tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2014, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #if !defined(__has_feature) || !__has_feature(objc_arc) |
| 29 | #error "This file requires ARC support." |
| 30 | #endif |
| 31 | |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 32 | #import "RTCOpenGLVideoRenderer.h" |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 33 | |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 34 | #if TARGET_OS_IPHONE |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 35 | #import <OpenGLES/ES2/gl.h> |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 36 | #else |
| 37 | #import <OpenGL/gl3.h> |
| 38 | #endif |
| 39 | |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 40 | #import "RTCI420Frame.h" |
| 41 | |
| 42 | // TODO(tkchin): check and log openGL errors. Methods here return BOOLs in |
| 43 | // anticipation of that happening in the future. |
| 44 | |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 45 | #if TARGET_OS_IPHONE |
| 46 | #define RTC_PIXEL_FORMAT GL_LUMINANCE |
| 47 | #define SHADER_VERSION |
| 48 | #define VERTEX_SHADER_IN "attribute" |
| 49 | #define VERTEX_SHADER_OUT "varying" |
| 50 | #define FRAGMENT_SHADER_IN "varying" |
| 51 | #define FRAGMENT_SHADER_OUT |
| 52 | #define FRAGMENT_SHADER_COLOR "gl_FragColor" |
| 53 | #define FRAGMENT_SHADER_TEXTURE "texture2D" |
| 54 | #else |
| 55 | #define RTC_PIXEL_FORMAT GL_RED |
| 56 | #define SHADER_VERSION "#version 150\n" |
| 57 | #define VERTEX_SHADER_IN "in" |
| 58 | #define VERTEX_SHADER_OUT "out" |
| 59 | #define FRAGMENT_SHADER_IN "in" |
| 60 | #define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n" |
| 61 | #define FRAGMENT_SHADER_COLOR "fragColor" |
| 62 | #define FRAGMENT_SHADER_TEXTURE "texture" |
| 63 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 64 | |
| 65 | // Vertex shader doesn't do anything except pass coordinates through. |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 66 | static const char kVertexShaderSource[] = |
| 67 | SHADER_VERSION |
| 68 | VERTEX_SHADER_IN " vec2 position;\n" |
| 69 | VERTEX_SHADER_IN " vec2 texcoord;\n" |
| 70 | VERTEX_SHADER_OUT " vec2 v_texcoord;\n" |
| 71 | "void main() {\n" |
| 72 | " gl_Position = vec4(position.x, position.y, 0.0, 1.0);\n" |
| 73 | " v_texcoord = texcoord;\n" |
| 74 | "}\n"; |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 75 | |
| 76 | // Fragment shader converts YUV values from input textures into a final RGB |
| 77 | // pixel. The conversion formula is from http://www.fourcc.org/fccyvrgb.php. |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 78 | static const char kFragmentShaderSource[] = |
| 79 | SHADER_VERSION |
| 80 | "precision highp float;" |
| 81 | FRAGMENT_SHADER_IN " vec2 v_texcoord;\n" |
| 82 | "uniform lowp sampler2D s_textureY;\n" |
| 83 | "uniform lowp sampler2D s_textureU;\n" |
| 84 | "uniform lowp sampler2D s_textureV;\n" |
| 85 | FRAGMENT_SHADER_OUT |
| 86 | "void main() {\n" |
| 87 | " float y, u, v, r, g, b;\n" |
| 88 | " y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n" |
| 89 | " u = " FRAGMENT_SHADER_TEXTURE "(s_textureU, v_texcoord).r;\n" |
| 90 | " v = " FRAGMENT_SHADER_TEXTURE "(s_textureV, v_texcoord).r;\n" |
| 91 | " u = u - 0.5;\n" |
| 92 | " v = v - 0.5;\n" |
| 93 | " r = y + 1.403 * v;\n" |
| 94 | " g = y - 0.344 * u - 0.714 * v;\n" |
| 95 | " b = y + 1.770 * u;\n" |
| 96 | " " FRAGMENT_SHADER_COLOR " = vec4(r, g, b, 1.0);\n" |
| 97 | " }\n"; |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 98 | |
| 99 | // Compiles a shader of the given |type| with GLSL source |source| and returns |
| 100 | // the shader handle or 0 on error. |
| 101 | GLuint CreateShader(GLenum type, const GLchar* source) { |
| 102 | GLuint shader = glCreateShader(type); |
| 103 | if (!shader) { |
| 104 | return 0; |
| 105 | } |
