blob: 203387cfbf5f6f6390226a390ddae1ed2539c7dd [file] [log] [blame]
Nicolas Capens5d961882016-01-01 23:18:14 -05001// SwiftShader Software Renderer
2//
3// Copyright(c) 2015 Google Inc.
4//
5// All rights reserved. No part of this software may be copied, distributed, transmitted,
6// transcribed, stored in a retrieval system, translated into any human or computer
7// language by any means, or disclosed to third parties without the explicit written
8// agreement of Google Inc. Without such an agreement, no rights or licenses, express
9// or implied, including but not limited to any patent rights, are granted to you.
10//
11
12#include "PixelProgram.hpp"
13#include "Primitive.hpp"
14#include "Renderer.hpp"
15#include "SamplerCore.hpp"
16
17namespace sw
18{
19 extern bool postBlendSRGB;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040020 extern bool booleanFaceRegister;
21 extern bool halfIntegerCoordinates; // Pixel centers are not at integer coordinates
Nicolas Capens5d961882016-01-01 23:18:14 -050022 extern bool fullPixelPositionRegister;
23
Nicolas Capens4f172c72016-01-13 08:34:30 -050024 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w)
Nicolas Capens5d961882016-01-01 23:18:14 -050025 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -040026 if(shader->getVersion() >= 0x0300)
27 {
28 if(shader->vPosDeclared)
29 {
30 if(!halfIntegerCoordinates)
31 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050032 vPos.x = Float4(Float(x)) + Float4(0, 1, 0, 1);
33 vPos.y = Float4(Float(y)) + Float4(0, 0, 1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040034 }
35 else
36 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050037 vPos.x = Float4(Float(x)) + Float4(0.5f, 1.5f, 0.5f, 1.5f);
38 vPos.y = Float4(Float(y)) + Float4(0.5f, 0.5f, 1.5f, 1.5f);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040039 }
40
41 if(fullPixelPositionRegister)
42 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050043 vPos.z = z[0]; // FIXME: Centroid?
44 vPos.w = w; // FIXME: Centroid?
Alexis Hetuf2a8c372015-07-13 11:08:41 -040045 }
46 }
47
48 if(shader->vFaceDeclared)
49 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050050 Float4 area = *Pointer<Float>(primitive + OFFSET(Primitive, area));
Alexis Hetuf2a8c372015-07-13 11:08:41 -040051 Float4 face = booleanFaceRegister ? Float4(As<Float4>(CmpNLT(area, Float4(0.0f)))) : area;
52
Nicolas Capens4f172c72016-01-13 08:34:30 -050053 vFace.x = face;
54 vFace.y = face;
55 vFace.z = face;
56 vFace.w = face;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040057 }
Nicolas Capens5d961882016-01-01 23:18:14 -050058 }
59 }
60
Nicolas Capens4f172c72016-01-13 08:34:30 -050061 void PixelProgram::applyShader(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -050062 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050063 enableIndex = 0;
64 stackIndex = 0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -040065
66 if(shader->containsLeaveInstruction())
67 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050068 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -040069 }
70
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050071 for(int i = 0; i < RENDERTARGETS; i++)
72 {
73 if(state.targetFormat[i] != FORMAT_NULL)
74 {
Nicolas Capens4f172c72016-01-13 08:34:30 -050075 oC[i] = Vector4f(0.0f, 0.0f, 0.0f, 0.0f);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -050076 }
77 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -040078
79 // Create all call site return blocks up front
80 for(size_t i = 0; i < shader->getLength(); i++)
81 {
82 const Shader::Instruction *instruction = shader->getInstruction(i);
83 Shader::Opcode opcode = instruction->opcode;
84
85 if(opcode == Shader::OPCODE_CALL || opcode == Shader::OPCODE_CALLNZ)
86 {
87 const Dst &dst = instruction->dst;
88
89 ASSERT(callRetBlock[dst.label].size() == dst.callSite);
90 callRetBlock[dst.label].push_back(Nucleus::createBasicBlock());
91 }
92 }
93
94 for(size_t i = 0; i < shader->getLength(); i++)
95 {
96 const Shader::Instruction *instruction = shader->getInstruction(i);
97 Shader::Opcode opcode = instruction->opcode;
98
99 if(opcode == Shader::OPCODE_DCL || opcode == Shader::OPCODE_DEF || opcode == Shader::OPCODE_DEFI || opcode == Shader::OPCODE_DEFB)
100 {
101 continue;
102 }
103
104 const Dst &dst = instruction->dst;
105 const Src &src0 = instruction->src[0];
106 const Src &src1 = instruction->src[1];
107 const Src &src2 = instruction->src[2];
108 const Src &src3 = instruction->src[3];
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400109 const Src &src4 = instruction->src[4];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400110
111 bool predicate = instruction->predicate;
112 Control control = instruction->control;
113 bool pp = dst.partialPrecision;
114 bool project = instruction->project;
115 bool bias = instruction->bias;
116
117 Vector4f d;
118 Vector4f s0;
119 Vector4f s1;
120 Vector4f s2;
121 Vector4f s3;
Alexis Hetu25d47fc2015-10-22 13:58:32 -0400122 Vector4f s4;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400123
124 if(opcode == Shader::OPCODE_TEXKILL) // Takes destination as input
125 {
126 if(dst.type == Shader::PARAMETER_TEXTURE)
127 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500128 d.x = v[2 + dst.index].x;
129 d.y = v[2 + dst.index].y;
130 d.z = v[2 + dst.index].z;
131 d.w = v[2 + dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400132 }
133 else
134 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500135 d = r[dst.index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400136 }
137 }
138
Nicolas Capens4f172c72016-01-13 08:34:30 -0500139 if(src0.type != Shader::PARAMETER_VOID) s0 = fetchRegisterF(src0);
140 if(src1.type != Shader::PARAMETER_VOID) s1 = fetchRegisterF(src1);
141 if(src2.type != Shader::PARAMETER_VOID) s2 = fetchRegisterF(src2);
142 if(src3.type != Shader::PARAMETER_VOID) s3 = fetchRegisterF(src3);
143 if(src4.type != Shader::PARAMETER_VOID) s4 = fetchRegisterF(src4);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400144
145 switch(opcode)
146 {
147 case Shader::OPCODE_PS_2_0: break;
148 case Shader::OPCODE_PS_2_x: break;
149 case Shader::OPCODE_PS_3_0: break;
150 case Shader::OPCODE_DEF: break;
151 case Shader::OPCODE_DCL: break;
152 case Shader::OPCODE_NOP: break;
153 case Shader::OPCODE_MOV: mov(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400154 case Shader::OPCODE_NEG: neg(d, s0); break;
155 case Shader::OPCODE_INEG: ineg(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400156 case Shader::OPCODE_F2B: f2b(d, s0); break;
157 case Shader::OPCODE_B2F: b2f(d, s0); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400158 case Shader::OPCODE_F2I: f2i(d, s0); break;
159 case Shader::OPCODE_I2F: i2f(d, s0); break;
160 case Shader::OPCODE_F2U: f2u(d, s0); break;
161 case Shader::OPCODE_U2F: u2f(d, s0); break;
162 case Shader::OPCODE_I2B: i2b(d, s0); break;
163 case Shader::OPCODE_B2I: b2i(d, s0); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400164 case Shader::OPCODE_ADD: add(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400165 case Shader::OPCODE_IADD: iadd(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400166 case Shader::OPCODE_SUB: sub(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400167 case Shader::OPCODE_ISUB: isub(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400168 case Shader::OPCODE_MUL: mul(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400169 case Shader::OPCODE_IMUL: imul(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400170 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400171 case Shader::OPCODE_IMAD: imad(d, s0, s1, s2); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400172 case Shader::OPCODE_DP1: dp1(d, s0, s1); break;
173 case Shader::OPCODE_DP2: dp2(d, s0, s1); break;
174 case Shader::OPCODE_DP2ADD: dp2add(d, s0, s1, s2); break;
175 case Shader::OPCODE_DP3: dp3(d, s0, s1); break;
176 case Shader::OPCODE_DP4: dp4(d, s0, s1); break;
Alexis Hetuc3d95f32015-09-23 12:27:32 -0400177 case Shader::OPCODE_DET2: det2(d, s0, s1); break;
178 case Shader::OPCODE_DET3: det3(d, s0, s1, s2); break;
179 case Shader::OPCODE_DET4: det4(d, s0, s1, s2, s3); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400180 case Shader::OPCODE_CMP0: cmp0(d, s0, s1, s2); break;
