blob: 067017b7f9bdf9a89deb327ec21fde385fed48d8 [file] [log] [blame]
José Fonsecac6b49ce2010-11-28 16:43:04 +00001##########################################################################
2#
3# Copyright 2010 VMware, Inc.
4# All Rights Reserved.
5#
6# Permission is hereby granted, free of charge, to any person obtaining a copy
7# of this software and associated documentation files (the "Software"), to deal
8# in the Software without restriction, including without limitation the rights
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10# copies of the Software, and to permit persons to whom the Software is
11# furnished to do so, subject to the following conditions:
12#
13# The above copyright notice and this permission notice shall be included in
14# all copies or substantial portions of the Software.
15#
16# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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21# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22# THE SOFTWARE.
23#
24##########################################################################/
25
26
José Fonseca4a826ed2010-11-30 16:58:22 +000027"""Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28covers all the functions we support.
29"""
30
31
José Fonsecac6b49ce2010-11-28 16:43:04 +000032import stdapi
José Fonseca669b2002011-02-20 13:32:19 +000033from dispatch import Dispatcher
José Fonsecac6b49ce2010-11-28 16:43:04 +000034from glapi import glapi
35from glxapi import glxapi
36from wglapi import wglapi
José Fonseca43648602011-05-15 12:56:59 +010037from cglapi import cglapi
José Fonsecac6b49ce2010-11-28 16:43:04 +000038
39
José Fonseca68ec4122011-02-20 11:25:25 +000040# See http://www.opengl.org/registry/ABI/
José Fonsecac6b49ce2010-11-28 16:43:04 +000041public_symbols = set([
42 "glAccum",
43 "glAlphaFunc",
44 "glAreTexturesResident",
45 "glArrayElement",
46 "glBegin",
47 "glBindTexture",
48 "glBitmap",
49 "glBlendFunc",
50 "glCallList",
51 "glCallLists",
52 "glClear",
53 "glClearAccum",
54 "glClearColor",
55 "glClearDepth",
56 "glClearIndex",
57 "glClearStencil",
58 "glClipPlane",
59 "glColor3b",
60 "glColor3bv",
61 "glColor3d",
62 "glColor3dv",
63 "glColor3f",
64 "glColor3fv",
65 "glColor3i",
66 "glColor3iv",
67 "glColor3s",
68 "glColor3sv",
69 "glColor3ub",
70 "glColor3ubv",
71 "glColor3ui",
72 "glColor3uiv",
73 "glColor3us",
74 "glColor3usv",
75 "glColor4b",
76 "glColor4bv",
77 "glColor4d",
78 "glColor4dv",
79 "glColor4f",
80 "glColor4fv",
81 "glColor4i",
82 "glColor4iv",
83 "glColor4s",
84 "glColor4sv",
85 "glColor4ub",
86 "glColor4ubv",
87 "glColor4ui",
88 "glColor4uiv",
89 "glColor4us",
90 "glColor4usv",
91 "glColorMask",
92 "glColorMaterial",
93 "glColorPointer",
94 "glCopyPixels",
95 "glCopyTexImage1D",
96 "glCopyTexImage2D",
97 "glCopyTexSubImage1D",
98 "glCopyTexSubImage2D",
99 "glCullFace",
100# "glDebugEntry",
101 "glDeleteLists",
102 "glDeleteTextures",
103 "glDepthFunc",
104 "glDepthMask",
105 "glDepthRange",
106 "glDisable",
107 "glDisableClientState",
108 "glDrawArrays",
109 "glDrawBuffer",