| 106 | glShaderSource(shader, 1, &source, NULL); |
| 107 | glCompileShader(shader); |
| 108 | GLint compileStatus = GL_FALSE; |
| 109 | glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); |
| 110 | if (compileStatus == GL_FALSE) { |
| 111 | glDeleteShader(shader); |
| 112 | shader = 0; |
| 113 | } |
| 114 | return shader; |
| 115 | } |
| 116 | |
| 117 | // Links a shader program with the given vertex and fragment shaders and |
| 118 | // returns the program handle or 0 on error. |
| 119 | GLuint CreateProgram(GLuint vertexShader, GLuint fragmentShader) { |
| 120 | if (vertexShader == 0 || fragmentShader == 0) { |
| 121 | return 0; |
| 122 | } |
| 123 | GLuint program = glCreateProgram(); |
| 124 | if (!program) { |
| 125 | return 0; |
| 126 | } |
| 127 | glAttachShader(program, vertexShader); |
| 128 | glAttachShader(program, fragmentShader); |
| 129 | glLinkProgram(program); |
| 130 | GLint linkStatus = GL_FALSE; |
| 131 | glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); |
| 132 | if (linkStatus == GL_FALSE) { |
| 133 | glDeleteProgram(program); |
| 134 | program = 0; |
| 135 | } |
| 136 | return program; |
| 137 | } |
| 138 | |
| 139 | // When modelview and projection matrices are identity (default) the world is |
| 140 | // contained in the square around origin with unit size 2. Drawing to these |
| 141 | // coordinates is equivalent to drawing to the entire screen. The texture is |
| 142 | // stretched over that square using texture coordinates (u, v) that range |
| 143 | // from (0, 0) to (1, 1) inclusive. Texture coordinates are flipped vertically |
| 144 | // here because the incoming frame has origin in upper left hand corner but |
| 145 | // OpenGL expects origin in bottom left corner. |
| 146 | const GLfloat gVertices[] = { |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 147 | // X, Y, U, V. |
| 148 | -1, -1, 0, 1, // Bottom left. |
| 149 | 1, -1, 1, 1, // Bottom right. |
| 150 | 1, 1, 1, 0, // Top right. |
| 151 | -1, 1, 0, 0, // Top left. |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 152 | }; |
| 153 | |
| 154 | // |kNumTextures| must not exceed 8, which is the limit in OpenGLES2. Two sets |
| 155 | // of 3 textures are used here, one for each of the Y, U and V planes. Having |
| 156 | // two sets alleviates CPU blockage in the event that the GPU is asked to render |
| 157 | // to a texture that is already in use. |
| 158 | static const GLsizei kNumTextureSets = 2; |
| 159 | static const GLsizei kNumTextures = 3 * kNumTextureSets; |
| 160 | |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 161 | @implementation RTCOpenGLVideoRenderer { |
| 162 | #if TARGET_OS_IPHONE |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 163 | EAGLContext* _context; |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 164 | #else |
| 165 | NSOpenGLContext* _context; |
| 166 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 167 | BOOL _isInitialized; |
| 168 | NSUInteger _currentTextureSet; |
| 169 | // Handles for OpenGL constructs. |
| 170 | GLuint _textures[kNumTextures]; |
| 171 | GLuint _program; |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 172 | #if !TARGET_OS_IPHONE |
| 173 | GLuint _vertexArray; |
| 174 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 175 | GLuint _vertexBuffer; |
| 176 | GLint _position; |
| 177 | GLint _texcoord; |
| 178 | GLint _ySampler; |
| 179 | GLint _uSampler; |
| 180 | GLint _vSampler; |
| 181 | } |
| 182 | |
| 183 | + (void)initialize { |
| 184 | // Disable dithering for performance. |
| 185 | glDisable(GL_DITHER); |
| 186 | } |
| 187 | |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 188 | #if TARGET_OS_IPHONE |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 189 | - (instancetype)initWithContext:(EAGLContext*)context { |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 190 | #else |