181 case Shader::OPCODE_ICMP: icmp(d, s0, s1, control); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400182 case Shader::OPCODE_UCMP: ucmp(d, s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400183 case Shader::OPCODE_SELECT: select(d, s0, s1, s2); break;
184 case Shader::OPCODE_EXTRACT: extract(d.x, s0, s1.x); break;
185 case Shader::OPCODE_INSERT: insert(d, s0, s1.x, s2.x); break;
186 case Shader::OPCODE_FRC: frc(d, s0); break;
187 case Shader::OPCODE_TRUNC: trunc(d, s0); break;
188 case Shader::OPCODE_FLOOR: floor(d, s0); break;
189 case Shader::OPCODE_ROUND: round(d, s0); break;
190 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break;
191 case Shader::OPCODE_CEIL: ceil(d, s0); break;
192 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break;
193 case Shader::OPCODE_EXP2: exp2(d, s0, pp); break;
194 case Shader::OPCODE_LOG2X: log2x(d, s0, pp); break;
195 case Shader::OPCODE_LOG2: log2(d, s0, pp); break;
196 case Shader::OPCODE_EXP: exp(d, s0, pp); break;
197 case Shader::OPCODE_LOG: log(d, s0, pp); break;
198 case Shader::OPCODE_RCPX: rcpx(d, s0, pp); break;
199 case Shader::OPCODE_DIV: div(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400200 case Shader::OPCODE_IDIV: idiv(d, s0, s1); break;
201 case Shader::OPCODE_UDIV: udiv(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400202 case Shader::OPCODE_MOD: mod(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400203 case Shader::OPCODE_IMOD: imod(d, s0, s1); break;
204 case Shader::OPCODE_UMOD: umod(d, s0, s1); break;
205 case Shader::OPCODE_SHL: shl(d, s0, s1); break;
206 case Shader::OPCODE_ISHR: ishr(d, s0, s1); break;
207 case Shader::OPCODE_USHR: ushr(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400208 case Shader::OPCODE_RSQX: rsqx(d, s0, pp); break;
209 case Shader::OPCODE_SQRT: sqrt(d, s0, pp); break;
210 case Shader::OPCODE_RSQ: rsq(d, s0, pp); break;
211 case Shader::OPCODE_LEN2: len2(d.x, s0, pp); break;
212 case Shader::OPCODE_LEN3: len3(d.x, s0, pp); break;
213 case Shader::OPCODE_LEN4: len4(d.x, s0, pp); break;
214 case Shader::OPCODE_DIST1: dist1(d.x, s0, s1, pp); break;
215 case Shader::OPCODE_DIST2: dist2(d.x, s0, s1, pp); break;
216 case Shader::OPCODE_DIST3: dist3(d.x, s0, s1, pp); break;
217 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
218 case Shader::OPCODE_MIN: min(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400219 case Shader::OPCODE_IMIN: imin(d, s0, s1); break;
220 case Shader::OPCODE_UMIN: umin(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400221 case Shader::OPCODE_MAX: max(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400222 case Shader::OPCODE_IMAX: imax(d, s0, s1); break;
223 case Shader::OPCODE_UMAX: umax(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400224 case Shader::OPCODE_LRP: lrp(d, s0, s1, s2); break;
225 case Shader::OPCODE_STEP: step(d, s0, s1); break;
226 case Shader::OPCODE_SMOOTH: smooth(d, s0, s1, s2); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400227 case Shader::OPCODE_FLOATBITSTOINT:
228 case Shader::OPCODE_FLOATBITSTOUINT:
229 case Shader::OPCODE_INTBITSTOFLOAT:
230 case Shader::OPCODE_UINTBITSTOFLOAT: d = s0; break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400231 case Shader::OPCODE_POWX: powx(d, s0, s1, pp); break;
232 case Shader::OPCODE_POW: pow(d, s0, s1, pp); break;
233 case Shader::OPCODE_SGN: sgn(d, s0); break;
234 case Shader::OPCODE_CRS: crs(d, s0, s1); break;
235 case Shader::OPCODE_FORWARD1: forward1(d, s0, s1, s2); break;
236 case Shader::OPCODE_FORWARD2: forward2(d, s0, s1, s2); break;
237 case Shader::OPCODE_FORWARD3: forward3(d, s0, s1, s2); break;
238 case Shader::OPCODE_FORWARD4: forward4(d, s0, s1, s2); break;
239 case Shader::OPCODE_REFLECT1: reflect1(d, s0, s1); break;
240 case Shader::OPCODE_REFLECT2: reflect2(d, s0, s1); break;
241 case Shader::OPCODE_REFLECT3: reflect3(d, s0, s1); break;
242 case Shader::OPCODE_REFLECT4: reflect4(d, s0, s1); break;
243 case Shader::OPCODE_REFRACT1: refract1(d, s0, s1, s2.x); break;
244 case Shader::OPCODE_REFRACT2: refract2(d, s0, s1, s2.x); break;
245 case Shader::OPCODE_REFRACT3: refract3(d, s0, s1, s2.x); break;
246 case Shader::OPCODE_REFRACT4: refract4(d, s0, s1, s2.x); break;
247 case Shader::OPCODE_NRM2: nrm2(d, s0, pp); break;
248 case Shader::OPCODE_NRM3: nrm3(d, s0, pp); break;
249 case Shader::OPCODE_NRM4: nrm4(d, s0, pp); break;
250 case Shader::OPCODE_ABS: abs(d, s0); break;
251 case Shader::OPCODE_SINCOS: sincos(d, s0, pp); break;
252 case Shader::OPCODE_COS: cos(d, s0, pp); break;
253 case Shader::OPCODE_SIN: sin(d, s0, pp); break;
254 case Shader::OPCODE_TAN: tan(d, s0, pp); break;
255 case Shader::OPCODE_ACOS: acos(d, s0, pp); break;
256 case Shader::OPCODE_ASIN: asin(d, s0, pp); break;
257 case Shader::OPCODE_ATAN: atan(d, s0, pp); break;
258 case Shader::OPCODE_ATAN2: atan2(d, s0, s1, pp); break;
259 case Shader::OPCODE_COSH: cosh(d, s0, pp); break;
260 case Shader::OPCODE_SINH: sinh(d, s0, pp); break;
261 case Shader::OPCODE_TANH: tanh(d, s0, pp); break;
262 case Shader::OPCODE_ACOSH: acosh(d, s0, pp); break;
263 case Shader::OPCODE_ASINH: asinh(d, s0, pp); break;
264 case Shader::OPCODE_ATANH: atanh(d, s0, pp); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500265 case Shader::OPCODE_M4X4: M4X4(d, s0, src1); break;
266 case Shader::OPCODE_M4X3: M4X3(d, s0, src1); break;
267 case Shader::OPCODE_M3X4: M3X4(d, s0, src1); break;
268 case Shader::OPCODE_M3X3: M3X3(d, s0, src1); break;
269 case Shader::OPCODE_M3X2: M3X2(d, s0, src1); break;
270 case Shader::OPCODE_TEX: TEXLD(d, s0, src1, project, bias); break;
271 case Shader::OPCODE_TEXLDD: TEXLDD(d, s0, src1, s2, s3, project, bias); break;
272 case Shader::OPCODE_TEXLDL: TEXLDL(d, s0, src1, project, bias); break;
273 case Shader::OPCODE_TEXSIZE: TEXSIZE(d, s0.x, src1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400274 case Shader::OPCODE_TEXKILL: TEXKILL(cMask, d, dst.mask); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500275 case Shader::OPCODE_TEXOFFSET: TEXOFFSET(d, s0, src1, s2, s3, project, bias); break;
276 case Shader::OPCODE_TEXLDLOFFSET: TEXLDL(d, s0, src1, s2, project, bias); break;
277 case Shader::OPCODE_TEXELFETCH: TEXELFETCH(d, s0, src1, s2); break;
278 case Shader::OPCODE_TEXELFETCHOFFSET: TEXELFETCH(d, s0, src1, s2, s3); break;
279 case Shader::OPCODE_TEXGRAD: TEXGRAD(d, s0, src1, s2, s3); break;
280 case Shader::OPCODE_TEXGRADOFFSET: TEXGRAD(d, s0, src1, s2, s3, s4); break;
281 case Shader::OPCODE_DISCARD: DISCARD(cMask, instruction); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400282 case Shader::OPCODE_DFDX: DFDX(d, s0); break;
283 case Shader::OPCODE_DFDY: DFDY(d, s0); break;
284 case Shader::OPCODE_FWIDTH: FWIDTH(d, s0); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500285 case Shader::OPCODE_BREAK: BREAK(); break;
286 case Shader::OPCODE_BREAKC: BREAKC(s0, s1, control); break;
287 case Shader::OPCODE_BREAKP: BREAKP(src0); break;
288 case Shader::OPCODE_CONTINUE: CONTINUE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400289 case Shader::OPCODE_TEST: TEST(); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500290 case Shader::OPCODE_CALL: CALL(dst.label, dst.callSite); break;
291 case Shader::OPCODE_CALLNZ: CALLNZ(dst.label, dst.callSite, src0); break;
292 case Shader::OPCODE_ELSE: ELSE(); break;
293 case Shader::OPCODE_ENDIF: ENDIF(); break;
294 case Shader::OPCODE_ENDLOOP: ENDLOOP(); break;
295 case Shader::OPCODE_ENDREP: ENDREP(); break;
296 case Shader::OPCODE_ENDWHILE: ENDWHILE(); break;
297 case Shader::OPCODE_IF: IF(src0); break;
298 case Shader::OPCODE_IFC: IFC(s0, s1, control); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400299 case Shader::OPCODE_LABEL: LABEL(dst.index); break;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500300 case Shader::OPCODE_LOOP: LOOP(src1); break;
301 case Shader::OPCODE_REP: REP(src0); break;
302 case Shader::OPCODE_WHILE: WHILE(src0); break;
303 case Shader::OPCODE_RET: RET(); break;
304 case Shader::OPCODE_LEAVE: LEAVE(); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400305 case Shader::OPCODE_CMP: cmp(d, s0, s1, control); break;
306 case Shader::OPCODE_ALL: all(d.x, s0); break;
307 case Shader::OPCODE_ANY: any(d.x, s0); break;
308 case Shader::OPCODE_NOT: not(d, s0); break;
