blob: 27b3ef7dc86706c45c1a9cd290726a73104a5cfd [file] [log] [blame]
José Fonseca1cfd89b2011-12-01 21:09:57 +00001/**************************************************************************
2 *
3 * Copyright 2011 Jose Fonseca
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 *
24 **************************************************************************/
25
26
27#include "glproc.hpp"
28
29
30#if !defined(_WIN32)
José Fonseca2dc8ebe2011-12-03 11:00:32 +000031#include <unistd.h> // for symlink
José Fonseca1cfd89b2011-12-01 21:09:57 +000032#include <dlfcn.h>
33#endif
34
35
36/*
37 * Handle to the true OpenGL library.
38 */
39#if defined(_WIN32)
40HINSTANCE __libGlHandle = NULL;
41#else
42void *__libGlHandle = NULL;
43#endif
44
45
46
47#if defined(_WIN32)
48
49void *
50__getPublicProcAddress(const char *procName)
51{
52 if (!__libGlHandle) {
53 char szDll[MAX_PATH] = {0};
54
55 if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
56 return NULL;
57 }
58
59 strcat(szDll, "\\\\opengl32.dll");
60
61 __libGlHandle = LoadLibraryA(szDll);
62 if (!__libGlHandle) {
63 os::log("apitrace: error: couldn't load %s\n", szDll);
64 return NULL;
65 }
66 }
67
68 return (void *)GetProcAddress(__libGlHandle, procName);
69}
70
71
72void *
73__getPrivateProcAddress(const char *procName) {
74 return (void *)__wglGetProcAddress(procName);
75}
76
77
78#elif defined(__APPLE__)
79
80
81/*
82 * Path to the true OpenGL framework
83 */
84static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
85
86
87/*
88 * Lookup a libGL symbol
89 */
90void * __libgl_sym(const char *symbol)
91{
92 void *result;
93
94 if (!__libGlHandle) {
95 /*
96 * Unfortunately we can't just dlopen the true dynamic library because
97 * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
98 * absolute paths. So we create a temporary symlink, and dlopen that
99 * instead.
100 */
101
102 char temp_filename[] = "/tmp/tmp.XXXXXX";
103
104 if (mktemp(temp_filename) != NULL) {
105 if (symlink(libgl_filename, temp_filename) == 0) {
106 __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
107 remove(temp_filename);
108 }
109 }
110
111 if (!__libGlHandle) {
112 os::log("apitrace: error: couldn't load %s\n", libgl_filename);
113 os::abort();
114 return NULL;
115 }
116 }
117
118 result = dlsym(__libGlHandle, symbol);
119
José Fonsecab2f9ad12012-04-14 17:28:40 +0100120 if (resullt && result == dlsym(RTLD_SELF, symbol)) {
José Fonseca1cfd89b2011-12-01 21:09:57 +0000121 os::log("apitrace: error: symbol lookup recursion\n");
122 os::abort();
123 return NULL;
124 }
José Fonseca1cfd89b2011-12-01 21:09:57 +0000125
126 return result;
127}
128
129
130void *
131__getPublicProcAddress(const char *procName)
132{
133 return __libgl_sym(procName);
134}
135
136void *
137__getPrivateProcAddress(const char *procName)
138{
139 return __libgl_sym(procName);
140}
141
142
143#else
144
145
146/*
147 * Invoke the true dlopen() function.
148 */
149static void *
150__dlopen(const char *filename, int flag)
151{
152 typedef void * (*PFNDLOPEN)(const char *, int);
153 static PFNDLOPEN dlopen_ptr = NULL;
154
155 if (!dlopen_ptr) {
156 dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
157 if (!dlopen_ptr) {
158 os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
159 return NULL;
160 }
161 }
162
163 return dlopen_ptr(filename, flag);
164}
165
166
167/*
168 * Lookup a libGL symbol
169 */
170void * __libgl_sym(const char *symbol)
171{
172 void *result;
173
174 if (!__libGlHandle) {
175 /*
176 * The app doesn't directly link against libGL.so, nor does it directly
177 * dlopen it. So we have to load it ourselves.
178 */
179
180 const char * libgl_filename = getenv("TRACE_LIBGL");
181
182 if (!libgl_filename) {
183 /*
184 * Try to use whatever libGL.so the library is linked against.
185 */
186
187 result = dlsym(RTLD_NEXT, symbol);
188 if (result) {
189 __libGlHandle = RTLD_NEXT;
190 return result;
191 }
192
193 libgl_filename = "libGL.so.1";
194 }
195
196 /*
197 * It would have been preferable to use RTLD_LOCAL to ensure that the
198 * application can never access libGL.so symbols directly, but this
199 * won't work, given libGL.so often loads a driver specific SO and
200 * exposes symbols to it.
201 */
202
203 __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
204 if (!__libGlHandle) {
205 os::log("apitrace: error: couldn't find libGL.so\n");
206 return NULL;
207 }
208 }
209
210 return dlsym(__libGlHandle, symbol);
211}
212
213
214void *
215__getPublicProcAddress(const char *procName)
216{
217 return __libgl_sym(procName);
218}
219
220void *
221__getPrivateProcAddress(const char *procName)
222{
223 return (void *)__glXGetProcAddressARB((const GLubyte *)procName);
224}
225
226
227#endif
228