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henrike@webrtc.org28e20752013-07-10 00:45:36 +00001/*
2 * libjingle
3 * Copyright 2006, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#include "talk/base/gunit.h"
henrike@webrtc.org28e20752013-07-10 00:45:36 +000029#include "talk/base/nethelpers.h"
30#include "talk/base/physicalsocketserver.h"
31#include "talk/base/testclient.h"
32#include "talk/base/testechoserver.h"
33#include "talk/base/thread.h"
34
35using namespace talk_base;
36
37void TestUdpInternal(const SocketAddress& loopback) {
38 Thread *main = Thread::Current();
39 AsyncSocket* socket = main->socketserver()
40 ->CreateAsyncSocket(loopback.family(), SOCK_DGRAM);
41 socket->Bind(loopback);
42
43 TestClient client(new AsyncUDPSocket(socket));
44 SocketAddress addr = client.address(), from;
45 EXPECT_EQ(3, client.SendTo("foo", 3, addr));
46 EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
47 EXPECT_EQ(from, addr);
48 EXPECT_TRUE(client.CheckNoPacket());
49}
50
51void TestTcpInternal(const SocketAddress& loopback) {
52 Thread *main = Thread::Current();
53 TestEchoServer server(main, loopback);
54
55 AsyncSocket* socket = main->socketserver()
56 ->CreateAsyncSocket(loopback.family(), SOCK_STREAM);
57 AsyncTCPSocket* tcp_socket = AsyncTCPSocket::Create(
58 socket, loopback, server.address());
59 ASSERT_TRUE(tcp_socket != NULL);
60
61 TestClient client(tcp_socket);
62 SocketAddress addr = client.address(), from;
63 EXPECT_TRUE(client.CheckConnected());
64 EXPECT_EQ(3, client.Send("foo", 3));
65 EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
66 EXPECT_EQ(from, server.address());
67 EXPECT_TRUE(client.CheckNoPacket());
68}
69
70// Tests whether the TestClient can send UDP to itself.
71TEST(TestClientTest, TestUdpIPv4) {
72 TestUdpInternal(SocketAddress("127.0.0.1", 0));
73}
74
75TEST(TestClientTest, TestUdpIPv6) {
76 if (HasIPv6Enabled()) {
77 TestUdpInternal(SocketAddress("::1", 0));
78 } else {
79 LOG(LS_INFO) << "Skipping IPv6 test.";
80 }
81}
82
83// Tests whether the TestClient can connect to a server and exchange data.
84TEST(TestClientTest, TestTcpIPv4) {
85 TestTcpInternal(SocketAddress("127.0.0.1", 0));
86}
87
88TEST(TestClientTest, TestTcpIPv6) {
89 if (HasIPv6Enabled()) {
90 TestTcpInternal(SocketAddress("::1", 0));
91 } else {
92 LOG(LS_INFO) << "Skipping IPv6 test.";
93 }
94}