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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Steve Anton10542f22019-01-11 09:11:00 -080011#ifndef RTC_BASE_VIRTUAL_SOCKET_SERVER_H_
12#define RTC_BASE_VIRTUAL_SOCKET_SERVER_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020014#include <deque>
15#include <map>
Steve Antonf4172382020-01-27 15:45:02 -080016#include <vector>
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000017
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020018#include "rtc_base/checks.h"
Steve Anton10542f22019-01-11 09:11:00 -080019#include "rtc_base/constructor_magic.h"
Markus Handell3cb525b2020-07-16 16:16:09 +020020#include "rtc_base/deprecated/recursive_critical_section.h"
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020021#include "rtc_base/event.h"
Steve Anton10542f22019-01-11 09:11:00 -080022#include "rtc_base/fake_clock.h"
Sebastian Jansson4db28b52020-01-08 14:07:15 +010023#include "rtc_base/message_handler.h"
Steve Anton10542f22019-01-11 09:11:00 -080024#include "rtc_base/socket_server.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020025
26namespace rtc {
27
28class Packet;
29class VirtualSocket;
30class SocketAddressPair;
31
32// Simulates a network in the same manner as a loopback interface. The
33// interface can create as many addresses as you want. All of the sockets
34// created by this network will be able to communicate with one another, unless
35// they are bound to addresses from incompatible families.
36class VirtualSocketServer : public SocketServer, public sigslot::has_slots<> {
37 public:
38 VirtualSocketServer();
39 // This constructor needs to be used if the test uses a fake clock and
40 // ProcessMessagesUntilIdle, since ProcessMessagesUntilIdle needs a way of
41 // advancing time.
Sebastian Janssond624c392019-04-17 10:36:03 +020042 explicit VirtualSocketServer(ThreadProcessingFakeClock* fake_clock);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020043 ~VirtualSocketServer() override;
44
45 // The default route indicates which local address to use when a socket is
46 // bound to the 'any' address, e.g. 0.0.0.0.
47 IPAddress GetDefaultRoute(int family);
48 void SetDefaultRoute(const IPAddress& from_addr);
49
50 // Limits the network bandwidth (maximum bytes per second). Zero means that
51 // all sends occur instantly. Defaults to 0.
52 uint32_t bandwidth() const { return bandwidth_; }
53 void set_bandwidth(uint32_t bandwidth) { bandwidth_ = bandwidth; }
54
55 // Limits the amount of data which can be in flight on the network without
56 // packet loss (on a per sender basis). Defaults to 64 KB.
57 uint32_t network_capacity() const { return network_capacity_; }
58 void set_network_capacity(uint32_t capacity) { network_capacity_ = capacity; }
59
60 // The amount of data which can be buffered by tcp on the sender's side
61 uint32_t send_buffer_capacity() const { return send_buffer_capacity_; }
62 void set_send_buffer_capacity(uint32_t capacity) {
63 send_buffer_capacity_ = capacity;
64 }
65
66 // The amount of data which can be buffered by tcp on the receiver's side
67 uint32_t recv_buffer_capacity() const { return recv_buffer_capacity_; }
68 void set_recv_buffer_capacity(uint32_t capacity) {
69 recv_buffer_capacity_ = capacity;
70 }
71
72 // Controls the (transit) delay for packets sent in the network. This does
73 // not inclue the time required to sit in the send queue. Both of these
74 // values are measured in milliseconds. Defaults to no delay.
75 uint32_t delay_mean() const { return delay_mean_; }
76 uint32_t delay_stddev() const { return delay_stddev_; }
77 uint32_t delay_samples() const { return delay_samples_; }
78 void set_delay_mean(uint32_t delay_mean) { delay_mean_ = delay_mean; }
79 void set_delay_stddev(uint32_t delay_stddev) { delay_stddev_ = delay_stddev; }
80 void set_delay_samples(uint32_t delay_samples) {
81 delay_samples_ = delay_samples;
82 }
83
84 // If the (transit) delay parameters are modified, this method should be
85 // called to recompute the new distribution.