Alexis Hetuc4f2c292015-08-18 15:43:09 -0400309 case Shader::OPCODE_OR: or(d, s0, s1); break;
310 case Shader::OPCODE_XOR: xor(d, s0, s1); break;
311 case Shader::OPCODE_AND: and(d, s0, s1); break;
Alexis Hetu8d78cf72015-08-28 14:24:45 -0400312 case Shader::OPCODE_EQ: equal(d, s0, s1); break;
313 case Shader::OPCODE_NE: notEqual(d, s0, s1); break;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400314 case Shader::OPCODE_END: break;
315 default:
316 ASSERT(false);
317 }
318
319 if(dst.type != Shader::PARAMETER_VOID && dst.type != Shader::PARAMETER_LABEL && opcode != Shader::OPCODE_TEXKILL && opcode != Shader::OPCODE_NOP)
320 {
321 if(dst.integer)
322 {
323 switch(opcode)
324 {
325 case Shader::OPCODE_DIV:
326 if(dst.x) d.x = Trunc(d.x);
327 if(dst.y) d.y = Trunc(d.y);
328 if(dst.z) d.z = Trunc(d.z);
329 if(dst.w) d.w = Trunc(d.w);
330 break;
331 default:
332 break; // No truncation to integer required when arguments are integer
333 }
334 }
335
336 if(dst.saturate)
337 {
338 if(dst.x) d.x = Max(d.x, Float4(0.0f));
339 if(dst.y) d.y = Max(d.y, Float4(0.0f));
340 if(dst.z) d.z = Max(d.z, Float4(0.0f));
341 if(dst.w) d.w = Max(d.w, Float4(0.0f));
342
343 if(dst.x) d.x = Min(d.x, Float4(1.0f));
344 if(dst.y) d.y = Min(d.y, Float4(1.0f));
345 if(dst.z) d.z = Min(d.z, Float4(1.0f));
346 if(dst.w) d.w = Min(d.w, Float4(1.0f));
347 }
348
349 if(instruction->isPredicated())
350 {
351 Vector4f pDst; // FIXME: Rename
352
353 switch(dst.type)
354 {
355 case Shader::PARAMETER_TEMP:
356 if(dst.rel.type == Shader::PARAMETER_VOID)
357 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500358 if(dst.x) pDst.x = r[dst.index].x;
359 if(dst.y) pDst.y = r[dst.index].y;
360 if(dst.z) pDst.z = r[dst.index].z;
361 if(dst.w) pDst.w = r[dst.index].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400362 }
363 else
364 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500365 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400366
Nicolas Capens4f172c72016-01-13 08:34:30 -0500367 if(dst.x) pDst.x = r[dst.index + a].x;
368 if(dst.y) pDst.y = r[dst.index + a].y;
369 if(dst.z) pDst.z = r[dst.index + a].z;
370 if(dst.w) pDst.w = r[dst.index + a].w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400371 }
372 break;
373 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500374 if(dst.rel.type == Shader::PARAMETER_VOID)
375 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500376 if(dst.x) pDst.x = oC[dst.index].x;
377 if(dst.y) pDst.y = oC[dst.index].y;
378 if(dst.z) pDst.z = oC[dst.index].z;
379 if(dst.w) pDst.w = oC[dst.index].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500380 }
381 else
382 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500383 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500384
Nicolas Capens4f172c72016-01-13 08:34:30 -0500385 if(dst.x) pDst.x = oC[a].x;
386 if(dst.y) pDst.y = oC[a].y;
387 if(dst.z) pDst.z = oC[a].z;
388 if(dst.w) pDst.w = oC[a].w;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500389 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400390 break;
391 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500392 if(dst.x) pDst.x = p0.x;
393 if(dst.y) pDst.y = p0.y;
394 if(dst.z) pDst.z = p0.z;
395 if(dst.w) pDst.w = p0.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400396 break;
397 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500398 pDst.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400399 break;
400 default:
401 ASSERT(false);
402 }
403
Nicolas Capens4f172c72016-01-13 08:34:30 -0500404 Int4 enable = enableMask(instruction);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400405
406 Int4 xEnable = enable;
407 Int4 yEnable = enable;
408 Int4 zEnable = enable;
409 Int4 wEnable = enable;
410
411 if(predicate)
412 {
413 unsigned char pSwizzle = instruction->predicateSwizzle;
414
Nicolas Capens4f172c72016-01-13 08:34:30 -0500415 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03];
416 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03];
417 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03];
418 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400419
420 if(!instruction->predicateNot)
421 {
422 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
423 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
424 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
425 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate);
426 }
427 else
428 {
429 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate);
430 if(dst.y) yEnable = yEnable & ~As<Int4>(yPredicate);
431 if(dst.z) zEnable = zEnable & ~As<Int4>(zPredicate);
432 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate);
433 }
434 }
435
436 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable);
437 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable);
438 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable);
439 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable);
440
441 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable));
442 if(dst.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable));
443 if(dst.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable));
444 if(dst.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable));
445 }
446
447 switch(dst.type)
448 {
449 case Shader::PARAMETER_TEMP:
450 if(dst.rel.type == Shader::PARAMETER_VOID)
451 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500452 if(dst.x) r[dst.index].x = d.x;
453 if(dst.y) r[dst.index].y = d.y;
454 if(dst.z) r[dst.index].z = d.z;
455 if(dst.w) r[dst.index].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400456 }
457 else
458 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500459 Int a = relativeAddress(dst);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400460
Nicolas Capens4f172c72016-01-13 08:34:30 -0500461 if(dst.x) r[dst.index + a].x = d.x;
462 if(dst.y) r[dst.index + a].y = d.y;
463 if(dst.z) r[dst.index + a].z = d.z;
464 if(dst.w) r[dst.index + a].w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400465 }
466 break;
467 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500468 if(dst.rel.type == Shader::PARAMETER_VOID)
469 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500470 if(dst.x) { oC[dst.index].x = d.x; }
471 if(dst.y) { oC[dst.index].y = d.y; }
472 if(dst.z) { oC[dst.index].z = d.z; }
473 if(dst.w) { oC[dst.index].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500474 }
475 else
476 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500477 Int a = relativeAddress(dst) + dst.index;
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500478
Nicolas Capens4f172c72016-01-13 08:34:30 -0500479 if(dst.x) { oC[a].x = d.x; }
480 if(dst.y) { oC[a].y = d.y; }
481 if(dst.z) { oC[a].z = d.z; }
482 if(dst.w) { oC[a].w = d.w; }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500483 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400484 break;
485 case Shader::PARAMETER_PREDICATE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500486 if(dst.x) p0.x = d.x;
487 if(dst.y) p0.y = d.y;
488 if(dst.z) p0.z = d.z;
489 if(dst.w) p0.w = d.w;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400490 break;
491 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500492 oDepth = d.x;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400493 break;
494 default:
495 ASSERT(false);
496 }
497 }
498 }
499
500 if(currentLabel != -1)
501 {
502 Nucleus::setInsertBlock(returnBlock);
503 }
504
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500505 for(int i = 0; i < RENDERTARGETS; i++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400506 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500507 c[i] = oC[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400508 }
509 }
Nicolas Capens5d961882016-01-01 23:18:14 -0500510
Nicolas Capens4f172c72016-01-13 08:34:30 -0500511 Bool PixelProgram::alphaTest(Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500512 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500513 clampColor(c);
Nicolas Capens5d961882016-01-01 23:18:14 -0500514
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400515 if(!state.alphaTestActive())
516 {
517 return true;
518 }
519
520 Int aMask;
521
522 if(state.transparencyAntialiasing == TRANSPARENCY_NONE)
523 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500524 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400525
