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Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
94 for(size_t i = 0; i < shader->getLength(); i++)
95 {
96 const Shader::Instruction *instruction = shader->getInstruction(i);
97 Shader::Opcode opcode = instruction->opcode;
98
99 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
100 {
101 continue;
102 }
103
104 const Dst &dst = instruction->dst;
105 const Src &src0 = instruction->src[0];
106 const Src &src1 = instruction->src[1];
107 const Src &src2 = instruction->src[2];
108 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400109 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400110
111 bool predicate = instruction->predicate;
112 Control control = instruction->control;
113 bool pp = dst.partialPrecision;
114 bool project = instruction->project;
115 bool bias = instruction->bias;
116
117 Vector4f d;
118 Vector4f s0;
119 Vector4f s1;
120 Vector4f s2;
121 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400122 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400123
124 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
125 {
126 if(dst.type == Shader::PARAMETER_TEXTURE)
127 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500128 d.x = v[2 + dst.index].x;
129 d.y = v[2 + dst.index].y;
130 d.z = v[2 + dst.index].z;
131 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400132 }
133 else
134 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500135 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400136 }
137 }
138
Nicolas Capensc2534f42016-04-04 11:13:24 -0400139 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegister(src0);
140 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegister(src1);
141 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegister(src2);
142 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegister(src3);
143 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegister(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400144
145 switch(opcode)
146 {
147 case Shader::OPCODE_PS_2_0: break;
148 case Shader::OPCODE_PS_2_x: break;
149 case Shader::OPCODE_PS_3_0: break;
150 case Shader::OPCODE_DEF: break;
151 case Shader::OPCODE_DCL: break;
152 case Shader::OPCODE_NOP: break;
153 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400154 case Shader::OPCODE_NEG: neg(d, s0); break;
155 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400156 case Shader::OPCODE_F2B: f2b(d, s0); break;
157 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400158 case Shader::OPCODE_F2I: f2i(d, s0); break;
159 case Shader::OPCODE_I2F: i2f(d, s0); break;
160 case Shader::OPCODE_F2U: f2u(d, s0); break;
161 case Shader::OPCODE_U2F: u2f(d, s0); break;
162 case Shader::OPCODE_I2B: i2b(d, s0); break;
163 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400164 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400165 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
173 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
174 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
175 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
176 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400177 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
178 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
179 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
181 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400182 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400183 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
184 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
185 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
186 case Shader::OPCODE_FRC: frc(d, s0); break;
187 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
188 case Shader::OPCODE_FLOOR: floor(d, s0); break;
189 case Shader::OPCODE_ROUND: round(d, s0); break;
190 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
191 case Shader::OPCODE_CEIL: ceil(d, s0); break;
192 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
193 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
194 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
195 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
196 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
197 case Shader::OPCODE_LOG: log(d, s0, pp); break;
198 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
199 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400200 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
201 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400202 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400203 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
204 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
205 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
206 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
207 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
209 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
210 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
211 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
212 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
213 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
214 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
215 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
216 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400219 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
220 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400221 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400222 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
223 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400224 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
225 case Shader::OPCODE_STEP: step(d, s0, s1); break;
226 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_FLOATBITSTOINT:
228 case Shader::OPCODE_FLOATBITSTOUINT:
229 case Shader::OPCODE_INTBITSTOFLOAT:
230 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400231 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
232 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
233 case Shader::OPCODE_SGN: sgn(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400234 case Shader::OPCODE_ISGN: isgn(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400235 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
236 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
237 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
238 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
239 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
240 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
241 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
242 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
243 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
244 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
245 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
246 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
247 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
248 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
249 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
250 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
251 case Shader::OPCODE_ABS: abs(d, s0); break;
Alexis Hetu0f448072016-03-18 10:56:08 -0400252 case Shader::OPCODE_IABS: iabs(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400253 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
254 case Shader::OPCODE_COS: cos(d, s0, pp); break;
255 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
256 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
257 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
258 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
259 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
260 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
