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José Fonseca7ad40262009-09-30 17:17:12 +01001##########################################################################
José Fonseca36e25aa2009-04-13 14:08:08 +01002#
José Fonseca7ad40262009-09-30 17:17:12 +01003# Copyright 2008-2009 VMware, Inc.
4# All Rights Reserved.
José Fonseca36e25aa2009-04-13 14:08:08 +01005#
José Fonseca7ad40262009-09-30 17:17:12 +01006# Permission is hereby granted, free of charge, to any person obtaining a copy
7# of this software and associated documentation files (the "Software"), to deal
8# in the Software without restriction, including without limitation the rights
9# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10# copies of the Software, and to permit persons to whom the Software is
11# furnished to do so, subject to the following conditions:
José Fonseca36e25aa2009-04-13 14:08:08 +010012#
José Fonseca7ad40262009-09-30 17:17:12 +010013# The above copyright notice and this permission notice shall be included in
14# all copies or substantial portions of the Software.
José Fonseca36e25aa2009-04-13 14:08:08 +010015#
José Fonseca7ad40262009-09-30 17:17:12 +010016# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22# THE SOFTWARE.
José Fonseca36e25aa2009-04-13 14:08:08 +010023#
José Fonseca7ad40262009-09-30 17:17:12 +010024##########################################################################/
José Fonseca36e25aa2009-04-13 14:08:08 +010025
José Fonseca36e25aa2009-04-13 14:08:08 +010026
José Fonseca8fbdd3a2010-11-23 20:55:07 +000027from wglapi import wglapi
28from trace import Tracer
José Fonseca36e25aa2009-04-13 14:08:08 +010029
José Fonseca36e25aa2009-04-13 14:08:08 +010030
José Fonseca8fbdd3a2010-11-23 20:55:07 +000031public_symbols = set([
32 "glAccum",
33 "glAlphaFunc",
34 "glAreTexturesResident",
35 "glArrayElement",
36 "glBegin",
37 "glBindTexture",
38 "glBitmap",
39 "glBlendFunc",
40 "glCallList",
41 "glCallLists",
42 "glClear",
43 "glClearAccum",
44 "glClearColor",
45 "glClearDepth",
46 "glClearIndex",
47 "glClearStencil",
48 "glClipPlane",
49 "glColor3b",
50 "glColor3bv",
51 "glColor3d",
52 "glColor3dv",
53 "glColor3f",
54 "glColor3fv",
55 "glColor3i",
56 "glColor3iv",
57 "glColor3s",
58 "glColor3sv",
59 "glColor3ub",
60 "glColor3ubv",
61 "glColor3ui",
62 "glColor3uiv",
63 "glColor3us",
64 "glColor3usv",
65 "glColor4b",
66 "glColor4bv",
67 "glColor4d",
68 "glColor4dv",
69 "glColor4f",
70 "glColor4fv",
71 "glColor4i",
72 "glColor4iv",
73 "glColor4s",
74 "glColor4sv",
75 "glColor4ub",
76 "glColor4ubv",
77 "glColor4ui",
78 "glColor4uiv",
79 "glColor4us",
80 "glColor4usv",
81 "glColorMask",
82 "glColorMaterial",
83 "glColorPointer",
84 "glCopyPixels",
85 "glCopyTexImage1D",
86 "glCopyTexImage2D",
87 "glCopyTexSubImage1D",
88 "glCopyTexSubImage2D",
89 "glCullFace",
90# "glDebugEntry",
91 "glDeleteLists",
92 "glDeleteTextures",
93 "glDepthFunc",
94 "glDepthMask",
95 "glDepthRange",
96 "glDisable",
97 "glDisableClientState",
98 "glDrawArrays",
99 "glDrawBuffer",
100 "glDrawElements",
101 "glDrawPixels",
102 "glEdgeFlag",
103 "glEdgeFlagPointer",
104 "glEdgeFlagv",
105 "glEnable",
106 "glEnableClientState",