Nicolas Capens4f172c72016-01-13 08:34:30 -0500526 PixelRoutine::alphaTest(aMask, alpha);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400527
528 for(unsigned int q = 0; q < state.multiSample; q++)
529 {
530 cMask[q] &= aMask;
531 }
532 }
533 else if(state.transparencyAntialiasing == TRANSPARENCY_ALPHA_TO_COVERAGE)
534 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500535 alphaToCoverage(cMask, c[0].w);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400536 }
537 else ASSERT(false);
538
539 Int pass = cMask[0];
540
541 for(unsigned int q = 1; q < state.multiSample; q++)
542 {
543 pass = pass | cMask[q];
544 }
545
Nicolas Capens5d961882016-01-01 23:18:14 -0500546 return pass != 0x0;
547 }
548
Nicolas Capens4f172c72016-01-13 08:34:30 -0500549 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
Nicolas Capens5d961882016-01-01 23:18:14 -0500550 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500551 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400552 {
553 if(!state.colorWriteActive(index))
554 {
555 continue;
Nicolas Capens5d961882016-01-01 23:18:14 -0500556 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400557
558 if(!postBlendSRGB && state.writeSRGB)
559 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500560 c[index].x = linearToSRGB(c[index].x);
561 c[index].y = linearToSRGB(c[index].y);
562 c[index].z = linearToSRGB(c[index].z);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400563 }
564
565 if(index == 0)
566 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500567 fogBlend(c[index], fog);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400568 }
569
570 switch(state.targetFormat[index])
571 {
572 case FORMAT_R5G6B5:
573 case FORMAT_X8R8G8B8:
574 case FORMAT_X8B8G8R8:
575 case FORMAT_A8R8G8B8:
576 case FORMAT_A8B8G8R8:
577 case FORMAT_A8:
578 case FORMAT_G16R16:
579 case FORMAT_A16B16G16R16:
580 for(unsigned int q = 0; q < state.multiSample; q++)
581 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500582 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400583 Vector4s color;
584
Nicolas Capens4f172c72016-01-13 08:34:30 -0500585 color.x = convertFixed16(c[index].x, false);
586 color.y = convertFixed16(c[index].y, false);
587 color.z = convertFixed16(c[index].z, false);
588 color.w = convertFixed16(c[index].w, false);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400589
590 if(state.multiSampleMask & (1 << q))
591 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500592 alphaBlend(index, buffer, color, x);
593 logicOperation(index, buffer, color, x);
594 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400595 }
596 }
597 break;
598 case FORMAT_R32F:
599 case FORMAT_G32R32F:
600 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500601 case FORMAT_R32I:
602 case FORMAT_G32R32I:
603 case FORMAT_A32B32G32R32I:
604 case FORMAT_R32UI:
605 case FORMAT_G32R32UI:
606 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400607 for(unsigned int q = 0; q < state.multiSample; q++)
608 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500609 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
610 Vector4f color = c[index];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400611
612 if(state.multiSampleMask & (1 << q))
613 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500614 alphaBlend(index, buffer, color, x);
615 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400616 }
617 }
618 break;
619 default:
620 ASSERT(false);
621 }
622 }
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500623 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400624
Nicolas Capens4f172c72016-01-13 08:34:30 -0500625 void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, bool bias, bool gradients, bool lodProvided)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400626 {
627 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID)
628 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500629 sampleTexture(c, sampler.index, u, v, w, q, dsx, dsy, project, bias, gradients, lodProvided);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400630 }
631 else
632 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500633 Int index = As<Int>(Float(fetchRegisterF(sampler).x.x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400634
635 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++)
636 {
637 if(shader->usesSampler(i))
638 {
639 If(index == i)
640 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500641 sampleTexture(c, i, u, v, w, q, dsx, dsy, project, bias, gradients, lodProvided);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400642 // FIXME: When the sampler states are the same, we could use one sampler and just index the texture
643 }
644 }
645 }
646 }
647 }
648
Nicolas Capens4f172c72016-01-13 08:34:30 -0500649 void PixelProgram::sampleTexture(Vector4f &c, int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, bool project, bool bias, bool gradients, bool lodProvided)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400650 {
651#if PERF_PROFILE
652 Long texTime = Ticks();
653#endif
654
Nicolas Capens4f172c72016-01-13 08:34:30 -0500655 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap) + stage * sizeof(Texture);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400656
657 if(!project)
658 {
659 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy, bias, gradients, lodProvided);
660 }
661 else
662 {
663 Float4 rq = reciprocal(q);
664
665 Float4 u_q = u * rq;
666 Float4 v_q = v * rq;
667 Float4 w_q = w * rq;
668
669 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy, bias, gradients, lodProvided);
670 }
671
672#if PERF_PROFILE
Nicolas Capens4f172c72016-01-13 08:34:30 -0500673 cycles[PERF_TEX] += Ticks() - texTime;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400674#endif
675 }
676
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500677 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS])
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400678 {
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500679 for(int index = 0; index < RENDERTARGETS; index++)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400680 {
681 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaTestActive()))
682 {
683 continue;
684 }
685
686 switch(state.targetFormat[index])
687 {
688 case FORMAT_NULL:
689 break;
690 case FORMAT_R5G6B5:
691 case FORMAT_A8R8G8B8:
692 case FORMAT_A8B8G8R8:
693 case FORMAT_X8R8G8B8:
694 case FORMAT_X8B8G8R8:
695 case FORMAT_A8:
696 case FORMAT_G16R16:
697 case FORMAT_A16B16G16R16:
698 oC[index].x = Max(oC[index].x, Float4(0.0f)); oC[index].x = Min(oC[index].x, Float4(1.0f));
699 oC[index].y = Max(oC[index].y, Float4(0.0f)); oC[index].y = Min(oC[index].y, Float4(1.0f));
700 oC[index].z = Max(oC[index].z, Float4(0.0f)); oC[index].z = Min(oC[index].z, Float4(1.0f));
701 oC[index].w = Max(oC[index].w, Float4(0.0f)); oC[index].w = Min(oC[index].w, Float4(1.0f));
702 break;
703 case FORMAT_R32F:
704 case FORMAT_G32R32F:
705 case FORMAT_A32B32G32R32F:
Alexis Hetu1abb6382016-02-08 11:21:16 -0500706 case FORMAT_R32I:
707 case FORMAT_G32R32I:
708 case FORMAT_A32B32G32R32I:
709 case FORMAT_R32UI:
710 case FORMAT_G32R32UI:
711 case FORMAT_A32B32G32R32UI:
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400712 break;
713 default:
714 ASSERT(false);
715 }
716 }
717 }
718
Nicolas Capens4f172c72016-01-13 08:34:30 -0500719 Int4 PixelProgram::enableMask(const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400720 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500721 Int4 enable = instruction->analysisBranch ? Int4(enableStack[enableIndex]) : Int4(0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400722
723 if(!whileTest)
724 {
725 if(shader->containsBreakInstruction() && instruction->analysisBreak)
726 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500727 enable &= enableBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400728 }
729
730 if(shader->containsContinueInstruction() && instruction->analysisContinue)
731 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500732 enable &= enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400733 }
734
735 if(shader->containsLeaveInstruction() && instruction->analysisLeave)