261 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
262 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
263 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
264 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
265 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
266 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500267 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
268 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
269 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
270 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
271 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
272 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
Nicolas Capensc2534f42016-04-04 11:13:24 -0400273 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project); break;
274 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500275 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400276 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500277 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
278 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
279 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
280 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
281 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
282 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
283 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400284 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
285 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
286 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500287 case Shader::OPCODE_BREAK: BREAK(); break;
288 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
289 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
290 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400291 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500292 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
293 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
294 case Shader::OPCODE_ELSE: ELSE(); break;
295 case Shader::OPCODE_ENDIF: ENDIF(); break;
296 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
297 case Shader::OPCODE_ENDREP: ENDREP(); break;
298 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
299 case Shader::OPCODE_IF: IF(src0); break;
300 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400301 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500302 case Shader::OPCODE_LOOP: LOOP(src1); break;
303 case Shader::OPCODE_REP: REP(src0); break;
304 case Shader::OPCODE_WHILE: WHILE(src0); break;
305 case Shader::OPCODE_RET: RET(); break;
306 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400307 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
308 case Shader::OPCODE_ALL: all(d.x, s0); break;
309 case Shader::OPCODE_ANY: any(d.x, s0); break;
310 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400311 case Shader::OPCODE_OR: or(d, s0, s1); break;
312 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
313 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400314 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
315 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400316 case Shader::OPCODE_END: break;
317 default:
318 ASSERT(false);
319 }
320
321 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
322 {
323 if(dst.integer)
324 {
325 switch(opcode)
326 {
327 case Shader::OPCODE_DIV:
328 if(dst.x) d.x = Trunc(d.x);
329 if(dst.y) d.y = Trunc(d.y);
330 if(dst.z) d.z = Trunc(d.z);
331 if(dst.w) d.w = Trunc(d.w);
332 break;
333 default:
334 break; // No truncation to integer required when arguments are integer
335 }
336 }
337
338 if(dst.saturate)
339 {
340 if(dst.x) d.x = Max(d.x, Float4(0.0f));
341 if(dst.y) d.y = Max(d.y, Float4(0.0f));
342 if(dst.z) d.z = Max(d.z, Float4(0.0f));
343 if(dst.w) d.w = Max(d.w, Float4(0.0f));
344
345 if(dst.x) d.x = Min(d.x, Float4(1.0f));
346 if(dst.y) d.y = Min(d.y, Float4(1.0f));
347 if(dst.z) d.z = Min(d.z, Float4(1.0f));
348 if(dst.w) d.w = Min(d.w, Float4(1.0f));
349 }
350
351 if(instruction->isPredicated())
352 {
353 Vector4f pDst; // FIXME: Rename
354
355 switch(dst.type)
356 {
357 case Shader::PARAMETER_TEMP:
358 if(dst.rel.type == Shader::PARAMETER_VOID)
359 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500360 if(dst.x) pDst.x = r[dst.index].x;
361 if(dst.y) pDst.y = r[dst.index].y;
362 if(dst.z) pDst.z = r[dst.index].z;
363 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400364 }
365 else
366 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500367 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400368
Nicolas Capens4f172c72016-01-13 08:34:30 -0500369 if(dst.x) pDst.x = r[dst.index + a].x;
370 if(dst.y) pDst.y = r[dst.index + a].y;
371 if(dst.z) pDst.z = r[dst.index + a].z;
372 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400373 }
374 break;
375 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500376 if(dst.rel.type == Shader::PARAMETER_VOID)
377 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500378 if(dst.x) pDst.x = oC[dst.index].x;
379 if(dst.y) pDst.y = oC[dst.index].y;
380 if(dst.z) pDst.z = oC[dst.index].z;
381 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500382 }
383 else
384 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500385 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500386
Nicolas Capens4f172c72016-01-13 08:34:30 -0500387 if(dst.x) pDst.x = oC[a].x;
388 if(dst.y) pDst.y = oC[a].y;
389 if(dst.z) pDst.z = oC[a].z;
390 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500391 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400392 break;
393 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500394 if(dst.x) pDst.x = p0.x;
395 if(dst.y) pDst.y = p0.y;
396 if(dst.z) pDst.z = p0.z;
397 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400398 break;
399 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500400 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400401 break;
402 default:
403 ASSERT(false);
404 }
405
Nicolas Capens4f172c72016-01-13 08:34:30 -0500406 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400407
408 Int4 xEnable = enable;
409 Int4 yEnable = enable;
410 Int4 zEnable = enable;
411 Int4 wEnable = enable;
412
413 if(predicate)
414 {
415 unsigned char pSwizzle = instruction->predicateSwizzle;
416
Nicolas Capens4f172c72016-01-13 08:34:30 -0500417 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
418 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
419 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
420 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400421
422 if(!instruction->predicateNot)
423 {
424 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
425 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
426 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
427 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
428 }
429 else
430 {
431 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
432 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
433 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
434 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
435 }
436 }
437
438 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
439 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
440 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
441 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
442
443 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
444 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
445 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
446 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
447 }
448
449 switch(dst.type)
450 {
451 case Shader::PARAMETER_TEMP:
452 if(dst.rel.type == Shader::PARAMETER_VOID)
453 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500454 if(dst.x) r[dst.index].x = d.x;
455 if(dst.y) r[dst.index].y = d.y;
