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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Steve Anton10542f22019-01-11 09:11:00 -080011#ifndef RTC_BASE_VIRTUAL_SOCKET_SERVER_H_
12#define RTC_BASE_VIRTUAL_SOCKET_SERVER_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020014#include <deque>
15#include <map>
Steve Antonf4172382020-01-27 15:45:02 -080016#include <vector>
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000017
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020018#include "rtc_base/checks.h"
Steve Anton10542f22019-01-11 09:11:00 -080019#include "rtc_base/constructor_magic.h"
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020020#include "rtc_base/event.h"
Steve Anton10542f22019-01-11 09:11:00 -080021#include "rtc_base/fake_clock.h"
Sebastian Jansson4db28b52020-01-08 14:07:15 +010022#include "rtc_base/message_handler.h"
Steve Anton10542f22019-01-11 09:11:00 -080023#include "rtc_base/socket_server.h"
Niels Möllerc413c552021-06-22 10:03:14 +020024#include "rtc_base/synchronization/mutex.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020025
26namespace rtc {
27
28class Packet;
Niels Möllerea423a52021-08-19 10:13:31 +020029class VirtualSocketServer;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020030class SocketAddressPair;
31
Niels Möllerea423a52021-08-19 10:13:31 +020032// Implements the socket interface using the virtual network. Packets are
33// passed as messages using the message queue of the socket server.
34class VirtualSocket : public Socket,
35 public MessageHandler,
36 public sigslot::has_slots<> {
37 public:
38 VirtualSocket(VirtualSocketServer* server, int family, int type);
39 ~VirtualSocket() override;
40
41 SocketAddress GetLocalAddress() const override;
42 SocketAddress GetRemoteAddress() const override;
43
44 int Bind(const SocketAddress& addr) override;
45 int Connect(const SocketAddress& addr) override;
46 int Close() override;
47 int Send(const void* pv, size_t cb) override;
48 int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override;
49 int Recv(void* pv, size_t cb, int64_t* timestamp) override;
50 int RecvFrom(void* pv,
51 size_t cb,
52 SocketAddress* paddr,
53 int64_t* timestamp) override;
54 int Listen(int backlog) override;
55 VirtualSocket* Accept(SocketAddress* paddr) override;
56
57 int GetError() const override;
58 void SetError(int error) override;
59 ConnState GetState() const override;
60 int GetOption(Option opt, int* value) override;
61 int SetOption(Option opt, int value) override;
62 void OnMessage(Message* pmsg) override;
63
64 size_t recv_buffer_size() const { return recv_buffer_size_; }
65 size_t send_buffer_size() const { return send_buffer_.size(); }
66 const char* send_buffer_data() const { return send_buffer_.data(); }
67
68 // Used by server sockets to set the local address without binding.
69 void SetLocalAddress(const SocketAddress& addr);
70
71 bool was_any() { return was_any_; }
72 void set_was_any(bool was_any) { was_any_ = was_any; }
73
74 void SetToBlocked();
75
76 void UpdateRecv(size_t data_size);
77 void UpdateSend(size_t data_size);
78
79 void MaybeSignalWriteEvent(size_t capacity);
80
81 // Adds a packet to be sent. Returns delay, based on network_size_.
82 uint32_t AddPacket(int64_t cur_time, size_t packet_size);
83
84 int64_t UpdateOrderedDelivery(int64_t ts);
85
86 // Removes stale packets from the network. Returns current size.