736 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500737 enable &= enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400738 }
739 }
740
741 return enable;
742 }
743
Nicolas Capens4f172c72016-01-13 08:34:30 -0500744 Vector4f PixelProgram::fetchRegisterF(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400745 {
746 Vector4f reg;
Nicolas Capens5d961882016-01-01 23:18:14 -0500747 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400748
749 switch(src.type)
750 {
751 case Shader::PARAMETER_TEMP:
752 if(src.rel.type == Shader::PARAMETER_VOID)
753 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500754 reg = r[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400755 }
756 else
757 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400758 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400759
Nicolas Capens4f172c72016-01-13 08:34:30 -0500760 reg = r[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400761 }
762 break;
763 case Shader::PARAMETER_INPUT:
764 {
765 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
766 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500767 reg = v[i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400768 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400769 else
770 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400771 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400772
Nicolas Capens4f172c72016-01-13 08:34:30 -0500773 reg = v[i + a];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400774 }
775 }
776 break;
777 case Shader::PARAMETER_CONST:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500778 reg = readConstant(src, offset);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400779 break;
780 case Shader::PARAMETER_TEXTURE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500781 reg = v[2 + i];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400782 break;
783 case Shader::PARAMETER_MISCTYPE:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500784 if(src.index == 0) reg = vPos;
785 if(src.index == 1) reg = vFace;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400786 break;
787 case Shader::PARAMETER_SAMPLER:
788 if(src.rel.type == Shader::PARAMETER_VOID)
789 {
790 reg.x = As<Float4>(Int4(i));
791 }
792 else if(src.rel.type == Shader::PARAMETER_TEMP)
793 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500794 reg.x = As<Float4>(Int4(i) + As<Int4>(r[src.rel.index].x));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400795 }
796 return reg;
797 case Shader::PARAMETER_PREDICATE: return reg; // Dummy
798 case Shader::PARAMETER_VOID: return reg; // Dummy
799 case Shader::PARAMETER_FLOAT4LITERAL:
800 reg.x = Float4(src.value[0]);
801 reg.y = Float4(src.value[1]);
802 reg.z = Float4(src.value[2]);
803 reg.w = Float4(src.value[3]);
804 break;
805 case Shader::PARAMETER_CONSTINT: return reg; // Dummy
806 case Shader::PARAMETER_CONSTBOOL: return reg; // Dummy
807 case Shader::PARAMETER_LOOP: return reg; // Dummy
808 case Shader::PARAMETER_COLOROUT:
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500809 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
810 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500811 reg = oC[i];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500812 }
813 else
814 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400815 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500816
Nicolas Capens4f172c72016-01-13 08:34:30 -0500817 reg = oC[i + a];
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500818 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400819 break;
820 case Shader::PARAMETER_DEPTHOUT:
Nicolas Capens4f172c72016-01-13 08:34:30 -0500821 reg.x = oDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400822 break;
823 default:
824 ASSERT(false);
825 }
826
827 const Float4 &x = reg[(src.swizzle >> 0) & 0x3];
828 const Float4 &y = reg[(src.swizzle >> 2) & 0x3];
829 const Float4 &z = reg[(src.swizzle >> 4) & 0x3];
830 const Float4 &w = reg[(src.swizzle >> 6) & 0x3];
831
832 Vector4f mod;
833
834 switch(src.modifier)
835 {
836 case Shader::MODIFIER_NONE:
837 mod.x = x;
838 mod.y = y;
839 mod.z = z;
840 mod.w = w;
841 break;
842 case Shader::MODIFIER_NEGATE:
843 mod.x = -x;
844 mod.y = -y;
845 mod.z = -z;
846 mod.w = -w;
847 break;
848 case Shader::MODIFIER_ABS:
849 mod.x = Abs(x);
850 mod.y = Abs(y);
851 mod.z = Abs(z);
852 mod.w = Abs(w);
853 break;
854 case Shader::MODIFIER_ABS_NEGATE:
855 mod.x = -Abs(x);
856 mod.y = -Abs(y);
857 mod.z = -Abs(z);
858 mod.w = -Abs(w);
859 break;
860 case Shader::MODIFIER_NOT:
861 mod.x = As<Float4>(As<Int4>(x) ^ Int4(0xFFFFFFFF));
862 mod.y = As<Float4>(As<Int4>(y) ^ Int4(0xFFFFFFFF));
863 mod.z = As<Float4>(As<Int4>(z) ^ Int4(0xFFFFFFFF));
864 mod.w = As<Float4>(As<Int4>(w) ^ Int4(0xFFFFFFFF));
865 break;
866 default:
867 ASSERT(false);
868 }
869
870 return mod;
871 }
872
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400873 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index)
874 {
875 if(bufferIndex == -1)
876 {
877 return data + OFFSET(DrawData, ps.c[index]);
878 }
879 else
880 {
881 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index;
882 }
883 }
884
885 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset)
886 {
887 return uniformAddress(bufferIndex, index) + offset * sizeof(float4);
888 }
889
Nicolas Capens4f172c72016-01-13 08:34:30 -0500890 Vector4f PixelProgram::readConstant(const Src &src, unsigned int offset)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400891 {
892 Vector4f c;
Nicolas Capens5d961882016-01-01 23:18:14 -0500893 unsigned int i = src.index + offset;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400894
895 if(src.rel.type == Shader::PARAMETER_VOID) // Not relative
896 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400897 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400898
899 c.x = c.x.xxxx;
900 c.y = c.y.yyyy;
901 c.z = c.z.zzzz;
902 c.w = c.w.wwww;
903
904 if(shader->containsDefineInstruction()) // Constant may be known at compile time
905 {
906 for(size_t j = 0; j < shader->getLength(); j++)
907 {
908 const Shader::Instruction &instruction = *shader->getInstruction(j);
909
910 if(instruction.opcode == Shader::OPCODE_DEF)
911 {
912 if(instruction.dst.index == i)
913 {
914 c.x = Float4(instruction.src[0].value[0]);
915 c.y = Float4(instruction.src[0].value[1]);
916 c.z = Float4(instruction.src[0].value[2]);
917 c.w = Float4(instruction.src[0].value[3]);
918
919 break;
920 }
921 }
922 }
923 }
924 }
925 else if(src.rel.type == Shader::PARAMETER_LOOP)
926 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500927 Int loopCounter = aL[loopDepth];
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400928
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400929 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400930
931 c.x = c.x.xxxx;
932 c.y = c.y.yyyy;
933 c.z = c.z.zzzz;
934 c.w = c.w.wwww;
935 }
936 else
937 {
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400938 Int a = relativeAddress(src, src.bufferIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400939
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400940 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, a));
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400941
942 c.x = c.x.xxxx;
943 c.y = c.y.yyyy;
944 c.z = c.z.zzzz;
945 c.w = c.w.wwww;
946 }
947
948 return c;
949 }
950
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400951 Int PixelProgram::relativeAddress(const Shader::Parameter &var, int bufferIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400952 {
953 ASSERT(var.rel.deterministic);
954
955 if(var.rel.type == Shader::PARAMETER_TEMP)
956 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500957 return As<Int>(Extract(r[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400958 }
959 else if(var.rel.type == Shader::PARAMETER_INPUT)
960 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500961 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400962 }
963 else if(var.rel.type == Shader::PARAMETER_OUTPUT)
964 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500965 return As<Int>(Extract(oC[var.rel.index].x, 0)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400966 }
967 else if(var.rel.type == Shader::PARAMETER_CONST)
968 {