86 void UpdateDelayDistribution();
87
88 // Controls the (uniform) probability that any sent packet is dropped. This
89 // is separate from calculations to drop based on queue size.
90 double drop_probability() { return drop_prob_; }
91 void set_drop_probability(double drop_prob) {
92 RTC_DCHECK_GE(drop_prob, 0.0);
93 RTC_DCHECK_LE(drop_prob, 1.0);
94 drop_prob_ = drop_prob;
95 }
96
Harald Alvestrand3d792e92021-03-10 07:29:28 +000097 // Controls the maximum UDP payload for the networks simulated
98 // by this server. Any UDP payload sent that is larger than this will
99 // be dropped.
100 size_t max_udp_payload() { return max_udp_payload_; }
101 void set_max_udp_payload(size_t payload_size) {
102 max_udp_payload_ = payload_size;
103 }
104
105 size_t largest_seen_udp_payload() { return largest_seen_udp_payload_; }
106
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200107 // If |blocked| is true, subsequent attempts to send will result in -1 being
108 // returned, with the socket error set to EWOULDBLOCK.
109 //
110 // If this method is later called with |blocked| set to false, any sockets
111 // that previously failed to send with EWOULDBLOCK will emit SignalWriteEvent.
112 //
113 // This can be used to simulate the send buffer on a network interface being
114 // full, and test functionality related to EWOULDBLOCK/SignalWriteEvent.
115 void SetSendingBlocked(bool blocked);
116
117 // SocketFactory:
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200118 Socket* CreateSocket(int family, int type) override;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200119 AsyncSocket* CreateAsyncSocket(int family, int type) override;
120
121 // SocketServer:
Sebastian Jansson290de822020-01-09 14:20:23 +0100122 void SetMessageQueue(Thread* queue) override;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200123 bool Wait(int cms, bool process_io) override;
124 void WakeUp() override;
125
126 void SetDelayOnAddress(const rtc::SocketAddress& address, int delay_ms) {
127 delay_by_ip_[address.ipaddr()] = delay_ms;
128 }
129
deadbeef5c3c1042017-08-04 15:01:57 -0700130 // Used by TurnPortTest and TcpPortTest (for example), to mimic a case where
131 // a proxy returns the local host address instead of the original one the
132 // port was bound against. Please see WebRTC issue 3927 for more detail.
133 //
134 // If SetAlternativeLocalAddress(A, B) is called, then when something
135 // attempts to bind a socket to address A, it will get a socket bound to
136 // address B instead.
137 void SetAlternativeLocalAddress(const rtc::IPAddress& address,
138 const rtc::IPAddress& alternative);
139
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200140 typedef std::pair<double, double> Point;
141 typedef std::vector<Point> Function;
142
Niels Möller983627c2021-02-09 15:12:28 +0100143 static std::unique_ptr<Function> CreateDistribution(uint32_t mean,
144 uint32_t stddev,
145 uint32_t samples);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200146
147 // Similar to Thread::ProcessMessages, but it only processes messages until
148 // there are no immediate messages or pending network traffic. Returns false
149 // if Thread::Stop() was called.
150 bool ProcessMessagesUntilIdle();
151
152 // Sets the next port number to use for testing.
153 void SetNextPortForTesting(uint16_t port);
154
155 // Close a pair of Tcp connections by addresses. Both connections will have
156 // its own OnClose invoked.
157 bool CloseTcpConnections(const SocketAddress& addr_local,
158 const SocketAddress& addr_remote);
159
Taylor Brandstetter389a97c2018-01-03 16:26:06 -0800160 // Number of packets that clients have attempted to send through this virtual
161 // socket server. Intended to be used for test assertions.
162 uint32_t sent_packets() const { return sent_packets_; }
163
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200164 // Binds the given socket to addr, assigning and IP and Port if necessary
165 int Bind(VirtualSocket* socket, SocketAddress* addr);
166
167 // Binds the given socket to the given (fully-defined) address.
168 int Bind(VirtualSocket* socket, const SocketAddress& addr);
169
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200170 int Unbind(const SocketAddress& addr, VirtualSocket* socket);
171
172 // Adds a mapping between this socket pair and the socket.
