blob: e1e7d16f3ed164ec3369859f413f16f2c40e8feb [file] [log] [blame]
José Fonsecac6b49ce2010-11-28 16:43:04 +00001##########################################################################
2#
3# Copyright 2010 VMware, Inc.
4# All Rights Reserved.
5#
6# Permission is hereby granted, free of charge, to any person obtaining a copy
7# of this software and associated documentation files (the "Software"), to deal
8# in the Software without restriction, including without limitation the rights
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10# copies of the Software, and to permit persons to whom the Software is
11# furnished to do so, subject to the following conditions:
12#
13# The above copyright notice and this permission notice shall be included in
14# all copies or substantial portions of the Software.
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16# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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21# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22# THE SOFTWARE.
23#
24##########################################################################/
25
26
José Fonseca4a826ed2010-11-30 16:58:22 +000027"""Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28covers all the functions we support.
29"""
30
31
José Fonsecac6b49ce2010-11-28 16:43:04 +000032import stdapi
José Fonseca669b2002011-02-20 13:32:19 +000033from dispatch import Dispatcher
José Fonsecac6b49ce2010-11-28 16:43:04 +000034from glapi import glapi
35from glxapi import glxapi
36from wglapi import wglapi
37
38
José Fonseca68ec4122011-02-20 11:25:25 +000039# See http://www.opengl.org/registry/ABI/
José Fonsecac6b49ce2010-11-28 16:43:04 +000040public_symbols = set([
41 "glAccum",
42 "glAlphaFunc",
43 "glAreTexturesResident",
44 "glArrayElement",
45 "glBegin",
46 "glBindTexture",
47 "glBitmap",
48 "glBlendFunc",
49 "glCallList",
50 "glCallLists",
51 "glClear",
52 "glClearAccum",
53 "glClearColor",
54 "glClearDepth",
55 "glClearIndex",
56 "glClearStencil",
57 "glClipPlane",
58 "glColor3b",
59 "glColor3bv",
60 "glColor3d",
61 "glColor3dv",
62 "glColor3f",
63 "glColor3fv",
64 "glColor3i",
65 "glColor3iv",
66 "glColor3s",
67 "glColor3sv",
68 "glColor3ub",
69 "glColor3ubv",
70 "glColor3ui",
71 "glColor3uiv",
72 "glColor3us",
73 "glColor3usv",
74 "glColor4b",
75 "glColor4bv",
76 "glColor4d",
77 "glColor4dv",
78 "glColor4f",
79 "glColor4fv",
80 "glColor4i",
81 "glColor4iv",
82 "glColor4s",
83 "glColor4sv",
84 "glColor4ub",
85 "glColor4ubv",
86 "glColor4ui",
87 "glColor4uiv",
88 "glColor4us",
89 "glColor4usv",
90 "glColorMask",
91 "glColorMaterial",
92 "glColorPointer",
93 "glCopyPixels",
94 "glCopyTexImage1D",
95 "glCopyTexImage2D",
96 "glCopyTexSubImage1D",
97 "glCopyTexSubImage2D",
98 "glCullFace",
99# "glDebugEntry",
100 "glDeleteLists",
101 "glDeleteTextures",
102 "glDepthFunc",
103 "glDepthMask",
104 "glDepthRange",
105 "glDisable",
