henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 The WebRTC Project Authors. All rights reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
Henrik Kjellander | c036276 | 2017-06-29 08:03:04 +0200 | [diff] [blame] | 11 | #ifndef WEBRTC_RTC_BASE_ASYNCINVOKER_H_ |
| 12 | #define WEBRTC_RTC_BASE_ASYNCINVOKER_H_ |
henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 13 | |
Henrik Kjellander | ec78f1c | 2017-06-29 07:52:50 +0200 | [diff] [blame] | 14 | #include <memory> |
| 15 | #include <utility> |
deadbeef | a8bc1a1 | 2017-02-17 18:06:26 -0800 | [diff] [blame] | 16 | |
Henrik Kjellander | ec78f1c | 2017-06-29 07:52:50 +0200 | [diff] [blame] | 17 | #include "webrtc/base/asyncinvoker-inl.h" |
| 18 | #include "webrtc/base/bind.h" |
| 19 | #include "webrtc/base/constructormagic.h" |
| 20 | #include "webrtc/base/event.h" |
| 21 | #include "webrtc/base/sigslot.h" |
| 22 | #include "webrtc/base/thread.h" |
| 23 | |
| 24 | namespace rtc { |
| 25 | |
| 26 | // Invokes function objects (aka functors) asynchronously on a Thread, and |
| 27 | // owns the lifetime of calls (ie, when this object is destroyed, calls in |
| 28 | // flight are cancelled). AsyncInvoker can optionally execute a user-specified |
| 29 | // function when the asynchronous call is complete, or operates in |
| 30 | // fire-and-forget mode otherwise. |
| 31 | // |
| 32 | // AsyncInvoker does not own the thread it calls functors on. |
| 33 | // |
| 34 | // A note about async calls and object lifetimes: users should |
| 35 | // be mindful of object lifetimes when calling functions asynchronously and |
| 36 | // ensure objects used by the function _cannot_ be deleted between the |
| 37 | // invocation and execution of the functor. AsyncInvoker is designed to |
| 38 | // help: any calls in flight will be cancelled when the AsyncInvoker used to |
| 39 | // make the call is destructed, and any calls executing will be allowed to |
| 40 | // complete before AsyncInvoker destructs. |
| 41 | // |
| 42 | // The easiest way to ensure lifetimes are handled correctly is to create a |
| 43 | // class that owns the Thread and AsyncInvoker objects, and then call its |
| 44 | // methods asynchronously as needed. |
| 45 | // |
| 46 | // Example: |
| 47 | // class MyClass { |
| 48 | // public: |
| 49 | // void FireAsyncTaskWithResult(Thread* thread, int x) { |
| 50 | // // Specify a callback to get the result upon completion. |
| 51 | // invoker_.AsyncInvoke<int>(RTC_FROM_HERE, |
| 52 | // thread, Bind(&MyClass::AsyncTaskWithResult, this, x), |
| 53 | // &MyClass::OnTaskComplete, this); |
| 54 | // } |
| 55 | // void FireAnotherAsyncTask(Thread* thread) { |
| 56 | // // No callback specified means fire-and-forget. |
| 57 | // invoker_.AsyncInvoke<void>(RTC_FROM_HERE, |
| 58 | // thread, Bind(&MyClass::AnotherAsyncTask, this)); |
| 59 | // |
| 60 | // private: |
| 61 | // int AsyncTaskWithResult(int x) { |
| 62 | // // Some long running process... |
| 63 | // return x * x; |
| 64 | // } |
| 65 | // void AnotherAsyncTask() { |
| 66 | // // Some other long running process... |
| 67 | // } |
| 68 | // void OnTaskComplete(int result) { result_ = result; } |
| 69 | // |
| 70 | // AsyncInvoker invoker_; |
| 71 | // int result_; |
| 72 | // }; |
| 73 | class AsyncInvoker : public MessageHandler { |
| 74 | public: |
| 75 | AsyncInvoker(); |
| 76 | ~AsyncInvoker() override; |
| 77 | |
| 78 | // Call |functor| asynchronously on |thread|, with no callback upon |
| 79 | // completion. Returns immediately. |
| 80 | template <class ReturnT, class FunctorT> |
| 81 | void AsyncInvoke(const Location& posted_from, |
| 82 | Thread* thread, |
| 83 | const FunctorT& functor, |
| 84 | uint32_t id = 0) { |
| 85 | std::unique_ptr<AsyncClosure> closure( |
| 86 | new FireAndForgetAsyncClosure<FunctorT>(this, functor)); |
| 87 | DoInvoke(posted_from, thread, std::move(closure), id); |
| 88 | } |
| 89 | |
| 90 | // Call |functor| asynchronously on |thread| with |delay_ms|, with no callback |
| 91 | // upon completion. Returns immediately. |
| 92 | template <class ReturnT, class FunctorT> |
| 93 | void AsyncInvokeDelayed(const Location& posted_from, |
| 94 | Thread* thread, |
| 95 | const FunctorT& functor, |
| 96 | uint32_t delay_ms, |
| 97 | uint32_t id = 0) { |
| 98 | std::unique_ptr<AsyncClosure> closure( |
| 99 | new FireAndForgetAsyncClosure<FunctorT>(this, functor)); |
| 100 | DoInvokeDelayed(posted_from, thread, std::move(closure), delay_ms, id); |
| 101 | } |
| 102 | |
| 103 | // Synchronously execute on |thread| all outstanding calls we own |
| 104 | // that are pending on |thread|, and wait for calls to complete |
| 105 | // before returning. Optionally filter by message id. |
| 106 | // The destructor will not wait for outstanding calls, so if that |
| 107 | // behavior is desired, call Flush() before destroying this object. |
| 108 | void Flush(Thread* thread, uint32_t id = MQID_ANY); |
| 109 | |