456 if(dst.z) r[dst.index].z = d.z;
457 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400458 }
459 else
460 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500461 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400462
Nicolas Capens4f172c72016-01-13 08:34:30 -0500463 if(dst.x) r[dst.index + a].x = d.x;
464 if(dst.y) r[dst.index + a].y = d.y;
465 if(dst.z) r[dst.index + a].z = d.z;
466 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400467 }
468 break;
469 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500470 if(dst.rel.type == Shader::PARAMETER_VOID)
471 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500472 if(dst.x) { oC[dst.index].x = d.x; }
473 if(dst.y) { oC[dst.index].y = d.y; }
474 if(dst.z) { oC[dst.index].z = d.z; }
475 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500476 }
477 else
478 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500479 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500480
Nicolas Capens4f172c72016-01-13 08:34:30 -0500481 if(dst.x) { oC[a].x = d.x; }
482 if(dst.y) { oC[a].y = d.y; }
483 if(dst.z) { oC[a].z = d.z; }
484 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500485 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400486 break;
487 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500488 if(dst.x) p0.x = d.x;
489 if(dst.y) p0.y = d.y;
490 if(dst.z) p0.z = d.z;
491 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400492 break;
493 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500494 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400495 break;
496 default:
497 ASSERT(false);
498 }
499 }
500 }
501
502 if(currentLabel != -1)
503 {
504 Nucleus::setInsertBlock(returnBlock);
505 }
506
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500507 for(int i = 0; i < RENDERTARGETS; i++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400508 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500509 c[i] = oC[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400510 }
511 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500512
Nicolas Capens4f172c72016-01-13 08:34:30 -0500513 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500514 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500515 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500516
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400517 if(!state.alphaTestActive())
518 {
519 return true;
520 }
521
522 Int aMask;
523
524 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
525 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500526 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400527
Nicolas Capens4f172c72016-01-13 08:34:30 -0500528 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400529
530 for(unsigned int q = 0; q < state.multiSample; q++)
531 {
532 cMask[q] &= aMask;
533 }
534 }
535 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
536 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500537 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400538 }
539 else ASSERT(false);
540
541 Int pass = cMask[0];
542
543 for(unsigned int q = 1; q < state.multiSample; q++)
544 {
545 pass = pass | cMask[q];
546 }
547
Nicolas Capens5d961882016-01-01 23:18:14 -0500548 return pass != 0x0;
549 }
550
Nicolas Capens4f172c72016-01-13 08:34:30 -0500551 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500552 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500553 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400554 {
555 if(!state.colorWriteActive(index))
556 {
557 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500558 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400559
560 if(!postBlendSRGB && state.writeSRGB)
561 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500562 c[index].x = linearToSRGB(c[index].x);
563 c[index].y = linearToSRGB(c[index].y);
564 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400565 }
566
567 if(index == 0)
568 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500569 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400570 }
571
572 switch(state.targetFormat[index])
573 {
574 case FORMAT_R5G6B5:
575 case FORMAT_X8R8G8B8:
576 case FORMAT_X8B8G8R8:
577 case FORMAT_A8R8G8B8:
578 case FORMAT_A8B8G8R8:
579 case FORMAT_A8:
580 case FORMAT_G16R16:
581 case FORMAT_A16B16G16R16:
582 for(unsigned int q = 0; q < state.multiSample; q++)
583 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500584 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400585 Vector4s color;
586
Nicolas Capens4f172c72016-01-13 08:34:30 -0500587 color.x = convertFixed16(c[index].x, false);
588 color.y = convertFixed16(c[index].y, false);
589 color.z = convertFixed16(c[index].z, false);
590 color.w = convertFixed16(c[index].w, false);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400591
592 if(state.multiSampleMask & (1 << q))
593 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500594 alphaBlend(index, buffer, color, x);
595 logicOperation(index, buffer, color, x);
596 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400597 }
598 }
599 break;
600 case FORMAT_R32F:
601 case FORMAT_G32R32F:
602 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500603 case FORMAT_R32I:
604 case FORMAT_G32R32I:
605 case FORMAT_A32B32G32R32I:
606 case FORMAT_R32UI:
607 case FORMAT_G32R32UI:
608 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400609 for(unsigned int q = 0; q < state.multiSample; q++)
610 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500611 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
612 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400613
614 if(state.multiSampleMask & (1 << q))
615 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500616 alphaBlend(index, buffer, color, x);
617 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400618 }
619 }
620 break;
621 default:
622 ASSERT(false);
623 }
624 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500625 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400626
Nicolas Capensc2534f42016-04-04 11:13:24 -0400627 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400628 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400629 Vector4f tmp;
630
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400631 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
632 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400633 sampleTexture(tmp, sampler.index, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400634 }
635 else
636 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400637 Int index = As<Int>(Float(fetchRegister(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400638
639 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
640 {
641 if(shader->usesSampler(i))
642 {
643 If(index == i)
644 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400645 sampleTexture(tmp, i, u, v, w, q, dsx, dsy, project, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400646 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
647 }
648 }
649 }
650 }
Nicolas Capensc2534f42016-04-04 11:13:24 -0400651
652 c.x = tmp[(sampler.swizzle >> 0) & 0x3];
653 c.y = tmp[(sampler.swizzle >> 2) & 0x3];
654 c.z = tmp[(sampler.swizzle >> 4) & 0x3];
655 c.w = tmp[(sampler.swizzle >> 6) & 0x3];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400656 }
657
Nicolas Capensc2534f42016-04-04 11:13:24 -0400658 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, SamplerMethod method)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400659 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400660 #if PERF_PROFILE
661 Long texTime = Ticks();
662 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400663
Nicolas Capens4f172c72016-01-13 08:34:30 -0500664 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400665
666 if(!project)
