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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Steve Anton10542f22019-01-11 09:11:00 -080011#ifndef RTC_BASE_VIRTUAL_SOCKET_SERVER_H_
12#define RTC_BASE_VIRTUAL_SOCKET_SERVER_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020014#include <deque>
15#include <map>
Steve Antonf4172382020-01-27 15:45:02 -080016#include <vector>
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000017
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020018#include "rtc_base/checks.h"
Steve Anton10542f22019-01-11 09:11:00 -080019#include "rtc_base/constructor_magic.h"
Markus Handell3cb525b2020-07-16 16:16:09 +020020#include "rtc_base/deprecated/recursive_critical_section.h"
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020021#include "rtc_base/event.h"
Steve Anton10542f22019-01-11 09:11:00 -080022#include "rtc_base/fake_clock.h"
Sebastian Jansson4db28b52020-01-08 14:07:15 +010023#include "rtc_base/message_handler.h"
Steve Anton10542f22019-01-11 09:11:00 -080024#include "rtc_base/socket_server.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020025
26namespace rtc {
27
28class Packet;
29class VirtualSocket;
30class SocketAddressPair;
31
32// Simulates a network in the same manner as a loopback interface. The
33// interface can create as many addresses as you want. All of the sockets
34// created by this network will be able to communicate with one another, unless
35// they are bound to addresses from incompatible families.
36class VirtualSocketServer : public SocketServer, public sigslot::has_slots<> {
37 public:
38 VirtualSocketServer();
39 // This constructor needs to be used if the test uses a fake clock and
40 // ProcessMessagesUntilIdle, since ProcessMessagesUntilIdle needs a way of
41 // advancing time.
Sebastian Janssond624c392019-04-17 10:36:03 +020042 explicit VirtualSocketServer(ThreadProcessingFakeClock* fake_clock);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020043 ~VirtualSocketServer() override;
44
45 // The default route indicates which local address to use when a socket is
46 // bound to the 'any' address, e.g. 0.0.0.0.
47 IPAddress GetDefaultRoute(int family);
48 void SetDefaultRoute(const IPAddress& from_addr);
49
50 // Limits the network bandwidth (maximum bytes per second). Zero means that
51 // all sends occur instantly. Defaults to 0.
52 uint32_t bandwidth() const { return bandwidth_; }
53 void set_bandwidth(uint32_t bandwidth) { bandwidth_ = bandwidth; }
54
55 // Limits the amount of data which can be in flight on the network without
56 // packet loss (on a per sender basis). Defaults to 64 KB.
57 uint32_t network_capacity() const { return network_capacity_; }
58 void set_network_capacity(uint32_t capacity) { network_capacity_ = capacity; }
59
60 // The amount of data which can be buffered by tcp on the sender's side
61 uint32_t send_buffer_capacity() const { return send_buffer_capacity_; }
62 void set_send_buffer_capacity(uint32_t capacity) {
63 send_buffer_capacity_ = capacity;
64 }
65
66 // The amount of data which can be buffered by tcp on the receiver's side
67 uint32_t recv_buffer_capacity() const { return recv_buffer_capacity_; }
68 void set_recv_buffer_capacity(uint32_t capacity) {
69 recv_buffer_capacity_ = capacity;
70 }
71
72 // Controls the (transit) delay for packets sent in the network. This does
73 // not inclue the time required to sit in the send queue. Both of these
74 // values are measured in milliseconds. Defaults to no delay.
75 uint32_t delay_mean() const { return delay_mean_; }
76 uint32_t delay_stddev() const { return delay_stddev_; }
77 uint32_t delay_samples() const { return delay_samples_; }
78 void set_delay_mean(uint32_t delay_mean) { delay_mean_ = delay_mean; }
79 void set_delay_stddev(uint32_t delay_stddev) { delay_stddev_ = delay_stddev; }
80 void set_delay_samples(uint32_t delay_samples) {
81 delay_samples_ = delay_samples;
82 }
83
84 // If the (transit) delay parameters are modified, this method should be
85 // called to recompute the new distribution.