87 size_t PurgeNetworkPackets(int64_t cur_time);
88
89 private:
90 struct NetworkEntry {
91 size_t size;
92 int64_t done_time;
93 };
94
95 typedef std::deque<SocketAddress> ListenQueue;
96 typedef std::deque<NetworkEntry> NetworkQueue;
97 typedef std::vector<char> SendBuffer;
98 typedef std::list<Packet*> RecvBuffer;
99 typedef std::map<Option, int> OptionsMap;
100
101 int InitiateConnect(const SocketAddress& addr, bool use_delay);
102 void CompleteConnect(const SocketAddress& addr);
103 int SendUdp(const void* pv, size_t cb, const SocketAddress& addr);
104 int SendTcp(const void* pv, size_t cb);
105
106 void OnSocketServerReadyToSend();
107
108 VirtualSocketServer* const server_;
109 const int type_;
110 ConnState state_;
111 int error_;
112 SocketAddress local_addr_;
113 SocketAddress remote_addr_;
114
115 // Pending sockets which can be Accepted
116 std::unique_ptr<ListenQueue> listen_queue_ RTC_GUARDED_BY(mutex_)
117 RTC_PT_GUARDED_BY(mutex_);
118
119 // Data which tcp has buffered for sending
120 SendBuffer send_buffer_;
121 // Set to false if the last attempt to send resulted in EWOULDBLOCK.
122 // Set back to true when the socket can send again.
123 bool ready_to_send_ = true;
124
125 // Mutex to protect the recv_buffer and listen_queue_
126 webrtc::Mutex mutex_;
127
128 // Network model that enforces bandwidth and capacity constraints
129 NetworkQueue network_;
130 size_t network_size_;
131 // The scheduled delivery time of the last packet sent on this socket.
132 // It is used to ensure ordered delivery of packets sent on this socket.
133 int64_t last_delivery_time_ = 0;
134
135 // Data which has been received from the network
136 RecvBuffer recv_buffer_ RTC_GUARDED_BY(mutex_);
137 // The amount of data which is in flight or in recv_buffer_
138 size_t recv_buffer_size_;
139
140 // Is this socket bound?
141 bool bound_;
142
143 // When we bind a socket to Any, VSS's Bind gives it another address. For
144 // dual-stack sockets, we want to distinguish between sockets that were
145 // explicitly given a particular address and sockets that had one picked
146 // for them by VSS.
147 bool was_any_;
148
149 // Store the options that are set
150 OptionsMap options_map_;
151};
152
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200153// Simulates a network in the same manner as a loopback interface. The
154// interface can create as many addresses as you want. All of the sockets
155// created by this network will be able to communicate with one another, unless
156// they are bound to addresses from incompatible families.
Niels Möller9bd24572021-04-19 12:18:27 +0200157class VirtualSocketServer : public SocketServer {
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200158 public:
159 VirtualSocketServer();
160 // This constructor needs to be used if the test uses a fake clock and
161 // ProcessMessagesUntilIdle, since ProcessMessagesUntilIdle needs a way of
162 // advancing time.
Sebastian Janssond624c392019-04-17 10:36:03 +0200163 explicit VirtualSocketServer(ThreadProcessingFakeClock* fake_clock);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200164 ~VirtualSocketServer() override;
165
166 // The default route indicates which local address to use when a socket is
167 // bound to the 'any' address, e.g. 0.0.0.0.
168 IPAddress GetDefaultRoute(int family);
169 void SetDefaultRoute(const IPAddress& from_addr);
170
171 // Limits the network bandwidth (maximum bytes per second). Zero means that
172 // all sends occur instantly. Defaults to 0.
173 uint32_t bandwidth() const { return bandwidth_; }
174 void set_bandwidth(uint32_t bandwidth) { bandwidth_ = bandwidth; }
175
176 // Limits the amount of data which can be in flight on the network without
177 // packet loss (on a per sender basis). Defaults to 64 KB.
178 uint32_t network_capacity() const { return network_capacity_; }
179 void set_network_capacity(uint32_t capacity) { network_capacity_ = capacity; }
180
181 // The amount of data which can be buffered by tcp on the sender's side
182 uint32_t send_buffer_capacity() const { return send_buffer_capacity_; }
183 void set_send_buffer_capacity(uint32_t capacity) {
184 send_buffer_capacity_ = capacity;
185 }
186
187 // The amount of data which can be buffered by tcp on the receiver's side
188 uint32_t recv_buffer_capacity() const { return recv_buffer_capacity_; }
189 void set_recv_buffer_capacity(uint32_t capacity) {
190 recv_buffer_capacity_ = capacity;
191 }
192
193 // Controls the (transit) delay for packets sent in the network. This does
194 // not inclue the time required to sit in the send queue. Both of these
195 // values are measured in milliseconds. Defaults to no delay.