173 void AddConnection(const SocketAddress& client,
174 const SocketAddress& server,
175 VirtualSocket* socket);
176
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200177 // Connects the given socket to the socket at the given address
Yves Gerey665174f2018-06-19 15:03:05 +0200178 int Connect(VirtualSocket* socket,
179 const SocketAddress& remote_addr,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200180 bool use_delay);
181
182 // Sends a disconnect message to the socket at the given address
183 bool Disconnect(VirtualSocket* socket);
184
Niels Möllerc79bd432021-02-16 09:25:52 +0100185 // Lookup address, and disconnect corresponding socket.
186 bool Disconnect(const SocketAddress& addr);
187
188 // Lookup connection, close corresponding socket.
189 bool Disconnect(const SocketAddress& local_addr,
190 const SocketAddress& remote_addr);
191
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200192 // Sends the given packet to the socket at the given address (if one exists).
Yves Gerey665174f2018-06-19 15:03:05 +0200193 int SendUdp(VirtualSocket* socket,
194 const char* data,
195 size_t data_size,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200196 const SocketAddress& remote_addr);
197
198 // Moves as much data as possible from the sender's buffer to the network
199 void SendTcp(VirtualSocket* socket);
200
Niels Möllerc79bd432021-02-16 09:25:52 +0100201 // Like above, but lookup sender by address.
202 void SendTcp(const SocketAddress& addr);
203
204 // Computes the number of milliseconds required to send a packet of this size.
205 uint32_t SendDelay(uint32_t size);
206
207 // Cancel attempts to connect to a socket that is being closed.
208 void CancelConnects(VirtualSocket* socket);
209
210 // Clear incoming messages for a socket that is being closed.
211 void Clear(VirtualSocket* socket);
212
213 void ProcessOneMessage();
214
215 void PostSignalReadEvent(VirtualSocket* socket);
216
217 // Sending was previously blocked, but now isn't.
218 sigslot::signal0<> SignalReadyToSend;
219
220 protected:
221 // Returns a new IP not used before in this network.
222 IPAddress GetNextIP(int family);
223
224 // Find the socket bound to the given address
225 VirtualSocket* LookupBinding(const SocketAddress& addr);
226
227 private:
228 uint16_t GetNextPort();
229
230 VirtualSocket* CreateSocketInternal(int family, int type);
231
232 // Find the socket pair corresponding to this server address.
233 VirtualSocket* LookupConnection(const SocketAddress& client,
234 const SocketAddress& server);
235
236 void RemoveConnection(const SocketAddress& client,
237 const SocketAddress& server);
238
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200239 // Places a packet on the network.
240 void AddPacketToNetwork(VirtualSocket* socket,
241 VirtualSocket* recipient,
242 int64_t cur_time,
243 const char* data,
244 size_t data_size,
245 size_t header_size,
246 bool ordered);
247
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200248 // If the delay has been set for the address of the socket, returns the set
249 // delay. Otherwise, returns a random transit delay chosen from the
250 // appropriate distribution.
251 uint32_t GetTransitDelay(Socket* socket);
252
Niels Möller983627c2021-02-09 15:12:28 +0100253 // Basic operations on functions.
254 static std::unique_ptr<Function> Accumulate(std::unique_ptr<Function> f);
255 static std::unique_ptr<Function> Invert(std::unique_ptr<Function> f);
256 static std::unique_ptr<Function> Resample(std::unique_ptr<Function> f,
257 double x1,
258 double x2,
259 uint32_t samples);
260 static double Evaluate(const Function* f, double x);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200261
262 // Null out our message queue if it goes away. Necessary in the case where
263 // our lifetime is greater than that of the thread we are using, since we
264 // try to send Close messages for all connected sockets when we shutdown.
265 void OnMessageQueueDestroyed() { msg_queue_ = nullptr; }
266
267 // Determine if two sockets should be able to communicate.
268 // We don't (currently) specify an address family for sockets; instead,
269 // the currently bound address is used to infer the address family.