110 "glDrawElements",
111 "glDrawPixels",
112 "glEdgeFlag",
113 "glEdgeFlagPointer",
114 "glEdgeFlagv",
115 "glEnable",
116 "glEnableClientState",
117 "glEnd",
118 "glEndList",
119 "glEvalCoord1d",
120 "glEvalCoord1dv",
121 "glEvalCoord1f",
122 "glEvalCoord1fv",
123 "glEvalCoord2d",
124 "glEvalCoord2dv",
125 "glEvalCoord2f",
126 "glEvalCoord2fv",
127 "glEvalMesh1",
128 "glEvalMesh2",
129 "glEvalPoint1",
130 "glEvalPoint2",
131 "glFeedbackBuffer",
132 "glFinish",
133 "glFlush",
134 "glFogf",
135 "glFogfv",
136 "glFogi",
137 "glFogiv",
138 "glFrontFace",
139 "glFrustum",
140 "glGenLists",
141 "glGenTextures",
142 "glGetBooleanv",
143 "glGetClipPlane",
144 "glGetDoublev",
145 "glGetError",
146 "glGetFloatv",
147 "glGetIntegerv",
148 "glGetLightfv",
149 "glGetLightiv",
150 "glGetMapdv",
151 "glGetMapfv",
152 "glGetMapiv",
153 "glGetMaterialfv",
154 "glGetMaterialiv",
155 "glGetPixelMapfv",
156 "glGetPixelMapuiv",
157 "glGetPixelMapusv",
158 "glGetPointerv",
159 "glGetPolygonStipple",
160 "glGetString",
161 "glGetTexEnvfv",
162 "glGetTexEnviv",
163 "glGetTexGendv",
164 "glGetTexGenfv",
165 "glGetTexGeniv",
166 "glGetTexImage",
167 "glGetTexLevelParameterfv",
168 "glGetTexLevelParameteriv",
169 "glGetTexParameterfv",
170 "glGetTexParameteriv",
171 "glHint",
172 "glIndexMask",
173 "glIndexPointer",
174 "glIndexd",
175 "glIndexdv",
176 "glIndexf",
177 "glIndexfv",
178 "glIndexi",
179 "glIndexiv",
180 "glIndexs",
181 "glIndexsv",
182 "glIndexub",
183 "glIndexubv",
184 "glInitNames",
185 "glInterleavedArrays",
186 "glIsEnabled",
187 "glIsList",
188 "glIsTexture",
189 "glLightModelf",
190 "glLightModelfv",
191 "glLightModeli",
192 "glLightModeliv",
193 "glLightf",
194 "glLightfv",
195 "glLighti",
196 "glLightiv",
197 "glLineStipple",
198 "glLineWidth",
199 "glListBase",
200 "glLoadIdentity",
201 "glLoadMatrixd",
202 "glLoadMatrixf",
203 "glLoadName",
204 "glLogicOp",
205 "glMap1d",
206 "glMap1f",
207 "glMap2d",
208 "glMap2f",
209 "glMapGrid1d",
210 "glMapGrid1f",
211 "glMapGrid2d",
212 "glMapGrid2f",
213 "glMaterialf",
214 "glMaterialfv",
215 "glMateriali",
216 "glMaterialiv",
217 "glMatrixMode",
218 "glMultMatrixd",
219 "glMultMatrixf",
220 "glNewList",
221 "glNormal3b",
222 "glNormal3bv",
223 "glNormal3d",
224 "glNormal3dv",
225 "glNormal3f",
226 "glNormal3fv",
227 "glNormal3i",
228 "glNormal3iv",
229 "glNormal3s",
230 "glNormal3sv",
231 "glNormalPointer",
232 "glOrtho",
233 "glPassThrough",
234 "glPixelMapfv",
235 "glPixelMapuiv",
236 "glPixelMapusv",
237 "glPixelStoref",
238 "glPixelStorei",
239 "glPixelTransferf",
240 "glPixelTransferi",
241 "glPixelZoom",
242 "glPointSize",
243 "glPolygonMode",
244 "glPolygonOffset",
245 "glPolygonStipple",
246 "glPopAttrib",
247 "glPopClientAttrib",
248 "glPopMatrix",
249 "glPopName",
250 "glPrioritizeTextures",
251 "glPushAttrib",
252 "glPushClientAttrib",
253 "glPushMatrix",
254 "glPushName",
255 "glRasterPos2d",
256 "glRasterPos2dv",
257 "glRasterPos2f",
258 "glRasterPos2fv",
259 "glRasterPos2i",
260 "glRasterPos2iv",
261 "glRasterPos2s",