106 "glDisableClientState",
107 "glDrawArrays",
108 "glDrawBuffer",
109 "glDrawElements",
110 "glDrawPixels",
111 "glEdgeFlag",
112 "glEdgeFlagPointer",
113 "glEdgeFlagv",
114 "glEnable",
115 "glEnableClientState",
116 "glEnd",
117 "glEndList",
118 "glEvalCoord1d",
119 "glEvalCoord1dv",
120 "glEvalCoord1f",
121 "glEvalCoord1fv",
122 "glEvalCoord2d",
123 "glEvalCoord2dv",
124 "glEvalCoord2f",
125 "glEvalCoord2fv",
126 "glEvalMesh1",
127 "glEvalMesh2",
128 "glEvalPoint1",
129 "glEvalPoint2",
130 "glFeedbackBuffer",
131 "glFinish",
132 "glFlush",
133 "glFogf",
134 "glFogfv",
135 "glFogi",
136 "glFogiv",
137 "glFrontFace",
138 "glFrustum",
139 "glGenLists",
140 "glGenTextures",
141 "glGetBooleanv",
142 "glGetClipPlane",
143 "glGetDoublev",
144 "glGetError",
145 "glGetFloatv",
146 "glGetIntegerv",
147 "glGetLightfv",
148 "glGetLightiv",
149 "glGetMapdv",
150 "glGetMapfv",
151 "glGetMapiv",
152 "glGetMaterialfv",
153 "glGetMaterialiv",
154 "glGetPixelMapfv",
155 "glGetPixelMapuiv",
156 "glGetPixelMapusv",
157 "glGetPointerv",
158 "glGetPolygonStipple",
159 "glGetString",
160 "glGetTexEnvfv",
161 "glGetTexEnviv",
162 "glGetTexGendv",
163 "glGetTexGenfv",
164 "glGetTexGeniv",
165 "glGetTexImage",
166 "glGetTexLevelParameterfv",
167 "glGetTexLevelParameteriv",
168 "glGetTexParameterfv",
169 "glGetTexParameteriv",
170 "glHint",
171 "glIndexMask",
172 "glIndexPointer",
173 "glIndexd",
174 "glIndexdv",
175 "glIndexf",
176 "glIndexfv",
177 "glIndexi",
178 "glIndexiv",
179 "glIndexs",
180 "glIndexsv",
181 "glIndexub",
182 "glIndexubv",
183 "glInitNames",
184 "glInterleavedArrays",
185 "glIsEnabled",
186 "glIsList",
187 "glIsTexture",
188 "glLightModelf",
189 "glLightModelfv",
190 "glLightModeli",
191 "glLightModeliv",
192 "glLightf",
193 "glLightfv",
194 "glLighti",
195 "glLightiv",
196 "glLineStipple",
197 "glLineWidth",
198 "glListBase",
199 "glLoadIdentity",
200 "glLoadMatrixd",
201 "glLoadMatrixf",
202 "glLoadName",
203 "glLogicOp",
204 "glMap1d",
205 "glMap1f",
206 "glMap2d",
207 "glMap2f",
208 "glMapGrid1d",
209 "glMapGrid1f",
210 "glMapGrid2d",
211 "glMapGrid2f",
212 "glMaterialf",
213 "glMaterialfv",
214 "glMateriali",
215 "glMaterialiv",
216 "glMatrixMode",
217 "glMultMatrixd",
218 "glMultMatrixf",
219 "glNewList",
220 "glNormal3b",
221 "glNormal3bv",
222 "glNormal3d",
223 "glNormal3dv",
224 "glNormal3f",
225 "glNormal3fv",
226 "glNormal3i",
227 "glNormal3iv",
228 "glNormal3s",
229 "glNormal3sv",
230 "glNormalPointer",
231 "glOrtho",
232 "glPassThrough",
233 "glPixelMapfv",
234 "glPixelMapuiv",
235 "glPixelMapusv",
236 "glPixelStoref",
237 "glPixelStorei",
238 "glPixelTransferf",
239 "glPixelTransferi",
240 "glPixelZoom",
241 "glPointSize",
242 "glPolygonMode",
243 "glPolygonOffset",
244 "glPolygonStipple",
245 "glPopAttrib",
246 "glPopClientAttrib",
247 "glPopMatrix",
248 "glPopName",
249 "glPrioritizeTextures",
250 "glPushAttrib",
251 "glPushClientAttrib",
252 "glPushMatrix",
