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Jonas Oreland09c452e2019-11-20 09:01:02 +01001/*
2 * Copyright 2019 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef P2P_BASE_ICE_CONTROLLER_INTERFACE_H_
12#define P2P_BASE_ICE_CONTROLLER_INTERFACE_H_
13
14#include <string>
15#include <utility>
16#include <vector>
17
18#include "p2p/base/connection.h"
19#include "p2p/base/ice_transport_internal.h"
20
21namespace cricket {
22
23struct IceFieldTrials; // Forward declaration to avoid circular dependency.
24
25struct IceControllerEvent {
26 enum Type {
27 REMOTE_CANDIDATE_GENERATION_CHANGE,
28 NETWORK_PREFERENCE_CHANGE,
29 NEW_CONNECTION_FROM_LOCAL_CANDIDATE,
30 NEW_CONNECTION_FROM_REMOTE_CANDIDATE,
31 NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS,
32 NOMINATION_ON_CONTROLLED_SIDE,
33 DATA_RECEIVED,
34 CONNECT_STATE_CHANGE,
Jonas Orelandb5aa0a82019-12-03 09:59:11 +010035 SELECTED_CONNECTION_DESTROYED,
36 // The ICE_CONTROLLER_RECHECK enum value lets an IceController request
37 // P2PTransportChannel to recheck a switch periodically without an event
38 // taking place.
39 ICE_CONTROLLER_RECHECK,
Jonas Oreland09c452e2019-11-20 09:01:02 +010040 };
41
42 IceControllerEvent(const Type& _type) // NOLINT: runtime/explicit
43 : type(_type) {}
44 std::string ToString() const;
45
46 Type type;
Jonas Orelandb5aa0a82019-12-03 09:59:11 +010047 int recheck_delay_ms = 0;
Jonas Oreland09c452e2019-11-20 09:01:02 +010048};
49
50// Defines the interface for a module that control
51// - which connection to ping
52// - which connection to use
53// - which connection to prune
54//
55// P2PTransportChannel creates a |Connection| and adds a const pointer
56// to the IceController using |AddConnection|, i.e the IceController
57// should not call any non-const methods on a Connection.
58//
59// The IceController shall keeps track of all connections added
60// (and not destroyed) and give them back using the connections()-function-
61//
62// When a Connection gets destroyed
63// - signals on Connection::SignalDestroyed
64// - P2PTransportChannel calls IceController::OnConnectionDestroyed
65class IceControllerInterface {
66 public:
67 // This represents the result of a switch call.
68 struct SwitchResult {
69 // Connection that we should (optionally) switch to.
70 absl::optional<const Connection*> connection;
71
Jonas Orelandb5aa0a82019-12-03 09:59:11 +010072 // An optional recheck event for when a Switch() should be attempted again.
73 absl::optional<IceControllerEvent> recheck_event;
Jonas Oreland09c452e2019-11-20 09:01:02 +010074 };
75
Jonas Oreland43336002020-03-26 20:59:03 +010076 // This represents the result of a call to SelectConnectionToPing.
77 struct PingResult {
78 PingResult(const Connection* conn, int _recheck_delay_ms)
79 : connection(conn), recheck_delay_ms(_recheck_delay_ms) {}
80
Jonas Oreland43336002020-03-26 20:59:03 +010081 // Connection that we should (optionally) ping.
82 const absl::optional<const Connection*> connection;
83
Jonas Orelandfa097a22020-03-27 15:12:52 +010084 // The delay before P2PTransportChannel shall call SelectConnectionToPing()
85 // again.
86 //
87 // Since the IceController determines which connection to ping and
88 // only returns one connection at a time, the recheck_delay_ms does not have
89 // any obvious implication on bitrate for pings. E.g the recheck_delay_ms
90 // will be shorter if there are more connections available.
Jonas Oreland43336002020-03-26 20:59:03 +010091 const int recheck_delay_ms = 0;
92 };
Jonas Oreland2f3c0192020-03-26 12:59:44 +010093
Jonas Oreland09c452e2019-11-20 09:01:02 +010094 virtual ~IceControllerInterface() = default;
95
96 // These setters are called when the state of P2PTransportChannel is mutated.
97 virtual void SetIceConfig(const IceConfig& config) = 0;
98 virtual void SetSelectedConnection(const Connection* selected_connection) = 0;
99 virtual void AddConnection(const Connection* connection) = 0;
100 virtual void OnConnectionDestroyed(const Connection* connection) = 0;
101
102 // These are all connections that has been added and not destroyed.
103 virtual rtc::ArrayView<const Connection*> connections() const = 0;
104
105 // Is there a pingable connection ?
106 // This function is used to boot-strap pinging, after this returns true
107 // SelectConnectionToPing() will be called periodically.
108 virtual bool HasPingableConnection() const = 0;
109
110 // Select a connection to Ping, or nullptr if none.
Jonas Oreland2f3c0192020-03-26 12:59:44 +0100111 virtual PingResult SelectConnectionToPing(int64_t last_ping_sent_ms) = 0;
Jonas Oreland09c452e2019-11-20 09:01:02 +0100112
113 // Compute the "STUN_ATTR_USE_CANDIDATE" for |conn|.
114 virtual bool GetUseCandidateAttr(const Connection* conn,
115 NominationMode mode,
116 IceMode remote_ice_mode) const = 0;
117
118 // These methods is only added to not have to change all unit tests
119 // that simulate pinging by marking a connection pinged.
120 virtual const Connection* FindNextPingableConnection() = 0;
121 virtual void MarkConnectionPinged(const Connection* con) = 0;
122
123 // Check if we should switch to |connection|.
124 // This method is called for IceControllerEvent's that can switch directly
125 // i.e without resorting.
126 virtual SwitchResult ShouldSwitchConnection(IceControllerEvent reason,
127 const Connection* connection) = 0;
128
129 // Sort connections and check if we should switch.
130 virtual SwitchResult SortAndSwitchConnection(IceControllerEvent reason) = 0;
131
132 // Prune connections.
133 virtual std::vector<const Connection*> PruneConnections() = 0;
134};
135
136} // namespace cricket
137
138#endif // P2P_BASE_ICE_CONTROLLER_INTERFACE_H_