Alexis Hetu48be7352016-02-10 14:32:34 -0500969 return *Pointer<Int>(uniformAddress(bufferIndex, var.rel.index)) * var.rel.scale;
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400970 }
Nicolas Capens907700d2016-01-20 17:09:28 -0500971 else if(var.rel.type == Shader::PARAMETER_LOOP)
972 {
973 return aL[loopDepth];
974 }
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400975 else ASSERT(false);
976
977 return 0;
978 }
979
980 Float4 PixelProgram::linearToSRGB(const Float4 &x) // Approximates x^(1.0/2.2)
981 {
982 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x));
983 Float4 sRGB = sqrtx * Float4(1.14f) - x * Float4(0.14f);
984
985 return Min(Max(sRGB, Float4(0.0f)), Float4(1.0f));
986 }
987
Nicolas Capens4f172c72016-01-13 08:34:30 -0500988 void PixelProgram::M3X2(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400989 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500990 Vector4f row0 = fetchRegisterF(src1, 0);
991 Vector4f row1 = fetchRegisterF(src1, 1);
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400992
993 dst.x = dot3(src0, row0);
994 dst.y = dot3(src0, row1);
995 }
996
Nicolas Capens4f172c72016-01-13 08:34:30 -0500997 void PixelProgram::M3X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -0400998 {
Nicolas Capens4f172c72016-01-13 08:34:30 -0500999 Vector4f row0 = fetchRegisterF(src1, 0);
1000 Vector4f row1 = fetchRegisterF(src1, 1);
1001 Vector4f row2 = fetchRegisterF(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001002
1003 dst.x = dot3(src0, row0);
1004 dst.y = dot3(src0, row1);
1005 dst.z = dot3(src0, row2);
1006 }
1007
Nicolas Capens4f172c72016-01-13 08:34:30 -05001008 void PixelProgram::M3X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001009 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001010 Vector4f row0 = fetchRegisterF(src1, 0);
1011 Vector4f row1 = fetchRegisterF(src1, 1);
1012 Vector4f row2 = fetchRegisterF(src1, 2);
1013 Vector4f row3 = fetchRegisterF(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001014
1015 dst.x = dot3(src0, row0);
1016 dst.y = dot3(src0, row1);
1017 dst.z = dot3(src0, row2);
1018 dst.w = dot3(src0, row3);
1019 }
1020
Nicolas Capens4f172c72016-01-13 08:34:30 -05001021 void PixelProgram::M4X3(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001022 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001023 Vector4f row0 = fetchRegisterF(src1, 0);
1024 Vector4f row1 = fetchRegisterF(src1, 1);
1025 Vector4f row2 = fetchRegisterF(src1, 2);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001026
1027 dst.x = dot4(src0, row0);
1028 dst.y = dot4(src0, row1);
1029 dst.z = dot4(src0, row2);
1030 }
1031
Nicolas Capens4f172c72016-01-13 08:34:30 -05001032 void PixelProgram::M4X4(Vector4f &dst, Vector4f &src0, const Src &src1)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001033 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001034 Vector4f row0 = fetchRegisterF(src1, 0);
1035 Vector4f row1 = fetchRegisterF(src1, 1);
1036 Vector4f row2 = fetchRegisterF(src1, 2);
1037 Vector4f row3 = fetchRegisterF(src1, 3);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001038
1039 dst.x = dot4(src0, row0);
1040 dst.y = dot4(src0, row1);
1041 dst.z = dot4(src0, row2);
1042 dst.w = dot4(src0, row3);
1043 }
1044
Nicolas Capens4f172c72016-01-13 08:34:30 -05001045 void PixelProgram::TEXLD(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001046 {
1047 Vector4f tmp;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001048 sampleTexture(tmp, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001049
1050 dst.x = tmp[(src1.swizzle >> 0) & 0x3];
1051 dst.y = tmp[(src1.swizzle >> 2) & 0x3];
1052 dst.z = tmp[(src1.swizzle >> 4) & 0x3];
1053 dst.w = tmp[(src1.swizzle >> 6) & 0x3];
1054 }
1055
Nicolas Capens4f172c72016-01-13 08:34:30 -05001056 void PixelProgram::TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001057 {
1058 UNIMPLEMENTED();
1059 }
1060
Nicolas Capens4f172c72016-01-13 08:34:30 -05001061 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, bool project, bool bias)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001062 {
1063 UNIMPLEMENTED();
1064 }
1065
Nicolas Capens4f172c72016-01-13 08:34:30 -05001066 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001067 {
1068 UNIMPLEMENTED();
1069 }
1070
Nicolas Capens4f172c72016-01-13 08:34:30 -05001071 void PixelProgram::TEXELFETCH(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001072 {
1073 UNIMPLEMENTED();
1074 }
1075
Nicolas Capens4f172c72016-01-13 08:34:30 -05001076 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001077 {
1078 UNIMPLEMENTED();
1079 }
1080
Nicolas Capens4f172c72016-01-13 08:34:30 -05001081 void PixelProgram::TEXGRAD(Vector4f &dst, Vector4f &src0, const Src& src1, Vector4f &src2, Vector4f &src3, Vector4f &offset)
Alexis Hetu25d47fc2015-10-22 13:58:32 -04001082 {
1083 UNIMPLEMENTED();
1084 }
1085
Nicolas Capens4f172c72016-01-13 08:34:30 -05001086 void PixelProgram::TEXLDD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &src2, Vector4f &src3, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001087 {
1088 Vector4f tmp;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001089 sampleTexture(tmp, src1, src0.x, src0.y, src0.z, src0.w, src2, src3, project, bias, true);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001090
1091 dst.x = tmp[(src1.swizzle >> 0) & 0x3];
1092 dst.y = tmp[(src1.swizzle >> 2) & 0x3];
1093 dst.z = tmp[(src1.swizzle >> 4) & 0x3];
1094 dst.w = tmp[(src1.swizzle >> 6) & 0x3];
1095 }
1096
Nicolas Capens4f172c72016-01-13 08:34:30 -05001097 void PixelProgram::TEXLDL(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001098 {
1099 Vector4f tmp;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001100 sampleTexture(tmp, src1, src0.x, src0.y, src0.z, src0.w, src0, src0, project, bias, false, true);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001101
1102 dst.x = tmp[(src1.swizzle >> 0) & 0x3];
1103 dst.y = tmp[(src1.swizzle >> 2) & 0x3];
1104 dst.z = tmp[(src1.swizzle >> 4) & 0x3];
1105 dst.w = tmp[(src1.swizzle >> 6) & 0x3];
1106 }
1107
Nicolas Capens4f172c72016-01-13 08:34:30 -05001108 void PixelProgram::TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1)
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001109 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001110 Pointer<Byte> textureMipmap = data + OFFSET(DrawData, mipmap) + src1.index * sizeof(Texture) + OFFSET(Texture, mipmap);
Alexis Hetu9bcb31d2015-07-22 17:03:26 -04001111 for(int i = 0; i < 4; ++i)
1112 {
1113 Pointer<Byte> mipmap = textureMipmap + (As<Int>(Extract(lod, i)) + Int(1)) * sizeof(Mipmap);
1114 dst.x = Insert(dst.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i);
1115 dst.y = Insert(dst.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i);
1116 dst.z = Insert(dst.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i);
1117 }
1118 }
1119
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001120 void PixelProgram::TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask)
1121 {
1122 Int kill = -1;
1123
1124 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f)));
1125 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f)));
1126 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f)));
1127 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f)));
1128
1129 // FIXME: Dynamic branching affects TEXKILL?
1130 // if(shader->containsDynamicBranching())
1131 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001132 // kill = ~SignMask(enableMask());
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001133 // }
1134
1135 for(unsigned int q = 0; q < state.multiSample; q++)
1136 {
1137 cMask[q] &= kill;
1138 }
1139
1140 // FIXME: Branch to end of shader if all killed?
1141 }
1142
Nicolas Capens4f172c72016-01-13 08:34:30 -05001143 void PixelProgram::DISCARD(Int cMask[4], const Shader::Instruction *instruction)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001144 {
1145 Int kill = 0;
1146
1147 if(shader->containsDynamicBranching())
1148 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001149 kill = ~SignMask(enableMask(instruction));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001150 }
1151
1152 for(unsigned int q = 0; q < state.multiSample; q++)
1153 {
1154 cMask[q] &= kill;
1155 }
1156
1157 // FIXME: Branch to end of shader if all killed?
