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henrike@webrtc.org28e20752013-07-10 00:45:36 +00001/*
2 * libjingle
3 * Copyright 2004--2005, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#ifndef TALK_BASE_MESSAGEQUEUE_H_
29#define TALK_BASE_MESSAGEQUEUE_H_
30
31#include <algorithm>
32#include <cstring>
33#include <list>
34#include <queue>
35#include <vector>
36
37#include "talk/base/basictypes.h"
38#include "talk/base/constructormagic.h"
39#include "talk/base/criticalsection.h"
40#include "talk/base/messagehandler.h"
41#include "talk/base/scoped_ptr.h"
42#include "talk/base/scoped_ref_ptr.h"
43#include "talk/base/sigslot.h"
44#include "talk/base/socketserver.h"
45#include "talk/base/timeutils.h"
46
47namespace talk_base {
48
49struct Message;
50class MessageQueue;
51
52// MessageQueueManager does cleanup of of message queues
53
54class MessageQueueManager {
55 public:
56 static MessageQueueManager* Instance();
57
58 void Add(MessageQueue *message_queue);
59 void Remove(MessageQueue *message_queue);
60 void Clear(MessageHandler *handler);
61
62 private:
63 MessageQueueManager();
64 ~MessageQueueManager();
65
66 static MessageQueueManager* instance_;
67 // This list contains 'active' MessageQueues.
68 std::vector<MessageQueue *> message_queues_;
69 CriticalSection crit_;
70};
71
72// Derive from this for specialized data
73// App manages lifetime, except when messages are purged
74
75class MessageData {
76 public:
77 MessageData() {}
78 virtual ~MessageData() {}
79};
80
81template <class T>
82class TypedMessageData : public MessageData {
83 public:
84 explicit TypedMessageData(const T& data) : data_(data) { }
85 const T& data() const { return data_; }
86 T& data() { return data_; }
87 private:
88 T data_;
89};
90
91// Like TypedMessageData, but for pointers that require a delete.
92template <class T>
93class ScopedMessageData : public MessageData {
94 public:
95 explicit ScopedMessageData(T* data) : data_(data) { }
96 const scoped_ptr<T>& data() const { return data_; }
97 scoped_ptr<T>& data() { return data_; }
98 private:
99 scoped_ptr<T> data_;
100};
101
102// Like ScopedMessageData, but for reference counted pointers.
103template <class T>
104class ScopedRefMessageData : public MessageData {
105 public:
106 explicit ScopedRefMessageData(T* data) : data_(data) { }
107 const scoped_refptr<T>& data() const { return data_; }
108 scoped_refptr<T>& data() { return data_; }
109 private:
110 scoped_refptr<T> data_;
111};
112
113template<class T>
114inline MessageData* WrapMessageData(const T& data) {
115 return new TypedMessageData<T>(data);
116}
117
118template<class T>
119inline const T& UseMessageData(MessageData* data) {
120 return static_cast< TypedMessageData<T>* >(data)->data();
121}
122
123template<class T>
124class DisposeData : public MessageData {
125 public:
126 explicit DisposeData(T* data) : data_(data) { }
127 virtual ~DisposeData() { delete data_; }
128 private:
129 T* data_;
130};
131
132const uint32 MQID_ANY = static_cast<uint32>(-1);
133const uint32 MQID_DISPOSE = static_cast<uint32>(-2);
134
135// No destructor
136
137struct Message {
138 Message() {
139 memset(this, 0, sizeof(*this));
140 }
141 inline bool Match(MessageHandler* handler, uint32 id) const {
142 return (handler == NULL || handler == phandler)
143 && (id == MQID_ANY || id == message_id);
144 }
145 MessageHandler *phandler;
146 uint32 message_id;
147 MessageData *pdata;
148 uint32 ts_sensitive;
149};
150
151typedef std::list<Message> MessageList;
152
153// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
154// with the same trigger time are processed in num_ (FIFO) order.
