peah | faed4ab | 2016-04-05 14:57:48 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
andrew@webrtc.org | 325cff0 | 2014-10-01 17:42:18 +0000 | [diff] [blame] | 10 | |
Mirko Bonadei | 92ea95e | 2017-09-15 06:47:31 +0200 | [diff] [blame] | 11 | #ifndef COMMON_AUDIO_BLOCKER_H_ |
| 12 | #define COMMON_AUDIO_BLOCKER_H_ |
andrew@webrtc.org | 325cff0 | 2014-10-01 17:42:18 +0000 | [diff] [blame] | 13 | |
peah | faed4ab | 2016-04-05 14:57:48 -0700 | [diff] [blame] | 14 | #include <memory> |
kwiberg | c2b785d | 2016-02-24 05:22:32 -0800 | [diff] [blame] | 15 | |
Mirko Bonadei | 92ea95e | 2017-09-15 06:47:31 +0200 | [diff] [blame] | 16 | #include "common_audio/audio_ring_buffer.h" |
| 17 | #include "common_audio/channel_buffer.h" |
peah | faed4ab | 2016-04-05 14:57:48 -0700 | [diff] [blame] | 18 | |
| 19 | namespace webrtc { |
| 20 | |
| 21 | // The callback function to process audio in the time domain. Input has already |
| 22 | // been windowed, and output will be windowed. The number of input channels |
| 23 | // must be >= the number of output channels. |
| 24 | class BlockerCallback { |
| 25 | public: |
| 26 | virtual ~BlockerCallback() {} |
| 27 | |
| 28 | virtual void ProcessBlock(const float* const* input, |
| 29 | size_t num_frames, |
| 30 | size_t num_input_channels, |
| 31 | size_t num_output_channels, |
| 32 | float* const* output) = 0; |
| 33 | }; |
| 34 | |
| 35 | // The main purpose of Blocker is to abstract away the fact that often we |
| 36 | // receive a different number of audio frames than our transform takes. For |
| 37 | // example, most FFTs work best when the fft-size is a power of 2, but suppose |
| 38 | // we receive 20ms of audio at a sample rate of 48000. That comes to 960 frames |
| 39 | // of audio, which is not a power of 2. Blocker allows us to specify the |
| 40 | // transform and all other necessary processing via the Process() callback |
| 41 | // function without any constraints on the transform-size |
| 42 | // (read: |block_size_|) or received-audio-size (read: |chunk_size_|). |
| 43 | // We handle this for the multichannel audio case, allowing for different |
| 44 | // numbers of input and output channels (for example, beamforming takes 2 or |
| 45 | // more input channels and returns 1 output channel). Audio signals are |
| 46 | // represented as deinterleaved floats in the range [-1, 1]. |
| 47 | // |
| 48 | // Blocker is responsible for: |
| 49 | // - blocking audio while handling potential discontinuities on the edges |
| 50 | // of chunks |
| 51 | // - windowing blocks before sending them to Process() |
| 52 | // - windowing processed blocks, and overlap-adding them together before |
| 53 | // sending back a processed chunk |
| 54 | // |
| 55 | // To use blocker: |
| 56 | // 1. Impelment a BlockerCallback object |bc|. |
| 57 | // 2. Instantiate a Blocker object |b|, passing in |bc|. |
| 58 | // 3. As you receive audio, call b.ProcessChunk() to get processed audio. |
| 59 | // |
| 60 | // A small amount of delay is added to the first received chunk to deal with |
| 61 | // the difference in chunk/block sizes. This delay is <= chunk_size. |
| 62 | // |
| 63 | // Ownership of window is retained by the caller. That is, Blocker makes a |
| 64 | // copy of window and does not attempt to delete it. |
| 65 | class Blocker { |
| 66 | public: |
| 67 | Blocker(size_t chunk_size, |
| 68 | size_t block_size, |
| 69 | size_t num_input_channels, |
| 70 | size_t num_output_channels, |
| 71 | const float* window, |
| 72 | size_t shift_amount, |
| 73 | BlockerCallback* callback); |
kwiberg | 942c851 | 2016-08-29 13:10:29 -0700 | [diff] [blame] | 74 | ~Blocker(); |
peah | faed4ab | 2016-04-05 14:57:48 -0700 | [diff] [blame] | 75 | |
| 76 | void ProcessChunk(const float* const* input, |
| 77 | size_t chunk_size, |
| 78 | size_t num_input_channels, |
| 79 | size_t num_output_channels, |
| 80 | float* const* output); |
| 81 | |
Alejandro Luebs | ef00925 | 2016-09-20 14:51:56 -0700 | [diff] [blame] | 82 | size_t initial_delay() const { return initial_delay_; } |
| 83 | |
peah | faed4ab | 2016-04-05 14:57:48 -0700 | [diff] [blame] | 84 | private: |
| 85 | const size_t chunk_size_; |
| 86 | const size_t block_size_; |
| 87 | const size_t num_input_channels_; |
| 88 | const size_t num_output_channels_; |
| 89 | |
| 90 | // The number of frames of delay to add at the beginning of the first chunk. |
| 91 | const size_t initial_delay_; |
| 92 | |
| 93 | // The frame index into the input buffer where the first block should be read |
| 94 | // from. This is necessary because shift_amount_ is not necessarily a |
| 95 | // multiple of chunk_size_, so blocks won't line up at the start of the |
| 96 | // buffer. |
| 97 | size_t frame_offset_; |
| 98 | |
| 99 | // Since blocks nearly always overlap, there are certain blocks that require |
| 100 | // frames from the end of one chunk and the beginning of the next chunk. The |
| 101 | // input and output buffers are responsible for saving those frames between |
| 102 | // calls to ProcessChunk(). |
| 103 | // |
| 104 | // Both contain |initial delay| + |chunk_size| frames. The input is a fairly |
| 105 | // standard FIFO, but due to the overlap-add it's harder to use an |
| 106 | // AudioRingBuffer for the output. |
| 107 | AudioRingBuffer input_buffer_; |
| 108 | ChannelBuffer<float> output_buffer_; |
| 109 | |
| 110 | // Space for the input block (can't wrap because of windowing). |
| 111 | ChannelBuffer<float> input_block_; |
| 112 | |
| 113 | // Space for the output block (can't wrap because of overlap/add). |
| 114 | ChannelBuffer<float> output_block_; |
| 115 | |
| 116 | std::unique_ptr<float[]> window_; |
| 117 | |
| 118 | // The amount of frames between the start of contiguous blocks. For example, |
| 119 | // |shift_amount_| = |block_size_| / 2 for a Hann window. |
| 120 | size_t shift_amount_; |
| 121 | |
| 122 | BlockerCallback* callback_; |
| 123 | }; |
| 124 | |
| 125 | } // namespace webrtc |
| 126 | |
Mirko Bonadei | 92ea95e | 2017-09-15 06:47:31 +0200 | [diff] [blame] | 127 | #endif // COMMON_AUDIO_BLOCKER_H_ |