86 void UpdateDelayDistribution();
87
88 // Controls the (uniform) probability that any sent packet is dropped. This
89 // is separate from calculations to drop based on queue size.
90 double drop_probability() { return drop_prob_; }
91 void set_drop_probability(double drop_prob) {
92 RTC_DCHECK_GE(drop_prob, 0.0);
93 RTC_DCHECK_LE(drop_prob, 1.0);
94 drop_prob_ = drop_prob;
95 }
96
97 // If |blocked| is true, subsequent attempts to send will result in -1 being
98 // returned, with the socket error set to EWOULDBLOCK.
99 //
100 // If this method is later called with |blocked| set to false, any sockets
101 // that previously failed to send with EWOULDBLOCK will emit SignalWriteEvent.
102 //
103 // This can be used to simulate the send buffer on a network interface being
104 // full, and test functionality related to EWOULDBLOCK/SignalWriteEvent.
105 void SetSendingBlocked(bool blocked);
106
107 // SocketFactory:
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200108 Socket* CreateSocket(int family, int type) override;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200109 AsyncSocket* CreateAsyncSocket(int family, int type) override;
110
111 // SocketServer:
Sebastian Jansson290de822020-01-09 14:20:23 +0100112 void SetMessageQueue(Thread* queue) override;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200113 bool Wait(int cms, bool process_io) override;
114 void WakeUp() override;
115
116 void SetDelayOnAddress(const rtc::SocketAddress& address, int delay_ms) {
117 delay_by_ip_[address.ipaddr()] = delay_ms;
118 }
119
deadbeef5c3c1042017-08-04 15:01:57 -0700120 // Used by TurnPortTest and TcpPortTest (for example), to mimic a case where
121 // a proxy returns the local host address instead of the original one the
122 // port was bound against. Please see WebRTC issue 3927 for more detail.
123 //
124 // If SetAlternativeLocalAddress(A, B) is called, then when something
125 // attempts to bind a socket to address A, it will get a socket bound to
126 // address B instead.
127 void SetAlternativeLocalAddress(const rtc::IPAddress& address,
128 const rtc::IPAddress& alternative);
129
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200130 typedef std::pair<double, double> Point;
131 typedef std::vector<Point> Function;
132
Niels Möller983627c2021-02-09 15:12:28 +0100133 static std::unique_ptr<Function> CreateDistribution(uint32_t mean,
134 uint32_t stddev,
135 uint32_t samples);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200136
137 // Similar to Thread::ProcessMessages, but it only processes messages until
138 // there are no immediate messages or pending network traffic. Returns false
139 // if Thread::Stop() was called.
140 bool ProcessMessagesUntilIdle();
141
142 // Sets the next port number to use for testing.
143 void SetNextPortForTesting(uint16_t port);
144
145 // Close a pair of Tcp connections by addresses. Both connections will have
146 // its own OnClose invoked.
147 bool CloseTcpConnections(const SocketAddress& addr_local,
148 const SocketAddress& addr_remote);
149
Taylor Brandstetter389a97c2018-01-03 16:26:06 -0800150 // Number of packets that clients have attempted to send through this virtual
151 // socket server. Intended to be used for test assertions.
152 uint32_t sent_packets() const { return sent_packets_; }
153
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200154 // Binds the given socket to addr, assigning and IP and Port if necessary
155 int Bind(VirtualSocket* socket, SocketAddress* addr);
156
157 // Binds the given socket to the given (fully-defined) address.
158 int Bind(VirtualSocket* socket, const SocketAddress& addr);
159
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200160 int Unbind(const SocketAddress& addr, VirtualSocket* socket);
161
162 // Adds a mapping between this socket pair and the socket.
