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José Fonseca7ad40262009-09-30 17:17:12 +01001##########################################################################
José Fonseca36e25aa2009-04-13 14:08:08 +01002#
José Fonseca7ad40262009-09-30 17:17:12 +01003# Copyright 2008-2009 VMware, Inc.
4# All Rights Reserved.
José Fonseca36e25aa2009-04-13 14:08:08 +01005#
José Fonseca7ad40262009-09-30 17:17:12 +01006# Permission is hereby granted, free of charge, to any person obtaining a copy
7# of this software and associated documentation files (the "Software"), to deal
8# in the Software without restriction, including without limitation the rights
9# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10# copies of the Software, and to permit persons to whom the Software is
11# furnished to do so, subject to the following conditions:
José Fonseca36e25aa2009-04-13 14:08:08 +010012#
José Fonseca7ad40262009-09-30 17:17:12 +010013# The above copyright notice and this permission notice shall be included in
14# all copies or substantial portions of the Software.
José Fonseca36e25aa2009-04-13 14:08:08 +010015#
José Fonseca7ad40262009-09-30 17:17:12 +010016# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22# THE SOFTWARE.
José Fonseca36e25aa2009-04-13 14:08:08 +010023#
José Fonseca7ad40262009-09-30 17:17:12 +010024##########################################################################/
José Fonseca36e25aa2009-04-13 14:08:08 +010025
José Fonseca36e25aa2009-04-13 14:08:08 +010026
José Fonseca8fbdd3a2010-11-23 20:55:07 +000027from wglapi import wglapi
28from trace import Tracer
José Fonseca36e25aa2009-04-13 14:08:08 +010029
José Fonseca36e25aa2009-04-13 14:08:08 +010030
José Fonseca8fbdd3a2010-11-23 20:55:07 +000031public_symbols = set([
32 "glAccum",
33 "glAlphaFunc",
34 "glAreTexturesResident",
35 "glArrayElement",
36 "glBegin",
37 "glBindTexture",
38 "glBitmap",
39 "glBlendFunc",
40 "glCallList",
41 "glCallLists",
42 "glClear",
43 "glClearAccum",
44 "glClearColor",
45 "glClearDepth",
46 "glClearIndex",
47 "glClearStencil",
48 "glClipPlane",
49 "glColor3b",
50 "glColor3bv",
51 "glColor3d",
52 "glColor3dv",
53 "glColor3f",
54 "glColor3fv",
55 "glColor3i",
56 "glColor3iv",
57 "glColor3s",
58 "glColor3sv",
59 "glColor3ub",
60 "glColor3ubv",
61 "glColor3ui",
62 "glColor3uiv",
63 "glColor3us",
64 "glColor3usv",
65 "glColor4b",
66 "glColor4bv",
67 "glColor4d",
68 "glColor4dv",
69 "glColor4f",
70 "glColor4fv",
71 "glColor4i",
72 "glColor4iv",
73 "glColor4s",
74 "glColor4sv",
75 "glColor4ub",
76 "glColor4ubv",
77 "glColor4ui",
78 "glColor4uiv",
79 "glColor4us",
80 "glColor4usv",
81 "glColorMask",
82 "glColorMaterial",
83 "glColorPointer",
84 "glCopyPixels",
85 "glCopyTexImage1D",
86 "glCopyTexImage2D",
87 "glCopyTexSubImage1D",
88 "glCopyTexSubImage2D",
89 "glCullFace",
90# "glDebugEntry",
91 "glDeleteLists",
92 "glDeleteTextures",
93 "glDepthFunc",
94 "glDepthMask",
95 "glDepthRange",
96 "glDisable",
97 "glDisableClientState",
98 "glDrawArrays",
99 "glDrawBuffer",
100 "glDrawElements",
101 "glDrawPixels",
102 "glEdgeFlag",
103 "glEdgeFlagPointer",
104 "glEdgeFlagv",