107 "glEnd",
108 "glEndList",
109 "glEvalCoord1d",
110 "glEvalCoord1dv",
111 "glEvalCoord1f",
112 "glEvalCoord1fv",
113 "glEvalCoord2d",
114 "glEvalCoord2dv",
115 "glEvalCoord2f",
116 "glEvalCoord2fv",
117 "glEvalMesh1",
118 "glEvalMesh2",
119 "glEvalPoint1",
120 "glEvalPoint2",
121 "glFeedbackBuffer",
122 "glFinish",
123 "glFlush",
124 "glFogf",
125 "glFogfv",
126 "glFogi",
127 "glFogiv",
128 "glFrontFace",
129 "glFrustum",
130 "glGenLists",
131 "glGenTextures",
132 "glGetBooleanv",
133 "glGetClipPlane",
134 "glGetDoublev",
135 "glGetError",
136 "glGetFloatv",
137 "glGetIntegerv",
138 "glGetLightfv",
139 "glGetLightiv",
140 "glGetMapdv",
141 "glGetMapfv",
142 "glGetMapiv",
143 "glGetMaterialfv",
144 "glGetMaterialiv",
145 "glGetPixelMapfv",
146 "glGetPixelMapuiv",
147 "glGetPixelMapusv",
148 "glGetPointerv",
149 "glGetPolygonStipple",
150 "glGetString",
151 "glGetTexEnvfv",
152 "glGetTexEnviv",
153 "glGetTexGendv",
154 "glGetTexGenfv",
155 "glGetTexGeniv",
156 "glGetTexImage",
157 "glGetTexLevelParameterfv",
158 "glGetTexLevelParameteriv",
159 "glGetTexParameterfv",
160 "glGetTexParameteriv",
161 "glHint",
162 "glIndexMask",
163 "glIndexPointer",
164 "glIndexd",
165 "glIndexdv",
166 "glIndexf",
167 "glIndexfv",
168 "glIndexi",
169 "glIndexiv",
170 "glIndexs",
171 "glIndexsv",
172 "glIndexub",
173 "glIndexubv",
174 "glInitNames",
175 "glInterleavedArrays",
176 "glIsEnabled",
177 "glIsList",
178 "glIsTexture",
179 "glLightModelf",
180 "glLightModelfv",
181 "glLightModeli",
182 "glLightModeliv",
183 "glLightf",
184 "glLightfv",
185 "glLighti",
186 "glLightiv",
187 "glLineStipple",
188 "glLineWidth",
189 "glListBase",
190 "glLoadIdentity",
191 "glLoadMatrixd",
192 "glLoadMatrixf",
193 "glLoadName",
194 "glLogicOp",
195 "glMap1d",
196 "glMap1f",
197 "glMap2d",
198 "glMap2f",
199 "glMapGrid1d",
200 "glMapGrid1f",
201 "glMapGrid2d",
202 "glMapGrid2f",
203 "glMaterialf",
204 "glMaterialfv",
205 "glMateriali",
206 "glMaterialiv",
207 "glMatrixMode",
208 "glMultMatrixd",
209 "glMultMatrixf",
210 "glNewList",
211 "glNormal3b",
212 "glNormal3bv",
213 "glNormal3d",
214 "glNormal3dv",
215 "glNormal3f",
216 "glNormal3fv",
217 "glNormal3i",
218 "glNormal3iv",
219 "glNormal3s",
220 "glNormal3sv",
221 "glNormalPointer",
222 "glOrtho",
223 "glPassThrough",
224 "glPixelMapfv",
225 "glPixelMapuiv",
226 "glPixelMapusv",
227 "glPixelStoref",
228 "glPixelStorei",
229 "glPixelTransferf",
230 "glPixelTransferi",
231 "glPixelZoom",
232 "glPointSize",
233 "glPolygonMode",
234 "glPolygonOffset",
235 "glPolygonStipple",
236 "glPopAttrib",
237 "glPopClientAttrib",
238 "glPopMatrix",
239 "glPopName",
240 "glPrioritizeTextures",
241 "glPushAttrib",
242 "glPushClientAttrib",
243 "glPushMatrix",
244 "glPushName",
245 "glRasterPos2d",
246 "glRasterPos2dv",
247 "glRasterPos2f",
248 "glRasterPos2fv",
249 "glRasterPos2i",
250 "glRasterPos2iv",
251 "glRasterPos2s",
252 "glRasterPos2sv",
253 "glRasterPos3d",
254 "glRasterPos3dv",
255 "glRasterPos3f",
256 "glRasterPos3fv",
257 "glRasterPos3i",
258 "glRasterPos3iv",
259 "glRasterPos3s",
260 "glRasterPos3sv",
261 "glRasterPos4d",
262 "glRasterPos4dv",
263 "glRasterPos4f",