270 // Any socket that is not explicitly bound to an IPv4 address is assumed to be
271 // dual-stack capable.
272 // This function tests if two addresses can communicate, as well as the
273 // sockets to which they may be bound (the addresses may or may not yet be
274 // bound to the sockets).
275 // First the addresses are tested (after normalization):
276 // If both have the same family, then communication is OK.
277 // If only one is IPv4 then false, unless the other is bound to ::.
278 // This applies even if the IPv4 address is 0.0.0.0.
279 // The socket arguments are optional; the sockets are checked to see if they
280 // were explicitly bound to IPv6-any ('::'), and if so communication is
281 // permitted.
282 // NB: This scheme doesn't permit non-dualstack IPv6 sockets.
283 static bool CanInteractWith(VirtualSocket* local, VirtualSocket* remote);
284
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200285 typedef std::map<SocketAddress, VirtualSocket*> AddressMap;
286 typedef std::map<SocketAddressPair, VirtualSocket*> ConnectionMap;
287
288 // May be null if the test doesn't use a fake clock, or it does but doesn't
289 // use ProcessMessagesUntilIdle.
Sebastian Janssond624c392019-04-17 10:36:03 +0200290 ThreadProcessingFakeClock* fake_clock_ = nullptr;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200291
292 // Used to implement Wait/WakeUp.
293 Event wakeup_;
Sebastian Jansson290de822020-01-09 14:20:23 +0100294 Thread* msg_queue_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200295 bool stop_on_idle_;
296 in_addr next_ipv4_;
297 in6_addr next_ipv6_;
298 uint16_t next_port_;
299 AddressMap* bindings_;
300 ConnectionMap* connections_;
301
302 IPAddress default_route_v4_;
303 IPAddress default_route_v6_;
304
305 uint32_t bandwidth_;
306 uint32_t network_capacity_;
307 uint32_t send_buffer_capacity_;
308 uint32_t recv_buffer_capacity_;
309 uint32_t delay_mean_;
310 uint32_t delay_stddev_;
311 uint32_t delay_samples_;
312
Taylor Brandstetter389a97c2018-01-03 16:26:06 -0800313 // Used for testing.
314 uint32_t sent_packets_ = 0;
315
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200316 std::map<rtc::IPAddress, int> delay_by_ip_;
deadbeef5c3c1042017-08-04 15:01:57 -0700317 std::map<rtc::IPAddress, rtc::IPAddress> alternative_address_mapping_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200318 std::unique_ptr<Function> delay_dist_;
319
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200320 double drop_prob_;
Harald Alvestrand3d792e92021-03-10 07:29:28 +0000321 // The largest UDP payload permitted on this virtual socket server.
322 // The default is the max size of IPv4 fragmented UDP packet payload:
323 // 65535 bytes - 8 bytes UDP header - 20 bytes IP header.
324 size_t max_udp_payload_ = 65507;
325 // The largest UDP payload seen so far.
326 size_t largest_seen_udp_payload_ = 0;
327
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200328 bool sending_blocked_ = false;
329 RTC_DISALLOW_COPY_AND_ASSIGN(VirtualSocketServer);
330};
331
332// Implements the socket interface using the virtual network. Packets are
333// passed as messages using the message queue of the socket server.
334class VirtualSocket : public AsyncSocket,
Tomas Gunnarssond9663472020-11-21 16:20:23 +0100335 public MessageHandler,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200336 public sigslot::has_slots<> {
337 public:
338 VirtualSocket(VirtualSocketServer* server, int family, int type, bool async);
339 ~VirtualSocket() override;
340
341 SocketAddress GetLocalAddress() const override;
342 SocketAddress GetRemoteAddress() const override;
343
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200344 int Bind(const SocketAddress& addr) override;
345 int Connect(const SocketAddress& addr) override;
346 int Close() override;
347 int Send(const void* pv, size_t cb) override;
348 int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override;
349 int Recv(void* pv, size_t cb, int64_t* timestamp) override;
350 int RecvFrom(void* pv,
351 size_t cb,
352 SocketAddress* paddr,
353 int64_t* timestamp) override;
354 int Listen(int backlog) override;
355 VirtualSocket* Accept(SocketAddress* paddr) override;
356
357 int GetError() const override;
358 void SetError(int error) override;
359 ConnState GetState() const override;
360 int GetOption(Option opt, int* value) override;
361 int SetOption(Option opt, int value) override;
362 void OnMessage(Message* pmsg) override;
363
Niels Möllerc79bd432021-02-16 09:25:52 +0100364 size_t recv_buffer_size() const { return recv_buffer_size_; }
365 size_t send_buffer_size() const { return send_buffer_.size(); }
366 const char* send_buffer_data() const { return send_buffer_.data(); }
367
368 // Used by server sockets to set the local address without binding.