667 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400668 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400669 }
670 else
671 {
672 Float4 rq = reciprocal(q);
673
674 Float4 u_q = u * rq;
675 Float4 v_q = v * rq;
676 Float4 w_q = w * rq;
677
Nicolas Capensc2534f42016-04-04 11:13:24 -0400678 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, method);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400679 }
680
Nicolas Capensc2534f42016-04-04 11:13:24 -0400681 #if PERF_PROFILE
682 cycles[PERF_TEX] += Ticks() - texTime;
683 #endif
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400684 }
685
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500686 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400687 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500688 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400689 {
690 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
691 {
692 continue;
693 }
694
695 switch(state.targetFormat[index])
696 {
697 case FORMAT_NULL:
698 break;
699 case FORMAT_R5G6B5:
700 case FORMAT_A8R8G8B8:
701 case FORMAT_A8B8G8R8:
702 case FORMAT_X8R8G8B8:
703 case FORMAT_X8B8G8R8:
704 case FORMAT_A8:
705 case FORMAT_G16R16:
706 case FORMAT_A16B16G16R16:
707 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
708 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
709 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
710 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
711 break;
712 case FORMAT_R32F:
713 case FORMAT_G32R32F:
714 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500715 case FORMAT_R32I:
716 case FORMAT_G32R32I:
717 case FORMAT_A32B32G32R32I:
718 case FORMAT_R32UI:
719 case FORMAT_G32R32UI:
720 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400721 break;
722 default:
723 ASSERT(false);
724 }
725 }
726 }
727
Nicolas Capens4f172c72016-01-13 08:34:30 -0500728 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400729 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500730 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400731
732 if(!whileTest)
733 {
734 if(shader->containsBreakInstruction() && instruction->analysisBreak)
735 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500736 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400737 }
738
739 if(shader->containsContinueInstruction() && instruction->analysisContinue)
740 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500741 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400742 }
743
744 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
745 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500746 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400747 }
748 }
749
750 return enable;
751 }
752
Nicolas Capensc2534f42016-04-04 11:13:24 -0400753 Vector4f PixelProgram::fetchRegister(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400754 {
755 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500756 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400757
758 switch(src.type)
759 {
760 case Shader::PARAMETER_TEMP:
761 if(src.rel.type == Shader::PARAMETER_VOID)
762 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500763 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400764 }
765 else
766 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400767 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400768
Nicolas Capens4f172c72016-01-13 08:34:30 -0500769 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400770 }
771 break;
772 case Shader::PARAMETER_INPUT:
773 {
774 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
775 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500776 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400777 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400778 else
779 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400780 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400781
Nicolas Capens4f172c72016-01-13 08:34:30 -0500782 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400783 }
784 }
785 break;
786 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500787 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400788 break;
789 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500790 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400791 break;
792 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500793 if(src.index == 0) reg = vPos;
794 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400795 break;
796 case Shader::PARAMETER_SAMPLER:
797 if(src.rel.type == Shader::PARAMETER_VOID)
798 {
799 reg.x = As<Float4>(Int4(i));
800 }
801 else if(src.rel.type == Shader::PARAMETER_TEMP)
802 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500803 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400804 }
805 return reg;
806 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
807 case Shader::PARAMETER_VOID: return reg; // Dummy
808 case Shader::PARAMETER_FLOAT4LITERAL:
809 reg.x = Float4(src.value[0]);
810 reg.y = Float4(src.value[1]);
811 reg.z = Float4(src.value[2]);
812 reg.w = Float4(src.value[3]);
813 break;
814 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
815 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
816 case Shader::PARAMETER_LOOP: return reg; // Dummy
817 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500818 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
819 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500820 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500821 }
822 else
823 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400824 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500825
Nicolas Capens4f172c72016-01-13 08:34:30 -0500826 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500827 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400828 break;
829 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500830 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400831 break;
832 default:
833 ASSERT(false);
834 }
835
836 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
837 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
838 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
839 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
840
841 Vector4f mod;
842
843 switch(src.modifier)
844 {
845 case Shader::MODIFIER_NONE:
846 mod.x = x;
847 mod.y = y;
848 mod.z = z;
849 mod.w = w;
850 break;
851 case Shader::MODIFIER_NEGATE:
852 mod.x = -x;
853 mod.y = -y;
854 mod.z = -z;
855 mod.w = -w;
856 break;
857 case Shader::MODIFIER_ABS:
858 mod.x = Abs(x);
859 mod.y = Abs(y);
860 mod.z = Abs(z);
861 mod.w = Abs(w);
862 break;
863 case Shader::MODIFIER_ABS_NEGATE:
864 mod.x = -Abs(x);
865 mod.y = -Abs(y);
866 mod.z = -Abs(z);
867 mod.w = -Abs(w);
868 break;
869 case Shader::MODIFIER_NOT:
870 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
871 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
872 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
873 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
874 break;
875 default:
876 ASSERT(false);
877 }
878
879 return mod;
880 }
881
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400882 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
883 {
884 if(bufferIndex == -1)
885 {
886 return data + OFFSET(DrawData, ps.c[index]);
887 }
888 else
889 {
890 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
891 }
892 }
893
894 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
895 {
896 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
897 }
898
Nicolas Capens4f172c72016-01-13 08:34:30 -0500899 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400900 {
901 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500902 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400903
904 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
905 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400906 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400907