105 "glEnable",
106 "glEnableClientState",
107 "glEnd",
108 "glEndList",
109 "glEvalCoord1d",
110 "glEvalCoord1dv",
111 "glEvalCoord1f",
112 "glEvalCoord1fv",
113 "glEvalCoord2d",
114 "glEvalCoord2dv",
115 "glEvalCoord2f",
116 "glEvalCoord2fv",
117 "glEvalMesh1",
118 "glEvalMesh2",
119 "glEvalPoint1",
120 "glEvalPoint2",
121 "glFeedbackBuffer",
122 "glFinish",
123 "glFlush",
124 "glFogf",
125 "glFogfv",
126 "glFogi",
127 "glFogiv",
128 "glFrontFace",
129 "glFrustum",
130 "glGenLists",
131 "glGenTextures",
132 "glGetBooleanv",
133 "glGetClipPlane",
134 "glGetDoublev",
135 "glGetError",
136 "glGetFloatv",
137 "glGetIntegerv",
138 "glGetLightfv",
139 "glGetLightiv",
140 "glGetMapdv",
141 "glGetMapfv",
142 "glGetMapiv",
143 "glGetMaterialfv",
144 "glGetMaterialiv",
145 "glGetPixelMapfv",
146 "glGetPixelMapuiv",
147 "glGetPixelMapusv",
148 "glGetPointerv",
149 "glGetPolygonStipple",
150 "glGetString",
151 "glGetTexEnvfv",
152 "glGetTexEnviv",
153 "glGetTexGendv",
154 "glGetTexGenfv",
155 "glGetTexGeniv",
156 "glGetTexImage",
157 "glGetTexLevelParameterfv",
158 "glGetTexLevelParameteriv",
159 "glGetTexParameterfv",
160 "glGetTexParameteriv",
161 "glHint",
162 "glIndexMask",
163 "glIndexPointer",
164 "glIndexd",
165 "glIndexdv",
166 "glIndexf",
167 "glIndexfv",
168 "glIndexi",
169 "glIndexiv",
170 "glIndexs",
171 "glIndexsv",
172 "glIndexub",
173 "glIndexubv",
174 "glInitNames",
175 "glInterleavedArrays",
176 "glIsEnabled",
177 "glIsList",
178 "glIsTexture",
179 "glLightModelf",
180 "glLightModelfv",
181 "glLightModeli",
182 "glLightModeliv",
183 "glLightf",
184 "glLightfv",
185 "glLighti",
186 "glLightiv",
187 "glLineStipple",
188 "glLineWidth",
189 "glListBase",
190 "glLoadIdentity",
191 "glLoadMatrixd",
192 "glLoadMatrixf",
193 "glLoadName",
194 "glLogicOp",
195 "glMap1d",
196 "glMap1f",
197 "glMap2d",
198 "glMap2f",
199 "glMapGrid1d",
200 "glMapGrid1f",
201 "glMapGrid2d",
202 "glMapGrid2f",
203 "glMaterialf",
204 "glMaterialfv",
205 "glMateriali",
206 "glMaterialiv",
207 "glMatrixMode",
208 "glMultMatrixd",
209 "glMultMatrixf",
210 "glNewList",
211 "glNormal3b",
212 "glNormal3bv",
213 "glNormal3d",
214 "glNormal3dv",
215 "glNormal3f",
216 "glNormal3fv",
217 "glNormal3i",
218 "glNormal3iv",
219 "glNormal3s",
220 "glNormal3sv",
221 "glNormalPointer",
222 "glOrtho",
223 "glPassThrough",
224 "glPixelMapfv",
225 "glPixelMapuiv",
226 "glPixelMapusv",
227 "glPixelStoref",
228 "glPixelStorei",
229 "glPixelTransferf",
230 "glPixelTransferi",
231 "glPixelZoom",
232 "glPointSize",
233 "glPolygonMode",
234 "glPolygonOffset",
235 "glPolygonStipple",
236 "glPopAttrib",
237 "glPopClientAttrib",
238 "glPopMatrix",
239 "glPopName",
240 "glPrioritizeTextures",
241 "glPushAttrib",
242 "glPushClientAttrib",
243 "glPushMatrix",
244 "glPushName",
245 "glRasterPos2d",
246 "glRasterPos2dv",
247 "glRasterPos2f",
248 "glRasterPos2fv",
249 "glRasterPos2i",
250 "glRasterPos2iv",
251 "glRasterPos2s",
252 "glRasterPos2sv",
253 "glRasterPos3d",
254 "glRasterPos3dv",
255 "glRasterPos3f",
256 "glRasterPos3fv",
257 "glRasterPos3i",
258 "glRasterPos3iv",
259 "glRasterPos3s",
260 "glRasterPos3sv",