253 "glPushName",
254 "glRasterPos2d",
255 "glRasterPos2dv",
256 "glRasterPos2f",
257 "glRasterPos2fv",
258 "glRasterPos2i",
259 "glRasterPos2iv",
260 "glRasterPos2s",
261 "glRasterPos2sv",
262 "glRasterPos3d",
263 "glRasterPos3dv",
264 "glRasterPos3f",
265 "glRasterPos3fv",
266 "glRasterPos3i",
267 "glRasterPos3iv",
268 "glRasterPos3s",
269 "glRasterPos3sv",
270 "glRasterPos4d",
271 "glRasterPos4dv",
272 "glRasterPos4f",
273 "glRasterPos4fv",
274 "glRasterPos4i",
275 "glRasterPos4iv",
276 "glRasterPos4s",
277 "glRasterPos4sv",
278 "glReadBuffer",
279 "glReadPixels",
280 "glRectd",
281 "glRectdv",
282 "glRectf",
283 "glRectfv",
284 "glRecti",
285 "glRectiv",
286 "glRects",
287 "glRectsv",
288 "glRenderMode",
289 "glRotated",
290 "glRotatef",
291 "glScaled",
292 "glScalef",
293 "glScissor",
294 "glSelectBuffer",
295 "glShadeModel",
296 "glStencilFunc",
297 "glStencilMask",
298 "glStencilOp",
299 "glTexCoord1d",
300 "glTexCoord1dv",
301 "glTexCoord1f",
302 "glTexCoord1fv",
303 "glTexCoord1i",
304 "glTexCoord1iv",
305 "glTexCoord1s",
306 "glTexCoord1sv",
307 "glTexCoord2d",
308 "glTexCoord2dv",
309 "glTexCoord2f",
310 "glTexCoord2fv",
311 "glTexCoord2i",
312 "glTexCoord2iv",
313 "glTexCoord2s",
314 "glTexCoord2sv",
315 "glTexCoord3d",
316 "glTexCoord3dv",
317 "glTexCoord3f",
318 "glTexCoord3fv",
319 "glTexCoord3i",
320 "glTexCoord3iv",
321 "glTexCoord3s",
322 "glTexCoord3sv",
323 "glTexCoord4d",
324 "glTexCoord4dv",
325 "glTexCoord4f",
326 "glTexCoord4fv",
327 "glTexCoord4i",
328 "glTexCoord4iv",
329 "glTexCoord4s",
330 "glTexCoord4sv",
331 "glTexCoordPointer",
332 "glTexEnvf",
333 "glTexEnvfv",
334 "glTexEnvi",
335 "glTexEnviv",
336 "glTexGend",
337 "glTexGendv",
338 "glTexGenf",
339 "glTexGenfv",
340 "glTexGeni",
341 "glTexGeniv",
342 "glTexImage1D",
343 "glTexImage2D",
344 "glTexParameterf",
345 "glTexParameterfv",
346 "glTexParameteri",
347 "glTexParameteriv",
348 "glTexSubImage1D",
349 "glTexSubImage2D",
350 "glTranslated",
351 "glTranslatef",
352 "glVertex2d",
353 "glVertex2dv",
354 "glVertex2f",
355 "glVertex2fv",
356 "glVertex2i",
357 "glVertex2iv",
358 "glVertex2s",
359 "glVertex2sv",
360 "glVertex3d",
361 "glVertex3dv",
362 "glVertex3f",
363 "glVertex3fv",
364 "glVertex3i",
365 "glVertex3iv",
366 "glVertex3s",
367 "glVertex3sv",
368 "glVertex4d",
369 "glVertex4dv",
370 "glVertex4f",
371 "glVertex4fv",
372 "glVertex4i",
373 "glVertex4iv",
374 "glVertex4s",
375 "glVertex4sv",
376 "glVertexPointer",
377 "glViewport",
378 "wglChoosePixelFormat",
379 "wglCopyContext",
380 "wglCreateContext",
381 "wglCreateLayerContext",
382 "wglDeleteContext",
383 "wglDescribeLayerPlane",
384 "wglDescribePixelFormat",
385 "wglGetCurrentContext",
386 "wglGetCurrentDC",
387 "wglGetDefaultProcAddress",
388 "wglGetLayerPaletteEntries",
389 "wglGetPixelFormat",
390 "wglGetProcAddress",
391 "wglMakeCurrent",
392 "wglRealizeLayerPalette",
393 "wglSetLayerPaletteEntries",
