to false and |
| 548 | // turn on when connection becomes "best connection". |
| 549 | bool use_candidate_attr_; |
| 550 | IceMode remote_ice_mode_; |
| 551 | StunRequestManager requests_; |
| 552 | uint32 rtt_; |
| 553 | uint32 last_ping_sent_; // last time we sent a ping to the other side |
| 554 | uint32 last_ping_received_; // last time we received a ping from the other |
| 555 | // side |
| 556 | uint32 last_data_received_; |
| 557 | uint32 last_ping_response_received_; |
| 558 | std::vector<uint32> pings_since_last_response_; |
| 559 | |
| 560 | talk_base::RateTracker recv_rate_tracker_; |
| 561 | talk_base::RateTracker send_rate_tracker_; |
| 562 | |
| 563 | private: |
| 564 | void MaybeAddPrflxCandidate(ConnectionRequest* request, |
| 565 | StunMessage* response); |
| 566 | |
| 567 | bool reported_; |
| 568 | State state_; |
| 569 | |
| 570 | friend class Port; |
| 571 | friend class ConnectionRequest; |
| 572 | }; |
| 573 | |
| 574 | // ProxyConnection defers all the interesting work to the port |
| 575 | class ProxyConnection : public Connection { |
| 576 | public: |
| 577 | ProxyConnection(Port* port, size_t index, const Candidate& candidate); |
| 578 | |
| 579 | virtual int Send(const void* data, size_t size); |
| 580 | virtual int GetError() { return error_; } |
| 581 | |
| 582 | private: |
| 583 | int error_; |
| 584 | }; |
| 585 | |
| 586 | } // namespace cricket |
| 587 | |
| 588 | #endif // TALK_P2P_BASE_PORT_H_ |