henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #ifndef WEBRTC_BASE_PHYSICALSOCKETSERVER_H__ |
| 12 | #define WEBRTC_BASE_PHYSICALSOCKETSERVER_H__ |
| 13 | |
| 14 | #include <vector> |
| 15 | |
| 16 | #include "webrtc/base/asyncfile.h" |
| 17 | #include "webrtc/base/scoped_ptr.h" |
| 18 | #include "webrtc/base/socketserver.h" |
| 19 | #include "webrtc/base/criticalsection.h" |
| 20 | |
| 21 | #if defined(WEBRTC_POSIX) |
| 22 | typedef int SOCKET; |
| 23 | #endif // WEBRTC_POSIX |
| 24 | |
| 25 | namespace rtc { |
| 26 | |
| 27 | // Event constants for the Dispatcher class. |
| 28 | enum DispatcherEvent { |
| 29 | DE_READ = 0x0001, |
| 30 | DE_WRITE = 0x0002, |
| 31 | DE_CONNECT = 0x0004, |
| 32 | DE_CLOSE = 0x0008, |
| 33 | DE_ACCEPT = 0x0010, |
| 34 | }; |
| 35 | |
| 36 | class Signaler; |
| 37 | #if defined(WEBRTC_POSIX) |
| 38 | class PosixSignalDispatcher; |
| 39 | #endif |
| 40 | |
| 41 | class Dispatcher { |
| 42 | public: |
| 43 | virtual ~Dispatcher() {} |
| 44 | virtual uint32 GetRequestedEvents() = 0; |
| 45 | virtual void OnPreEvent(uint32 ff) = 0; |
| 46 | virtual void OnEvent(uint32 ff, int err) = 0; |
| 47 | #if defined(WEBRTC_WIN) |
| 48 | virtual WSAEVENT GetWSAEvent() = 0; |
| 49 | virtual SOCKET GetSocket() = 0; |
| 50 | virtual bool CheckSignalClose() = 0; |
| 51 | #elif defined(WEBRTC_POSIX) |
| 52 | virtual int GetDescriptor() = 0; |
| 53 | virtual bool IsDescriptorClosed() = 0; |
| 54 | #endif |
| 55 | }; |
| 56 | |
| 57 | // A socket server that provides the real sockets of the underlying OS. |
| 58 | class PhysicalSocketServer : public SocketServer { |
| 59 | public: |
| 60 | PhysicalSocketServer(); |
| 61 | virtual ~PhysicalSocketServer(); |
| 62 | |
| 63 | // SocketFactory: |
| 64 | virtual Socket* CreateSocket(int type); |
| 65 | virtual Socket* CreateSocket(int family, int type); |
| 66 | |
| 67 | virtual AsyncSocket* CreateAsyncSocket(int type); |
| 68 | virtual AsyncSocket* CreateAsyncSocket(int family, int type); |
| 69 | |
| 70 | // Internal Factory for Accept |
| 71 | AsyncSocket* WrapSocket(SOCKET s); |
| 72 | |
| 73 | // SocketServer: |
| 74 | virtual bool Wait(int cms, bool process_io); |
| 75 | virtual void WakeUp(); |
| 76 | |
| 77 | void Add(Dispatcher* dispatcher); |
| 78 | void Remove(Dispatcher* dispatcher); |
| 79 | |
| 80 | #if defined(WEBRTC_POSIX) |
| 81 | AsyncFile* CreateFile(int fd); |
| 82 | |
| 83 | // Sets the function to be executed in response to the specified POSIX signal. |
| 84 | // The function is executed from inside Wait() using the "self-pipe trick"-- |
| 85 | // regardless of which thread receives the signal--and hence can safely |
| 86 | // manipulate user-level data structures. |
| 87 | // "handler" may be SIG_IGN, SIG_DFL, or a user-specified function, just like |
| 88 | // with signal(2). |
| 89 | // Only one PhysicalSocketServer should have user-level signal handlers. |
| 90 | // Dispatching signals on multiple PhysicalSocketServers is not reliable. |
| 91 | // The signal mask is not modified. It is the caller's responsibily to |
| 92 | // maintain it as desired. |
| 93 | virtual bool SetPosixSignalHandler(int signum, void (*handler)(int)); |
| 94 | |
| 95 | protected: |
| 96 | Dispatcher* signal_dispatcher(); |
| 97 | #endif |
| 98 | |
| 99 | private: |
| 100 | typedef std::vector<Dispatcher*> DispatcherList; |
| 101 | typedef std::vector<size_t*> IteratorList; |
| 102 | |
| 103 | #if defined(WEBRTC_POSIX) |
| 104 | static bool InstallSignal(int signum, void (*handler)(int)); |
| 105 | |
| 106 | scoped_ptr<PosixSignalDispatcher> signal_dispatcher_; |
| 107 | #endif |
| 108 | DispatcherList dispatchers_; |
| 109 | IteratorList iterators_; |
| 110 | Signaler* signal_wakeup_; |
| 111 | CriticalSection crit_; |
| 112 | bool fWait_; |
| 113 | #if defined(WEBRTC_WIN) |
| 114 | WSAEVENT socket_ev_; |
| 115 | #endif |
| 116 | }; |
| 117 | |
| 118 | } // namespace rtc |
| 119 | |
| 120 | #endif // WEBRTC_BASE_PHYSICALSOCKETSERVER_H__ |