908 c.x = c.x.xxxx;
909 c.y = c.y.yyyy;
910 c.z = c.z.zzzz;
911 c.w = c.w.wwww;
912
913 if(shader->containsDefineInstruction()) // Constant may be known at compile time
914 {
915 for(size_t j = 0; j < shader->getLength(); j++)
916 {
917 const Shader::Instruction &instruction = *shader->getInstruction(j);
918
919 if(instruction.opcode == Shader::OPCODE_DEF)
920 {
921 if(instruction.dst.index == i)
922 {
923 c.x = Float4(instruction.src[0].value[0]);
924 c.y = Float4(instruction.src[0].value[1]);
925 c.z = Float4(instruction.src[0].value[2]);
926 c.w = Float4(instruction.src[0].value[3]);
927
928 break;
929 }
930 }
931 }
932 }
933 }
934 else if(src.rel.type == Shader::PARAMETER_LOOP)
935 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500936 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400937
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400938 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400939
940 c.x = c.x.xxxx;
941 c.y = c.y.yyyy;
942 c.z = c.z.zzzz;
943 c.w = c.w.wwww;
944 }
945 else
946 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400947 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400948
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400949 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400950
951 c.x = c.x.xxxx;
952 c.y = c.y.yyyy;
953 c.z = c.z.zzzz;
954 c.w = c.w.wwww;
955 }
956
957 return c;
958 }
959
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400960 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400961 {
962 ASSERT(var.rel.deterministic);
963
964 if(var.rel.type == Shader::PARAMETER_TEMP)
965 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500966 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400967 }
968 else if(var.rel.type == Shader::PARAMETER_INPUT)
969 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500970 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400971 }
972 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
973 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500974 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400975 }
976 else if(var.rel.type == Shader::PARAMETER_CONST)
977 {
Alexis Hetu48be7352016-02-10 14:32:34 -0500978 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400979 }
Nicolas Capens907700d2016-01-20 17:09:28 -0500980 else if(var.rel.type == Shader::PARAMETER_LOOP)
981 {
982 return aL[loopDepth];
983 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400984 else ASSERT(false);
985
986 return 0;
987 }
988
989 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
990 {
991 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
992 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
993
994 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
995 }
996
Nicolas Capens4f172c72016-01-13 08:34:30 -0500997 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400998 {
Nicolas Capensc2534f42016-04-04 11:13:24 -0400999 Vector4f row0 = fetchRegister(src1, 0);
1000 Vector4f row1 = fetchRegister(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001001
1002 dst.x = dot3(src0, row0);
1003 dst.y = dot3(src0, row1);
1004 }
1005
Nicolas Capens4f172c72016-01-13 08:34:30 -05001006 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001007 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001008 Vector4f row0 = fetchRegister(src1, 0);
1009 Vector4f row1 = fetchRegister(src1, 1);
1010 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001011
1012 dst.x = dot3(src0, row0);
1013 dst.y = dot3(src0, row1);
1014 dst.z = dot3(src0, row2);
1015 }
1016
Nicolas Capens4f172c72016-01-13 08:34:30 -05001017 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001018 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001019 Vector4f row0 = fetchRegister(src1, 0);
1020 Vector4f row1 = fetchRegister(src1, 1);
1021 Vector4f row2 = fetchRegister(src1, 2);
1022 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001023
1024 dst.x = dot3(src0, row0);
1025 dst.y = dot3(src0, row1);
1026 dst.z = dot3(src0, row2);
1027 dst.w = dot3(src0, row3);
1028 }
1029
Nicolas Capens4f172c72016-01-13 08:34:30 -05001030 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001031 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001032 Vector4f row0 = fetchRegister(src1, 0);
1033 Vector4f row1 = fetchRegister(src1, 1);
1034 Vector4f row2 = fetchRegister(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001035
1036 dst.x = dot4(src0, row0);
1037 dst.y = dot4(src0, row1);
1038 dst.z = dot4(src0, row2);
1039 }
1040
Nicolas Capens4f172c72016-01-13 08:34:30 -05001041 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001042 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001043 Vector4f row0 = fetchRegister(src1, 0);
1044 Vector4f row1 = fetchRegister(src1, 1);
1045 Vector4f row2 = fetchRegister(src1, 2);
1046 Vector4f row3 = fetchRegister(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001047
1048 dst.x = dot4(src0, row0);
1049 dst.y = dot4(src0, row1);
1050 dst.z = dot4(src0, row2);
1051 dst.w = dot4(src0, row3);
1052 }
1053
Nicolas Capens4f172c72016-01-13 08:34:30 -05001054 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001055 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001056 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias ? Bias : Implicit);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001057 }
1058
Nicolas Capens4f172c72016-01-13 08:34:30 -05001059 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001060 {
1061 UNIMPLEMENTED();
1062 }
1063
Nicolas Capens4f172c72016-01-13 08:34:30 -05001064 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001065 {
1066 UNIMPLEMENTED();
1067 }
1068
Nicolas Capens4f172c72016-01-13 08:34:30 -05001069 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001070 {
1071 UNIMPLEMENTED();
1072 }
1073
Nicolas Capens4f172c72016-01-13 08:34:30 -05001074 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001075 {
1076 UNIMPLEMENTED();
1077 }
1078
Nicolas Capens4f172c72016-01-13 08:34:30 -05001079 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001080 {
1081 UNIMPLEMENTED();
1082 }
1083
Nicolas Capens4f172c72016-01-13 08:34:30 -05001084 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001085 {
1086 UNIMPLEMENTED();
1087 }
1088
Nicolas Capensc2534f42016-04-04 11:13:24 -04001089 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001090 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001091 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, Grad);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001092 }
1093
Nicolas Capensc2534f42016-04-04 11:13:24 -04001094 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001095 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001096 sampleTexture(dst, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, Lod);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001097 }
1098
Nicolas Capens4f172c72016-01-13 08:34:30 -05001099 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001100 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001101 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001102 for(int i = 0; i < 4; ++i)
1103 {
1104 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1105 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1106 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1107 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1108 }
1109 }
1110
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001111 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1112 {
1113 Int kill = -1;
1114
1115 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1116 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1117 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1118 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1119
1120 // FIXME: Dynamic branching affects TEXKILL?