196 uint32_t delay_mean() const { return delay_mean_; }
197 uint32_t delay_stddev() const { return delay_stddev_; }
198 uint32_t delay_samples() const { return delay_samples_; }
199 void set_delay_mean(uint32_t delay_mean) { delay_mean_ = delay_mean; }
200 void set_delay_stddev(uint32_t delay_stddev) { delay_stddev_ = delay_stddev; }
201 void set_delay_samples(uint32_t delay_samples) {
202 delay_samples_ = delay_samples;
203 }
204
205 // If the (transit) delay parameters are modified, this method should be
206 // called to recompute the new distribution.
207 void UpdateDelayDistribution();
208
209 // Controls the (uniform) probability that any sent packet is dropped. This
210 // is separate from calculations to drop based on queue size.
211 double drop_probability() { return drop_prob_; }
212 void set_drop_probability(double drop_prob) {
213 RTC_DCHECK_GE(drop_prob, 0.0);
214 RTC_DCHECK_LE(drop_prob, 1.0);
215 drop_prob_ = drop_prob;
216 }
217
Harald Alvestrand3d792e92021-03-10 07:29:28 +0000218 // Controls the maximum UDP payload for the networks simulated
219 // by this server. Any UDP payload sent that is larger than this will
220 // be dropped.
221 size_t max_udp_payload() { return max_udp_payload_; }
222 void set_max_udp_payload(size_t payload_size) {
223 max_udp_payload_ = payload_size;
224 }
225
226 size_t largest_seen_udp_payload() { return largest_seen_udp_payload_; }
227
Artem Titov96e3b992021-07-26 16:03:14 +0200228 // If `blocked` is true, subsequent attempts to send will result in -1 being
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200229 // returned, with the socket error set to EWOULDBLOCK.
230 //
Artem Titov96e3b992021-07-26 16:03:14 +0200231 // If this method is later called with `blocked` set to false, any sockets
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200232 // that previously failed to send with EWOULDBLOCK will emit SignalWriteEvent.
233 //
234 // This can be used to simulate the send buffer on a network interface being
235 // full, and test functionality related to EWOULDBLOCK/SignalWriteEvent.
236 void SetSendingBlocked(bool blocked);
237
238 // SocketFactory:
Niels Möllerea423a52021-08-19 10:13:31 +0200239 VirtualSocket* CreateSocket(int family, int type) override;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200240
241 // SocketServer:
Sebastian Jansson290de822020-01-09 14:20:23 +0100242 void SetMessageQueue(Thread* queue) override;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200243 bool Wait(int cms, bool process_io) override;
244 void WakeUp() override;
245
246 void SetDelayOnAddress(const rtc::SocketAddress& address, int delay_ms) {
247 delay_by_ip_[address.ipaddr()] = delay_ms;
248 }
249
deadbeef5c3c1042017-08-04 15:01:57 -0700250 // Used by TurnPortTest and TcpPortTest (for example), to mimic a case where
251 // a proxy returns the local host address instead of the original one the
252 // port was bound against. Please see WebRTC issue 3927 for more detail.
253 //
254 // If SetAlternativeLocalAddress(A, B) is called, then when something
255 // attempts to bind a socket to address A, it will get a socket bound to
256 // address B instead.
257 void SetAlternativeLocalAddress(const rtc::IPAddress& address,
258 const rtc::IPAddress& alternative);
259
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200260 typedef std::pair<double, double> Point;
261 typedef std::vector<Point> Function;
262
Niels Möller983627c2021-02-09 15:12:28 +0100263 static std::unique_ptr<Function> CreateDistribution(uint32_t mean,
264 uint32_t stddev,
265 uint32_t samples);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200266
267 // Similar to Thread::ProcessMessages, but it only processes messages until
268 // there are no immediate messages or pending network traffic. Returns false
269 // if Thread::Stop() was called.
