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henrikab2619892015-05-18 16:49:16 +02001/*
2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#include "webrtc/modules/audio_device/android/opensles_player.h"
12
13#include <android/log.h>
14
15#include "webrtc/base/arraysize.h"
16#include "webrtc/base/checks.h"
Peter Kasting1380e262015-08-28 17:31:03 -070017#include "webrtc/base/format_macros.h"
henrikab2619892015-05-18 16:49:16 +020018#include "webrtc/modules/audio_device/android/audio_manager.h"
henrika86d907c2015-09-07 16:09:50 +020019#include "webrtc/modules/audio_device/fine_audio_buffer.h"
henrikab2619892015-05-18 16:49:16 +020020
21#define TAG "OpenSLESPlayer"
22#define ALOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__)
23#define ALOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
24#define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
25#define ALOGW(...) __android_log_print(ANDROID_LOG_WARN, TAG, __VA_ARGS__)
26#define ALOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
27
28#define RETURN_ON_ERROR(op, ...) \
29 do { \
30 SLresult err = (op); \
31 if (err != SL_RESULT_SUCCESS) { \
32 ALOGE("%s failed: %d", #op, err); \
33 return __VA_ARGS__; \
34 } \
35 } while (0)
36
37namespace webrtc {
38
39OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager)
40 : audio_parameters_(audio_manager->GetPlayoutAudioParameters()),
41 audio_device_buffer_(NULL),
42 initialized_(false),
43 playing_(false),
44 bytes_per_buffer_(0),
45 buffer_index_(0),
46 engine_(nullptr),
47 player_(nullptr),
48 simple_buffer_queue_(nullptr),
49 volume_(nullptr) {
50 ALOGD("ctor%s", GetThreadInfo().c_str());
51 // Use native audio output parameters provided by the audio manager and
52 // define the PCM format structure.
53 pcm_format_ = CreatePCMConfiguration(audio_parameters_.channels(),
54 audio_parameters_.sample_rate(),
55 audio_parameters_.bits_per_sample());
56 // Detach from this thread since we want to use the checker to verify calls
57 // from the internal audio thread.
58 thread_checker_opensles_.DetachFromThread();
59}
60
61OpenSLESPlayer::~OpenSLESPlayer() {
62 ALOGD("dtor%s", GetThreadInfo().c_str());
63 DCHECK(thread_checker_.CalledOnValidThread());
64 Terminate();
65 DestroyAudioPlayer();
66 DestroyMix();
67 DestroyEngine();
68 DCHECK(!engine_object_.Get());
69 DCHECK(!engine_);
70 DCHECK(!output_mix_.Get());
71 DCHECK(!player_);
72 DCHECK(!simple_buffer_queue_);
73 DCHECK(!volume_);
74}
75
76int OpenSLESPlayer::Init() {
77 ALOGD("Init%s", GetThreadInfo().c_str());
78 DCHECK(thread_checker_.CalledOnValidThread());
79 return 0;
80}
81
82int OpenSLESPlayer::Terminate() {
83 ALOGD("Terminate%s", GetThreadInfo().c_str());
84 DCHECK(thread_checker_.CalledOnValidThread());
85 StopPlayout();
86 return 0;
87}
88
89int OpenSLESPlayer::InitPlayout() {
90 ALOGD("InitPlayout%s", GetThreadInfo().c_str());
91 DCHECK(thread_checker_.CalledOnValidThread());
92 DCHECK(!initialized_);
93 DCHECK(!playing_);
94 CreateEngine();
95 CreateMix();
96 initialized_ = true;
97 buffer_index_ = 0;
98 return 0;
99}
100
101int OpenSLESPlayer::StartPlayout() {
102 ALOGD("StartPlayout%s", GetThreadInfo().c_str());
103 DCHECK(thread_checker_.CalledOnValidThread());
104 DCHECK(initialized_);
105 DCHECK(!playing_);
106 // The number of lower latency audio players is limited, hence we create the
107 // audio player in Start() and destroy it in Stop().
108 CreateAudioPlayer();
109 // Fill up audio buffers to avoid initial glitch and to ensure that playback
110 // starts when mode is later changed to SL_PLAYSTATE_PLAYING.
111 // TODO(henrika): we can save some delay by only making one call to
112 // EnqueuePlayoutData. Most likely not worth the risk of adding a glitch.
113 for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
114 EnqueuePlayoutData();
115 }
116 // Start streaming data by setting the play state to SL_PLAYSTATE_PLAYING.
117 // For a player object, when the object is in the SL_PLAYSTATE_PLAYING
118 // state, adding buffers will implicitly start playback.