264 "glRasterPos4fv",
265 "glRasterPos4i",
266 "glRasterPos4iv",
267 "glRasterPos4s",
268 "glRasterPos4sv",
269 "glReadBuffer",
270 "glReadPixels",
271 "glRectd",
272 "glRectdv",
273 "glRectf",
274 "glRectfv",
275 "glRecti",
276 "glRectiv",
277 "glRects",
278 "glRectsv",
279 "glRenderMode",
280 "glRotated",
281 "glRotatef",
282 "glScaled",
283 "glScalef",
284 "glScissor",
285 "glSelectBuffer",
286 "glShadeModel",
287 "glStencilFunc",
288 "glStencilMask",
289 "glStencilOp",
290 "glTexCoord1d",
291 "glTexCoord1dv",
292 "glTexCoord1f",
293 "glTexCoord1fv",
294 "glTexCoord1i",
295 "glTexCoord1iv",
296 "glTexCoord1s",
297 "glTexCoord1sv",
298 "glTexCoord2d",
299 "glTexCoord2dv",
300 "glTexCoord2f",
301 "glTexCoord2fv",
302 "glTexCoord2i",
303 "glTexCoord2iv",
304 "glTexCoord2s",
305 "glTexCoord2sv",
306 "glTexCoord3d",
307 "glTexCoord3dv",
308 "glTexCoord3f",
309 "glTexCoord3fv",
310 "glTexCoord3i",
311 "glTexCoord3iv",
312 "glTexCoord3s",
313 "glTexCoord3sv",
314 "glTexCoord4d",
315 "glTexCoord4dv",
316 "glTexCoord4f",
317 "glTexCoord4fv",
318 "glTexCoord4i",
319 "glTexCoord4iv",
320 "glTexCoord4s",
321 "glTexCoord4sv",
322 "glTexCoordPointer",
323 "glTexEnvf",
324 "glTexEnvfv",
325 "glTexEnvi",
326 "glTexEnviv",
327 "glTexGend",
328 "glTexGendv",
329 "glTexGenf",
330 "glTexGenfv",
331 "glTexGeni",
332 "glTexGeniv",
333 "glTexImage1D",
334 "glTexImage2D",
335 "glTexParameterf",
336 "glTexParameterfv",
337 "glTexParameteri",
338 "glTexParameteriv",
339 "glTexSubImage1D",
340 "glTexSubImage2D",
341 "glTranslated",
342 "glTranslatef",
343 "glVertex2d",
344 "glVertex2dv",
345 "glVertex2f",
346 "glVertex2fv",
347 "glVertex2i",
348 "glVertex2iv",
349 "glVertex2s",
350 "glVertex2sv",
351 "glVertex3d",
352 "glVertex3dv",
353 "glVertex3f",
354 "glVertex3fv",
355 "glVertex3i",
356 "glVertex3iv",
357 "glVertex3s",
358 "glVertex3sv",
359 "glVertex4d",
360 "glVertex4dv",
361 "glVertex4f",
362 "glVertex4fv",
363 "glVertex4i",
364 "glVertex4iv",
365 "glVertex4s",
366 "glVertex4sv",
367 "glVertexPointer",
368 "glViewport",
369 "wglChoosePixelFormat",
370 "wglCopyContext",
371 "wglCreateContext",
372 "wglCreateLayerContext",
373 "wglDeleteContext",
374 "wglDescribeLayerPlane",
375 "wglDescribePixelFormat",
376 "wglGetCurrentContext",
377 "wglGetCurrentDC",
378 "wglGetDefaultProcAddress",
379 "wglGetLayerPaletteEntries",
380 "wglGetPixelFormat",
381 "wglGetProcAddress",
382 "wglMakeCurrent",
383 "wglRealizeLayerPalette",
384 "wglSetLayerPaletteEntries",
385 "wglSetPixelFormat",
386 "wglShareLists",
387 "wglSwapBuffers",
388 "wglSwapLayerBuffers",
389 "wglSwapMultipleBuffers",
390 "wglUseFontBitmapsA",
391 "wglUseFontBitmapsW",
392 "wglUseFontOutlinesA",
393 "wglUseFontOutlinesW",
José Fonseca0fae9702009-04-30 12:42:36 +0100394])
395
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000396class WglTracer(Tracer):
José Fonseca36e25aa2009-04-13 14:08:08 +0100397
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000398 def get_function_address(self, function):
399 #print 'DebugBreak();'
400 if function.name in public_symbols:
401 return '__GetProcAddress("%s")' % (function.name,)
402 else:
403 print ' if (!pwglGetProcAddress) {'