1158 }
1159
1160 void PixelProgram::DFDX(Vector4f &dst, Vector4f &src)
1161 {
1162 dst.x = src.x.yyww - src.x.xxzz;
1163 dst.y = src.y.yyww - src.y.xxzz;
1164 dst.z = src.z.yyww - src.z.xxzz;
1165 dst.w = src.w.yyww - src.w.xxzz;
1166 }
1167
1168 void PixelProgram::DFDY(Vector4f &dst, Vector4f &src)
1169 {
1170 dst.x = src.x.zwzw - src.x.xyxy;
1171 dst.y = src.y.zwzw - src.y.xyxy;
1172 dst.z = src.z.zwzw - src.z.xyxy;
1173 dst.w = src.w.zwzw - src.w.xyxy;
1174 }
1175
1176 void PixelProgram::FWIDTH(Vector4f &dst, Vector4f &src)
1177 {
1178 // abs(dFdx(src)) + abs(dFdy(src));
1179 dst.x = Abs(src.x.yyww - src.x.xxzz) + Abs(src.x.zwzw - src.x.xyxy);
1180 dst.y = Abs(src.y.yyww - src.y.xxzz) + Abs(src.y.zwzw - src.y.xyxy);
1181 dst.z = Abs(src.z.yyww - src.z.xxzz) + Abs(src.z.zwzw - src.z.xyxy);
1182 dst.w = Abs(src.w.yyww - src.w.xxzz) + Abs(src.w.zwzw - src.w.xyxy);
1183 }
1184
Nicolas Capens4f172c72016-01-13 08:34:30 -05001185 void PixelProgram::BREAK()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001186 {
1187 llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock();
1188 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1189
1190 if(breakDepth == 0)
1191 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001192 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001193 Nucleus::createBr(endBlock);
1194 }
1195 else
1196 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001197 enableBreak = enableBreak & ~enableStack[enableIndex];
1198 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001199
Nicolas Capens4f172c72016-01-13 08:34:30 -05001200 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001201 branch(allBreak, endBlock, deadBlock);
1202 }
1203
1204 Nucleus::setInsertBlock(deadBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001205 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001206 }
1207
Nicolas Capens4f172c72016-01-13 08:34:30 -05001208 void PixelProgram::BREAKC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001209 {
1210 Int4 condition;
1211
1212 switch(control)
1213 {
1214 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1215 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1216 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1217 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1218 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1219 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1220 default:
1221 ASSERT(false);
1222 }
1223
Nicolas Capens4f172c72016-01-13 08:34:30 -05001224 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001225 }
1226
Nicolas Capens4f172c72016-01-13 08:34:30 -05001227 void PixelProgram::BREAKP(const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001228 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001229 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001230
1231 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1232 {
1233 condition = ~condition;
1234 }
1235
Nicolas Capens4f172c72016-01-13 08:34:30 -05001236 BREAK(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001237 }
1238
Nicolas Capens4f172c72016-01-13 08:34:30 -05001239 void PixelProgram::BREAK(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001240 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001241 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001242
1243 llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock();
1244 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1];
1245
Nicolas Capens4f172c72016-01-13 08:34:30 -05001246 enableBreak = enableBreak & ~condition;
1247 Bool allBreak = SignMask(enableBreak) == 0x0;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001248
Nicolas Capens4f172c72016-01-13 08:34:30 -05001249 enableIndex = enableIndex - breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001250 branch(allBreak, endBlock, continueBlock);
1251
1252 Nucleus::setInsertBlock(continueBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001253 enableIndex = enableIndex + breakDepth;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001254 }
1255
Nicolas Capens4f172c72016-01-13 08:34:30 -05001256 void PixelProgram::CONTINUE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001257 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001258 enableContinue = enableContinue & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001259 }
1260
1261 void PixelProgram::TEST()
1262 {
1263 whileTest = true;
1264 }
1265
Nicolas Capens4f172c72016-01-13 08:34:30 -05001266 void PixelProgram::CALL(int labelIndex, int callSiteIndex)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001267 {
1268 if(!labelBlock[labelIndex])
1269 {
1270 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1271 }
1272
1273 if(callRetBlock[labelIndex].size() > 1)
1274 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001275 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001276 }
1277
Nicolas Capens4f172c72016-01-13 08:34:30 -05001278 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001279
1280 Nucleus::createBr(labelBlock[labelIndex]);
1281 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1282
Nicolas Capens4f172c72016-01-13 08:34:30 -05001283 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001284 }
1285
Nicolas Capens4f172c72016-01-13 08:34:30 -05001286 void PixelProgram::CALLNZ(int labelIndex, int callSiteIndex, const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001287 {
1288 if(src.type == Shader::PARAMETER_CONSTBOOL)
1289 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001290 CALLNZb(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001291 }
1292 else if(src.type == Shader::PARAMETER_PREDICATE)
1293 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001294 CALLNZp(labelIndex, callSiteIndex, src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001295 }
1296 else ASSERT(false);
1297 }
1298
Nicolas Capens4f172c72016-01-13 08:34:30 -05001299 void PixelProgram::CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001300 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001301 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001302
1303 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1304 {
1305 condition = !condition;
1306 }
1307
1308 if(!labelBlock[labelIndex])
1309 {
1310 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1311 }
1312
1313 if(callRetBlock[labelIndex].size() > 1)
1314 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001315 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001316 }
1317
Nicolas Capens4f172c72016-01-13 08:34:30 -05001318 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001319
1320 branch(condition, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1321 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1322
Nicolas Capens4f172c72016-01-13 08:34:30 -05001323 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001324 }
1325
Nicolas Capens4f172c72016-01-13 08:34:30 -05001326 void PixelProgram::CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001327 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001328 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001329
1330 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1331 {
1332 condition = ~condition;
1333 }
1334
Nicolas Capens4f172c72016-01-13 08:34:30 -05001335 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001336
1337 if(!labelBlock[labelIndex])
1338 {
1339 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1340 }
1341
1342 if(callRetBlock[labelIndex].size() > 1)
1343 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001344 callStack[stackIndex++] = UInt(callSiteIndex);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001345 }
1346
Nicolas Capens4f172c72016-01-13 08:34:30 -05001347 enableIndex++;
1348 enableStack[enableIndex] = condition;
1349 Int4 restoreLeave = enableLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001350
1351 Bool notAllFalse = SignMask(condition) != 0;
1352 branch(notAllFalse, labelBlock[labelIndex], callRetBlock[labelIndex][callSiteIndex]);
1353 Nucleus::setInsertBlock(callRetBlock[labelIndex][callSiteIndex]);
1354
Nicolas Capens4f172c72016-01-13 08:34:30 -05001355 enableIndex--;
1356 enableLeave = restoreLeave;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001357 }
1358
Nicolas Capens4f172c72016-01-13 08:34:30 -05001359 void PixelProgram::ELSE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001360 {
1361 ifDepth--;
1362
1363 llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth];
1364 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1365
1366 if(isConditionalIf[ifDepth])
1367 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001368 Int4 condition = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001369 Bool notAllFalse = SignMask(condition) != 0;
1370
1371 branch(notAllFalse, falseBlock, endBlock);
1372
Nicolas Capens4f172c72016-01-13 08:34:30 -05001373 enableStack[enableIndex] = ~enableStack[enableIndex] & enableStack[enableIndex - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001374 }
1375 else
1376 {
1377 Nucleus::createBr(endBlock);
1378 Nucleus::setInsertBlock(falseBlock);
1379 }
1380
1381 ifFalseBlock[ifDepth] = endBlock;
1382
1383 ifDepth++;
1384 }
1385
Nicolas Capens4f172c72016-01-13 08:34:30 -05001386 void PixelProgram::ENDIF()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001387 {
1388 ifDepth--;
1389
1390 llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth];
1391
1392 Nucleus::createBr(endBlock);
1393 Nucleus::setInsertBlock(endBlock);
1394
1395 if(isConditionalIf[ifDepth])
1396 {
1397 breakDepth--;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001398 enableIndex--;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001399 }
1400 }
1401
Nicolas Capens4f172c72016-01-13 08:34:30 -05001402 void PixelProgram::ENDLOOP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001403 {
1404 loopRepDepth--;
1405
Nicolas Capens4f172c72016-01-13 08:34:30 -05001406 aL[loopDepth] = aL[loopDepth] + increment[loopDepth]; // FIXME: +=
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001407
1408 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1409 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1410
1411 Nucleus::createBr(testBlock);
1412 Nucleus::setInsertBlock(endBlock);
1413
Nicolas Capens4f172c72016-01-13 08:34:30 -05001414 loopDepth--;
1415 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001416 }
1417
Nicolas Capens4f172c72016-01-13 08:34:30 -05001418 void PixelProgram::ENDREP()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001419 {
1420 loopRepDepth--;
1421
1422 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1423 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1424
1425 Nucleus::createBr(testBlock);
1426 Nucleus::setInsertBlock(endBlock);
1427
Nicolas Capens4f172c72016-01-13 08:34:30 -05001428 loopDepth--;
1429 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001430 }
1431
Nicolas Capens4f172c72016-01-13 08:34:30 -05001432 void PixelProgram::ENDWHILE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001433 {