394 "wglSetPixelFormat",
395 "wglShareLists",
396 "wglSwapBuffers",
397 "wglSwapLayerBuffers",
398 "wglSwapMultipleBuffers",
399 "wglUseFontBitmapsA",
400 "wglUseFontBitmapsW",
401 "wglUseFontOutlinesA",
402 "wglUseFontOutlinesW",
José Fonseca68ec4122011-02-20 11:25:25 +0000403
404 "glXGetProcAddressARB",
405 "glXGetProcAddress",
José Fonsecac6b49ce2010-11-28 16:43:04 +0000406])
407
408
José Fonseca68ec4122011-02-20 11:25:25 +0000409class GlDispatcher(Dispatcher):
410
411 def header(self):
José Fonseca68ec4122011-02-20 11:25:25 +0000412 print '#ifdef RETRACE'
José Fonseca9a3984e2011-04-18 07:49:39 +0100413 print '# ifdef _WIN32'
José Fonseca68ec4122011-02-20 11:25:25 +0000414 print '# define __getPrivateProcAddress(name) wglGetProcAddress(name)'
415 print '# else'
416 print '# define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
417 print '# endif'
418 print '# define __abort() OS::Abort()'
419 print '#else /* !RETRACE */'
José Fonseca9a3984e2011-04-18 07:49:39 +0100420 print '# ifdef _WIN32'
José Fonseca68ec4122011-02-20 11:25:25 +0000421 print '# define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
422 print ' static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
423 print '# else'
José Fonseca85a20682011-04-16 13:41:24 +0100424 print ' static void *libgl_handle = RTLD_NEXT;'
425 print '# define __getPublicProcAddress(name) dlsym(libgl_handle, name)'
José Fonseca68ec4122011-02-20 11:25:25 +0000426 print '# define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
427 print ' static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
428 print '# endif'
429 print '# define __abort() Trace::Abort()'
430 print '#endif /* !RETRACE */'
431 print
432
433 def is_public_function(self, function):
434 return function.name in public_symbols
José Fonsecac6b49ce2010-11-28 16:43:04 +0000435
436
437if __name__ == '__main__':
438 print
José Fonseca669b2002011-02-20 13:32:19 +0000439 print '#ifndef _GLPROC_HPP_'
440 print '#define _GLPROC_HPP_'
441 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000442 print '#include "glimports.hpp"'
443 print '#include "os.hpp"'
444 print
José Fonsecac6b49ce2010-11-28 16:43:04 +0000445 print
José Fonseca68ec4122011-02-20 11:25:25 +0000446 dispatcher = GlDispatcher()
447 dispatcher.header()
José Fonseca9a3984e2011-04-18 07:49:39 +0100448 print '#ifdef _WIN32'
José Fonseca68ec4122011-02-20 11:25:25 +0000449 print
450 dispatcher.dispatch_api(wglapi)
José Fonseca9a3984e2011-04-18 07:49:39 +0100451 print '#else /* !_WIN32 */'
José Fonseca68ec4122011-02-20 11:25:25 +0000452 print
453 dispatcher.dispatch_api(glxapi)
José Fonseca9a3984e2011-04-18 07:49:39 +0100454 print '#endif /* !_WIN32 */'
José Fonseca68ec4122011-02-20 11:25:25 +0000455 print
456 dispatcher.dispatch_api(glapi)
José Fonsecac6b49ce2010-11-28 16:43:04 +0000457 print
José Fonseca669b2002011-02-20 13:32:19 +0000458 print '#endif /* !_GLPROC_HPP_ */'
459 print