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henrike@webrtc.org28e20752013-07-10 00:45:36 +00001/*
2 * libjingle
3 * Copyright 2006, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#include "talk/base/gunit.h"
29#include "talk/base/host.h"
30#include "talk/base/nethelpers.h"
31#include "talk/base/physicalsocketserver.h"
32#include "talk/base/testclient.h"
33#include "talk/base/testechoserver.h"
34#include "talk/base/thread.h"
35
36using namespace talk_base;
37
38void TestUdpInternal(const SocketAddress& loopback) {
39 Thread *main = Thread::Current();
40 AsyncSocket* socket = main->socketserver()
41 ->CreateAsyncSocket(loopback.family(), SOCK_DGRAM);
42 socket->Bind(loopback);
43
44 TestClient client(new AsyncUDPSocket(socket));
45 SocketAddress addr = client.address(), from;
46 EXPECT_EQ(3, client.SendTo("foo", 3, addr));
47 EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
48 EXPECT_EQ(from, addr);
49 EXPECT_TRUE(client.CheckNoPacket());
50}
51
52void TestTcpInternal(const SocketAddress& loopback) {
53 Thread *main = Thread::Current();
54 TestEchoServer server(main, loopback);
55
56 AsyncSocket* socket = main->socketserver()
57 ->CreateAsyncSocket(loopback.family(), SOCK_STREAM);
58 AsyncTCPSocket* tcp_socket = AsyncTCPSocket::Create(
59 socket, loopback, server.address());
60 ASSERT_TRUE(tcp_socket != NULL);
61
62 TestClient client(tcp_socket);
63 SocketAddress addr = client.address(), from;
64 EXPECT_TRUE(client.CheckConnected());
65 EXPECT_EQ(3, client.Send("foo", 3));
66 EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
67 EXPECT_EQ(from, server.address());
68 EXPECT_TRUE(client.CheckNoPacket());
69}
70
71// Tests whether the TestClient can send UDP to itself.
72TEST(TestClientTest, TestUdpIPv4) {
73 TestUdpInternal(SocketAddress("127.0.0.1", 0));
74}
75
76TEST(TestClientTest, TestUdpIPv6) {
77 if (HasIPv6Enabled()) {
78 TestUdpInternal(SocketAddress("::1", 0));
79 } else {
80 LOG(LS_INFO) << "Skipping IPv6 test.";
81 }
82}
83
84// Tests whether the TestClient can connect to a server and exchange data.
85TEST(TestClientTest, TestTcpIPv4) {
86 TestTcpInternal(SocketAddress("127.0.0.1", 0));
87}
88
89TEST(TestClientTest, TestTcpIPv6) {
90 if (HasIPv6Enabled()) {
91 TestTcpInternal(SocketAddress("::1", 0));
92 } else {
93 LOG(LS_INFO) << "Skipping IPv6 test.";
94 }
95}