155
156class DelayedMessage {
157 public:
158 DelayedMessage(int delay, uint32 trigger, uint32 num, const Message& msg)
159 : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) { }
160
161 bool operator< (const DelayedMessage& dmsg) const {
162 return (dmsg.msTrigger_ < msTrigger_)
163 || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
164 }
165
166 int cmsDelay_; // for debugging
167 uint32 msTrigger_;
168 uint32 num_;
169 Message msg_;
170};
171
172class MessageQueue {
173 public:
174 explicit MessageQueue(SocketServer* ss = NULL);
175 virtual ~MessageQueue();
176
177 SocketServer* socketserver() { return ss_; }
178 void set_socketserver(SocketServer* ss);
179
180 // Note: The behavior of MessageQueue has changed. When a MQ is stopped,
181 // futher Posts and Sends will fail. However, any pending Sends and *ready*
182 // Posts (as opposed to unexpired delayed Posts) will be delivered before
183 // Get (or Peek) returns false. By guaranteeing delivery of those messages,
184 // we eliminate the race condition when an MessageHandler and MessageQueue
185 // may be destroyed independently of each other.
186 virtual void Quit();
187 virtual bool IsQuitting();
188 virtual void Restart();
189
190 // Get() will process I/O until:
191 // 1) A message is available (returns true)
192 // 2) cmsWait seconds have elapsed (returns false)
193 // 3) Stop() is called (returns false)
194 virtual bool Get(Message *pmsg, int cmsWait = kForever,
195 bool process_io = true);
196 virtual bool Peek(Message *pmsg, int cmsWait = 0);
197 virtual void Post(MessageHandler *phandler, uint32 id = 0,
198 MessageData *pdata = NULL, bool time_sensitive = false);
199 virtual void PostDelayed(int cmsDelay, MessageHandler *phandler,
200 uint32 id = 0, MessageData *pdata = NULL) {
201 return DoDelayPost(cmsDelay, TimeAfter(cmsDelay), phandler, id, pdata);
202 }
203 virtual void PostAt(uint32 tstamp, MessageHandler *phandler,
204 uint32 id = 0, MessageData *pdata = NULL) {
205 return DoDelayPost(TimeUntil(tstamp), tstamp, phandler, id, pdata);
206 }
207 virtual void Clear(MessageHandler *phandler, uint32 id = MQID_ANY,
208 MessageList* removed = NULL);
209 virtual void Dispatch(Message *pmsg);
210 virtual void ReceiveSends();
211
212 // Amount of time until the next message can be retrieved
213 virtual int GetDelay();
214
215 bool empty() const { return size() == 0u; }
216 size_t size() const {
217 CritScope cs(&crit_); // msgq_.size() is not thread safe.
218 return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
219 }
220
221 // Internally posts a message which causes the doomed object to be deleted
222 template<class T> void Dispose(T* doomed) {
223 if (doomed) {
224 Post(NULL, MQID_DISPOSE, new DisposeData<T>(doomed));
225 }
226 }
227
228 // When this signal is sent out, any references to this queue should
229 // no longer be used.
230 sigslot::signal0<> SignalQueueDestroyed;
231
232 protected:
233 class PriorityQueue : public std::priority_queue<DelayedMessage> {
234 public:
235 container_type& container() { return c; }
236 void reheap() { make_heap(c.begin(), c.end(), comp); }
237 };
238
239 void EnsureActive();
240 void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
241 uint32 id, MessageData* pdata);
242
243 // The SocketServer is not owned by MessageQueue.
244 SocketServer* ss_;
245 // If a server isn't supplied in the constructor, use this one.
246 scoped_ptr<SocketServer> default_ss_;
247 bool fStop_;
248 bool fPeekKeep_;
249 Message msgPeek_;
250 // A message queue is active if it has ever had a message posted to it.
251 // This also corresponds to being in MessageQueueManager's global list.
252 bool active_;
253 MessageList msgq_;
254 PriorityQueue dmsgq_;
255 uint32 dmsgq_next_num_;
256 mutable CriticalSection crit_;
257
258 private:
259 DISALLOW_COPY_AND_ASSIGN(MessageQueue);
260};
261
262} // namespace talk_base
263
264#endif // TALK_BASE_MESSAGEQUEUE_H_