261 "glRasterPos4d",
262 "glRasterPos4dv",
263 "glRasterPos4f",
264 "glRasterPos4fv",
265 "glRasterPos4i",
266 "glRasterPos4iv",
267 "glRasterPos4s",
268 "glRasterPos4sv",
269 "glReadBuffer",
270 "glReadPixels",
271 "glRectd",
272 "glRectdv",
273 "glRectf",
274 "glRectfv",
275 "glRecti",
276 "glRectiv",
277 "glRects",
278 "glRectsv",
279 "glRenderMode",
280 "glRotated",
281 "glRotatef",
282 "glScaled",
283 "glScalef",
284 "glScissor",
285 "glSelectBuffer",
286 "glShadeModel",
287 "glStencilFunc",
288 "glStencilMask",
289 "glStencilOp",
290 "glTexCoord1d",
291 "glTexCoord1dv",
292 "glTexCoord1f",
293 "glTexCoord1fv",
294 "glTexCoord1i",
295 "glTexCoord1iv",
296 "glTexCoord1s",
297 "glTexCoord1sv",
298 "glTexCoord2d",
299 "glTexCoord2dv",
300 "glTexCoord2f",
301 "glTexCoord2fv",
302 "glTexCoord2i",
303 "glTexCoord2iv",
304 "glTexCoord2s",
305 "glTexCoord2sv",
306 "glTexCoord3d",
307 "glTexCoord3dv",
308 "glTexCoord3f",
309 "glTexCoord3fv",
310 "glTexCoord3i",
311 "glTexCoord3iv",
312 "glTexCoord3s",
313 "glTexCoord3sv",
314 "glTexCoord4d",
315 "glTexCoord4dv",
316 "glTexCoord4f",
317 "glTexCoord4fv",
318 "glTexCoord4i",
319 "glTexCoord4iv",
320 "glTexCoord4s",
321 "glTexCoord4sv",
322 "glTexCoordPointer",
323 "glTexEnvf",
324 "glTexEnvfv",
325 "glTexEnvi",
326 "glTexEnviv",
327 "glTexGend",
328 "glTexGendv",
329 "glTexGenf",
330 "glTexGenfv",
331 "glTexGeni",
332 "glTexGeniv",
333 "glTexImage1D",
334 "glTexImage2D",
335 "glTexParameterf",
336 "glTexParameterfv",
337 "glTexParameteri",
338 "glTexParameteriv",
339 "glTexSubImage1D",
340 "glTexSubImage2D",
341 "glTranslated",
342 "glTranslatef",
343 "glVertex2d",
344 "glVertex2dv",
345 "glVertex2f",
346 "glVertex2fv",
347 "glVertex2i",
348 "glVertex2iv",
349 "glVertex2s",
350 "glVertex2sv",
351 "glVertex3d",
352 "glVertex3dv",
353 "glVertex3f",
354 "glVertex3fv",
355 "glVertex3i",
356 "glVertex3iv",
357 "glVertex3s",
358 "glVertex3sv",
359 "glVertex4d",
360 "glVertex4dv",
361 "glVertex4f",
362 "glVertex4fv",
363 "glVertex4i",
364 "glVertex4iv",
365 "glVertex4s",
366 "glVertex4sv",
367 "glVertexPointer",
368 "glViewport",
369 "wglChoosePixelFormat",
370 "wglCopyContext",
371 "wglCreateContext",
372 "wglCreateLayerContext",
373 "wglDeleteContext",
374 "wglDescribeLayerPlane",
375 "wglDescribePixelFormat",
376 "wglGetCurrentContext",
377 "wglGetCurrentDC",
378 "wglGetDefaultProcAddress",
379 "wglGetLayerPaletteEntries",
380 "wglGetPixelFormat",
381 "wglGetProcAddress",
382 "wglMakeCurrent",
383 "wglRealizeLayerPalette",
384 "wglSetLayerPaletteEntries",
385 "wglSetPixelFormat",
386 "wglShareLists",
387 "wglSwapBuffers",
388 "wglSwapLayerBuffers",
389 "wglSwapMultipleBuffers",
390 "wglUseFontBitmapsA",
391 "wglUseFontBitmapsW",
392 "wglUseFontOutlinesA",
393 "wglUseFontOutlinesW",
José Fonseca0fae9702009-04-30 12:42:36 +0100394])
395
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000396class WglTracer(Tracer):
José Fonseca36e25aa2009-04-13 14:08:08 +0100397
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000398 def get_function_address(self, function):
399 #print 'DebugBreak();'
400 if function.name in public_symbols:
401 return '__GetProcAddress("%s")' % (function.name,)
402 else:
403 print ' if (!pwglGetProcAddress) {'
404 print ' pwglGetProcAddress = (PwglGetProcAddress)__GetProcAddress("wglGetProcAddress");'
405 print ' if (!pwglGetProcAddress)'
406 print ' Log::Abort();'
José Fonseca355a8fa2009-05-04 22:34:38 +0100407 print ' }'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000408 return 'pwglGetProcAddress("%s")' % (function.name,)
José Fonsecac77023d2009-05-04 12:53:50 +0100409
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000410 def wrap_ret(self, function, instance):
411 if function.name == "wglGetProcAddress":
412 print ' if (%s) {' % instance
413 for f in wglapi.functions:
414 ptype = self.function_pointer_type(f)
415 pvalue = self.function_pointer_value(f)
416 print ' if (!strcmp("%s", lpszProc)) {' % f.name
417 print ' %s = (%s)&%s;' % (instance, function.type, f.name);
418 print ' }'
419 print ' }'
José Fonsecac77023d2009-05-04 12:53:50 +0100420
José Fonsecac77023d2009-05-04 12:53:50 +0100421
José Fonseca36e25aa2009-04-13 14:08:08 +0100422if __name__ == '__main__':
423 print
424 print '#define _GDI32_'
425 print
426 print '#include <windows.h>'
427 print '#include <tchar.h>'
428 print '#include <GL/gl.h>'
José Fonsecaed9c0162009-05-04 10:51:42 +0100429 print '#include "glext.h"'
430 print '#include "wglext.h"'
José Fonseca36e25aa2009-04-13 14:08:08 +0100431 print
432 print '#include "log.hpp"'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000433 print '#include "glhelpers.hpp"'
José Fonseca36e25aa2009-04-13 14:08:08 +0100434 print
José Fonsecacd57a402010-04-06 15:09:26 +0100435 print '#ifndef PFD_SUPPORT_DIRECTDRAW'
436 print '#define PFD_SUPPORT_DIRECTDRAW 0x00002000'
437 print '#endif'
438 print '#ifndef PFD_SUPPORT_COMPOSITION'
439 print '#define PFD_SUPPORT_COMPOSITION 0x00008000'
440 print '#endif'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000441
442 print '#define GLAPIENTRY __stdcall'
José Fonsecacd57a402010-04-06 15:09:26 +0100443 print
José Fonseca2d034632010-02-13 11:51:49 +0000444 print '#ifdef __MINGW32__'
445 print ''
446 print 'typedef struct _WGLSWAP'
447 print '{'
448 print ' HDC hdc;'
449 print ' UINT uiFlags;'
450 print '} WGLSWAP, *PWGLSWAP, FAR *LPWGLSWAP;'
451 print ''
452 print '#define WGL_SWAPMULTIPLE_MAX 16'
453 print ''
454 print '#endif'
455 print
José Fonseca2272ecd2009-05-04 10:24:12 +0100456 print 'extern "C" {'
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000457 print '''
458static HINSTANCE g_hDll = NULL;
459
460static PROC
461__GetProcAddress(LPCSTR lpProcName)
462{
463 if (!g_hDll) {
464 char szDll[MAX_PATH] = {0};
465
466 if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
467 return NULL;
468 }
469
470 strcat(szDll, "\\\\opengl32.dll");
471
472 g_hDll = LoadLibraryA(szDll);
473 if (!g_hDll) {
474 return NULL;
475 }
476 }
477
478 return GetProcAddress(g_hDll, lpProcName);
479}
480
481 '''
482 tracer = WglTracer()
483 tracer.trace_api(wglapi)
José Fonseca2272ecd2009-05-04 10:24:12 +0100484 print
José Fonseca8fbdd3a2010-11-23 20:55:07 +0000485 print '} /* extern "C" */'