404 print ' pwglGetProcAddress = (PwglGetProcAddress)__GetProcAddress("wglGetProcAddress");'
405 print ' if (!pwglGetProcAddress)'
406 print ' Log::Abort();'
José Fonseca355a8fa2009-05-04 22:34:38 +0100407 print ' }'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000408 return 'pwglGetProcAddress("%s")' % (function.name,)
José Fonsecac77023d2009-05-04 12:53:50 +0100409
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000410 def wrap_ret(self, function, instance):
411 if function.name == "wglGetProcAddress":
412 print ' if (%s) {' % instance
413 for f in wglapi.functions:
414 ptype = self.function_pointer_type(f)
415 pvalue = self.function_pointer_value(f)
416 print ' if (!strcmp("%s", lpszProc)) {' % f.name
José Fonsecaf8f6e452010-11-23 21:35:30 +0000417 print ' %s = (%s)%s;' % (pvalue, ptype, instance)
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000418 print ' %s = (%s)&%s;' % (instance, function.type, f.name);
419 print ' }'
420 print ' }'
José Fonsecac77023d2009-05-04 12:53:50 +0100421
José Fonsecac77023d2009-05-04 12:53:50 +0100422
José Fonseca36e25aa2009-04-13 14:08:08 +0100423if __name__ == '__main__':
424 print
425 print '#define _GDI32_'
426 print
427 print '#include <windows.h>'
428 print '#include <tchar.h>'
429 print '#include <GL/gl.h>'
José Fonsecaed9c0162009-05-04 10:51:42 +0100430 print '#include "glext.h"'
431 print '#include "wglext.h"'
José Fonseca36e25aa2009-04-13 14:08:08 +0100432 print
433 print '#include "log.hpp"'
José Fonseca48e37fe2010-11-25 12:15:17 +0000434 print '#include "glsize.hpp"'
José Fonseca36e25aa2009-04-13 14:08:08 +0100435 print
José Fonsecacd57a402010-04-06 15:09:26 +0100436 print '#ifndef PFD_SUPPORT_DIRECTDRAW'
437 print '#define PFD_SUPPORT_DIRECTDRAW 0x00002000'
438 print '#endif'
439 print '#ifndef PFD_SUPPORT_COMPOSITION'
440 print '#define PFD_SUPPORT_COMPOSITION 0x00008000'
441 print '#endif'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000442
443 print '#define GLAPIENTRY __stdcall'
José Fonsecacd57a402010-04-06 15:09:26 +0100444 print
José Fonseca2d034632010-02-13 11:51:49 +0000445 print '#ifdef __MINGW32__'
446 print ''
447 print 'typedef struct _WGLSWAP'
448 print '{'
449 print ' HDC hdc;'
450 print ' UINT uiFlags;'
451 print '} WGLSWAP, *PWGLSWAP, FAR *LPWGLSWAP;'
452 print ''
453 print '#define WGL_SWAPMULTIPLE_MAX 16'
454 print ''
455 print '#endif'
456 print
José Fonseca2272ecd2009-05-04 10:24:12 +0100457 print 'extern "C" {'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000458 print '''
459static HINSTANCE g_hDll = NULL;
460
461static PROC
462__GetProcAddress(LPCSTR lpProcName)
463{
464 if (!g_hDll) {
465 char szDll[MAX_PATH] = {0};
466
467 if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
468 return NULL;
469 }
470
471 strcat(szDll, "\\\\opengl32.dll");
472
473 g_hDll = LoadLibraryA(szDll);
474 if (!g_hDll) {
475 return NULL;
476 }
477 }
478
479 return GetProcAddress(g_hDll, lpProcName);
480}
481
482 '''
483 tracer = WglTracer()
484 tracer.trace_api(wglapi)
José Fonseca2272ecd2009-05-04 10:24:12 +0100485 print
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000486 print '} /* extern "C" */'