| 110 | private: |
| 111 | void OnMessage(Message* msg) override; |
| 112 | void DoInvoke(const Location& posted_from, |
| 113 | Thread* thread, |
| 114 | std::unique_ptr<AsyncClosure> closure, |
| 115 | uint32_t id); |
| 116 | void DoInvokeDelayed(const Location& posted_from, |
| 117 | Thread* thread, |
| 118 | std::unique_ptr<AsyncClosure> closure, |
| 119 | uint32_t delay_ms, |
| 120 | uint32_t id); |
| 121 | volatile int pending_invocations_ = 0; |
| 122 | Event invocation_complete_; |
| 123 | bool destroying_ = false; |
| 124 | friend class AsyncClosure; |
| 125 | |
| 126 | RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker); |
| 127 | }; |
| 128 | |
| 129 | // Similar to AsyncInvoker, but guards against the Thread being destroyed while |
| 130 | // there are outstanding dangling pointers to it. It will connect to the current |
| 131 | // thread in the constructor, and will get notified when that thread is |
| 132 | // destroyed. After GuardedAsyncInvoker is constructed, it can be used from |
| 133 | // other threads to post functors to the thread it was constructed on. If that |
| 134 | // thread dies, any further calls to AsyncInvoke() will be safely ignored. |
| 135 | class GuardedAsyncInvoker : public sigslot::has_slots<> { |
| 136 | public: |
| 137 | GuardedAsyncInvoker(); |
| 138 | ~GuardedAsyncInvoker() override; |
| 139 | |
| 140 | // Synchronously execute all outstanding calls we own, and wait for calls to |
| 141 | // complete before returning. Optionally filter by message id. The destructor |
| 142 | // will not wait for outstanding calls, so if that behavior is desired, call |
| 143 | // Flush() first. Returns false if the thread has died. |
| 144 | bool Flush(uint32_t id = MQID_ANY); |
| 145 | |
| 146 | // Call |functor| asynchronously with no callback upon completion. Returns |
| 147 | // immediately. Returns false if the thread has died. |
| 148 | template <class ReturnT, class FunctorT> |
| 149 | bool AsyncInvoke(const Location& posted_from, |
| 150 | const FunctorT& functor, |
| 151 | uint32_t id = 0) { |
| 152 | rtc::CritScope cs(&crit_); |
| 153 | if (thread_ == nullptr) |
| 154 | return false; |
| 155 | invoker_.AsyncInvoke<ReturnT, FunctorT>(posted_from, thread_, functor, id); |
| 156 | return true; |
| 157 | } |
| 158 | |
| 159 | // Call |functor| asynchronously with |delay_ms|, with no callback upon |
| 160 | // completion. Returns immediately. Returns false if the thread has died. |
| 161 | template <class ReturnT, class FunctorT> |
| 162 | bool AsyncInvokeDelayed(const Location& posted_from, |
| 163 | const FunctorT& functor, |
| 164 | uint32_t delay_ms, |
| 165 | uint32_t id = 0) { |
| 166 | rtc::CritScope cs(&crit_); |
| 167 | if (thread_ == nullptr) |
| 168 | return false; |
| 169 | invoker_.AsyncInvokeDelayed<ReturnT, FunctorT>(posted_from, thread_, |
| 170 | functor, delay_ms, id); |
| 171 | return true; |
| 172 | } |
| 173 | |
| 174 | // Call |functor| asynchronously, calling |callback| when done. Returns false |
| 175 | // if the thread has died. |
| 176 | template <class ReturnT, class FunctorT, class HostT> |
| 177 | bool AsyncInvoke(const Location& posted_from, |
| 178 | const Location& callback_posted_from, |
| 179 | const FunctorT& functor, |
| 180 | void (HostT::*callback)(ReturnT), |
| 181 | HostT* callback_host, |
| 182 | uint32_t id = 0) { |
| 183 | rtc::CritScope cs(&crit_); |
| 184 | if (thread_ == nullptr) |
| 185 | return false; |
| 186 | invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>( |
| 187 | posted_from, callback_posted_from, thread_, functor, callback, |
| 188 | callback_host, id); |
| 189 | return true; |
| 190 | } |
| 191 | |
| 192 | // Call |functor| asynchronously calling |callback| when done. Overloaded for |
| 193 | // void return. Returns false if the thread has died. |
| 194 | template <class ReturnT, class FunctorT, class HostT> |
| 195 | bool AsyncInvoke(const Location& posted_from, |
| 196 | const Location& callback_posted_from, |
| 197 | const FunctorT& functor, |
| 198 | void (HostT::*callback)(), |
| 199 | HostT* callback_host, |
| 200 | uint32_t id = 0) { |
| 201 | rtc::CritScope cs(&crit_); |
| 202 | if (thread_ == nullptr) |
| 203 | return false; |
| 204 | invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>( |
| 205 | posted_from, callback_posted_from, thread_, functor, callback, |
| 206 | callback_host, id); |
| 207 | return true; |
| 208 | } |
| 209 | |
| 210 | private: |
| 211 | // Callback when |thread_| is destroyed. |
| 212 | void ThreadDestroyed(); |
| 213 | |
| 214 | CriticalSection crit_; |
| 215 | Thread* thread_ GUARDED_BY(crit_); |
| 216 | AsyncInvoker invoker_ GUARDED_BY(crit_); |
| 217 | }; |
| 218 | |
| 219 | } // namespace rtc |
henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 220 | |
Henrik Kjellander | c036276 | 2017-06-29 08:03:04 +0200 | [diff] [blame] | 221 | #endif // WEBRTC_RTC_BASE_ASYNCINVOKER_H_ |