1121 // if(shader->containsDynamicBranching())
1122 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001123 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001124 // }
1125
1126 for(unsigned int q = 0; q < state.multiSample; q++)
1127 {
1128 cMask[q] &= kill;
1129 }
1130
1131 // FIXME: Branch to end of shader if all killed?
1132 }
1133
Nicolas Capens4f172c72016-01-13 08:34:30 -05001134 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001135 {
1136 Int kill = 0;
1137
1138 if(shader->containsDynamicBranching())
1139 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001140 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001141 }
1142
1143 for(unsigned int q = 0; q < state.multiSample; q++)
1144 {
1145 cMask[q] &= kill;
1146 }
1147
1148 // FIXME: Branch to end of shader if all killed?
1149 }
1150
1151 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1152 {
1153 dst.x = src.x.yyww - src.x.xxzz;
1154 dst.y = src.y.yyww - src.y.xxzz;
1155 dst.z = src.z.yyww - src.z.xxzz;
1156 dst.w = src.w.yyww - src.w.xxzz;
1157 }
1158
1159 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1160 {
1161 dst.x = src.x.zwzw - src.x.xyxy;
1162 dst.y = src.y.zwzw - src.y.xyxy;
1163 dst.z = src.z.zwzw - src.z.xyxy;
1164 dst.w = src.w.zwzw - src.w.xyxy;
1165 }
1166
1167 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1168 {
1169 // abs(dFdx(src)) + abs(dFdy(src));
1170 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1171 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1172 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1173 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1174 }
1175
Nicolas Capens4f172c72016-01-13 08:34:30 -05001176 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001177 {
1178 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1179 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1180
1181 if(breakDepth == 0)
1182 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001183 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001184 Nucleus::createBr(endBlock);
1185 }
1186 else
1187 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001188 enableBreak = enableBreak & ~enableStack[enableIndex];
1189 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001190
Nicolas Capens4f172c72016-01-13 08:34:30 -05001191 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001192 branch(allBreak, endBlock, deadBlock);
1193 }
1194
1195 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001196 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001197 }
1198
Nicolas Capens4f172c72016-01-13 08:34:30 -05001199 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001200 {
1201 Int4 condition;
1202
1203 switch(control)
1204 {
1205 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1206 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1207 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1208 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1209 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1210 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1211 default:
1212 ASSERT(false);
1213 }
1214
Nicolas Capens4f172c72016-01-13 08:34:30 -05001215 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001216 }
1217
Nicolas Capens4f172c72016-01-13 08:34:30 -05001218 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001219 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001220 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001221
1222 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1223 {
1224 condition = ~condition;
1225 }
1226
Nicolas Capens4f172c72016-01-13 08:34:30 -05001227 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001228 }
1229
Nicolas Capens4f172c72016-01-13 08:34:30 -05001230 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001231 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001232 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001233
1234 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1235 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1236
Nicolas Capens4f172c72016-01-13 08:34:30 -05001237 enableBreak = enableBreak & ~condition;
1238 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001239
Nicolas Capens4f172c72016-01-13 08:34:30 -05001240 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001241 branch(allBreak, endBlock, continueBlock);
1242
1243 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001244 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001245 }
1246
Nicolas Capens4f172c72016-01-13 08:34:30 -05001247 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001248 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001249 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001250 }
1251
1252 void PixelProgram::TEST()
1253 {
1254 whileTest = true;
1255 }
1256
Nicolas Capens4f172c72016-01-13 08:34:30 -05001257 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001258 {
1259 if(!labelBlock[labelIndex])
1260 {
1261 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1262 }
1263
1264 if(callRetBlock[labelIndex].size() > 1)
1265 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001266 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001267 }
1268
Nicolas Capens4f172c72016-01-13 08:34:30 -05001269 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001270
1271 Nucleus::createBr(labelBlock[labelIndex]);
1272 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1273
Nicolas Capens4f172c72016-01-13 08:34:30 -05001274 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001275 }
1276
Nicolas Capens4f172c72016-01-13 08:34:30 -05001277 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001278 {
1279 if(src.type == Shader::PARAMETER_CONSTBOOL)
1280 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001281 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001282 }
1283 else if(src.type == Shader::PARAMETER_PREDICATE)
1284 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001285 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001286 }
1287 else ASSERT(false);
1288 }
1289
Nicolas Capens4f172c72016-01-13 08:34:30 -05001290 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001291 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001292 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001293
1294 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1295 {
1296 condition = !condition;
1297 }
1298
1299 if(!labelBlock[labelIndex])
1300 {
1301 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1302 }
1303
1304 if(callRetBlock[labelIndex].size() > 1)
1305 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001306 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001307 }
1308