119 RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_PLAYING), -1);
120 playing_ = (GetPlayState() == SL_PLAYSTATE_PLAYING);
121 DCHECK(playing_);
122 return 0;
123}
124
125int OpenSLESPlayer::StopPlayout() {
126 ALOGD("StopPlayout%s", GetThreadInfo().c_str());
127 DCHECK(thread_checker_.CalledOnValidThread());
128 if (!initialized_ || !playing_) {
129 return 0;
130 }
131 // Stop playing by setting the play state to SL_PLAYSTATE_STOPPED.
132 RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_STOPPED), -1);
133 // Clear the buffer queue to flush out any remaining data.
134 RETURN_ON_ERROR((*simple_buffer_queue_)->Clear(simple_buffer_queue_), -1);
135#ifndef NDEBUG
136 // Verify that the buffer queue is in fact cleared as it should.
137 SLAndroidSimpleBufferQueueState buffer_queue_state;
138 (*simple_buffer_queue_)->GetState(simple_buffer_queue_, &buffer_queue_state);
139 DCHECK_EQ(0u, buffer_queue_state.count);
140 DCHECK_EQ(0u, buffer_queue_state.index);
141#endif
142 // The number of lower latency audio players is limited, hence we create the
143 // audio player in Start() and destroy it in Stop().
144 DestroyAudioPlayer();
145 thread_checker_opensles_.DetachFromThread();
146 initialized_ = false;
147 playing_ = false;
148 return 0;
149}
150
151int OpenSLESPlayer::SpeakerVolumeIsAvailable(bool& available) {
152 available = false;
153 return 0;
154}
155
156int OpenSLESPlayer::MaxSpeakerVolume(uint32_t& maxVolume) const {
157 return -1;
158}
159
160int OpenSLESPlayer::MinSpeakerVolume(uint32_t& minVolume) const {
161 return -1;
162}
163
164int OpenSLESPlayer::SetSpeakerVolume(uint32_t volume) {
165 return -1;
166}
167
168int OpenSLESPlayer::SpeakerVolume(uint32_t& volume) const {
169 return -1;
170}
171
172void OpenSLESPlayer::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
173 ALOGD("AttachAudioBuffer");
174 DCHECK(thread_checker_.CalledOnValidThread());
175 audio_device_buffer_ = audioBuffer;
176 const int sample_rate_hz = audio_parameters_.sample_rate();
177 ALOGD("SetPlayoutSampleRate(%d)", sample_rate_hz);
178 audio_device_buffer_->SetPlayoutSampleRate(sample_rate_hz);
179 const int channels = audio_parameters_.channels();
180 ALOGD("SetPlayoutChannels(%d)", channels);
181 audio_device_buffer_->SetPlayoutChannels(channels);
182 CHECK(audio_device_buffer_);
183 AllocateDataBuffers();
184}
185
Peter Kasting1380e262015-08-28 17:31:03 -0700186SLDataFormat_PCM OpenSLESPlayer::CreatePCMConfiguration(
187 int channels,
188 int sample_rate,
189 size_t bits_per_sample) {
henrikab2619892015-05-18 16:49:16 +0200190 ALOGD("CreatePCMConfiguration");
191 CHECK_EQ(bits_per_sample, SL_PCMSAMPLEFORMAT_FIXED_16);
192 SLDataFormat_PCM format;
193 format.formatType = SL_DATAFORMAT_PCM;
194 format.numChannels = static_cast<SLuint32>(channels);
195 // Note that, the unit of sample rate is actually in milliHertz and not Hertz.
196 switch (sample_rate) {
197 case 8000:
198 format.samplesPerSec = SL_SAMPLINGRATE_8;
199 break;
200 case 16000:
201 format.samplesPerSec = SL_SAMPLINGRATE_16;
202 break;
203 case 22050:
204 format.samplesPerSec = SL_SAMPLINGRATE_22_05;
205 break;
206 case 32000:
207 format.samplesPerSec = SL_SAMPLINGRATE_32;
208 break;
209 case 44100:
210 format.samplesPerSec = SL_SAMPLINGRATE_44_1;
211 break;
212 case 48000:
213 format.samplesPerSec = SL_SAMPLINGRATE_48;
214 break;
215 default:
216 CHECK(false) << "Unsupported sample rate: " << sample_rate;
217 }
218 format.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
219 format.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
220 format.endianness = SL_BYTEORDER_LITTLEENDIAN;
221 if (format.numChannels == 1)
222 format.channelMask = SL_SPEAKER_FRONT_CENTER;
223 else if (format.numChannels == 2)
224 format.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
225 else
226 CHECK(false) << "Unsupported number of channels: " << format.numChannels;
227 return format;
228}
229
230void OpenSLESPlayer::AllocateDataBuffers() {
231 ALOGD("AllocateDataBuffers");
232 DCHECK(thread_checker_.CalledOnValidThread());
233 DCHECK(!simple_buffer_queue_);
234 CHECK(audio_device_buffer_);
235 bytes_per_buffer_ = audio_parameters_.GetBytesPerBuffer();
Peter Kasting1380e262015-08-28 17:31:03 -0700236 ALOGD("native buffer size: %" PRIuS, bytes_per_buffer_);
henrikab2619892015-05-18 16:49:16 +0200237 // Create a modified audio buffer class which allows us to ask for any number
238 // of samples (and not only multiple of 10ms) to match the native OpenSL ES
239 // buffer size.