| 191 | - (instancetype)initWithContext:(NSOpenGLContext*)context { |
| 192 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 193 | NSAssert(context != nil, @"context cannot be nil"); |
| 194 | if (self = [super init]) { |
| 195 | _context = context; |
| 196 | } |
| 197 | return self; |
| 198 | } |
| 199 | |
| 200 | - (BOOL)drawFrame:(RTCI420Frame*)frame { |
| 201 | if (!_isInitialized) { |
| 202 | return NO; |
| 203 | } |
| 204 | if (_lastDrawnFrame == frame) { |
| 205 | return NO; |
| 206 | } |
| 207 | [self ensureGLContext]; |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 208 | glClear(GL_COLOR_BUFFER_BIT); |
tkchin@webrtc.org | 9075048 | 2014-09-02 20:50:00 +0000 | [diff] [blame] | 209 | if (frame) { |
| 210 | if (![self updateTextureSizesForFrame:frame] || |
| 211 | ![self updateTextureDataForFrame:frame]) { |
| 212 | return NO; |
| 213 | } |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 214 | #if !TARGET_OS_IPHONE |
tkchin@webrtc.org | 9075048 | 2014-09-02 20:50:00 +0000 | [diff] [blame] | 215 | glBindVertexArray(_vertexArray); |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 216 | #endif |
tkchin@webrtc.org | 9075048 | 2014-09-02 20:50:00 +0000 | [diff] [blame] | 217 | glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); |
| 218 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 219 | } |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 220 | #if !TARGET_OS_IPHONE |
| 221 | [_context flushBuffer]; |
| 222 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 223 | _lastDrawnFrame = frame; |
| 224 | return YES; |
| 225 | } |
| 226 | |
| 227 | - (void)setupGL { |
| 228 | if (_isInitialized) { |
| 229 | return; |
| 230 | } |
| 231 | [self ensureGLContext]; |
| 232 | if (![self setupProgram]) { |
| 233 | return; |
| 234 | } |
| 235 | if (![self setupTextures]) { |
| 236 | return; |
| 237 | } |
| 238 | if (![self setupVertices]) { |
| 239 | return; |
| 240 | } |
| 241 | glUseProgram(_program); |
| 242 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 243 | _isInitialized = YES; |
| 244 | } |
| 245 | |
| 246 | - (void)teardownGL { |
| 247 | if (!_isInitialized) { |
| 248 | return; |
| 249 | } |
| 250 | [self ensureGLContext]; |
| 251 | glDeleteProgram(_program); |
| 252 | _program = 0; |
| 253 | glDeleteTextures(kNumTextures, _textures); |
| 254 | glDeleteBuffers(1, &_vertexBuffer); |
| 255 | _vertexBuffer = 0; |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 256 | #if !TARGET_OS_IPHONE |
| 257 | glDeleteVertexArrays(1, &_vertexArray); |
| 258 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 259 | _isInitialized = NO; |
| 260 | } |
| 261 | |
| 262 | #pragma mark - Private |
| 263 | |
| 264 | - (void)ensureGLContext { |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 265 | NSAssert(_context, @"context shouldn't be nil"); |
| 266 | #if TARGET_OS_IPHONE |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 267 | if ([EAGLContext currentContext] != _context) { |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 268 | [EAGLContext setCurrentContext:_context]; |
| 269 | } |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 270 | #else |
| 271 | if ([NSOpenGLContext currentContext] != _context) { |
| 272 | [_context makeCurrentContext]; |
| 273 | } |
| 274 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 275 | } |
| 276 | |
| 277 | - (BOOL)setupProgram { |
| 278 | NSAssert(!_program, @"program already set up"); |
| 279 | GLuint vertexShader = CreateShader(GL_VERTEX_SHADER, kVertexShaderSource); |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 280 | NSAssert(vertexShader, @"failed to create vertex shader"); |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 281 | GLuint fragmentShader = |