369 void SetLocalAddress(const SocketAddress& addr);
370
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200371 bool was_any() { return was_any_; }
372 void set_was_any(bool was_any) { was_any_ = was_any; }
373
Niels Möllerc79bd432021-02-16 09:25:52 +0100374 void SetToBlocked();
375
376 void UpdateRecv(size_t data_size);
377 void UpdateSend(size_t data_size);
378
379 void MaybeSignalWriteEvent(size_t capacity);
380
381 // Adds a packet to be sent. Returns delay, based on network_size_.
382 uint32_t AddPacket(int64_t cur_time, size_t packet_size);
383
384 int64_t UpdateOrderedDelivery(int64_t ts);
385
386 // Removes stale packets from the network. Returns current size.
387 size_t PurgeNetworkPackets(int64_t cur_time);
388
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200389 private:
390 struct NetworkEntry {
391 size_t size;
392 int64_t done_time;
393 };
394
395 typedef std::deque<SocketAddress> ListenQueue;
396 typedef std::deque<NetworkEntry> NetworkQueue;
397 typedef std::vector<char> SendBuffer;
398 typedef std::list<Packet*> RecvBuffer;
399 typedef std::map<Option, int> OptionsMap;
400
401 int InitiateConnect(const SocketAddress& addr, bool use_delay);
402 void CompleteConnect(const SocketAddress& addr, bool notify);
403 int SendUdp(const void* pv, size_t cb, const SocketAddress& addr);
404 int SendTcp(const void* pv, size_t cb);
405
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200406 void OnSocketServerReadyToSend();
407
408 VirtualSocketServer* server_;
409 int type_;
410 bool async_;
411 ConnState state_;
412 int error_;
413 SocketAddress local_addr_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200414 SocketAddress remote_addr_;
415
416 // Pending sockets which can be Accepted
417 ListenQueue* listen_queue_;
418
419 // Data which tcp has buffered for sending
420 SendBuffer send_buffer_;
421 // Set to false if the last attempt to send resulted in EWOULDBLOCK.
422 // Set back to true when the socket can send again.
423 bool ready_to_send_ = true;
424
425 // Critical section to protect the recv_buffer and queue_
Markus Handell3cb525b2020-07-16 16:16:09 +0200426 RecursiveCriticalSection crit_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200427
428 // Network model that enforces bandwidth and capacity constraints
429 NetworkQueue network_;
430 size_t network_size_;
431 // The scheduled delivery time of the last packet sent on this socket.
432 // It is used to ensure ordered delivery of packets sent on this socket.
433 int64_t last_delivery_time_ = 0;
434
435 // Data which has been received from the network
436 RecvBuffer recv_buffer_;
437 // The amount of data which is in flight or in recv_buffer_
438 size_t recv_buffer_size_;
439
440 // Is this socket bound?
441 bool bound_;
442
443 // When we bind a socket to Any, VSS's Bind gives it another address. For
444 // dual-stack sockets, we want to distinguish between sockets that were
445 // explicitly given a particular address and sockets that had one picked
446 // for them by VSS.
447 bool was_any_;
448
449 // Store the options that are set
450 OptionsMap options_map_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200451};
452
453} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000454
Steve Anton10542f22019-01-11 09:11:00 -0800455#endif // RTC_BASE_VIRTUAL_SOCKET_SERVER_H_