Nicolas Capens4f172c72016-01-13 08:34:30 -05001309 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001310
1311 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1312 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1313
Nicolas Capens4f172c72016-01-13 08:34:30 -05001314 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001315 }
1316
Nicolas Capens4f172c72016-01-13 08:34:30 -05001317 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001318 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001319 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001320
1321 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1322 {
1323 condition = ~condition;
1324 }
1325
Nicolas Capens4f172c72016-01-13 08:34:30 -05001326 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001327
1328 if(!labelBlock[labelIndex])
1329 {
1330 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1331 }
1332
1333 if(callRetBlock[labelIndex].size() > 1)
1334 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001335 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001336 }
1337
Nicolas Capens4f172c72016-01-13 08:34:30 -05001338 enableIndex++;
1339 enableStack[enableIndex] = condition;
1340 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001341
1342 Bool notAllFalse = SignMask(condition) != 0;
1343 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1344 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1345
Nicolas Capens4f172c72016-01-13 08:34:30 -05001346 enableIndex--;
1347 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001348 }
1349
Nicolas Capens4f172c72016-01-13 08:34:30 -05001350 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001351 {
1352 ifDepth--;
1353
1354 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1355 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1356
1357 if(isConditionalIf[ifDepth])
1358 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001359 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001360 Bool notAllFalse = SignMask(condition) != 0;
1361
1362 branch(notAllFalse, falseBlock, endBlock);
1363
Nicolas Capens4f172c72016-01-13 08:34:30 -05001364 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001365 }
1366 else
1367 {
1368 Nucleus::createBr(endBlock);
1369 Nucleus::setInsertBlock(falseBlock);
1370 }
1371
1372 ifFalseBlock[ifDepth] = endBlock;
1373
1374 ifDepth++;
1375 }
1376
Nicolas Capens4f172c72016-01-13 08:34:30 -05001377 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001378 {
1379 ifDepth--;
1380
1381 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1382
1383 Nucleus::createBr(endBlock);
1384 Nucleus::setInsertBlock(endBlock);
1385
1386 if(isConditionalIf[ifDepth])
1387 {
1388 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001389 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001390 }
1391 }
1392
Nicolas Capens4f172c72016-01-13 08:34:30 -05001393 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001394 {
1395 loopRepDepth--;
1396
Nicolas Capens4f172c72016-01-13 08:34:30 -05001397 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001398
1399 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1400 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1401
1402 Nucleus::createBr(testBlock);
1403 Nucleus::setInsertBlock(endBlock);
1404
Nicolas Capens4f172c72016-01-13 08:34:30 -05001405 loopDepth--;
1406 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001407 }
1408
Nicolas Capens4f172c72016-01-13 08:34:30 -05001409 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001410 {
1411 loopRepDepth--;
1412
1413 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1414 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1415
1416 Nucleus::createBr(testBlock);
1417 Nucleus::setInsertBlock(endBlock);
1418
Nicolas Capens4f172c72016-01-13 08:34:30 -05001419 loopDepth--;
1420 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001421 }
1422
Nicolas Capens4f172c72016-01-13 08:34:30 -05001423 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001424 {
1425 loopRepDepth--;
1426
1427 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1428 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1429
1430 Nucleus::createBr(testBlock);
1431 Nucleus::setInsertBlock(endBlock);
1432
Nicolas Capens4f172c72016-01-13 08:34:30 -05001433 enableIndex--;
1434 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001435 whileTest = false;
1436 }
1437
Nicolas Capens4f172c72016-01-13 08:34:30 -05001438 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001439 {
1440 if(src.type == Shader::PARAMETER_CONSTBOOL)
1441 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001442 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001443 }
1444 else if(src.type == Shader::PARAMETER_PREDICATE)
1445 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001446 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001447 }
1448 else
1449 {
Nicolas Capensc2534f42016-04-04 11:13:24 -04001450 Int4 condition = As<Int4>(fetchRegister(src).x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001451 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001452 }
1453 }
1454
Nicolas Capens4f172c72016-01-13 08:34:30 -05001455 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001456 {
1457 ASSERT(ifDepth < 24 + 4);
1458
Nicolas Capens4f172c72016-01-13 08:34:30 -05001459 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001460
1461 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1462 {
1463 condition = !condition;
1464 }
1465
1466 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1467 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1468
1469 branch(condition, trueBlock, falseBlock);
1470
1471 isConditionalIf[ifDepth] = false;
1472 ifFalseBlock[ifDepth] = falseBlock;
1473
1474 ifDepth++;
1475 }
1476
Nicolas Capens4f172c72016-01-13 08:34:30 -05001477 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001478 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001479 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001480
1481 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1482 {
1483 condition = ~condition;
1484 }
1485
Nicolas Capens4f172c72016-01-13 08:34:30 -05001486 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001487 }
1488
Nicolas Capens4f172c72016-01-13 08:34:30 -05001489 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001490 {
1491 Int4 condition;
1492
1493 switch(control)
1494 {
1495 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1496 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1497 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1498 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1499 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1500 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1501 default:
1502 ASSERT(false);
1503 }
1504
Nicolas Capens4f172c72016-01-13 08:34:30 -05001505 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001506 }
1507
Nicolas Capens4f172c72016-01-13 08:34:30 -05001508 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001509 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001510 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001511
Nicolas Capens4f172c72016-01-13 08:34:30 -05001512 enableIndex++;
1513 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001514
1515 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1516 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1517
1518 Bool notAllFalse = SignMask(condition) != 0;
1519
1520 branch(notAllFalse, trueBlock, falseBlock);
1521
1522 isConditionalIf[ifDepth] = true;
1523 ifFalseBlock[ifDepth] = falseBlock;
1524
1525 ifDepth++;
1526 breakDepth++;
1527 }
1528
1529 void PixelProgram::LABEL(int labelIndex)
1530 {
1531 if(!labelBlock[labelIndex])
1532 {
1533 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1534 }
1535
1536 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1537 currentLabel = labelIndex;
1538 }
1539
Nicolas Capens4f172c72016-01-13 08:34:30 -05001540 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001541 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001542 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001543
Nicolas Capens4f172c72016-01-13 08:34:30 -05001544 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1545 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1546 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001547
Nicolas Capens4f172c72016-01-13 08:34:30 -05001548 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001549 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001550 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001551 // }
1552
1553 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1554 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1555 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1556
1557 loopRepTestBlock[loopRepDepth] = testBlock;
1558 loopRepEndBlock[loopRepDepth] = endBlock;
1559
1560 // FIXME: jump(testBlock)
1561 Nucleus::createBr(testBlock);
1562 Nucleus::setInsertBlock(testBlock);
1563
Nicolas Capens4f172c72016-01-13 08:34:30 -05001564 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001565 Nucleus::setInsertBlock(loopBlock);
1566
Nicolas Capens4f172c72016-01-13 08:34:30 -05001567 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001568
1569 loopRepDepth++;
1570 breakDepth = 0;
1571 }
1572
Nicolas Capens4f172c72016-01-13 08:34:30 -05001573 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001574 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001575 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001576
Nicolas Capens4f172c72016-01-13 08:34:30 -05001577 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1578 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001579
1580 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1581 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1582 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1583
1584 loopRepTestBlock[loopRepDepth] = testBlock;
1585 loopRepEndBlock[loopRepDepth] = endBlock;
1586
1587 // FIXME: jump(testBlock)
1588 Nucleus::createBr(testBlock);
1589 Nucleus::setInsertBlock(testBlock);
1590
Nicolas Capens4f172c72016-01-13 08:34:30 -05001591 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001592 Nucleus::setInsertBlock(loopBlock);
1593
Nicolas Capens4f172c72016-01-13 08:34:30 -05001594 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001595
1596 loopRepDepth++;
1597 breakDepth = 0;
1598 }
1599
Nicolas Capens4f172c72016-01-13 08:34:30 -05001600 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001602 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001603
1604 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1605 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1606 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1607
1608 loopRepTestBlock[loopRepDepth] = testBlock;
1609 loopRepEndBlock[loopRepDepth] = endBlock;
1610
Nicolas Capens4f172c72016-01-13 08:34:30 -05001611 Int4 restoreBreak = enableBreak;
1612 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001613
1614 // FIXME: jump(testBlock)
1615 Nucleus::createBr(testBlock);
1616 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001617 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001618
Nicolas Capensc2534f42016-04-04 11:13:24 -04001619 const Vector4f &src = fetchRegister(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001620 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001621 condition &= enableStack[enableIndex - 1];
1622 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001623
1624 Bool notAllFalse = SignMask(condition) != 0;
1625 branch(notAllFalse, loopBlock, endBlock);
1626
1627 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001628 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001629
1630 Nucleus::setInsertBlock(loopBlock);
1631
1632 loopRepDepth++;
1633 breakDepth = 0;
1634 }
1635
Nicolas Capens4f172c72016-01-13 08:34:30 -05001636 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001637 {
1638 if(currentLabel == -1)
1639 {
1640 returnBlock = Nucleus::createBasicBlock();
1641 Nucleus::createBr(returnBlock);
1642 }
1643 else
1644 {
1645 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1646
1647 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1648 {
1649 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001650 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001651
1652 llvm::Value *value = index.loadValue();
1653 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1654
1655 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1656 {
1657 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1658 }
1659 }
1660 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1661 {
1662 Nucleus::createBr(callRetBlock[currentLabel][0]);
1663 }
1664 else // Function isn't called
1665 {
1666 Nucleus::createBr(unreachableBlock);
1667 }
1668
1669 Nucleus::setInsertBlock(unreachableBlock);
1670 Nucleus::createUnreachable();
1671 }
1672 }
1673
Nicolas Capens4f172c72016-01-13 08:34:30 -05001674 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001675 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001676 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001677
1678 // FIXME: Return from function if all instances left
1679 // FIXME: Use enableLeave in other control-flow constructs
1680 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001681}