270 bool ProcessMessagesUntilIdle();
271
272 // Sets the next port number to use for testing.
273 void SetNextPortForTesting(uint16_t port);
274
275 // Close a pair of Tcp connections by addresses. Both connections will have
276 // its own OnClose invoked.
277 bool CloseTcpConnections(const SocketAddress& addr_local,
278 const SocketAddress& addr_remote);
279
Taylor Brandstetter389a97c2018-01-03 16:26:06 -0800280 // Number of packets that clients have attempted to send through this virtual
281 // socket server. Intended to be used for test assertions.
282 uint32_t sent_packets() const { return sent_packets_; }
283
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200284 // Binds the given socket to addr, assigning and IP and Port if necessary
285 int Bind(VirtualSocket* socket, SocketAddress* addr);
286
287 // Binds the given socket to the given (fully-defined) address.
288 int Bind(VirtualSocket* socket, const SocketAddress& addr);
289
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200290 int Unbind(const SocketAddress& addr, VirtualSocket* socket);
291
292 // Adds a mapping between this socket pair and the socket.
293 void AddConnection(const SocketAddress& client,
294 const SocketAddress& server,
295 VirtualSocket* socket);
296
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200297 // Connects the given socket to the socket at the given address
Yves Gerey665174f2018-06-19 15:03:05 +0200298 int Connect(VirtualSocket* socket,
299 const SocketAddress& remote_addr,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200300 bool use_delay);
301
302 // Sends a disconnect message to the socket at the given address
303 bool Disconnect(VirtualSocket* socket);
304
Niels Möllerc79bd432021-02-16 09:25:52 +0100305 // Lookup address, and disconnect corresponding socket.
306 bool Disconnect(const SocketAddress& addr);
307
308 // Lookup connection, close corresponding socket.
309 bool Disconnect(const SocketAddress& local_addr,
310 const SocketAddress& remote_addr);
311
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200312 // Sends the given packet to the socket at the given address (if one exists).
Yves Gerey665174f2018-06-19 15:03:05 +0200313 int SendUdp(VirtualSocket* socket,
314 const char* data,
315 size_t data_size,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200316 const SocketAddress& remote_addr);
317
318 // Moves as much data as possible from the sender's buffer to the network
319 void SendTcp(VirtualSocket* socket);
320
Niels Möllerc79bd432021-02-16 09:25:52 +0100321 // Like above, but lookup sender by address.
322 void SendTcp(const SocketAddress& addr);
323
324 // Computes the number of milliseconds required to send a packet of this size.
325 uint32_t SendDelay(uint32_t size);
326
327 // Cancel attempts to connect to a socket that is being closed.
328 void CancelConnects(VirtualSocket* socket);
329
330 // Clear incoming messages for a socket that is being closed.
331 void Clear(VirtualSocket* socket);
332
Niels Möllerc79bd432021-02-16 09:25:52 +0100333 void PostSignalReadEvent(VirtualSocket* socket);
334
335 // Sending was previously blocked, but now isn't.
336 sigslot::signal0<> SignalReadyToSend;
337
338 protected:
339 // Returns a new IP not used before in this network.
340 IPAddress GetNextIP(int family);
341
342 // Find the socket bound to the given address
343 VirtualSocket* LookupBinding(const SocketAddress& addr);
344
345 private:
346 uint16_t GetNextPort();
347
Niels Möllerc79bd432021-02-16 09:25:52 +0100348 // Find the socket pair corresponding to this server address.
349 VirtualSocket* LookupConnection(const SocketAddress& client,
350 const SocketAddress& server);
351
352 void RemoveConnection(const SocketAddress& client,
353 const SocketAddress& server);
354
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200355 // Places a packet on the network.
356 void AddPacketToNetwork(VirtualSocket* socket,
357 VirtualSocket* recipient,
358 int64_t cur_time,
359 const char* data,
360 size_t data_size,
361 size_t header_size,
362 bool ordered);
363
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200364 // If the delay has been set for the address of the socket, returns the set
365 // delay. Otherwise, returns a random transit delay chosen from the
366 // appropriate distribution.