163 void AddConnection(const SocketAddress& client,
164 const SocketAddress& server,
165 VirtualSocket* socket);
166
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200167 // Connects the given socket to the socket at the given address
Yves Gerey665174f2018-06-19 15:03:05 +0200168 int Connect(VirtualSocket* socket,
169 const SocketAddress& remote_addr,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200170 bool use_delay);
171
172 // Sends a disconnect message to the socket at the given address
173 bool Disconnect(VirtualSocket* socket);
174
Niels Möllerc79bd432021-02-16 09:25:52 +0100175 // Lookup address, and disconnect corresponding socket.
176 bool Disconnect(const SocketAddress& addr);
177
178 // Lookup connection, close corresponding socket.
179 bool Disconnect(const SocketAddress& local_addr,
180 const SocketAddress& remote_addr);
181
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200182 // Sends the given packet to the socket at the given address (if one exists).
Yves Gerey665174f2018-06-19 15:03:05 +0200183 int SendUdp(VirtualSocket* socket,
184 const char* data,
185 size_t data_size,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200186 const SocketAddress& remote_addr);
187
188 // Moves as much data as possible from the sender's buffer to the network
189 void SendTcp(VirtualSocket* socket);
190
Niels Möllerc79bd432021-02-16 09:25:52 +0100191 // Like above, but lookup sender by address.
192 void SendTcp(const SocketAddress& addr);
193
194 // Computes the number of milliseconds required to send a packet of this size.
195 uint32_t SendDelay(uint32_t size);
196
197 // Cancel attempts to connect to a socket that is being closed.
198 void CancelConnects(VirtualSocket* socket);
199
200 // Clear incoming messages for a socket that is being closed.
201 void Clear(VirtualSocket* socket);
202
203 void ProcessOneMessage();
204
205 void PostSignalReadEvent(VirtualSocket* socket);
206
207 // Sending was previously blocked, but now isn't.
208 sigslot::signal0<> SignalReadyToSend;
209
210 protected:
211 // Returns a new IP not used before in this network.
212 IPAddress GetNextIP(int family);
213
214 // Find the socket bound to the given address
215 VirtualSocket* LookupBinding(const SocketAddress& addr);
216
217 private:
218 uint16_t GetNextPort();
219
220 VirtualSocket* CreateSocketInternal(int family, int type);
221
222 // Find the socket pair corresponding to this server address.
223 VirtualSocket* LookupConnection(const SocketAddress& client,
224 const SocketAddress& server);
225
226 void RemoveConnection(const SocketAddress& client,
227 const SocketAddress& server);
228
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200229 // Places a packet on the network.
230 void AddPacketToNetwork(VirtualSocket* socket,
231 VirtualSocket* recipient,
232 int64_t cur_time,
233 const char* data,
234 size_t data_size,
235 size_t header_size,
236 bool ordered);
237
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200238 // If the delay has been set for the address of the socket, returns the set
239 // delay. Otherwise, returns a random transit delay chosen from the
240 // appropriate distribution.
241 uint32_t GetTransitDelay(Socket* socket);
242
Niels Möller983627c2021-02-09 15:12:28 +0100243 // Basic operations on functions.
244 static std::unique_ptr<Function> Accumulate(std::unique_ptr<Function> f);
245 static std::unique_ptr<Function> Invert(std::unique_ptr<Function> f);
246 static std::unique_ptr<Function> Resample(std::unique_ptr<Function> f,
247 double x1,
248 double x2,
249 uint32_t samples);
250 static double Evaluate(const Function* f, double x);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200251
252 // Null out our message queue if it goes away. Necessary in the case where
253 // our lifetime is greater than that of the thread we are using, since we
254 // try to send Close messages for all connected sockets when we shutdown.
255 void OnMessageQueueDestroyed() { msg_queue_ = nullptr; }
256
257 // Determine if two sockets should be able to communicate.
