fischman@webrtc.org | 36cf4d2 | 2013-09-12 17:39:53 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #ifndef WEBRTC_MODULES_VIDEO_RENDER_IOS_OPEN_GLES20_H_ |
| 12 | #define WEBRTC_MODULES_VIDEO_RENDER_IOS_OPEN_GLES20_H_ |
| 13 | |
| 14 | #include <OpenGLES/ES2/glext.h> |
| 15 | |
| 16 | #include "webrtc/modules/video_render/include/video_render_defines.h" |
| 17 | |
| 18 | /* |
| 19 | * This OpenGles20 is the class of renderer for I420VideoFrame into a GLES 2.0 |
| 20 | * windows used in the VideoRenderIosView class. |
| 21 | */ |
| 22 | namespace webrtc { |
| 23 | class OpenGles20 { |
| 24 | public: |
| 25 | OpenGles20(); |
| 26 | ~OpenGles20(); |
| 27 | |
| 28 | bool Setup(int32_t width, int32_t height); |
| 29 | bool Render(const I420VideoFrame& frame); |
| 30 | |
| 31 | // SetCoordinates |
| 32 | // Sets the coordinates where the stream shall be rendered. |
| 33 | // Values must be between 0 and 1. |
| 34 | bool SetCoordinates(const float z_order, |
| 35 | const float left, |
| 36 | const float top, |
| 37 | const float right, |
| 38 | const float bottom); |
| 39 | |
| 40 | private: |
| 41 | // Compile and load the vertex and fragment shaders defined at the top of |
| 42 | // open_gles20.mm |
| 43 | GLuint LoadShader(GLenum shader_type, const char* shader_source); |
| 44 | |
| 45 | GLuint CreateProgram(const char* vertex_source, const char* fragment_source); |
| 46 | |
| 47 | // Initialize the textures by the frame width and height |
| 48 | void SetupTextures(const I420VideoFrame& frame); |
| 49 | |
| 50 | // Update the textures by the YUV data from the frame |
| 51 | void UpdateTextures(const I420VideoFrame& frame); |
| 52 | |
| 53 | GLuint texture_ids_[3]; // Texture id of Y,U and V texture. |
| 54 | GLuint program_; |
| 55 | GLsizei texture_width_; |
| 56 | GLsizei texture_height_; |
| 57 | |
| 58 | GLfloat vertices_[20]; |
| 59 | static const char indices_[]; |
| 60 | static const char vertext_shader_[]; |
| 61 | static const char fragment_shader_[]; |
| 62 | }; |
| 63 | } // namespace webrtc |
| 64 | #endif // WEBRTC_MODULES_VIDEO_RENDER_IOS_OPEN_GLES20_H_ |