240 fine_buffer_.reset(new FineAudioBuffer(audio_device_buffer_,
241 bytes_per_buffer_,
242 audio_parameters_.sample_rate()));
243 // Each buffer must be of this size to avoid unnecessary memcpy while caching
244 // data between successive callbacks.
henrika86d907c2015-09-07 16:09:50 +0200245 const size_t required_buffer_size =
246 fine_buffer_->RequiredPlayoutBufferSizeBytes();
Peter Kasting1380e262015-08-28 17:31:03 -0700247 ALOGD("required buffer size: %" PRIuS, required_buffer_size);
henrikab2619892015-05-18 16:49:16 +0200248 for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
249 audio_buffers_[i].reset(new SLint8[required_buffer_size]);
250 }
251}
252
253bool OpenSLESPlayer::CreateEngine() {
254 ALOGD("CreateEngine");
255 DCHECK(thread_checker_.CalledOnValidThread());
256 if (engine_object_.Get())
257 return true;
258 DCHECK(!engine_);
259 const SLEngineOption option[] = {
260 {SL_ENGINEOPTION_THREADSAFE, static_cast<SLuint32>(SL_BOOLEAN_TRUE)}};
261 RETURN_ON_ERROR(
262 slCreateEngine(engine_object_.Receive(), 1, option, 0, NULL, NULL),
263 false);
264 RETURN_ON_ERROR(
265 engine_object_->Realize(engine_object_.Get(), SL_BOOLEAN_FALSE), false);
266 RETURN_ON_ERROR(engine_object_->GetInterface(engine_object_.Get(),
267 SL_IID_ENGINE, &engine_),
268 false);
269 return true;
270}
271
272void OpenSLESPlayer::DestroyEngine() {
273 ALOGD("DestroyEngine");
274 DCHECK(thread_checker_.CalledOnValidThread());
275 if (!engine_object_.Get())
276 return;
277 engine_ = nullptr;
278 engine_object_.Reset();
279}
280
281bool OpenSLESPlayer::CreateMix() {
282 ALOGD("CreateMix");
283 DCHECK(thread_checker_.CalledOnValidThread());
284 DCHECK(engine_);
285 if (output_mix_.Get())
286 return true;
287
288 // Create the ouput mix on the engine object. No interfaces will be used.
289 RETURN_ON_ERROR((*engine_)->CreateOutputMix(engine_, output_mix_.Receive(), 0,
290 NULL, NULL),
291 false);
292 RETURN_ON_ERROR(output_mix_->Realize(output_mix_.Get(), SL_BOOLEAN_FALSE),
293 false);
294 return true;
295}
296
297void OpenSLESPlayer::DestroyMix() {
298 ALOGD("DestroyMix");
299 DCHECK(thread_checker_.CalledOnValidThread());
300 if (!output_mix_.Get())
301 return;
302 output_mix_.Reset();
303}
304
305bool OpenSLESPlayer::CreateAudioPlayer() {
306 ALOGD("CreateAudioPlayer");
307 DCHECK(thread_checker_.CalledOnValidThread());
308 DCHECK(engine_object_.Get());
309 DCHECK(output_mix_.Get());
310 if (player_object_.Get())
311 return true;
312 DCHECK(!player_);
313 DCHECK(!simple_buffer_queue_);
314 DCHECK(!volume_);
315
316 // source: Android Simple Buffer Queue Data Locator is source.
317 SLDataLocator_AndroidSimpleBufferQueue simple_buffer_queue = {
318 SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
319 static_cast<SLuint32>(kNumOfOpenSLESBuffers)};
320 SLDataSource audio_source = {&simple_buffer_queue, &pcm_format_};
321
322 // sink: OutputMix-based data is sink.
323 SLDataLocator_OutputMix locator_output_mix = {SL_DATALOCATOR_OUTPUTMIX,
324 output_mix_.Get()};
325 SLDataSink audio_sink = {&locator_output_mix, NULL};
326
327 // Define interfaces that we indend to use and realize.
328 const SLInterfaceID interface_ids[] = {
329 SL_IID_ANDROIDCONFIGURATION, SL_IID_BUFFERQUEUE, SL_IID_VOLUME};
330 const SLboolean interface_required[] = {
331 SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
332
333 // Create the audio player on the engine interface.