| 282 | CreateShader(GL_FRAGMENT_SHADER, kFragmentShaderSource); |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 283 | NSAssert(fragmentShader, @"failed to create fragment shader"); |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 284 | _program = CreateProgram(vertexShader, fragmentShader); |
| 285 | // Shaders are created only to generate program. |
| 286 | if (vertexShader) { |
| 287 | glDeleteShader(vertexShader); |
| 288 | } |
| 289 | if (fragmentShader) { |
| 290 | glDeleteShader(fragmentShader); |
| 291 | } |
| 292 | if (!_program) { |
| 293 | return NO; |
| 294 | } |
| 295 | _position = glGetAttribLocation(_program, "position"); |
| 296 | _texcoord = glGetAttribLocation(_program, "texcoord"); |
| 297 | _ySampler = glGetUniformLocation(_program, "s_textureY"); |
| 298 | _uSampler = glGetUniformLocation(_program, "s_textureU"); |
| 299 | _vSampler = glGetUniformLocation(_program, "s_textureV"); |
| 300 | if (_position < 0 || _texcoord < 0 || _ySampler < 0 || _uSampler < 0 || |
| 301 | _vSampler < 0) { |
| 302 | return NO; |
| 303 | } |
| 304 | return YES; |
| 305 | } |
| 306 | |
| 307 | - (BOOL)setupTextures { |
| 308 | glGenTextures(kNumTextures, _textures); |
| 309 | // Set parameters for each of the textures we created. |
| 310 | for (GLsizei i = 0; i < kNumTextures; i++) { |
| 311 | glActiveTexture(GL_TEXTURE0 + i); |
| 312 | glBindTexture(GL_TEXTURE_2D, _textures[i]); |
| 313 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 314 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 315 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 316 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 317 | } |
| 318 | return YES; |
| 319 | } |
| 320 | |
| 321 | - (BOOL)updateTextureSizesForFrame:(RTCI420Frame*)frame { |
| 322 | if (frame.height == _lastDrawnFrame.height && |
| 323 | frame.width == _lastDrawnFrame.width && |
| 324 | frame.chromaWidth == _lastDrawnFrame.chromaWidth && |
| 325 | frame.chromaHeight == _lastDrawnFrame.chromaHeight) { |
| 326 | return YES; |
| 327 | } |
| 328 | GLsizei lumaWidth = frame.width; |
| 329 | GLsizei lumaHeight = frame.height; |
| 330 | GLsizei chromaWidth = frame.chromaWidth; |
| 331 | GLsizei chromaHeight = frame.chromaHeight; |
| 332 | for (GLint i = 0; i < kNumTextureSets; i++) { |
| 333 | glActiveTexture(GL_TEXTURE0 + i * 3); |
| 334 | glTexImage2D(GL_TEXTURE_2D, |
| 335 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 336 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 337 | lumaWidth, |
| 338 | lumaHeight, |
| 339 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 340 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 341 | GL_UNSIGNED_BYTE, |
| 342 | 0); |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 343 | glActiveTexture(GL_TEXTURE0 + i * 3 + 1); |
| 344 | glTexImage2D(GL_TEXTURE_2D, |
| 345 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 346 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 347 | chromaWidth, |
| 348 | chromaHeight, |
| 349 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 350 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 351 | GL_UNSIGNED_BYTE, |
| 352 | 0); |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 353 | glActiveTexture(GL_TEXTURE0 + i * 3 + 2); |
| 354 | glTexImage2D(GL_TEXTURE_2D, |
| 355 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 356 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 357 | chromaWidth, |
| 358 | chromaHeight, |
| 359 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 360 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 361 | GL_UNSIGNED_BYTE, |
| 362 | 0); |
| 363 | } |
| 364 | return YES; |
| 365 | } |
| 366 | |
| 367 | - (BOOL)updateTextureDataForFrame:(RTCI420Frame*)frame { |
| 368 | NSUInteger textureOffset = _currentTextureSet * 3; |
| 369 | NSAssert(textureOffset + 3 <= kNumTextures, @"invalid offset"); |
| 370 | NSParameterAssert(frame.yPitch == frame.width); |