262 "glRasterPos2sv",
263 "glRasterPos3d",
264 "glRasterPos3dv",
265 "glRasterPos3f",
266 "glRasterPos3fv",
267 "glRasterPos3i",
268 "glRasterPos3iv",
269 "glRasterPos3s",
270 "glRasterPos3sv",
271 "glRasterPos4d",
272 "glRasterPos4dv",
273 "glRasterPos4f",
274 "glRasterPos4fv",
275 "glRasterPos4i",
276 "glRasterPos4iv",
277 "glRasterPos4s",
278 "glRasterPos4sv",
279 "glReadBuffer",
280 "glReadPixels",
281 "glRectd",
282 "glRectdv",
283 "glRectf",
284 "glRectfv",
285 "glRecti",
286 "glRectiv",
287 "glRects",
288 "glRectsv",
289 "glRenderMode",
290 "glRotated",
291 "glRotatef",
292 "glScaled",
293 "glScalef",
294 "glScissor",
295 "glSelectBuffer",
296 "glShadeModel",
297 "glStencilFunc",
298 "glStencilMask",
299 "glStencilOp",
300 "glTexCoord1d",
301 "glTexCoord1dv",
302 "glTexCoord1f",
303 "glTexCoord1fv",
304 "glTexCoord1i",
305 "glTexCoord1iv",
306 "glTexCoord1s",
307 "glTexCoord1sv",
308 "glTexCoord2d",
309 "glTexCoord2dv",
310 "glTexCoord2f",
311 "glTexCoord2fv",
312 "glTexCoord2i",
313 "glTexCoord2iv",
314 "glTexCoord2s",
315 "glTexCoord2sv",
316 "glTexCoord3d",
317 "glTexCoord3dv",
318 "glTexCoord3f",
319 "glTexCoord3fv",
320 "glTexCoord3i",
321 "glTexCoord3iv",
322 "glTexCoord3s",
323 "glTexCoord3sv",
324 "glTexCoord4d",
325 "glTexCoord4dv",
326 "glTexCoord4f",
327 "glTexCoord4fv",
328 "glTexCoord4i",
329 "glTexCoord4iv",
330 "glTexCoord4s",
331 "glTexCoord4sv",
332 "glTexCoordPointer",
333 "glTexEnvf",
334 "glTexEnvfv",
335 "glTexEnvi",
336 "glTexEnviv",
337 "glTexGend",
338 "glTexGendv",
339 "glTexGenf",
340 "glTexGenfv",
341 "glTexGeni",
342 "glTexGeniv",
343 "glTexImage1D",
344 "glTexImage2D",
345 "glTexParameterf",
346 "glTexParameterfv",
347 "glTexParameteri",
348 "glTexParameteriv",
349 "glTexSubImage1D",
350 "glTexSubImage2D",
351 "glTranslated",
352 "glTranslatef",
353 "glVertex2d",
354 "glVertex2dv",
355 "glVertex2f",
356 "glVertex2fv",
357 "glVertex2i",
358 "glVertex2iv",
359 "glVertex2s",
360 "glVertex2sv",
361 "glVertex3d",
362 "glVertex3dv",
363 "glVertex3f",
364 "glVertex3fv",
365 "glVertex3i",
366 "glVertex3iv",
367 "glVertex3s",
368 "glVertex3sv",
369 "glVertex4d",
370 "glVertex4dv",
371 "glVertex4f",
372 "glVertex4fv",
373 "glVertex4i",
374 "glVertex4iv",
375 "glVertex4s",
376 "glVertex4sv",
377 "glVertexPointer",
378 "glViewport",
379 "wglChoosePixelFormat",
380 "wglCopyContext",
381 "wglCreateContext",
382 "wglCreateLayerContext",
383 "wglDeleteContext",
384 "wglDescribeLayerPlane",
385 "wglDescribePixelFormat",
386 "wglGetCurrentContext",
387 "wglGetCurrentDC",
388 "wglGetDefaultProcAddress",
389 "wglGetLayerPaletteEntries",
390 "wglGetPixelFormat",
391 "wglGetProcAddress",
392 "wglMakeCurrent",
393 "wglRealizeLayerPalette",
394 "wglSetLayerPaletteEntries",
395 "wglSetPixelFormat",
396 "wglShareLists",
397 "wglSwapBuffers",
398 "wglSwapLayerBuffers",
399 "wglSwapMultipleBuffers",
400 "wglUseFontBitmapsA",
401 "wglUseFontBitmapsW",
402 "wglUseFontOutlinesA",
403 "wglUseFontOutlinesW",
José Fonseca68ec4122011-02-20 11:25:25 +0000404
405 "glXGetProcAddressARB",