258 // We don't (currently) specify an address family for sockets; instead,
259 // the currently bound address is used to infer the address family.
260 // Any socket that is not explicitly bound to an IPv4 address is assumed to be
261 // dual-stack capable.
262 // This function tests if two addresses can communicate, as well as the
263 // sockets to which they may be bound (the addresses may or may not yet be
264 // bound to the sockets).
265 // First the addresses are tested (after normalization):
266 // If both have the same family, then communication is OK.
267 // If only one is IPv4 then false, unless the other is bound to ::.
268 // This applies even if the IPv4 address is 0.0.0.0.
269 // The socket arguments are optional; the sockets are checked to see if they
270 // were explicitly bound to IPv6-any ('::'), and if so communication is
271 // permitted.
272 // NB: This scheme doesn't permit non-dualstack IPv6 sockets.
273 static bool CanInteractWith(VirtualSocket* local, VirtualSocket* remote);
274
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200275 typedef std::map<SocketAddress, VirtualSocket*> AddressMap;
276 typedef std::map<SocketAddressPair, VirtualSocket*> ConnectionMap;
277
278 // May be null if the test doesn't use a fake clock, or it does but doesn't
279 // use ProcessMessagesUntilIdle.
Sebastian Janssond624c392019-04-17 10:36:03 +0200280 ThreadProcessingFakeClock* fake_clock_ = nullptr;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200281
282 // Used to implement Wait/WakeUp.
283 Event wakeup_;
Sebastian Jansson290de822020-01-09 14:20:23 +0100284 Thread* msg_queue_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200285 bool stop_on_idle_;
286 in_addr next_ipv4_;
287 in6_addr next_ipv6_;
288 uint16_t next_port_;
289 AddressMap* bindings_;
290 ConnectionMap* connections_;
291
292 IPAddress default_route_v4_;
293 IPAddress default_route_v6_;
294
295 uint32_t bandwidth_;
296 uint32_t network_capacity_;
297 uint32_t send_buffer_capacity_;
298 uint32_t recv_buffer_capacity_;
299 uint32_t delay_mean_;
300 uint32_t delay_stddev_;
301 uint32_t delay_samples_;
302
Taylor Brandstetter389a97c2018-01-03 16:26:06 -0800303 // Used for testing.
304 uint32_t sent_packets_ = 0;
305
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200306 std::map<rtc::IPAddress, int> delay_by_ip_;
deadbeef5c3c1042017-08-04 15:01:57 -0700307 std::map<rtc::IPAddress, rtc::IPAddress> alternative_address_mapping_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200308 std::unique_ptr<Function> delay_dist_;
309
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200310 double drop_prob_;
311 bool sending_blocked_ = false;
312 RTC_DISALLOW_COPY_AND_ASSIGN(VirtualSocketServer);
313};
314
315// Implements the socket interface using the virtual network. Packets are
316// passed as messages using the message queue of the socket server.
317class VirtualSocket : public AsyncSocket,
Tomas Gunnarssond9663472020-11-21 16:20:23 +0100318 public MessageHandler,
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200319 public sigslot::has_slots<> {
320 public:
321 VirtualSocket(VirtualSocketServer* server, int family, int type, bool async);
322 ~VirtualSocket() override;
323
324 SocketAddress GetLocalAddress() const override;
325 SocketAddress GetRemoteAddress() const override;
326
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200327 int Bind(const SocketAddress& addr) override;
328 int Connect(const SocketAddress& addr) override;
329 int Close() override;
330 int Send(const void* pv, size_t cb) override;
331 int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override;
332 int Recv(void* pv, size_t cb, int64_t* timestamp) override;
333 int RecvFrom(void* pv,
334 size_t cb,
335 SocketAddress* paddr,
336 int64_t* timestamp) override;
337 int Listen(int backlog) override;
338 VirtualSocket* Accept(SocketAddress* paddr) override;
339
340 int GetError() const override;
341 void SetError(int error) override;
342 ConnState GetState() const override;
343 int GetOption(Option opt, int* value) override;
344 int SetOption(Option opt, int value) override;
345 void OnMessage(Message* pmsg) override;
346
Niels Möllerc79bd432021-02-16 09:25:52 +0100347 size_t recv_buffer_size() const { return recv_buffer_size_; }
348 size_t send_buffer_size() const { return send_buffer_.size(); }
349 const char* send_buffer_data() const { return send_buffer_.data(); }
350
351 // Used by server sockets to set the local address without binding.