| 371 | NSParameterAssert(frame.uPitch == frame.chromaWidth); |
| 372 | NSParameterAssert(frame.vPitch == frame.chromaWidth); |
| 373 | |
| 374 | glActiveTexture(GL_TEXTURE0 + textureOffset); |
| 375 | // When setting texture sampler uniforms, the texture index is used not |
| 376 | // the texture handle. |
| 377 | glUniform1i(_ySampler, textureOffset); |
| 378 | glTexImage2D(GL_TEXTURE_2D, |
| 379 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 380 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 381 | frame.width, |
| 382 | frame.height, |
| 383 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 384 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 385 | GL_UNSIGNED_BYTE, |
| 386 | frame.yPlane); |
| 387 | |
| 388 | glActiveTexture(GL_TEXTURE0 + textureOffset + 1); |
| 389 | glUniform1i(_uSampler, textureOffset + 1); |
| 390 | glTexImage2D(GL_TEXTURE_2D, |
| 391 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 392 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 393 | frame.chromaWidth, |
| 394 | frame.chromaHeight, |
| 395 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 396 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 397 | GL_UNSIGNED_BYTE, |
| 398 | frame.uPlane); |
| 399 | |
| 400 | glActiveTexture(GL_TEXTURE0 + textureOffset + 2); |
| 401 | glUniform1i(_vSampler, textureOffset + 2); |
| 402 | glTexImage2D(GL_TEXTURE_2D, |
| 403 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 404 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 405 | frame.chromaWidth, |
| 406 | frame.chromaHeight, |
| 407 | 0, |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 408 | RTC_PIXEL_FORMAT, |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 409 | GL_UNSIGNED_BYTE, |
| 410 | frame.vPlane); |
| 411 | |
| 412 | _currentTextureSet = (_currentTextureSet + 1) % kNumTextureSets; |
| 413 | return YES; |
| 414 | } |
| 415 | |
| 416 | - (BOOL)setupVertices { |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 417 | #if !TARGET_OS_IPHONE |
| 418 | NSAssert(!_vertexArray, @"vertex array already set up"); |
| 419 | glGenVertexArrays(1, &_vertexArray); |
| 420 | if (!_vertexArray) { |
| 421 | return NO; |
| 422 | } |
| 423 | glBindVertexArray(_vertexArray); |
| 424 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 425 | NSAssert(!_vertexBuffer, @"vertex buffer already set up"); |
| 426 | glGenBuffers(1, &_vertexBuffer); |
| 427 | if (!_vertexBuffer) { |
tkchin@webrtc.org | acca675 | 2014-05-30 22:26:06 +0000 | [diff] [blame] | 428 | #if !TARGET_OS_IPHONE |
| 429 | glDeleteVertexArrays(1, &_vertexArray); |
| 430 | _vertexArray = 0; |
| 431 | #endif |
tkchin@webrtc.org | 1732a59 | 2014-05-19 23:26:01 +0000 | [diff] [blame] | 432 | return NO; |
| 433 | } |
| 434 | glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); |
| 435 | glBufferData(GL_ARRAY_BUFFER, sizeof(gVertices), gVertices, GL_DYNAMIC_DRAW); |
| 436 | |
| 437 | // Read position attribute from |gVertices| with size of 2 and stride of 4 |
| 438 | // beginning at the start of the array. The last argument indicates offset |
| 439 | // of data within |gVertices| as supplied to the vertex buffer. |
| 440 | glVertexAttribPointer( |
| 441 | _position, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (void*)0); |
| 442 | glEnableVertexAttribArray(_position); |
| 443 | |
| 444 | // Read texcoord attribute from |gVertices| with size of 2 and stride of 4 |
| 445 | // beginning at the first texcoord in the array. The last argument indicates |
| 446 | // offset of data within |gVertices| as supplied to the vertex buffer. |
| 447 | glVertexAttribPointer(_texcoord, |
| 448 | 2, |
| 449 | GL_FLOAT, |
| 450 | GL_FALSE, |
| 451 | 4 * sizeof(GLfloat), |
| 452 | (void*)(2 * sizeof(GLfloat))); |
| 453 | glEnableVertexAttribArray(_texcoord); |
| 454 | |
| 455 | return YES; |
| 456 | } |
| 457 | |
| 458 | @end |