406 "glXGetProcAddress",
José Fonsecac6b49ce2010-11-28 16:43:04 +0000407])
408
409
José Fonseca68ec4122011-02-20 11:25:25 +0000410class GlDispatcher(Dispatcher):
411
412 def header(self):
José Fonseca68ec4122011-02-20 11:25:25 +0000413 print '#ifdef RETRACE'
José Fonseca9a3984e2011-04-18 07:49:39 +0100414 print '# ifdef _WIN32'
José Fonseca68ec4122011-02-20 11:25:25 +0000415 print '# define __getPrivateProcAddress(name) wglGetProcAddress(name)'
416 print '# else'
417 print '# define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
418 print '# endif'
419 print '# define __abort() OS::Abort()'
420 print '#else /* !RETRACE */'
José Fonseca9a3984e2011-04-18 07:49:39 +0100421 print '# ifdef _WIN32'
José Fonseca68ec4122011-02-20 11:25:25 +0000422 print '# define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
423 print ' static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
424 print '# else'
José Fonseca68b14052011-04-21 10:32:45 +0100425 print '# define __getPublicProcAddress(name) __dlsym(name)'
José Fonseca68b14052011-04-21 10:32:45 +0100426 print ' static void * __dlsym(const char *symbol);'
José Fonseca43648602011-05-15 12:56:59 +0100427 print '# ifdef __APPLE__'
428 print '# define __getPrivateProcAddress(name) __getPublicProcAddress(name)'
429 print '# else'
430 print '# define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
431 print ' static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
432 print '# endif'
José Fonseca68ec4122011-02-20 11:25:25 +0000433 print '# endif'
434 print '# define __abort() Trace::Abort()'
435 print '#endif /* !RETRACE */'
436 print
437
438 def is_public_function(self, function):
439 return function.name in public_symbols
José Fonsecac6b49ce2010-11-28 16:43:04 +0000440
441
442if __name__ == '__main__':
443 print
José Fonseca669b2002011-02-20 13:32:19 +0000444 print '#ifndef _GLPROC_HPP_'
445 print '#define _GLPROC_HPP_'
446 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000447 print '#include "glimports.hpp"'
448 print '#include "os.hpp"'
449 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000450 print
José Fonseca68ec4122011-02-20 11:25:25 +0000451 dispatcher = GlDispatcher()
452 dispatcher.header()
José Fonseca9a3984e2011-04-18 07:49:39 +0100453 print '#ifdef _WIN32'
José Fonseca68ec4122011-02-20 11:25:25 +0000454 print
455 dispatcher.dispatch_api(wglapi)
José Fonseca9a3984e2011-04-18 07:49:39 +0100456 print '#else /* !_WIN32 */'
José Fonseca68ec4122011-02-20 11:25:25 +0000457 print
458 dispatcher.dispatch_api(glxapi)
José Fonseca9a3984e2011-04-18 07:49:39 +0100459 print '#endif /* !_WIN32 */'
José Fonseca68ec4122011-02-20 11:25:25 +0000460 print
José Fonseca43648602011-05-15 12:56:59 +0100461 print '#ifdef __APPLE__'
462 dispatcher.dispatch_api(cglapi)
463 print '#endif /* __APPLE__ */'
464 print
José Fonseca68ec4122011-02-20 11:25:25 +0000465 dispatcher.dispatch_api(glapi)
José Fonsecac6b49ce2010-11-28 16:43:04 +0000466 print
José Fonseca669b2002011-02-20 13:32:19 +0000467 print '#endif /* !_GLPROC_HPP_ */'
468 print