367 uint32_t GetTransitDelay(Socket* socket);
368
Niels Möller983627c2021-02-09 15:12:28 +0100369 // Basic operations on functions.
370 static std::unique_ptr<Function> Accumulate(std::unique_ptr<Function> f);
371 static std::unique_ptr<Function> Invert(std::unique_ptr<Function> f);
372 static std::unique_ptr<Function> Resample(std::unique_ptr<Function> f,
373 double x1,
374 double x2,
375 uint32_t samples);
376 static double Evaluate(const Function* f, double x);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200377
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200378 // Determine if two sockets should be able to communicate.
379 // We don't (currently) specify an address family for sockets; instead,
380 // the currently bound address is used to infer the address family.
381 // Any socket that is not explicitly bound to an IPv4 address is assumed to be
382 // dual-stack capable.
383 // This function tests if two addresses can communicate, as well as the
384 // sockets to which they may be bound (the addresses may or may not yet be
385 // bound to the sockets).
386 // First the addresses are tested (after normalization):
387 // If both have the same family, then communication is OK.
388 // If only one is IPv4 then false, unless the other is bound to ::.
389 // This applies even if the IPv4 address is 0.0.0.0.
390 // The socket arguments are optional; the sockets are checked to see if they
391 // were explicitly bound to IPv6-any ('::'), and if so communication is
392 // permitted.
393 // NB: This scheme doesn't permit non-dualstack IPv6 sockets.
394 static bool CanInteractWith(VirtualSocket* local, VirtualSocket* remote);
395
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200396 typedef std::map<SocketAddress, VirtualSocket*> AddressMap;
397 typedef std::map<SocketAddressPair, VirtualSocket*> ConnectionMap;
398
399 // May be null if the test doesn't use a fake clock, or it does but doesn't
400 // use ProcessMessagesUntilIdle.
Sebastian Janssond624c392019-04-17 10:36:03 +0200401 ThreadProcessingFakeClock* fake_clock_ = nullptr;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200402
403 // Used to implement Wait/WakeUp.
404 Event wakeup_;
Sebastian Jansson290de822020-01-09 14:20:23 +0100405 Thread* msg_queue_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200406 bool stop_on_idle_;
407 in_addr next_ipv4_;
408 in6_addr next_ipv6_;
409 uint16_t next_port_;
410 AddressMap* bindings_;
411 ConnectionMap* connections_;
412
413 IPAddress default_route_v4_;
414 IPAddress default_route_v6_;
415
416 uint32_t bandwidth_;
417 uint32_t network_capacity_;
418 uint32_t send_buffer_capacity_;
419 uint32_t recv_buffer_capacity_;
420 uint32_t delay_mean_;
421 uint32_t delay_stddev_;
422 uint32_t delay_samples_;
423
Taylor Brandstetter389a97c2018-01-03 16:26:06 -0800424 // Used for testing.
425 uint32_t sent_packets_ = 0;
426
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200427 std::map<rtc::IPAddress, int> delay_by_ip_;
deadbeef5c3c1042017-08-04 15:01:57 -0700428 std::map<rtc::IPAddress, rtc::IPAddress> alternative_address_mapping_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200429 std::unique_ptr<Function> delay_dist_;
430
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200431 double drop_prob_;
Harald Alvestrand3d792e92021-03-10 07:29:28 +0000432 // The largest UDP payload permitted on this virtual socket server.
433 // The default is the max size of IPv4 fragmented UDP packet payload:
434 // 65535 bytes - 8 bytes UDP header - 20 bytes IP header.
435 size_t max_udp_payload_ = 65507;
436 // The largest UDP payload seen so far.
437 size_t largest_seen_udp_payload_ = 0;
438
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200439 bool sending_blocked_ = false;
440 RTC_DISALLOW_COPY_AND_ASSIGN(VirtualSocketServer);
441};
442
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200443} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000444
Steve Anton10542f22019-01-11 09:11:00 -0800445#endif // RTC_BASE_VIRTUAL_SOCKET_SERVER_H_