334 RETURN_ON_ERROR(
335 (*engine_)->CreateAudioPlayer(
336 engine_, player_object_.Receive(), &audio_source, &audio_sink,
337 arraysize(interface_ids), interface_ids, interface_required),
338 false);
339
340 // Use the Android configuration interface to set platform-specific
341 // parameters. Should be done before player is realized.
342 SLAndroidConfigurationItf player_config;
343 RETURN_ON_ERROR(
344 player_object_->GetInterface(player_object_.Get(),
345 SL_IID_ANDROIDCONFIGURATION, &player_config),
346 false);
347 // Set audio player configuration to SL_ANDROID_STREAM_VOICE which
348 // corresponds to android.media.AudioManager.STREAM_VOICE_CALL.
349 SLint32 stream_type = SL_ANDROID_STREAM_VOICE;
350 RETURN_ON_ERROR(
351 (*player_config)
352 ->SetConfiguration(player_config, SL_ANDROID_KEY_STREAM_TYPE,
353 &stream_type, sizeof(SLint32)),
354 false);
355
356 // Realize the audio player object after configuration has been set.
357 RETURN_ON_ERROR(
358 player_object_->Realize(player_object_.Get(), SL_BOOLEAN_FALSE), false);
359
360 // Get the SLPlayItf interface on the audio player.
361 RETURN_ON_ERROR(
362 player_object_->GetInterface(player_object_.Get(), SL_IID_PLAY, &player_),
363 false);
364
365 // Get the SLAndroidSimpleBufferQueueItf interface on the audio player.
366 RETURN_ON_ERROR(
367 player_object_->GetInterface(player_object_.Get(), SL_IID_BUFFERQUEUE,
368 &simple_buffer_queue_),
369 false);
370
371 // Register callback method for the Android Simple Buffer Queue interface.
372 // This method will be called when the native audio layer needs audio data.
373 RETURN_ON_ERROR((*simple_buffer_queue_)
374 ->RegisterCallback(simple_buffer_queue_,
375 SimpleBufferQueueCallback, this),
376 false);
377
378 // Get the SLVolumeItf interface on the audio player.
379 RETURN_ON_ERROR(player_object_->GetInterface(player_object_.Get(),
380 SL_IID_VOLUME, &volume_),
381 false);
382
383 // TODO(henrika): might not be required to set volume to max here since it
384 // seems to be default on most devices. Might be required for unit tests.
385 // RETURN_ON_ERROR((*volume_)->SetVolumeLevel(volume_, 0), false);
386
387 return true;
388}
389
390void OpenSLESPlayer::DestroyAudioPlayer() {
391 ALOGD("DestroyAudioPlayer");
392 DCHECK(thread_checker_.CalledOnValidThread());
393 if (!player_object_.Get())
394 return;
395 player_object_.Reset();
396 player_ = nullptr;
397 simple_buffer_queue_ = nullptr;
398 volume_ = nullptr;
399}
400
401// static
402void OpenSLESPlayer::SimpleBufferQueueCallback(
403 SLAndroidSimpleBufferQueueItf caller,
404 void* context) {
405 OpenSLESPlayer* stream = reinterpret_cast<OpenSLESPlayer*>(context);
406 stream->FillBufferQueue();
407}
408
409void OpenSLESPlayer::FillBufferQueue() {
410 DCHECK(thread_checker_opensles_.CalledOnValidThread());
411 SLuint32 state = GetPlayState();
412 if (state != SL_PLAYSTATE_PLAYING) {
413 ALOGW("Buffer callback in non-playing state!");
414 return;
415 }
416 EnqueuePlayoutData();
417}
418
419void OpenSLESPlayer::EnqueuePlayoutData() {
420 // Read audio data from the WebRTC source using the FineAudioBuffer object
421 // to adjust for differences in buffer size between WebRTC (10ms) and native
422 // OpenSL ES.
423 SLint8* audio_ptr = audio_buffers_[buffer_index_].get();
henrika86d907c2015-09-07 16:09:50 +0200424 fine_buffer_->GetPlayoutData(audio_ptr);
henrikab2619892015-05-18 16:49:16 +0200425 // Enqueue the decoded audio buffer for playback.
426 SLresult err =
427 (*simple_buffer_queue_)
428 ->Enqueue(simple_buffer_queue_, audio_ptr, bytes_per_buffer_);
429 if (SL_RESULT_SUCCESS != err) {
430 ALOGE("Enqueue failed: %d", err);
431 }
432 buffer_index_ = (buffer_index_ + 1) % kNumOfOpenSLESBuffers;
433}
434
435SLuint32 OpenSLESPlayer::GetPlayState() const {
436 DCHECK(player_);
437 SLuint32 state;
438 SLresult err = (*player_)->GetPlayState(player_, &state);
439 if (SL_RESULT_SUCCESS != err) {
440 ALOGE("GetPlayState failed: %d", err);
441 }
442 return state;
443}
444
445} // namespace webrtc