352 void SetLocalAddress(const SocketAddress& addr);
353
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200354 bool was_any() { return was_any_; }
355 void set_was_any(bool was_any) { was_any_ = was_any; }
356
Niels Möllerc79bd432021-02-16 09:25:52 +0100357 void SetToBlocked();
358
359 void UpdateRecv(size_t data_size);
360 void UpdateSend(size_t data_size);
361
362 void MaybeSignalWriteEvent(size_t capacity);
363
364 // Adds a packet to be sent. Returns delay, based on network_size_.
365 uint32_t AddPacket(int64_t cur_time, size_t packet_size);
366
367 int64_t UpdateOrderedDelivery(int64_t ts);
368
369 // Removes stale packets from the network. Returns current size.
370 size_t PurgeNetworkPackets(int64_t cur_time);
371
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200372 private:
373 struct NetworkEntry {
374 size_t size;
375 int64_t done_time;
376 };
377
378 typedef std::deque<SocketAddress> ListenQueue;
379 typedef std::deque<NetworkEntry> NetworkQueue;
380 typedef std::vector<char> SendBuffer;
381 typedef std::list<Packet*> RecvBuffer;
382 typedef std::map<Option, int> OptionsMap;
383
384 int InitiateConnect(const SocketAddress& addr, bool use_delay);
385 void CompleteConnect(const SocketAddress& addr, bool notify);
386 int SendUdp(const void* pv, size_t cb, const SocketAddress& addr);
387 int SendTcp(const void* pv, size_t cb);
388
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200389 void OnSocketServerReadyToSend();
390
391 VirtualSocketServer* server_;
392 int type_;
393 bool async_;
394 ConnState state_;
395 int error_;
396 SocketAddress local_addr_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200397 SocketAddress remote_addr_;
398
399 // Pending sockets which can be Accepted
400 ListenQueue* listen_queue_;
401
402 // Data which tcp has buffered for sending
403 SendBuffer send_buffer_;
404 // Set to false if the last attempt to send resulted in EWOULDBLOCK.
405 // Set back to true when the socket can send again.
406 bool ready_to_send_ = true;
407
408 // Critical section to protect the recv_buffer and queue_
Markus Handell3cb525b2020-07-16 16:16:09 +0200409 RecursiveCriticalSection crit_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200410
411 // Network model that enforces bandwidth and capacity constraints
412 NetworkQueue network_;
413 size_t network_size_;
414 // The scheduled delivery time of the last packet sent on this socket.
415 // It is used to ensure ordered delivery of packets sent on this socket.
416 int64_t last_delivery_time_ = 0;
417
418 // Data which has been received from the network
419 RecvBuffer recv_buffer_;
420 // The amount of data which is in flight or in recv_buffer_
421 size_t recv_buffer_size_;
422
423 // Is this socket bound?
424 bool bound_;
425
426 // When we bind a socket to Any, VSS's Bind gives it another address. For
427 // dual-stack sockets, we want to distinguish between sockets that were
428 // explicitly given a particular address and sockets that had one picked
429 // for them by VSS.
430 bool was_any_;
431
432 // Store the options that are set
433 OptionsMap options_map_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200434};
435
436} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000437
Steve Anton10542f22019-01-11 09:11:00 -0800438#endif // RTC_BASE_VIRTUAL_SOCKET_SERVER_H_