1434 loopRepDepth--;
1435
1436 llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth];
1437 llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth];
1438
1439 Nucleus::createBr(testBlock);
1440 Nucleus::setInsertBlock(endBlock);
1441
Nicolas Capens4f172c72016-01-13 08:34:30 -05001442 enableIndex--;
1443 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001444 whileTest = false;
1445 }
1446
Nicolas Capens4f172c72016-01-13 08:34:30 -05001447 void PixelProgram::IF(const Src &src)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001448 {
1449 if(src.type == Shader::PARAMETER_CONSTBOOL)
1450 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001451 IFb(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001452 }
1453 else if(src.type == Shader::PARAMETER_PREDICATE)
1454 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001455 IFp(src);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001456 }
1457 else
1458 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001459 Int4 condition = As<Int4>(fetchRegisterF(src).x);
1460 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001461 }
1462 }
1463
Nicolas Capens4f172c72016-01-13 08:34:30 -05001464 void PixelProgram::IFb(const Src &boolRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001465 {
1466 ASSERT(ifDepth < 24 + 4);
1467
Nicolas Capens4f172c72016-01-13 08:34:30 -05001468 Bool condition = (*Pointer<Byte>(data + OFFSET(DrawData, ps.b[boolRegister.index])) != Byte(0)); // FIXME
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001469
1470 if(boolRegister.modifier == Shader::MODIFIER_NOT)
1471 {
1472 condition = !condition;
1473 }
1474
1475 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1476 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1477
1478 branch(condition, trueBlock, falseBlock);
1479
1480 isConditionalIf[ifDepth] = false;
1481 ifFalseBlock[ifDepth] = falseBlock;
1482
1483 ifDepth++;
1484 }
1485
Nicolas Capens4f172c72016-01-13 08:34:30 -05001486 void PixelProgram::IFp(const Src &predicateRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001487 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001488 Int4 condition = As<Int4>(p0[predicateRegister.swizzle & 0x3]);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001489
1490 if(predicateRegister.modifier == Shader::MODIFIER_NOT)
1491 {
1492 condition = ~condition;
1493 }
1494
Nicolas Capens4f172c72016-01-13 08:34:30 -05001495 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001496 }
1497
Nicolas Capens4f172c72016-01-13 08:34:30 -05001498 void PixelProgram::IFC(Vector4f &src0, Vector4f &src1, Control control)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001499 {
1500 Int4 condition;
1501
1502 switch(control)
1503 {
1504 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break;
1505 case Shader::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break;
1506 case Shader::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break;
1507 case Shader::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break;
1508 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break;
1509 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
1510 default:
1511 ASSERT(false);
1512 }
1513
Nicolas Capens4f172c72016-01-13 08:34:30 -05001514 IF(condition);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001515 }
1516
Nicolas Capens4f172c72016-01-13 08:34:30 -05001517 void PixelProgram::IF(Int4 &condition)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001518 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001519 condition &= enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001520
Nicolas Capens4f172c72016-01-13 08:34:30 -05001521 enableIndex++;
1522 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001523
1524 llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock();
1525 llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock();
1526
1527 Bool notAllFalse = SignMask(condition) != 0;
1528
1529 branch(notAllFalse, trueBlock, falseBlock);
1530
1531 isConditionalIf[ifDepth] = true;
1532 ifFalseBlock[ifDepth] = falseBlock;
1533
1534 ifDepth++;
1535 breakDepth++;
1536 }
1537
1538 void PixelProgram::LABEL(int labelIndex)
1539 {
1540 if(!labelBlock[labelIndex])
1541 {
1542 labelBlock[labelIndex] = Nucleus::createBasicBlock();
1543 }
1544
1545 Nucleus::setInsertBlock(labelBlock[labelIndex]);
1546 currentLabel = labelIndex;
1547 }
1548
Nicolas Capens4f172c72016-01-13 08:34:30 -05001549 void PixelProgram::LOOP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001550 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001551 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001552
Nicolas Capens4f172c72016-01-13 08:34:30 -05001553 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1554 aL[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][1]));
1555 increment[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][2]));
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001556
Nicolas Capens4f172c72016-01-13 08:34:30 -05001557 // If(increment[loopDepth] == 0)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001558 // {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001559 // increment[loopDepth] = 1;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001560 // }
1561
1562 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1563 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1564 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1565
1566 loopRepTestBlock[loopRepDepth] = testBlock;
1567 loopRepEndBlock[loopRepDepth] = endBlock;
1568
1569 // FIXME: jump(testBlock)
1570 Nucleus::createBr(testBlock);
1571 Nucleus::setInsertBlock(testBlock);
1572
Nicolas Capens4f172c72016-01-13 08:34:30 -05001573 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001574 Nucleus::setInsertBlock(loopBlock);
1575
Nicolas Capens4f172c72016-01-13 08:34:30 -05001576 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001577
1578 loopRepDepth++;
1579 breakDepth = 0;
1580 }
1581
Nicolas Capens4f172c72016-01-13 08:34:30 -05001582 void PixelProgram::REP(const Src &integerRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001583 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001584 loopDepth++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001585
Nicolas Capens4f172c72016-01-13 08:34:30 -05001586 iteration[loopDepth] = *Pointer<Int>(data + OFFSET(DrawData, ps.i[integerRegister.index][0]));
1587 aL[loopDepth] = aL[loopDepth - 1];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001588
1589 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1590 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1591 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1592
1593 loopRepTestBlock[loopRepDepth] = testBlock;
1594 loopRepEndBlock[loopRepDepth] = endBlock;
1595
1596 // FIXME: jump(testBlock)
1597 Nucleus::createBr(testBlock);
1598 Nucleus::setInsertBlock(testBlock);
1599
Nicolas Capens4f172c72016-01-13 08:34:30 -05001600 branch(iteration[loopDepth] > 0, loopBlock, endBlock);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001601 Nucleus::setInsertBlock(loopBlock);
1602
Nicolas Capens4f172c72016-01-13 08:34:30 -05001603 iteration[loopDepth] = iteration[loopDepth] - 1; // FIXME: --
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001604
1605 loopRepDepth++;
1606 breakDepth = 0;
1607 }
1608
Nicolas Capens4f172c72016-01-13 08:34:30 -05001609 void PixelProgram::WHILE(const Src &temporaryRegister)
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001610 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001611 enableIndex++;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001612
1613 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock();
1614 llvm::BasicBlock *testBlock = Nucleus::createBasicBlock();
1615 llvm::BasicBlock *endBlock = Nucleus::createBasicBlock();
1616
1617 loopRepTestBlock[loopRepDepth] = testBlock;
1618 loopRepEndBlock[loopRepDepth] = endBlock;
1619
Nicolas Capens4f172c72016-01-13 08:34:30 -05001620 Int4 restoreBreak = enableBreak;
1621 Int4 restoreContinue = enableContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001622
1623 // FIXME: jump(testBlock)
1624 Nucleus::createBr(testBlock);
1625 Nucleus::setInsertBlock(testBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001626 enableContinue = restoreContinue;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001627
Nicolas Capens4f172c72016-01-13 08:34:30 -05001628 const Vector4f &src = fetchRegisterF(temporaryRegister);
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001629 Int4 condition = As<Int4>(src.x);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001630 condition &= enableStack[enableIndex - 1];
1631 enableStack[enableIndex] = condition;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001632
1633 Bool notAllFalse = SignMask(condition) != 0;
1634 branch(notAllFalse, loopBlock, endBlock);
1635
1636 Nucleus::setInsertBlock(endBlock);
Nicolas Capens4f172c72016-01-13 08:34:30 -05001637 enableBreak = restoreBreak;
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001638
1639 Nucleus::setInsertBlock(loopBlock);
1640
1641 loopRepDepth++;
1642 breakDepth = 0;
1643 }
1644
Nicolas Capens4f172c72016-01-13 08:34:30 -05001645 void PixelProgram::RET()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001646 {
1647 if(currentLabel == -1)
1648 {
1649 returnBlock = Nucleus::createBasicBlock();
1650 Nucleus::createBr(returnBlock);
1651 }
1652 else
1653 {
1654 llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock();
1655
1656 if(callRetBlock[currentLabel].size() > 1) // Pop the return destination from the call stack
1657 {
1658 // FIXME: Encapsulate
Nicolas Capens4f172c72016-01-13 08:34:30 -05001659 UInt index = callStack[--stackIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001660
1661 llvm::Value *value = index.loadValue();
1662 llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock[currentLabel].size());
1663
1664 for(unsigned int i = 0; i < callRetBlock[currentLabel].size(); i++)
1665 {
1666 Nucleus::addSwitchCase(switchInst, i, callRetBlock[currentLabel][i]);
1667 }
1668 }
1669 else if(callRetBlock[currentLabel].size() == 1) // Jump directly to the unique return destination
1670 {
1671 Nucleus::createBr(callRetBlock[currentLabel][0]);
1672 }
1673 else // Function isn't called
1674 {
1675 Nucleus::createBr(unreachableBlock);
1676 }
1677
1678 Nucleus::setInsertBlock(unreachableBlock);
1679 Nucleus::createUnreachable();
1680 }
1681 }
1682
Nicolas Capens4f172c72016-01-13 08:34:30 -05001683 void PixelProgram::LEAVE()
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001684 {
Nicolas Capens4f172c72016-01-13 08:34:30 -05001685 enableLeave = enableLeave & ~enableStack[enableIndex];
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001686
1687 // FIXME: Return from function if all instances left
1688 // FIXME: Use enableLeave in other control-flow constructs
1689 }
Nicolas Capens5d961882016-01-01 23:18:14 -05001690}